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authorCampbell Barton <ideasman42@gmail.com>2011-09-20 12:48:48 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-20 12:48:48 +0400
commit84d06f252e1637e76abd59478183c7afd4a80a9e (patch)
treebbcc4c1cc1f2c3d094198e9c5c411ee9f733a243
parente1de1214a44c23ae0a7826ea6867b5da6dc58d60 (diff)
tag & comment unused vars with /* UNUSED */
-rw-r--r--intern/smoke/CMakeLists.txt5
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c6
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c4
-rw-r--r--source/blender/blenkernel/intern/blender.c6
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c6
-rw-r--r--source/blender/blenkernel/intern/node.c10
-rw-r--r--source/blender/editors/interface/view2d.c8
-rw-r--r--source/blender/editors/mesh/mesh_data.c3
-rw-r--r--source/blender/editors/space_action/action_select.c4
-rw-r--r--source/blender/editors/space_nla/nla_select.c8
-rw-r--r--source/blender/editors/space_node/drawnode.c6
-rw-r--r--source/blender/editors/space_node/node_edit.c7
-rw-r--r--source/blender/editors/space_node/node_select.c4
-rw-r--r--source/blender/editors/space_node/node_state.c3
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c4
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c10
-rw-r--r--source/blender/editors/space_text/text_draw.c4
-rw-r--r--source/blender/editors/space_view3d/drawobject.c4
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c5
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c8
-rw-r--r--source/blender/editors/transform/transform.c6
-rw-r--r--source/blender/editors/transform/transform_conversions.c14
-rw-r--r--source/blender/editors/transform/transform_manipulator.c4
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorSpill.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_diffMatte.c4
-rw-r--r--source/blender/nodes/intern/node_common.c8
-rw-r--r--source/blender/render/intern/source/pixelshading.c4
-rw-r--r--source/blender/render/intern/source/pointdensity.c6
-rw-r--r--source/blender/render/intern/source/render_texture.c4
-rw-r--r--source/blender/render/intern/source/rendercore.c4
-rw-r--r--source/blender/render/intern/source/shadeoutput.c4
-rw-r--r--source/blender/render/intern/source/zbuf.c3
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c4
35 files changed, 102 insertions, 88 deletions
diff --git a/intern/smoke/CMakeLists.txt b/intern/smoke/CMakeLists.txt
index 228ff6ec389..6e1d3eb0ab4 100644
--- a/intern/smoke/CMakeLists.txt
+++ b/intern/smoke/CMakeLists.txt
@@ -83,8 +83,13 @@ set(SRC
intern/tnt/tnt_version.h
)
+# quiet -Wundef
+add_definitions(-DDDF_DEBUG=0)
+
if(WITH_OPENMP)
add_definitions(-DPARALLEL=1)
+else()
+ add_definitions(-DPARALLEL=0)
endif()
if(WITH_FFTW3)
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 3d05411a8bc..0b3bb4cc7cd 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -989,13 +989,13 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
DMVertexAttribs attribs= {{{0}}};
GPUVertexAttribs gattribs;
/* int tfoffset; */ /* UNUSED */
- int i, b, matnr, new_matnr, dodraw, layer;
+ int i, b, matnr, new_matnr, dodraw /* , layer */ /* UNUSED */;
dodraw = 0;
matnr = -1;
- layer = CustomData_get_layer_index(&em->fdata, CD_MTFACE);
- /* tfoffset = (layer == -1)? -1: em->fdata.layers[layer].offset; */
+ /* layer = CustomData_get_layer_index(&em->fdata, CD_MTFACE); */ /* UNUSED */
+ /* tfoffset = (layer == -1)? -1: em->fdata.layers[layer].offset; */ /* UNUSED */
/* always use smooth shading even for flat faces, else vertex colors wont interpolate */
glShadeModel(GL_SMOOTH);
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index b690c9b4a91..5d01db87422 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1557,7 +1557,7 @@ static NlaEvalChannel *nlaevalchan_verify (PointerRNA *ptr, ListBase *channels,
PropertyRNA *prop;
PointerRNA new_ptr;
char *path = NULL;
- short free_path=0;
+ /* short free_path=0; */
/* sanity checks */
if (channels == NULL)
@@ -1565,7 +1565,7 @@ static NlaEvalChannel *nlaevalchan_verify (PointerRNA *ptr, ListBase *channels,
/* get RNA pointer+property info from F-Curve for more convenient handling */
