Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorNathan Letwory <nathan@letworyinteractive.com>2004-04-08 14:40:12 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2004-04-08 14:40:12 +0400
commitfc080d30d6134becd0792e2236e33ff98e5b7e9b (patch)
tree560e1fb046c15eb821dcd46bf3b39538e609db2c
parent9cabf31ebc7a27173b527aaad80bfe6140fe3d5b (diff)
Added preliminary support for GamePlayer building with SCons. GPG_ghost and GPC_common are now being built. These will be built by setting BUILD_BLENDER_PLAYER to true in config.opts. BUILD_GAMEENGINE must be set to true, too.
-rw-r--r--SConstruct51
-rw-r--r--source/gameengine/GamePlayer/SConscript2
-rw-r--r--source/gameengine/GamePlayer/common/SConscript68
-rw-r--r--source/gameengine/GamePlayer/ghost/SConscript50
-rw-r--r--source/gameengine/SConscript3
5 files changed, 151 insertions, 23 deletions
diff --git a/SConstruct b/SConstruct
index 77c8c351370..0be6f0fffb6 100644
--- a/SConstruct
+++ b/SConstruct
@@ -893,30 +893,35 @@ if user_options_dict['USE_INTERNATIONAL'] == 1:
link_env.Append (LIBS=user_options_dict['FREETYPE_LIBRARY'])
if user_options_dict['USE_QUICKTIME'] == 1:
link_env.Append (LIBS=['blender_quicktime'])
+
if user_options_dict['BUILD_GAMEENGINE'] == 1:
- link_env.Append (LIBS=['KX_blenderhook',
- 'KX_converter',
- 'PHY_Dummy',
- 'PHY_Physics',
- 'KX_ketsji',
- 'SCA_GameLogic',
- 'RAS_rasterizer',
- 'RAS_OpenGLRasterizer',
- 'blender_expressions',
- 'SG_SceneGraph',
- 'blender_MT',
- 'KX_blenderhook',
- 'KX_network',
- 'blender_kernel',
- 'NG_network',
- 'NG_loopbacknetwork'])
- if user_options_dict['USE_PHYSICS'] == 'solid':
- link_env.Append (LIBS=['PHY_Sumo', 'PHY_Physics', 'blender_MT', 'extern_solid', 'extern_qhull'])
- else:
- link_env.Append (LIBS=['PHY_Ode',
- 'PHY_Physics'])
- link_env.Append (LIBS=user_options_dict['ODE_LIBRARY'])
- link_env.Append (LIBPATH=user_options_dict['ODE_LIBPATH'])
+ link_env.Append (LIBS=['KX_blenderhook',
+ 'KX_converter',
+ 'PHY_Dummy',
+ 'PHY_Physics',
+ 'KX_ketsji',
+ 'SCA_GameLogic',
+ 'RAS_rasterizer',
+ 'RAS_OpenGLRasterizer',
+ 'blender_expressions',
+ 'SG_SceneGraph',
+ 'blender_MT',
+ 'KX_blenderhook',
+ 'KX_network',
+ 'blender_kernel',
+ 'NG_network',
+ 'NG_loopbacknetwork'])
+ if user_options_dict['BUILD_BLENDER_PLAYER'] == 1:
+ link_env.Append (LIBS=['GPG_ghost'])
+ link_env.Append (LIBS=['GPC_common'])
+ if user_options_dict['USE_PHYSICS'] == 'solid':
+ link_env.Append (LIBS=['PHY_Sumo', 'PHY_Physics', 'blender_MT', 'extern_solid', 'extern_qhull'])
+ else:
+ link_env.Append (LIBS=['PHY_Ode',
+ 'PHY_Physics'])
+ link_env.Append (LIBS=user_options_dict['ODE_LIBRARY'])
+ link_env.Append (LIBPATH=user_options_dict['ODE_LIBPATH'])
+
link_env.Append (LIBS=['blender_python'])
link_env.Append (LIBS=user_options_dict['PYTHON_LIBRARY'])
link_env.Append (LIBPATH=user_options_dict['PYTHON_LIBPATH'])
diff --git a/source/gameengine/GamePlayer/SConscript b/source/gameengine/GamePlayer/SConscript
new file mode 100644
index 00000000000..d7810d8a881
--- /dev/null
+++ b/source/gameengine/GamePlayer/SConscript
@@ -0,0 +1,2 @@
+SConscript(['common/SConscript',
+ 'ghost/SConscript']) \ No newline at end of file
diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript
new file mode 100644
index 00000000000..2a72983ac72
--- /dev/null
+++ b/source/gameengine/GamePlayer/common/SConscript
@@ -0,0 +1,68 @@
+import sys
+Import ('user_options_dict')
+Import ('library_env')
+
+gp_common_env = library_env.Copy()
+
+source_files = ['bmfont.cpp',
+ 'GPC_Canvas.cpp',
+ 'GPC_Engine.cpp',
+ 'GPC_KeyboardDevice.cpp',
+ 'GPC_MouseDevice.cpp',
+ 'GPC_PolygonMaterial.cpp',
+ 'GPC_RawImage.cpp',
+ 'GPC_RawLoadDotBlendArray.cpp',
+ 'GPC_RawLogoArrays.cpp',
+ 'GPC_RenderTools.cpp',
+ 'GPC_System.cpp']
+
+gp_common_env.Append( CPPPATH = ['.',
+ '#intern/string',
+ '#intern/ghost',
+ '#intern/guardedalloc',
+ '#intern/bmfont',
+ '#intern/moto/include',
