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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-10-10 00:11:18 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-10-10 00:11:18 +0400
commita2002564518aee282c9333e555db7afe0bc8a92b (patch)
tree960b911d84a44ed96f2c21506bdbe26387f10610
parentb5491291e4a04e08b970592aa64252ea60a31382 (diff)
Fix windows scons OSL build error, just use quotes now instead of array.
-rw-r--r--intern/cycles/kernel/shaders/SConscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/shaders/SConscript b/intern/cycles/kernel/shaders/SConscript
index 12143e7f6e9..8bc1c2206e0 100644
--- a/intern/cycles/kernel/shaders/SConscript
+++ b/intern/cycles/kernel/shaders/SConscript
@@ -57,7 +57,7 @@ if env['WITH_BF_CYCLES_OSL']:
osl_file = os.path.join(source_dir, f)
oso_file = os.path.join(build_dir, f.replace('.osl', '.oso'))
- command = [osl_compiler, "-q", "-O2", "-I", source_dir, oso_file, osl_file]
+ command = "\"%s\" -q -O2 -I\"%s\" -o \"%s\" \"%s\"" % (osl_compiler, source_dir, oso_file, osl_file)
shaders.Command(oso_file, f, command)
shaders.Depends(oso_file, [f] + dependencies)