/* get path, remapped as appropriate to work in its new environment */
- free_path= animsys_remap_path(strip->remap, fcu->rna_path, &path);
+ /* free_path= */ /* UNUSED */ animsys_remap_path(strip->remap, fcu->rna_path, &path);
/* a valid property must be available, and it must be animateable */
if (RNA_path_resolve(ptr, path, &new_ptr, &prop) == 0) {
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 2b6261b1c81..218b83fc52a 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -500,7 +500,7 @@ static int read_undosave(bContext *C, UndoElem *uel)
void BKE_write_undo(bContext *C, const char *name)
{
uintptr_t maxmem, totmem, memused;
- int nr, success;
+ int nr /*, success */ /* UNUSED */;
UndoElem *uel;
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
@@ -552,7 +552,7 @@ void BKE_write_undo(bContext *C, const char *name)
BLI_snprintf(numstr, sizeof(numstr), "%d.blend", counter);
BLI_make_file_string("/", filepath, btempdir, numstr);
- success= BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
+ /* success= */ /* UNUSED */ BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
BLI_strncpy(curundo->str, filepath, sizeof(curundo->str));
}
@@ -562,7 +562,7 @@ void BKE_write_undo(bContext *C, const char *name)
if(curundo->prev) prevfile= &(curundo->prev->memfile);
memused= MEM_get_memory_in_use();
- success= BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags);
+ /* success= */ /* UNUSED */ BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags);
curundo->undosize= MEM_get_memory_in_use() - memused;
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index e955a47b1e7..e1939335268 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -1139,7 +1139,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
GPUBuffer *buffer = NULL;
char *varray = NULL;
int numdata = 0, elementsize = 0, offset;
- int start = 0, numfaces = 0, prevdraw = 0, curface = 0;
+ int start = 0, numfaces = 0 /* , prevdraw = 0 */ /* UNUSED */, curface = 0;
int i;
MFace *mf = mface;
@@ -1183,7 +1183,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
}
numdata = 0;
start = curface;
- prevdraw = dodraw;
+ /* prevdraw = dodraw; */ /* UNUSED */
dodraw = setMaterial(matnr = new_matnr, &gattribs);
if(dodraw) {
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
@@ -1231,7 +1231,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
else {
/* if the buffer was set, dont use it again.
* prevdraw was assumed true but didnt run so set to false - [#21036] */
- prevdraw= 0;
+ /* prevdraw= 0; */ /* UNUSED */
buffer= NULL;
}
}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 89fd3ff9c13..524a63a8a95 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -295,12 +295,12 @@ int nodeFindNode(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockin
static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
{
bNodeSocketTemplate *sockdef;
- bNodeSocket *sock;
+ /* bNodeSocket *sock; */ /* UNUSED */
if(ntype->inputs) {
sockdef= ntype->inputs;
while(sockdef->type != -1) {
- sock = node_add_input_from_template(ntree, node, sockdef);
+ /* sock = */ node_add_input_from_template(ntree, node, sockdef);
sockdef++;
}
@@ -308,7 +308,7 @@ static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType
if(ntype->outputs) {
sockdef= ntype->outputs;
while(sockdef->type != -1) {
- sock = node_add_output_from_template(ntree, node, sockdef);
+ /* sock = */ node_add_output_from_template(ntree, node, sockdef);
sockdef++;
}
@@ -620,7 +620,7 @@ bNodeTree *ntreeAddTree(const char *name, int type, int nodetype)
bNodeTree *ntreeCopyTree(bNodeTree *ntree)
{
bNodeTree *newtree;
- bNode *node, *nnode, *last;
+ bNode *node /*, *nnode */ /* UNUSED */, *last;
bNodeLink *link;
bNodeSocket *gsock, *oldgsock;
@@ -647,7 +647,7 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree)
last = ntree->nodes.last;
for(node= ntree->nodes.first; node; node= node->next) {
node->new_node= NULL;
- nnode= nodeCopyNode(newtree, node); /* sets node->new */
+ /* nnode= */ nodeCopyNode(newtree, node); /* sets node->new */
/* make sure we don't copy new nodes again! */
