Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorArystanbek Dyussenov <arystan.d@gmail.com>2009-07-01 17:37:52 +0400
committerArystanbek Dyussenov <arystan.d@gmail.com>2009-07-01 17:37:52 +0400
commit87a7dd377358d129cddcd06efafd7fd191e6f3de (patch)
tree9da9792368e6bfab421f44d3a04673da965d3212
parent1557736756b41dfa8fff4d7c887a7d6da2b1f468 (diff)
parent82055c82170885249bf922b05a5c7a3186c07c71 (diff)
Merge from 2.5 r21160 through r21285
-rw-r--r--CMake/macros.cmake2
-rw-r--r--CMakeLists.txt51
-rw-r--r--intern/string/intern/STR_String.cpp6
-rw-r--r--projectfiles_vc9/blender/BPY_python/BPY_python.vcproj8
-rw-r--r--projectfiles_vc9/blender/blender.vcproj12
-rw-r--r--projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj12
-rw-r--r--projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj2
-rw-r--r--projectfiles_vc9/blender/editors/ED_editors.vcproj12
-rw-r--r--projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj2
-rw-r--r--projectfiles_vc9/blender/makesrna/RNA_rna.vcproj2
-rw-r--r--projectfiles_vc9/blender/nodes/nodes.vcproj8
-rw-r--r--projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj4
-rw-r--r--projectfiles_vc9/gameengine/converter/KX_converter.vcproj12
-rw-r--r--projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj12
-rw-r--r--projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj12
-rw-r--r--projectfiles_vc9/gameengine/gameplayer/axctl/GP_axctl.vcproj4
-rw-r--r--projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj8
-rw-r--r--projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj4
-rw-r--r--projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj12
-rw-r--r--projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj12
-rw-r--r--projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj12
-rw-r--r--projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj12
-rw-r--r--projectfiles_vc9/gameengine/videotexture/TEX_Video.vcproj4
-rw-r--r--projectfiles_vc9/kernel/system/SYS_system.vcproj4
-rw-r--r--release/ui/buttons_data_mesh.py12
-rw-r--r--release/ui/buttons_data_modifier.py169
-rw-r--r--release/ui/buttons_object_constraint.py23
-rw-r--r--release/ui/buttons_physic_cloth.py48
-rw-r--r--release/ui/space_buttons.py2
-rw-r--r--release/ui/space_filebrowser.py65
-rw-r--r--release/ui/space_image.py54
-rw-r--r--release/ui/space_info.py119
-rw-r--r--release/ui/space_text.py2
-rw-r--r--source/blender/blenkernel/BKE_cloth.h5
-rw-r--r--source/blender/blenkernel/BKE_packedFile.h54
-rw-r--r--source/blender/blenkernel/BKE_particle.h4
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h13
-rw-r--r--source/blender/blenkernel/BKE_report.h5
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c2
-rw-r--r--source/blender/blenkernel/intern/cloth.c164
-rw-r--r--source/blender/blenkernel/intern/context.c3
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c2
-rw-r--r--source/blender/blenkernel/intern/displist.c36
-rw-r--r--source/blender/blenkernel/intern/font.c8
-rw-r--r--source/blender/blenkernel/intern/image.c6
-rw-r--r--source/blender/blenkernel/intern/implicit.c10
-rw-r--r--source/blender/blenkernel/intern/modifier.c29
-rw-r--r--source/blender/blenkernel/intern/packedFile.c227
-rw-r--r--source/blender/blenkernel/intern/particle.c101
-rw-r--r--source/blender/blenkernel/intern/particle_system.c57
-rw-r--r--source/blender/blenkernel/intern/pointcache.c475
-rw-r--r--source/blender/blenkernel/intern/report.c4
-rw-r--r--source/blender/blenlib/BLI_util.h1
-rw-r--r--source/blender/blenlib/intern/storage.c42
-rw-r--r--source/blender/blenlib/intern/util.c19
-rw-r--r--source/blender/blenloader/intern/readfile.c28
-rw-r--r--source/blender/blenloader/intern/writefile.c5
-rw-r--r--source/blender/editors/include/ED_fileselect.h32
-rw-r--r--source/blender/editors/include/ED_object.h1
-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/include/UI_interface.h9
-rw-r--r--source/blender/editors/interface/interface.c101
-rw-r--r--source/blender/editors/interface/interface_handlers.c67
-rw-r--r--source/blender/editors/interface/interface_icons.c38
-rw-r--r--source/blender/editors/interface/interface_intern.h8
-rw-r--r--source/blender/editors/interface/interface_layout.c150
-rw-r--r--source/blender/editors/interface/interface_panel.c9
-rw-r--r--source/blender/editors/interface/interface_regions.c84
-rw-r--r--source/blender/editors/interface/interface_templates.c486
-rw-r--r--source/blender/editors/interface/interface_utils.c9
-rw-r--r--source/blender/editors/interface/interface_widgets.c2
-rw-r--r--source/blender/editors/interface/view2d.c6
-rw-r--r--source/blender/editors/mesh/editmesh_add.c4
-rw-r--r--source/blender/editors/mesh/editmesh_mods.c2
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c6
-rw-r--r--source/blender/editors/object/object_edit.c25
-rw-r--r--source/blender/editors/physics/ed_pointcache.c122
-rw-r--r--source/blender/editors/screen/area.c16
-rw-r--r--source/blender/editors/screen/screen_ops.c5
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c750
-rw-r--r--source/blender/editors/space_buttons/buttons_header.c4
-rw-r--r--source/blender/editors/space_buttons/buttons_intern.h5
-rw-r--r--source/blender/editors/space_buttons/buttons_ops.c107
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c5
-rw-r--r--source/blender/editors/space_file/file_draw.c128
-rw-r--r--source/blender/editors/space_file/file_intern.h12
-rw-r--r--source/blender/editors/space_file/file_ops.c210
-rw-r--r--source/blender/editors/space_file/file_panels.c165
-rw-r--r--source/blender/editors/space_file/filelist.c8
-rw-r--r--source/blender/editors/space_file/filelist.h1
-rw-r--r--source/blender/editors/space_file/filesel.c2
-rw-r--r--source/blender/editors/space_file/fsmenu.c39
-rw-r--r--source/blender/editors/space_file/fsmenu.h13
-rw-r--r--source/blender/editors/space_file/space_file.c126
-rw-r--r--source/blender/editors/space_image/image_buttons.c4
-rw-r--r--source/blender/editors/space_image/image_ops.c95
-rw-r--r--source/blender/editors/space_info/info_header.c507
-rw-r--r--source/blender/editors/space_info/info_intern.h7
-rw-r--r--source/blender/editors/space_info/info_ops.c397
-rw-r--r--source/blender/editors/space_info/space_info.c28
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c18
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_toolbar.c121
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c3
-rw-r--r--source/blender/editors/transform/transform_conversions.c6
-rw-r--r--source/blender/editors/util/undo.c2
-rw-r--r--source/blender/makesdna/DNA_brush_types.h1
-rw-r--r--source/blender/makesdna/DNA_object_force.h9
-rw-r--r--source/blender/makesdna/DNA_screen_types.h1
-rw-r--r--source/blender/makesdna/DNA_space_types.h48
-rw-r--r--source/blender/makesdna/DNA_windowmanager_types.h3
-rw-r--r--source/blender/makesrna/RNA_access.h10
-rw-r--r--source/blender/makesrna/RNA_types.h19
-rw-r--r--source/blender/makesrna/intern/makesrna.c100
-rw-r--r--source/blender/makesrna/intern/rna_access.c328
-rw-r--r--source/blender/makesrna/intern/rna_armature.c25
-rw-r--r--source/blender/makesrna/intern/rna_brush.c4
-rw-r--r--source/blender/makesrna/intern/rna_cloth.c43
-rw-r--r--source/blender/makesrna/intern/rna_constraint.c15
-rw-r--r--source/blender/makesrna/intern/rna_context.c8
-rw-r--r--source/blender/makesrna/intern/rna_define.c13
-rw-r--r--source/blender/makesrna/intern/rna_image.c19
-rw-r--r--source/blender/makesrna/intern/rna_internal.h1
-rw-r--r--source/blender/makesrna/intern/rna_internal_types.h4
-rw-r--r--source/blender/makesrna/intern/rna_main.c2
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c71
-rw-r--r--source/blender/makesrna/intern/rna_mesh_api.c204
-rw-r--r--source/blender/makesrna/intern/rna_object.c24
-rw-r--r--source/blender/makesrna/intern/rna_object_force.c353
-rw-r--r--source/blender/makesrna/intern/rna_particle.c33
-rw-r--r--source/blender/makesrna/intern/rna_rna.c18
-rw-r--r--source/blender/makesrna/intern/rna_screen.c28
-rw-r--r--source/blender/makesrna/intern/rna_space.c123
-rw-r--r--source/blender/makesrna/intern/rna_ui.c16
-rw-r--r--source/blender/makesrna/intern/rna_ui_api.c22
-rw-r--r--source/blender/makesrna/intern/rna_wm.c46
-rw-r--r--source/blender/python/generic/BGL.c9
-rw-r--r--source/blender/python/generic/Geometry.c12
-rw-r--r--source/blender/python/generic/Mathutils.c36
-rw-r--r--source/blender/python/generic/euler.c84
-rw-r--r--source/blender/python/generic/euler.h5
-rw-r--r--source/blender/python/generic/matrix.c130
-rw-r--r--source/blender/python/generic/matrix.h5
-rw-r--r--source/blender/python/generic/quat.c110
-rw-r--r--source/blender/python/generic/quat.h5
-rw-r--r--source/blender/python/generic/vector.c792
-rw-r--r--source/blender/python/generic/vector.h5
-rw-r--r--source/blender/python/intern/bpy_operator_wrap.c3
-rw-r--r--source/blender/python/intern/bpy_rna.c291
-rw-r--r--source/blender/render/intern/source/pipeline.c1
-rw-r--r--source/blender/windowmanager/WM_api.h8
-rw-r--r--source/blender/windowmanager/WM_types.h5
-rw-r--r--source/blender/windowmanager/intern/wm.c12
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c5
-rw-r--r--source/blender/windowmanager/intern/wm_files.c4
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c2
-rw-r--r--source/creator/CMakeLists.txt5
-rw-r--r--source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp41
-rw-r--r--source/gameengine/BlenderRoutines/CMakeLists.txt3
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp2
-rw-r--r--source/gameengine/BlenderRoutines/Makefile1
-rw-r--r--source/gameengine/BlenderRoutines/SConscript3
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp43
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.h9
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.cpp40
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.h9
-rw-r--r--source/gameengine/Expressions/BoolValue.cpp3
-rw-r--r--source/gameengine/Expressions/IntValue.cpp2
-rw-r--r--source/gameengine/Expressions/ListValue.cpp59
-rw-r--r--source/gameengine/Expressions/ListValue.h4
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp333
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h95
-rw-r--r--source/gameengine/Expressions/StringValue.h2
-rw-r--r--source/gameengine/Expressions/Value.cpp124
-rw-r--r--source/gameengine/Expressions/Value.h16
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.cpp42
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.h13
-rw-r--r--source/gameengine/GameLogic/SCA_ANDController.cpp31
-rw-r--r--source/gameengine/GameLogic/SCA_ANDController.h10
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.cpp37
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.cpp31
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.h12
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.cpp40
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.cpp5
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.h11
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.cpp5
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.h3
-rw-r--r--source/gameengine/GameLogic/SCA_IController.cpp47
-rw-r--r--source/gameengine/GameLogic/SCA_IController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.cpp44
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.h6
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.cpp81
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.h7
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.cpp46
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp73
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.cpp61
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.cpp1
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.cpp47
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_NANDController.cpp31
-rw-r--r--source/gameengine/GameLogic/SCA_NANDController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_NORController.cpp31
-rw-r--r--source/gameengine/GameLogic/SCA_NORController.h10
-rw-r--r--source/gameengine/GameLogic/SCA_ORController.cpp32
-rw-r--r--source/gameengine/GameLogic/SCA_ORController.h9
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp38
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.h8
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.cpp42
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp63
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.cpp48
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.h7
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.cpp46
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_XNORController.cpp31
-rw-r--r--source/gameengine/GameLogic/SCA_XNORController.h5
-rw-r--r--source/gameengine/GameLogic/SCA_XORController.cpp31
-rw-r--r--source/gameengine/GameLogic/SCA_XORController.h10
-rw-r--r--source/gameengine/Ketsji/BL_Shader.cpp43
-rw-r--r--source/gameengine/Ketsji/BL_Shader.h6
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp37
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h7
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp43
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h7
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.cpp43
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.h9
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.cpp47
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_Camera.cpp65
-rw-r--r--source/gameengine/Ketsji/KX_Camera.h7
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.cpp39
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.h8
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.cpp50
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.cpp42
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.h5
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.cpp45
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp185
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h17
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.cpp37
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp6
-rw-r--r--source/gameengine/Ketsji/KX_Light.cpp56
-rw-r--r--source/gameengine/Ketsji/KX_Light.h6
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.cpp55
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.h3
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.cpp33
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h5
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.cpp46
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.h9
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp43
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.cpp37
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp49
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h6
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.cpp61
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.h2
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.cpp44
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.h7
-rw-r--r--source/gameengine/Ketsji/KX_PyConstraintBinding.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_PyMath.cpp12
-rw-r--r--source/gameengine/Ketsji/KX_PyMath.h14
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp38
-rw-r--r--source/gameengine/Ketsji/KX_PythonInitTypes.cpp205
-rw-r--r--source/gameengine/Ketsji/KX_PythonSeq.cpp12
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.cpp40
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.h7
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.cpp39
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h8
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp45
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp45
-rw-r--r--source/gameengine/Ketsji/KX_SCA_DynamicActuator.h8
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp35
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h6
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp45
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h9
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp88
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h10
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.cpp50
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp53
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_StateActuator.cpp41
-rw-r--r--source/gameengine/Ketsji/KX_StateActuator.h9
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.cpp44
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h7
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.cpp51
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_VehicleWrapper.cpp44
-rw-r--r--source/gameengine/Ketsji/KX_VehicleWrapper.h5
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.cpp96
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.h3
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.cpp43
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.h8
-rw-r--r--source/gameengine/VideoTexture/FilterBlueScreen.cpp20
-rw-r--r--source/gameengine/VideoTexture/FilterColor.cpp8
-rw-r--r--source/gameengine/VideoTexture/FilterNormal.cpp4
-rw-r--r--source/gameengine/VideoTexture/ImageRender.cpp16
-rw-r--r--source/gameengine/VideoTexture/ImageViewport.cpp16
-rw-r--r--source/gameengine/VideoTexture/VideoBase.cpp4
-rw-r--r--source/gameengine/VideoTexture/VideoFFmpeg.cpp4
-rw-r--r--source/gameengine/VideoTexture/blendVideoTex.cpp2
312 files changed, 7017 insertions, 6508 deletions
diff --git a/CMake/macros.cmake b/CMake/macros.cmake
index bc8892e4b99..44fc2903875 100644
--- a/CMake/macros.cmake
+++ b/CMake/macros.cmake
@@ -61,7 +61,7 @@ MACRO(SETUP_LIBLINKS
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS} ")
#TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LIB} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
- TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
+ TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LINKFLAGS} ${JPEG_LIBRARY} ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} ${SDL_LIB} ${LLIBS})
# since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 9c7ee34cc14..714ec4095af 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -89,7 +89,7 @@ INCLUDE(CMake/macros.cmake)
IF(UNIX)
IF(WITH_OPENAL)
- INCLUDE(${CMAKE_ROOT}/Modules/FindOpenAL.cmake)
+ FIND_PACKAGE(OpenAL)
IF(OPENAL_FOUND)
SET(WITH_OPENAL ON)
SET(OPENAL_LIB ${OPENAL_LIBRARY})
@@ -102,22 +102,12 @@ IF(UNIX)
FIND_LIBRARY(INTL_LIBRARY
NAMES intl
PATHS
- /usr/local/lib
- /usr/lib
/sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
)
FIND_LIBRARY(ICONV_LIBRARY
NAMES iconv
PATHS
- /usr/local/lib
- /usr/lib
/sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
)
IF(INTL_LIBRARY AND ICONV_LIBRARY)
SET(GETTEXT_LIB ${INTL_LIBRARY} ${ICONV_LIBRARY})
@@ -136,14 +126,14 @@ IF(UNIX)
)
SET(FREETYPE_LIB freetype)
- INCLUDE(${CMAKE_ROOT}/Modules/FindPythonLibs.cmake)
+ FIND_PACKAGE(PythonLibs)
SET(PYTHON_INC "${PYTHON_INCLUDE_PATH}" CACHE STRING "")
SET(PYTHON_LIB "${PYTHON_LIBRARIES}" CACHE STRING "")
- INCLUDE(${CMAKE_ROOT}/Modules/FindPythonInterp.cmake)
+ FIND_PACKAGE(PythonInterp)
SET(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "")
SET(PYTHON_LINKFLAGS "-Xlinker -export-dynamic")
- INCLUDE(${CMAKE_ROOT}/Modules/FindSDL.cmake)
+ FIND_PACKAGE(SDL)
SET(SDL_INC ${SDL_INCLUDE_DIR})
SET(SDL_LIB ${SDL_LIBRARY})
@@ -164,11 +154,11 @@ IF(UNIX)
SET(FFMPEG_LIB avformat avcodec avutil avdevice swscale)
SET(FFMPEG_LIBPATH ${FFMPEG}/lib)
- SET(JPEG_LIB jpeg)
+ FIND_PACKAGE(JPEG REQUIRED)
- SET(PNG_LIB png)
+ FIND_PACKAGE(PNG REQUIRED)
- SET(ZLIB_LIB z)
+ FIND_PACKAGE(ZLIB REQUIRED)
SET(LLIBS "-lXi -lutil -lc -lm -lpthread -lstdc++ -lX11 -ldl")
@@ -186,12 +176,13 @@ IF(UNIX)
# Better warnings
SET(C_WARNINGS "-Wall -Wno-char-subscripts -Wpointer-arith -Wcast-align -Wnested-externs -Wdeclaration-after-statement")
- INCLUDE_DIRECTORIES(/usr/include /usr/local/include)
+ INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR} ${PNG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} )
ENDIF(UNIX)
IF(WIN32)
- INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
+ # this file is included anyway when building under Windows with cl.exe
+ # INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/windows)
@@ -202,10 +193,10 @@ IF(WIN32)
ENDIF(CMAKE_CL_64)
SET(PYTHON ${LIBDIR}/python)
- SET(PYTHON_VERSION 2.5)
+ SET(PYTHON_VERSION 2.6)
SET(PYTHON_INC "${PYTHON}/include/python${PYTHON_VERSION}")
SET(PYTHON_BINARY python)
- SET(PYTHON_LIB python25)
+ SET(PYTHON_LIB python26)
SET(PYTHON_LIBPATH ${PYTHON}/lib)
IF(CMAKE_CL_64)
@@ -219,15 +210,15 @@ IF(WIN32)
ENDIF(CMAKE_CL_64)
IF(CMAKE_CL_64)
- SET(PNG_LIB libpng)
+ SET(PNG_LIBRARIES libpng)
ELSE(CMAKE_CL_64)
- SET(PNG_LIB libpng_st)
+ SET(PNG_LIBRARIES libpng_st)
ENDIF(CMAKE_CL_64)
- SET(JPEG_LIB libjpeg)
+ SET(JPEG_LIBRARY libjpeg)
SET(ZLIB ${LIBDIR}/zlib)
SET(ZLIB_INC ${ZLIB}/include)
- SET(ZLIB_LIB libz)
+ SET(ZLIB_LIBRARIES zlib)
SET(ZLIB_LIBPATH ${ZLIB}/lib)
SET(PTHREADS ${LIBDIR}/pthreads)
@@ -335,7 +326,7 @@ IF(APPLE)
ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES i386)
IF(WITH_OPENAL)
- INCLUDE(${CMAKE_ROOT}/Modules/FindOpenAL.cmake)
+ FIND_PACKAGE(OpenAL)
IF(OPENAL_FOUND)
SET(WITH_OPENAL ON)
SET(OPENAL_LIB ${OPENAL_LIBRARY})
@@ -362,12 +353,12 @@ IF(APPLE)
SET(GETTEXT_LIB intl iconv)
SET(GETTEXT_LIBPATH ${GETTEXT}/lib)
- SET(PNG_LIB png)
- SET(JPEG_LIB jpeg)
+ SET(PNG_LIBRARIES png)
+ SET(JPEG_LIBRARY jpeg)
SET(ZLIB /usr)
SET(ZLIB_INC "${ZLIB}/include")
- SET(ZLIB_LIB z)
+ SET(ZLIB_LIBRARIES z)
SET(FREETYPE ${LIBDIR}/freetype)
SET(FREETYPE_INC ${FREETYPE}/include ${FREETYPE}/include/freetype2)
@@ -438,7 +429,7 @@ ENDIF(WITH_WEBPLUGIN)
#-----------------------------------------------------------------------------
# Configure OpenGL.
-INCLUDE(${CMAKE_ROOT}/Modules/FindOpenGL.cmake)
+FIND_PACKAGE(OpenGL)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
#-----------------------------------------------------------------------------
# Extra compile flags
diff --git a/intern/string/intern/STR_String.cpp b/intern/string/intern/STR_String.cpp
index dcc52e2a3e7..646b1a853dc 100644
--- a/intern/string/intern/STR_String.cpp
+++ b/intern/string/intern/STR_String.cpp
@@ -559,7 +559,8 @@ STR_String& STR_String::TrimLeft()
{
int skip;
assertd(pData != NULL);
- for (skip=0; isSpace(pData[skip]); skip++, Len--);
+ for (skip=0; isSpace(pData[skip]); skip++, Len--)
+ {};
memmove(pData, pData+skip, Len+1);
return *this;
}
@@ -598,7 +599,8 @@ STR_String& STR_String::TrimLeft(char *set)
{
int skip;
assertd(pData != NULL);
- for (skip=0; Len && strchr(set, pData[skip]); skip++, Len--);
+ for (skip=0; Len && strchr(set, pData[skip]); skip++, Len--)
+ {};
memmove(pData, pData+skip, Len+1);
return *this;
}
diff --git a/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj b/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
index 341275a5b5a..f6a740ee5b0 100644
--- a/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
+++ b/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -120,7 +120,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
@@ -197,7 +197,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -274,7 +274,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/blender/blender.vcproj b/projectfiles_vc9/blender/blender.vcproj
index 1f8d1dc9d7c..4c881381cb8 100644
--- a/projectfiles_vc9/blender/blender.vcproj
+++ b/projectfiles_vc9/blender/blender.vcproj
@@ -73,12 +73,12 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python25.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half.lib Iex.lib IlmImf.lib Imath.lib IlmThread.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
+ AdditionalDependencies="SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python26.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half.lib Iex.lib IlmImf.lib Imath.lib IlmThread.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
ShowProgress="0"
OutputFile="..\..\..\install\msvc_9\blender.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
- AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_9\libs\intern;..\..\..\build\msvc_9\libs\extern;..\..\..\lib\windows\ffmpeg\lib"
+ AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib\lib26_vs2008;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_9\libs\intern;..\..\..\build\msvc_9\libs\extern;..\..\..\lib\windows\ffmpeg\lib"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames="msvcprt.lib;glut32.lib;libc.lib;libcd.lib;libcpd.lib;libcp.lib;libcmtd.lib;odbc32.lib;odbccp32.lib"
GenerateDebugInformation="true"
@@ -107,7 +107,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\lib25_vs2008\python25.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender MKDIR ..\..\..\install\msvc_9\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender\scripts MKDIR ..\..\..\install\msvc_9\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\bin\.blender\ui MKDIR ..\..\..\install\msvc_9\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9 /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\lib26_vs2008\python26.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender MKDIR ..\..\..\install\msvc_9\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender\scripts MKDIR ..\..\..\install\msvc_9\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\bin\.blender\ui MKDIR ..\..\..\install\msvc_9\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9 /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
@@ -168,12 +168,12 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
- AdditionalDependencies="SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python25_d.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half_d.lib Iex_d.lib Imath_d.lib IlmImf_d.lib IlmThread_d.lib avcodec-52.lib avformat-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib"
+ AdditionalDependencies="SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python26_d.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half_d.lib Iex_d.lib Imath_d.lib IlmImf_d.lib IlmThread_d.lib avcodec-52.lib avformat-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib"
ShowProgress="0"
OutputFile="..\..\..\install\msvc_9d\blender.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
- AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\lib\windows\ffmpeg\lib;..\..\..\build\msvc_9\libs\intern\debug;..\..\..\build\msvc_9\libs\extern\debug"
+ AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\python\lib\lib26_vs2008;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\lib\windows\ffmpeg\lib;..\..\..\build\msvc_9\libs\intern\debug;..\..\..\build\msvc_9\libs\extern\debug"
IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, odbc32.lib, odbccp32.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\build\msvc_9\libs\debug\blender.pdb"
@@ -201,7 +201,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.lib ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.exp ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.ilk ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\lib25_vs2008\python25_d.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender MKDIR ..\..\..\install\msvc_9d\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9d\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\scripts MKDIR ..\..\..\install\msvc_9d\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9d\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\ui MKDIR ..\..\..\install\msvc_9d\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9d\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9d /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.lib ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.exp ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.ilk ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\lib26_vs2008\python26_d.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender MKDIR ..\..\..\install\msvc_9d\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9d\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\scripts MKDIR ..\..\..\install\msvc_9d\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9d\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\ui MKDIR ..\..\..\install\msvc_9d\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9d\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9d /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
diff --git a/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
index cc464b9101a..63b2b21971f 100644
--- a/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
+++ b/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -193,7 +193,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
@@ -268,7 +268,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
@@ -343,7 +343,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -418,7 +418,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj b/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj
index e31436b9280..6b5359509ab 100644
--- a/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj
+++ b/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj
@@ -652,7 +652,7 @@
>
</File>
<File
- RelativePath="..\..\..\source\blender\blenlib\intern\BLI_fileops.h"
+ RelativePath="..\..\..\source\blender\blenlib\BLI_fileops.h"
>
</File>
<File
diff --git a/projectfiles_vc9/blender/editors/ED_editors.vcproj b/projectfiles_vc9/blender/editors/ED_editors.vcproj
index 5b7b8b4b0ce..e2ddfe0584e 100644
--- a/projectfiles_vc9/blender/editors/ED_editors.vcproj
+++ b/projectfiles_vc9/blender/editors/ED_editors.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL;WITH_FREETYPE2;WITH_INTERNATIONAL;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL;WITH_BF_INTERNATIONAL;WITH_FREETYPE2;WITH_OPENEXR;WITH_DDS;WITH_BULLET = 1;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -763,6 +763,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\editors\space_file\file_panels.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\editors\space_file\filelist.c"
>
</File>
@@ -795,11 +799,11 @@
Name="space_info"
>
<File
- RelativePath="..\..\..\source\blender\editors\space_info\info_header.c"
+ RelativePath="..\..\..\source\blender\editors\space_info\info_intern.h"
>
</File>
<File
- RelativePath="..\..\..\source\blender\editors\space_info\info_intern.h"
+ RelativePath="..\..\..\source\blender\editors\space_info\info_ops.c"
>
</File>
<File
diff --git a/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj b/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj
index 255c66f398d..a19c6dce8b0 100644
--- a/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj
+++ b/projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj
@@ -138,7 +138,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\editors\include;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\windowmanager"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesrna;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj b/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj
index 848316b76d2..19e47f19d3c 100644
--- a/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj
+++ b/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj
@@ -114,7 +114,7 @@
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS"
MinimalRebuild="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/blender/nodes/nodes.vcproj b/projectfiles_vc9/blender/nodes/nodes.vcproj
index b8b92ac072b..f7dc938d8f2 100644
--- a/projectfiles_vc9/blender/nodes/nodes.vcproj
+++ b/projectfiles_vc9/blender/nodes/nodes.vcproj
@@ -42,7 +42,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB"
MinimalRebuild="false"
BasicRuntimeChecks="3"
@@ -112,7 +112,7 @@
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB"
BasicRuntimeChecks="0"
RuntimeLibrary="0"
@@ -182,7 +182,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR"
MinimalRebuild="false"
BasicRuntimeChecks="3"
@@ -252,7 +252,7 @@
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_OPENEXR"
BasicRuntimeChecks="0"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj b/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
index 654cb567fda..2a14458399c 100644
--- a/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
+++ b/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenfont"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenfont"
PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -119,7 +119,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenfont"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenfont"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;WITH_FFMPEG"
StringPooling="true"
BasicRuntimeChecks="0"
diff --git a/projectfiles_vc9/gameengine/converter/KX_converter.vcproj b/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
index c03669cf873..7202be552f4 100644
--- a/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
+++ b/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
@@ -42,7 +42,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -117,7 +117,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
@@ -193,7 +193,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -268,7 +268,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="2"
@@ -344,7 +344,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -419,7 +419,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj b/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj
index 982e58e3af9..2e8351cd58f 100644
--- a/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj
+++ b/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -193,7 +193,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="2"
@@ -268,7 +268,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="0"
@@ -343,7 +343,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -418,7 +418,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj
index e4d41824fb1..90706035649 100644
--- a/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj
+++ b/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="0"
@@ -193,7 +193,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="2"
@@ -268,7 +268,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -343,7 +343,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -418,7 +418,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/gameplayer/axctl/GP_axctl.vcproj b/projectfiles_vc9/gameengine/gameplayer/axctl/GP_axctl.vcproj
index 6f189714a42..de5ddadf4b6 100644
--- a/projectfiles_vc9/gameengine/gameplayer/axctl/GP_axctl.vcproj
+++ b/projectfiles_vc9/gameengine/gameplayer/axctl/GP_axctl.vcproj
@@ -53,7 +53,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="_DEBUG, _MT, _DLL,WIN32"
IgnoreStandardIncludePath="false"
BasicRuntimeChecks="3"
@@ -162,7 +162,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL"
StringPooling="true"
RuntimeLibrary="2"
diff --git a/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj b/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
index 69845ef8069..fdf144a449a 100644
--- a/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
+++ b/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
@@ -42,7 +42,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
@@ -117,7 +117,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -191,7 +191,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -265,7 +265,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj b/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
index 60703d2d59a..886be9b42a3 100644
--- a/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
+++ b/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
@@ -44,7 +44,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -137,7 +137,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
index 3e072aee9ca..d57e8d7f6a7 100644
--- a/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
+++ b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
@@ -42,7 +42,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="2"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -193,7 +193,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -269,7 +269,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
StringPooling="true"
RuntimeLibrary="0"
@@ -345,7 +345,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -421,7 +421,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj b/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj
index fc197d0d1f4..c6edae137b7 100644
--- a/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj
+++ b/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -193,7 +193,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
@@ -268,7 +268,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -343,7 +343,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -418,7 +418,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj
index 9f16283e1cd..a954b011994 100644
--- a/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj
+++ b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj
@@ -42,7 +42,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="false"
BasicRuntimeChecks="3"
@@ -110,7 +110,7 @@
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
@@ -176,7 +176,7 @@
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
@@ -243,7 +243,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="false"
BasicRuntimeChecks="3"
@@ -312,7 +312,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="false"
BasicRuntimeChecks="3"
@@ -380,7 +380,7 @@
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\gameengine\Ketsji;..\..\..\..\..\source\gameengine\Expressions;..\..\..\..\..\source\gameengine\GameLogic;..\..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\blender\makesdna;..\..\..\..\..\source\blender\blenkernel;..\..\..\..\..\source\blender\blenlib"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
diff --git a/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj b/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
index dde8714507a..52293b49519 100644
--- a/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
+++ b/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
@@ -193,7 +193,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
StringPooling="true"
RuntimeLibrary="0"
@@ -268,7 +268,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -343,7 +343,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -418,7 +418,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/videotexture/TEX_Video.vcproj b/projectfiles_vc9/gameengine/videotexture/TEX_Video.vcproj
index 16ef3a4cc52..14a62f6a31e 100644
--- a/projectfiles_vc9/gameengine/videotexture/TEX_Video.vcproj
+++ b/projectfiles_vc9/gameengine/videotexture/TEX_Video.vcproj
@@ -42,7 +42,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\GameLogic;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\Rasterizer;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\gpu;..\..\..\source\kernel\gen_system;..\..\..\intern\string;..\..\..\intern\moto\include;..\..\..\intern\guardedalloc;..\..\..\intern\SoundSystem;..\..\..\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\GameLogic;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\Rasterizer;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\gpu;..\..\..\source\kernel\gen_system;..\..\..\intern\string;..\..\..\intern\moto\include;..\..\..\intern\guardedalloc;..\..\..\intern\SoundSystem;..\..\..\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;WITH_FFMPEG;__STDC_CONSTANT_MACROS"
StringPooling="false"
BasicRuntimeChecks="3"
@@ -113,7 +113,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\GameLogic;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\Rasterizer;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\gpu;..\..\..\source\kernel\gen_system;..\..\..\intern\string;..\..\..\intern\moto\include;..\..\..\intern\guardedalloc;..\..\..\intern\SoundSystem;..\..\..\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\GameLogic;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\Rasterizer;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\gpu;..\..\..\source\kernel\gen_system;..\..\..\intern\string;..\..\..\intern\moto\include;..\..\..\intern\guardedalloc;..\..\..\intern\SoundSystem;..\..\..\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WITH_FFMPEG;__STDC_CONSTANT_MACROS"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/kernel/system/SYS_system.vcproj b/projectfiles_vc9/kernel/system/SYS_system.vcproj
index a666f1f0737..c667a6050e8 100644
--- a/projectfiles_vc9/kernel/system/SYS_system.vcproj
+++ b/projectfiles_vc9/kernel/system/SYS_system.vcproj
@@ -42,7 +42,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
@@ -117,7 +117,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
diff --git a/release/ui/buttons_data_mesh.py b/release/ui/buttons_data_mesh.py
index 6f64de312ed..3360f4c47ad 100644
--- a/release/ui/buttons_data_mesh.py
+++ b/release/ui/buttons_data_mesh.py
@@ -74,6 +74,18 @@ class DATA_PT_materials(DataButtonsPanel):
row.itemO("OBJECT_OT_material_slot_select", text="Select");
row.itemO("OBJECT_OT_material_slot_deselect", text="Deselect");
+ layout.itemS()
+
+ box= layout.box()
+
+ row = box.row()
+ row.template_list(ob, "materials", "active_material_index", compact=True)
+
+ subrow = row.row(align=True)
+ subrow.itemO("OBJECT_OT_material_slot_add", icon="ICON_ZOOMIN", text="")
+ subrow.itemO("OBJECT_OT_material_slot_remove", icon="ICON_ZOOMOUT", text="")
+
+
bpy.types.register(DATA_PT_mesh)
bpy.types.register(DATA_PT_materials)
diff --git a/release/ui/buttons_data_modifier.py b/release/ui/buttons_data_modifier.py
index ecb0590f8e5..366f2b8a86b 100644
--- a/release/ui/buttons_data_modifier.py
+++ b/release/ui/buttons_data_modifier.py
@@ -23,68 +23,68 @@ class DATA_PT_modifiers(DataButtonsPanel):
if box:
if md.type == 'ARMATURE':
- self.armature(box, md)
+ self.armature(box, ob, md)
if md.type == 'ARRAY':
- self.array(box, md)
+ self.array(box, ob, md)
if md.type == 'BEVEL':
- self.bevel(box, md)
+ self.bevel(box, ob, md)
if md.type == 'BOOLEAN':
- self.boolean(box, md)
+ self.boolean(box, ob, md)
if md.type == 'BUILD':
- self.build(box, md)
+ self.build(box, ob, md)
if md.type == 'CAST':
- self.cast(box, md)
+ self.cast(box, ob, md)
if md.type == 'CLOTH':
- self.cloth(box, md)
+ self.cloth(box, ob, md)
if md.type == 'COLLISION':
- self.collision(box, md)
+ self.collision(box, ob, md)
if md.type == 'CURVE':
- self.curve(box, md)
+ self.curve(box, ob, md)
if md.type == 'DECIMATE':
- self.decimate(box, md)
+ self.decimate(box, ob, md)
if md.type == 'DISPLACE':
- self.displace(box, md)
+ self.displace(box, ob, md)
if md.type == 'EDGE_SPLIT':
- self.edgesplit(box, md)
+ self.edgesplit(box, ob, md)
if md.type == 'EXPLODE':
- self.explode(box, md)
+ self.explode(box, ob, md)
if md.type == 'FLUID_SIMULATION':
- self.fluid(box, md)
+ self.fluid(box, ob, md)
if md.type == 'HOOK':
- self.hook(box, md)
+ self.hook(box, ob, md)
if md.type == 'LATTICE':
- self.lattice(box, md)
+ self.lattice(box, ob, md)
if md.type == 'MASK':
- self.mask(box, md)
+ self.mask(box, ob, md)
if md.type == 'MESH_DEFORM':
- self.mesh_deform(box, md)
+ self.mesh_deform(box, ob, md)
if md.type == 'MIRROR':
- self.mirror(box, md)
+ self.mirror(box, ob, md)
if md.type == 'MULTIRES':
- self.multires(box, md)
+ self.multires(box, ob, md)
if md.type == 'PARTICLE_INSTANCE':
- self.particleinstance(box, md)
+ self.particleinstance(box, ob, md)
if md.type == 'PARTICLE_SYSTEM':
- self.particlesystem(box, md)
+ self.particlesystem(box, ob, md)
if md.type == 'SHRINKWRAP':
- self.shrinkwrap(box, md)
+ self.shrinkwrap(box, ob, md)
if md.type == 'SIMPLE_DEFORM':
- self.simpledeform(box, md)
+ self.simpledeform(box, ob, md)
if md.type == 'SMOOTH':
- self.smooth(box, md)
+ self.smooth(box, ob, md)
if md.type == 'SOFTBODY':
- self.softbody(box, md)
+ self.softbody(box, ob, md)
if md.type == 'SUBSURF':
- self.subsurf(box, md)
+ self.subsurf(box, ob, md)
if md.type == 'UV_PROJECT':
- self.uvproject(box, md)
+ self.uvproject(box, ob, md)
if md.type == 'WAVE':
- self.wave(box, md)
+ self.wave(box, ob, md)
- def armature(self, layout, md):
+ def armature(self, layout, ob, md):
layout.itemR(md, "object")
row = layout.row()
- row.itemR(md, "vertex_group")
+ row.item_pointerR(md, "vertex_group", ob, "vertex_groups")
row.itemR(md, "invert")
flow = layout.column_flow()
flow.itemR(md, "use_vertex_groups", text="Vertex Groups")
@@ -92,7 +92,7 @@ class DATA_PT_modifiers(DataButtonsPanel):
flow.itemR(md, "quaternion")
flow.itemR(md, "multi_modifier")
- def array(self, layout, md):
+ def array(self, layout, ob, md):
layout.itemR(md, "fit_type")
if md.fit_type == 'FIXED_COUNT':
layout.itemR(md, "count")
@@ -141,7 +141,7 @@ class DATA_PT_modifiers(DataButtonsPanel):
col.itemR(md, "start_cap")
col.itemR(md, "end_cap")
- def bevel(self, layout, md):
+ def bevel(self, layout, ob, md):
row = layout.row()
row.itemR(md, "width")
row.itemR(md, "only_vertices")
@@ -156,11 +156,11 @@ class DATA_PT_modifiers(DataButtonsPanel):
row = layout.row()
row.itemR(md, "edge_weight_method", expand=True)
- def boolean(self, layout, md):
+ def boolean(self, layout, ob, md):
layout.itemR(md, "operation")
layout.itemR(md, "object")
- def build(self, layout, md):
+ def build(self, layout, ob, md):
split = layout.split()
col = split.column()
@@ -175,7 +175,7 @@ class DATA_PT_modifiers(DataButtonsPanel):
- def cast(self, layout, md):
+ def cast(self, layout, ob, md):
layout.itemR(md, "cast_type")
col = layout.column_flow()
col.itemR(md, "x")
@@ -184,26 +184,26 @@ class DATA_PT_modifiers(DataButtonsPanel):
col.itemR(md, "factor")
col.itemR(md, "radius")
col.itemR(md, "size")
- layout.itemR(md, "vertex_group")
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
#Missing: "OB" and "From Radius"
- def cloth(self, layout, md):
+ def cloth(self, layout, ob, md):
layout.itemL(text="See Cloth panel.")
