Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBastien Montagne <montagne29@wanadoo.fr>2012-10-21 12:11:04 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-10-21 12:11:04 +0400
commitbd88a77644458591a0b0314718d468eab30d299a (patch)
treea2f8b10ea918abc66bfe47771661da0f02670206
parentd599b643b7a1882ea79851e334d7ed133f362bb3 (diff)
Fix blenderplayer build (more stub funcs...).
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index c410e97252c..909f5dc1158 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -76,6 +76,7 @@ struct Nurb;
struct Object;
struct PBVHNode;
struct PyObject;
+struct Quadric;
struct Render;
struct RenderEngine;
struct RenderEngineType;
@@ -134,6 +135,13 @@ int BLI_smallhash_count(struct SmallHash *hash) { return 0; }
void *BLI_smallhash_iternext(struct SmallHashIter *iter, uintptr_t *key) { return NULL; }
void *BLI_smallhash_iternew(struct SmallHash *hash, struct SmallHashIter *iter, uintptr_t *key) { return NULL; }
+void BLI_quadric_from_v3_dist(struct Quadric *q, const float v[3], const float offset) {}
+void BLI_quadric_add_qu_qu(struct Quadric *a, const struct Quadric *b) {}
+void BLI_quadric_add_qu_ququ(struct Quadric *r, const struct Quadric *a, const struct Quadric *b) {}
+void BLI_quadric_mul(struct Quadric *a, const float scalar) {}
+float BLI_quadric_evaluate(const struct Quadric *q, const float v[3]) {return 0.0f;}
+int BLI_quadric_optimize(const struct Quadric *q, float v[3]) {return 0;}
+
float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype) {return (float *) NULL;}
float RE_filter_value(int type, float x) {return 0.0f;}
struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name) {return (struct RenderLayer *)NULL;}