if (node==last)
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 43bf2f59e04..9242ddc2f60 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -420,8 +420,8 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize)
/* check if we should restore aspect ratio (if view size changed) */
if (v2d->keepzoom & V2D_KEEPASPECT) {
- short do_x=0, do_y=0, do_cur, do_win;
- float curRatio, winRatio;
+ short do_x=0, do_y=0, do_cur /* , do_win */ /* UNUSED */;
+ float /* curRatio, */ /* UNUSED */ winRatio;
/* when a window edge changes, the aspect ratio can't be used to
* find which is the best new 'cur' rect. thats why it stores 'old'
@@ -429,7 +429,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize)
if (winx != v2d->oldwinx) do_x= 1;
if (winy != v2d->oldwiny) do_y= 1;
- curRatio= height / width;
+ /* curRatio= height / width; */ /* UNUSED */
winRatio= winy / winx;
/* both sizes change (area/region maximised) */
@@ -443,7 +443,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize)
else do_x= 1;
}
do_cur= do_x;
- do_win= do_y;
+ /* do_win= do_y; */ /* UNUSED */
if (do_cur) {
if ((v2d->keeptot == V2D_KEEPTOT_STRICT) && (winx != v2d->oldwinx)) {
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 5411f01bee4..ef52d9be0c3 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -238,7 +238,6 @@ int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me)
int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mesh *me, const char *name, int active_set)
{
EditMesh *em;
- MCol *mcol;
int layernum;
if(me->edit_mesh) {
@@ -261,8 +260,6 @@ int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mes
if(layernum >= MAX_MCOL)
return 0;
- mcol= me->mcol;
-
if(me->mcol)
CustomData_add_layer_named(&me->fdata, CD_MCOL, CD_DUPLICATE, me->mcol, me->totface, name);
else
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index 32594e710a4..dc81fb1e8bc 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -1139,7 +1139,7 @@ static void mouse_action_keys (bAnimContext *ac, const int mval[2], short select
static int actkeys_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
bAnimContext ac;
- ARegion *ar;
+ /* ARegion *ar; */ /* UNUSED */
short selectmode, column;
/* get editor data */
@@ -1147,7 +1147,7 @@ static int actkeys_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *even
return OPERATOR_CANCELLED;
/* get useful pointers from animation context data */
- ar= ac.ar;
+ /* ar= ac.ar; */ /* UNUSED */
/* select mode is either replace (deselect all, then add) or add/extend */
if (RNA_boolean_get(op->ptr, "extend"))
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c
index 5ea7f357ecf..05d38a63109 100644
--- a/source/blender/editors/space_nla/nla_select.c
+++ b/source/blender/editors/space_nla/nla_select.c
@@ -606,8 +606,8 @@ static void mouse_nla_strips (bContext *C, bAnimContext *ac, const int mval[2],
static int nlaedit_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
bAnimContext ac;
- Scene *scene;
- ARegion *ar;
+ /* Scene *scene; */ /* UNUSED */
+ /* ARegion *ar; */ /* UNUSED */
// View2D *v2d; /*UNUSED*/
short selectmode;
@@ -616,8 +616,8 @@ static int nlaedit_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *even
return OPERATOR_CANCELLED;
/* get useful pointers from animation context data */
- scene= ac.scene;
- ar= ac.ar;
+ /* scene= ac.scene; */ /* UNUSED */
+ /* ar= ac.ar; */ /* UNUSED */
// v2d= &ar->v2d;
/* select mode is either replace (deselect all, then add) or add/extend */
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index cd521f7e8c7..f34cef4d2aa 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -179,6 +179,7 @@ static void node_socket_button_color(const bContext *C, uiBlock *block,
/* ****************** BASE DRAW FUNCTIONS FOR NEW OPERATOR NODES ***************** */
+#if 0 /* UNUSED */
static void node_draw_socket_new(bNodeSocket *sock, float size)
{
float x=sock->locx, y=sock->locy;
@@ -216,6 +217,7 @@ static void node_draw_socket_new(bNodeSocket *sock, float size)
glDisable( GL_LINE_SMOOTH );
glDisable(GL_BLEND);
}
+#endif
/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
