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authorNicholas Bishop <nicholasbishop@gmail.com>2012-03-17 08:41:36 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2012-03-17 08:41:36 +0400
commit3d87c23f4ffb791e6be13ed8ce936f081bdf60a0 (patch)
tree00ef0af3ccd790c3678e661cef677fb58af3baef
parent681e023cb0d9f7079a43397a8a44c2ece7ea9dc1 (diff)
Reduce poly map memory usage (used by sculpt smooth brush.)
Changed the create_vert_poly_map function to return a more compact structure. Memory saved will vary depending on the mesh, but typically it should be about one third of the old size.
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh.h13
-rw-r--r--source/blender/blenkernel/BKE_paint.h3
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h9
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c12
-rw-r--r--source/blender/blenkernel/intern/mesh.c54
-rw-r--r--source/blender/blenkernel/intern/multires.c29
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c21
9 files changed, 83 insertions, 64 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 0416e217168..e90646c72ee 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -301,7 +301,7 @@ struct DerivedMesh {
/* Get a map of vertices to faces
*/
- struct ListBase *(*getPolyMap)(struct Object *ob, DerivedMesh *dm);
+ const struct MeshElemMap *(*getPolyMap)(struct Object *ob, DerivedMesh *dm);
/* Get the BVH used for paint modes
*/
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 63d3a1f309a..c5d137b086f 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -251,13 +251,20 @@ UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v);
void free_uv_vert_map(UvVertMap *vmap);
/* Connectivity data */
+typedef struct MeshElemMap {
+ int *indices;
+ int count;
+} MeshElemMap;
+
typedef struct IndexNode {
struct IndexNode *next, *prev;
int index;
} IndexNode;
-void create_vert_poly_map(struct ListBase **map, IndexNode **mem,
- struct MPoly *mface, struct MLoop *mloop,
- const int totvert, const int totface, const int totloop);
+
+void create_vert_poly_map(MeshElemMap **map, int **mem,
+ const struct MPoly *mface, const struct MLoop *mloop,
+ int totvert, int totface, int totloop);
+
void create_vert_edge_map(struct ListBase **map, IndexNode **mem, const struct MEdge *medge,
const int totvert, const int totedge);
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index ff3e3c81724..acf39d83370 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -34,6 +34,7 @@
struct Brush;
struct MDisps;
+struct MeshElemMap;
struct MFace;
struct MultireModifierData;
struct MVert;
@@ -80,7 +81,7 @@ typedef struct SculptSession {
struct KeyBlock *kb;
/* Mesh connectivity */
- struct ListBase *pmap;
+ const struct MeshElemMap *pmap;
/* PBVH acceleration structure */
struct PBVH *pbvh;
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index 10254545d3e..7f9881926a6 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -38,8 +38,7 @@ struct DMFlagMat;
struct DMGridAdjacency;
struct DMGridData;
struct DerivedMesh;
-struct IndexNode;
-struct ListBase;
+struct MeshElemMap;
struct Mesh;
struct MPoly;
struct MultiresSubsurf;
@@ -105,11 +104,9 @@ typedef struct CCGDerivedMesh {
int *reverseFaceMap;
struct PBVH *pbvh;
- struct ListBase *fmap;
- struct IndexNode *fmap_mem;
- struct ListBase *pmap;
- struct IndexNode *pmap_mem;
+ struct MeshElemMap *pmap;
+ int *pmap_mem;
struct DMGridData **gridData;
struct DMGridAdjacency *gridAdjacency;
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 54f7fc1e483..615d646a476 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -91,11 +91,8 @@ typedef struct {
int pbvh_draw;
