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authorCampbell Barton <ideasman42@gmail.com>2009-02-26 07:17:23 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-02-26 07:17:23 +0300
commit6bfb8ca6b09e983fe757c9590b462b113ad28b72 (patch)
treed874456164c66eb0b766a4e0c4f95a742344f7de
parent97e70ef3c41cc821da86bae0aa6b9830c52e784a (diff)
- Attributes for the collision sensor: propertyName, materialCheck, pulseCollisions, objectHit and objectHitList.
Removed a check in Python API touch.setProperty() for the property name on the sensor owner before allowing the name to be set - it makes no sense and isnt checked when creating the sensor. - SCA_DelaySensor.py indent error making epydoc fail.
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.cpp100
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h15
-rw-r--r--source/gameengine/PyDoc/KX_TouchSensor.py32
-rw-r--r--source/gameengine/PyDoc/SCA_DelaySensor.py7
5 files changed, 100 insertions, 62 deletions
diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp
index a4aebdd8b6b..d859f670b07 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.cpp
+++ b/source/gameengine/Ketsji/KX_NearSensor.cpp
@@ -311,10 +311,10 @@ PyParentObject KX_NearSensor::Parents[] = {
PyMethodDef KX_NearSensor::Methods[] = {
- {"setProperty", (PyCFunction) KX_NearSensor::sPySetProperty, METH_VARARGS, (PY_METHODCHAR)SetProperty_doc},
- {"getProperty", (PyCFunction) KX_NearSensor::sPyGetProperty, METH_VARARGS, (PY_METHODCHAR)GetProperty_doc},
- {"getHitObject",(PyCFunction) KX_NearSensor::sPyGetHitObject, METH_VARARGS, (PY_METHODCHAR)GetHitObject_doc},
- {"getHitObjectList", (PyCFunction) KX_NearSensor::sPyGetHitObjectList, METH_VARARGS, (PY_METHODCHAR)GetHitObjectList_doc},
+ {"setProperty", (PyCFunction) KX_NearSensor::sPySetProperty, METH_O, (PY_METHODCHAR)SetProperty_doc},
+ {"getProperty", (PyCFunction) KX_NearSensor::sPyGetProperty, METH_NOARGS, (PY_METHODCHAR)GetProperty_doc},
+ {"getHitObject",(PyCFunction) KX_NearSensor::sPyGetHitObject, METH_NOARGS, (PY_METHODCHAR)GetHitObject_doc},
+ {"getHitObjectList", (PyCFunction) KX_NearSensor::sPyGetHitObjectList, METH_NOARGS, (PY_METHODCHAR)GetHitObjectList_doc},
{NULL,NULL} //Sentinel
};
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.cpp b/source/gameengine/Ketsji/KX_TouchSensor.cpp
index a30dc34e2fa..de4b5c401fc 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.cpp
+++ b/source/gameengine/Ketsji/KX_TouchSensor.cpp
@@ -270,20 +270,57 @@ PyParentObject KX_TouchSensor::Parents[] = {
PyMethodDef KX_TouchSensor::Methods[] = {
{"setProperty",
- (PyCFunction) KX_TouchSensor::sPySetProperty, METH_VARARGS, (PY_METHODCHAR)SetProperty_doc},
+ (PyCFunction) KX_TouchSensor::sPySetProperty, METH_O, (PY_METHODCHAR)SetProperty_doc},
{"getProperty",
- (PyCFunction) KX_TouchSensor::sPyGetProperty, METH_VARARGS, (PY_METHODCHAR)GetProperty_doc},
+ (PyCFunction) KX_TouchSensor::sPyGetProperty, METH_NOARGS, (PY_METHODCHAR)GetProperty_doc},
{"getHitObject",
- (PyCFunction) KX_TouchSensor::sPyGetHitObject, METH_VARARGS, (PY_METHODCHAR)GetHitObject_doc},
+ (PyCFunction) KX_TouchSensor::sPyGetHitObject, METH_NOARGS, (PY_METHODCHAR)GetHitObject_doc},
{"getHitObjectList",
- (PyCFunction) KX_TouchSensor::sPyGetHitObjectList, METH_VARARGS, (PY_METHODCHAR)GetHitObjectList_doc},