@@ -894,14 +896,14 @@ static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
Main *bmain= CTX_data_main(C);
bNodeTree *ntree= ntree_v;
bNode *node= node_v;
- ID *oldid;
+ /* ID *oldid; */ /* UNUSED */
if(node->menunr<1) return;
if(node->id) {
node->id->us--;
}
- oldid= node->id;
+ /* oldid= node->id; */ /* UNUSED */
node->id= BLI_findlink(&bmain->text, node->menunr-1);
id_us_plus(node->id);
BLI_strncpy(node->name, node->id->name+2, sizeof(node->name));
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index a966caa4d70..7cb8351cd12 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -757,6 +757,8 @@ void ED_node_update_hierarchy(bContext *UNUSED(C), bNodeTree *ntree)
/* ***************** generic operator functions for nodes ***************** */
+#if 0 /* UNUSED */
+
static int edit_node_poll(bContext *C)
{
return ED_operator_node_active(C);
@@ -815,6 +817,7 @@ static void edit_node_properties_get(wmOperator *op, bNodeTree *ntree, bNode **r
if (rin_out)
*rin_out = in_out;
}
+#endif
/* ***************** Edit Group operator ************* */
@@ -902,7 +905,7 @@ static int node_group_socket_add_exec(bContext *C, wmOperator *op)
char name[32]= "";
int type= SOCK_FLOAT;
bNodeTree *ngroup= snode->edittree;
- bNodeSocket *sock;
+ /* bNodeSocket *sock; */ /* UNUSED */
ED_preview_kill_jobs(C);
@@ -918,7 +921,7 @@ static int node_group_socket_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
/* using placeholder subtype first */
- sock = node_group_add_socket(ngroup, name, type, in_out);
+ /* sock = */ /* UNUSED */ node_group_add_socket(ngroup, name, type, in_out);
ntreeUpdateTree(ngroup);
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index ca9ecf2c328..e2b0b9c65d0 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -109,7 +109,7 @@ static int node_select_exec(bContext *C, wmOperator *op)
ARegion *ar= CTX_wm_region(C);
int mval[2];
short extend;
- bNode *node= NULL;
+ /* bNode *node= NULL; */ /* UNUSED */
/* get settings from RNA properties for operator */
mval[0] = RNA_int_get(op->ptr, "mouse_x");
@@ -118,7 +118,7 @@ static int node_select_exec(bContext *C, wmOperator *op)
extend = RNA_boolean_get(op->ptr, "extend");
/* perform the select */
- node= node_mouse_select(bmain, snode, ar, mval, extend);
+ /* node= */ /* UNUSED*/ node_mouse_select(bmain, snode, ar, mval, extend);
/* send notifiers */
WM_event_add_notifier(C, NC_NODE|NA_SELECTED, NULL);
diff --git a/source/blender/editors/space_node/node_state.c b/source/blender/editors/space_node/node_state.c
index c4567bea648..13a5f3cb3dc 100644
--- a/source/blender/editors/space_node/node_state.c
+++ b/source/blender/editors/space_node/node_state.c
@@ -214,12 +214,11 @@ void NODE_OT_visibility_toggle(wmOperatorType *ot)
static void snode_home(ScrArea *UNUSED(sa), ARegion *ar, SpaceNode* snode)
{
bNode *node;
- rctf *cur, *tot;
+ rctf *cur;
float oldwidth, oldheight, width, height;
int first= 1;
cur= &ar->v2d.cur;
- tot= &ar->v2d.tot;
oldwidth= cur->xmax - cur->xmin;
oldheight= cur->ymax - cur->ymin;
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 68b2d3d586f..6bfe370d105 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -969,7 +969,7 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle
ListBase hierarchy = {NULL, NULL};
LinkData *ld;
TreeElement *tem, *temnext, *temsub;
- TreeStoreElem *tse, *tsenext;
+ TreeStoreElem *tse /* , *tsenext */ /* UNUSED */;
PointerRNA *ptr, *nextptr;
PropertyRNA *prop;
char *newpath=NULL;
@@ -1018,7 +1018,7 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle
char buf[128], *name;
temnext= (TreeElement*)(ld->next->data);
- tsenext= TREESTORE(temnext);
+ /* tsenext= TREESTORE(temnext); */ /* UNUSED */
nextptr= &temnext->rnaptr;
name= RNA_struct_name_get_alloc(nextptr, buf, sizeof(buf));
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index 0a1f7a3599d..9fe0ed0543f 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -1151,7 +1151,7 @@ static int need_add_seq_dup(Sequence *seq)
static void outliner_add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *te, short index)
{
- TreeElement *ch;
+ /* TreeElement *ch; */ /* UNUSED */
Sequence *p;