- def collision(self, layout, md):
+ def collision(self, layout, ob, md):
layout.itemL(text="See Collision panel.")
- def curve(self, layout, md):
+ def curve(self, layout, ob, md):
layout.itemR(md, "object")
- layout.itemR(md, "vertex_group")
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
layout.itemR(md, "deform_axis")
- def decimate(self, layout, md):
+ def decimate(self, layout, ob, md):
layout.itemR(md, "ratio")
layout.itemR(md, "face_count")
- def displace(self, layout, md):
- layout.itemR(md, "vertex_group")
+ def displace(self, layout, ob, md):
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
layout.itemR(md, "texture")
layout.itemR(md, "midlevel")
layout.itemR(md, "strength")
@@ -211,10 +211,10 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout.itemR(md, "texture_coordinates")
if md.texture_coordinates == 'OBJECT':
layout.itemR(md, "texture_coordinate_object", text="Object")
- if md.texture_coordinates == 'UV':
- layout.itemR(md, "uv_layer")
+ if md.texture_coordinates == 'UV' and ob.type == 'MESH':
+ layout.item_pointerR(md, "uv_layer", ob.data, "uv_layers")
- def edgesplit(self, layout, md):
+ def edgesplit(self, layout, ob, md):
split = layout.split()
col = split.column()
@@ -225,8 +225,8 @@ class DATA_PT_modifiers(DataButtonsPanel):
col = split.column()
col.itemR(md, "use_sharp", text="Sharp Edges")
- def explode(self, layout, md):
- layout.itemR(md, "vertex_group")
+ def explode(self, layout, ob, md):
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
layout.itemR(md, "protect")
layout.itemR(md, "split_edges")
layout.itemR(md, "unborn")
@@ -234,31 +234,31 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout.itemR(md, "dead")
# Missing: "Refresh" and "Clear Vertex Group" ?
- def fluid(self, layout, md):
+ def fluid(self, layout, ob, md):
layout.itemL(text="See Fluidsim panel.")
- def hook(self, layout, md):
+ def hook(self, layout, ob, md):
layout.itemR(md, "falloff")
layout.itemR(md, "force", slider=True)
layout.itemR(md, "object")
- layout.itemR(md, "vertex_group")
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
# Missing: "Reset" and "Recenter"
- def lattice(self, layout, md):
+ def lattice(self, layout, ob, md):
layout.itemR(md, "object")
- layout.itemR(md, "vertex_group")
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
- def mask(self, layout, md):
+ def mask(self, layout, ob, md):
layout.itemR(md, "mode")
if md.mode == 'ARMATURE':
layout.itemR(md, "armature")
if md.mode == 'VERTEX_GROUP':
- layout.itemR(md, "vertex_group")
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
layout.itemR(md, "inverse")
- def mesh_deform(self, layout, md):
+ def mesh_deform(self, layout, ob, md):
layout.itemR(md, "object")
- layout.itemR(md, "vertex_group")
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
layout.itemR(md, "invert")
layout.itemS()
@@ -267,7 +267,7 @@ class DATA_PT_modifiers(DataButtonsPanel):
row.itemR(md, "precision")
row.itemR(md, "dynamic")
- def mirror(self, layout, md):
+ def mirror(self, layout, ob, md):
layout.itemR(md, "merge_limit")
split = layout.split()
@@ -285,12 +285,12 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout.itemR(md, "mirror_object")
- def multires(self, layout, md):
+ def multires(self, layout, ob, md):
layout.itemR(md, "subdivision_type")
layout.itemO("OBJECT_OT_multires_subdivide", text="Subdivide")
layout.itemR(md, "level")
- def particleinstance(self, layout, md):
+ def particleinstance(self, layout, ob, md):
layout.itemR(md, "object")
layout.itemR(md, "particle_system_number")
@@ -302,12 +302,12 @@ class DATA_PT_modifiers(DataButtonsPanel):
col.itemR(md, "alive")
col.itemR(md, "dead")
- def particlesystem(self, layout, md):
+ def particlesystem(self, layout, ob, md):
layout.itemL(text="See Particle panel.")
- def shrinkwrap(self, layout, md):
+ def shrinkwrap(self, layout, ob, md):
layout.itemR(md, "target")
- layout.itemR(md, "vertex_group")
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
layout.itemR(md, "offset")
layout.itemR(md, "subsurf_levels")
layout.itemR(md, "mode")
@@ -329,9 +329,9 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout.itemR(md, "keep_above_surface")
# To-Do: Validate if structs
- def simpledeform(self, layout, md):
+ def simpledeform(self, layout, ob, md):
layout.itemR(md, "mode")
- layout.itemR(md, "vertex_group")
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
layout.itemR(md, "origin")
layout.itemR(md, "relative")
layout.itemR(md, "factor")
@@ -340,7 +340,7 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout.itemR(md, "lock_x_axis")
layout.itemR(md, "lock_y_axis")
- def smooth(self, layout, md):
+ def smooth(self, layout, ob, md):
split = layout.split()
sub = split.column()
sub.itemR(md, "x")
@@ -350,12 +350,12 @@ class DATA_PT_modifiers(DataButtonsPanel):
sub.itemR(md, "factor")
sub.itemR(md, "repeat")
- layout.itemR(md, "vertex_group")
+ layout.template_pointer(md, "vertex_group", ob, "vertex_groups")
- def softbody(self, layout, md):
+ def softbody(self, layout, ob, md):
layout.itemL(text="See Softbody panel.")
- def subsurf(self, layout, md):
+ def subsurf(self, layout, ob, md):
layout.itemR(md, "subdivision_type")
col = layout.column_flow()
col.itemR(md, "levels", text="Preview")
@@ -363,16 +363,17 @@ class DATA_PT_modifiers(DataButtonsPanel):
col.itemR(md, "optimal_draw", text="Optimal Display")
col.itemR(md, "subsurf_uv")
- def uvproject(self, layout, md):
- layout.itemR(md, "uv_layer")
- layout.itemR(md, "projectors")
- layout.itemR(md, "image")
- layout.itemR(md, "horizontal_aspect_ratio")
- layout.itemR(md, "vertical_aspect_ratio")
- layout.itemR(md, "override_image")
- #"Projectors" don't work.
-
- def wave(self, layout, md):
+ def uvproject(self, layout, ob, md):
+ if ob.type == 'MESH':
+ layout.item_pointerR(md, "uv_layer", ob.data, "uv_layers")
+ layout.itemR(md, "projectors")
+ layout.itemR(md, "image")
+ layout.itemR(md, "horizontal_aspect_ratio")
+ layout.itemR(md, "vertical_aspect_ratio")
+ layout.itemR(md, "override_image")
+ #"Projectors" don't work.
+
+ def wave(self, layout, ob, md):
split = layout.split()
sub = split.column()
@@ -398,11 +399,11 @@ class DATA_PT_modifiers(DataButtonsPanel):
col.itemR(md, "start_position_y")
layout.itemR(md, "start_position_object")
- layout.itemR(md, "vertex_group")
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
layout.itemR(md, "texture")
layout.itemR(md, "texture_coordinates")
- if md.texture_coordinates == 'MAP_UV':
- layout.itemR(md, "uv_layer")
+ if md.texture_coordinates == 'MAP_UV' and ob.type == 'MESH':
+ layout.item_pointerR(md, "uv_layer", ob.data, "uv_layers")
if md.texture_coordinates == 'OBJECT':
layout.itemR(md, "texture_coordinates_object")
@@ -412,4 +413,4 @@ class DATA_PT_modifiers(DataButtonsPanel):
col.itemR(md, "width", slider=True)
col.itemR(md, "narrowness", slider=True)
-bpy.types.register(DATA_PT_modifiers) \ No newline at end of file
+bpy.types.register(DATA_PT_modifiers)
diff --git a/release/ui/buttons_object_constraint.py b/release/ui/buttons_object_constraint.py
index 52e43406790..f2b0b986ab9 100644
--- a/release/ui/buttons_object_constraint.py
+++ b/release/ui/buttons_object_constraint.py
@@ -77,13 +77,14 @@ class ConstraintButtonsPanel(bpy.types.Panel):
if con.target and subtargets:
if con.target.type == "ARMATURE":
- layout.itemR(con, "subtarget", text="Bone") # XXX autocomplete
+ layout.item_pointerR(con, "subtarget", con.target.data, "bones", text="Bone")
- row = layout.row()
- row.itemL(text="Head/Tail:")
- row.itemR(con, "head_tail", text="")
+ if con.type == 'COPY_LOCATION':
+ row = layout.row()
+ row.itemL(text="Head/Tail:")
+ row.itemR(con, "head_tail", text="")
elif con.target.type in ("MESH", "LATTICE"):
- layout.itemR(con, "subtarget", text="Vertex Group") # XXX autocomplete
+ layout.item_pointerR(con, "subtarget", con.target, "vertex_groups", text="Vertex Group")
def child_of(self, layout, con):
self.target_template(layout, con)
@@ -528,20 +529,20 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel):
class BONE_PT_constraints(ConstraintButtonsPanel):
__idname__ = "BONE_PT_constraints"
__label__ = "Bone Constraints"
- __context__ = "constraint"
+ __context__ = "bone"
def poll(self, context):
ob = context.object
- return (ob and ob.type == "ARMATURE")
+ return (ob and ob.type == "ARMATURE" and context.bone)
def draw(self, context):
ob = context.object
- pchan = ob.pose.pose_channels[0] # XXX
+ pchan = ob.pose.pose_channels[context.bone.name]
layout = self.layout
- #row = layout.row()
- #row.item_menu_enumO("BONE_OT_constraint_add", "type")
- #row.itemL();
+ row = layout.row()
+ row.item_menu_enumO("OBJECT_OT_constraint_add", "type")
+ row.itemL();
for con in pchan.constraints:
self.draw_constraint(con)
diff --git a/release/ui/buttons_physic_cloth.py b/release/ui/buttons_physic_cloth.py
index 09c21b4eb64..df4b8445474 100644
--- a/release/ui/buttons_physic_cloth.py
+++ b/release/ui/buttons_physic_cloth.py
@@ -43,7 +43,54 @@ class Physic_PT_cloth(PhysicButtonsPanel):
col.itemR(cloth, "goal_spring", text="Stiffness")
col.itemR(cloth, "goal_friction", text="Friction")
"""
+
+class PHYSICS_PT_cloth_cache(PhysicButtonsPanel):
+ __idname__= "PHYSICS_PT_cloth_cache"
+ __label__ = "Cache"
+ __default_closed__ = True
+
+ def draw(self, context):
+ layout = self.layout
+
+ cache = context.cloth.point_cache
+
+ row = layout.row()
+ row.itemR(cache, "name")
+
+ row = layout.row()
+ row.itemR(cache, "start_frame")
+ row.itemR(cache, "end_frame")
+
+ row = layout.row()
+
+ if cache.baked == True:
+ row.itemO("PTCACHE_OT_free_bake_cloth", text="Free Bake")
+ else:
+ row.item_booleanO("PTCACHE_OT_cache_cloth", "bake", True, text="Bake")
+
+ subrow = row.row()
+ subrow.enabled = cache.frames_skipped or cache.outdated
+ subrow.itemO("PTCACHE_OT_cache_cloth", text="Calculate to Current Frame")
+
+ row = layout.row()
+ #row.enabled = particle_panel_enabled(psys)
+ row.itemO("PTCACHE_OT_bake_from_cloth_cache", text="Current Cache to Bake")
+ row.itemR(cache, "step");
+ row = layout.row()
+ #row.enabled = particle_panel_enabled(psys)
+ row.itemR(cache, "quick_cache")
+ row.itemR(cache, "disk_cache")
+
+ layout.itemL(text=cache.info)
+
+ layout.itemS()
+
+ row = layout.row()
+ row.itemO("PTCACHE_OT_bake_all", "bake", True, text="Bake All Dynamics")
+ row.itemO("PTCACHE_OT_free_bake_all", text="Free All Bakes")
+ layout.itemO("PTCACHE_OT_bake_all", text="Update All Dynamics to current frame")
+
class Physic_PT_cloth_collision(PhysicButtonsPanel):
__idname__ = "Physic_PT_clothcollision"
__label__ = "Cloth Collision"
@@ -102,5 +149,6 @@ class Physic_PT_cloth_stiffness(PhysicButtonsPanel):
sub.itemR(cloth, "bending_stiffness_max", text="Max")
bpy.types.register(Physic_PT_cloth)
+bpy.types.register(PHYSICS_PT_cloth_cache)
bpy.types.register(Physic_PT_cloth_collision)
bpy.types.register(Physic_PT_cloth_stiffness) \ No newline at end of file
diff --git a/release/ui/space_buttons.py b/release/ui/space_buttons.py
index a669690b8bc..cae9a813433 100644
--- a/release/ui/space_buttons.py
+++ b/release/ui/space_buttons.py
@@ -11,7 +11,7 @@ class Buttons_HT_header(bpy.types.Header):
so = context.space_data
scene = context.scene
- layout.template_header(context)
+ layout.template_header()
if context.area.show_menus:
row = layout.row(align=True)
diff --git a/release/ui/space_filebrowser.py b/release/ui/space_filebrowser.py
new file mode 100644
index 00000000000..820134d3e87
--- /dev/null
+++ b/release/ui/space_filebrowser.py
@@ -0,0 +1,65 @@
+
+import bpy
+
+
+class FILEBROWSER_HT_header(bpy.types.Header):
+ __space_type__ = "FILE_BROWSER"
+ __idname__ = "FILEBROWSER_HT_header"
+
+ def draw(self, context):
+ st = context.space_data
+ layout = self.layout
+
+ params = st.params
+ layout.template_header()
+
+ if context.area.show_menus:
+ row = layout.row()
+ row.itemM("FILEBROWSER_MT_directory")
+ row.itemM("FILEBROWSER_MT_bookmarks")
+
+ row = layout.row(align=True)
+ row.itemO("FILE_OT_parent", text="", icon='ICON_FILE_PARENT')
+ row.itemO("FILE_OT_refresh", text="", icon='ICON_FILE_REFRESH')
+
+ layout.itemR(params, "display", expand=True, text="")
+ layout.itemR(params, "sort", expand=True, text="")
+
+ layout.itemR(params, "hide_dot")
+ layout.itemR(params, "do_filter")
+
+ row = layout.row(align=True)
+ row.itemR(params, "filter_folder", text="");
+ row.itemR(params, "filter_blender", text="");
+ row.itemR(params, "filter_image", text="");
+ row.itemR(params, "filter_movie", text="");
+ row.itemR(params, "filter_script", text="");
+ row.itemR(params, "filter_font", text="");
+ row.itemR(params, "filter_sound", text="");
+ row.itemR(params, "filter_text", text="");
+
+ row.active = params.do_filter
+
+class FILEBROWSER_MT_directory(bpy.types.Menu):
+ __space_type__ = "FILE_BROWSER"
+ __label__ = "Directory"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("FILE_OT_refresh", text="Refresh", icon='ICON_FILE_REFRESH')
+ layout.itemO("FILE_OT_parent", text="Parent", icon='ICON_FILE_PARENT')
+
+class FILEBROWSER_MT_bookmarks(bpy.types.Menu):
+ __space_type__ = "FILE_BROWSER"
+ __label__ = "Bookmarks"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("FILE_OT_add_bookmark", text="Add current directory", icon='ICON_BOOKMARKS')
+
+
+bpy.types.register(FILEBROWSER_HT_header)
+bpy.types.register(FILEBROWSER_MT_directory)
+bpy.types.register(FILEBROWSER_MT_bookmarks)
diff --git a/release/ui/space_image.py b/release/ui/space_image.py
index e49172fd3f1..49ef18705c4 100644
--- a/release/ui/space_image.py
+++ b/release/ui/space_image.py
@@ -96,9 +96,9 @@ class IMAGE_MT_image(bpy.types.Menu):
else:
layout.itemO("IMAGE_OT_pack")
- # only for dirty && specific image types : XXX poll?
- #if(ibuf && (ibuf->userflags & IB_BITMAPDIRTY))
- if False:
+ # only for dirty && specific image types, perhaps
+ # this could be done in operator poll too
+ if ima.dirty:
if ima.source in ("FILE", "GENERATED") and ima.type != "MULTILAYER":
layout.item_booleanO("IMAGE_OT_pack", "as_png", True, text="Pack As PNG")
@@ -215,8 +215,10 @@ class IMAGE_HT_header(bpy.types.Header):
if show_uvedit:
row.itemM("IMAGE_MT_select")
- # XXX menuname= (ibuf && (ibuf->userflags & IB_BITMAPDIRTY))? "Image*": "Image";
- row.itemM("IMAGE_MT_image")
+ if ima and ima.dirty:
+ row.itemM("IMAGE_MT_image", text="Image*")
+ else:
+ row.itemM("IMAGE_MT_image", text="Image")
if show_uvedit:
row.itemM("IMAGE_MT_uvs")
@@ -273,16 +275,8 @@ class IMAGE_HT_header(bpy.types.Header):
row.itemR(settings, "snap_mode", text="")
"""
- /* uv layers */
- {
- Object *obedit= CTX_data_edit_object(C);
- char menustr[34*MAX_MTFACE];
- static int act;
-
- image_menu_uvlayers(obedit, menustr, &act);
-
- but = uiDefButI(block, MENU, B_NOP, menustr ,xco,yco,85,YIC, &act, 0, 0, 0, 0, "Active UV Layer for editing.");
- // uiButSetFunc(but, do_image_buttons_set_uvlayer_callback, &act, NULL);
+ mesh = context.edit_object.data
+ row.item_pointerR(mesh, "active_uv_layer", mesh, "uv_layers")
"""
if ima:
@@ -352,6 +346,10 @@ class IMAGE_PT_view_properties(bpy.types.Panel):
__region_type__ = "UI"
__label__ = "View Properties"
+ def poll(self, context):
+ sima = context.space_data
+ return (sima and (sima.image or sima.show_uvedit))
+
def draw(self, context):
sima = context.space_data
layout = self.layout
@@ -366,10 +364,12 @@ class IMAGE_PT_view_properties(bpy.types.Panel):
if ima:
col.itemR(ima, "display_aspect")
- col = split.column()
- col.itemR(sima, "draw_repeated", text="Repeat")
- if show_uvedit:
- col.itemR(uvedit, "normalized_coordinates")
+ col = split.column()
+ col.itemR(sima, "draw_repeated", text="Repeat")
+ if show_uvedit:
+ col.itemR(uvedit, "normalized_coordinates", text="Normalized")
+ elif show_uvedit:
+ col.itemR(uvedit, "normalized_coordinates", text="Normalized")
if show_uvedit:
col = layout.column()
@@ -385,21 +385,6 @@ class IMAGE_PT_view_properties(bpy.types.Panel):
#col.itemR(uvedit, "draw_edges")
#col.itemR(uvedit, "draw_faces")
-class IMAGE_PT_curves(bpy.types.Panel):
- __space_type__ = "IMAGE_EDITOR"
- __region_type__ = "UI"
- __label__ = "Curves"
-
- def poll(self, context):
- sima = context.space_data
- return (sima and sima.image)
-
- def draw(self, context):
- sima = context.space_data
- layout = self.layout
-
- layout.template_curve_mapping(sima.curves)
-
bpy.types.register(IMAGE_MT_view)
bpy.types.register(IMAGE_MT_select)
bpy.types.register(IMAGE_MT_image)
@@ -411,5 +396,4 @@ bpy.types.register(IMAGE_MT_uvs)
bpy.types.register(IMAGE_HT_header)
bpy.types.register(IMAGE_PT_game_properties)
bpy.types.register(IMAGE_PT_view_properties)
-#bpy.types.register(IMAGE_PT_curves)
diff --git a/release/ui/space_info.py b/release/ui/space_info.py
new file mode 100644
index 00000000000..de3346711e9
--- /dev/null
+++ b/release/ui/space_info.py
@@ -0,0 +1,119 @@
+
+import bpy
+
+class INFO_HT_header(bpy.types.Header):
+ __space_type__ = "USER_PREFERENCES"
+ __idname__ = "INFO_HT_header"
+
+ def draw(self, context):
+ st = context.space_data
+ layout = self.layout
+
+ layout.template_header()
+
+ if context.area.show_menus:
+ row = layout.row()
+ row.itemM("INFO_MT_file")
+ row.itemM("INFO_MT_add")
+ row.itemM("INFO_MT_timeline")
+ row.itemM("INFO_MT_game")
+ row.itemM("INFO_MT_render")
+ row.itemM("INFO_MT_help")
+
+ layout.template_ID(context.window, "screen") #, new="SCREEN_OT_new", open="SCREEN_OT_unlink")
+ layout.template_ID(context.screen, "scene") #, new="SCENE_OT_new", unlink="SCENE_OT_unlink")
+
+ layout.itemS()
+
+ layout.template_operator_search()
+ layout.template_running_jobs()
+
+class INFO_MT_file(bpy.types.Menu):
+ __space_type__ = "USER_PREFERENCES"
+ __label__ = "File"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator_context = "EXEC_AREA"
+ layout.itemO("WM_OT_read_homefile")
+ layout.operator_context = "INVOKE_AREA"
+ layout.itemO("WM_OT_open_mainfile")
+
+ layout.itemS()
+
+ layout.operator_context = "EXEC_AREA"
+ layout.itemO("WM_OT_save_mainfile")
+ layout.operator_context = "INVOKE_AREA"
+ layout.itemO("WM_OT_save_as_mainfile")
+
+ layout.itemS()
+
+ layout.itemM("INFO_MT_file_external_data")
+
+class INFO_MT_file_external_data(bpy.types.Menu):
+ __space_type__ = "USER_PREFERENCES"
+ __label__ = "External Data"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.itemO("FILE_OT_pack_all", text="Pack into .blend file")
+ layout.itemO("FILE_OT_unpack_all", text="Unpack into Files...")
+
+ layout.itemS()
+
+ layout.itemO("FILE_OT_make_paths_relative")
+ layout.itemO("FILE_OT_make_paths_absolute")
+ layout.itemO("FILE_OT_report_missing_files")
+ layout.itemO("FILE_OT_find_missing_files")
+
+class INFO_MT_add(bpy.types.Menu):
+ __space_type__ = "USER_PREFERENCES"
+ __label__ = "Add"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.itemL(text="Nothing yet")
+
+class INFO_MT_timeline(bpy.types.Menu):
+ __space_type__ = "USER_PREFERENCES"
+ __label__ = "Timeline"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.itemL(text="Nothing yet")
+
+class INFO_MT_game(bpy.types.Menu):
+ __space_type__ = "USER_PREFERENCES"
+ __label__ = "Game"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.itemL(text="Nothing yet")
+
+class INFO_MT_render(bpy.types.Menu):
+ __space_type__ = "USER_PREFERENCES"
+ __label__ = "Render"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.itemL(text="Nothing yet")
+
+class INFO_MT_help(bpy.types.Menu):
+ __space_type__ = "USER_PREFERENCES"
+ __label__ = "Help"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.itemL(text="Nothing yet")
+
+bpy.types.register(INFO_HT_header)
+bpy.types.register(INFO_MT_file)
+bpy.types.register(INFO_MT_file_external_data)
+bpy.types.register(INFO_MT_add)
+bpy.types.register(INFO_MT_timeline)
+bpy.types.register(INFO_MT_game)
+bpy.types.register(INFO_MT_render)
+bpy.types.register(INFO_MT_help)
+
diff --git a/release/ui/space_text.py b/release/ui/space_text.py
index 19a495d375e..07e43f32054 100644
--- a/release/ui/space_text.py
+++ b/release/ui/space_text.py
@@ -29,7 +29,7 @@ class TEXT_HT_header(bpy.types.Header):
row.itemR(st, "word_wrap", text="")
row.itemR(st, "syntax_highlight", text="")
- layout.template_ID(st, "text", new="TEXT_OT_new", open="TEXT_OT_open", unlink="TEXT_OT_unlink")
+ layout.template_ID(st, "text", new="TEXT_OT_new", unlink="TEXT_OT_unlink")
if text:
row = layout.row()
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index e09be838f06..4270c677338 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -46,6 +46,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
#include "BKE_collision.h"
@@ -245,8 +246,8 @@ void bvhtree_update_from_cloth ( ClothModifierData *clmd, int moving );
void bvhselftree_update_from_cloth ( ClothModifierData *clmd, int moving );
// needed for editmesh.c
-void cloth_write_cache ( Object *ob, ClothModifierData *clmd, float framenr );
-int cloth_read_cache ( Object *ob, ClothModifierData *clmd, float framenr );
+void cloth_write_cache( Object *ob, ClothModifierData *clmd, int framenr );
+int cloth_read_cache( Scene *scene, Object *ob, ClothModifierData *clmd, float framenr, int *old_framenr );
// needed for button_object.c
void cloth_clear_cache ( Object *ob, ClothModifierData *clmd, float framenr );
diff --git a/source/blender/blenkernel/BKE_packedFile.h b/source/blender/blenkernel/BKE_packedFile.h
index 2d5acc51b7b..efd930d375a 100644
--- a/source/blender/blenkernel/BKE_packedFile.h
+++ b/source/blender/blenkernel/BKE_packedFile.h
@@ -31,31 +31,43 @@
#ifndef BKE_PACKEDFILE_H
#define BKE_PACKEDFILE_H
-#define RET_OK 0
-#define RET_ERROR 1
+#define RET_OK 0
+#define RET_ERROR 1
-struct PackedFile;
-struct VFont;
struct bSample;
struct bSound;
struct Image;
+struct Main;
+struct PackedFile;
+struct ReportList;
+struct VFont;
+
+/* pack */
+struct PackedFile *newPackedFile(struct ReportList *reports, char *filename);
+struct PackedFile *newPackedFileMemory(void *mem, int memlen);
+
+void packAll(struct Main *bmain, struct ReportList *reports);
+
+/* unpack */
+char *unpackFile(struct ReportList *reports, char *abs_name, char *local_name, struct PackedFile *pf, int how);
+int unpackVFont(struct ReportList *reports, struct VFont *vfont, int how);
+int unpackSample(struct ReportList *reports, struct bSample *sample, int how);
+int unpackImage(struct ReportList *reports, struct Image *ima, int how);
+void unpackAll(struct Main *bmain, struct ReportList *reports, int how);
+
+int writePackedFile(struct ReportList *reports, char *filename, struct PackedFile *pf, int guimode);
+
+/* free */
+void freePackedFile(struct PackedFile *pf);
+
+/* info */
+int countPackedFiles(struct Main *bmain);
+int checkPackedFile(char *filename, struct PackedFile *pf);
+
+/* read */
+int seekPackedFile(struct PackedFile *pf, int offset, int whence);
+void rewindPackedFile(struct PackedFile *pf);
+int readPackedFile(struct PackedFile *pf, void *data, int size);
-struct PackedFile * newPackedFile(char * filename);
-struct PackedFile * newPackedFileMemory(void *mem, int memlen);
-
-int seekPackedFile(struct PackedFile * pf, int offset, int whence);
-void rewindPackedFile(struct PackedFile * pf);
-int readPackedFile(struct PackedFile * pf, void * data, int size);
-int countPackedFiles(void);
-void freePackedFile(struct PackedFile * pf);
-void packAll(void);
-int writePackedFile(char * filename, struct PackedFile *pf, int guimode);
-int checkPackedFile(char * filename, struct PackedFile * pf);
-char * unpackFile(char * abs_name, char * local_name, struct PackedFile * pf, int how);
-int unpackVFont(struct VFont * vfont, int how);
-int unpackSample(struct bSample *sample, int how);
-int unpackImage(struct Image * ima, int how);
-void unpackAll(int how);
-
#endif
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 0ecd71fc4a3..73f0195d1d8 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -217,6 +217,7 @@ char *psys_menu_string(struct Object *ob, int for_sb);
struct ParticleSystem *psys_get_current(struct Object *ob);
short psys_get_current_num(struct Object *ob);
+void psys_set_current_num(Object *ob, int index);
struct Object *psys_find_object(struct Scene *scene, struct ParticleSystem *psys);
//struct ParticleSystem *psys_get(struct Object *ob, int index);
struct ParticleData *psys_get_selected_particle(struct ParticleSystem *psys, int *index);
@@ -250,9 +251,10 @@ void copy_particle_key(struct ParticleKey *to, struct ParticleKey *from, int tim
void psys_particle_on_emitter(struct ParticleSystemModifierData *psmd, int distr, int index, int index_dmcache, float *fuv, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor);
struct ParticleSystemModifierData *psys_get_modifier(struct Object *ob, struct ParticleSystem *psys);
+void object_add_particle_system(struct Scene *scene, struct Object *ob);
+void object_remove_particle_system(struct Scene *scene, struct Object *ob);
struct ParticleSettings *psys_new_settings(char *name, struct Main *main);
struct ParticleSettings *psys_copy_settings(struct ParticleSettings *part);
-int psys_count_autocache(struct Scene *scene, struct ParticleSettings *part);
void psys_flush_particle_settings(struct Scene *scene, struct ParticleSettings *part, int recalc);
void make_local_particlesettings(struct ParticleSettings *part);
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index b79357edf36..3f1c45d28ec 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -93,7 +93,7 @@ typedef struct PTCacheWriter {
int cfra;
int totelem;
- float *(*elem_ptr)(int index, void *calldata);
+ void (*set_elem)(int index, void *calldata, float *data);
void *calldata;
} PTCacheWriter;
@@ -103,12 +103,10 @@ typedef struct PTCacheReader {
float cfra;
int totelem;
- void (*set_elem)(int index, void *calldata, float *data);
- void (*interpolate_elem)(int index, void *calldata, float frs_sec, float cfra, int cfra1, int cfra2, float *data1, float *data2);
+ void (*set_elem)(int elem_index, void *calldata, float *data);
+ void (*interpolate_elem)(int index, void *calldata, float frs_sec, float cfra, float cfra1, float cfra2, float *data1, float *data2);
void *calldata;
- int allow_interpolate;
- int allow_old;
int *old_frame;
} PTCacheReader;
@@ -116,6 +114,7 @@ typedef struct PTCacheBaker {
struct Scene *scene;
int bake;
int render;
+ int quick_step;
struct PTCacheID *pid;
int (*break_test)(void *data);
void *break_data;
@@ -146,6 +145,8 @@ void BKE_ptcache_file_close(PTCacheFile *pf);
int BKE_ptcache_file_read_floats(PTCacheFile *pf, float *f, int tot);
int BKE_ptcache_file_write_floats(PTCacheFile *pf, float *f, int tot);
+void BKE_ptcache_update_info(PTCacheID *pid);
+
/* General cache reading/writing */
int BKE_ptcache_read_cache(PTCacheReader *reader);
int BKE_ptcache_write_cache(PTCacheWriter *writer);
@@ -160,7 +161,7 @@ void BKE_ptcache_free(struct PointCache *cache);
struct PointCache *BKE_ptcache_copy(struct PointCache *cache);
/* Baking */
-void BKE_ptcache_autocache_all(struct Scene *scene);
+void BKE_ptcache_quick_cache_all(struct Scene *scene);
void BKE_ptcache_make_cache(struct PTCacheBaker* baker);
void BKE_ptcache_toggle_disk_cache(struct PTCacheID *pid);
diff --git a/source/blender/blenkernel/BKE_report.h b/source/blender/blenkernel/BKE_report.h
index 21221026b8b..1bb7152fbf3 100644
--- a/source/blender/blenkernel/BKE_report.h
+++ b/source/blender/blenkernel/BKE_report.h
@@ -34,7 +34,10 @@ extern "C" {
#include "DNA_listBase.h"
-/* Reporting Information and Errors */
+/* Reporting Information and Errors
+ *
+ * These functions also accept NULL in case no error reporting
+ * is needed. */
typedef enum ReportType {
RPT_DEBUG = 0,
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 57ef920f75b..706eece108c 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -1220,7 +1220,7 @@ void CDDM_calc_edges(DerivedMesh *dm)
BLI_edgehashIterator_free(ehi);
/* free old CustomData and assign new one */
- CustomData_free(&dm->edgeData, dm->numVertData);
+ CustomData_free(&dm->edgeData, dm->numEdgeData);
dm->edgeData = edgeData;
dm->numEdgeData = numEdges;
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index e98d7bb01a4..08caea565aa 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -33,6 +33,7 @@
#include "DNA_mesh_types.h"
#include "DNA_object_force.h"
#include "DNA_scene_types.h"
+#include "DNA_particle_types.h"
#include "BKE_deform.h"
#include "BKE_DerivedMesh.h"
@@ -42,6 +43,7 @@
#include "BKE_object.h"
#include "BKE_modifier.h"
#include "BKE_utildefines.h"
+#include "BKE_particle.h"
#include "BKE_pointcache.h"
@@ -339,78 +341,99 @@ void bvhselftree_update_from_cloth(ClothModifierData *clmd, int moving)
}
int modifiers_indexInObject(Object *ob, ModifierData *md_seek);
+static void cloth_write_state(int index, Cloth *cloth, float *data)
+{
+ ClothVertex *vert = cloth->verts + index;
-int cloth_read_cache(Object *ob, ClothModifierData *clmd, float framenr)
+ memcpy(data, vert->x, 3 * sizeof(float));
+ memcpy(data + 3, vert->xconst, 3 * sizeof(float));
+ memcpy(data + 6, vert->v, 3 * sizeof(float));
+}
+static void cloth_read_state(int index, Cloth *cloth, float *data)
{
- PTCacheID pid;
- PTCacheFile *pf;
- Cloth *cloth = clmd->clothObject;
- unsigned int a, ret = 1;
+ ClothVertex *vert = cloth->verts + index;
- if(!cloth)
- return 0;
-
- BKE_ptcache_id_from_cloth(&pid, ob, clmd);
- pf = BKE_ptcache_file_open(&pid, PTCACHE_FILE_READ, framenr);
- if(pf) {
- for(a = 0; a < cloth->numverts; a++) {
- if(!BKE_ptcache_file_read_floats(pf, cloth->verts[a].x, 3)) {
- ret = 0;
- break;
- }
- if(!BKE_ptcache_file_read_floats(pf, cloth->verts[a].xconst, 3)) {
- ret = 0;
- break;
- }
- if(!BKE_ptcache_file_read_floats(pf, cloth->verts[a].v, 3)) {
- ret = 0;
- break;
- }
- }
-
- BKE_ptcache_file_close(pf);
- }
- else
- ret = 0;
-
- return ret;
+ memcpy(vert->x, data, 3 * sizeof(float));
+ memcpy(vert->xconst, data + 3, 3 * sizeof(float));
+ memcpy(vert->v, data + 6, 3 * sizeof(float));
}
+static void cloth_cache_interpolate(int index, Cloth *cloth, float frs_sec, float cfra, float cfra1, float cfra2, float *data1, float *data2)
+{
+ ClothVertex *vert = cloth->verts + index;
+ ParticleKey keys[4];
+ float dfra;
-void cloth_clear_cache(Object *ob, ClothModifierData *clmd, float framenr)
+ if(cfra1 == cfra2) {
+ cloth_read_state(index, cloth, data1);
+ return;
+ }
+
+ memcpy(keys[1].co, data1, 3 * sizeof(float));
+ memcpy(keys[1].vel, data1 + 6, 3 * sizeof(float));
+
+ memcpy(keys[2].co, data2, 3 * sizeof(float));
+ memcpy(keys[2].vel, data2 + 6, 3 * sizeof(float));
+
+ dfra = cfra2 - cfra1;
+
+ VecMulf(keys[1].vel, dfra);
+ VecMulf(keys[2].vel, dfra);
+
+ psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, keys, 1);
+
+ VecMulf(keys->vel, 1.0f / dfra);
+
+ memcpy(vert->x, keys->co, 3 * sizeof(float));
+ memcpy(vert->v, keys->vel, 3 * sizeof(float));
+
+ /* not sure what to do with this - jahka */
+ memcpy(vert->xconst, data1 + 3, 3 * sizeof(float));
+}
+void cloth_write_cache(Object *ob, ClothModifierData *clmd, int cfra)
{
+ PTCacheWriter writer;
PTCacheID pid;
-
+
BKE_ptcache_id_from_cloth(&pid, ob, clmd);
- // don't do anything as long as we're in editmode!
- if(pid.cache->flag & PTCACHE_BAKE_EDIT_ACTIVE)
- return;
-
- BKE_ptcache_id_clear(&pid, PTCACHE_CLEAR_AFTER, framenr);
+ writer.calldata = clmd->clothObject;
+ writer.cfra = cfra;
+ writer.set_elem = cloth_write_state;
+ writer.pid = &pid;
+ writer.totelem = clmd->clothObject->numverts;
+
+ BKE_ptcache_write_cache(&writer);
}
-void cloth_write_cache(Object *ob, ClothModifierData *clmd, float framenr)
+int cloth_read_cache(Scene *scene, Object *ob, ClothModifierData *clmd, float cfra, int *old_framenr)
{
- Cloth *cloth = clmd->clothObject;
+ PTCacheReader reader;
PTCacheID pid;
- PTCacheFile *pf;
- unsigned int a;
- if(!cloth)
- return;
+ BKE_ptcache_id_from_cloth(&pid, ob, clmd);
+
+ reader.calldata = clmd->clothObject;
+ reader.cfra = cfra;
+ reader.interpolate_elem = cloth_cache_interpolate;
+ reader.old_frame = old_framenr;
+ reader.pid = &pid;
+ reader.scene = scene;
+ reader.set_elem = cloth_read_state;
+ reader.totelem = clmd->clothObject->numverts;
+
+ return BKE_ptcache_read_cache(&reader);
+}
+void cloth_clear_cache(Object *ob, ClothModifierData *clmd, float framenr)
+{
+ PTCacheID pid;
BKE_ptcache_id_from_cloth(&pid, ob, clmd);
- pf = BKE_ptcache_file_open(&pid, PTCACHE_FILE_WRITE, framenr);
- if(!pf)
+
+ // don't do anything as long as we're in editmode!