/* Mesh connectivity */
- struct ListBase *fmap;
- struct IndexNode *fmap_mem;
-
- struct ListBase *pmap;
- struct IndexNode *pmap_mem;
+ MeshElemMap *pmap;
+ int *pmap_mem;
} CDDerivedMesh;
/**************** DerivedMesh interface functions ****************/
@@ -215,7 +212,7 @@ static void cdDM_getVertNo(DerivedMesh *dm, int index, float no_r[3])
normal_short_to_float_v3(no_r, cddm->mvert[index].no);
}
-static ListBase *cdDM_getPolyMap(Object *ob, DerivedMesh *dm)
+const static MeshElemMap *cdDM_getPolyMap(Object *ob, DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
@@ -1530,9 +1527,6 @@ void CDDM_recalc_tessellation(DerivedMesh *dm)
static void cdDM_free_internal(CDDerivedMesh *cddm)
{
- if(cddm->fmap) MEM_freeN(cddm->fmap);
- if(cddm->fmap_mem) MEM_freeN(cddm->fmap_mem);
-
if(cddm->pmap) MEM_freeN(cddm->pmap);
if(cddm->pmap_mem) MEM_freeN(cddm->pmap_mem);
}
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index a824cd11c6a..253541ea20a 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -2189,25 +2189,49 @@ void free_uv_vert_map(UvVertMap *vmap)
/* Generates a map where the key is the vertex and the value is a list
* of polys that use that vertex as a corner. The lists are allocated
* from one memory pool. */
-void create_vert_poly_map(ListBase **map, IndexNode **mem,
- MPoly *mpoly, MLoop *mloop,
- const int totvert, const int totpoly, const int totloop)
+void create_vert_poly_map(MeshElemMap **map, int **mem,
+ const MPoly *mpoly, const MLoop *mloop,
+ int totvert, int totpoly, int totloop)
{
- int i,j;
- IndexNode *node = NULL;
- MPoly *mp;
- MLoop *ml;
+ int i, j;
+ int *indices;
- (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map");
- (*mem) = MEM_callocN(sizeof(IndexNode) * totloop, "vert poly map mem");
- node = *mem;
+ (*map) = MEM_callocN(sizeof(MeshElemMap) * totvert, "vert poly map");
+ (*mem) = MEM_mallocN(sizeof(int) * totloop, "vert poly map mem");
+
+ printf("pmap old=%f, new=%f\n",
+ (sizeof(ListBase) * totvert +
+ sizeof(IndexNode) * totloop) / 1024.0f / 1024.0f,
+ (sizeof(MeshElemMap) * totvert +
+ sizeof(int) * totloop) / 1024.0f / 1024.0f);
+ /* Count number of polys for each vertex */
+ for (i = 0; i < totpoly; i++) {
+ const MPoly *p = &mpoly[i];
+
+ for (j = 0; j < p->totloop; j++)
+ (*map)[mloop[p->loopstart + j].v].count++;
+ }
+
+ /* Assign indices mem */
+ indices = (*mem);
+ for (i = 0; i < totvert; i++) {
+ (*map)[i].indices = indices;
+ indices += (*map)[i].count;
+
+ /* Reset 'count' for use as index in last loop */
+ (*map)[i].count = 0;
+ }
+
/* Find the users */
- for (i = 0, mp = mpoly; i < totpoly; ++i, ++mp) {
- ml = &mloop[mp->loopstart];
- for (j = 0; j < mp->totloop; ++j, ++node, ++ml) {
- node->index = i;
- BLI_addtail(&(*map)[ml->v], node);
+ for (i = 0; i < totpoly; i++) {
+ const MPoly *p = &mpoly[i];
+
+ for (j = 0; j < p->totloop; j++) {
+ int v = mloop[p->loopstart + j].v;
+
+ (*map)[v].indices[(*map)[v].count] = i;
+ (*map)[v].count++;
}
}
}
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index a363d7ad72b..102f1cc335d 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -691,9 +691,9 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
{
DerivedMesh *cddm, *dispdm, *origdm;
Mesh *me;
- ListBase *pmap;
+ const MeshElemMap *pmap;
float (*origco)[3];
- int i, j, offset, totlvl;
+ int i, j, k, offset, totlvl;
multires_force_update(ob);
@@ -727,22 +727,21 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
copy_v3_v3(origco[i], me->mvert[i].co);
for (i = 0; i < me->totvert; ++i) {
- IndexNode *n;
float avg_no[3] = {0,0,0}, center[3] = {0,0,0}, push[3];
float dist;