p= seq;
@@ -1162,7 +1162,7 @@ static void outliner_add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *t
}
if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
- ch= outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
+ /* ch= */ /* UNUSED */ outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
p= p->next;
}
}
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index da769184669..bd93a1270f6 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -1483,9 +1483,13 @@ static int sequencer_cut_exec(bContext *C, wmOperator *op)
sort_seq(scene);
}
- WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene);
-
- return OPERATOR_FINISHED;
+ if(changed) {
+ WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, scene);
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
}
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 3d49bc7ffa0..685b15aed50 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -1291,7 +1291,7 @@ static void draw_documentation(SpaceText *st, ARegion *ar)
TextLine *tmp;
char *docs, buf[DOC_WIDTH+1], *p;
int i, br, lines;
- int boxw, boxh, l, x, y, top;
+ int boxw, boxh, l, x, y /* , top */ /* UNUSED */;
if(!st || !st->text) return;
if(!texttool_text_is_active(st->text)) return;
@@ -1314,7 +1314,7 @@ static void draw_documentation(SpaceText *st, ARegion *ar)
x += SUGG_LIST_WIDTH*st->cwidth + 50;
}
- top= y= ar->winy - st->lheight*l - 2;
+ /* top= */ /* UNUSED */ y= ar->winy - st->lheight*l - 2;
boxw= DOC_WIDTH*st->cwidth + 20;
boxh= (DOC_HEIGHT+1)*st->lheight;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index e738d5abe69..44d68ded679 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -4057,7 +4057,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
if(draw_as==PART_DRAW_PATH){
ParticleCacheKey **cache, *path;
- float *cd2=NULL,*cdata2=NULL;
+ float /* *cd2=NULL, */ /* UNUSED */ *cdata2=NULL;
/* setup gl flags */
if (1) { //ob_dt > OB_WIRE) {
@@ -4125,7 +4125,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
if(cdata2)
MEM_freeN(cdata2);
- cd2=cdata2=NULL;
+ /* cd2= */ /* UNUSED */ cdata2=NULL;
glLineWidth(1.0f);
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index 8da6f49e089..e87ace19edb 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -183,7 +183,7 @@ void draw_volume(ARegion *ar, GPUTexture *tex, float *min, float *max, int res[3
float viewnormal[3];
int i, j, n, good_index;
- float d, d0, dd, ds;
+ float d /*, d0 */ /* UNUSED */, dd, ds;
float *points = NULL;
int numpoints = 0;
float cor[3] = {1.,1.,1.};
@@ -390,7 +390,8 @@ void draw_volume(ARegion *ar, GPUTexture *tex, float *min, float *max, int res[3
// (a,b,c), the plane normal, are given by viewdir
// d is the parameter along the view direction. the first d is given by
// inserting previously found vertex into the plane equation
- d0 = (viewnormal[0]*cv[i][0] + viewnormal[1]*cv[i][1] + viewnormal[2]*cv[i][2]);
+
+ /* d0 = (viewnormal[0]*cv[i][0] + viewnormal[1]*cv[i][1] + viewnormal[2]*cv[i][2]); */ /* UNUSED */
ds = (ABS(viewnormal[0])*size[0] + ABS(viewnormal[1])*size[1] + ABS(viewnormal[2])*size[2]);
dd = 0.05; // ds/512.0f;
n = 0;
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index d2c7ae33729..1c98397c7f6 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -2156,12 +2156,12 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m
{
Object *ob= vc->obact;
Mesh *me = ob?ob->data:NULL;
- int bbsel;
+ /* int bbsel; */ /* UNUSED */
if (me) {
em_vertoffs= me->totface+1; /* max index array */
- bbsel= EM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f));
+ /* bbsel= */ /* UNUSED */ EM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f));
EM_backbuf_checkAndSelectTFaces(me, select==LEFTMOUSE);
EM_free_backbuf();
}
@@ -2172,12 +2172,12 @@ static void paint_vertsel_circle_select(ViewContext *vc, int select, const int m
{
Object *ob= vc->obact;
Mesh *me = ob?ob->data:NULL;
- int bbsel;
+ /* int bbsel; */ /* UNUSED */
/* struct {ViewContext *vc; short select; int mval[2]; float radius; } data = {NULL}; */ /* UNUSED */
if (me) {
em_vertoffs= me->totvert+1; /* max index array */