+ if(pid.cache->flag & PTCACHE_BAKE_EDIT_ACTIVE)
return;
- for(a = 0; a < cloth->numverts; a++) {
- BKE_ptcache_file_write_floats(pf, cloth->verts[a].x, 3);
- BKE_ptcache_file_write_floats(pf, cloth->verts[a].xconst, 3);
- BKE_ptcache_file_write_floats(pf, cloth->verts[a].v, 3);
- }
-
- BKE_ptcache_file_close(pf);
+ BKE_ptcache_id_clear(&pid, PTCACHE_CLEAR_AFTER, framenr);
}
static int do_init_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr)
@@ -486,6 +509,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
PTCacheID pid;
float timescale;
int framedelta, framenr, startframe, endframe;
+ int cache_result, old_framenr;
clmd->scene= scene; /* nice to pass on later :) */
framenr= (int)scene->r.cfra;
@@ -499,6 +523,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
if(!result) {
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
+ cache->last_exact= 0;
return dm;
}
@@ -510,6 +535,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
if(result->getNumVerts(result) != clmd->clothObject->numverts) {
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
+ cache->last_exact= 0;
return result;
}
}
@@ -521,6 +547,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
if(BKE_ptcache_get_continue_physics()) {
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
+ cache->last_exact= 0;
/* do simulation */
if(!do_init_cloth(ob, clmd, result, framenr))
@@ -536,6 +563,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
if(framenr < startframe) {
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
+ cache->last_exact= 0;
return result;
}
else if(framenr > endframe) {
@@ -552,7 +580,9 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
return result;
/* try to read from cache */
- if(cloth_read_cache(ob, clmd, framenr)) {
+ cache_result = cloth_read_cache(scene, ob, clmd, framenr, &old_framenr);
+
+ if(cache_result == PTCACHE_READ_EXACT || cache_result == PTCACHE_READ_INTERPOLATED) {
cache->flag |= PTCACHE_SIMULATION_VALID;
cache->simframe= framenr;
@@ -561,25 +591,40 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
return result;
}
+ else if(cache_result==PTCACHE_READ_OLD) {
+ BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_FREE);
+
+ implicit_set_positions(clmd);
+
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+ cache->simframe= old_framenr;
+ }
else if(ob->id.lib || (cache->flag & PTCACHE_BAKED)) {
/* if baked and nothing in cache, do nothing */
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
+ cache->last_exact= 0;
return result;
}
if(framenr == startframe) {
+ if(cache->flag & PTCACHE_REDO_NEEDED) {
+ BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
+ do_init_cloth(ob, clmd, result, framenr);
+ }
cache->flag |= PTCACHE_SIMULATION_VALID;
cache->simframe= framenr;
/* don't write cache on first frame, but on second frame write
* cache for frame 1 and 2 */
}
- else if(framedelta == 1) {
+ else {
/* if on second frame, write cache for first frame */
- if(framenr == startframe+1)
+ if(cache->simframe == startframe && (cache->flag & PTCACHE_OUTDATED || cache->last_exact==0))
cloth_write_cache(ob, clmd, startframe);
+ clmd->sim_parms->timescale *= framenr - cache->simframe;
+
/* do simulation */
cache->flag |= PTCACHE_SIMULATION_VALID;
cache->simframe= framenr;
@@ -587,16 +632,13 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
if(!do_step_cloth(ob, clmd, result, framenr)) {
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
+ cache->last_exact= 0;
}
else
cloth_write_cache(ob, clmd, framenr);
cloth_to_object (ob, clmd, result);
}
- else {
- cache->flag &= ~PTCACHE_SIMULATION_VALID;
- cache->simframe= 0;
- }
return result;
}
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 90880e354ec..fbad585d9b7 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -358,6 +358,9 @@ static int ctx_data_collection_get(const bContext *C, const char *member, ListBa
return 1;
}
+ list->first= NULL;
+ list->last= NULL;
+
return 0;
}
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index b57b8b7a6da..a36b825293e 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -559,7 +559,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
dag_add_relation(dag, node, node, DAG_RL_OB_DATA, "Particle-Object Relation");
- if(psys->flag & PSYS_DISABLED || psys->flag & PSYS_DELETE)
+ if(!psys_check_enabled(ob, psys))
continue;
if(part->phystype==PART_PHYS_KEYED && psys->keyed_ob &&
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 736165a8a98..cdf4b90cee1 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -315,13 +315,19 @@ static void init_fastshade_shadeinput(Render *re)
static Render *fastshade_get_render(Scene *scene)
{
- Render *re= RE_GetRender("_Shade View_");
- if(re==NULL) {
- re= RE_NewRender("_Shade View_");
-
- RE_Database_Baking(re, scene, 0, 0); /* 0= no faces */
+ /* XXX ugly global still, but we can't do preview while rendering */
+ if(G.rendering==0) {
+
+ Render *re= RE_GetRender("_Shade View_");
+ if(re==NULL) {
+ re= RE_NewRender("_Shade View_");
+
+ RE_Database_Baking(re, scene, 0, 0); /* 0= no faces */
+ }
+ return re;
}
- return re;
+
+ return NULL;
}
/* called on file reading */
@@ -611,18 +617,20 @@ static void mesh_create_shadedColors(Render *re, Object *ob, int onlyForMesh, un
void shadeMeshMCol(Scene *scene, Object *ob, Mesh *me)
{
+ Render *re= fastshade_get_render(scene);
int a;
char *cp;
unsigned int *mcol= (unsigned int*)me->mcol;
- Render *re= fastshade_get_render(scene);
- mesh_create_shadedColors(re, ob, 1, &mcol, NULL);
- me->mcol= (MCol*)mcol;
+ if(re) {
+ mesh_create_shadedColors(re, ob, 1, &mcol, NULL);
+ me->mcol= (MCol*)mcol;
- /* swap bytes */
- for(cp= (char *)me->mcol, a= 4*me->totface; a>0; a--, cp+=4) {
- SWAP(char, cp[0], cp[3]);
- SWAP(char, cp[1], cp[2]);
+ /* swap bytes */
+ for(cp= (char *)me->mcol, a= 4*me->totface; a>0; a--, cp+=4) {
+ SWAP(char, cp[0], cp[3]);
+ SWAP(char, cp[1], cp[2]);
+ }
}
}
@@ -641,6 +649,8 @@ void shadeDispList(Scene *scene, Base *base)
int a, need_orco;
re= fastshade_get_render(scene);
+ if(re==NULL)
+ return;
dl = find_displist(&ob->disp, DL_VERTCOL);
if (dl) {
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 60a7ffc28d9..70901778585 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -333,11 +333,11 @@ static VFontData *vfont_get_data(VFont *vfont)
BLI_addtail(&ttfdata, tmpfnt);
}
} else {
- pf= newPackedFile(vfont->name);
+ pf= newPackedFile(NULL, vfont->name);
if(!tmpfnt)
{
- tpf= newPackedFile(vfont->name);
+ tpf= newPackedFile(NULL, vfont->name);
// Add temporary packed file to globals
tmpfnt= (struct TmpFont *) MEM_callocN(sizeof(struct TmpFont), "temp_font");
@@ -385,8 +385,8 @@ VFont *load_vfont(char *name)
strcpy(dir, name);
BLI_splitdirstring(dir, filename);
- pf= newPackedFile(name);
- tpf= newPackedFile(name);
+ pf= newPackedFile(NULL, name);
+ tpf= newPackedFile(NULL, name);
is_builtin= 0;
}
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 8eef9984c92..ef0984bf93d 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1431,7 +1431,7 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
/* try to repack file */
if(ima->packedfile) {
PackedFile *pf;
- pf = newPackedFile(ima->name);
+ pf = newPackedFile(NULL, ima->name);
if (pf) {
freePackedFile(ima->packedfile);
ima->packedfile = pf;
@@ -1750,7 +1750,7 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
/* make packed file for autopack */
if ((ima->packedfile == NULL) && (G.fileflags & G_AUTOPACK))
- ima->packedfile = newPackedFile(str);
+ ima->packedfile = newPackedFile(NULL, str);
}
if(ima->flag & IMA_DO_PREMUL)
@@ -1812,7 +1812,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser)
Render *re= NULL;
RenderResult *rr= NULL;
- if(iuser->scene) {
+ if(iuser && iuser->scene) {
re= RE_GetRender(iuser->scene->id.name);
rr= RE_GetResult(re);
}
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index 40c98c1d9cc..fc5213d5532 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -1600,6 +1600,10 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
if(clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED)
{
+ float temp = clmd->sim_parms->stepsPerFrame;
+ /* not too nice hack, but collisions need this correction -jahka */
+ clmd->sim_parms->stepsPerFrame /= clmd->sim_parms->timescale;
+
// collisions
// itstart();
@@ -1614,7 +1618,7 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
// call collision function
// TODO: check if "step" or "step+dt" is correct - dg
- result = cloth_bvh_objcollision(ob, clmd, step, dt);
+ result = cloth_bvh_objcollision(ob, clmd, step/clmd->sim_parms->timescale, dt/clmd->sim_parms->timescale);
// correct velocity again, just to be sure we had to change it due to adaptive collisions
for(i = 0; i < numverts; i++)
@@ -1637,6 +1641,9 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
}
}
+ /* restore original stepsPerFrame */
+ clmd->sim_parms->stepsPerFrame = temp;
+
// X = Xnew;
cp_lfvector(id->X, id->Xnew, numverts);
@@ -1654,7 +1661,6 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
simulate_implicit_euler(id->Vnew, id->X, id->V, id->F, id->dFdV, id->dFdX, dt / 2.0f, id->A, id->B, id->dV, id->S, id->z, id->olddV, id->P, id->Pinv, id->M, id->bigI);
}
-
}
else
{
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index bf3d27cafbf..80a9f173d6a 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -3543,7 +3543,7 @@ static void displaceModifier_updateDepgraph(
}
}
-static void validate_layer_name(const CustomData *data, int type, char *name)
+static void validate_layer_name(const CustomData *data, int type, char *name, char *outname)
{
int index = -1;
@@ -3556,8 +3556,10 @@ static void validate_layer_name(const CustomData *data, int type, char *name)
* deleted, so assign the active layer to name
*/
index = CustomData_get_active_layer_index(data, CD_MTFACE);
- strcpy(name, data->layers[index].name);
+ strcpy(outname, data->layers[index].name);
}
+ else
+ strcpy(outname, name);
}
static void get_texture_coords(DisplaceModifierData *dmd, Object *ob,
@@ -3583,12 +3585,11 @@ static void get_texture_coords(DisplaceModifierData *dmd, Object *ob,
char *done = MEM_callocN(sizeof(*done) * numVerts,
"get_texture_coords done");
int numFaces = dm->getNumFaces(dm);
+ char uvname[32];
MTFace *tf;
- validate_layer_name(&dm->faceData, CD_MTFACE, dmd->uvlayer_name);
-
- tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE,
- dmd->uvlayer_name);
+ validate_layer_name(&dm->faceData, CD_MTFACE, dmd->uvlayer_name, uvname);
+ tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
/* verts are given the UV from the first face that uses them */
for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {
@@ -3884,6 +3885,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
int num_projectors = 0;
float aspect;
+ char uvname[32];
if(umd->aspecty != 0) aspect = umd->aspectx / umd->aspecty;
else aspect = 1.0f;
@@ -3898,12 +3900,11 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
if(!dm->getFaceDataArray(dm, CD_MTFACE)) return dm;
/* make sure we're using an existing layer */
- validate_layer_name(&dm->faceData, CD_MTFACE, umd->uvlayer_name);
+ validate_layer_name(&dm->faceData, CD_MTFACE, umd->uvlayer_name, uvname);
/* make sure we are not modifying the original UV layer */
tface = CustomData_duplicate_referenced_layer_named(&dm->faceData,
- CD_MTFACE,
- umd->uvlayer_name);
+ CD_MTFACE, uvname);
numVerts = dm->getNumVerts(dm);
@@ -5185,12 +5186,11 @@ static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob,
char *done = MEM_callocN(sizeof(*done) * numVerts,
"get_texture_coords done");
int numFaces = dm->getNumFaces(dm);
+ char uvname[32];
MTFace *tf;
- validate_layer_name(&dm->faceData, CD_MTFACE, wmd->uvlayer_name);
-
- tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE,
- wmd->uvlayer_name);
+ validate_layer_name(&dm->faceData, CD_MTFACE, wmd->uvlayer_name, uvname);
+ tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
/* verts are given the UV from the first face that uses them */
for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {
@@ -6295,6 +6295,9 @@ CustomDataMask particleSystemModifier_requiredDataMask(Object *ob, ModifierData
MTex *mtex;
int i;
+ if(!psmd->psys->part)
+ return 0;
+
ma= give_current_material(ob, psmd->psys->part->omat);
if(ma) {
for(i=0; i<MAX_MTEX; i++) {
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index 22e4e8a8309..4d88556d8bf 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -61,8 +61,9 @@
#include "BKE_image.h"
#include "BKE_font.h"
#include "BKE_packedFile.h"
+#include "BKE_report.h"
-int seekPackedFile(PackedFile * pf, int offset, int whence)
+int seekPackedFile(PackedFile *pf, int offset, int whence)
{
int oldseek = -1, seek = 0;
@@ -92,12 +93,12 @@ int seekPackedFile(PackedFile * pf, int offset, int whence)
return(oldseek);
}
-void rewindPackedFile(PackedFile * pf)
+void rewindPackedFile(PackedFile *pf)
{
seekPackedFile(pf, 0, SEEK_SET);
}
-int readPackedFile(PackedFile * pf, void * data, int size)
+int readPackedFile(PackedFile *pf, void *data, int size)
{
if ((pf != NULL) && (size >= 0) && (data != NULL)) {
if (size + pf->seek > pf->size) {
@@ -118,66 +119,55 @@ int readPackedFile(PackedFile * pf, void * data, int size)
return(size);
}
-int countPackedFiles()
+int countPackedFiles(Main *bmain)
{
- int count = 0;
Image *ima;
VFont *vf;
bSample *sample;
+ int count = 0;
// let's check if there are packed files...
- ima = G.main->image.first;
- while (ima) {
- if (ima->packedfile) {
+ for(ima=bmain->image.first; ima; ima=ima->id.next)
+ if(ima->packedfile)
count++;
- }
- ima= ima->id.next;
- }
- vf = G.main->vfont.first;
- while (vf) {
- if (vf->packedfile) {
+ for(vf=bmain->vfont.first; vf; vf=vf->id.next)
+ if(vf->packedfile)
count++;
- }
- vf = vf->id.next;
- }
- sample = samples->first;
- while (sample) {
- if (sample->packedfile) {
- count++;
- }
- sample = sample->id.next;
- }
+ if(samples)
+ for(sample=samples->first; sample; sample=sample->id.next)
+ if(sample->packedfile)
+ count++;
- return(count);
+ return count;
}
-void freePackedFile(PackedFile * pf)
+void freePackedFile(PackedFile *pf)
{
- if (pf) {
+ if(pf) {
MEM_freeN(pf->data);
MEM_freeN(pf);
- } else {
- printf("freePackedFile: Trying to free a NULL pointer\n");
}
+ else
+ printf("freePackedFile: Trying to free a NULL pointer\n");
}
-PackedFile * newPackedFileMemory(void *mem, int memlen)
+PackedFile *newPackedFileMemory(void *mem, int memlen)
{
- PackedFile * pf = MEM_callocN(sizeof(*pf), "PackedFile");
+ PackedFile *pf = MEM_callocN(sizeof(*pf), "PackedFile");
pf->data = mem;
pf->size = memlen;
return pf;
}
-PackedFile * newPackedFile(char * filename)
+PackedFile *newPackedFile(ReportList *reports, char *filename)
{
- PackedFile * pf = NULL;
+ PackedFile *pf = NULL;
int file, filelen;
char name[FILE_MAXDIR+FILE_MAXFILE];
- void * data;
+ void *data;
//XXX waitcursor(1);
@@ -191,7 +181,7 @@ PackedFile * newPackedFile(char * filename)
file= open(name, O_BINARY|O_RDONLY);
if (file <= 0) {
- // error("Can't open file: %s", name);
+ BKE_reportf(reports, RPT_ERROR, "Can't open file: %s", name);
} else {
filelen = BLI_filesize(file);
@@ -214,36 +204,24 @@ PackedFile * newPackedFile(char * filename)
return (pf);
}
-void packAll()
+void packAll(Main *bmain, ReportList *reports)
{
Image *ima;
VFont *vf;
bSample *sample;
- ima = G.main->image.first;
- while (ima) {
- if (ima->packedfile == NULL) {
- ima->packedfile = newPackedFile(ima->name);
- }
- ima= ima->id.next;
- }
-
- vf = G.main->vfont.first;
- while (vf) {
- if (vf->packedfile == NULL) {
- vf->packedfile = newPackedFile(vf->name);
- }
- vf = vf->id.next;
- }
+ for(ima=bmain->image.first; ima; ima=ima->id.next)
+ if(ima->packedfile == NULL)
+ ima->packedfile = newPackedFile(reports, ima->name);
+ for(vf=bmain->vfont.first; vf; vf=vf->id.next)
+ if(vf->packedfile == NULL)
+ vf->packedfile = newPackedFile(reports, vf->name);
- sample = samples->first;
- while (sample) {
- if (sample->packedfile == NULL) {
- sound_set_packedfile(sample, newPackedFile(sample->name));
- }
- sample = sample->id.next;
- }
+ if(samples)
+ for(sample=samples->first; sample; sample=sample->id.next)
+ if(sample->packedfile == NULL)
+ sound_set_packedfile(sample, newPackedFile(reports, sample->name));
}
@@ -252,10 +230,10 @@ void packAll()
// attempt to create a function that generates an unique filename
// this will work when all funtions in fileops.c understand relative filenames...
-char * find_new_name(char * name)
+char *find_new_name(char *name)
{
char tempname[FILE_MAXDIR + FILE_MAXFILE];
- char * newname;
+ char *newname;
if (fop_exists(name)) {
for (number = 1; number <= 999; number++) {
@@ -274,13 +252,13 @@ char * find_new_name(char * name)
*/
-int writePackedFile(char * filename, PackedFile *pf, int guimode)
+int writePackedFile(ReportList *reports, char *filename, PackedFile *pf, int guimode)
{
int file, number, remove_tmp = FALSE;
int ret_value = RET_OK;
char name[FILE_MAXDIR + FILE_MAXFILE];
char tempname[FILE_MAXDIR + FILE_MAXFILE];
-/* void * data; */
+/* void *data; */
if (guimode); //XXX waitcursor(1);
@@ -305,23 +283,23 @@ int writePackedFile(char * filename, PackedFile *pf, int guimode)
file = open(name, O_BINARY + O_WRONLY + O_CREAT + O_TRUNC, 0666);
if (file >= 0) {
if (write(file, pf->data, pf->size) != pf->size) {
- if(guimode) ; //XXX error("Error writing file: %s", name);
+ BKE_reportf(reports, RPT_ERROR, "Error writing file: %s", name);
ret_value = RET_ERROR;
}
close(file);
} else {
- if(guimode); //XXX error("Error creating file: %s", name);
+ BKE_reportf(reports, RPT_ERROR, "Error creating file: %s", name);
ret_value = RET_ERROR;
}
if (remove_tmp) {
if (ret_value == RET_ERROR) {
if (BLI_rename(tempname, name) != 0) {
- if(guimode); //XXX error("Error restoring tempfile. Check files: '%s' '%s'", tempname, name);
+ BKE_reportf(reports, RPT_ERROR, "Error restoring tempfile. Check files: '%s' '%s'", tempname, name);
}
} else {
if (BLI_delete(tempname, 0, 0) != 0) {
- if(guimode); //XXX error("Error deleting '%s' (ignored)");
+ BKE_reportf(reports, RPT_ERROR, "Error deleting '%s' (ignored)", tempname);
}
}
}
@@ -342,7 +320,7 @@ PF_NOFILE - the original file doens't exist
*/
-int checkPackedFile(char * filename, PackedFile * pf)
+int checkPackedFile(char *filename, PackedFile *pf)
{
struct stat st;
int ret_val, i, len, file;
@@ -390,68 +368,23 @@ int checkPackedFile(char * filename, PackedFile * pf)
/*
-unpackFile() looks at the existing files (abs_name, local_name) and a packed file.
-If how == PF_ASK it offers the user a couple of options what to do with the packed file.
+ unpackFile() looks at the existing files (abs_name, local_name) and a packed file.
-It returns a char * to the existing file name / new file name or NULL when
+It returns a char *to the existing file name / new file name or NULL when
there was an error or when the user desides to cancel the operation.
*/
-char *unpackFile(char * abs_name, char * local_name, PackedFile * pf, int how)
+char *unpackFile(ReportList *reports, char *abs_name, char *local_name, PackedFile *pf, int how)
{
- char menu[6 * (FILE_MAXDIR + FILE_MAXFILE + 100)];
+ char menu[6 *(FILE_MAXDIR + FILE_MAXFILE + 100)];
char line[FILE_MAXDIR + FILE_MAXFILE + 100];
- char * newname = NULL, * temp = NULL;
+ char *newname = NULL, *temp = NULL;
// char newabs[FILE_MAXDIR + FILE_MAXFILE];
// char newlocal[FILE_MAXDIR + FILE_MAXFILE];
if (pf != NULL) {
- if (how == PF_ASK) {
- sprintf(menu, "UnPack file%%t|Remove Pack %%x%d", PF_REMOVE);
-
- if (strcmp(abs_name, local_name)) {
- switch (checkPackedFile(local_name, pf)) {
- case PF_NOFILE:
- sprintf(line, "|Create %s%%x%d", local_name, PF_WRITE_LOCAL);
- strcat(menu, line);
- break;
- case PF_EQUAL:
- sprintf(line, "|Use %s (identical)%%x%d", local_name, PF_USE_LOCAL);
- strcat(menu, line);
- break;
- case PF_DIFFERS:
- sprintf(line, "|Use %s (differs)%%x%d", local_name, PF_USE_LOCAL);
- strcat(menu, line);
- sprintf(line, "|Overwrite %s%%x%d", local_name, PF_WRITE_LOCAL);
- strcat(menu, line);
- break;
- }
- // sprintf(line, "|%%x%d", PF_INVALID);
- // strcat(menu, line);
- }
-
- switch (checkPackedFile(abs_name, pf)) {
- case PF_NOFILE:
- sprintf(line, "|Create %s%%x%d", abs_name, PF_WRITE_ORIGINAL);
- strcat(menu, line);
- break;
- case PF_EQUAL:
- sprintf(line, "|Use %s (identical)%%x%d", abs_name, PF_USE_ORIGINAL);
- strcat(menu, line);
- break;
- case PF_DIFFERS:
- sprintf(line, "|Use %s (differs)%%x%d", abs_name, PF_USE_ORIGINAL);
- strcat(menu, line);
- sprintf(line, "|Overwrite %s%%x%d", abs_name, PF_WRITE_ORIGINAL);
- strcat(menu, line);
- break;
- }
-
- //XXX how = pupmenu(menu);
- }
-
switch (how) {
case -1:
case PF_KEEP:
@@ -467,7 +400,7 @@ char *unpackFile(char * abs_name, char * local_name, PackedFile * pf, int how)
}
// else fall through and create it
case PF_WRITE_LOCAL:
- if (writePackedFile(local_name, pf, 1) == RET_OK) {
+ if (writePackedFile(reports, local_name, pf, 1) == RET_OK) {
temp = local_name;
}
break;
@@ -479,7 +412,7 @@ char *unpackFile(char * abs_name, char * local_name, PackedFile * pf, int how)
}
// else fall through and create it
case PF_WRITE_ORIGINAL:
- if (writePackedFile(abs_name, pf, 1) == RET_OK) {
+ if (writePackedFile(reports, abs_name, pf, 1) == RET_OK) {
temp = abs_name;
}
break;
@@ -498,10 +431,10 @@ char *unpackFile(char * abs_name, char * local_name, PackedFile * pf, int how)
}
-int unpackVFont(VFont * vfont, int how)
+int unpackVFont(ReportList *reports, VFont *vfont, int how)
{
char localname[FILE_MAXDIR + FILE_MAXFILE], fi[FILE_MAXFILE];
- char * newname;
+ char *newname;
int ret_value = RET_ERROR;
if (vfont != NULL) {
@@ -510,7 +443,7 @@ int unpackVFont(VFont * vfont, int how)
sprintf(localname, "//fonts/%s", fi);
- newname = unpackFile(vfont->name, localname, vfont->packedfile, how);
+ newname = unpackFile(reports, vfont->name, localname, vfont->packedfile, how);
if (newname != NULL) {
ret_value = RET_OK;
freePackedFile(vfont->packedfile);
@@ -523,10 +456,10 @@ int unpackVFont(VFont * vfont, int how)
return (ret_value);
}
-int unpackSample(bSample *sample, int how)
+int unpackSample(ReportList *reports, bSample *sample, int how)
{
char localname[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX];
- char * newname;
+ char *newname;
int ret_value = RET_ERROR;
PackedFile *pf;
@@ -535,7 +468,7 @@ int unpackSample(bSample *sample, int how)
BLI_splitdirstring(localname, fi);
sprintf(localname, "//samples/%s", fi);
- newname = unpackFile(sample->name, localname, sample->packedfile, how);
+ newname = unpackFile(reports, sample->name, localname, sample->packedfile, how);
if (newname != NULL) {
strcpy(sample->name, newname);
MEM_freeN(newname);
@@ -553,10 +486,10 @@ int unpackSample(bSample *sample, int how)
return(ret_value);
}
-int unpackImage(Image * ima, int how)
+int unpackImage(ReportList *reports, Image *ima, int how)
{
char localname[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX];
- char * newname;
+ char *newname;
int ret_value = RET_ERROR;
if (ima != NULL) {
@@ -564,7 +497,7 @@ int unpackImage(Image * ima, int how)
BLI_splitdirstring(localname, fi);
sprintf(localname, "//textures/%s", fi);
- newname = unpackFile(ima->name, localname, ima->packedfile, how);
+ newname = unpackFile(reports, ima->name, localname, ima->packedfile, how);
if (newname != NULL) {
ret_value = RET_OK;
freePackedFile(ima->packedfile);
@@ -578,33 +511,23 @@ int unpackImage(Image * ima, int how)
return(ret_value);
}
-void unpackAll(int how)
+void unpackAll(Main *bmain, ReportList *reports, int how)
{
Image *ima;
VFont *vf;
bSample *sample;
-
- ima = G.main->image.first;
- while (ima) {
- if (ima->packedfile) {
- unpackImage(ima, how);
- }
- ima= ima->id.next;
- }
-
- vf = G.main->vfont.first;
- while (vf) {
- if (vf->packedfile) {
- unpackVFont(vf, how);
- }
- vf = vf->id.next;
- }
- sample = samples->first;
- while (sample) {
- if (sample->packedfile) {
- unpackSample(sample, how);
- }
- sample = sample->id.next;
- }
+ for(ima=bmain->image.first; ima; ima=ima->id.next)
+ if(ima->packedfile)
+ unpackImage(reports, ima, how);
+
+ for(vf=bmain->vfont.first; vf; vf=vf->id.next)
+ if(vf->packedfile)
+ unpackVFont(reports, vf, how);
+
+ if(samples)
+ for(sample=samples->first; sample; sample=sample->id.next)
+ if(sample->packedfile)
+ unpackSample(reports, sample, how);
}
+
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 5b3720cd6b0..31e60e985d5 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -222,6 +222,20 @@ short psys_get_current_num(Object *ob)
return i;
}
+void psys_set_current_num(Object *ob, int index)
+{
+ ParticleSystem *psys;
+ short i;
+
+ if(ob==0) return;
+
+ for(psys=ob->particlesystem.first, i=0; psys; psys=psys->next, i++) {
+ if(i == index - 1)
+ psys->flag |= PSYS_CURRENT;
+ else
+ psys->flag &= ~PSYS_CURRENT;
+ }
+}
Object *psys_find_object(Scene *scene, ParticleSystem *psys)
{
Base *base = scene->base.first;
@@ -236,31 +250,6 @@ Object *psys_find_object(Scene *scene, ParticleSystem *psys)
return NULL;
}
-int psys_count_autocache(Scene *scene, ParticleSettings *part)
-{
- Base *base = scene->base.first;
- ParticleSystem *psys;
- PTCacheID pid;
- int autocache_count= 0;
-
- for(base = scene->base.first; base; base = base->next) {
- for(psys = base->object->particlesystem.first; psys; psys=psys->next) {
- if(part && psys->part != part)
- continue;
-
- BKE_ptcache_id_from_particles(&pid, base->object, psys);
-
- if((psys->pointcache->flag & PTCACHE_BAKED)
- || (psys->pointcache->flag & PTCACHE_AUTOCACHE)==0)
- continue;
-
- if((psys->pointcache->flag & PTCACHE_OUTDATED)
- || BKE_ptcache_id_exist(&pid, CFRA)==0)
- autocache_count++;
- }
- }
- return autocache_count;
-}
/* change object's active particle system */
void psys_change_act(void *ob_v, void *act_v)
{
@@ -332,7 +321,7 @@ int psys_check_enabled(Object *ob, ParticleSystem *psys)
ParticleSystemModifierData *psmd;
Mesh *me;
- if(psys->flag & PSYS_DISABLED || psys->flag & PSYS_DELETE)
+ if(psys->flag & PSYS_DISABLED || psys->flag & PSYS_DELETE || !psys->part)
return 0;
if(ob->type == OB_MESH) {
@@ -2940,6 +2929,61 @@ void psys_mat_hair_to_global(Object *ob, DerivedMesh *dm, short from, ParticleDa
/************************************************/
/* ParticleSettings handling */
/************************************************/
+void object_add_particle_system(Scene *scene, Object *ob)
+{
+ ParticleSystem *psys;
+ ModifierData *md;
+ ParticleSystemModifierData *psmd;
+
+ if(!ob || ob->type != OB_MESH)
+ return;
+
+ psys = ob->particlesystem.first;
+ for(; psys; psys=psys->next)
+ psys->flag &= ~PSYS_CURRENT;
+
+ psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
+ psys->pointcache = BKE_ptcache_add();
+ BLI_addtail(&ob->particlesystem, psys);
+
+ psys->part = psys_new_settings("PSys", NULL);
+
+ md= modifier_new(eModifierType_ParticleSystem);
+ sprintf(md->name, "ParticleSystem %i", BLI_countlist(&ob->particlesystem));
+ psmd= (ParticleSystemModifierData*) md;
+ psmd->psys=psys;
+ BLI_addtail(&ob->modifiers, md);
+
+ psys->totpart=0;
+ psys->flag = PSYS_ENABLED|PSYS_CURRENT;
+ psys->cfra=bsystem_time(scene,ob,scene->r.cfra+1,0.0);
+
+ DAG_scene_sort(scene);
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+}
+void object_remove_particle_system(Scene *scene, Object *ob)
+{
+ ParticleSystem *psys = psys_get_current(ob);
+ ParticleSystemModifierData *psmd;
+
+ if(!psys)
+ return;
+
+ /* clear modifier */
+ psmd= psys_get_modifier(ob, psys);
+ BLI_remlink(&ob->modifiers, psmd);
+ modifier_free((ModifierData *)psmd);
+
+ /* clear particle system */
+ BLI_remlink(&ob->particlesystem, psys);
+ psys_free(ob,psys);
+
+ if(ob->particlesystem.first)
+ ((ParticleSystem *) ob->particlesystem.first)->flag |= PSYS_CURRENT;
+
+ DAG_scene_sort(scene);
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+}
static void default_particle_settings(ParticleSettings *part)
{
int i;
@@ -3026,6 +3070,9 @@ ParticleSettings *psys_new_settings(char *name, Main *main)
{
ParticleSettings *part;
+ if(main==NULL)
+ main = G.main;
+
part= alloc_libblock(&main->particle, ID_PA, name);
default_particle_settings(part);
@@ -3740,6 +3787,8 @@ int psys_get_particle_state(struct Scene *scene, Object *ob, ParticleSystem *psy
if((pa->alive==PARS_UNBORN && (part->flag & PART_UNBORN)==0)
|| (pa->alive==PARS_DEAD && (part->flag & PART_DIED)==0))
return 0;
+
+ state->time = MIN2(state->time, pa->dietime);
}
if(psys->flag & PSYS_KEYED){
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 97b1956bba9..591b6ca9be5 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2205,11 +2205,9 @@ void psys_get_pointcache_start_end(Scene *scene, ParticleSystem *psys, int *sfra
*sfra = MAX2(1, (int)part->sta);
*efra = MIN2((int)(part->end + part->lifetime + 1.0), scene->r.efra);
}
-static float *particle_state_ptr(int index, void *psys_ptr)
+static void particle_write_state(int index, ParticleSystem *psys, float *data)
{
- ParticleSystem *psys= psys_ptr;
-
- return (float *)(&(psys->particles+index)->state);
+ memcpy(data, (float *)(&(psys->particles+index)->state), sizeof(ParticleKey));
}
static void particle_read_state(int index, void *psys_ptr, float *data)
{
@@ -2222,24 +2220,35 @@ static void particle_read_state(int index, void *psys_ptr, float *data)
copy_particle_key(&pa->state, key, 1);
}
-static void particle_cache_interpolate(int index, void *psys_ptr, float frs_sec, float cfra, int cfra1, int cfra2, float *data1, float *data2)
+static void particle_cache_interpolate(int index, void *psys_ptr, float frs_sec, float cfra, float cfra1, float cfra2, float *data1, float *data2)
{
ParticleSystem *psys= psys_ptr;
ParticleData *pa = psys->particles + index;
ParticleKey keys[4];
- float dfra;
+ float dfra, cfra1f = (float)cfra1, cfra2f(float);
+
+ cfra = MIN2(cfra, pa->dietime);
+ cfra1 = MIN2(cfra1, pa->dietime);
+ cfra2 = MIN2(cfra2, pa->dietime);
keys[1] = *((ParticleKey*)data1);
keys[2] = *((ParticleKey*)data2);
- dfra = keys[2].time - keys[1].time;
+ if(cfra1 == cfra2) {
+ copy_particle_key(&pa->state, &keys[1], 1);
+ return;
+ }
+
+ dfra = cfra2 - cfra1;
VecMulf(keys[1].vel, dfra / frs_sec);
VecMulf(keys[2].vel, dfra / frs_sec);
- psys_interpolate_particle(-1, keys, (keys[1].time - cfra) / dfra, &pa->state, 1);
+ psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, &pa->state, 1);
VecMulf(pa->state.vel, frs_sec / dfra);
+
+ pa->state.time = cfra;
}
static void write_particles_to_cache(Object *ob, ParticleSystem *psys, int cfra)
{
@@ -2250,22 +2259,20 @@ static void write_particles_to_cache(Object *ob, ParticleSystem *psys, int cfra)
writer.calldata = psys;
writer.cfra = cfra;
- writer.elem_ptr = particle_state_ptr;
+ writer.set_elem = particle_write_state;
writer.pid = &pid;
writer.totelem = psys->totpart;
BKE_ptcache_write_cache(&writer);
}
-static int get_particles_from_cache(Scene *scene, Object *ob, ParticleSystem *psys, float cfra, int allow_interpolate, int allow_old, int *old_frame)
+static int get_particles_from_cache(Scene *scene, Object *ob, ParticleSystem *psys, float cfra, int *old_frame)
{
PTCacheReader reader;
PTCacheID pid;
BKE_ptcache_id_from_particles(&pid, ob, psys);
- reader.allow_interpolate = allow_interpolate;
- reader.allow_old = allow_old;
reader.calldata = psys;
reader.cfra = cfra;
reader.interpolate_elem = particle_cache_interpolate;
@@ -2402,6 +2409,8 @@ static void add_to_effectors(ListBase *lb, Scene *scene, Object *ob, Object *obs
Object *tob;
for(i=0; epsys; epsys=epsys->next,i++){
+ if(!psys_check_enabled(ob, epsys))
+ continue;
type=0;
if(epsys!=psys || (psys->part->flag & PART_SELF_EFFECT)){
epart=epsys->part;
@@ -4366,7 +4375,7 @@ static void cached_step(Scene *scene, Object *ob, ParticleSystemModifierData *ps