+ (PyCFunction) KX_TouchSensor::sPyGetHitObjectList, METH_NOARGS, (PY_METHODCHAR)GetHitObjectList_doc},
{NULL,NULL} //Sentinel
};
-PyObject* KX_TouchSensor::_getattr(const char *attr) {
+PyAttributeDef KX_TouchSensor::Attributes[] = {
+ KX_PYATTRIBUTE_STRING_RW("propertyName",0,100,false,KX_TouchSensor,m_touchedpropname),
+ KX_PYATTRIBUTE_BOOL_RW("materialCheck",KX_TouchSensor,m_bFindMaterial),
+ KX_PYATTRIBUTE_BOOL_RW("pulseCollisions",KX_TouchSensor,m_bTouchPulse),
+ { NULL } //Sentinel
+};
+
+PyObject* KX_TouchSensor::_getattr(const char *attr)
+{
+ if (!strcmp(attr, "objectHit")) {
+ if (m_hitObject) return m_hitObject->AddRef();
+ else Py_RETURN_NONE;
+ }
+ if (!strcmp(attr, "objectHitList")) {
+ return m_colliders->AddRef();
+ }
+
+ PyObject* object= _getattr_self(Attributes, this, attr);
+ if (object != NULL)
+ return object;
_getattr_up(SCA_ISensor);
}
+int KX_TouchSensor::_setattr(const char *attr, PyObject *value)
+{
+ int ret = _setattr_self(Attributes, this, attr, value);
+ if (ret >= 0)
+ return ret;
+
+ if (!strcmp(attr, "objectHit")) {
+ PyErr_SetString(PyExc_AttributeError, "attribute \"objectHit\" is read only");
+ return 1;
+ }
+ if (!strcmp(attr, "objectHitList")) {
+ PyErr_SetString(PyExc_AttributeError, "attribute \"objectHit\" is read only");
+ return 1;
+ }
+
+ return SCA_ISensor::_setattr(attr, value);
+}
+
/* Python API */
/* 1. setProperty */
@@ -293,23 +330,16 @@ const char KX_TouchSensor::SetProperty_doc[] =
"\tSet the property or material to collide with. Use\n"
"\tsetTouchMaterial() to switch between properties and\n"
"\tmaterials.";
-PyObject* KX_TouchSensor::PySetProperty(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
- char *nameArg;
- if (!PyArg_ParseTuple(args, "s", &nameArg)) {
+PyObject* KX_TouchSensor::PySetProperty(PyObject* self, PyObject* value)
+{
+ ShowDeprecationWarning("setProperty()", "the propertyName property");
+ char *nameArg= PyString_AsString(value);
+ if (nameArg==NULL) {
+ PyErr_SetString(PyExc_ValueError, "expected a ");
return NULL;
}
-
- CValue* prop = GetParent()->FindIdentifier(nameArg);
-
- if (!prop->IsError()) {
- m_touchedpropname = nameArg;
- } else {
- ; /* not found ... */
- }
- prop->Release();
+ m_touchedpropname = nameArg;
Py_RETURN_NONE;
}
/* 2. getProperty */
@@ -318,19 +348,16 @@ const char KX_TouchSensor::GetProperty_doc[] =
"\tReturns the property or material to collide with. Use\n"
"\tgetTouchMaterial() to find out whether this sensor\n"
"\tlooks for properties or materials.";
-PyObject* KX_TouchSensor::PyGetProperty(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_TouchSensor::PyGetProperty(PyObject* self) {
return PyString_FromString(m_touchedpropname);
}
const char KX_TouchSensor::GetHitObject_doc[] =
"getHitObject()\n"
;
-PyObject* KX_TouchSensor::PyGetHitObject(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_TouchSensor::PyGetHitObject(PyObject* self)
{
+ ShowDeprecationWarning("getHitObject()", "the objectHit property");
/* to do: do Py_IncRef if the object is already known in Python */
/* otherwise, this leaks memory */
if (m_hitObject)
@@ -344,13 +371,11 @@ const char KX_TouchSensor::GetHitObjectList_doc[] =
"getHitObjectList()\n"
"\tReturn a list of the objects this object collided with,\n"
"\tbut only those matching the property/material condition.\n";