- bbsel= EM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f));
+ /* bbsel= */ /* UNUSED */ EM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f));
EM_backbuf_checkAndSelectVerts_obmode(me, select==LEFTMOUSE);
EM_free_backbuf();
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index c8b95727304..f6b4f32adef 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -4260,7 +4260,6 @@ static int createSlideVerts(TransInfo *t)
LinkNode *edgelist = NULL, *vertlist=NULL, *look;
GHash *vertgh;
TransDataSlideVert *tempsv;
- float vertdist; // XXX, projectMat[4][4];
int i, j, numsel, numadded=0, timesthrough = 0, vertsel=0;
/* UV correction vars */
GHash **uvarray= NULL;
@@ -4525,7 +4524,6 @@ static int createSlideVerts(TransInfo *t)
look = vertlist;
nearest = NULL;
- vertdist = -1;
while(look) {
tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
@@ -5563,7 +5561,7 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
const short autosnap= getAnimEdit_SnapMode(t);
- float deltax, val, valprev;
+ float deltax, val /* , valprev */;
/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
for (i = 0 ; i < t->total; i++, td++, td2d++) {
@@ -5573,7 +5571,7 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
*/
AnimData *adt= (t->spacetype != SPACE_NLA) ? td->extra : NULL;
- valprev = *td->val;
+ /* valprev = *td->val; */ /* UNUSED */
/* check if any need to apply nla-mapping */
if (adt && t->spacetype != SPACE_SEQ) {
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 06abd3a4636..88823a1e342 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -1807,7 +1807,7 @@ void flushTransParticles(TransInfo *t)
/* ********************* mesh ****************** */
/* proportional distance based on connectivity */
-#define THRESHOLD 0.0001f
+#define THRESHOLD 0.000000000000001f
static int connectivity_edge(float mtx[][3], EditVert *v1, EditVert *v2)
{
@@ -3408,7 +3408,7 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
const char sel3= use_handle ? bezt->f3 & SELECT : 0;
TransDataCurveHandleFlags *hdata = NULL;
- short h1=1, h2=1;
+ /* short h1=1, h2=1; */ /* UNUSED */
/* only include handles if selected, irrespective of the interpolation modes.
* also, only treat handles specially if the center point isn't selected.
@@ -3418,16 +3418,18 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
hdata = initTransDataCurveHandles(td, bezt);
bezt_to_transdata(td++, td2d++, adt, bezt, 0, 1, 1, intvals, mtx, smtx);
}
- else
- h1= 0;
+ else {
+ /* h1= 0; */ /* UNUSED */
+ }
if (sel3) {
if (hdata==NULL)
hdata = initTransDataCurveHandles(td, bezt);
bezt_to_transdata(td++, td2d++, adt, bezt, 2, 1, 1, intvals, mtx, smtx);
}
- else
- h2= 0;
+ else {
+ /* h2= 0; */ /* UNUSED */
+ }
}
/* only include main vert if selected */
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 3b895f5fbd0..36373562956 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -446,13 +446,13 @@ int calc_manipulator_stats(const bContext *C)
}
else if(obedit->type==OB_MBALL) {
MetaBall *mb = (MetaBall*)obedit->data;
- MetaElem *ml, *ml_sel=NULL;
+ MetaElem *ml /* , *ml_sel=NULL */ /* UNUSED */;
ml= mb->editelems->first;
while(ml) {
if(ml->flag & SELECT) {
calc_tw_center(scene, &ml->x);
- ml_sel = ml;
+ /* ml_sel = ml; */ /* UNUSED */
totsel++;
}
ml= ml->next;
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 80092b716c2..1b113620663 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -391,6 +391,7 @@ static void rna_NodeGroupSocket_update(Main *bmain, Scene *scene, PointerRNA *pt
node_update(bmain, scene, ntree, node);
}
+#if 0 /* UNUSED */
static void rna_NodeLink_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
bNodeTree *ntree= (bNodeTree*)ptr->id.data;
@@ -398,6 +399,7 @@ static void rna_NodeLink_update(Main *bmain, Scene *scene, PointerRNA *ptr)
ntree->update |= NTREE_UPDATE_LINKS;
ntreeUpdateTree(ntree);
}
+#endif
static void rna_NodeSocketInt_range(PointerRNA *ptr, int *min, int *max)
{
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
index 418d6802cec..cc55569e566 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
@@ -192,7 +192,7 @@ static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNod
/* Originally based on the information from the book "The Art and Science of Digital Composition" and
* discussions from vfxtalk.com .*/
CompBuf *cbuf;
- CompBuf *mask;
+ /* CompBuf *mask; */ /* UNUSED */
CompBuf *rgbbuf;
CompBuf *spillmap;
NodeColorspill *ncs;
@@ -204,7 +204,7 @@ static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNod
if(in[0]->data==NULL) return;
cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
- mask=typecheck_compbuf(in[1]->data, CB_VAL);
+ /* mask= */ /* UNUSED */ typecheck_compbuf(in[1]->data, CB_VAL);
spillmap=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
rgbbuf=dupalloc_compbuf(cbuf);
diff --git a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
index 9f4af0e0d33..f3cb223079f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
@@ -91,7 +91,7 @@ static void node_composit_exec_diff_matte(void *data, bNode *node, bNodeStack **
CompBuf *outbuf= NULL;
CompBuf *imbuf1= NULL;
CompBuf *imbuf2= NULL;
- NodeChroma *c;
+ /* NodeChroma *c; */ /* UNUSED */
/*is anything connected?*/
if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
@@ -107,7 +107,7 @@ static void node_composit_exec_diff_matte(void *data, bNode *node, bNodeStack **
imbuf2=typecheck_compbuf(in[1]->data, CB_RGBA);
}
- c=node->storage;
+ /* c=node->storage; */ /* UNUSED */
outbuf=dupalloc_compbuf(imbuf1);
/* note, processor gets a keyvals array passed on as buffer constant */
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c
index d7830b6a260..35f2dbf7b32 100644
--- a/source/blender/nodes/intern/node_common.c
+++ b/source/blender/nodes/intern/node_common.c
@@ -826,11 +826,11 @@ bNodeTemplate node_forloop_template(bNode *node)
void node_forloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
{
- bNodeSocket *sock;
+ /* bNodeSocket *sock; */ /* UNUSED */
node->id = (ID*)ntemp->ngroup;
- sock = nodeAddInputFloat(ntree, node, "Iterations", PROP_UNSIGNED, 1, 0, 10000);
+ /* sock = */ nodeAddInputFloat(ntree, node, "Iterations", PROP_UNSIGNED, 1, 0, 10000);
/* NB: group socket input/output roles are inverted internally!
* Group "inputs" work as outputs in links and vice versa.
@@ -932,11 +932,11 @@ void node_loop_update_tree(bNodeTree *ngroup)
void node_whileloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
{
- bNodeSocket *sock;
+ /* bNodeSocket *sock; */ /* UNUSED */
node->id = (ID*)ntemp->ngroup;
- sock = nodeAddInputFloat(ntree, node, "Condition", PROP_NONE, 1, 0, 1);
+ /* sock = */ nodeAddInputFloat(ntree, node, "Condition", PROP_NONE, 1, 0, 1);
/* max iterations */
node->custom1 = 10000;
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c
index dd5deddece9..5c5162d268b 100644
--- a/source/blender/render/intern/source/pixelshading.c
+++ b/source/blender/render/intern/source/pixelshading.c
@@ -306,7 +306,7 @@ int shadeHaloFloat(HaloRen *har, float *col, int zz,
/* soften the halo if it intersects geometry */
if(har->mat && har->mat->mode & MA_HALO_SOFT) {
- float segment_length, halo_depth, distance_from_z, visible_depth, soften;
+ float segment_length, halo_depth, distance_from_z /* , visible_depth */ /* UNUSED */, soften;
/* calculate halo depth */
segment_length= har->hasize*sasqrt(1.0f - dist/(har->rad*har->rad));
@@ -317,7 +317,7 @@ int shadeHaloFloat(HaloRen *har, float *col, int zz,
/* calculate how much of this depth is visible */
distance_from_z = haloZtoDist(zz) - haloZtoDist(har->zs);
- visible_depth = halo_depth;
+ /* visible_depth = halo_depth; */ /* UNUSED */
if(distance_from_z < segment_length) {
soften= (segment_length + distance_from_z)/halo_depth;
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index 980f6b6af1e..36ded5c10d2 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -107,7 +107,7 @@ static void pointdensity_cache_psys(Render *re, PointDensity *pd, Object *ob, Pa
ParticleSimulationData sim= {NULL};
ParticleData *pa=NULL;
float cfra = BKE_curframe(re->scene);
- int i, childexists;
+ int i /*, childexists*/ /* UNUSED */;
int total_particles, offset=0;
int data_used = point_data_used(pd);
float partco[3];