pa->alive = PARS_UNBORN;
else if(dietime <= cfra){
if(dietime > psys->cfra){
- state.time = pa->dietime;
+ state.time = dietime;
psys_get_particle_state(scene, ob,psys,p,&state,1);
push_reaction(ob,psys,p,PART_EVENT_DEATH,&state);
}
@@ -4668,9 +4677,9 @@ static void system_step(Scene *scene, Object *ob, ParticleSystem *psys, Particle
/* try to read from the cache */
if(usecache) {
- int result = get_particles_from_cache(scene, ob, psys, (float)framenr, 0, 1, &old_framenr);
+ int result = get_particles_from_cache(scene, ob, psys, (float)framenr, &old_framenr);
- if(result == PTCACHE_READ_EXACT) {
+ if(result == PTCACHE_READ_EXACT || result == PTCACHE_READ_INTERPOLATED) {
//if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED) {
// psys_count_keyed_targets(ob,psys);
// set_keyed_keys(scene, ob, psys);
@@ -4687,15 +4696,12 @@ static void system_step(Scene *scene, Object *ob, ParticleSystem *psys, Particle
cache->simframe= framenr;
cache->flag |= PTCACHE_SIMULATION_VALID;
- if(cache->flag & PTCACHE_OUTDATED)
- BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_FREE);
+ if(result == PTCACHE_READ_INTERPOLATED && cache->flag & PTCACHE_REDO_NEEDED)
+ write_particles_to_cache(ob, psys, cfra);
return;
}
- else if((cache->flag & PTCACHE_AUTOCACHE)==0 && result==PTCACHE_READ_OLD) {
- /* clear cache after current frame */
- BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_FREE);
-
+ else if(result==PTCACHE_READ_OLD) {
/* set old cfra */
psys->cfra = (float)old_framenr;
@@ -4715,15 +4721,6 @@ static void system_step(Scene *scene, Object *ob, ParticleSystem *psys, Particle
psys->recalc = 0;
return;
}
-
- if(framenr != startframe && framedelta != 1 && cache->flag & PTCACHE_AUTOCACHE) {
- //psys_reset(psys, PSYS_RESET_CACHE_MISS);
- /* make sure cache is recalculated */
- BKE_ptcache_id_clear(&pid, PTCACHE_CLEAR_FRAME, (int)cfra);
- psys->cfra = cfra;
- psys->recalc = 0;
- return;
- }
}
else {
cache->flag &= ~PTCACHE_SIMULATION_VALID;
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index b514ac026fb..64473d07151 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -303,7 +303,7 @@ static int ptcache_pid_elemsize(PTCacheID *pid)
else if(pid->type==PTCACHE_TYPE_PARTICLES)
return sizeof(ParticleKey);
else if(pid->type==PTCACHE_TYPE_CLOTH)
- return 0; // TODO
+ return 9 * sizeof(float);
return 0;
}
@@ -321,10 +321,11 @@ static int ptcache_pid_totelem(PTCacheID *pid)
return 0;
}
-void ptcache_update_info(PTCacheID *pid)
+void BKE_ptcache_update_info(PTCacheID *pid)
{
PointCache *cache = pid->cache;
int totframes = 0;
+ char mem_info[64];
if(cache->flag & PTCACHE_DISK_CACHE) {
int cfra = cache->startframe;
@@ -334,7 +335,7 @@ void ptcache_update_info(PTCacheID *pid)
totframes++;
}
- sprintf(cache->info, "%i frames on disk.", totframes);
+ sprintf(mem_info, "%i frames on disk", totframes);
}
else {
PTCacheMem *pm = cache->mem_cache.first;
@@ -351,11 +352,20 @@ void ptcache_update_info(PTCacheID *pid)
mb = (bytes > 1024.0f * 1024.0f);
- sprintf(cache->info, "%i frames in memory (%.1f %s).",
+ sprintf(mem_info, "%i frames in memory (%.1f %s)",
totframes,
bytes / (mb ? 1024.0f * 1024.0f : 1024.0f),
mb ? "Mb" : "kb");
}
+
+ if(cache->flag & PTCACHE_OUTDATED) {
+ sprintf(cache->info, "%s, cache is outdated!", mem_info);
+ }
+ else if(cache->flag & PTCACHE_FRAMES_SKIPPED) {
+ sprintf(cache->info, "%s, not exact since frame %i.", mem_info, cache->last_exact);
+ }
+ else
+ sprintf(cache->info, "%s.", mem_info);
}
/* reads cache from disk or memory */
/* possible to get old or interpolated result */
@@ -370,10 +380,13 @@ int BKE_ptcache_read_cache(PTCacheReader *reader)
int elemsize = ptcache_pid_elemsize(pid);
int i, incr = elemsize / sizeof(float);
float frs_sec = reader->scene->r.frs_sec;
+ int cfra1=0, cfra2;
+ int ret = 0;
if(totelem == 0)
return 0;
+
/* first check if we have the actual frame cached */
if(cfra == (float)cfrai) {
if(pid->cache->flag & PTCACHE_DISK_CACHE) {
@@ -419,130 +432,147 @@ int BKE_ptcache_read_cache(PTCacheReader *reader)
MEM_freeN(data);
}
- return PTCACHE_READ_EXACT;
+ ret = PTCACHE_READ_EXACT;
}
- /* no exact cache frame found so try to find cached frames around cfra */
- if(reader->allow_interpolate || reader->allow_old) {
- int cfra1, cfra2;
- if(pid->cache->flag & PTCACHE_DISK_CACHE) {
- pf=NULL;
- while(cfrai > pid->cache->startframe && !pf) {
- cfrai--;
- pf= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
- cfra1 = cfrai;
- }
+ if(ret)
+ ;
+ /* no exact cache frame found so try to find cached frames around cfra */
+ else if(pid->cache->flag & PTCACHE_DISK_CACHE) {
+ pf=NULL;
+ while(cfrai > pid->cache->startframe && !pf) {
+ cfrai--;
+ pf= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
+ cfra1 = cfrai;
+ }
+ if(reader->old_frame)
*(reader->old_frame) = cfrai;
- cfrai = (int)cfra;
- while(cfrai < pid->cache->endframe && !pf2) {
- cfrai++;
- pf2= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
- cfra2 = cfrai;
- }
+ cfrai = (int)cfra;
+ while(cfrai < pid->cache->endframe && !pf2) {
+ cfrai++;
+ pf2= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
+ cfra2 = cfrai;
}
- else if(pid->cache->mem_cache.first){
- pm = pid->cache->mem_cache.first;
+ }
+ else if(pid->cache->mem_cache.first){
+ pm = pid->cache->mem_cache.first;
- while(pm->next && pm->next->frame < cfra)
- pm= pm->next;
+ while(pm->next && pm->next->frame < cfra)
+ pm= pm->next;
- if(pm) {
+ if(pm) {
+ if(reader->old_frame)
*(reader->old_frame) = pm->frame;
- cfra1 = pm->frame;
- }
+ cfra1 = pm->frame;
+ }
- pm2 = pid->cache->mem_cache.last;
+ pm2 = pid->cache->mem_cache.last;
- while(pm2->prev && pm2->frame > cfra)
+ if(pm2 && pm2->frame < cfra)
+ pm2 = NULL;
+ else {
+ while(pm2->prev && pm2->prev->frame > cfra)
pm2= pm2->prev;
if(pm2)
cfra2 = pm2->frame;
}
+ }
- if(reader->allow_interpolate && ((pf && pf2) || (pm && pm2))) {
- /* interpolate from nearest frames */
- float *data1, *data2;
+ if(ret)
+ ;
+ else if((pf && pf2) || (pm && pm2)) {
+ /* interpolate from nearest frames if cache isn't outdated */
+ float *data1, *data2;
- if(pm) {
- data1 = pm->data;
- data2 = pm2->data;
- }
- else {
- data1 = MEM_callocN(elemsize, "pointcache read data1");
- data2 = MEM_callocN(elemsize, "pointcache read data2");
- }
+ if(pm) {
+ data1 = pm->data;
+ data2 = pm2->data;
+ }
+ else {
+ data1 = MEM_callocN(elemsize, "pointcache read data1");
+ data2 = MEM_callocN(elemsize, "pointcache read data2");
+ }
- for(i=0; i<totelem; i++) {
- if(pf && pf2) {
- if(!BKE_ptcache_file_read_floats(pf, data1, incr)) {
- BKE_ptcache_file_close(pf);
- BKE_ptcache_file_close(pf2);
- MEM_freeN(data1);
- MEM_freeN(data2);
- return 0;
- }
- if(!BKE_ptcache_file_read_floats(pf2, data2, incr)) {
- BKE_ptcache_file_close(pf);
- BKE_ptcache_file_close(pf2);
- MEM_freeN(data1);
- MEM_freeN(data2);
- return 0;
- }
- reader->interpolate_elem(i, reader->calldata, frs_sec, cfra, cfra1, cfra2, data1, data2);
+ for(i=0; i<totelem; i++) {
+ if(pf && pf2) {
+ if(!BKE_ptcache_file_read_floats(pf, data1, incr)) {
+ BKE_ptcache_file_close(pf);
+ BKE_ptcache_file_close(pf2);
+ MEM_freeN(data1);
+ MEM_freeN(data2);
+ return 0;
}
- else {
- reader->interpolate_elem(i, reader->calldata, frs_sec, cfra, cfra1, cfra2, data1, data2);
- data1 += incr;
- data2 += incr;
+ if(!BKE_ptcache_file_read_floats(pf2, data2, incr)) {
+ BKE_ptcache_file_close(pf);
+ BKE_ptcache_file_close(pf2);
+ MEM_freeN(data1);
+ MEM_freeN(data2);
+ return 0;
}
+ reader->interpolate_elem(i, reader->calldata, frs_sec, cfra, (float)cfra1, (float)cfra2, data1, data2);
}
+ else {
+ reader->interpolate_elem(i, reader->calldata, frs_sec, cfra, (float)cfra1, (float)cfra2, data1, data2);
+ data1 += incr;
+ data2 += incr;
+ }
+ }
- if(pf) {
+ if(pf) {
+ BKE_ptcache_file_close(pf);
+ BKE_ptcache_file_close(pf2);
+ MEM_freeN(data1);
+ MEM_freeN(data2);
+ }
+
+ ret = PTCACHE_READ_INTERPOLATED;
+ }
+ else if(pf || pm) {
+ /* use last valid cache frame */
+ float *data;
+
+ /* don't read cache if allready simulated past cached frame */
+ if(cfra1 && cfra1 <= pid->cache->simframe) {
+ if(pf)
BKE_ptcache_file_close(pf);
+ if(pf2)
BKE_ptcache_file_close(pf2);
- MEM_freeN(data1);
- MEM_freeN(data2);
- }
- return PTCACHE_READ_INTERPOLATED;
+ return 0;
}
- else if(reader->allow_old && (pf || pm)) {
- /* use last valid cache frame */
- float *data;
- if(pm)
- data = pm->data;
- else
- data = MEM_callocN(elemsize, "pointcache read data");
-
- for(i=0; i<totelem; i++) {
- if(pf) {
- if(!BKE_ptcache_file_read_floats(pf, data, incr)) {
- BKE_ptcache_file_close(pf);
- if(pf2)
- BKE_ptcache_file_close(pf2);
- return 0;
- }
- reader->set_elem(i, reader->calldata, data);
- }
- else {
- reader->set_elem(i, reader->calldata, data);
- data += incr;
- }
- }
+ if(pm)
+ data = pm->data;
+ else
+ data = MEM_callocN(elemsize, "pointcache read data");
+ for(i=0; i<totelem; i++) {
if(pf) {
- BKE_ptcache_file_close(pf);
- MEM_freeN(data);
+ if(!BKE_ptcache_file_read_floats(pf, data, incr)) {
+ BKE_ptcache_file_close(pf);
+ if(pf2)
+ BKE_ptcache_file_close(pf2);
+ return 0;
+ }
+ reader->set_elem(i, reader->calldata, data);
}
- if(pf2)
- BKE_ptcache_file_close(pf2);
+ else {
+ reader->set_elem(i, reader->calldata, data);
+ data += incr;
+ }
+ }
- return PTCACHE_READ_OLD;
+ if(pf) {
+ BKE_ptcache_file_close(pf);
+ MEM_freeN(data);
}
+ if(pf2)
+ BKE_ptcache_file_close(pf2);
+
+ ret = PTCACHE_READ_OLD;
}
if(pf)
@@ -550,7 +580,20 @@ int BKE_ptcache_read_cache(PTCacheReader *reader)
if(pf2)
BKE_ptcache_file_close(pf2);
- return 0;
+ if((pid->cache->flag & PTCACHE_QUICK_CACHE)==0) {
+ /* clear invalid cache frames so that better stuff can be simulated */
+ if(pid->cache->flag & PTCACHE_OUTDATED) {
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, cfra);
+ }
+ else if(pid->cache->flag & PTCACHE_FRAMES_SKIPPED) {
+ if(cfra <= pid->cache->last_exact)
+ pid->cache->flag &= ~PTCACHE_FRAMES_SKIPPED;
+
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, MAX2(cfra,pid->cache->last_exact));
+ }
+ }
+
+ return ret;
}
/* writes cache to disk or memory */
int BKE_ptcache_write_cache(PTCacheWriter *writer)
@@ -559,57 +602,118 @@ int BKE_ptcache_write_cache(PTCacheWriter *writer)
PTCacheFile *pf= NULL;
int elemsize = ptcache_pid_elemsize(writer->pid);
int i, incr = elemsize / sizeof(float);
+ int add = 0, overwrite = 0, ocfra;
+ float temp[14];
if(writer->totelem == 0 || writer->cfra <= 0)
return 0;
if(cache->flag & PTCACHE_DISK_CACHE) {
- pf = BKE_ptcache_file_open(writer->pid, PTCACHE_FILE_WRITE, writer->cfra);
- if(!pf)
- return 0;
+ /* allways start from scratch on the first frame */
+ if(writer->cfra == cache->startframe) {
+ BKE_ptcache_id_clear(writer->pid, PTCACHE_CLEAR_ALL, writer->cfra);
+ cache->flag &= ~PTCACHE_REDO_NEEDED;
+ add = 1;
+ }
+ else {
+ int cfra = cache->endframe;
+ /* find last cached frame */
+ while(cfra > cache->startframe && !BKE_ptcache_id_exist(writer->pid, cfra))
+ cfra--;
+
+ /* find second last cached frame */
+ ocfra = cfra-1;
+ while(ocfra > cache->startframe && !BKE_ptcache_id_exist(writer->pid, ocfra))
+ ocfra--;
+
+ if(writer->cfra > cfra) {
+ if(ocfra >= cache->startframe && cfra - ocfra < cache->step)
+ overwrite = 1;
+ else
+ add = 1;
+ }
+ }
- for(i=0; i<writer->totelem; i++)
- BKE_ptcache_file_write_floats(pf, writer->elem_ptr(i, writer->calldata), incr);
+ if(add || overwrite) {
+ if(overwrite)
+ BKE_ptcache_id_clear(writer->pid, PTCACHE_CLEAR_FRAME, ocfra);
+
+ pf = BKE_ptcache_file_open(writer->pid, PTCACHE_FILE_WRITE, writer->cfra);
+ if(!pf)
+ return 0;
+
+ for(i=0; i<writer->totelem; i++) {
+ writer->set_elem(i, writer->calldata, &temp);
+ BKE_ptcache_file_write_floats(pf, &temp, incr);
+ }
+ }
}
else {
- PTCacheMem *pm = MEM_callocN(sizeof(PTCacheMem), "Pointcache mem");
+ PTCacheMem *pm;
PTCacheMem *pm2;
float *pmdata;
- pm->data = MEM_callocN(elemsize * writer->totelem, "Pointcache mem data");
- pmdata = pm->data;
+ pm2 = cache->mem_cache.first;
+
+ /* allways start from scratch on the first frame */
+ if(writer->cfra == cache->startframe) {
+ BKE_ptcache_id_clear(writer->pid, PTCACHE_CLEAR_ALL, writer->cfra);
+ cache->flag &= ~PTCACHE_REDO_NEEDED;
+ add = 1;
+ }
+ else {
+ pm2 = cache->mem_cache.last;
+
+ if(pm2 && writer->cfra > pm2->frame) {
+ if(pm2 && pm2->prev && pm2->frame - pm2->prev->frame < cache->step)
+ overwrite = 1;
+ else
+ add = 1;
+ }
+ }
- for(i=0; i<writer->totelem; i++, pmdata+=incr)
- memcpy(pmdata, writer->elem_ptr(i, writer->calldata), elemsize);
+ if(overwrite) {
+ pm = cache->mem_cache.last;
+ pmdata = pm->data;
- pm->frame = writer->cfra;
- pm->totpoint = writer->totelem;
+ for(i=0; i<writer->totelem; i++, pmdata+=incr) {
+ writer->set_elem(i, writer->calldata, &temp);
+ memcpy(pmdata, &temp, elemsize);
+ }
- /* find add location */
- pm2 = cache->mem_cache.first;
- if(!pm2)
- BLI_addtail(&cache->mem_cache, pm);
- else if(pm2->frame == writer->cfra) {
- /* overwrite same frame */
- MEM_freeN(pm2->data);
- pm2->data = pm->data;
- MEM_freeN(pm);
+ pm->frame = writer->cfra;
}
- else {
- while(pm2->next && pm2->next->frame < writer->cfra)
- pm2 = pm2->next;
+ else if(add) {
+ pm = MEM_callocN(sizeof(PTCacheMem), "Pointcache mem");
+ pm->data = MEM_callocN(elemsize * writer->totelem, "Pointcache mem data");
+ pmdata = pm->data;
+
+ for(i=0; i<writer->totelem; i++, pmdata+=incr) {
+ writer->set_elem(i, writer->calldata, &temp);
+ memcpy(pmdata, &temp, elemsize);
+ }
+
+ pm->frame = writer->cfra;
+ pm->totpoint = writer->totelem;
- BLI_insertlinkafter(&cache->mem_cache, pm2, pm);
+ BLI_addtail(&cache->mem_cache, pm);
}
}
- if(writer->cfra - cache->last_exact == 1)
- cache->last_exact = writer->cfra;
+ if(add || overwrite) {
+ if(writer->cfra - cache->last_exact == 1
+ || writer->cfra == cache->startframe) {
+ cache->last_exact = writer->cfra;
+ cache->flag &= ~PTCACHE_FRAMES_SKIPPED;
+ }
+ else
+ cache->flag |= PTCACHE_FRAMES_SKIPPED;
+ }
if(pf)
BKE_ptcache_file_close(pf);
- ptcache_update_info(writer->pid);
+ BKE_ptcache_update_info(writer->pid);
return 1;
}
@@ -730,7 +834,7 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
break;
}
- ptcache_update_info(pid);
+ BKE_ptcache_update_info(pid);
}
int BKE_ptcache_id_exist(PTCacheID *pid, int cfra)
@@ -762,6 +866,9 @@ void BKE_ptcache_id_time(PTCacheID *pid, Scene *scene, float cfra, int *startfra
PointCache *cache;
float offset, time, nexttime;
+ /* TODO: this has to be sorter out once bsystem_time gets redone, */
+ /* now caches can handle interpolating etc. too - jahka */
+
/* time handling for point cache:
* - simulation time is scaled by result of bsystem_time
* - for offsetting time only time offset is taken into account, since
@@ -798,7 +905,7 @@ void BKE_ptcache_id_time(PTCacheID *pid, Scene *scene, float cfra, int *startfra
int BKE_ptcache_id_reset(Scene *scene, PTCacheID *pid, int mode)
{
PointCache *cache;
- int reset, clear, current, after;
+ int reset, clear, after;
if(!pid->cache)
return 0;
@@ -806,23 +913,17 @@ int BKE_ptcache_id_reset(Scene *scene, PTCacheID *pid, int mode)
cache= pid->cache;
reset= 0;
clear= 0;
- current= 0;
after= 0;
if(mode == PTCACHE_RESET_DEPSGRAPH) {
if(!(cache->flag & PTCACHE_BAKED) && !BKE_ptcache_get_continue_physics()) {
- if(cache->flag & PTCACHE_AUTOCACHE) {
- reset= 1;
+ if(cache->flag & PTCACHE_QUICK_CACHE)
clear= 1;
- }
- else {
- current= 1;
- after= 1;
- cache->flag |= PTCACHE_OUTDATED;
- }
+
+ after= 1;
}
- else
- cache->flag |= PTCACHE_OUTDATED;
+
+ cache->flag |= PTCACHE_OUTDATED;
}
else if(mode == PTCACHE_RESET_BAKED) {
if(!BKE_ptcache_get_continue_physics()) {
@@ -839,17 +940,9 @@ int BKE_ptcache_id_reset(Scene *scene, PTCacheID *pid, int mode)
if(!(cache->flag & PTCACHE_BAKED))
clear= 1;
}
- else if(mode == PTCACHE_RESET_FREE) {
- if(!(cache->flag & PTCACHE_BAKED) && !BKE_ptcache_get_continue_physics()) {
- if((cache->flag & PTCACHE_AUTOCACHE)==0) {
- current= 1;
- after= 1;
- }
- }
- }
if(reset) {
- cache->flag &= ~(PTCACHE_OUTDATED|PTCACHE_SIMULATION_VALID);
+ cache->flag &= ~(PTCACHE_REDO_NEEDED|PTCACHE_SIMULATION_VALID);
cache->simframe= 0;
cache->last_exact= 0;
@@ -862,12 +955,10 @@ int BKE_ptcache_id_reset(Scene *scene, PTCacheID *pid, int mode)
}
if(clear)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
- if(after)
+ else if(after)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, CFRA);
- if(current)
- BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_FRAME, CFRA);
- return (reset || clear || current || after);
+ return (reset || clear || after);
}
int BKE_ptcache_object_reset(Scene *scene, Object *ob, int mode)
@@ -987,6 +1078,7 @@ PointCache *BKE_ptcache_add()
cache= MEM_callocN(sizeof(PointCache), "PointCache");
cache->startframe= 1;
cache->endframe= 250;
+ cache->step= 10;
return cache;
}
@@ -1019,7 +1111,39 @@ PointCache *BKE_ptcache_copy(PointCache *cache)
/* Baking */
-void BKE_ptcache_autocache_all(Scene *scene)
+static int count_quick_cache(Scene *scene, int *quick_step)
+{
+ Base *base = scene->base.first;
+ PTCacheID *pid;
+ ListBase pidlist;
+ int autocache_count= 0;
+
+ for(base = scene->base.first; base; base = base->next) {
+ if(base->object) {
+ BKE_ptcache_ids_from_object(&pidlist, base->object);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if((pid->cache->flag & PTCACHE_BAKED)
+ || (pid->cache->flag & PTCACHE_QUICK_CACHE)==0)
+ continue;
+
+ if(pid->cache->flag & PTCACHE_OUTDATED || (pid->cache->flag & PTCACHE_SIMULATION_VALID)==0) {
+ if(!autocache_count)
+ *quick_step = pid->cache->step;
+ else
+ *quick_step = MIN2(*quick_step, pid->cache->step);
+
+ autocache_count++;
+ }
+ }
+
+ BLI_freelistN(&pidlist);
+ }
+ }
+
+ return autocache_count;
+}
+void BKE_ptcache_quick_cache_all(Scene *scene)
{
PTCacheBaker baker;
@@ -1032,7 +1156,7 @@ void BKE_ptcache_autocache_all(Scene *scene)
baker.render=0;
baker.scene=scene;
- if(psys_count_autocache(scene, NULL))
+ if(count_quick_cache(scene, &baker.quick_step))
BKE_ptcache_make_cache(&baker);
}
@@ -1050,11 +1174,10 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
int endframe = CFRA;
int bake = baker->bake;
int render = baker->render;
+ int step = baker->quick_step;
G.afbreek = 0;
- //printf("Caching physics...");
-
/* set caches to baking mode and figure out start frame */
if(pid) {
/* cache/bake a single object */
@@ -1063,7 +1186,7 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
if(pid->type==PTCACHE_TYPE_PARTICLES)
psys_get_pointcache_start_end(scene, pid->data, &cache->startframe, &cache->endframe);
- if(bake || cache->flag & PTCACHE_OUTDATED)
+ if(bake || cache->flag & PTCACHE_REDO_NEEDED)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
startframe = MAX2(cache->last_exact, cache->startframe);
@@ -1072,8 +1195,9 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
endframe = cache->endframe;
cache->flag |= PTCACHE_BAKING;
}
- else
+ else {
endframe = MIN2(endframe, cache->endframe);
+ }
cache->flag &= ~PTCACHE_BAKED;
}
@@ -1088,31 +1212,30 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
if(pid->type==PTCACHE_TYPE_PARTICLES)
psys_get_pointcache_start_end(scene, pid->data, &cache->startframe, &cache->endframe);
- if(cache->flag & PTCACHE_OUTDATED)
+ if((cache->flag & PTCACHE_REDO_NEEDED || (cache->flag & PTCACHE_SIMULATION_VALID)==0)
+ && ((cache->flag & PTCACHE_QUICK_CACHE)==0 || render || bake))
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
startframe = MIN2(startframe, cache->startframe);
- if(bake) {
- endframe = MAX2(endframe, cache->endframe);
+ if(bake || render) {
cache->flag |= PTCACHE_BAKING;
+
+ if(bake)
+ endframe = MAX2(endframe, cache->endframe);
}
- else if(render)
- cache->flag |= PTCACHE_BAKING;
cache->flag &= ~PTCACHE_BAKED;
}
}
-
BLI_freelistN(&pidlist);
}
CFRA= startframe;
scene->r.framelen = 1.0;
- scene_update_for_newframe(scene, scene->lay);
- for(; CFRA <= endframe; CFRA++) {
+ for(; CFRA <= endframe; CFRA+=step) {
float prog;
if(bake)
@@ -1133,7 +1256,8 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
/* clear baking flag */
if(pid) {
- cache->flag &= ~(PTCACHE_BAKING|PTCACHE_OUTDATED);
+ cache->flag &= ~(PTCACHE_BAKING|PTCACHE_REDO_NEEDED);
+ cache->flag |= PTCACHE_SIMULATION_VALID;
if(bake)
cache->flag |= PTCACHE_BAKED;
}
@@ -1141,17 +1265,26 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
BKE_ptcache_ids_from_object(&pidlist, base->object);
for(pid=pidlist.first; pid; pid=pid->next) {
- cache->flag &= ~(PTCACHE_BAKING|PTCACHE_OUTDATED);
+ cache = pid->cache;
+
+ if(step > 1)
+ cache->flag &= ~(PTCACHE_BAKING|PTCACHE_OUTDATED);
+ else
+ cache->flag &= ~(PTCACHE_BAKING|PTCACHE_REDO_NEEDED);
+
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+
if(bake)
cache->flag |= PTCACHE_BAKED;
}
+ BLI_freelistN(&pidlist);
}
-
- //printf("done!\n");
scene->r.framelen = frameleno;
CFRA = cfrao;
scene_update_for_newframe(scene, scene->lay);
+
+ /* TODO: call redraw all windows somehow */
}
void BKE_ptcache_toggle_disk_cache(PTCacheID *pid) {
@@ -1161,6 +1294,7 @@ void BKE_ptcache_toggle_disk_cache(PTCacheID *pid) {
int totelem=0;
int float_count=0;
int tot;
+ int last_exact = cache->last_exact;
if (!G.relbase_valid){
cache->flag &= ~PTCACHE_DISK_CACHE;
@@ -1230,6 +1364,7 @@ void BKE_ptcache_toggle_disk_cache(PTCacheID *pid) {
}
pm->frame = cfra;
+ pm->totpoint = totelem;
BLI_addtail(&pid->cache->mem_cache, pm);
@@ -1241,4 +1376,8 @@ void BKE_ptcache_toggle_disk_cache(PTCacheID *pid) {
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
cache->flag &= ~PTCACHE_DISK_CACHE;
}
+
+ cache->last_exact = last_exact;
+
+ BKE_ptcache_update_info(pid);
}
diff --git a/source/blender/blenkernel/intern/report.c b/source/blender/blenkernel/intern/report.c
index 116fd069948..8de8cf8d0f4 100644
--- a/source/blender/blenkernel/intern/report.c
+++ b/source/blender/blenkernel/intern/report.c
@@ -65,8 +65,8 @@ void BKE_reports_init(ReportList *reports, int flag)
memset(reports, 0, sizeof(ReportList));
- reports->storelevel= RPT_WARNING;
- reports->printlevel= RPT_WARNING;
+ reports->storelevel= RPT_INFO;
+ reports->printlevel= RPT_INFO;
reports->flag= flag;
}
diff --git a/source/blender/blenlib/BLI_util.h b/source/blender/blenlib/BLI_util.h
index 30c9fc353b3..a138ea780ea 100644
--- a/source/blender/blenlib/BLI_util.h
+++ b/source/blender/blenlib/BLI_util.h
@@ -50,6 +50,7 @@ void BLI_make_existing_file(char *name);
void BLI_split_dirfile(char *string, char *dir, char *file);
void BLI_split_dirfile_basic(const char *string, char *dir, char *file);
void BLI_join_dirfile(char *string, const char *dir, const char *file);
+void BLI_getlastdir(const char* dir, char *last, int maxlen);
int BLI_testextensie(const char *str, const char *ext);
void BLI_uniquename(struct ListBase *list, void *vlink, char defname[], char delim, short name_offs, short len);
void BLI_newname(char * name, int add);
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index 0ae17a13e43..3204d5f74e1 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -218,7 +218,7 @@ void BLI_builddir(char *dirname, char *relname)
{
struct dirent *fname;
struct dirlink *dlink;
- int rellen, newnum = 0, seen_ = 0, seen__ = 0;
+ int rellen, newnum = 0, ignore;
char buf[256];
DIR *dir;
@@ -238,21 +238,17 @@ void BLI_builddir(char *dirname, char *relname)
if ( (dir = (DIR *)opendir(".")) ){
while ((fname = (struct dirent*) readdir(dir)) != NULL) {
- if(hide_dot && fname->d_name[0]=='.' && fname->d_name[1]!='.' && fname->d_name[1]!=0);
+ if(hide_dot && fname->d_name[0]=='.' && fname->d_name[1]!='.' && fname->d_name[1]!=0) {
+ }
+ else if ( ( (fname->d_name[0] == '.') && (fname->d_name[1] == 0) ) ||
+ ( (fname->d_name[0] == '.') && (fname->d_name[1] == '.') && (fname->d_name[2] == 0)) ) {
+ /* ignore '.' and '..' */
+ }
else {
-
dlink = (struct dirlink *)malloc(sizeof(struct dirlink));
if (dlink){
strcpy(buf+rellen,fname->d_name);
-
dlink->name = BLI_strdup(buf);
-
- if (dlink->name[0] == '.') {
- if (dlink->name[1] == 0) seen_ = 1;
- else if (dlink->name[1] == '.') {
- if (dlink->name[2] == 0) seen__ = 1;
- }
- }
BLI_addhead(dirbase,dlink);
newnum++;
}
@@ -260,30 +256,6 @@ void BLI_builddir(char *dirname, char *relname)
}
if (newnum){
-#ifndef WIN32
- if (seen_ == 0) { /* Cachefs PATCH */
- dlink = (struct dirlink *)malloc(sizeof(struct dirlink));
- strcpy(buf+rellen,"./.");
- dlink->name = BLI_strdup(buf);
- BLI_addhead(dirbase,dlink);
- newnum++;
- }
- if (seen__ == 0) { /* MAC PATCH */
- dlink = (struct dirlink *)malloc(sizeof(struct dirlink));
- strcpy(buf+rellen,"./..");
- dlink->name = BLI_strdup(buf);
- BLI_addhead(dirbase,dlink);
- newnum++;
- }
-#else // WIN32
- if (seen_ == 0) { /* should only happen for root paths like "C:\" */
- dlink = (struct dirlink *)malloc(sizeof(struct dirlink));
- strcpy(buf+rellen,".");
- dlink->name = BLI_strdup(buf);
- BLI_addhead(dirbase,dlink);
- newnum++;
- }
-#endif
if (files) files=(struct direntry *)realloc(files,(totnum+newnum) * sizeof(struct direntry));
else files=(struct direntry *)malloc(newnum * sizeof(struct direntry));
diff --git a/source/blender/blenlib/intern/util.c b/source/blender/blenlib/intern/util.c
index 26f4c2dd415..b9d4daaf5b2 100644
--- a/source/blender/blenlib/intern/util.c
+++ b/source/blender/blenlib/intern/util.c
@@ -736,6 +736,25 @@ void BLI_splitdirstring(char *di, char *fi)
}
}
+void BLI_getlastdir(const char* dir, char *last, int maxlen)
+{
+ char *s = dir;
+ char *lslash = NULL;
+ char *prevslash = NULL;
+ while (*s) {
+ if ((*s == '\\') || (*s == '/')) {
+ prevslash = lslash;
+ lslash = s;
+ }
+ s++;
+ }
+ if (prevslash) {
+ BLI_strncpy(last, prevslash+1, maxlen);
+ } else {
+ BLI_strncpy(last, dir, maxlen);
+ }
+}
+
char *BLI_gethome(void) {
#if !defined(WIN32)
return getenv("HOME");
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 7921740cbe8..1dd206e6cce 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -5595,21 +5595,6 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
/* temporarily hide it */
ar->flag = RGN_FLAG_HIDDEN;
break;
-
- case SPACE_FILE:
- /* channel (bookmarks/directories) region */
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
- ar->v2d.scroll= V2D_SCROLL_RIGHT;
- /* button UI region */
- ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
- BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_UI;
- ar->alignment= RGN_ALIGN_TOP;
- break;
-
#if 0
case SPACE_BUTS:
/* context UI region */
@@ -9013,6 +8998,8 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Tex *tx;
ParticleSettings *part;
Object *ob;
+ PTCacheID *pid;
+ ListBase pidlist;
for(screen= main->screen.first; screen; screen= screen->id.next) {
do_versions_windowmanager_2_50(screen);
@@ -9073,14 +9060,13 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
/* set old pointcaches to have disk cache flag */
for(ob = main->object.first; ob; ob= ob->id.next) {
- ParticleSystem *psys = ob->particlesystem.first;
- for(; psys; psys=psys->next) {
- if(psys->pointcache)
- psys->pointcache->flag |= PTCACHE_DISK_CACHE;
- }
+ BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ for(pid=pidlist.first; pid; pid=pid->next)
+ pid->cache->flag |= PTCACHE_DISK_CACHE;
- /* TODO: softbody & cloth caches */
+ BLI_freelistN(&pidlist);
}
}
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index ef1e7d70a1e..c433232d084 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -552,6 +552,7 @@ static void write_userdef(WriteData *wd)
/* TODO: replace *cache with *cachelist once it's coded */
#define PTCACHE_WRITE_PSYS 0
+#define PTCACHE_WRITE_CLOTH 1
static void write_pointcaches(WriteData *wd, PointCache *cache, int type)
{
writestruct(wd, DATA, "PointCache", 1, cache);
@@ -563,6 +564,8 @@ static void write_pointcaches(WriteData *wd, PointCache *cache, int type)
writestruct(wd, DATA, "PTCacheMem", 1, pm);
if(type==PTCACHE_WRITE_PSYS)
writestruct(wd, DATA, "ParticleKey", pm->totpoint, pm->data);
+ else if(type==PTCACHE_WRITE_CLOTH)
+ writedata(wd, DATA, 9 * sizeof(float) * pm->totpoint, pm->data);
}
}
}
@@ -1025,7 +1028,7 @@ static void write_modifiers(WriteData *wd, ListBase *modbase, int write_undo)
writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
- writestruct(wd, DATA, "PointCache", 1, clmd->point_cache);
+ write_pointcaches(wd, clmd->point_cache, PTCACHE_WRITE_CLOTH);
}
else if(md->type==eModifierType_Fluidsim) {
FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h
index 34aefa91225..01882ecd9bc 100644
--- a/source/blender/editors/include/ED_fileselect.h
+++ b/source/blender/editors/include/ED_fileselect.h
@@ -29,34 +29,8 @@
#define ED_FILES_H
struct SpaceFile;
-
-#define FILE_SHORTDISPLAY 1
-#define FILE_LONGDISPLAY 2
-#define FILE_IMGDISPLAY 3
-
-typedef struct FileSelectParams {
- char title[24]; /* title, also used for the text of the execute button */
- char dir[240]; /* directory */
- char file[80]; /* file */
-
- short flag; /* settings for filter, hiding files and display mode */
- short sort; /* sort order */
- short display; /* display mode flag */
- short filter; /* filter when (flags & FILE_FILTER) is true */
-
- /* XXX - temporary, better move to filelist */
- short active_bookmark;
- int active_file;
- int selstate;
-
- /* XXX --- still unused -- */
- short f_fp; /* show font preview */
- char fp_str[8]; /* string to use for font preview */
-
- char *pupmenu; /* allows menu for save options - result stored in menup */
- short menu; /* currently selected option in pupmenu */
- /* XXX --- end unused -- */
-} FileSelectParams;
+struct ARegion;
+struct FileSelectParams;
#define FILE_LAYOUT_HOR 1
#define FILE_LAYOUT_VER 2
@@ -93,7 +67,7 @@ typedef struct FileLayout
float column_widths[MAX_FILE_COLUMN];
} FileLayout;
-FileSelectParams* ED_fileselect_get_params(struct SpaceFile *sfile);
+struct FileSelectParams* ED_fileselect_get_params(struct SpaceFile *sfile);
short ED_fileselect_set_params(struct SpaceFile *sfile, const char *title, const char *path,
short flag, short display, short filter, short sort);
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index bfa819632c9..e4e4b1d0486 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -63,6 +63,7 @@ struct Base *ED_object_add_duplicate(struct Scene *scene, struct Base *base, int
#define EM_FREEDATA 1
#define EM_FREEUNDO 2
#define EM_WAITCURSOR 4
+#define EM_DO_UNDO 8
void ED_object_exit_editmode(struct bContext *C, int flag);
void ED_object_enter_editmode(struct bContext *C, int flag);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 38e52a8f59c..b576299c1d0 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -132,6 +132,8 @@ int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, in
/* modes */
void ED_view3d_exit_paint_modes(struct bContext *C);
+/* get 3d region from context, also if mouse is in header or toolbar */
+struct RegionView3D *ED_view3d_context_rv3d(struct bContext *C);
#endif /* ED_VIEW3D_H */
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index f5e2b45d41e..5000dca3743 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -456,7 +456,7 @@ typedef void (*uiBlockHandleFunc)(struct bContext *C, void *arg, int event);
/* use inside searchfunc to add items */
int uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int iconid);
/* bfunc gets search item *poin as arg2, or if NULL the old string */
-void uiButSetSearchFunc (uiBut *but, uiButSearchFunc sfunc, void *arg1, uiButHandleFunc bfunc);
+void uiButSetSearchFunc (uiBut *but, uiButSearchFunc sfunc, void *arg1, uiButHandleFunc bfunc, void *active);
/* height in pixels, it's using hardcoded values still */
int uiSearchBoxhHeight(void);
@@ -609,7 +609,7 @@ uiBlock *uiLayoutFreeBlock(uiLayout *layout);
/* templates */
void uiTemplateHeader(uiLayout *layout, struct bContext *C);
void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname,
