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author | Campbell Barton <ideasman42@gmail.com> | 2012-12-19 05:42:28 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-12-19 05:42:28 +0400 |
commit | 2349370a514866f5558051c839fb6cd63f2599c7 (patch) | |
tree | 322f55960720c73be59d0f9661ce94390924a351 | |
parent | efc75018d7a6f47c27ea5ace9abdc6c58f2f7c77 (diff) |
fix for typo in r53145
-rw-r--r-- | source/gameengine/Rasterizer/RAS_MaterialBucket.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp index 54fe19a291f..8ea09029a35 100644 --- a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp +++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp @@ -605,7 +605,7 @@ void RAS_MaterialBucket::RenderMeshSlot(const MT_Transform& cameratrans, RAS_IRa if (ms.m_pDeformer) { - if (ms.m_pDeformer->Apply(m_material)); + if (ms.m_pDeformer->Apply(m_material)) ms.m_mesh->SetMeshModified(true); // KX_ReInstanceShapeFromMesh(ms.m_mesh); // Recompute the physics mesh. (Can't call KX_* from RAS_) } |