-PyObject* KX_TouchSensor::PyGetHitObjectList(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_TouchSensor::PyGetHitObjectList(PyObject* self)
{
-
+ ShowDeprecationWarning("getHitObjectList()", "the objectHitList property");
/* to do: do Py_IncRef if the object is already known in Python */
- /* otherwise, this leaks memory */
+ /* otherwise, this leaks memory */ /* Edit, this seems ok and not to leak memory - Campbell */
return m_colliders->AddRef();
}
@@ -359,24 +384,25 @@ const char KX_TouchSensor::GetTouchMaterial_doc[] =
"getTouchMaterial()\n"
"\tReturns KX_TRUE if this sensor looks for a specific material,\n"
"\tKX_FALSE if it looks for a specific property.\n" ;
-PyObject* KX_TouchSensor::PyGetTouchMaterial(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_TouchSensor::PyGetTouchMaterial(PyObject* self)
{
+ ShowDeprecationWarning("getTouchMaterial()", "the materialCheck property");
return PyInt_FromLong(m_bFindMaterial);
}
/* 6. setTouchMaterial */
+#if 0
const char KX_TouchSensor::SetTouchMaterial_doc[] =
"setTouchMaterial(flag)\n"
"\t- flag: KX_TRUE or KX_FALSE.\n"
"\tSet flag to KX_TRUE to switch on positive pulse mode,\n"
"\tKX_FALSE to switch off positive pulse mode.\n" ;
-PyObject* KX_TouchSensor::PySetTouchMaterial(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_TouchSensor::PySetTouchMaterial(PyObject* self, PyObject *value)
{
- int pulseArg = 0;
+ int pulseArg = PyInt_AsLong(value);
- if(!PyArg_ParseTuple(args, "i", &pulseArg)) {
+ if(pulseArg ==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_ValueError, "expected a bool");
return NULL;
}
@@ -384,6 +410,6 @@ PyObject* KX_TouchSensor::PySetTouchMaterial(PyObject* self, PyObject* args, PyO
Py_RETURN_NONE;
}
-
+#endif
/* eof */
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index c463226a5be..c523736967b 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -121,19 +121,22 @@ public:
/* --------------------------------------------------------------------- */
virtual PyObject* _getattr(const char *attr);
+ virtual int _setattr(const char *attr, PyObject *value);
/* 1. setProperty */
- KX_PYMETHOD_DOC(KX_TouchSensor,SetProperty);
+ KX_PYMETHOD_DOC_O(KX_TouchSensor,SetProperty);
/* 2. getProperty */
- KX_PYMETHOD_DOC(KX_TouchSensor,GetProperty);
+ KX_PYMETHOD_DOC_NOARGS(KX_TouchSensor,GetProperty);
/* 3. getHitObject */
- KX_PYMETHOD_DOC(KX_TouchSensor,GetHitObject);
+ KX_PYMETHOD_DOC_NOARGS(KX_TouchSensor,GetHitObject);
/* 4. getHitObject */
- KX_PYMETHOD_DOC(KX_TouchSensor,GetHitObjectList);
+ KX_PYMETHOD_DOC_NOARGS(KX_TouchSensor,GetHitObjectList);
/* 5. getTouchMaterial */
- KX_PYMETHOD_DOC(KX_TouchSensor,GetTouchMaterial);
+ KX_PYMETHOD_DOC_NOARGS(KX_TouchSensor,GetTouchMaterial);
+#if 0
/* 6. setTouchMaterial */
- KX_PYMETHOD_DOC(KX_TouchSensor,SetTouchMaterial);
+ KX_PYMETHOD_DOC_O(KX_TouchSensor,SetTouchMaterial);
+#endif
};
diff --git a/source/gameengine/PyDoc/KX_TouchSensor.py b/source/gameengine/PyDoc/KX_TouchSensor.py
index f2cc101af10..4f020930c4c 100644
--- a/source/gameengine/PyDoc/KX_TouchSensor.py
+++ b/source/gameengine/PyDoc/KX_TouchSensor.py
@@ -1,13 +1,26 @@
# $Id$
# Documentation for KX_TouchSensor
from SCA_ISensor import *
+from KX_GameObject import *
class KX_TouchSensor(SCA_ISensor):
"""
Touch sensor detects collisions between objects.