- char *newop, char *openop, char *unlinkop);
+ char *newop, char *unlinkop);
uiLayout *uiTemplateModifier(uiLayout *layout, struct PointerRNA *ptr);
uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr);
void uiTemplatePreview(uiLayout *layout, struct ID *id);
@@ -617,7 +617,9 @@ void uiTemplateColorRamp(uiLayout *layout, struct ColorBand *coba, int expand);
void uiTemplateCurveMapping(uiLayout *layout, struct CurveMapping *cumap, int type);
void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, char *propname);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
-void uiTemplateList(uiLayout *layout, struct PointerRNA *ptr, char *propname, char *activeprop, int items);
+ListBase uiTemplateList(uiLayout *layout, struct PointerRNA *ptr, char *propname, char *activeprop, int rows, int columns, int compact);
+void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
+void uiTemplateOperatorSearch(uiLayout *layout);
/* items */
void uiItemO(uiLayout *layout, char *name, int icon, char *opname);
@@ -634,6 +636,7 @@ void uiItemR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, cha
void uiItemFullR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int expand, int slider, int toggle);
void uiItemEnumR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, int value);
void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, char *propname);
+void uiItemPointerR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, struct PointerRNA *searchptr, char *searchpropname);
void uiItemL(uiLayout *layout, char *name, int icon); /* label */
void uiItemM(uiLayout *layout, struct bContext *C, char *name, int icon, char *menuname); /* menu */
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 73425eac0e1..fcea74cc22b 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -80,7 +80,6 @@
*/
static void ui_free_but(const bContext *C, uiBut *but);
-static void ui_rna_ID_autocomplete(bContext *C, char *str, void *arg_but);
/* ************* translation ************** */
@@ -1334,61 +1333,6 @@ void ui_get_but_string(uiBut *but, char *str, int maxlen)
}
}
-static void ui_rna_ID_collection(bContext *C, uiBut *but, PointerRNA *ptr, PropertyRNA **prop)
-{
- StructRNA *srna;
-
- /* look for collection property in Main */
- RNA_pointer_create(NULL, &RNA_Main, CTX_data_main(C), ptr);
-
- *prop= NULL;
-
- RNA_STRUCT_BEGIN(ptr, iprop) {
- /* if it's a collection and has same pointer type, we've got it */
- if(RNA_property_type(iprop) == PROP_COLLECTION) {
- srna= RNA_property_pointer_type(ptr, iprop);
-
- if(RNA_property_pointer_type(ptr, but->rnaprop) == srna) {
- *prop= iprop;
- break;
- }
- }
- }
- RNA_STRUCT_END;
-}
-
-/* autocomplete callback for RNA pointers */
-static void ui_rna_ID_autocomplete(bContext *C, char *str, void *arg_but)
-{
- uiBut *but= arg_but;
- AutoComplete *autocpl;
- PointerRNA ptr;
- PropertyRNA *prop;
- char *name;
-
- if(str[0]==0) return;
-
- /* get the collection */
- ui_rna_ID_collection(C, but, &ptr, &prop);
- if(prop==NULL) return;
-
- autocpl= autocomplete_begin(str, ui_get_but_string_max_length(but));
-
- /* loop over items in collection */
- RNA_PROP_BEGIN(&ptr, itemptr, prop) {
- name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
-
- /* test item name */
- if(name) {
- autocomplete_do_name(autocpl, name);
- MEM_freeN(name);
- }
- }
- RNA_PROP_END;
-
- autocomplete_end(autocpl, str);
-}
-
int ui_set_but_string(bContext *C, uiBut *but, const char *str)
{
if(but->rnaprop && ELEM3(but->type, TEX, IDPOIN, SEARCH_MENU)) {
@@ -1407,21 +1351,21 @@ int ui_set_but_string(bContext *C, uiBut *but, const char *str)
PointerRNA ptr, rptr;
PropertyRNA *prop;
- /* XXX only ID pointers at the moment, needs to support
- * custom collection too for bones, vertex groups, .. */
- ui_rna_ID_collection(C, but, &ptr, &prop);
-
if(str == NULL || str[0] == '\0') {
- memset(&rptr, 0, sizeof(rptr));
- RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr);
+ RNA_property_pointer_set(&but->rnapoin, but->rnaprop, PointerRNA_NULL);
return 1;
}
- else if(prop && RNA_property_collection_lookup_string(&ptr, prop, str, &rptr)) {
- RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr);
+ else {
+ ptr= but->rnasearchpoin;
+ prop= but->rnasearchprop;
+
+ if(prop && RNA_property_collection_lookup_string(&ptr, prop, str, &rptr))
+ RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr);
+
return 1;
}
- else
- return 0;
+
+ return 0;
}
}
}
@@ -2133,13 +2077,10 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
rgb_to_hsv(rgb[0], rgb[1], rgb[2], but->hsv, but->hsv+1, but->hsv+2);
}
- if((block->flag & UI_BLOCK_LOOP) || ELEM6(but->type, MENU, TEX, LABEL, IDPOIN, BLOCK, BUTM)) {
- but->flag |= UI_TEXT_LEFT;
- }
-
- if(but->type==BUT_TOGDUAL) {
+ if((block->flag & UI_BLOCK_LOOP) || ELEM7(but->type, MENU, TEX, LABEL, IDPOIN, BLOCK, BUTM, SEARCH_MENU))
+ but->flag |= (UI_TEXT_LEFT|UI_ICON_LEFT);
+ else if(but->type==BUT_TOGDUAL)
but->flag |= UI_ICON_LEFT;
- }
but->flag |= (block->flag & UI_BUT_ALIGN);
@@ -2289,10 +2230,6 @@ uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, char *str, short x1,
but->rnaindex= index;
else
but->rnaindex= 0;
-
- if(type == IDPOIN)
- uiButSetCompleteFunc(but, ui_rna_ID_autocomplete, but);
-
}
if(icon) {
@@ -2408,7 +2345,11 @@ void autocomplete_do_name(AutoComplete *autocpl, const char *name)
else {
/* remove from truncate what is not in bone->name */
for(a=0; a<autocpl->maxlen-1; a++) {
- if(truncate[a]!=name[a])
+ if(name[a] == 0) {
+ truncate[a]= 0;
+ break;
+ }
+ else if(truncate[a]!=name[a])
truncate[a]= 0;
}
}
@@ -2978,15 +2919,15 @@ uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxle
}
/* arg is user value, searchfunc and handlefunc both get it as arg */
-void uiButSetSearchFunc(uiBut *but, uiButSearchFunc sfunc, void *arg, uiButHandleFunc bfunc)
+/* if active set, button opens with this item visible and selected */
+void uiButSetSearchFunc(uiBut *but, uiButSearchFunc sfunc, void *arg, uiButHandleFunc bfunc, void *active)
{
but->search_func= sfunc;
but->search_arg= arg;
- uiButSetFunc(but, bfunc, arg, NULL);
+ uiButSetFunc(but, bfunc, arg, active);
}
-
/* Program Init/Exit */
void UI_init(void)
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 2382af53a11..7ad422ef3b5 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -112,6 +112,9 @@ typedef struct uiHandleButtonData {
/* tooltip */
ARegion *tooltip;
wmTimer *tooltiptimer;
+
+ /* auto open */
+ int used_mouse;
wmTimer *autoopentimer;
/* text selection/editing */
@@ -284,16 +287,6 @@ static void ui_apply_but_funcs_after(bContext *C)
if(after.context)
CTX_store_set(C, after.context);
- if(after.func)
- after.func(C, after.func_arg1, after.func_arg2);
- if(after.funcN)
- after.funcN(C, after.func_argN, after.func_arg2);
-
- if(after.handle_func)
- after.handle_func(C, after.handle_func_arg, after.retval);
- if(after.butm_func)
- after.butm_func(C, after.butm_func_arg, after.a2);
-
if(after.optype)
WM_operator_name_call(C, after.optype->idname, after.opcontext, after.opptr);
if(after.opptr) {
@@ -308,6 +301,16 @@ static void ui_apply_but_funcs_after(bContext *C)
CTX_store_set(C, NULL);
CTX_store_free(after.context);
}
+
+ if(after.func)
+ after.func(C, after.func_arg1, after.func_arg2);
+ if(after.funcN)
+ after.funcN(C, after.func_argN, after.func_arg2);
+
+ if(after.handle_func)
+ after.handle_func(C, after.handle_func_arg, after.retval);
+ if(after.butm_func)
+ after.butm_func(C, after.butm_func_arg, after.a2);
}
}
@@ -1223,8 +1226,14 @@ static int ui_textedit_autocomplete(bContext *C, uiBut *but, uiHandleButtonData
int changed= 1;
str= data->str;
- but->autocomplete_func(C, str, but->autofunc_arg);
+
+ if(data->searchbox)
+ ui_searchbox_autocomplete(C, data->searchbox, but, data->str);
+ else
+ but->autocomplete_func(C, str, but->autofunc_arg);
+
but->pos= strlen(str);
+ but->selsta= but->selend= but->pos;
return changed;
}
@@ -1351,14 +1360,14 @@ static void ui_textedit_next_but(uiBlock *block, uiBut *actbut, uiHandleButtonDa
return;
for(but= actbut->next; but; but= but->next) {
- if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
+ if(ELEM7(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI, IDPOIN, SEARCH_MENU)) {
data->postbut= but;
data->posttype= BUTTON_ACTIVATE_TEXT_EDITING;
return;
}
}
for(but= block->buttons.first; but!=actbut; but= but->next) {
- if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
+ if(ELEM7(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI, IDPOIN, SEARCH_MENU)) {
data->postbut= but;
data->posttype= BUTTON_ACTIVATE_TEXT_EDITING;
return;
@@ -1375,14 +1384,14 @@ static void ui_textedit_prev_but(uiBlock *block, uiBut *actbut, uiHandleButtonDa
return;
for(but= actbut->prev; but; but= but->prev) {
- if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
+ if(ELEM7(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI, IDPOIN, SEARCH_MENU)) {
data->postbut= but;
data->posttype= BUTTON_ACTIVATE_TEXT_EDITING;
return;
}
}
for(but= block->buttons.last; but!=actbut; but= but->prev) {
- if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
+ if(ELEM7(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI, IDPOIN, SEARCH_MENU)) {
data->postbut= but;
data->posttype= BUTTON_ACTIVATE_TEXT_EDITING;
return;
@@ -1506,7 +1515,7 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
case TABKEY:
/* there is a key conflict here, we can't tab with autocomplete */
- if(but->autocomplete_func) {
+ if(but->autocomplete_func || data->searchbox) {
changed= ui_textedit_autocomplete(C, but, data);
retval= WM_UI_HANDLER_BREAK;
}
@@ -3338,7 +3347,7 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s
/* automatic open pulldown block timer */
if(ELEM3(but->type, BLOCK, PULLDOWN, ICONTEXTROW)) {
- if(!data->autoopentimer) {
+ if(data->used_mouse && !data->autoopentimer) {
int time;
if(but->block->auto_open==2) time= 1; // test for toolbox
@@ -3441,6 +3450,9 @@ static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonA
if(but->block->auto_open_last+BUTTON_AUTO_OPEN_THRESH < PIL_check_seconds_timer())
but->block->auto_open= 0;
+ if(type == BUTTON_ACTIVATE_OVER) {
+ data->used_mouse= 1;
+ }
button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT);
if(type == BUTTON_ACTIVATE_OPEN) {
@@ -3759,12 +3771,19 @@ static void ui_handle_button_return_submenu(bContext *C, wmEvent *event, uiBut *
button_activate_exit(C, data, but, 1);
}
else if(menu->menuretval == UI_RETURN_OUT) {
- if(ui_mouse_inside_button(data->region, but, event->x, event->y)) {
+ if(event->type==MOUSEMOVE && ui_mouse_inside_button(data->region, but, event->x, event->y)) {
button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT);
}
else {
- data->cancel= 1;
- button_activate_exit(C, data, but, 1);
+ but= ui_but_find_activated(data->region);
+ if(but) {
+ but->active->used_mouse= 0;
+ button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT);
+ }
+ else {
+ data->cancel= 1;
+ button_activate_exit(C, data, but, 1);
+ }
}
}
}
@@ -4103,7 +4122,7 @@ static int ui_handle_menu_return_submenu(bContext *C, wmEvent *event, uiPopupBlo
uiBlock *block;
uiHandleButtonData *data;
uiPopupBlockHandle *submenu;
- int mx, my;
+ int mx, my, update;
ar= menu->region;
block= ar->uiblocks.first;
@@ -4121,14 +4140,16 @@ static int ui_handle_menu_return_submenu(bContext *C, wmEvent *event, uiPopupBlo
menu->butretval= data->retval;
}
}
- else if(submenu->menuretval == UI_RETURN_UPDATE)
+
+ update= (submenu->menuretval == UI_RETURN_UPDATE);
+ if(update)
menu->menuretval = UI_RETURN_UPDATE;
/* now let activated button in this menu exit, which
* will actually close the submenu too */
ui_handle_button_return_submenu(C, event, but);
- if(submenu->menuretval == UI_RETURN_UPDATE)
+ if(update)
submenu->menuretval = 0;
}
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 6b566012525..315b8693905 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -728,21 +728,28 @@ static void icon_create_mipmap(struct PreviewImage* prv_img, int miplevel)
}
/* create single icon from jpg, png etc. */
-static void icon_from_image(Image *img, int miplevel)
+static void icon_from_image(Scene *scene, Image *img, int miplevel)
{
+ ImBuf *ibuf= NULL;
+ ImageUser iuser;
+ PreviewImage *pi;
unsigned int pr_size;
short image_loaded = 0;
- struct ImBuf* ibuf=NULL;
- PreviewImage* pi;
/* img->ok is zero when Image cannot load */
if (img==NULL || img->ok==0)
return;
+ /* setup dummy image user */
+ memset(&iuser, 0, sizeof(ImageUser));
+ iuser.ok= iuser.framenr= 1;
+ iuser.scene= scene;
+
/* elubie: this needs to be changed: here image is always loaded if not
already there. Very expensive for large images. Need to find a way to
only get existing ibuf */
- ibuf = BKE_image_get_ibuf(img, NULL);
+
+ ibuf = BKE_image_get_ibuf(img, &iuser);
if(ibuf==NULL || ibuf->rect==NULL) {
return;
}
@@ -788,7 +795,7 @@ static void icon_set_image(Scene *scene, ID *id, PreviewImage* prv_img, int mipl
/* no drawing (see last parameter doDraw, just calculate preview image
- hopefully small enough to be fast */
if (GS(id->name) == ID_IM)
- icon_from_image((struct Image*)id, miplevel);
+ icon_from_image(scene, (struct Image*)id, miplevel);
else {
/* create the preview rect */
icon_create_mipmap(prv_img, miplevel);
@@ -927,7 +934,28 @@ void ui_id_icon_render(Scene *scene, ID *id)
}
}
+int ui_id_icon_get(Scene *scene, ID *id)
+{
+ int iconid= 0;
+
+ /* icon */
+ switch(GS(id->name))
+ {
+ case ID_MA: /* fall through */
+ case ID_TE: /* fall through */
+ case ID_IM: /* fall through */
+ case ID_WO: /* fall through */
+ case ID_LA: /* fall through */
+ iconid= BKE_icon_getid(id);
+ /* checks if not exists, or changed */
+ ui_id_icon_render(scene, id);
+ break;
+ default:
+ break;
+ }
+ return iconid;
+}
static void icon_draw_mipmap(float x, float y, int icon_id, float aspect, int miplevel, int nocreate)
{
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index c27eafd501c..1b16155c7e6 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -211,6 +211,9 @@ struct uiBut {
struct PropertyRNA *rnaprop;
int rnaindex;
+ struct PointerRNA rnasearchpoin;
+ struct PropertyRNA *rnasearchprop;
+
/* Operator data */
struct wmOperatorType *optype;
int opcontext;
@@ -371,6 +374,7 @@ void ui_tooltip_free(struct bContext *C, struct ARegion *ar);
ARegion *ui_searchbox_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
int ui_searchbox_inside(struct ARegion *ar, int x, int y);
void ui_searchbox_update(struct bContext *C, struct ARegion *ar, uiBut *but, int reset);
+void ui_searchbox_autocomplete(struct bContext *C, struct ARegion *ar, uiBut *but, char *str);
void ui_searchbox_event(struct bContext *C, struct ARegion *ar, uiBut *but, struct wmEvent *event);
void ui_searchbox_apply(uiBut *but, struct ARegion *ar);
void ui_searchbox_free(struct bContext *C, struct ARegion *ar);
@@ -429,6 +433,7 @@ void uiStyleInit(void);
/* interface_icons.c */
void ui_id_icon_render(struct Scene *scene, struct ID *id);
+int ui_id_icon_get(struct Scene *scene, struct ID *id);
/* resources.c */
void init_userdef_do_versions(void);
@@ -437,8 +442,9 @@ void ui_resources_init(void);
void ui_resources_free(void);
/* interface_layout.c */
-void ui_layout_add_but(struct uiLayout *layout, uiBut *but);
+void ui_layout_add_but(uiLayout *layout, uiBut *but);
int ui_but_can_align(uiBut *but);
+void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop);
/* interface_anim.c */
void ui_but_anim_flag(uiBut *but, float cfra);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 03da6861974..f9816235b88 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -455,9 +455,10 @@ static void ui_item_enum_row(uiLayout *layout, uiBlock *block, PointerRNA *ptr,
}
/* create label + button for RNA property */
-static void ui_item_with_label(uiLayout *layout, uiBlock *block, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int x, int y, int w, int h)
+static uiBut *ui_item_with_label(uiLayout *layout, uiBlock *block, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int x, int y, int w, int h)
{
uiLayout *sub;
+ uiBut *but;
PropertySubType subtype;
sub= uiLayoutRow(layout, 0);
@@ -473,12 +474,13 @@ static void ui_item_with_label(uiLayout *layout, uiBlock *block, char *name, int
if(subtype == PROP_FILEPATH || subtype == PROP_DIRPATH) {
uiBlockSetCurLayout(block, uiLayoutRow(sub, 1));
uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, w-UI_UNIT_X, h);
- uiDefIconBut(block, BUT, 0, ICON_FILESEL, x, y, UI_UNIT_X, h, NULL, 0.0f, 0.0f, 0.0f, 0.0f, "DUMMY file select button"); /* XXX */
+ but= uiDefIconBut(block, BUT, 0, ICON_FILESEL, x, y, UI_UNIT_X, h, NULL, 0.0f, 0.0f, 0.0f, 0.0f, "DUMMY file select button"); /* XXX */
}
else
- uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, w, h);
+ but= uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, w, h);
uiBlockSetCurLayout(block, layout);
+ return but;
}
/********************* Button Items *************************/
@@ -782,8 +784,10 @@ void uiItemFullR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, Proper
else if(type == PROP_ENUM && expand)
ui_item_enum_row(layout, block, ptr, prop, name, 0, 0, w, h);
/* property with separate label */
- else if(type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER)
- ui_item_with_label(layout, block, name, icon, ptr, prop, index, 0, 0, w, h);
+ else if(type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER) {
+ but= ui_item_with_label(layout, block, name, icon, ptr, prop, index, 0, 0, w, h);
+ ui_but_add_search(but, ptr, prop, NULL, NULL);
+ }
/* single button */
else {
but= uiDefAutoButR(block, ptr, prop, index, (char*)name, icon, 0, 0, w, h);
@@ -854,6 +858,142 @@ void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, char *propname)
}
}
+/* Pointer RNA button with search */
+
+static void rna_search_cb(const struct bContext *C, void *arg_but, char *str, uiSearchItems *items)
+{
+ Scene *scene= CTX_data_scene(C);
+ uiBut *but= arg_but;
+ char *name;
+ int i, iconid;
+
+ i = 0;
+ RNA_PROP_BEGIN(&but->rnasearchpoin, itemptr, but->rnasearchprop) {
+ iconid= 0;
+ if(RNA_struct_is_ID(itemptr.type))
+ iconid= ui_id_icon_get(scene, itemptr.data);
+
+ name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
+
+ if(name) {
+ if(BLI_strcasestr(name, str)) {
+ if(!uiSearchItemAdd(items, name, SET_INT_IN_POINTER(i), iconid)) {
+ MEM_freeN(name);
+ break;
+ }
+ }
+
+ MEM_freeN(name);
+ }
+
+ i++;
+ }
+ RNA_PROP_END;
+}
+
+static void search_id_collection(StructRNA *ptype, PointerRNA *ptr, PropertyRNA **prop)
+{
+ StructRNA *srna;
+
+ /* look for collection property in Main */
+ RNA_main_pointer_create(G.main, ptr);
+
+ *prop= NULL;
+
+ RNA_STRUCT_BEGIN(ptr, iprop) {
+ /* if it's a collection and has same pointer type, we've got it */
+ if(RNA_property_type(iprop) == PROP_COLLECTION) {
+ srna= RNA_property_pointer_type(ptr, iprop);
+
+ if(ptype == srna) {
+ *prop= iprop;
+ break;
+ }
+ }
+ }
+ RNA_STRUCT_END;
+}
+
+void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop)
+{
+ StructRNA *ptype;
+ PointerRNA sptr;
+
+ /* for ID's we do automatic lookup */
+ if(!searchprop) {
+ if(RNA_property_type(prop) == PROP_POINTER) {
+ ptype= RNA_property_pointer_type(ptr, prop);
+ search_id_collection(ptype, &sptr, &searchprop);
+ searchptr= &sptr;
+ }
+ }
+
+ /* turn button into search button */
+ if(searchprop) {
+ but->type= SEARCH_MENU;
+ but->hardmax= MAX2(but->hardmax, 256);
+ but->rnasearchpoin= *searchptr;
+ but->rnasearchprop= searchprop;
+ but->flag |= UI_ICON_LEFT|UI_TEXT_LEFT;
+
+ uiButSetSearchFunc(but, rna_search_cb, but, NULL, NULL);
+ }
+}
+
+void uiItemPointerR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, struct PointerRNA *searchptr, char *searchpropname)
+{
+ PropertyRNA *prop, *searchprop;
+ PropertyType type;
+ uiBut *but;
+ uiBlock *block;
+ StructRNA *icontype;
+ int w, h;
+
+ /* validate arguments */
+ if(!ptr->data || !searchptr->data)
+ return;
+
+ prop= RNA_struct_find_property(ptr, propname);
+
+ if(!prop) {
+ printf("uiItemPointerR: property not found: %s\n", propname);
+ return;
+ }
+
+ type= RNA_property_type(prop);
+ if(!ELEM(type, PROP_POINTER, PROP_STRING)) {
+ printf("uiItemPointerR: property %s must be a pointer or string.\n", propname);
+ return;
+ }
+
+ searchprop= RNA_struct_find_property(searchptr, searchpropname);
+
+ if(!searchprop || RNA_property_type(searchprop) != PROP_COLLECTION) {
+ printf("uiItemPointerR: search collection property not found: %s\n", searchpropname);
+ return;
+ }
+
+ /* get icon & name */
+ if(!icon) {
+ if(type == PROP_POINTER)
+ icontype= RNA_property_pointer_type(ptr, prop);
+ else
+ icontype= RNA_property_pointer_type(searchptr, searchprop);
+
+ icon= RNA_struct_ui_icon(icontype);
+ }
+ if(!name)
+ name= (char*)RNA_property_ui_name(prop);
+
+ /* create button */
+ block= uiLayoutGetBlock(layout);
+
+ ui_item_rna_size(layout, name, icon, prop, 0, &w, &h);
+ but= ui_item_with_label(layout, block, name, icon, ptr, prop, 0, 0, 0, w, h);
+
+ ui_but_add_search(but, ptr, prop, searchptr, searchprop);
+}
+
/* menu item */
static void ui_item_menutype_func(bContext *C, uiLayout *layout, void *arg_mt)
{
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 72076175ad5..a20884a61a3 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -104,7 +104,9 @@ static int panel_aligned(ScrArea *sa, ARegion *ar)
SpaceButs *sbuts= sa->spacedata.first;
return sbuts->align;
}
- else if(ar->regiontype==RGN_TYPE_UI)
+ else if(sa->spacetype==SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS)
+ return BUT_VERTICAL;
+ else if(ELEM(ar->regiontype, RGN_TYPE_UI, RGN_TYPE_TOOLS))
return BUT_VERTICAL;
return 0;
@@ -126,6 +128,8 @@ static int panels_re_align(ScrArea *sa, ARegion *ar, Panel **r_pa)
}
else if(ar->regiontype==RGN_TYPE_UI)
return 1;
+ else if(sa->spacetype==SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS)
+ return 1;
/* in case panel is added or disappears */
for(pa=ar->panels.first; pa; pa=pa->next) {
@@ -1288,6 +1292,7 @@ int ui_handler_panel_region(bContext *C, wmEvent *event)
/**************** window level modal panel interaction **************/
+/* note, this is modal handler and should not swallow events for animation */
static int ui_handler_panel(bContext *C, wmEvent *event, void *userdata)
{
Panel *panel= userdata;
@@ -1303,8 +1308,6 @@ static int ui_handler_panel(bContext *C, wmEvent *event, void *userdata)
panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
else
panel_activate_state(C, panel, PANEL_STATE_EXIT);
-
- return WM_UI_HANDLER_BREAK;
}
else if(event->type == MOUSEMOVE) {
if(data->state == PANEL_STATE_WAIT_UNTAB)
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index a1dae39d687..27fb0731d67 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -435,6 +435,9 @@ struct uiSearchItems {
char **names;
void **pointers;
int *icons;
+
+ AutoComplete *autocpl;
+ void *active;
};
typedef struct uiSearchboxData {
@@ -451,6 +454,19 @@ typedef struct uiSearchboxData {
/* returns zero if nothing to add */
int uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int iconid)
{
+ /* hijack for autocomplete */
+ if(items->autocpl) {
+ autocomplete_do_name(items->autocpl, name);
+ return 1;
+ }
+
+ /* hijack for finding active item */
+ if(items->active) {
+ if(poin==items->active)
+ items->offset_i= items->totitem;
+ items->totitem++;
+ return 1;
+ }
if(items->totitem>=items->maxitem) {
items->more= 1;
@@ -590,20 +606,52 @@ void ui_searchbox_update(bContext *C, ARegion *ar, uiBut *but, int reset)
/* reset vars */
data->items.totitem= 0;
data->items.more= 0;
- if(reset==0)
+ if(reset==0) {
data->items.offset_i= data->items.offset;
+ }
else {
data->items.offset_i= data->items.offset= 0;
data->active= 0;
+
+ /* handle active */
+ if(but->search_func && but->func_arg2) {
+ data->items.active= but->func_arg2;
+ but->search_func(C, but->search_arg, but->editstr, &data->items);
+ data->items.active= NULL;
+
+ /* found active item, calculate real offset by centering it */
+ if(data->items.totitem) {
+ /* first case, begin of list */
+ if(data->items.offset_i < data->items.maxitem) {
+ data->active= data->items.offset_i+1;
+ data->items.offset_i= 0;
+ }
+ else {
+ /* second case, end of list */
+ if(data->items.totitem - data->items.offset_i <= data->items.maxitem) {
+ data->active= 1 + data->items.offset_i - data->items.totitem + data->items.maxitem;
+ data->items.offset_i= data->items.totitem - data->items.maxitem;
+ }
+ else {
+ /* center active item */
+ data->items.offset_i -= data->items.maxitem/2;
+ data->active= 1 + data->items.maxitem/2;
+ }
+ }
+ }
+ data->items.offset= data->items.offset_i;
+ data->items.totitem= 0;
+ }
}
/* callback */
if(but->search_func)
but->search_func(C, but->search_arg, but->editstr, &data->items);
- if(reset) {
+ /* handle case where editstr is equal to one of items */
+ if(reset && data->active==0) {
int a;
- /* handle case where editstr is equal to one of items */
+
for(a=0; a<data->items.totitem; a++) {
char *cpoin= strchr(data->items.names[a], '|');
@@ -622,6 +670,18 @@ void ui_searchbox_update(bContext *C, ARegion *ar, uiBut *but, int reset)
ED_region_tag_redraw(ar);
}
+void ui_searchbox_autocomplete(bContext *C, ARegion *ar, uiBut *but, char *str)
+{
+ uiSearchboxData *data= ar->regiondata;
+
+ data->items.autocpl= autocomplete_begin(str, ui_get_but_string_max_length(but));
+
+ but->search_func(C, but->search_arg, but->editstr, &data->items);
+
+ autocomplete_end(data->items.autocpl, str);
+ data->items.autocpl= NULL;
+}
+
static void ui_searchbox_region_draw(const bContext *C, ARegion *ar)
{
uiSearchboxData *data= ar->regiondata;
@@ -647,13 +707,15 @@ static void ui_searchbox_region_draw(const bContext *C, ARegion *ar)
}
/* indicate more */
if(data->items.more) {
+ ui_searchbox_butrect(&rect, data, data->items.maxitem-1);
glEnable(GL_BLEND);
- UI_icon_draw((data->bbox.xmax-data->bbox.xmin)/2, 8, ICON_TRIA_DOWN);
+ UI_icon_draw((rect.xmax-rect.xmin)/2, rect.ymin-9, ICON_TRIA_DOWN);
glDisable(GL_BLEND);
}
if(data->items.offset) {
+ ui_searchbox_butrect(&rect, data, 0);
glEnable(GL_BLEND);
- UI_icon_draw((data->bbox.xmax-data->bbox.xmin)/2, data->bbox.ymax-13, ICON_TRIA_UP);
+ UI_icon_draw((rect.xmax-rect.xmin)/2, rect.ymax-7, ICON_TRIA_UP);
glDisable(GL_BLEND);
}
}
@@ -683,7 +745,7 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
uiSearchboxData *data;
float aspect= but->block->aspect;
float x1f, x2f, y1f, y2f;
- int x1, x2, y1, y2, winx, winy;
+ int x1, x2, y1, y2, winx, winy, ofsx, ofsy;
/* create area region */
ar= ui_add_temporary_region(CTX_wm_screen(C));
@@ -736,6 +798,14 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
x2f= but->x2 + 5; /* symmetrical */
y2f= but->y1;
y1f= y2f - uiSearchBoxhHeight();
+
+ ofsx= (but->block->panel)? but->block->panel->ofsx: 0;
+ ofsy= (but->block->panel)? but->block->panel->ofsy: 0;
+
+ x1f += ofsx;
+ x2f += ofsx;
+ y1f += ofsy;
+ y2f += ofsy;
/* minimal width */
if(x2f - x1f < 150) x2f= x1f+150; // XXX arbitrary
@@ -2692,6 +2762,8 @@ void uiPupMenuReports(bContext *C, ReportList *reports)
BLI_dynstr_appendf(ds, "Error %%i%d%%t|%s", ICON_ERROR, report->message);
else if(report->type >= RPT_WARNING)
BLI_dynstr_appendf(ds, "Warning %%i%d%%t|%s", ICON_ERROR, report->message);
+ else if(report->type >= RPT_INFO)
+ BLI_dynstr_appendf(ds, "Info %%t|%s", report->message);
}
str= BLI_dynstr_get_cstring(ds);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 37b2a4af84e..8b3f2bf4100 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -27,12 +27,14 @@
#include "MEM_guardedalloc.h"
+#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_icons.h"
+#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_utildefines.h"
@@ -62,124 +64,55 @@ void uiTemplateHeader(uiLayout *layout, bContext *C)
ED_area_header_standardbuttons(C, block, 0);
}
-/******************* Header ID Template ************************/
+/********************** Search Callbacks *************************/
typedef struct TemplateID {
PointerRNA ptr;
PropertyRNA *prop;
- int flag;
- short browse;
-
- char newop[256];
- char openop[256];
- char unlinkop[256];
-
- short idtype;
+ ListBase *idlb;
} TemplateID;
-static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
+/* Search browse menu, assign */
+static void id_search_call_cb(struct bContext *C, void *arg_template, void *item)
{
- TemplateID *template= (TemplateID*)arg_litem;
- PointerRNA idptr= RNA_property_pointer_get(&template->ptr, template->prop);
- ID *id= idptr.data;
- int event= GET_INT_FROM_POINTER(arg_event);
-
- if(event == UI_ID_BROWSE && template->browse == 32767)
- event= UI_ID_ADD_NEW;
- else if(event == UI_ID_BROWSE && template->browse == 32766)
- event= UI_ID_OPEN;
+ TemplateID *template= (TemplateID*)arg_template;
- switch(event) {
- case UI_ID_BROWSE:
- printf("warning, id browse shouldnt come here\n");
- break;
- case UI_ID_DELETE:
- memset(&idptr, 0, sizeof(idptr));
- RNA_property_pointer_set(&template->ptr, template->prop, idptr);
- RNA_property_update(C, &template->ptr, template->prop);
- break;
- case UI_ID_FAKE_USER:
- if(id) {
- if(id->flag & LIB_FAKEUSER) id->us++;
- else id->us--;
- }
- else return;
- break;
- case UI_ID_PIN:
- break;
- case UI_ID_ADD_NEW:
- WM_operator_name_call(C, template->newop, WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case UI_ID_OPEN:
- WM_operator_name_call(C, template->openop, WM_OP_INVOKE_REGION_WIN, NULL);
- break;
-#if 0
- case UI_ID_ALONE:
- if(!id || id->us < 1)
- return;
- break;
- case UI_ID_LOCAL:
- if(!id || id->us < 1)
- return;
- break;
- case UI_ID_AUTO_NAME:
- break;
-#endif
- }
-}
-
-/* ID Search browse menu, assign */
-static void id_search_call_cb(struct bContext *C, void *arg_litem, void *item)
-{
+ /* ID */
if(item) {
- TemplateID *template= (TemplateID*)arg_litem;
- PointerRNA idptr= RNA_property_pointer_get(&template->ptr, template->prop);
+ PointerRNA idptr;
RNA_id_pointer_create(item, &idptr);
RNA_property_pointer_set(&template->ptr, template->prop, idptr);
RNA_property_update(C, &template->ptr, template->prop);
- }
+ }
}
/* ID Search browse menu, do the search */
-static void id_search_cb(const struct bContext *C, void *arg_litem, char *str, uiSearchItems *items)
+static void id_search_cb(const struct bContext *C, void *arg_template, char *str, uiSearchItems *items)
{
- TemplateID *template= (TemplateID*)arg_litem;
- ListBase *lb= wich_libbase(CTX_data_main(C), template->idtype);
+ TemplateID *template= (TemplateID*)arg_template;
+ Scene *scene= CTX_data_scene(C);
+ ListBase *lb= template->idlb;
ID *id;
-
+ int iconid;
+
+ /* ID listbase */
for(id= lb->first; id; id= id->next) {
- int iconid= 0;
-
- /* icon */
- switch(GS(id->name))
- {
- case ID_MA: /* fall through */
- case ID_TE: /* fall through */
- case ID_IM: /* fall through */
- case ID_WO: /* fall through */
- case ID_LA: /* fall through */
- iconid= BKE_icon_getid(id);
- /* checks if not exists, or changed */
- ui_id_icon_render(CTX_data_scene(C), id);
- break;
- default:
- break;
- }
-
- if(BLI_strcasestr(id->name+2, str)) {
- if(0==uiSearchItemAdd(items, id->name+2, id, iconid))
+ iconid= ui_id_icon_get(scene, id);
+
+ if(BLI_strcasestr(id->name+2, str))
+ if(!uiSearchItemAdd(items, id->name+2, id, iconid))
break;
- }
}
}
/* ID Search browse menu, open */
-static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
+static uiBlock *search_menu(bContext *C, ARegion *ar, void *arg_litem)
{
static char search[256];
static TemplateID template;
+ PointerRNA idptr;
wmEvent event;
wmWindow *win= CTX_wm_window(C);
uiBlock *block;
@@ -190,6 +123,9 @@ static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
/* arg_litem is malloced, can be freed by parent button */
template= *((TemplateID*)arg_litem);
+ /* get active id for showing first item */