int tot;
/* don't adjust verts not used by at least one poly */
- if (!pmap[i].first)
+ if (!pmap[i].count)
continue;
/* find center */
- for (n = pmap[i].first, tot = 0; n; n = n->next) {
- const MPoly *p = &me->mpoly[n->index];
+ for (j = 0; j < pmap[i].count; j++) {
+ const MPoly *p = &me->mpoly[pmap[i].indices[j]];
/* this double counts, not sure if that's bad or good */
- for (j = 0; j < p->totloop; ++j) {
- int vndx = me->mloop[p->loopstart + j].v;
+ for (k = 0; k < p->totloop; ++k) {
+ int vndx = me->mloop[p->loopstart + k].v;
if (vndx != i) {
add_v3_v3(center, origco[vndx]);
++tot;
@@ -752,8 +751,8 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
mul_v3_fl(center, 1.0f / tot);
/* find normal */
- for (n = pmap[i].first; n; n = n->next) {
- const MPoly *p = &me->mpoly[n->index];
+ for (j = 0; j < pmap[i].count; j++) {
+ const MPoly *p = &me->mpoly[pmap[i].indices[j]];
MPoly fake_poly;
MLoop *fake_loops;
float (*fake_co)[3];
@@ -766,15 +765,15 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
fake_loops = MEM_mallocN(sizeof(MLoop) * p->totloop, "fake_loops");
fake_co = MEM_mallocN(sizeof(float) * 3 * p->totloop, "fake_co");
- for (j = 0; j < p->totloop; ++j) {
- int vndx = me->mloop[p->loopstart + j].v;
+ for (k = 0; k < p->totloop; ++k) {
+ int vndx = me->mloop[p->loopstart + k].v;
- fake_loops[j].v = j;
+ fake_loops[k].v = k;
if (vndx == i)
- copy_v3_v3(fake_co[j], center);
+ copy_v3_v3(fake_co[k], center);
else
- copy_v3_v3(fake_co[j], origco[vndx]);
+ copy_v3_v3(fake_co[k], origco[vndx]);
}
mesh_calc_poly_normal_coords(&fake_poly, fake_loops,
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 46c52b76c9e..1c07e77ffad 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -2411,8 +2411,6 @@ static void ccgDM_release(DerivedMesh *dm)
MEM_freeN(ccgdm->gridHidden);
}
if(ccgdm->freeSS) ccgSubSurf_free(ccgdm->ss);
- if(ccgdm->fmap) MEM_freeN(ccgdm->fmap);
- if(ccgdm->fmap_mem) MEM_freeN(ccgdm->fmap_mem);
if(ccgdm->pmap) MEM_freeN(ccgdm->pmap);
if(ccgdm->pmap_mem) MEM_freeN(ccgdm->pmap_mem);
MEM_freeN(ccgdm->edgeFlags);
@@ -2790,7 +2788,7 @@ static BLI_bitmap *ccgDM_getGridHidden(DerivedMesh *dm)
return ccgdm->gridHidden;
}
-static ListBase *ccgDM_getPolyMap(Object *ob, DerivedMesh *dm)
+const static MeshElemMap *ccgDM_getPolyMap(Object *ob, DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 48c54b8c3a5..8e717312219 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -904,28 +904,27 @@ static void calc_sculpt_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **n
* polygon.) */
static void neighbor_average(SculptSession *ss, float avg[3], unsigned vert)
{
- const int ncount = BLI_countlist(&ss->pmap[vert]);
+ const MeshElemMap *vert_map = &ss->pmap[vert];
const MVert *mvert = ss->mvert;
float (*deform_co)[3] = ss->deform_cos;
zero_v3(avg);
/* Don't modify corner vertices */
- if(ncount != 1) {
- IndexNode *node;
- int total = 0;
+ if(vert_map->count > 1) {
+ int i, total = 0;
- for(node = ss->pmap[vert].first; node; node = node->next) {
- const MPoly *p= &ss->mpoly[node->index];
+ for(i = 0; i < vert_map->count; i++) {
+ const MPoly *p= &ss->mpoly[vert_map->indices[i]];
unsigned f_adj_v[3];
if(poly_get_adj_loops_from_vert(f_adj_v, p, ss->mloop, vert) != -1) {
- int i;
+ int j;
- for (i = 0; i < 3; i++) {
- if (ncount != 2 || BLI_countlist(&ss->pmap[f_adj_v[i]]) <= 2) {
- add_v3_v3(avg, deform_co ? deform_co[f_adj_v[i]] :
- mvert[f_adj_v[i]].co);
+ for (j = 0; j < 3; j++) {
+ if (vert_map->count != 2 || ss->pmap[f_adj_v[j]].count <= 2) {
+ add_v3_v3(avg, deform_co ? deform_co[f_adj_v[j]] :
+ mvert[f_adj_v[j]].co);
total++;
}