+
+ @ivar propertyName: The name of the property or material this sensor detects (depending on the materialCheck property).
+ @type propertyName: string
+ @ivar materialCheck: when enabled this sensor checks for object materials rather then properties.
+ @type materialCheck: bool
+ @ivar pulseCollisions: The last collided object.
+ @type pulseCollisions: bool
+ @ivar objectHit: The last collided object. (Read Only)
+ @type objectHit: L{KX_GameObject} or None
+ @ivar objectHitList: A list of colliding objects. (Read Only)
+ @type objectHitList: list
"""
def setProperty(name):
"""
+ DEPRECATED: use the propertyName property
Set the property or material to collide with. Use
setTouchMaterial() to switch between properties and
materials.
@@ -15,22 +28,25 @@ class KX_TouchSensor(SCA_ISensor):
"""
def getProperty():
"""
+ DEPRECATED: use the propertyName property
Returns the property or material to collide with. Use
getTouchMaterial() to find out whether this sensor
- looks for properties or materials.
+ looks for properties or materials. (B{deprecated})
@rtype: string
"""
def getHitObject():
"""
- Returns the last object hit by this touch sensor.
+ DEPRECATED: use the objectHit property
+ Returns the last object hit by this touch sensor. (B{deprecated})
@rtype: L{KX_GameObject}
"""
def getHitObjectList():
"""
- Returns a list of all objects hit in the last frame.
+ DEPRECATED: use the objectHitList property
+ Returns a list of all objects hit in the last frame. (B{deprecated})
Only objects that have the requisite material/property are listed.
@@ -38,13 +54,7 @@ class KX_TouchSensor(SCA_ISensor):
"""
def getTouchMaterial():
"""
+ DEPRECATED: use the materialCheck property
Returns KX_TRUE if this sensor looks for a specific material,
- KX_FALSE if it looks for a specific property.
- """
- def setTouchMaterial(flag):
- """
- Set flag to KX_TRUE to switch on positive pulse mode,
- KX_FALSE to switch off positive pulse mode.
-
- @type flag: KX_TRUE or KX_FALSE.
+ KX_FALSE if it looks for a specific property. (B{deprecated})
"""
diff --git a/source/gameengine/PyDoc/SCA_DelaySensor.py b/source/gameengine/PyDoc/SCA_DelaySensor.py
index b99ed08bed5..6560df6573e 100644
--- a/source/gameengine/PyDoc/SCA_DelaySensor.py
+++ b/source/gameengine/PyDoc/SCA_DelaySensor.py
@@ -20,10 +20,9 @@ class SCA_DelaySensor(SCA_ISensor):
@type delay: integer.
@ivar duration: length of the ON period in number of frame after the initial OFF period.
If duration is greater than 0, a negative trigger is sent at the end of the ON pulse.
- @type duration: integer
- @ivar repeat: 1 if the OFF-ON cycle should be repeated indefinately, 0 if it should run once.
- @type repeat: integer
-
+ @type duration: integer
+ @ivar repeat: 1 if the OFF-ON cycle should be repeated indefinately, 0 if it should run once.
+ @type repeat: integer
"""
def setDelay(delay):
"""