+ idptr= RNA_property_pointer_get(&template.ptr, template.prop);
+
block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
@@ -197,7 +133,7 @@ static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 0, 150, 19, "");
- uiButSetSearchFunc(but, id_search_cb, &template, id_search_call_cb);
+ uiButSetSearchFunc(but, id_search_cb, &template, id_search_call_cb, idptr.data);
uiBoundsBlock(block, 6);
uiBlockSetDirection(block, UI_DOWN);
@@ -213,47 +149,73 @@ static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
return block;
}
-/* ****************** */
+/************************ ID Template ***************************/
+static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
+{
+ TemplateID *template= (TemplateID*)arg_litem;
+ PointerRNA idptr= RNA_property_pointer_get(&template->ptr, template->prop);
+ ID *id= idptr.data;
+ int event= GET_INT_FROM_POINTER(arg_event);
+
+ switch(event) {
+ case UI_ID_BROWSE:
+ case UI_ID_PIN:
+ printf("warning, id event %d shouldnt come here\n", event);
+ break;
+ case UI_ID_OPEN:
+ case UI_ID_ADD_NEW:
+ if(template->idlb->last) {
+ RNA_id_pointer_create(template->idlb->last, &idptr);
+ RNA_property_pointer_set(&template->ptr, template->prop, idptr);
+ RNA_property_update(C, &template->ptr, template->prop);
+ }
+ break;
+ case UI_ID_DELETE:
+ memset(&idptr, 0, sizeof(idptr));
+ RNA_property_pointer_set(&template->ptr, template->prop, idptr);
+ RNA_property_update(C, &template->ptr, template->prop);
+ break;
+ case UI_ID_FAKE_USER:
+ if(id) {
+ if(id->flag & LIB_FAKEUSER) id->us++;
+ else id->us--;
+ }
+ else return;
+ break;
+#if 0
+ case UI_ID_ALONE:
+ if(!id || id->us < 1)
+ return;
+ break;
+ case UI_ID_LOCAL:
+ if(!id || id->us < 1)
+ return;
+ break;
+ case UI_ID_AUTO_NAME:
+ break;
+#endif
+ }
+}
-static void template_header_ID(bContext *C, uiBlock *block, TemplateID *template, StructRNA *type)
+static void template_ID(bContext *C, uiBlock *block, TemplateID *template, StructRNA *type, int flag, char *newop, char *unlinkop)
{
uiBut *but;
PointerRNA idptr;
ListBase *lb;
idptr= RNA_property_pointer_get(&template->ptr, template->prop);
- lb= wich_libbase(CTX_data_main(C), template->idtype);
+ lb= template->idlb;
+
+ uiBlockBeginAlign(block);
if(idptr.type)
type= idptr.type;
if(type)
uiDefIconBut(block, LABEL, 0, RNA_struct_ui_icon(type), 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
- uiBlockBeginAlign(block);
- if(template->flag & UI_ID_BROWSE) {
- /*
- char *extrastr, *str;
-
- if((template->flag & UI_ID_ADD_NEW) && (template->flag & UI_ID_OPEN))
- extrastr= "OPEN NEW %x 32766 |ADD NEW %x 32767";
- else if(template->flag & UI_ID_ADD_NEW)
- extrastr= "ADD NEW %x 32767";
- else if(template->flag & UI_ID_OPEN)
- extrastr= "OPEN NEW %x 32766";
- else
- extrastr= NULL;
-
- duptemplate= MEM_dupallocN(template);
- IDnames_to_pupstring(&str, NULL, extrastr, lb, idptr.data, &duptemplate->browse);
-
- but= uiDefButS(block, MENU, 0, str, 0, 0, UI_UNIT_X, UI_UNIT_Y, &duptemplate->browse, 0, 0, 0, 0, "Browse existing choices, or add new");
- uiButSetNFunc(but, template_id_cb, duptemplate, SET_INT_IN_POINTER(UI_ID_BROWSE));
-
- MEM_freeN(str);
- */
- uiDefBlockButN(block, id_search_menu, MEM_dupallocN(template), "", 0, 0, UI_UNIT_X, UI_UNIT_Y, "Browse ID data");
- }
+ if(flag & UI_ID_BROWSE)
+ uiDefBlockButN(block, search_menu, MEM_dupallocN(template), "", 0, 0, UI_UNIT_X, UI_UNIT_Y, "Browse ID data");
/* text button with name */
if(idptr.data) {
@@ -265,11 +227,12 @@ static void template_header_ID(bContext *C, uiBlock *block, TemplateID *template
uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_RENAME));
}
- if(template->flag & UI_ID_ADD_NEW) {
+ if(flag & UI_ID_ADD_NEW) {
int w= idptr.data?UI_UNIT_X:UI_UNIT_X*6;
- if(template->newop[0]) {
- but= uiDefIconTextButO(block, BUT, template->newop, WM_OP_EXEC_REGION_WIN, ICON_ZOOMIN, "Add New", 0, 0, w, UI_UNIT_Y, NULL);
+ if(newop) {
+ but= uiDefIconTextButO(block, BUT, newop, WM_OP_EXEC_REGION_WIN, ICON_ZOOMIN, "Add New", 0, 0, w, UI_UNIT_Y, NULL);
+ uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
}
else {
but= uiDefIconTextBut(block, BUT, 0, ICON_ZOOMIN, "Add New", 0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
@@ -278,9 +241,9 @@ static void template_header_ID(bContext *C, uiBlock *block, TemplateID *template
}
/* delete button */
- if(idptr.data && (template->flag & UI_ID_DELETE)) {
- if(template->unlinkop[0]) {
- but= uiDefIconButO(block, BUT, template->unlinkop, WM_OP_EXEC_REGION_WIN, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL);
+ if(idptr.data && (flag & UI_ID_DELETE)) {
+ if(unlinkop) {
+ but= uiDefIconButO(block, BUT, unlinkop, WM_OP_EXEC_REGION_WIN, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL);
}
else {
but= uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
@@ -291,12 +254,13 @@ static void template_header_ID(bContext *C, uiBlock *block, TemplateID *template
uiBlockEndAlign(block);
}
-void uiTemplateID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop)
+void uiTemplateID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *unlinkop)
{
TemplateID *template;
uiBlock *block;
PropertyRNA *prop;
StructRNA *type;
+ int flag;
if(!ptr->data)
return;
@@ -311,26 +275,19 @@ void uiTemplateID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname
template= MEM_callocN(sizeof(TemplateID), "TemplateID");
template->ptr= *ptr;
template->prop= prop;
- template->flag= UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE;
- if(newop) {
- template->flag |= UI_ID_ADD_NEW;
- BLI_strncpy(template->newop, newop, sizeof(template->newop));
- }
- if(openop) {
- template->flag |= UI_ID_OPEN;
- BLI_strncpy(template->openop, openop, sizeof(template->openop));
- }
- if(unlinkop)
- BLI_strncpy(template->unlinkop, unlinkop, sizeof(template->unlinkop));
+ flag= UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE;
+
+ if(newop)
+ flag |= UI_ID_ADD_NEW;
type= RNA_property_pointer_type(ptr, prop);
- template->idtype = RNA_type_to_ID_code(type);
+ template->idlb= wich_libbase(CTX_data_main(C), RNA_type_to_ID_code(type));
- if(template->idtype) {
+ if(template->idlb) {
uiLayoutRow(layout, 1);
block= uiLayoutGetBlock(layout);
- template_header_ID(C, block, template, type);
+ template_ID(C, block, template, type, flag, newop, unlinkop);
}
MEM_freeN(template);
@@ -1529,6 +1486,7 @@ void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, char *propname)
/************************* List Template **************************/
+#if 0
typedef struct ListItem {
PointerRNA ptr;
PropertyRNA *prop;
@@ -1560,50 +1518,52 @@ static void list_item_cb(bContext *C, void *arg_item, void *arg_unused)
}
}
}
+#endif
-void uiTemplateList(uiLayout *layout, PointerRNA *ptr, char *propname, char *activepropname, int items)
+ListBase uiTemplateList(uiLayout *layout, PointerRNA *ptr, char *propname, char *activepropname, int rows, int columns, int compact)
{
+ CollectionPointerLink *link;
PropertyRNA *prop, *activeprop;
PropertyType type, activetype;
PointerRNA activeptr;
uiLayout *box, *row, *col;
uiBlock *block;
uiBut *but;
- char *name, *activename= NULL;
- int i= 1, activei= 0, len;
+ ListBase lb;
+ char *name, *activename= NULL, str[32];
+ int i= 1, activei= 0, len, items, found;
static int scroll = 1;
+
+ lb.first= lb.last= NULL;
/* validate arguments */
if(!ptr->data)
- return;
+ return lb;
prop= RNA_struct_find_property(ptr, propname);
if(!prop) {
printf("uiTemplateList: property not found: %s\n", propname);
- return;
+ return lb;
}
activeprop= RNA_struct_find_property(ptr, activepropname);
if(!activeprop) {
printf("uiTemplateList: property not found: %s\n", activepropname);
- return;
+ return lb;
}
type= RNA_property_type(prop);
if(type != PROP_COLLECTION) {
printf("uiTemplateList: expected collection property.\n");
- return;
+ return lb;
}
activetype= RNA_property_type(activeprop);
if(!ELEM3(activetype, PROP_POINTER, PROP_INT, PROP_STRING)) {
printf("uiTemplateList: expected pointer, integer or string property.\n");
- return;
+ return lb;
}
- if(items == 0)
- items= 5;
-
/* get active data */
if(activetype == PROP_POINTER)
activeptr= RNA_property_pointer_get(ptr, activeprop);
@@ -1612,62 +1572,210 @@ void uiTemplateList(uiLayout *layout, PointerRNA *ptr, char *propname, char *act
else if(activetype == PROP_STRING)
activename= RNA_property_string_get_alloc(ptr, activeprop, NULL, 0);
- box= uiLayoutBox(layout);
- row= uiLayoutRow(box, 0);
- col = uiLayoutColumn(row, 1);
+ block= uiLayoutGetBlock(layout);
- block= uiLayoutGetBlock(col);
- uiBlockSetEmboss(block, UI_EMBOSSN);
+ if(compact) {
+ /* compact layout */
+ found= 0;
+
+ row= uiLayoutRow(layout, 1);
+
+ RNA_PROP_BEGIN(ptr, itemptr, prop) {
+ if(activetype == PROP_POINTER)
+ found= (activeptr.data == itemptr.data);
+ else if(activetype == PROP_INT)
+ found= (activei == i);
+ else if(activetype == PROP_STRING)
+ found= (strcmp(activename, name) == 0);
+
+ if(found) {
+ name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
+ if(name) {
+ uiItemL(row, name, RNA_struct_ui_icon(itemptr.type));
+ MEM_freeN(name);
+ }
+
+ link= MEM_callocN(sizeof(CollectionPointerLink), "uiTemplateList return");
+ link->ptr= itemptr;
+ BLI_addtail(&lb, link);
+ }
+
+ i++;
+ }
+ RNA_PROP_END;
+
+ if(i == 1)
+ uiItemL(row, "", 0);
+
+ sprintf(str, "%d :", i-1);
+ but= uiDefIconTextButR(block, NUM, 0, 0, str, 0,0,UI_UNIT_X*5,UI_UNIT_Y, ptr, activepropname, 0, 0, 0, 0, 0, "");
+ if(i == 1)
+ uiButSetFlag(but, UI_BUT_DISABLED);
+ }
+ else {
+ if(rows == 0)
+ rows= 5;
+ if(columns == 0)
+ columns= 1;
+
+ items= rows*columns;
+
+ box= uiLayoutBox(layout);
+ row= uiLayoutRow(box, 0);
+ col = uiLayoutColumn(row, 1);
- len= RNA_property_collection_length(ptr, prop);
- scroll= MIN2(scroll, len-items+1);
- scroll= MAX2(scroll, 1);
+ uiBlockSetEmboss(block, UI_EMBOSSN);
- RNA_PROP_BEGIN(ptr, itemptr, prop) {
- if(i >= scroll && i<scroll+items) {
- name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
+ len= RNA_property_collection_length(ptr, prop);
+ scroll= MIN2(scroll, len-items+1);
+ scroll= MAX2(scroll, 1);
- if(name) {
- ListItem *item= MEM_callocN(sizeof(ListItem), "uiTemplateList ListItem");
+ RNA_PROP_BEGIN(ptr, itemptr, prop) {
+ if(i >= scroll && i<scroll+items) {
+ name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
- item->ptr= *ptr;
- item->prop= prop;
- item->activeprop= activeprop;
- item->activeptr= itemptr;
- item->activei= i;
+ if(name) {
+#if 0
+ ListItem *item= MEM_callocN(sizeof(ListItem), "uiTemplateList ListItem");
+
+ item->ptr= *ptr;
+ item->prop= prop;
+ item->activeprop= activeprop;
+ item->activeptr= itemptr;
+ item->activei= i;
+
+ if(activetype == PROP_POINTER)
+ item->selected= (activeptr.data == itemptr.data)? i: -1;
+ else if(activetype == PROP_INT)
+ item->selected= (activei == i)? i: -1;
+ else if(activetype == PROP_STRING)
+ item->selected= (strcmp(activename, name) == 0)? i: -1;
+#endif
- if(activetype == PROP_POINTER)
- item->selected= (activeptr.data == itemptr.data)? i: -1;
- else if(activetype == PROP_INT)
- item->selected= (activei == i)? i: -1;
- else if(activetype == PROP_STRING)
- item->selected= (strcmp(activename, name) == 0)? i: -1;
+ //but= uiDefIconTextButI(block, ROW, 0, RNA_struct_ui_icon(itemptr.type), name, 0,0,UI_UNIT_X*10,UI_UNIT_Y, &item->selected, 0, i, 0, 0, "");
+ but= uiDefIconTextButR(block, ROW, 0, RNA_struct_ui_icon(itemptr.type), name, 0,0,UI_UNIT_X*10,UI_UNIT_Y, ptr, activepropname, 0/*&item->selected*/, 0, i, 0, 0, "");
+ uiButSetFlag(but, UI_ICON_LEFT|UI_TEXT_LEFT);
+ //uiButSetNFunc(but, list_item_cb, item, NULL);
- but= uiDefIconTextButI(block, ROW, 0, RNA_struct_ui_icon(itemptr.type), name, 0,0,UI_UNIT_X*10,UI_UNIT_Y, &item->selected, 0, i, 0, 0, "");
- uiButSetFlag(but, UI_ICON_LEFT|UI_TEXT_LEFT);
- uiButSetNFunc(but, list_item_cb, item, NULL);
+ MEM_freeN(name);
- MEM_freeN(name);
+ link= MEM_callocN(sizeof(CollectionPointerLink), "uiTemplateList return");
+ link->ptr= itemptr;
+ BLI_addtail(&lb, link);
+ }
}
+
+ i++;
+ }
+ RNA_PROP_END;
+
+ while(i < scroll+items) {
+ if(i >= scroll)
+ uiItemL(col, "", 0);
+ i++;
+ }
+
+ uiBlockSetEmboss(block, UI_EMBOSS);
+
+ if(len > items) {
+ col= uiLayoutColumn(row, 0);
+ uiDefButI(block, SCROLL, 0, "", 0,0,UI_UNIT_X*0.75,UI_UNIT_Y*items, &scroll, 1, len-items+1, items, 0, "");
}
- i++;
+ //uiDefButI(block, SCROLL, 0, "", 0,0,UI_UNIT_X*15,UI_UNIT_Y*0.75, &scroll, 1, 16-5, 5, 0, "");
}
- RNA_PROP_END;
- while(i < scroll+items) {
- if(i >= scroll)
- uiItemL(col, "", 0);
- i++;
+ return lb;
+}
+
+/************************* Operator Search Template **************************/
+
+static void operator_call_cb(struct bContext *C, void *arg1, void *arg2)
+{
+ wmOperatorType *ot= arg2;
+
+ if(ot)
+ WM_operator_name_call(C, ot->idname, WM_OP_INVOKE_DEFAULT, NULL);
+}
+
+static void operator_search_cb(const struct bContext *C, void *arg, char *str, uiSearchItems *items)
+{
+ wmOperatorType *ot = WM_operatortype_first();
+
+ for(; ot; ot= ot->next) {
+
+ if(BLI_strcasestr(ot->name, str)) {
+ if(ot->poll==NULL || ot->poll((bContext *)C)) {
+ char name[256];
+ int len= strlen(ot->name);
+
+ /* display name for menu, can hold hotkey */
+ BLI_strncpy(name, ot->name, 256);
+
+ /* check for hotkey */
+ if(len < 256-6) {
+ if(WM_key_event_operator_string(C, ot->idname, WM_OP_EXEC_DEFAULT, NULL, &name[len+1], 256-len-1))
+ name[len]= '|';
+ }
+
+ if(0==uiSearchItemAdd(items, name, ot, 0))
+ break;
+ }
+ }
}
+}
- uiBlockSetEmboss(block, UI_EMBOSS);
+void uiTemplateOperatorSearch(uiLayout *layout)
+{
+ uiBlock *block;
+ uiBut *but;
+ static char search[256]= "";
+
+ block= uiLayoutGetBlock(layout);
+ uiBlockSetCurLayout(block, layout);
+
+ but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, sizeof(search), 0, 0, UI_UNIT_X*6, UI_UNIT_Y, "");
+ uiButSetSearchFunc(but, operator_search_cb, NULL, operator_call_cb, NULL);
+}
- if(len > items) {
- col= uiLayoutColumn(row, 0);
- uiDefButI(block, SCROLL, 0, "", 0,0,UI_UNIT_X*0.75,UI_UNIT_Y*items, &scroll, 1, len-items+1, items, 0, "");
+/************************* Running Jobs Template **************************/
+
+#define B_STOPRENDER 1
+#define B_STOPCAST 2
+#define B_STOPANIM 3
+
+static void do_running_jobs(bContext *C, void *arg, int event)
+{
+ switch(event) {
+ case B_STOPRENDER:
+ G.afbreek= 1;
+ break;
+ case B_STOPCAST:
+ WM_jobs_stop(CTX_wm_manager(C), CTX_wm_screen(C));
+ break;
+ case B_STOPANIM:
+ ED_screen_animation_timer(C, 0, 0);
+ break;
}
+}
+
+void uiTemplateRunningJobs(uiLayout *layout, bContext *C)
+{
+ bScreen *screen= CTX_wm_screen(C);
+ Scene *scene= CTX_data_scene(C);
+ wmWindowManager *wm= CTX_wm_manager(C);
+ uiBlock *block;
+
+ block= uiLayoutGetBlock(layout);
+ uiBlockSetCurLayout(block, layout);
+
+ uiBlockSetHandleFunc(block, do_running_jobs, NULL);
- //uiDefButI(block, SCROLL, 0, "", 0,0,UI_UNIT_X*15,UI_UNIT_Y*0.75, &scroll, 1, 16-5, 5, 0, "");
+ if(WM_jobs_test(wm, scene))
+ uiDefIconTextBut(block, BUT, B_STOPRENDER, ICON_REC, "Render", 0,0,75,UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "Stop rendering");
+ if(WM_jobs_test(wm, screen))
+ uiDefIconTextBut(block, BUT, B_STOPCAST, ICON_REC, "Capture", 0,0,85,UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "Stop screencast");
+ if(screen->animtimer)
+ uiDefIconTextBut(block, BUT, B_STOPANIM, ICON_REC, "Anim Player", 0,0,85,UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "Stop animation playback");
}
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index e67e5b5a871..eb79848d7d2 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -111,7 +111,12 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
but= uiDefButR(block, MENU, 0, NULL, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
break;
case PROP_STRING:
- but= uiDefButR(block, TEX, 0, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
+ if(icon && name && strcmp(name, "") == 0)
+ but= uiDefIconButR(block, TEX, 0, icon, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
+ else if(icon)
+ but= uiDefIconTextButR(block, TEX, 0, icon, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
+ else
+ but= uiDefButR(block, TEX, 0, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
break;
case PROP_POINTER: {
PointerRNA pptr;
@@ -322,7 +327,7 @@ static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_params)
uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 0, 150, 19, "");
- uiButSetSearchFunc(but, id_search_cb, &params, id_search_call_cb);
+ uiButSetSearchFunc(but, id_search_cb, &params, id_search_call_cb, NULL);
uiBoundsBlock(block, 6);
uiBlockSetDirection(block, UI_DOWN);
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 735cfe742c6..ddf31c0db66 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1028,7 +1028,7 @@ static struct uiWidgetColors wcol_menu_back= {
{0, 0, 0, 255},
{25, 25, 25, 230},
{45, 45, 45, 230},
- {255, 255, 255, 255},
+ {100, 100, 100, 255},
{255, 255, 255, 255},
{255, 255, 255, 255},
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 4621be6eda0..aa5aa65d300 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -316,6 +316,12 @@ void UI_view2d_curRect_validate(View2D *v2d)
if (v2d->keepzoom & V2D_LOCKZOOM_Y)
height= winy;
+ /* values used to divide, so make it safe */
+ if(width<1) width= 1;
+ if(height<1) height= 1;
+ if(winx<1) winx= 1;
+ if(winy<1) winy= 1;
+
/* keepzoom (V2D_KEEPZOOM set), indicates that zoom level on each axis must not exceed limits
* NOTE: in general, it is not expected that the lock-zoom will be used in conjunction with this
*/
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 57fb2c19c75..12138ee13d2 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -1276,7 +1276,7 @@ static float new_primitive_matrix(bContext *C, float primmat[][4])
Object *obedit= CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
View3D *v3d =CTX_wm_view3d(C);
- RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ RegionView3D *rv3d= ED_view3d_context_rv3d(C);
float *curs, mat[3][3], vmat[3][3], cmat[3][3], imat[3][3];
Mat4One(primmat);
@@ -1295,9 +1295,9 @@ static float new_primitive_matrix(bContext *C, float primmat[][4])
/* center */
curs= give_cursor(scene, v3d);
VECCOPY(primmat[3], curs);
+ VECSUB(primmat[3], primmat[3], obedit->obmat[3]);
Mat3Inv(imat, mat);
Mat3MulVecfl(imat, primmat[3]);
- VECSUB(primmat[3], primmat[3], obedit->obmat[3]);
if(v3d) return v3d->grid;
return 1.0f;
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
index 7e9fcb10984..70a0c6b82da 100644
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ b/source/blender/editors/mesh/editmesh_mods.c
@@ -3242,7 +3242,7 @@ static int toggle_select_all_exec(bContext *C, wmOperator *op)
void MESH_OT_select_all_toggle(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Select or Deselect All";
+ ot->name= "Select/Deselect All";
ot->idname= "MESH_OT_select_all_toggle";
/* api callbacks */
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index b26fded4fb6..dc9c8c6b6d2 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -787,7 +787,7 @@ static int extrude_repeat_mesh(bContext *C, wmOperator *op)
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ RegionView3D *rv3d = ED_view3d_context_rv3d(C);
int steps = RNA_int_get(op->ptr,"steps");
@@ -949,7 +949,7 @@ static int spin_mesh_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ RegionView3D *rv3d= ED_view3d_context_rv3d(C);
RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[2]);
@@ -1056,7 +1056,7 @@ static int screw_mesh_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ RegionView3D *rv3d= ED_view3d_context_rv3d(C);
RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[1]);
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 7a75e3875ea..c436ccdb328 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -340,7 +340,7 @@ static int object_add_mesh_exec(bContext *C, wmOperator *op)
if(obedit==NULL || obedit->type!=OB_MESH) {
object_add_type(C, OB_MESH);
- ED_object_enter_editmode(C, 0);
+ ED_object_enter_editmode(C, EM_DO_UNDO);
newob = 1;
}
else DAG_object_flush_update(CTX_data_scene(C), obedit, OB_RECALC_DATA);
@@ -388,7 +388,7 @@ static int object_add_mesh_exec(bContext *C, wmOperator *op)
void OBJECT_OT_mesh_add(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Mesh";
+ ot->name= "Add Mesh";
ot->description = "Add a mesh object to the scene.";
ot->idname= "OBJECT_OT_mesh_add";
@@ -398,8 +398,8 @@ void OBJECT_OT_mesh_add(wmOperatorType *ot)
ot->poll= ED_operator_scene_editable;
- /* flags */
- ot->flag= 0;
+ /* flags: no register or undo, this operator calls operators */
+ ot->flag= 0; //OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_enum(ot->srna, "type", prop_mesh_types, 0, "Primitive", "");
}
@@ -462,7 +462,7 @@ static int object_add_curve_invoke(bContext *C, wmOperator *op, wmEvent *event)
void OBJECT_OT_curve_add(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Curve";
+ ot->name= "Add Curve";
ot->description = "Add a curve object to the scene.";
ot->idname= "OBJECT_OT_curve_add";
@@ -520,7 +520,7 @@ static int object_add_surface_exec(bContext *C, wmOperator *op)
void OBJECT_OT_surface_add(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Surface";
+ ot->name= "Add Surface";
ot->description = "Add a surface object to the scene.";
ot->idname= "OBJECT_OT_surface_add";
@@ -557,7 +557,7 @@ static int object_add_text_exec(bContext *C, wmOperator *op)
void OBJECT_OT_text_add(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Text";
+ ot->name= "Add Text";
ot->description = "Add a text object to the scene";
ot->idname= "OBJECT_OT_text_add";
@@ -602,7 +602,7 @@ static int object_armature_add_exec(bContext *C, wmOperator *op)
void OBJECT_OT_armature_add(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Armature";
+ ot->name= "Add Armature";
ot->description = "Add an armature object to the scene.";
ot->idname= "OBJECT_OT_armature_add";
@@ -1395,7 +1395,8 @@ static int parent_clear_exec(bContext *C, wmOperator *op)
DAG_scene_sort(CTX_data_scene(C));
ED_anim_dag_flush_update(C);
-
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
+
return OPERATOR_FINISHED;
}
@@ -2600,7 +2601,8 @@ static int parent_set_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
+ ED_anim_dag_flush_update(C);
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
@@ -2648,7 +2650,7 @@ void OBJECT_OT_parent_set(wmOperatorType *ot)
ot->poll= ED_operator_object_active;
/* flags */
- ot->flag= 0;
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_enum(ot->srna, "type", prop_make_parent_types, 0, "Type", "");
}
@@ -3349,6 +3351,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, scene);
}
+ if(flag & EM_DO_UNDO) ED_undo_push(C, "Enter Editmode");
if(flag & EM_WAITCURSOR) waitcursor(0);
}
diff --git a/source/blender/editors/physics/ed_pointcache.c b/source/blender/editors/physics/ed_pointcache.c
index 3374e05883c..893c59a521d 100644
--- a/source/blender/editors/physics/ed_pointcache.c
+++ b/source/blender/editors/physics/ed_pointcache.c
@@ -31,6 +31,7 @@
#include "DNA_scene_types.h"
#include "DNA_object_force.h"
+#include "DNA_modifier_types.h"
#include "BKE_context.h"
#include "BKE_particle.h"
@@ -39,7 +40,7 @@
#include "BKE_utildefines.h"
#include "BKE_pointcache.h"
#include "BKE_global.h"
-#include "BKE_multires.h"
+#include "BKE_modifier.h"
#include "BLI_blenlib.h"
@@ -81,6 +82,7 @@ static int ptcache_bake_all_exec(bContext *C, wmOperator *op)
baker.pid = NULL;
baker.bake = RNA_boolean_get(op->ptr, "bake");
baker.render = 0;
+ baker.quick_step = 1;
baker.break_test = cache_break_test;
baker.break_data = NULL;
baker.progressbar = (void (*)(void *, int))WM_timecursor;
@@ -104,12 +106,11 @@ static int ptcache_free_bake_all_exec(bContext *C, wmOperator *op)
for(pid=pidlist.first; pid; pid=pid->next) {
pid->cache->flag &= ~PTCACHE_BAKED;
- BKE_ptcache_id_reset(scene, pid, PTCACHE_RESET_OUTDATED);
}
+
+ BLI_freelistN(&pidlist);
}
- BLI_freelistN(&pidlist);
-
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
return OPERATOR_FINISHED;
@@ -127,6 +128,8 @@ void PTCACHE_OT_bake_all(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "bake", 0, "Bake", "");
}
void PTCACHE_OT_free_bake_all(wmOperatorType *ot)
{
@@ -142,6 +145,112 @@ void PTCACHE_OT_free_bake_all(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+/**************************** cloth **********************************/
+static int ptcache_bake_cloth_poll(bContext *C)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_active_object(C);
+ ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+
+ if(!scene || !ob || ob->id.lib || !clmd)
+ return 0;
+
+ return 1;
+}
+
+static int ptcache_bake_cloth_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_active_object(C);
+ ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+ PTCacheID pid;
+ PTCacheBaker baker;
+
+ BKE_ptcache_id_from_cloth(&pid, ob, clmd);
+
+ baker.scene = scene;
+ baker.pid = &pid;
+ baker.bake = RNA_boolean_get(op->ptr, "bake");
+ baker.render = 0;
+ baker.quick_step = 1;
+ baker.break_test = cache_break_test;
+ baker.break_data = NULL;
+ baker.progressbar = WM_timecursor;
+ baker.progresscontext = CTX_wm_window(C);
+
+ BKE_ptcache_make_cache(&baker);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
+
+ return OPERATOR_FINISHED;
+}
+static int ptcache_free_bake_cloth_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_active_object(C);
+ ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+ PTCacheID pid;
+
+ BKE_ptcache_id_from_cloth(&pid, ob, clmd);
+ pid.cache->flag &= ~PTCACHE_BAKED;
+
+ WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
+
+ return OPERATOR_FINISHED;
+}
+void PTCACHE_OT_cache_cloth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Bake Cloth";
+ ot->idname= "PTCACHE_OT_cache_cloth";
+
+ /* api callbacks */
+ ot->exec= ptcache_bake_cloth_exec;
+ ot->poll= ptcache_bake_cloth_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "bake", 0, "Bake", "");
+}
+void PTCACHE_OT_free_bake_cloth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Free Cloth Bake";
+ ot->idname= "PTCACHE_OT_free_bake_cloth";
+
+ /* api callbacks */
+ ot->exec= ptcache_free_bake_cloth_exec;
+ ot->poll= ptcache_bake_cloth_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+static int ptcache_bake_from_cloth_cache_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_active_object(C);
+ ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+ PTCacheID pid;
+
+ BKE_ptcache_id_from_cloth(&pid, ob, clmd);
+ pid.cache->flag |= PTCACHE_BAKED;
+
+ return OPERATOR_FINISHED;
+}
+void PTCACHE_OT_bake_from_cloth_cache(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Bake From Cache";
+ ot->idname= "PTCACHE_OT_bake_from_cloth_cache";
+
+ /* api callbacks */
+ ot->exec= ptcache_bake_from_cloth_cache_exec;
+ ot->poll= ptcache_bake_cloth_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
/**************************** particles **********************************/
static int ptcache_bake_particle_system_poll(bContext *C)
{
@@ -168,6 +277,7 @@ static int ptcache_bake_particle_system_exec(bContext *C, wmOperator *op)
baker.pid = &pid;
baker.bake = RNA_boolean_get(op->ptr, "bake");
baker.render = 0;
+ baker.quick_step = 1;
baker.break_test = cache_break_test;
baker.break_data = NULL;
baker.progressbar = (void (*)(void *, int))WM_timecursor;
@@ -188,7 +298,6 @@ static int ptcache_free_bake_particle_system_exec(bContext *C, wmOperator *op)
BKE_ptcache_id_from_particles(&pid, ob, psys);
psys->pointcache->flag &= ~PTCACHE_BAKED;
- BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
@@ -256,6 +365,9 @@ void ED_operatortypes_pointcache(void)
WM_operatortype_append(PTCACHE_OT_cache_particle_system);
WM_operatortype_append(PTCACHE_OT_free_bake_particle_system);
WM_operatortype_append(PTCACHE_OT_bake_from_particles_cache);
+ WM_operatortype_append(PTCACHE_OT_cache_cloth);
+ WM_operatortype_append(PTCACHE_OT_free_bake_cloth);
+ WM_operatortype_append(PTCACHE_OT_bake_from_cloth_cache);
}
//void ED_keymap_pointcache(wmWindowManager *wm)
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 07d8fb370e6..535e99ccfef 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -259,14 +259,16 @@ static void region_scissor_winrct(ARegion *ar, rcti *winrct)
while(ar->prev) {
ar= ar->prev;
- if(ar->flag & RGN_FLAG_HIDDEN);
- else if(ar->alignment==RGN_OVERLAP_LEFT) {
- winrct->xmin= ar->winrct.xmax + 1;
- }
- else if(ar->alignment==RGN_OVERLAP_RIGHT) {
- winrct->xmax= ar->winrct.xmin - 1;
+ if(BLI_isect_rcti(winrct, &ar->winrct, NULL)) {
+ if(ar->flag & RGN_FLAG_HIDDEN);
+ else if(ar->alignment==RGN_OVERLAP_LEFT) {
+ winrct->xmin= ar->winrct.xmax + 1;
+ }
+ else if(ar->alignment==RGN_OVERLAP_RIGHT) {
+ winrct->xmax= ar->winrct.xmin - 1;
+ }
+ else break;
}
- else break;
}
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 2aa6758850e..dcfdfbf8285 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -59,6 +59,7 @@
#include "ED_util.h"
#include "ED_screen.h"
#include "ED_mesh.h"
+#include "ED_object.h"
#include "ED_screen_types.h"
#include "RE_pipeline.h"
@@ -2509,7 +2510,9 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* flush multires changes (for sculpt) */
multires_force_update(CTX_data_active_object(C));
- // get editmode results
+ /* get editmode results */
+ ED_object_exit_editmode(C, 0); /* 0 = does not exit editmode */
+
// store spare
// get view3d layer, local layer, make this nice api call to render
// store spare
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index f40880b901f..a2b883eabfc 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -156,7 +156,6 @@ typedef struct StrokeCache {
float old_grab_location[3];
int symmetry; /* Symmetry index between 0 and 7 */
float view_normal[3], view_normal_symmetry[3];
- int last_dot[2]; /* Last location of stroke application */
int last_rake[2]; /* Last location of updating rake rotation */
} StrokeCache;
@@ -738,37 +737,6 @@ static void sculpt_add_damaged_rect(SculptSession *ss)
}
}
-/* Clears the depth buffer in each modified area. */
-#if 0
-static void sculpt_clear_damaged_areas(SculptSession *ss)
-{
- RectNode *rn= NULL;
-
- for(rn = ss->damaged_rects.first; rn; rn = rn->next) {
- rcti clp = rn->r;
- rcti *win = NULL; /*XXX: &curarea->winrct; */
-
- clp.xmin += win->xmin;
- clp.xmax += win->xmin;
- clp.ymin += win->ymin;
- clp.ymax += win->ymin;
-
- if(clp.xmin < win->xmax && clp.xmax > win->xmin &&
- clp.ymin < win->ymax && clp.ymax > win->ymin) {
- if(clp.xmin < win->xmin) clp.xmin = win->xmin;
- if(clp.ymin < win->ymin) clp.ymin = win->ymin;
- if(clp.xmax > win->xmax) clp.xmax = win->xmax;
- if(clp.ymax > win->ymax) clp.ymax = win->ymax;
-
- glScissor(clp.xmin + 1, clp.ymin + 1,
- clp.xmax - clp.xmin - 2,
- clp.ymax - clp.ymin - 2);
- }
-
- glClear(GL_DEPTH_BUFFER_BIT);
- }
-}
-#endif
static void do_brush_action(Sculpt *sd, StrokeCache *cache)
{
SculptSession *ss = sd->session;
@@ -880,15 +848,6 @@ static void do_symmetrical_brush_actions(Sculpt *sd, StrokeCache *cache)
const char symm = sd->flags & 7;
int i;
- /* Brush spacing: only apply dot if next dot is far enough away */
- if((sd->brush->flag & BRUSH_SPACE) && !(sd->brush->flag & BRUSH_ANCHORED) && !cache->first_time) {
- int dx = cache->last_dot[0] - cache->mouse[0];
- int dy = cache->last_dot[1] - cache->mouse[1];
- if(sqrt(dx*dx+dy*dy) < sd->brush->spacing)
- return;
- }
- memcpy(cache->last_dot, cache->mouse, sizeof(int) * 2);
-
VecCopyf(cache->location, cache->true_location);
VecCopyf(cache->grab_delta_symmetry, cache->grab_delta);
cache->symmetry = 0;
@@ -987,25 +946,6 @@ static void sculpt_update_tex(Sculpt *sd)
}
}
-void sculptmode_selectbrush_menu(void)
-{
- /* XXX: I guess menus belong elsewhere too?
