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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2013-12-19 21:25:14 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2013-12-19 21:25:14 +0400
commit19c0c7992a890590914809ac47179c61ce956abd (patch)
treeb2b7fd37bcdd9fedfd58f90c06befee702d76fb4
parent2746f7ef2828b40c557ba0e3a9a1f5eb5d2ef6d0 (diff)
Fix T37003, Fix T37859: smoke modifier taking deforming modifiers into account
in some cases. The smoke modifier now ignores the modifier evaluation for generated texture coordinates, which would previously cause the undeformed mesh to be cached for flow objects. Dynamic paint has a similar exception, and other physics systems avoid it by not being a constructive modifier.
-rw-r--r--source/blender/modifiers/intern/MOD_smoke.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_smoke.c b/source/blender/modifiers/intern/MOD_smoke.c
index 3e107b7090c..0fff0b3c67b 100644
--- a/source/blender/modifiers/intern/MOD_smoke.c
+++ b/source/blender/modifiers/intern/MOD_smoke.c
@@ -101,10 +101,13 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DerivedMesh *dm,
- ModifierApplyFlag UNUSED(flag))
+ ModifierApplyFlag flag)
{
SmokeModifierData *smd = (SmokeModifierData *) md;
+ if(flag & MOD_APPLY_ORCO)
+ return dm;
+
return smokeModifier_do(smd, md->scene, ob, dm);
}