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authorBastien Montagne <montagne29@wanadoo.fr>2011-11-09 19:00:11 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2011-11-09 19:00:11 +0400
commitbc5ec4e69cf3308c2563239c0e8372b853800a78 (patch)
tree408142839defc8314685cfe8d1f9eb00c176040a
parente4269043b492d2fb3ae1b751148d327ff59a26c9 (diff)
Fixed/restored translation of node classes (in foreach_nodeclass funcs)
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/SConscript2
-rw-r--r--source/blender/nodes/composite/node_composite_tree.c22
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c20
-rw-r--r--source/blender/nodes/texture/node_texture_tree.c20
5 files changed, 36 insertions, 29 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 557b00d66b8..368ab1db50c 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -25,6 +25,7 @@
set(INC
.
+ ../blenfont
../blenkernel
../blenlib
../blenloader
diff --git a/source/blender/nodes/SConscript b/source/blender/nodes/SConscript
index 0cbc7b80933..d7dbed51282 100644
--- a/source/blender/nodes/SConscript
+++ b/source/blender/nodes/SConscript
@@ -11,7 +11,7 @@ incs += '#/intern/guardedalloc ../editors/include ../blenlib ../makesdna'
incs += ' ../render/extern/include ../makesrna '
incs += ' ../imbuf ../avi '
incs += ' ../blenloader'
-incs += ' ../blenkernel ../renderconverter '
+incs += ' ../blenfont ../blenkernel ../renderconverter '
incs += ' ../gpu #/extern/glew/include '
incs += ' ' + env['BF_OPENGL_INC']
diff --git a/source/blender/nodes/composite/node_composite_tree.c b/source/blender/nodes/composite/node_composite_tree.c
index 06f88002a70..10b062977b2 100644
--- a/source/blender/nodes/composite/node_composite_tree.c
+++ b/source/blender/nodes/composite/node_composite_tree.c
@@ -39,6 +39,8 @@
#include "BLI_listbase.h"
#include "BLI_threads.h"
+#include "BLF_translation.h"
+
#include "BKE_animsys.h"
#include "BKE_colortools.h"
#include "BKE_fcurve.h"
@@ -70,16 +72,16 @@ static void foreach_nodetree(Main *main, void *calldata, bNodeTreeCallback func)
static void foreach_nodeclass(Scene *UNUSED(scene), void *calldata, bNodeClassCallback func)
{
- func(calldata, NODE_CLASS_INPUT, "Input");
- func(calldata, NODE_CLASS_OUTPUT, "Output");
- func(calldata, NODE_CLASS_OP_COLOR, "Color");
- func(calldata, NODE_CLASS_OP_VECTOR, "Vector");
- func(calldata, NODE_CLASS_OP_FILTER, "Filter");
- func(calldata, NODE_CLASS_CONVERTOR, "Convertor");
- func(calldata, NODE_CLASS_MATTE, "Matte");
- func(calldata, NODE_CLASS_DISTORT, "Distort");
- func(calldata, NODE_CLASS_GROUP, "Group");
- func(calldata, NODE_CLASS_LAYOUT, "Layout");
+ func(calldata, NODE_CLASS_INPUT, IFACE_("Input"));
+ func(calldata, NODE_CLASS_OUTPUT, IFACE_("Output"));
+ func(calldata, NODE_CLASS_OP_COLOR, IFACE_("Color"));
+ func(calldata, NODE_CLASS_OP_VECTOR, IFACE_("Vector"));
+ func(calldata, NODE_CLASS_OP_FILTER, IFACE_("Filter"));
+ func(calldata, NODE_CLASS_CONVERTOR, IFACE_("Convertor"));
+ func(calldata, NODE_CLASS_MATTE, IFACE_("Matte"));
+ func(calldata, NODE_CLASS_DISTORT, IFACE_("Distort"));
+ func(calldata, NODE_CLASS_GROUP, IFACE_("Group"));