@@ -143,9 +143,11 @@ static void pointdensity_cache_psys(Render *re, PointDensity *pd, Object *ob, Pa
pd->totpoints = total_particles;
if (data_used & POINT_DATA_VEL) offset = pd->totpoints*3;
+#if 0 /* UNUSED */
if (psys->totchild > 0 && !(psys->part->draw & PART_DRAW_PARENT))
childexists = 1;
-
+#endif
+
for (i=0, pa=psys->particles; i < total_particles; i++, pa++) {
state.time = cfra;
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index ad592609ce6..641fec90cf3 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -1994,7 +1994,7 @@ static int ntap_bump_compute(NTapBump *ntap_bump, ShadeInput *shi, MTex *mtex, T
else {
/* same as above, but doing 5 taps, increasing quality at cost of speed */
float STc[3], STl[3], STr[3], STd[3], STu[3];
- float Hc, Hl, Hr, Hd, Hu;
+ float /* Hc, */ /* UNUSED */ Hl, Hr, Hd, Hu;
texco_mapping(shi, tex, mtex, co, dx, dy, texvec, dxt, dyt);
@@ -2017,7 +2017,7 @@ static int ntap_bump_compute(NTapBump *ntap_bump, ShadeInput *shi, MTex *mtex, T
// use texres for the center sample, set rgbnor
rgbnor = multitex_mtex(shi, mtex, STc, dxt, dyt, texres);
- Hc = (fromrgb)? RGBTOBW(texres->tr, texres->tg, texres->tb) : texres->tin;
+ /* Hc = (fromrgb)? RGBTOBW(texres->tr, texres->tg, texres->tb) : texres->tin; */ /* UNUSED */
// use ttexr for the other taps
multitex_mtex(shi, mtex, STl, dxt, dyt, &ttexr);
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index 654ec7cc927..bc5e7f23e21 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -1515,7 +1515,7 @@ static void shade_sample_sss(ShadeSample *ssamp, Material *mat, ObjectInstanceRe
{
ShadeInput *shi= ssamp->shi;
ShadeResult shr;
- float texfac, orthoarea, nor[3], alpha, sx, sy;
+ float /* texfac,*/ /* UNUSED */ orthoarea, nor[3], alpha, sx, sy;
/* cache for shadow */
shi->samplenr= R.shadowsamplenr[shi->thread]++;
@@ -1578,7 +1578,7 @@ static void shade_sample_sss(ShadeSample *ssamp, Material *mat, ObjectInstanceRe
VECCOPY(color, shr.combined);
/* texture blending */
- texfac= shi->mat->sss_texfac;
+ /* texfac= shi->mat->sss_texfac; */ /* UNUSED */
alpha= shr.combined[3];
*area *= alpha;
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index 431b2839c25..41d12c6065e 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -1502,12 +1502,12 @@ static void shade_lamp_loop_only_shadow(ShadeInput *shi, ShadeResult *shr)
LampRen *lar;
GroupObject *go;
float inpr, lv[3];
- float *view, shadfac[4];
+ float /* *view, */ shadfac[4];
float ir, accum, visifac, lampdist;
float shaded = 0.0f, lightness = 0.0f;
- view= shi->view;
+ /* view= shi->view; */ /* UNUSED */
accum= ir= 0.0f;
lights= get_lights(shi);
diff --git a/source/blender/render/intern/source/zbuf.c b/source/blender/render/intern/source/zbuf.c
index ac56304bdcb..f36994e0969 100644
--- a/source/blender/render/intern/source/zbuf.c
+++ b/source/blender/render/intern/source/zbuf.c
@@ -2864,7 +2864,7 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
float v1[3], v2[3], v3[3], v4[3], fx, fy;
float *rectvz, *dvz, *dimg, *dvec1, *dvec2, *dz, *dz1, *dz2, *rectz;
float *minvecbufrect= NULL, *rectweight, *rw, *rectmax, *rm, *ro;
- float maxspeedsq= (float)nbd->maxspeed*nbd->maxspeed, totfac;
+ float maxspeedsq= (float)nbd->maxspeed*nbd->maxspeed;
int y, x, step, maxspeed=nbd->maxspeed, samples= nbd->samples;
int tsktsk= 0;
static int firsttime= 1;
@@ -3038,7 +3038,6 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
}
memset(newrect, 0, sizeof(float)*xsize*ysize*4);
- totfac= 0.0f;
/* accumulate */
samples/= 2;
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index de4afa79448..52c0cb902c1 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -232,7 +232,7 @@ static void wm_gesture_draw_circle(wmGesture *gt)
static void draw_filled_lasso(wmGesture *gt)
{
EditVert *v=NULL, *lastv=NULL, *firstv=NULL;
- EditEdge *e;
+ /* EditEdge *e; */ /* UNUSED */
EditFace *efa;
short *lasso= (short *)gt->customdata;
int i;
@@ -246,7 +246,7 @@ static void draw_filled_lasso(wmGesture *gt)
v = BLI_addfillvert(co);
if (lastv)
- e = BLI_addfilledge(lastv, v);
+ /* e = */ /* UNUSED */ BLI_addfilledge(lastv, v);
lastv = v;
if (firstv==NULL) firstv = v;
}