+ '#intern/SoundSystem',
+ '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
+ '#source/kernel/gen_system',
+ '#source/kernel/gen_messaging',
+ '#source/gameengine/Converter',
+ '#source/blender/imbuf',
+ '#source/gameengine/Ketsji',
+ '#source/blender/blenlib',
+ '#source/blender/blenkernel',
+ '#source/blender',
+ '#source/blender/include',
+ '#source/blender/makesdna',
+ '#source/gameengine/Rasterizer',
+ '#source/gameengine/GameLogic',
+ '#source/gameengine/Expressions',
+ '#source/gameengine/Network',
+ '#source/gameengine/SceneGraph',
+ '#source/gameengine/Physics/common',
+ '#source/gameengine/Physics/Sumo',
+ '#source/gameengine/Physics/Sumo/Fuzzics/include',
+ '#source/gameengine/Network/LoopBackNetwork',
+ '#source/gameengine/GamePlayer/ghost',
+ '#source/blender/misc',
+ '#source/blender/blenloader'])
+if sys.platform=='win32':
+ source_files += ['windows/GPW_Canvas.cpp',
+ 'windows/GPW_Engine.cpp',
+ 'windows/GPW_KeyboardDevice.cpp',
+ 'windows/GPW_System.cpp']
+ gp_common_env.Append ( CPPPATH = ['windows'])
+elif sys.platform=='linux2' or sys.platform=='linux-i386':
+ source_files += ['unix/GPU_Canvas.cpp',
+ 'unix/GPU_Engine.cpp',
+ 'unix/GPU_KeyboardDevice.cpp',
+ 'unix/GPU_System.cpp']
+ gp_common_env.Append ( CPPPATH = ['unix'])
+
+gp_common_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE'])
+gp_common_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE'])
+
+if sys.platform=='win32':
+ gp_common_env.Append (CXXFLAGS = ['/GR'])
+
+gp_common_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/GPC_common', source=source_files) \ No newline at end of file
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript
new file mode 100644
index 00000000000..d9a8b312cab
--- /dev/null
+++ b/source/gameengine/GamePlayer/ghost/SConscript
@@ -0,0 +1,50 @@
+import sys
+Import ('user_options_dict')
+Import ('library_env')
+
+gp_ghost_env = library_env.Copy()
+
+source_files = ['GPG_Application.cpp',
+ 'GPG_Canvas.cpp',
+ 'GPG_ghost.cpp',
+ 'GPG_KeyboardDevice.cpp',
+ 'GPG_System.cpp']
+
+gp_ghost_env.Append( CPPPATH = ['.',
+ '#intern/string',
+ '#intern/ghost',
+ '#intern/guardedalloc',
+ '#intern/bmfont',
+ '#intern/moto/include',
+ '#intern/SoundSystem',
+ '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
+ '#source/kernel/gen_system',
+ '#source/kernel/gen_messaging',
+ '#source/gameengine/Converter',
+ '#source/blender/imbuf',
+ '#source/gameengine/Ketsji',
+ '#source/blender/blenlib',
+ '#source/blender/blenkernel',
+ '#source/blender',
+ '#source/blender/include',
+ '#source/blender/makesdna',
+ '#source/gameengine/Rasterizer',
+ '#source/gameengine/GameLogic',
+ '#source/gameengine/Expressions',
+ '#source/gameengine/Network',
+ '#source/gameengine/SceneGraph',
+ '#source/gameengine/Physics/common',
+ '#source/gameengine/Physics/Sumo',
+ '#source/gameengine/Physics/Sumo/Fuzzics/include',
+ '#source/gameengine/Network/LoopBackNetwork',
+ '#source/gameengine/GamePlayer/common',
+ '#source/blender/misc',
+ '#source/blender/blenloader'])
+
+gp_ghost_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE'])
+gp_ghost_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE'])
+
+if sys.platform=='win32':
+ gp_ghost_env.Append (CXXFLAGS = ['/GR'])
+
+gp_ghost_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/GPG_ghost', source=source_files) \ No newline at end of file
diff --git a/source/gameengine/SConscript b/source/gameengine/SConscript
index ebe66a15312..937c2a041cc 100644
--- a/source/gameengine/SConscript
+++ b/source/gameengine/SConscript
@@ -14,6 +14,9 @@ SConscript(['BlenderRoutines/SConscript',
'Rasterizer/RAS_OpenGLRasterizer/SConscript',
'SceneGraph/SConscript'])
+if user_options_dict['BUILD_BLENDER_PLAYER']:
+ SConscript(['GamePlayer/SConscript'])
+
if user_options_dict['USE_PHYSICS'] == 'solid':
SConscript(['Physics/Sumo/SConscript'])
elif user_options_dict['USE_PHYSICS'] == 'ode':