+ func(calldata, NODE_CLASS_LAYOUT, IFACE_("Layout"));
}
static void free_node_cache(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index e116944e688..6c7667c6729 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -43,6 +43,8 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
+#include "BLF_translation.h"
+
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -78,19 +80,19 @@ static void foreach_nodetree(Main *main, void *calldata, bNodeTreeCallback func)
static void foreach_nodeclass(Scene *scene, void *calldata, bNodeClassCallback func)
{
- func(calldata, NODE_CLASS_INPUT, "Input");
- func(calldata, NODE_CLASS_OUTPUT, "Output");
+ func(calldata, NODE_CLASS_INPUT, IFACE_("Input"));
+ func(calldata, NODE_CLASS_OUTPUT, IFACE_("Output"));
if(scene_use_new_shading_nodes(scene)) {
- func(calldata, NODE_CLASS_SHADER, "Shader");
- func(calldata, NODE_CLASS_TEXTURE, "Texture");
+ func(calldata, NODE_CLASS_SHADER, IFACE_("Shader"));
+ func(calldata, NODE_CLASS_TEXTURE, IFACE_("Texture"));
}
- func(calldata, NODE_CLASS_OP_COLOR, "Color");
- func(calldata, NODE_CLASS_OP_VECTOR, "Vector");
- func(calldata, NODE_CLASS_CONVERTOR, "Convertor");
- func(calldata, NODE_CLASS_GROUP, "Group");
- func(calldata, NODE_CLASS_LAYOUT, "Layout");
+ func(calldata, NODE_CLASS_OP_COLOR, IFACE_("Color"));
+ func(calldata, NODE_CLASS_OP_VECTOR, IFACE_("Vector"));
+ func(calldata, NODE_CLASS_CONVERTOR, IFACE_("Convertor"));
+ func(calldata, NODE_CLASS_GROUP, IFACE_("Group"));
+ func(calldata, NODE_CLASS_LAYOUT, IFACE_("Layout"));
}
static void local_sync(bNodeTree *localtree, bNodeTree *ntree)
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c
index 84bb53e2215..e863e9f6e0f 100644
--- a/source/blender/nodes/texture/node_texture_tree.c
+++ b/source/blender/nodes/texture/node_texture_tree.c
@@ -39,6 +39,8 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
+#include "BLF_translation.h"
+
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -64,15 +66,15 @@ static void foreach_nodetree(Main *main, void *calldata, bNodeTreeCallback func)
static void foreach_nodeclass(Scene *UNUSED(scene), void *calldata, bNodeClassCallback func)
{
- func(calldata, NODE_CLASS_INPUT, "Input");
- func(calldata, NODE_CLASS_OUTPUT, "Output");
- func(calldata, NODE_CLASS_OP_COLOR, "Color");
- func(calldata, NODE_CLASS_PATTERN, "Patterns");
- func(calldata, NODE_CLASS_TEXTURE, "Textures");
- func(calldata, NODE_CLASS_CONVERTOR, "Convertor");
- func(calldata, NODE_CLASS_DISTORT, "Distort");
- func(calldata, NODE_CLASS_GROUP, "Group");
- func(calldata, NODE_CLASS_LAYOUT, "Layout");
+ func(calldata, NODE_CLASS_INPUT, IFACE_("Input"));
+ func(calldata, NODE_CLASS_OUTPUT, IFACE_("Output"));
+ func(calldata, NODE_CLASS_OP_COLOR, IFACE_("Color"));
+ func(calldata, NODE_CLASS_PATTERN, IFACE_("Patterns"));
+ func(calldata, NODE_CLASS_TEXTURE, IFACE_("Textures"));
+ func(calldata, NODE_CLASS_CONVERTOR, IFACE_("Convertor"));
+ func(calldata, NODE_CLASS_DISTORT, IFACE_("Distort"));
+ func(calldata, NODE_CLASS_GROUP, IFACE_("Group"));
+ func(calldata, NODE_CLASS_LAYOUT, IFACE_("Layout"));
}
static void local_sync(bNodeTree *localtree, bNodeTree *ntree)