diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2008-01-18 02:03:37 +0300 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2008-01-18 02:03:37 +0300 |
commit | d7223cb3aaaa87a9afb0b84874997d57dc9323ae (patch) | |
tree | 2709dee02a166708f5dbe94ef67675f03aeca022 | |
parent | 4966e63f4f6473375ecc8ea654f2aea78bdff070 (diff) |
* clean up ^M
* make default size of action zones smaller (still draw them, but that could be also made optional).
-rw-r--r-- | source/blender/editors/screen/area.c | 41 | ||||
-rw-r--r-- | source/blender/editors/screen/screen_edit.c | 1 |
2 files changed, 22 insertions, 20 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 2c2dc85295d..c0158e460bb 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -260,6 +260,7 @@ static void area_calc_totrct(ScrArea *sa, int sizex, int sizey) sa->winy= sa->totrct.ymax-sa->totrct.ymin+1; } +#define AZONESPOT 6 void area_azone_initialize(ScrArea *sa) { AZone *az; if(sa->actionzones.first==NULL) { @@ -270,8 +271,8 @@ void area_azone_initialize(ScrArea *sa) { az->type= AZONE_TRI; az->x1= sa->v1->vec.x+1; az->y1= sa->v1->vec.y+1; - az->x2= sa->v1->vec.x+HEADERY; - az->y2= sa->v1->vec.y+HEADERY; + az->x2= sa->v1->vec.x+AZONESPOT; + az->y2= sa->v1->vec.y+AZONESPOT; az->pos= AZONE_SW; az->action= AZONE_SPLIT; @@ -280,8 +281,8 @@ void area_azone_initialize(ScrArea *sa) { az->type= AZONE_TRI; az->x1= sa->v3->vec.x-1; az->y1= sa->v3->vec.y-1; - az->x2= sa->v3->vec.x-HEADERY; - az->y2= sa->v3->vec.y-HEADERY; + az->x2= sa->v3->vec.x-AZONESPOT; + az->y2= sa->v3->vec.y-AZONESPOT; az->pos= AZONE_NE; az->action= AZONE_DRAG; @@ -290,61 +291,61 @@ void area_azone_initialize(ScrArea *sa) { az->type= AZONE_TRI; az->x1= as->v1->vec.x; az->y1= as->v1->vec.y; - az->x2= as->v1->vec.x+HEADERY; - az->y2= as->v1->vec.y+HEADERY; + az->x2= as->v1->vec.x+AZONESPOT; + az->y2= as->v1->vec.y+AZONESPOT; az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&sa->azones, az); az->type= AZONE_TRI; az->x1= as->v1->vec.x; az->y1= as->v1->vec.y; - az->x2= as->v1->vec.x+HEADERY; - az->y2= as->v1->vec.y+HEADERY; + az->x2= as->v1->vec.x+AZONESPOT; + az->y2= as->v1->vec.y+AZONESPOT; az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&sa->azones, az); az->type= AZONE_QUAD; az->x1= as->v1->vec.x; az->y1= as->v1->vec.y; - az->x2= as->v1->vec.x+HEADERY; - az->y2= as->v1->vec.y+HEADERY; + az->x2= as->v1->vec.x+AZONESPOT; + az->y2= as->v1->vec.y+AZONESPOT; az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&sa->azones, az); az->type= AZONE_QUAD; az->x1= as->v1->vec.x; az->y1= as->v1->vec.y; - az->x2= as->v1->vec.x+HEADERY; - az->y2= as->v1->vec.y+HEADERY; + az->x2= as->v1->vec.x+AZONESPOT; + az->y2= as->v1->vec.y+AZONESPOT; az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&sa->azones, az); az->type= AZONE_QUAD; az->x1= as->v1->vec.x; az->y1= as->v1->vec.y; - az->x2= as->v1->vec.x+HEADERY; - az->y2= as->v1->vec.y+HEADERY; + az->x2= as->v1->vec.x+AZONESPOT; + az->y2= as->v1->vec.y+AZONESPOT; az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&sa->azones, az); az->type= AZONE_QUAD; az->x1= as->v1->vec.x; az->y1= as->v1->vec.y; - az->x2= as->v1->vec.x+HEADERY; - az->y2= as->v1->vec.y+HEADERY;*/ + az->x2= as->v1->vec.x+AZONESPOT; + az->y2= as->v1->vec.y+AZONESPOT;*/ } for(az= sa->actionzones.first; az; az= az->next) { if(az->pos==AZONE_SW) { az->x1= sa->v1->vec.x+1; az->y1= sa->v1->vec.y+1; - az->x2= sa->v1->vec.x+HEADERY; - az->y2= sa->v1->vec.y+HEADERY; + az->x2= sa->v1->vec.x+AZONESPOT; + az->y2= sa->v1->vec.y+AZONESPOT; } else if (az->pos==AZONE_NE) { az->x1= sa->v3->vec.x-1; az->y1= sa->v3->vec.y-1; - az->x2= sa->v3->vec.x-HEADERY; - az->y2= sa->v3->vec.y-HEADERY; + az->x2= sa->v3->vec.x-AZONESPOT; + az->y2= sa->v3->vec.y-AZONESPOT; } } } diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index adc52b60d72..a82dafa8381 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -748,6 +748,7 @@ static void drawscredge_area(ScrArea *sa) /* temporary viz for 'action corner' */ for(az= sa->actionzones.first; az; az= az->next) { if(az->type==AZONE_TRI) sdrawtrifill(az->x1, az->y1, az->x2, az->y2, .2, .2, .2); + //if(az->type==AZONE_TRI) sdrawtri(az->x1, az->y1, az->x2, az->y2); } } |