-
- Sculpt *sd= sculpt_data();
- int val;
-
- pupmenu_set_active(sd->brush_type);
-
- val= pupmenu("Select Brush%t|Draw|Smooth|Pinch|Inflate|Grab|Layer|Flatten");
-
- if(val>0) {
- sd->brush_type= val;
-
- allqueue(REDRAWVIEW3D, 1);
- allqueue(REDRAWBUTSEDIT, 1);
- }*/
-}
-
static void sculptmode_update_all_projverts(SculptSession *ss)
{
unsigned i;
@@ -1084,89 +1024,6 @@ static void sculpt_update_mesh_elements(bContext *C)
}
}
-/* XXX: lots of drawing code (partial redraw), has to go elsewhere */
-#if 0
-void sculptmode_draw_wires(SculptSession *ss, int only_damaged)
-{
- Mesh *me = get_mesh(OBACT);
- int i;
-
- bglPolygonOffset(1.0);
- glDepthMask(0);
- BIF_ThemeColor((OBACT==OBACT)?TH_ACTIVE:TH_SELECT);
-
- for(i=0; i<me->totedge; i++) {
- MEdge *med= &me->medge[i];
-
- if((!only_damaged || (ss->projverts[med->v1].inside || ss->projverts[med->v2].inside)) &&
- (med->flag & ME_EDGEDRAW)) {
- glDrawElements(GL_LINES, 2, GL_UNSIGNED_INT, &med->v1);
- }
- }
-
- glDepthMask(1);
- bglPolygonOffset(0.0);
-}
-
-void sculptmode_draw_mesh(int only_damaged)
-{
- int i, j, dt, drawCurrentMat = 1, matnr= -1;
- SculptSession *ss = sculpt_session();
-
- sculpt_update_mesh_elements(ss, OBACT);
-
- persp(PERSP_VIEW);
- mymultmatrix(OBACT->obmat);
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_LIGHTING);
- /* XXX: GPU_set_object_materials(G.scene, OBACT, 0, NULL); */
- glEnable(GL_CULL_FACE);
-
- glShadeModel(GL_SMOOTH);
-
- glVertexPointer(3, GL_FLOAT, sizeof(MVert), &cache->mvert[0].co);
- glNormalPointer(GL_SHORT, sizeof(MVert), &cache->mvert[0].no);
-
- dt= MIN2(G.vd->drawtype, OBACT->dt);
- if(dt==OB_WIRE)
- glColorMask(0,0,0,0);
-
- for(i=0; i<ss->totface; ++i) {
- MFace *f= &ss->mface[i];
- char inside= 0;
- int new_matnr= f->mat_nr + 1;
-
- if(new_matnr != matnr)
- drawCurrentMat= GPU_enable_material(matnr = new_matnr, NULL);
-
- /* If only_damaged!=0, only draw faces that are partially
- inside the area(s) modified by the brush */
- if(only_damaged) {
- for(j=0; j<(f->v4?4:3); ++j) {
- if(ss->projverts[*((&f->v1)+j)].inside) {
- inside= 1;
- break;
- }
- }
- }
- else
- inside= 1;
-
- if(inside && drawCurrentMat)
- glDrawElements(f->v4?GL_QUADS:GL_TRIANGLES, f->v4?4:3, GL_UNSIGNED_INT, &f->v1);
- }
-
- glDisable(GL_CULL_FACE);
- glDisable(GL_LIGHTING);
- glColorMask(1,1,1,1);
-
- if(dt==OB_WIRE || (OBACT->dtx & OB_DRAWWIRE))
- sculptmode_draw_wires(ss, only_damaged);
-
- glDisable(GL_DEPTH_TEST);
-}
-#endif
-
static int sculpt_mode_poll(bContext *C)
{
return G.f & G_SCULPTMODE;
@@ -1183,16 +1040,21 @@ static void draw_paint_cursor(bContext *C, int x, int y, void *customdata)
{
Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
- glTranslatef((float)x, (float)y, 0.0f);
-
glColor4ub(255, 100, 100, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
+
+ glTranslatef((float)x, (float)y, 0.0f);
glutil_draw_lined_arc(0.0, M_PI*2.0, sd->brush->size, 40);
+ glTranslatef((float)-x, (float)-y, 0.0f);
+
+ if(sd->session && sd->session->cache && sd->brush && (sd->brush->flag & BRUSH_SMOOTH_STROKE)) {
+ ARegion *ar = CTX_wm_region(C);
+ sdrawline(x, y, sd->session->cache->mouse[0] - ar->winrct.xmin, sd->session->cache->mouse[1] - ar->winrct.ymin);
+ }
+
glDisable(GL_BLEND);
glDisable( GL_LINE_SMOOTH );
-
- glTranslatef((float)-x, (float)-y, 0.0f);
}
static void toggle_paint_cursor(bContext *C)
@@ -1335,6 +1197,9 @@ static void sculpt_update_cache_invariants(Sculpt *sd, bContext *C, wmOperator *
RNA_int_get_array(op->ptr, "initial_mouse", cache->initial_mouse);
cache->depth = RNA_float_get(op->ptr, "depth");
+ cache->mouse[0] = cache->initial_mouse[0];
+ cache->mouse[1] = cache->initial_mouse[1];
+
/* Truly temporary data that isn't stored in properties */
view3d_set_viewcontext(C, &cache->vc);
@@ -1476,9 +1341,6 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *even
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
view3d_operator_needs_opengl(C);
- sculpt_brush_stroke_init_properties(C, op, event, sd->session);
-
- sculptmode_update_all_projverts(sd->session);
/* TODO: Shouldn't really have to do this at the start of every
stroke, but sculpt would need some sort of notification when
@@ -1543,38 +1405,141 @@ static void sculpt_flush_update(bContext *C)
ED_region_tag_redraw(ar);
}
-static int sculpt_brush_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
+/* Returns zero if no sculpt changes should be made, non-zero otherwise */
+static int sculpt_smooth_stroke(Sculpt *s, int output[2], wmEvent *event)
{
- PointerRNA itemptr;
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
- float center[3];
- int mouse[2] = {event->x, event->y};
+ output[0] = event->x;
+ output[1] = event->y;
- sculpt_update_mesh_elements(C);
+ if(s->brush->flag & BRUSH_SMOOTH_STROKE && s->brush->sculpt_tool != SCULPT_TOOL_GRAB) {
+ StrokeCache *cache = s->session->cache;
+ float u = .9, v = 1.0 - u;
+ int dx = cache->mouse[0] - event->x, dy = cache->mouse[1] - event->y;
+ int radius = 50;
- unproject(sd->session->cache->mats, center, event->x, event->y,
- read_cached_depth(&sd->session->cache->vc, event->x, event->y));
+ /* If the mouse is moving within the radius of the last move,
+ don't update the mouse position. This allows sharp turns. */
+ if(dx*dx + dy*dy < radius*radius)
+ return 0;
+ output[0] = event->x * v + cache->mouse[0] * u;
+ output[1] = event->y * v + cache->mouse[1] * u;
+ }
+
+ return 1;
+}
+
+/* Returns zero if the stroke dots should not be spaced, non-zero otherwise */
+int sculpt_space_stroke_enabled(Sculpt *s)
+{
+ Brush *br = s->brush;
+ return (br->flag & BRUSH_SPACE) && !(br->flag & BRUSH_ANCHORED) && (br->sculpt_tool != SCULPT_TOOL_GRAB);
+}
+
+/* Put the location of the next sculpt stroke dot into the stroke RNA and apply it to the mesh */
+static void sculpt_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *event, int mouse[2])
+{
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ StrokeCache *cache = sd->session->cache;
+ PointerRNA itemptr;
+ float cur_depth;
+ float center[3];
+
+ cur_depth = read_cached_depth(&cache->vc, mouse[0], mouse[1]);
+ unproject(sd->session->cache->mats, center, mouse[0], mouse[1], cur_depth);
+
/* Add to stroke */
RNA_collection_add(op->ptr, "stroke", &itemptr);
RNA_float_set_array(&itemptr, "location", center);
RNA_int_set_array(&itemptr, "mouse", mouse);
RNA_boolean_set(&itemptr, "flip", event->shift);
sculpt_update_cache_variants(sd, &itemptr);
-
+
sculpt_restore_mesh(sd);
- do_symmetrical_brush_actions(CTX_data_tool_settings(C)->sculpt, sd->session->cache);
-
- sculpt_flush_update(C);
+ do_symmetrical_brush_actions(sd, cache);
+
sculpt_post_stroke_free(sd->session);
+}
- /* Finished */
- if(event->type == LEFTMOUSE && event->val == 0) {
- request_depth_update(sd->session->cache->vc.rv3d);
+/* For brushes with stroke spacing enabled, moves mouse in steps
+ towards the final mouse location. */
+static int sculpt_space_stroke(bContext *C, wmOperator *op, wmEvent *event, Sculpt *s, const int final_mouse[2])
+{
+ StrokeCache *cache = s->session->cache;
+ int cnt = 0;
+
+ if(sculpt_space_stroke_enabled(s)) {
+ float vec[2] = {final_mouse[0] - cache->mouse[0], final_mouse[1] - cache->mouse[1]};
+ int mouse[2] = {cache->mouse[0], cache->mouse[1]};
+ float length, scale;
+ int steps = 0, i;
+
+ /* Normalize the vector between the last stroke dot and the goal */
+ length = sqrt(vec[0]*vec[0] + vec[1]*vec[1]);
+
+ if(length > FLT_EPSILON) {
+ scale = s->brush->spacing / length;
+ vec[0] *= scale;
+ vec[1] *= scale;
+
+ steps = (int)(length / s->brush->spacing);
+ for(i = 0; i < steps; ++i, ++cnt) {
+ mouse[0] += vec[0];
+ mouse[1] += vec[1];
+ sculpt_brush_stroke_add_step(C, op, event, mouse);
+ }
+ }
+ }
+
+ return cnt;
+}
- sculpt_cache_free(sd->session->cache);
+static int sculpt_brush_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ ARegion *ar = CTX_wm_region(C);
+ float cur_depth;
+
+ sculpt_update_mesh_elements(C);
+
+ if(!sd->session->cache) {
+ ViewContext vc;
+ view3d_set_viewcontext(C, &vc);
+ cur_depth = read_cached_depth(&vc, event->x, event->y);
+
+ /* Don't start the stroke until a valid depth is found */
+ if(cur_depth < 1.0 - FLT_EPSILON) {
+ sculpt_brush_stroke_init_properties(C, op, event, sd->session);
+ sculptmode_update_all_projverts(sd->session);
+ }
+
+ ED_region_tag_redraw(ar);
+ }
+
+ if(sd->session->cache) {
+ int mouse[2];
+
+ if(sculpt_smooth_stroke(sd, mouse, event)) {
+ if(sculpt_space_stroke_enabled(sd)) {
+ if(!sculpt_space_stroke(C, op, event, sd, mouse))
+ ED_region_tag_redraw(ar);
+ }
+ else
+ sculpt_brush_stroke_add_step(C, op, event, mouse);
+ sculpt_flush_update(C);
+ }
+ else
+ ED_region_tag_redraw(ar);
+ }
- sculpt_undo_push(C, sd);
+ /* Finished */
+ if(event->type == LEFTMOUSE && event->val == 0) {
+ if(sd->session->cache) {
+ request_depth_update(sd->session->cache->vc.rv3d);
+ sculpt_cache_free(sd->session->cache);
+ sd->session->cache = NULL;
+ sculpt_undo_push(C, sd);
+ }
return OPERATOR_FINISHED;
}
@@ -1718,454 +1683,3 @@ void ED_operatortypes_sculpt()
WM_operatortype_append(SCULPT_OT_sculptmode_toggle);
WM_operatortype_append(SCULPT_OT_brush_curve_preset);
}
-
-void sculpt(Sculpt *sd)
-{
-#if 0
- SculptSession *ss= sd->session;
- Object *ob= NULL; /*XXX */
- Mesh *me;
- MultiresModifierData *mmd = NULL;
- /* lastSigMouse is for the rake, to store the last place the mouse movement was significant */
- short mouse[2], mvalo[2], lastSigMouse[2],firsttime=1, mousebut;
- short modifier_calculations= 0;
- BrushAction *a = MEM_callocN(sizeof(BrushAction), "brush action");
- short spacing= 32000;
- int scissor_box[4];
- float offsetRot;
- int smooth_stroke = 0, i;
- int anchored, rake = 0 /* XXX: rake = ? */;
-
- /* XXX: checking that sculpting is allowed
- if(!(G.f & G_SCULPTMODE) || G.obedit || !ob || ob->id.lib || !get_mesh(ob) || (get_mesh(ob)->totface == 0))
- return;
- if(!(ob->lay & G.vd->lay))
- error("Active object is not in this layer");
- if(ob_get_keyblock(ob)) {
- if(!(ob->shapeflag & OB_SHAPE_LOCK)) {
- error("Cannot sculpt on unlocked shape key");
- return;
- }
- }*/
-
- anchored = sd->brush->flag & BRUSH_ANCHORED;
- smooth_stroke = (sd->flags & SCULPT_INPUT_SMOOTH) && (sd->brush->sculpt_tool != SCULPT_TOOL_GRAB) && !anchored;
-
- if(smooth_stroke)
- sculpt_stroke_new(256);
-
- ss->damaged_rects.first = ss->damaged_rects.last = NULL;
- ss->damaged_verts.first = ss->damaged_verts.last = NULL;
- ss->vertexcosnos = NULL;
-
- mmd = sculpt_multires_active(ob);
-
- /* Check that vertex users are up-to-date */
- if(ob != active_ob || !ss->vertex_users || ss->vertex_users_size != cache->totvert) {
- sculpt_vertexusers_free(ss);
- calc_vertex_users(ss);
- if(ss->projverts)
- MEM_freeN(ss->projverts);
- ss->projverts = NULL;
- active_ob= ob;
- }
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
-
- /*XXX:
- persp(PERSP_VIEW);
- getmouseco_areawin(mvalo);*/
-
- /* Init texture
- FIXME: Shouldn't be doing this every time! */
- if(sd->tex_mode!=SCULPTREPT_3D)
- sculptmode_update_tex(sd);
-
- /*XXX: getmouseco_areawin(mouse); */
- mvalo[0]= mouse[0];
- mvalo[1]= mouse[1];
- lastSigMouse[0]=mouse[0];
- lastSigMouse[1]=mouse[1];
- mousebut = 0; /* XXX: L_MOUSE; */
-
- /* If modifier_calculations is true, then extra time must be spent
- updating the mesh. This takes a *lot* longer, so it's worth
- skipping if the modifier stack is empty. */
- modifier_calculations= sculpt_modifiers_active(ob);
-
- if(modifier_calculations)
- ss->vertexcosnos= mesh_get_mapped_verts_nors(NULL, ob); /* XXX: scene = ? */
- sculptmode_update_all_projverts(ss);
-
- /* Capture original copy */
- if(sd->flags & SCULPT_DRAW_FAST)
- glAccum(GL_LOAD, 1);
-
- /* Get original scissor box */
- glGetIntegerv(GL_SCISSOR_BOX, scissor_box);
-
- /* For raking, get the original angle*/
- offsetRot=sculpt_tex_angle(sd);
-
- me = get_mesh(ob);
-
- while (/*XXX:get_mbut() & mousebut*/0) {
- /* XXX: getmouseco_areawin(mouse); */
- /* If rake, and the mouse has moved over 10 pixels (euclidean) (prevents jitter) then get the new angle */
- if (rake && (pow(lastSigMouse[0]-mouse[0],2)+pow(lastSigMouse[1]-mouse[1],2))>100){
- /*Nasty looking, but just orig + new angle really*/
- set_tex_angle(sd, offsetRot+180.+to_deg(atan2((float)(mouse[1]-lastSigMouse[1]),(float)(mouse[0]-lastSigMouse[0]))));
- lastSigMouse[0]=mouse[0];
- lastSigMouse[1]=mouse[1];
- }
-
- if(firsttime || mouse[0]!=mvalo[0] || mouse[1]!=mvalo[1] ||
- sd->brush->flag & BRUSH_AIRBRUSH) {
- a->firsttime = firsttime;
- firsttime= 0;
-
- if(smooth_stroke)
- sculpt_stroke_add_point(ss->stroke, mouse[0], mouse[1]);
-
- spacing+= sqrt(pow(mvalo[0]-mouse[0],2)+pow(mvalo[1]-mouse[1],2));
-
- if(modifier_calculations && !ss->vertexcosnos)
- ss->vertexcosnos= mesh_get_mapped_verts_nors(NULL, ob); /*XXX scene = ? */
-
- if(sd->brush->sculpt_tool != SCULPT_TOOL_GRAB) {
- if(anchored) {
- /* Restore the mesh before continuing with anchored stroke */
- /*if(a->mesh_store) {
- for(i = 0; i < cache->totvert; ++i) {
- VecCopyf(cache->mvert[i].co, &a->mesh_store[i].x);
- cache->mvert[i].no[0] = a->orig_norms[i][0];
- cache->mvert[i].no[1] = a->orig_norms[i][1];
- cache->mvert[i].no[2] = a->orig_norms[i][2];
- }
- }*/
-
- //do_symmetrical_brush_actions(sd, a, mouse, NULL);
- }
- else {
- if(smooth_stroke) {
- sculpt_stroke_apply(sd, ss->stroke);
- }
- else if(sd->spacing==0 || spacing>sd->spacing) {
- //do_symmetrical_brush_actions(sd, a, mouse, NULL);
- spacing= 0;
- }
- }
- }
- else {
- //do_symmetrical_brush_actions(sd, a, mouse, mvalo);
- //unproject(ss, sd->pivot, mouse[0], mouse[1], a->depth);
- }
-
- if((!ss->multires && modifier_calculations) || ob_get_keyblock(ob)) {
- /* XXX: DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); */ }
-
- if(modifier_calculations || sd->brush->sculpt_tool == SCULPT_TOOL_GRAB || !(sd->flags & SCULPT_DRAW_FAST)) {
- calc_damaged_verts(ss, a);
- /*XXX: scrarea_do_windraw(curarea);
- screen_swapbuffers(); */
- } else { /* Optimized drawing */
- calc_damaged_verts(ss, a);
-
- /* Draw the stored image to the screen */
- glAccum(GL_RETURN, 1);
-
- sculpt_clear_damaged_areas(ss);
-
- /* Draw all the polygons that are inside the modified area(s) */
- glScissor(scissor_box[0], scissor_box[1], scissor_box[2], scissor_box[3]);
- /* XXX: sculptmode_draw_mesh(1); */
- glAccum(GL_LOAD, 1);
-
- projverts_clear_inside(ss);
-
- /* XXX: persp(PERSP_WIN); */
- glDisable(GL_DEPTH_TEST);
-
- /* Draw cursor */
- if(sd->flags & SCULPT_TOOL_DRAW)
- fdrawXORcirc((float)mouse[0],(float)mouse[1],sd->brush->size);
- /* XXX: if(smooth_stroke)
- sculpt_stroke_draw();
-
- myswapbuffers(); */
- }
-
- BLI_freelistN(&ss->damaged_rects);
- ss->damaged_rects.first = ss->damaged_rects.last = NULL;
-
- mvalo[0]= mouse[0];
- mvalo[1]= mouse[1];
-
- if(ss->vertexcosnos) {
- MEM_freeN(ss->vertexcosnos);
- ss->vertexcosnos= NULL;
- }
-
- }
- else { /*XXX:BIF_wait_for_statechange();*/ }
- }
-
- /* Set the rotation of the brush back to what it was before any rake */
- set_tex_angle(sd, offsetRot);
-
- if(smooth_stroke) {
- sculpt_stroke_apply_all(sd, ss->stroke);
- calc_damaged_verts(ss, a);
- BLI_freelistN(&ss->damaged_rects);
- }
-
- //if(a->layer_disps) MEM_freeN(a->layer_disps);
- //if(a->mesh_store) MEM_freeN(a->mesh_store);
- //if(a->orig_norms) MEM_freeN(a->orig_norms);
- for(i=0; i<8; ++i)
- BLI_freelistN(&a->grab_active_verts[i]);
- MEM_freeN(a);
- sculpt_stroke_free(ss->stroke);
- ss->stroke = NULL;
-
- if(mmd) {
- if(mmd->undo_verts && mmd->undo_verts != cache->mvert)
- MEM_freeN(mmd->undo_verts);
-
- mmd->undo_verts = cache->mvert;
- mmd->undo_verts_tot = cache->totvert;
- }
-
- //sculpt_undo_push(sd);
-
- /* XXX: if(G.vd->depths) G.vd->depths->damaged= 1;
- allqueue(REDRAWVIEW3D, 0); */
-#endif
-}
-
-/* Partial Mesh Visibility */
-
-/* XXX: Partial vis. always was a mess, have to figure something out */
-#if 0
-/* mode: 0=hide outside selection, 1=hide inside selection */
-static void sculptmode_do_pmv(Object *ob, rcti *hb_2d, int mode)
-{
- Mesh *me= get_mesh(ob);
- float hidebox[6][3];
- vec3f plane_normals[4];
- float plane_ds[4];
- unsigned i, j;
- unsigned ndx_show, ndx_hide;
- MVert *nve;
- unsigned face_cnt_show= 0, face_ndx_show= 0;
- unsigned edge_cnt_show= 0, edge_ndx_show= 0;
- unsigned *old_map= NULL;
- const unsigned SHOW= 0, HIDE=1;
-
- /* Convert hide box from 2D to 3D */
- unproject(hidebox[0], hb_2d->xmin, hb_2d->ymax, 1);
- unproject(hidebox[1], hb_2d->xmax, hb_2d->ymax, 1);
- unproject(hidebox[2], hb_2d->xmax, hb_2d->ymin, 1);
- unproject(hidebox[3], hb_2d->xmin, hb_2d->ymin, 1);
- unproject(hidebox[4], hb_2d->xmin, hb_2d->ymax, 0);
- unproject(hidebox[5], hb_2d->xmax, hb_2d->ymin, 0);
-
- /* Calculate normals for each side of hide box */
- CalcNormFloat(hidebox[0], hidebox[1], hidebox[4], &plane_normals[0].x);
- CalcNormFloat(hidebox[1], hidebox[2], hidebox[5], &plane_normals[1].x);
- CalcNormFloat(hidebox[2], hidebox[3], hidebox[5], &plane_normals[2].x);
- CalcNormFloat(hidebox[3], hidebox[0], hidebox[4], &plane_normals[3].x);
-
- /* Calculate D for each side of hide box */
- for(i= 0; i<4; ++i)
- plane_ds[i]= hidebox[i][0]*plane_normals[i].x + hidebox[i][1]*plane_normals[i].y +
- hidebox[i][2]*plane_normals[i].z;
-
- /* Add partial visibility to mesh */
- if(!me->pv) {
- me->pv= MEM_callocN(sizeof(PartialVisibility),"PartialVisibility");
- } else {
- old_map= MEM_callocN(sizeof(unsigned)*me->pv->totvert,"PMV oldmap");
- for(i=0; i<me->pv->totvert; ++i) {
- old_map[i]= me->pv->vert_map[i]<me->totvert?0:1;
- }
- mesh_pmv_revert(ob, me);
- }
-
- /* Kill sculpt data */
- active_ob= NULL;
-
- /* Initalize map with which verts are to be hidden */
- me->pv->vert_map= MEM_mallocN(sizeof(unsigned)*me->totvert, "PMV vertmap");
- me->pv->totvert= me->totvert;
- me->totvert= 0;
- for(i=0; i<me->pv->totvert; ++i) {
- me->pv->vert_map[i]= mode ? HIDE:SHOW;
- for(j=0; j<4; ++j) {
- if(me->mvert[i].co[0] * plane_normals[j].x +
- me->mvert[i].co[1] * plane_normals[j].y +
- me->mvert[i].co[2] * plane_normals[j].z < plane_ds[j] ) {
- me->pv->vert_map[i]= mode ? SHOW:HIDE; /* Vert is outside the hide box */
- break;
- }
- }
- if(old_map && old_map[i]) me->pv->vert_map[i]= 1;
- if(!me->pv->vert_map[i]) ++me->totvert;
-
- }
- if(old_map) MEM_freeN(old_map);
-
- /* Find out how many faces to show */
- for(i=0; i<me->totface; ++i) {
- if(!me->pv->vert_map[me->mface[i].v1] &&
- !me->pv->vert_map[me->mface[i].v2] &&
- !me->pv->vert_map[me->mface[i].v3]) {
- if(me->mface[i].v4) {
- if(!me->pv->vert_map[me->mface[i].v4])
- ++face_cnt_show;
- }
- else ++face_cnt_show;
- }
- }
- /* Find out how many edges to show */
- for(i=0; i<me->totedge; ++i) {
- if(!me->pv->vert_map[me->medge[i].v1] &&
- !me->pv->vert_map[me->medge[i].v2])
- ++edge_cnt_show;
- }
-
- /* Create new vert array and reset each vert's map with map[old]=new index */
- nve= MEM_mallocN(sizeof(MVert)*me->pv->totvert, "PMV verts");
- ndx_show= 0; ndx_hide= me->totvert;
- for(i=0; i<me->pv->totvert; ++i) {
- if(me->pv->vert_map[i]) {
- me->pv->vert_map[i]= ndx_hide;
- nve[me->pv->vert_map[i]]= me->mvert[i];
- ++ndx_hide;
- } else {
- me->pv->vert_map[i]= ndx_show;
- nve[me->pv->vert_map[i]]= me->mvert[i];
- ++ndx_show;
- }
- }
- CustomData_free_layer_active(&me->vdata, CD_MVERT, me->pv->totvert);
- me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, nve, me->totvert);
-
- /* Create new face array */
- me->pv->old_faces= me->mface;
- me->pv->totface= me->totface;
- me->mface= MEM_mallocN(sizeof(MFace)*face_cnt_show, "PMV faces");
- for(i=0; i<me->totface; ++i) {
- MFace *pr_f= &me->pv->old_faces[i];
- char show= 0;
-
- if(me->pv->vert_map[pr_f->v1] < me->totvert &&
- me->pv->vert_map[pr_f->v2] < me->totvert &&
- me->pv->vert_map[pr_f->v3] < me->totvert) {
- if(pr_f->v4) {
- if(me->pv->vert_map[pr_f->v4] < me->totvert)
- show= 1;
- }
- else show= 1;
- }
-
- if(show) {
- MFace *cr_f= &me->mface[face_ndx_show];
- *cr_f= *pr_f;
- cr_f->v1= me->pv->vert_map[pr_f->v1];
- cr_f->v2= me->pv->vert_map[pr_f->v2];
- cr_f->v3= me->pv->vert_map[pr_f->v3];
- cr_f->v4= pr_f->v4 ? me->pv->vert_map[pr_f->v4] : 0;
- test_index_face(cr_f,NULL,0,pr_f->v4?4:3);
- ++face_ndx_show;
- }
- }
- me->totface= face_cnt_show;
- CustomData_set_layer(&me->fdata, CD_MFACE, me->mface);
-
- /* Create new edge array */
- me->pv->old_edges= me->medge;
- me->pv->totedge= me->totedge;
- me->medge= MEM_mallocN(sizeof(MEdge)*edge_cnt_show, "PMV edges");
- me->pv->edge_map= MEM_mallocN(sizeof(int)*me->pv->totedge,"PMV edgemap");
- for(i=0; i<me->totedge; ++i) {
- if(me->pv->vert_map[me->pv->old_edges[i].v1] < me->totvert &&
- me->pv->vert_map[me->pv->old_edges[i].v2] < me->totvert) {
- MEdge *cr_e= &me->medge[edge_ndx_show];
- me->pv->edge_map[i]= edge_ndx_show;
- *cr_e= me->pv->old_edges[i];
- cr_e->v1= me->pv->vert_map[me->pv->old_edges[i].v1];
- cr_e->v2= me->pv->vert_map[me->pv->old_edges[i].v2];
- ++edge_ndx_show;
- }
- else me->pv->edge_map[i]= -1;
- }
- me->totedge= edge_cnt_show;
- CustomData_set_layer(&me->edata, CD_MEDGE, me->medge);
-
- /* XXX: DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); */
-}
-
-static rcti sculptmode_pmv_box()
-{
- /*XXX: short down[2], mouse[2];
- rcti ret;
-
- getmouseco_areawin(down);
-
- while((get_mbut()&L_MOUSE) || (get_mbut()&R_MOUSE)) {
- getmouseco_areawin(mouse);
-
- scrarea_do_windraw(curarea);
-
- persp(PERSP_WIN);
- glLineWidth(2);
- setlinestyle(2);
- sdrawXORline(down[0],down[1],mouse[0],down[1]);
- sdrawXORline(mouse[0],down[1],mouse[0],mouse[1]);
- sdrawXORline(mouse[0],mouse[1],down[0],mouse[1]);
- sdrawXORline(down[0],mouse[1],down[0],down[1]);
- setlinestyle(0);
- glLineWidth(1);
- persp(PERSP_VIEW);
-
- screen_swapbuffers();
- backdrawview3d(0);
- }
-
- ret.xmin= down[0]<mouse[0]?down[0]:mouse[0];
- ret.ymin= down[1]<mouse[1]?down[1]:mouse[1];
- ret.xmax= down[0]>mouse[0]?down[0]:mouse[0];
- ret.ymax= down[1]>mouse[1]?down[1]:mouse[1];
- return ret;*/
-}
-
-void sculptmode_pmv(int mode)
-{
- Object *ob= NULL; /*XXX: OBACT; */
- rcti hb_2d;
-
- if(ob_get_key(ob)) {
- error("Cannot hide mesh with shape keys enabled");
- return;
- }
-
- hb_2d= sculptmode_pmv_box(); /* Get 2D hide box */
-
- sculptmode_correct_state();
-
- waitcursor(1);
-
- if(hb_2d.xmax-hb_2d.xmin > 3 && hb_2d.ymax-hb_2d.ymin > 3) {
- init_sculptmatrices();
-
- sculptmode_do_pmv(ob,&hb_2d,mode);
- }
- else mesh_pmv_off(ob, get_mesh(ob));
-
- /*XXX: scrarea_do_windraw(curarea); */
-
- waitcursor(0);
-}
-#endif
diff --git a/source/blender/editors/space_buttons/buttons_header.c b/source/blender/editors/space_buttons/buttons_header.c
index 79284ada483..7c622f172a2 100644
--- a/source/blender/editors/space_buttons/buttons_header.c
+++ b/source/blender/editors/space_buttons/buttons_header.c
@@ -173,10 +173,10 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object");
if(sbuts->pathflag & (1<<BCONTEXT_CONSTRAINT))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_CONSTRAINT, 0, 0, "Constraint");
- if(sbuts->pathflag & (1<<BCONTEXT_MODIFIER))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifier");
if(sbuts->pathflag & (1<<BCONTEXT_DATA))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, sbuts->dataicon, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
+ if(sbuts->pathflag & (1<<BCONTEXT_MODIFIER))
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifier");
if(sbuts->pathflag & (1<<BCONTEXT_BONE))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_BONE_DATA, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE, 0, 0, "Bone");
if(sbuts->pathflag & (1<<BCONTEXT_MATERIAL))
diff --git a/source/blender/editors/space_buttons/buttons_intern.h b/source/blender/editors/space_buttons/buttons_intern.h
index b213e4288be..65c2976d57c 100644
--- a/source/blender/editors/space_buttons/buttons_intern.h
+++ b/source/blender/editors/space_buttons/buttons_intern.h
@@ -71,5 +71,10 @@ void MATERIAL_OT_new(struct wmOperatorType *ot);
void TEXTURE_OT_new(struct wmOperatorType *ot);
void WORLD_OT_new(struct wmOperatorType *ot);
+void OBJECT_OT_particle_system_add(struct wmOperatorType *ot);
+void OBJECT_OT_particle_system_remove(struct wmOperatorType *ot);
+
+void PARTICLE_OT_new(struct wmOperatorType *ot);
+
#endif /* ED_BUTTONS_INTERN_H */
diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c
index 6755a2be1b7..df3e8c62d37 100644
--- a/source/blender/editors/space_buttons/buttons_ops.c
+++ b/source/blender/editors/space_buttons/buttons_ops.c
@@ -42,6 +42,7 @@
#include "BKE_font.h"
#include "BKE_library.h"
#include "BKE_material.h"
+#include "BKE_particle.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_world.h"
@@ -407,3 +408,109 @@ void WORLD_OT_new(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+
+
+/********************** particle system slot operators *********************/
+
+static int particle_system_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Scene *scene = CTX_data_scene(C);
+
+ if(!scene || !ob)
+ return OPERATOR_CANCELLED;
+
+ object_add_particle_system(scene, ob);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_particle_system_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Particle System Slot";
+ ot->idname= "OBJECT_OT_particle_system_add";
+
+ /* api callbacks */
+ ot->exec= particle_system_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int particle_system_remove_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Scene *scene = CTX_data_scene(C);
+
+ if(!scene || !ob)
+ return OPERATOR_CANCELLED;
+
+ object_remove_particle_system(scene, ob);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_particle_system_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Particle System Slot";
+ ot->idname= "OBJECT_OT_particle_system_remove";
+
+ /* api callbacks */
+ ot->exec= particle_system_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************** new particle settings operator *********************/
+
+static int new_particle_settings_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ ParticleSettings *part= CTX_data_pointer_get_type(C, "particle_settings", &RNA_ParticleSettings).data;
+ Object *ob;
+ PointerRNA ptr;
+
+ /* add or copy particle setting */
+ if(part)
+ part= psys_copy_settings(part);
+ else
+ part= psys_new_settings("PSys", NULL);
+
+ /* attempt to assign to material slot */
+ ptr= CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+
+ if(ptr.data) {
+ ParticleSystem *psys = (ParticleSystem*)ptr.data;
+ ob= ptr.id.data;
+
+ if(psys->part)
+ psys->part->id.us--;
+
+ psys->part = part;
+
+ DAG_scene_sort(scene);
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "New Particle Settings";
+ ot->idname= "PARTICLE_OT_new";
+
+ /* api callbacks */
+ ot->exec= new_particle_settings_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 483a1dc6100..f9732551545 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -219,6 +219,11 @@ void buttons_operatortypes(void)
WM_operatortype_append(MATERIAL_OT_new);
WM_operatortype_append(TEXTURE_OT_new);
WM_operatortype_append(WORLD_OT_new);
+
+ WM_operatortype_append(OBJECT_OT_particle_system_add);
+ WM_operatortype_append(OBJECT_OT_particle_system_remove);
+
+ WM_operatortype_append(PARTICLE_OT_new);
}
void buttons_keymap(struct wmWindowManager *wm)
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index bb47d3458fe..02ee8f508c1 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -550,132 +550,4 @@ void file_draw_list(const bContext *C, ARegion *ar)
}
}
-static void file_draw_fsmenu_category_name(ARegion *ar, const char *category_name, short *starty)
-{
- short sx, sy;
- int bmwidth = ar->v2d.cur.xmax - ar->v2d.cur.xmin - 2*TILE_BORDER_X - ICON_DEFAULT_WIDTH - 4;
- int fontsize = file_font_pointsize();
-
- sx = ar->v2d.cur.xmin + TILE_BORDER_X;
- sy = *starty;
-
- UI_ThemeColor(TH_TEXT_HI);
- file_draw_string(sx, sy, category_name, bmwidth, fontsize, FILE_SHORTEN_END);
-
- sy -= fontsize*2.0f;
-
- *starty= sy;
-}
-
-static void file_draw_fsmenu_category(const bContext *C, ARegion *ar, FSMenuCategory category, short *starty)
-{
- struct FSMenu* fsmenu = fsmenu_get();
- char bookmark[FILE_MAX];
- int nentries = fsmenu_get_nentries(fsmenu, category);
-
- short sx, sy, xpos, ypos;
- int bmwidth = ar->v2d.cur.xmax - ar->v2d.cur.xmin - 2*TILE_BORDER_X - ICON_DEFAULT_WIDTH - 4;
- int fontsize = file_font_pointsize();
- int cat_icon;
- int i;
-
- sx = ar->v2d.cur.xmin + TILE_BORDER_X;
- sy = *starty;
-
- switch(category) {
- case FS_CATEGORY_SYSTEM:
- cat_icon = ICON_DISK_DRIVE; break;
- case FS_CATEGORY_BOOKMARKS:
- cat_icon = ICON_BOOKMARKS; break;
- case FS_CATEGORY_RECENT:
- cat_icon = ICON_FILE_FOLDER; break;
- }
-
- for (i=0; i< nentries && (sy > ar->v2d.cur.ymin) ;++i) {
- char *fname = fsmenu_get_entry(fsmenu, category, i);
-
- if (fname) {
- int sl;
- BLI_strncpy(bookmark, fname, FILE_MAX);
-
- sl = strlen(bookmark)-1;
- if (sl > 1) {
- while (bookmark[sl] == '\\' || bookmark[sl] == '/') {
- bookmark[sl] = '\0';
- sl--;
- }
- }
-
- if (fsmenu_is_selected(fsmenu, category, i) ) {
- UI_ThemeColor(TH_HILITE);
- uiRoundBox(sx, sy - fontsize*2.0f, ar->v2d.cur.xmax - TILE_BORDER_X, sy, 4.0f);
- UI_ThemeColor(TH_TEXT);
- } else {
- UI_ThemeColor(TH_TEXT_HI);
- }
-
- xpos = sx;
- ypos = sy - (TILE_BORDER_Y * 0.5);
-
- file_draw_icon(xpos, ypos, cat_icon, ICON_DEFAULT_WIDTH, ICON_DEFAULT_WIDTH);
- xpos += ICON_DEFAULT_WIDTH + 4;
- file_draw_string(xpos, ypos, bookmark, bmwidth, fontsize, FILE_SHORTEN_FRONT);
- sy -= fontsize*2.0;
- fsmenu_set_pos(fsmenu, category, i, xpos, ypos);
- }
- }
-
- *starty = sy;
-}
-
-void file_draw_fsmenu_operator(const bContext *C, ARegion *ar, wmOperator *op, short *starty)
-{
- uiStyle *style= U.uistyles.first;
- uiBlock *block;
- uiLayout *layout;
- int sy;
-
- sy= *starty;
-
- block= uiBeginBlock(C, ar, "file_options", UI_EMBOSS);
- layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, TILE_BORDER_X, sy, ar->winx-2*TILE_BORDER_X, 20, style);
-
- RNA_STRUCT_BEGIN(op->ptr, prop) {
- if(strcmp(RNA_property_identifier(prop), "rna_type") == 0)
- continue;
- if(strcmp(RNA_property_identifier(prop), "filename") == 0)
- continue;
-
- uiItemFullR(layout, NULL, 0, op->ptr, prop, -1, 0, 0, 0, 0);
- }
- RNA_STRUCT_END;
-
- uiBlockLayoutResolve(C, block, NULL, &sy);
- uiEndBlock(C, block);
- uiDrawBlock(C, block);
-
- *starty= sy;
-}
-
-void file_draw_fsmenu(const bContext *C, ARegion *ar)
-{
- SpaceFile *sfile= (SpaceFile*)CTX_wm_space_data(C);
- int linestep = file_font_pointsize()*2.0f;
- short sy= ar->v2d.cur.ymax-2*TILE_BORDER_Y;
-
- file_draw_fsmenu_category_name(ar, "SYSTEM", &sy);
- file_draw_fsmenu_category(C, ar, FS_CATEGORY_SYSTEM, &sy);
- sy -= linestep;
- file_draw_fsmenu_category_name(ar, "BOOKMARKS", &sy);
- file_draw_fsmenu_category(C, ar, FS_CATEGORY_BOOKMARKS, &sy);
- sy -= linestep;
- file_draw_fsmenu_category_name(ar, "RECENT", &sy);
- file_draw_fsmenu_category(C, ar, FS_CATEGORY_RECENT, &sy);
-
- if(sfile->op) {
- sy -= linestep;
- file_draw_fsmenu_category_name(ar, "OPTIONS", &sy);
- file_draw_fsmenu_operator(C, ar, sfile->op, &sy);
- }
-}
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index 642189ad3fd..668e14c95e6 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -30,6 +30,9 @@
/* internal exports only */
+struct ARegion;
+struct ARegionType;
+struct SpaceFile;
/* file_header.c */
void file_header_buttons(const bContext *C, ARegion *ar);
@@ -45,7 +48,6 @@ void file_draw_buttons(const bContext *C, ARegion *ar);
void file_calc_previews(const bContext *C, ARegion *ar);
void file_draw_previews(const bContext *C, ARegion *ar);
void file_draw_list(const bContext *C, ARegion *ar);
-void file_draw_fsmenu(const bContext *C, ARegion *ar);
/* file_ops.h */
struct wmOperatorType;
@@ -56,6 +58,9 @@ void FILE_OT_select(struct wmOperatorType *ot);
void FILE_OT_select_all_toggle(struct wmOperatorType *ot);
void FILE_OT_select_border(struct wmOperatorType *ot);
void FILE_OT_select_bookmark(struct wmOperatorType *ot);
+void FILE_OT_add_bookmark(struct wmOperatorType *ot);
+void FILE_OT_delete_bookmark(struct wmOperatorType *ot);
+void FILE_OT_hidedot(struct wmOperatorType *ot);
void FILE_OT_loadimages(struct wmOperatorType *ot);
void FILE_OT_exec(struct wmOperatorType *ot);
void FILE_OT_cancel(struct wmOperatorType *ot);
@@ -66,11 +71,14 @@ void FILE_OT_bookmark_toggle(struct wmOperatorType *ot);
int file_exec(bContext *C, struct wmOperator *unused);
int file_cancel_exec(bContext *C, struct wmOperator *unused);
int file_parent_exec(bContext *C, struct wmOperator *unused);
-int file_hilight_set(SpaceFile *sfile, ARegion *ar, int mx, int my);
+int file_hilight_set(struct SpaceFile *sfile, struct ARegion *ar, int mx, int my);
/* filesel.c */
float file_string_width(const char* str);
float file_font_pointsize();
+/* file_panels.c */
+void file_panels_register(struct ARegionType *art);
+
#endif /* ED_FILE_INTERN_H */
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index ab02147d020..aaa1793efbb 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -42,6 +42,8 @@
#include "ED_screen.h"
#include "ED_fileselect.h"
+#include "MEM_guardedalloc.h"
+
#include "RNA_access.h"
#include "RNA_define.h"
@@ -135,22 +137,15 @@ static void file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, short v
params->active_file = last_file;
if(file && S_ISDIR(file->type)) {
- /* the path is too long and we are not going up! */
- if (strcmp(file->relname, ".") &&
- strcmp(file->relname, "..") &&
- strlen(params->dir) + strlen(file->relname) >= FILE_MAX )
+ /* the path is too long! */
+ if (strlen(params->dir) + strlen(file->relname) >= FILE_MAX )
{
// XXX error("Path too long, cannot enter this directory");
} else {
- if (strcmp(file->relname, "..")==0) {
- /* avoids /../../ */
- BLI_parent_dir(params->dir);
- } else {
- strcat(params->dir, file->relname);
- strcat(params->dir,"/");
- params->file[0] = '\0';
- BLI_cleanup_dir(G.sce, params->dir);
- }
+ strcat(params->dir, file->relname);
+ strcat(params->dir,"/");
+ params->file[0] = '\0';
+ BLI_cleanup_dir(G.sce, params->dir);
filelist_setdir(sfile->files, params->dir);
filelist_free(sfile->files);
params->active_file = -1;
@@ -234,7 +229,7 @@ static int file_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* single select, deselect all selected first */
file_deselect_all(sfile);
file_select(sfile, ar, &rect, val );
- WM_event_add_notifier(C, NC_WINDOW, NULL);
+ WM_event_add_notifier(C, NC_FILE|ND_PARAMS, NULL);
}
return OPERATOR_FINISHED;
}
@@ -299,89 +294,106 @@ void FILE_OT_select_all_toggle(wmOperatorType *ot)
/* ---------- BOOKMARKS ----------- */
-static int file_select_bookmark_category(SpaceFile* sfile, ARegion* ar, short x, short y, FSMenuCategory category)
+static int bookmark_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- struct FSMenu* fsmenu = fsmenu_get();
- int nentries = fsmenu_get_nentries(fsmenu, category);
- int linestep = file_font_pointsize()*2.0f;
- short xs, ys;
- int i;
- int selected = -1;
+ SpaceFile *sfile= (SpaceFile*)CTX_wm_space_data(C);
- for (i=0; i < nentries; ++i) {
- fsmenu_get_pos(fsmenu, category, i, &xs, &ys);
- if ( (y<=ys) && (y>ys-linestep) ) {
- fsmenu_select_entry(fsmenu, category, i);
- selected = i;
- break;
- }
+ if(RNA_struct_find_property(op->ptr, "dir")) {
+ char entry[256];
+ FileSelectParams* params = sfile->params;
+
+ RNA_string_get(op->ptr, "dir", entry);
+ BLI_strncpy(params->dir, entry, sizeof(params->dir));
+ BLI_cleanup_dir(G.sce, params->dir);
+ filelist_free(sfile->files);
+ filelist_setdir(sfile->files, params->dir);
+ params->file[0] = '\0';
+ params->active_file = -1;
+
+ WM_event_add_notifier(C, NC_FILE|ND_PARAMS, NULL);
}
- return selected;
+
+ return OPERATOR_FINISHED;
}
-static void file_select_bookmark(SpaceFile* sfile, ARegion* ar, short x, short y)
+void FILE_OT_select_bookmark(wmOperatorType *ot)
{
- float fx, fy;
- int selected;
- FSMenuCategory category = FS_CATEGORY_SYSTEM;
-
- if (BLI_in_rcti(&ar->v2d.mask, x, y)) {
- char *entry;
+ /* identifiers */
+ ot->name= "Select Directory";
+ ot->idname= "FILE_OT_select_bookmark";
+
+ /* api callbacks */
+ ot->invoke= bookmark_select_invoke;
+ ot->poll= ED_operator_file_active;
- UI_view2d_region_to_view(&ar->v2d, x, y, &fx, &fy);
- selected = file_select_bookmark_category(sfile, ar, fx, fy, FS_CATEGORY_SYSTEM);
- if (selected<0) {
- category = FS_CATEGORY_BOOKMARKS;
- selected = file_select_bookmark_category(sfile, ar, fx, fy, category);
- }
- if (selected<0) {
- category = FS_CATEGORY_RECENT;
- selected = file_select_bookmark_category(sfile, ar, fx, fy, category);
- }
-
- if (selected>=0) {
- entry= fsmenu_get_entry(fsmenu_get(), category, selected);
- /* which string */
- if (entry) {
- FileSelectParams* params = sfile->params;
- BLI_strncpy(params->dir, entry, sizeof(params->dir));
- BLI_cleanup_dir(G.sce, params->dir);
- filelist_free(sfile->files);
- filelist_setdir(sfile->files, params->dir);
- params->file[0] = '\0';
- params->active_file = -1;
- }
- }
- }
+ RNA_def_string(ot->srna, "dir", "", 256, "Dir", "");
}
-static int bookmark_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int bookmark_add_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ScrArea *sa= CTX_wm_area(C);
- ARegion *ar= CTX_wm_region(C);
SpaceFile *sfile= (SpaceFile*)CTX_wm_space_data(C);
+ struct FSMenu* fsmenu = fsmenu_get();
+ struct FileSelectParams* params= ED_fileselect_get_params(sfile);
- short x, y;
-
- x = event->x - ar->winrct.xmin;
- y = event->y - ar->winrct.ymin;
+ if (params->dir[0] != '\0') {
+ char name[FILE_MAX];
+
+ fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, params->dir, 0, 1);
+ BLI_make_file_string("/", name, BLI_gethome(), ".Bfs");
+ fsmenu_write_file(fsmenu, name);
+ }
- file_select_bookmark(sfile, ar, x, y);
ED_area_tag_redraw(sa);
return OPERATOR_FINISHED;
}
-void FILE_OT_select_bookmark(wmOperatorType *ot)
+void FILE_OT_add_bookmark(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Select Directory";
- ot->idname= "FILE_OT_select_bookmark";
+ ot->name= "Add Bookmark";
+ ot->idname= "FILE_OT_add_bookmark";
/* api callbacks */
- ot->invoke= bookmark_select_invoke;
+ ot->invoke= bookmark_add_invoke;
ot->poll= ED_operator_file_active;
}
+static int bookmark_delete_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ SpaceFile *sfile= (SpaceFile*)CTX_wm_space_data(C);
+ struct FSMenu* fsmenu = fsmenu_get();
+ int nentries = fsmenu_get_nentries(fsmenu, FS_CATEGORY_BOOKMARKS);
+ if(RNA_struct_find_property(op->ptr, "index")) {
+ int index = RNA_int_get(op->ptr, "index");
+ if ( (index >-1) && (index < nentries)) {
+ char name[FILE_MAX];
+
+ fsmenu_remove_entry(fsmenu, FS_CATEGORY_BOOKMARKS, index);
+ BLI_make_file_string("/", name, BLI_gethome(), ".Bfs");
+ fsmenu_write_file(fsmenu, name);
+ ED_area_tag_redraw(sa);
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void FILE_OT_delete_bookmark(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Delete Bookmark";
+ ot->idname= "FILE_OT_delete_bookmark";
+
+ /* api callbacks */
+ ot->invoke= bookmark_delete_invoke;
+ ot->poll= ED_operator_file_active;
+
+ RNA_def_int(ot->srna, "index", -1, -1, 20000, "Index", "", -1, 20000);
+}
+
+
static int loadimages_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ScrArea *sa= CTX_wm_area(C);
@@ -548,7 +560,7 @@ int file_parent_exec(bContext *C, wmOperator *unused)
filelist_free(sfile->files);
sfile->params->active_file = -1;
}
- ED_area_tag_redraw(CTX_wm_area(C));
+ WM_event_add_notifier(C, NC_FILE|ND_FILELIST, NULL);
return OPERATOR_FINISHED;
@@ -575,8 +587,8 @@ int file_refresh_exec(bContext *C, wmOperator *unused)
filelist_setdir(sfile->files, sfile->params->dir);
filelist_free(sfile->files);
sfile->params->active_file = -1;
- }
- ED_area_tag_redraw(CTX_wm_area(C));
+ }
+ WM_event_add_notifier(C, NC_FILE|ND_FILELIST, NULL);
return OPERATOR_FINISHED;
@@ -594,14 +606,58 @@ void FILE_OT_refresh(struct wmOperatorType *ot)
ot->poll= ED_operator_file_active; /* <- important, handler is on window level */
}
+int file_hidedot_exec(bContext *C, wmOperator *unused)
+{
+ SpaceFile *sfile= (SpaceFile*)CTX_wm_space_data(C);
+
+ if(sfile->params) {
+ sfile->params->flag ^= FILE_HIDE_DOT;
+ filelist_free(sfile->files);
+ sfile->params->active_file = -1;
+ WM_event_add_notifier(C, NC_FILE|ND_FILELIST, NULL);
+ }
+
+ return OPERATOR_FINISHED;
+
+}
+
+
+void FILE_OT_hidedot(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Toggle Hide Dot Files";
+ ot->idname= "FILE_OT_hidedot";
+
+ /* api callbacks */
+ ot->exec= file_hidedot_exec;
+ ot->poll= ED_operator_file_active; /* <- important, handler is on window level */
+}
+
struct ARegion *file_buttons_region(struct ScrArea *sa)
{
- ARegion *ar;
+ ARegion *ar, *arnew;
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_CHANNELS)
return ar;
- return NULL;
+
+ /* add subdiv level; after header */
+ for(ar= sa->regionbase.first; ar; ar= ar->next)
+ if(ar->regiontype==RGN_TYPE_HEADER)
+ break;
+
+ /* is error! */
+ if(ar==NULL) return NULL;
+
+ arnew= MEM_callocN(sizeof(ARegion), "buttons for file panels");
+
+ BLI_insertlinkafter(&sa->regionbase, ar, arnew);
+ arnew->regiontype= RGN_TYPE_CHANNELS;
+ arnew->alignment= RGN_ALIGN_LEFT;
+
+ arnew->flag = RGN_FLAG_HIDDEN;
+
+ return arnew;
}
int file_bookmark_toggle_exec(bContext *C, wmOperator *unused)
diff --git a/source/blender/editors/space_file/file_panels.c b/source/blender/editors/space_file/file_panels.c
new file mode 100644
index 00000000000..29c759d43c0
--- /dev/null
+++ b/source/blender/editors/space_file/file_panels.c
@@ -0,0 +1,165 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation, Andrea Weikert
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "BKE_context.h"
+#include "BKE_screen.h"
+
+#include "BLI_blenlib.h"
+
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "file_intern.h"
+#include "fsmenu.h"
+
+#include <string.h>
+
+static void do_file_panel_events(bContext *C, void *arg, int event)
+{
+
+}
+
+static void file_panel_category(const bContext *C, Panel *pa, FSMenuCategory category, int icon, int allow_delete)
+{
+ uiBlock *block;
+ uiStyle *style= U.uistyles.first;
+ int i;
+ int fontsize = file_font_pointsize();
+ struct FSMenu* fsmenu = fsmenu_get();
+ int nentries = fsmenu_get_nentries(fsmenu, category);
+
+ uiLayoutSetAlignment(pa->layout, UI_LAYOUT_ALIGN_LEFT);
+ block= uiLayoutFreeBlock(pa->layout);
+ uiBlockSetHandleFunc(block, do_file_panel_events, NULL);
+ uiBlockSetEmboss(block, UI_EMBOSSP);
+ uiBlockBeginAlign(block);
+ for (i=0; i< nentries;++i) {
+ char dir[FILE_MAX];
+ char temp[FILE_MAX];
+ uiLayout* layout = uiLayoutRow(pa->layout, UI_LAYOUT_ALIGN_LEFT);
+ char *entry = fsmenu_get_entry(fsmenu, category, i);
+
+ /* create nice bookmark name, shows last directory in the full path currently */
+ BLI_strncpy(temp, entry, FILE_MAX);
+ BLI_add_slash(temp);
+ BLI_getlastdir(temp, dir, FILE_MAX);
+ BLI_del_slash(dir);
+
+ /* operator shows the short bookmark name, should eventually have tooltip */
+ uiItemStringO(layout, dir, icon, "FILE_OT_select_bookmark", "dir", entry);
+ if (allow_delete && fsmenu_can_save(fsmenu, category, i) )
+ uiItemIntO(layout, "", ICON_X, "FILE_OT_delete_bookmark", "index", i);
+ }
+ uiBlockEndAlign(block);
+}
+
+static void file_panel_system(const bContext *C, Panel *pa)
+{
+ file_panel_category(C, pa, FS_CATEGORY_SYSTEM, ICON_DISK_DRIVE, 0);
+}
+
+static void file_panel_bookmarks(const bContext *C, Panel *pa)
+{
+ file_panel_category(C, pa, FS_CATEGORY_BOOKMARKS, ICON_BOOKMARKS, 1);
+}
+
+
+static void file_panel_recent(const bContext *C, Panel *pa)
+{
+ file_panel_category(C, pa, FS_CATEGORY_RECENT, ICON_FILE_FOLDER, 0);
+}
+
+
+static void file_panel_operator(const bContext *C, Panel *pa)
+{
+ SpaceFile *sfile= (SpaceFile*)CTX_wm_space_data(C);
+ struct wmOperator *op = sfile ? sfile->op : NULL;
+ uiBlock *block;
+ int sy;
+
+ block= uiLayoutFreeBlock(pa->layout);
+ uiBlockSetHandleFunc(block, do_file_panel_events, NULL);
+
+ sy= 0;
+ if (op) {
+ uiBlockBeginAlign(block);
+ RNA_STRUCT_BEGIN(op->ptr, prop) {
+ if(strcmp(RNA_property_identifier(prop), "rna_type") == 0)
+ continue;
+ if(strcmp(RNA_property_identifier(prop), "filename") == 0)
+ continue;
+
+ uiItemFullR(pa->layout, NULL, 0, op->ptr, prop, -1, 0, 0, 0, 0);
+ }
+ RNA_STRUCT_END;
+ uiBlockEndAlign(block);
+ }
+ uiBlockLayoutResolve(C, block, NULL, &sy);
+ uiEndBlock(C, block);
+ uiDrawBlock(C, block);
+}
+
+
+void file_panels_register(ARegionType *art)
+{
+ PanelType *pt;
+
+ pt= MEM_callocN(sizeof(PanelType), "spacetype file system directories");
+ strcpy(pt->idname, "FILE_PT_system");
+ strcpy(pt->label, "System");
+ pt->draw= file_panel_system;
+ BLI_addtail(&art->paneltypes, pt);
+
+ pt= MEM_callocN(sizeof(PanelType), "spacetype file bookmarks");
+ strcpy(pt->idname, "FILE_PT_bookmarks");
+ strcpy(pt->label, "Bookmarks");
+ pt->draw= file_panel_bookmarks;
+ BLI_addtail(&art->paneltypes, pt);
+
+ pt= MEM_callocN(sizeof(PanelType), "spacetype file recent directories");
+ strcpy(pt->idname, "FILE_PT_recent");
+ strcpy(pt->label, "Recent");
+ pt->draw= file_panel_recent;
+ BLI_addtail(&art->paneltypes, pt);
+
+ pt= MEM_callocN(sizeof(PanelType), "spacetype file operator properties");
+ strcpy(pt->idname, "FILE_PT_operator");
+ strcpy(pt->label, "Operator");
+ pt->draw= file_panel_operator;
+ BLI_addtail(&art->paneltypes, pt);
+} \ No newline at end of file
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 766dec7c064..573aed72728 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -823,16 +823,16 @@ void filelist_sort(struct FileList* filelist, short sort)
int num;/* , act= 0; */
switch(sort) {
- case FILE_SORTALPHA:
+ case FILE_SORT_ALPHA:
qsort(filelist->filelist, filelist->numfiles, sizeof(struct direntry), compare_name);
break;
- case FILE_SORTDATE:
+ case FILE_SORT_TIME:
qsort(filelist->filelist, filelist->numfiles, sizeof(struct direntry), compare_date);
break;
- case FILE_SORTSIZE:
+ case FILE_SORT_SIZE:
qsort(filelist->filelist, filelist->numfiles, sizeof(struct direntry), compare_size);
break;
- case FILE_SORTEXTENS:
+ case FILE_SORT_EXTENSION:
qsort(filelist->filelist, filelist->numfiles, sizeof(struct direntry), compare_extension);
}
diff --git a/source/blender/editors/space_file/filelist.h b/source/blender/editors/space_file/filelist.h
index f10c89926d6..e929e028849 100644
--- a/source/blender/editors/space_file/filelist.h
+++ b/source/blender/editors/space_file/filelist.h
@@ -49,7 +49,6 @@ void filelist_free_icons();
struct FileList * filelist_copy(struct FileList* filelist);
int filelist_find(struct FileList* filelist, char *file);
void filelist_free(struct FileList* filelist);
-void filelist_freelib(struct FileList* filelist);
void filelist_sort(struct FileList* filelist, short sort);
int filelist_numfiles(struct FileList* filelist);
const char * filelist_dir(struct FileList* filelist);
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 479d9cabc55..ea42ad80fe6 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -84,7 +84,7 @@
FileSelectParams* ED_fileselect_get_params(struct SpaceFile *sfile)
{
if (!sfile->params) {
- ED_fileselect_set_params(sfile, "", "/", 0, FILE_SHORTDISPLAY, 0, FILE_SORTALPHA);
+ ED_fileselect_set_params(sfile, "", "/", 0, FILE_SHORTDISPLAY, 0, FILE_SORT_ALPHA);
}
return sfile->params;
}
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index 59e8dcf82e6..a87ad4c4fd8 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -65,7 +65,6 @@ struct _FSMenuEntry {
char *path;
short save;
- short xs, ys;
};
typedef struct FSMenu
@@ -74,9 +73,6 @@ typedef struct FSMenu
FSMenuEntry *fsmenu_bookmarks;
FSMenuEntry *fsmenu_recent;
- FSMenuCategory selected_category;
- int selected_entry;
-
} FSMenu;
static FSMenu *g_fsmenu = NULL;
@@ -89,17 +85,6 @@ struct FSMenu* fsmenu_get(void)
return g_fsmenu;
}
-void fsmenu_select_entry(struct FSMenu* fsmenu, FSMenuCategory category, int index)
-{
- fsmenu->selected_category = category;
- fsmenu->selected_entry = index;
-}
-
-int fsmenu_is_selected(struct FSMenu* fsmenu, FSMenuCategory category, int index)
-{
- return (category==fsmenu->selected_category) && (index==fsmenu->selected_entry);
-}
-
static FSMenuEntry *fsmenu_get_category(struct FSMenu* fsmenu, FSMenuCategory category)
{
FSMenuEntry *fsms = NULL;
@@ -154,36 +139,16 @@ char *fsmenu_get_entry(struct FSMenu* fsmenu, FSMenuCategory category, int idx)
return fsme?fsme->path:NULL;
}
-void fsmenu_set_pos(struct FSMenu* fsmenu, FSMenuCategory category, int idx, short xs, short ys)
+short fsmenu_can_save (struct FSMenu* fsmenu, FSMenuCategory category, int idx)
{
FSMenuEntry *fsme;
for (fsme= fsmenu_get_category(fsmenu, category); fsme && idx; fsme= fsme->next)
idx--;
- if (fsme) {
- fsme->xs = xs;
- fsme->ys = ys;
- }
+ return fsme?fsme->save:0;
}
-int fsmenu_get_pos (struct FSMenu* fsmenu, FSMenuCategory category, int idx, short* xs, short* ys)
-{
- FSMenuEntry *fsme;
-
- for (fsme= fsmenu_get_category(fsmenu, category); fsme && idx; fsme= fsme->next)
- idx--;
-
- if (fsme) {
- *xs = fsme->xs;
- *ys = fsme->ys;
- return 1;
- }
-
- return 0;
-}
-
-
void fsmenu_insert_entry(struct FSMenu* fsmenu, FSMenuCategory category, char *path, int sorted, short save)
{
FSMenuEntry *prev;
diff --git a/source/blender/editors/space_file/fsmenu.h b/source/blender/editors/space_file/fsmenu.h
index c51c45b7dc4..2cab622d523 100644
--- a/source/blender/editors/space_file/fsmenu.h
+++ b/source/blender/editors/space_file/fsmenu.h
@@ -52,22 +52,15 @@ int fsmenu_get_nentries (struct FSMenu* fsmenu, FSMenuCategory category);
*/
char* fsmenu_get_entry (struct FSMenu* fsmenu, FSMenuCategory category, int index);
-void fsmenu_select_entry (struct FSMenu* fsmenu, FSMenuCategory category, int index);
-
-int fsmenu_is_selected (struct FSMenu* fsmenu, FSMenuCategory category, int index);
-
- /** Sets the position of the fsmenu entry at @a index */
-void fsmenu_set_pos (struct FSMenu* fsmenu, FSMenuCategory category, int index, short xs, short ys);
-
- /** Returns the position of the fsmenu entry at @a index. return value is 1 if successful, 0 otherwise */
-int fsmenu_get_pos (struct FSMenu* fsmenu, FSMenuCategory category, int index, short* xs, short* ys);
-
/** Inserts a new fsmenu entry with the given @a path.
* Duplicate entries are not added.
* @param sorted Should entry be inserted in sorted order?
*/
void fsmenu_insert_entry (struct FSMenu* fsmenu, FSMenuCategory category, char *path, int sorted, short save);
+ /** Return whether the entry was created by the user and can be saved and deleted */
+short fsmenu_can_save (struct FSMenu* fsmenu, FSMenuCategory category, int index);
+
/** Removes the fsmenu entry at the given @a index. */
void fsmenu_remove_entry (struct FSMenu* fsmenu, FSMenuCategory category, int index);
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 37d8f2bffa4..156c7d6f9be 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -163,6 +163,46 @@ static SpaceLink *file_duplicate(SpaceLink *sl)
return (SpaceLink *)sfilen;
}
+static void file_refresh(const bContext *C, ScrArea *sa)
+{
+ SpaceFile *sfile= (SpaceFile*)CTX_wm_space_data(C);
+ FileSelectParams *params = ED_fileselect_get_params(sfile);
+
+ if (!sfile->files) {
+ sfile->files = filelist_new();
+ filelist_setdir(sfile->files, params->dir);
+ params->active_file = -1; // added this so it opens nicer (ton)
+ }
+ filelist_hidedot(sfile->files, params->flag & FILE_HIDE_DOT);
+ if (filelist_empty(sfile->files))
+ {
+ filelist_readdir(sfile->files);
+ }
+ filelist_setfilter(sfile->files, params->flag & FILE_FILTER ? params->filter : 0);
+ if(params->sort!=FILE_SORT_NONE) filelist_sort(sfile->files, params->sort);
+}
+
+static void file_listener(ScrArea *sa, wmNotifier *wmn)
+{
+ SpaceFile* sfile = (SpaceFile*)sa->spacedata.first;
+
+ /* context changes */
+ switch(wmn->category) {
+ case NC_FILE:
+ switch (wmn->data) {
+ case ND_FILELIST:
+ if (sfile->files) filelist_free(sfile->files);
+ ED_area_tag_refresh(sa);
+ ED_area_tag_redraw(sa);
+ break;
+ case ND_PARAMS:
+ ED_area_tag_refresh(sa);
+ ED_area_tag_redraw(sa);
+ break;
+ }
+ break;
+ }
+}
/* add handlers, stuff you only do once or on area/region changes */
static void file_main_area_init(wmWindowManager *wm, ARegion *ar)
@@ -188,31 +228,9 @@ static void file_main_area_draw(const bContext *C, ARegion *ar)
View2D *v2d= &ar->v2d;
View2DScrollers *scrollers;
float col[3];
-
- if (!sfile->files) {
- sfile->files = filelist_new();
- filelist_setdir(sfile->files, params->dir);
- params->active_file = -1; // added this so it opens nicer (ton)
- }
layout = ED_fileselect_get_layout(sfile, ar);
- if (filelist_empty(sfile->files))
- {
- unsigned int filter = 0;
- filelist_hidedot(sfile->files, params->flag & FILE_HIDE_DOT);
- if (params->flag & FILE_FILTER) {
- filter = params->filter ;
- } else {
- filter = 0;
- }
-
- filelist_setfilter(sfile->files, filter);
- filelist_readdir(sfile->files);
-
- if(params->sort!=FILE_SORTALPHA) filelist_sort(sfile->files, params->sort);
- }
-
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0.0);
@@ -274,20 +292,25 @@ void file_operatortypes(void)
WM_operatortype_append(FILE_OT_parent);
WM_operatortype_append(FILE_OT_refresh);
WM_operatortype_append(FILE_OT_bookmark_toggle);
+ WM_operatortype_append(FILE_OT_add_bookmark);
+ WM_operatortype_append(FILE_OT_delete_bookmark);
+ WM_operatortype_append(FILE_OT_hidedot);
}
/* NOTE: do not add .blend file reading on this level */
void file_keymap(struct wmWindowManager *wm)
{
ListBase *keymap= WM_keymap_listbase(wm, "File", SPACE_FILE, 0);
+ WM_keymap_add_item(keymap, "FILE_OT_bookmark_toggle", NKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_select", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_select_border", BKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_highlight", MOUSEMOVE, KM_ANY, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_parent", PKEY, KM_PRESS, 0, 0);
-
+ WM_keymap_add_item(keymap, "FILE_OT_add_bookmark", BKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "FILE_OT_hidedot", HKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_loadimages", TIMER1, KM_ANY, KM_ANY, 0);
-
+
keymap= WM_keymap_listbase(wm, "FileBookmark", SPACE_FILE, 0);
WM_keymap_add_item(keymap, "FILE_OT_select_bookmark", LEFTMOUSE, KM_PRESS, 0, 0);
}
@@ -295,56 +318,31 @@ void file_keymap(struct wmWindowManager *wm)
static void file_channel_area_init(wmWindowManager *wm, ARegion *ar)
{
- ListBase *keymap;
-
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
-
- /* own keymap */
- keymap= WM_keymap_listbase(wm, "FileBookmark", SPACE_FILE, 0);
- WM_event_add_keymap_handler_bb(&ar->handlers, keymap, NULL, NULL);
+ ED_region_panels_init(wm, ar);
}
static void file_channel_area_draw(const bContext *C, ARegion *ar)
{
- View2D *v2d= &ar->v2d;
- float col[3];
-
- UI_GetThemeColor3fv(TH_PANEL, col);
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- /* data... */
- UI_view2d_view_ortho(C, v2d);
+ ED_region_panels(C, ar, 1, NULL);
+}
- file_draw_fsmenu(C, ar);
+static void file_channel_area_listener(ARegion *ar, wmNotifier *wmn)
+{
+ /* context changes */
+ switch(wmn->category) {
+
+ }
}
/* add handlers, stuff you only do once or on area/region changes */
static void file_header_area_init(wmWindowManager *wm, ARegion *ar)
{
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
+ ED_region_header_init(ar);
}
static void file_header_area_draw(const bContext *C, ARegion *ar)
{
- float col[3];
-
- /* clear */
- if(ED_screen_area_active(C))
- UI_GetThemeColor3fv(TH_HEADER, col);
- else
- UI_GetThemeColor3fv(TH_HEADERDESEL, col);
-
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- /* set view2d view matrix for scrolling (without scrollers) */
- UI_view2d_view_ortho(C, &ar->v2d);
-
- file_header_buttons(C, ar);
-
- /* restore view matrix? */
- UI_view2d_view_restore(C);
+ ED_region_header(C, ar);
}
/* add handlers, stuff you only do once or on area/region changes */
@@ -386,6 +384,8 @@ void ED_spacetype_file(void)
st->free= file_free;
st->init= file_init;
st->duplicate= file_duplicate;
+ st->refresh= file_refresh;
+ st->listener= file_listener;
st->operatortypes= file_operatortypes;
st->keymap= file_keymap;
@@ -405,6 +405,7 @@ void ED_spacetype_file(void)
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
art->init= file_header_area_init;
art->draw= file_header_area_draw;
+ // art->listener= file_header_area_listener;
BLI_addhead(&st->regiontypes, art);
/* regions: ui */
@@ -421,10 +422,13 @@ void ED_spacetype_file(void)
art->regionid = RGN_TYPE_CHANNELS;
art->minsizex= 240;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->listener= file_channel_area_listener;
art->init= file_channel_area_init;
art->draw= file_channel_area_draw;
BLI_addhead(&st->regiontypes, art);
-
+ file_panels_register(art);
+
+
BKE_spacetype_register(st);
}
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index a08a23c1263..edf9bcbd896 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -1088,7 +1088,7 @@ static void image_pack_cb(bContext *C, void *ima_v, void *iuser_v)
}
if ((G.fileflags & G_AUTOPACK) == 0) {
- unpackImage(ima, PF_ASK);
+ unpackImage(NULL, ima, PF_ASK); /* XXX report errors */
ED_undo_push(C, "Unpack image");
}
}
@@ -1097,7 +1097,7 @@ static void image_pack_cb(bContext *C, void *ima_v, void *iuser_v)
if (ibuf && (ibuf->userflags & IB_BITMAPDIRTY)) {
// XXX error("Can't pack painted image. Save image or use Repack as PNG.");
} else {
- ima->packedfile = newPackedFile(ima->name);
+ ima->packedfile = newPackedFile(NULL, ima->name); /* XXX report errors */
ED_undo_push(C, "Pack image");
}
}
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 8f9bb0d05fe..24781cc115e 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -1114,7 +1114,7 @@ static int pack_exec(bContext *C, wmOperator *op)
if(as_png)
BKE_image_memorypack(ima);
else
- ima->packedfile= newPackedFile(ima->name);
+ ima->packedfile= newPackedFile(op->reports, ima->name);
return OPERATOR_FINISHED;
}
@@ -1162,13 +1162,96 @@ void IMAGE_OT_pack(wmOperatorType *ot)
/********************* unpack operator *********************/
+/* XXX move this to some place where it can be reused */
+
+const EnumPropertyItem unpack_method_items[] = {
+ {PF_USE_LOCAL, "USE_LOCAL", 0, "Use Local File", ""},
+ {PF_WRITE_LOCAL, "WRITE_LOCAL", 0, "Write Local File (overwrite existing)", ""},
+ {PF_USE_ORIGINAL, "USE_ORIGINAL", 0, "Use Original File", ""},
+ {PF_WRITE_ORIGINAL, "WRITE_ORIGINAL", 0, "Write Original File (overwrite existing)", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+void unpack_menu(bContext *C, char *opname, char *abs_name, char *folder, PackedFile *pf)
+{
+ uiPopupMenu *pup;
+ uiLayout *layout;
+ char line[FILE_MAXDIR + FILE_MAXFILE + 100];
+ char local_name[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX];
+
+ strcpy(local_name, abs_name);
+ BLI_splitdirstring(local_name, fi);
+ sprintf(local_name, "//%s/%s", folder, fi);
+
+ pup= uiPupMenuBegin(C, "Unpack file", 0);
+ layout= uiPupMenuLayout(pup);
+
+ uiItemEnumO(layout, "Remove Pack", 0, opname, "method", PF_REMOVE);
+
+ if(strcmp(abs_name, local_name)) {
+ switch(checkPackedFile(local_name, pf)) {
+ case PF_NOFILE:
+ sprintf(line, "Create %s", local_name);
+ uiItemEnumO(layout, line, 0, opname, "method", PF_WRITE_LOCAL);
+ break;
+ case PF_EQUAL:
+ sprintf(line, "Use %s (identical)", local_name);
+ uiItemEnumO(layout, line, 0, opname, "method", PF_USE_LOCAL);
+ break;
+ case PF_DIFFERS:
+ sprintf(line, "Use %s (differs)", local_name);
+ uiItemEnumO(layout, line, 0, opname, "method", PF_USE_LOCAL);
+ sprintf(line, "Overwrite %s", local_name);
+ uiItemEnumO(layout, line, 0, opname, "method", PF_WRITE_LOCAL);
+ break;
+ }
+ }
+
+ switch(checkPackedFile(abs_name, pf)) {
+ case PF_NOFILE:
+ sprintf(line, "Create %s", abs_name);
+ uiItemEnumO(layout, line, 0, opname, "method", PF_WRITE_ORIGINAL);
+ break;
+ case PF_EQUAL:
+ sprintf(line, "Use %s (identical)", abs_name);
+ uiItemEnumO(layout, line, 0, opname, "method", PF_USE_ORIGINAL);
+ break;
+ case PF_DIFFERS:
+ sprintf(line, "Use %s (differs)", local_name);
+ uiItemEnumO(layout, line, 0, opname, "method", PF_USE_ORIGINAL);
+ sprintf(line, "Overwrite %s", local_name);
+ uiItemEnumO(layout, line, 0, opname, "method", PF_WRITE_ORIGINAL);
+ break;
+ }
+
+ uiPupMenuEnd(C, pup);
+}
+
static int unpack_exec(bContext *C, wmOperator *op)
{
Image *ima= CTX_data_edit_image(C);
+ int method= RNA_enum_get(op->ptr, "method");
- if(!ima)
+ if(!ima || !ima->packedfile)
+ return OPERATOR_CANCELLED;
+
+ if(ima->source==IMA_SRC_SEQUENCE || ima->source==IMA_SRC_MOVIE) {
+ BKE_report(op->reports, RPT_ERROR, "Can't unpack movie or image sequence.");
return OPERATOR_CANCELLED;
- if(!ima->packedfile)
+ }
+
+ if(G.fileflags & G_AUTOPACK)
+ BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save.");
+
+ unpackImage(op->reports, ima, method);
+
+ return OPERATOR_FINISHED;
+}
+
+static int unpack_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Image *ima= CTX_data_edit_image(C);
+
+ if(!ima || !ima->packedfile)
return OPERATOR_CANCELLED;
if(ima->source==IMA_SRC_SEQUENCE || ima->source==IMA_SRC_MOVIE) {
@@ -1179,7 +1262,7 @@ static int unpack_exec(bContext *C, wmOperator *op)
if(G.fileflags & G_AUTOPACK)
BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save.");
- unpackImage(ima, PF_ASK);
+ unpack_menu(C, "IMAGE_OT_unpack", ima->name, "textures", ima->packedfile);
return OPERATOR_FINISHED;
}
@@ -1192,10 +1275,14 @@ void IMAGE_OT_unpack(wmOperatorType *ot)
/* api callbacks */
ot->exec= unpack_exec;
+ ot->invoke= unpack_invoke;
ot->poll= space_image_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "method", unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack.");
}
/******************** sample image operator ********************/
diff --git a/source/blender/editors/space_info/info_header.c b/source/blender/editors/space_info/info_header.c
deleted file mode 100644
index 7b65a70117c..00000000000
--- a/source/blender/editors/space_info/info_header.c
+++ /dev/null
@@ -1,507 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2008 Blender Foundation.
- * All rights reserved.
- *
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <string.h>
-#include <stdio.h>
-
-#include "DNA_packedFile_types.h"
-#include "DNA_space_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_userdef_types.h"
-#include "DNA_windowmanager_types.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_bpath.h"
-
-#include "BKE_context.h"
-#include "BKE_global.h"
-#include "BKE_image.h"
-#include "BKE_main.h"
-#include "BKE_packedFile.h"
-#include "BKE_screen.h"
-
-#include "ED_screen.h"
-#include "ED_types.h"
-#include "ED_util.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "BIF_gl.h"
-#include "BIF_glutil.h"
-
-#include "UI_interface.h"
-#include "UI_resources.h"
-#include "UI_view2d.h"
-
-#include "IMB_imbuf_types.h"
-
-#include "info_intern.h"
-
-static int pupmenu() {return 0;}
-static int okee() {return 0;}
-static int error() {return 0;}
-
-/* ************************ header area region *********************** */
-
-#define B_STOPRENDER 1
-#define B_STOPCAST 2
-#define B_STOPANIM 3
-
-static void do_viewmenu(bContext *C, void *arg, int event)
-{
-}
-
-static uiBlock *dummy_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *curarea= CTX_wm_area(C);
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "dummy_viewmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_viewmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Nothing yet", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
-
- if(curarea->headertype==HEADERTOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- uiEndBlock(C, block);
-
- return block;
-}
-
-static int buttons_do_unpack()
-{
- int how;
- char menu[2048];
- char *line = menu;
- int ret_value = 1, count = 0;
-
- count = countPackedFiles();
-
- if(!count) {
- pupmenu("No packed files. Autopack disabled");
- return ret_value;
- }
- if (count == 1)
- line += sprintf(line, "Unpack 1 file%%t");
- else
- line += sprintf(line, "Unpack %d files%%t", count);
-
- line += sprintf(line, "|Use files in current directory (create when necessary)%%x%d", PF_USE_LOCAL);
- line += sprintf(line, "|Write files to current directory (overwrite existing files)%%x%d", PF_WRITE_LOCAL);
- line += sprintf(line, "|%%l|Use files in original location (create when necessary)%%x%d", PF_USE_ORIGINAL);
- line += sprintf(line, "|Write files to original location (overwrite existing files)%%x%d", PF_WRITE_ORIGINAL);
- line += sprintf(line, "|%%l|Disable AutoPack, keep all packed files %%x%d", PF_KEEP);
- line += sprintf(line, "|Ask for each file %%x%d", PF_ASK);
-
- how = pupmenu(menu);
-
- if(how == -1)
- ret_value = 0;
- else {
- if (how != PF_KEEP) unpackAll(how);
- G.fileflags &= ~G_AUTOPACK;
- }
-
- return ret_value;
-}
-
-static void check_packAll()
-{
- // first check for dirty images
- Image *ima;
-
- for(ima = G.main->image.first; ima; ima= ima->id.next) {
- if (ima->ibufs.first) { /* XXX FIX */
- ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
-
- if (ibuf && (ibuf->userflags &= IB_BITMAPDIRTY))
- break;
- }
- }
-
- if (ima == NULL || okee("Some images are painted on. These changes will be lost. Continue ?")) {
- packAll();
- G.fileflags |= G_AUTOPACK;
- }
-}
-
-static void do_info_externalfiles(bContext *C, void *arg, int event)
-{
- switch (event) {
-
- case 1: /* pack data */
- check_packAll();
- break;
- case 3: /* unpack data */
- if (buttons_do_unpack() != 0) {
- /* Clear autopack bit only if user selected one of the unpack options */
- G.fileflags &= ~G_AUTOPACK;
- }
- break;
- case 10: /* make all paths relative */
- if (G.relbase_valid) {
- int tot,changed,failed,linked;
- char str[512];
- char txtname[24]; /* text block name */
- txtname[0] = '\0';
- makeFilesRelative(txtname, &tot, &changed, &failed, &linked);
- if (failed) sprintf(str, "Make Relative%%t|Total files %i|Changed %i|Failed %i, See Text \"%s\"|Linked %i", tot, changed, failed, txtname, linked);
- else sprintf(str, "Make Relative%%t|Total files %i|Changed %i|Failed %i|Linked %i", tot, changed, failed, linked);
- pupmenu(str);
- } else {
- pupmenu("Can't set relative paths with an unsaved blend file");
- }
- break;
- case 11: /* make all paths absolute */
- {
- int tot,changed,failed,linked;
- char str[512];
- char txtname[24]; /* text block name */
- txtname[0] = '\0';
- makeFilesAbsolute(txtname, &tot, &changed, &failed, &linked);
- sprintf(str, "Make Absolute%%t|Total files %i|Changed %i|Failed %i|Linked %i", tot, changed, failed, linked);
- if (failed) sprintf(str, "Make Absolute%%t|Total files %i|Changed %i|Failed %i, See Text \"%s\"|Linked %i", tot, changed, failed, txtname, linked);
- else sprintf(str, "Make Absolute%%t|Total files %i|Changed %i|Failed %i|Linked %i", tot, changed, failed, linked);
-
- pupmenu(str);
- }
- break;
- case 12: /* check images exist */
- {
- char txtname[24]; /* text block name */
- txtname[0] = '\0';
-
- /* run the missing file check */
- checkMissingFiles( txtname );
-
- if (txtname[0] == '\0') {
- okee("No external files missing");
- } else {
- char str[128];
- sprintf(str, "Missing files listed in Text \"%s\"", txtname );
- error(str);
- }
- }
- break;
- case 13: /* search for referenced files that are not available */
-// XXX if(curarea->spacetype==SPACE_INFO) {
-// ScrArea *sa;
-// sa= closest_bigger_area();
-// areawinset(sa->win);
-// }
-// activate_fileselect(FILE_SPECIAL, "Find Missing Files", "", findMissingFiles);
- break;
- }
-
-}
-
-
-uiBlock *info_externalfiles(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
- short yco = 20, menuwidth = 120;
-
- block= uiBeginBlock(C, ar, "info_externalfiles", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_info_externalfiles, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pack into .blend file", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Unpack into Files...", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 3, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make all Paths Relative", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 10, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make all Paths Absolute", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 11, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Report Missing Files...", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 12, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Find Missing Files...", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 13, "");
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- return block;
-}
-
-
-
-static void info_filemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
-
- uiLayoutSetOperatorContext(layout, WM_OP_EXEC_AREA);
- uiItemO(layout, NULL, 0, "WM_OT_read_homefile");
- uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_AREA);
- uiItemO(layout, NULL, 0, "WM_OT_open_mainfile");
-// uiDefIconTextBlockBut(block, info_openrecentmenu, NULL, ICON_RIGHTARROW_THIN, "Open Recent",0, yco-=20, 120, 19, "");
-// uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Recover Last Session", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
-
- uiItemS(layout);
-
- uiLayoutSetOperatorContext(layout, WM_OP_EXEC_AREA);
- uiItemO(layout, NULL, 0, "WM_OT_save_mainfile");
- uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_AREA);
- uiItemO(layout, NULL, 0, "WM_OT_save_as_mainfile");
-
-#if 0
- if(U.flag & USER_FILECOMPRESS) {
- uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Compress File", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 35, "Enable file compression");
- } else {
- uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Compress File", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 35, "Enable file compression");
- }
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Rendered Image...|F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Screenshot Subwindow|Ctrl F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 24, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Screenshot All|Ctrl Shift F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 25, "");
-#if GAMEBLENDER == 1
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Game As Runtime...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, "");
-#endif
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Default Settings|Ctrl U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 31, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Load Factory Settings", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 32, "");
-
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Append or Link|Shift F1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Append or Link (Image Browser)|Ctrl F1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
-// uiDefIconTextBlockBut(block, info_file_importmenu, NULL, ICON_RIGHTARROW_THIN, "Import", 0, yco-=20, menuwidth, 19, "");
-// uiDefIconTextBlockBut(block, info_file_exportmenu, NULL, ICON_RIGHTARROW_THIN, "Export", 0, yco-=20, menuwidth, 19, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBlockBut(block, info_externalfiles, NULL, ICON_RIGHTARROW_THIN, "External Data",0, yco-=20, 120, 19, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Quit Blender|Ctrl Q", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
- uiBlockSetDirection(block, UI_DOWN);
- uiTextBoundsBlock(block, 80);
-
- uiEndBlock(C, block);
- return block;
-#endif
-}
-
-
-static void do_info_buttons(bContext *C, void *arg, int event)
-{
- switch(event) {
- case B_STOPRENDER:
- G.afbreek= 1;
- break;
- case B_STOPCAST:
- WM_jobs_stop(CTX_wm_manager(C), CTX_wm_screen(C));
- break;
- case B_STOPANIM:
- ED_screen_animation_timer(C, 0, 0);
- break;
- }
-}
-
-static void screen_idpoin_handle(bContext *C, ID *id, int event)
-{
- switch(event) {
- case UI_ID_BROWSE:
- /* exception: can't set screens inside of area/region handers */
- WM_event_add_notifier(C, NC_SCREEN|ND_SCREENBROWSE, id);
- break;
- case UI_ID_DELETE:
- ED_undo_push(C, "");
- break;
- case UI_ID_RENAME:
- break;
- case UI_ID_ADD_NEW:
- /* XXX not implemented */
- break;
- case UI_ID_OPEN:
- /* XXX not implemented */
- break;
- case UI_ID_ALONE:
- /* XXX not implemented */
- break;
- case UI_ID_PIN:
- break;
- }
-}
-
-static void scene_idpoin_handle(bContext *C, ID *id, int event)
-{
- switch(event) {
- case UI_ID_BROWSE:
- /* exception: can't set screens inside of area/region handers */
- WM_event_add_notifier(C, NC_SCENE|ND_SCENEBROWSE, id);
- break;
- case UI_ID_DELETE:
- ED_undo_push(C, "");
- break;
- case UI_ID_RENAME:
- break;
- case UI_ID_ADD_NEW:
- /* XXX not implemented */
- break;
- case UI_ID_OPEN:
- /* XXX not implemented */
- break;
- case UI_ID_ALONE:
- /* XXX not implemented */
- break;
- case UI_ID_PIN:
- break;
- }
-}
-
-static void operator_call_cb(struct bContext *C, void *arg1, void *arg2)
-{
- wmOperatorType *ot= arg2;
-
- if(ot)
- WM_operator_name_call(C, ot->idname, WM_OP_INVOKE_DEFAULT, NULL);
-}
-
-static void operator_search_cb(const struct bContext *C, void *arg, char *str, uiSearchItems *items)
-{
- wmOperatorType *ot = WM_operatortype_first();
-
- for(; ot; ot= ot->next) {
-
- if(BLI_strcasestr(ot->name, str)) {
- if(ot->poll==NULL || ot->poll((bContext *)C)) {
- char name[256];
- int len= strlen(ot->name);
-
- /* display name for menu, can hold hotkey */
- BLI_strncpy(name, ot->name, 256);
-
- /* check for hotkey */
- if(len < 256-6) {
- if(WM_key_event_operator_string(C, ot->idname, WM_OP_EXEC_DEFAULT, NULL, &name[len+1], 256-len-1))
- name[len]= '|';
- }
-
- if(0==uiSearchItemAdd(items, name, ot, 0))
- break;
- }
- }
- }
-}
-
-void info_header_buttons(const bContext *C, ARegion *ar)
-{
- wmWindow *win= CTX_wm_window(C);
- bScreen *screen= CTX_wm_screen(C);
- ScrArea *sa= CTX_wm_area(C);
- uiBlock *block;
- int xco, yco= 3;
-
- block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS);
- uiBlockSetHandleFunc(block, do_info_buttons, NULL);
-
- xco= ED_area_header_standardbuttons(C, block, yco);
-
- if((sa->flag & HEADER_NO_PULLDOWN)==0) {
- int xmax;
-
- xmax= GetButStringLength("File");
- uiDefMenuBut(block, info_filemenu, NULL, "File", xco, yco, xmax-3, 20, "");
- xco+= xmax;
-
- xmax= GetButStringLength("Add");
- uiDefPulldownBut(block, dummy_viewmenu, sa, "Add", xco, yco, xmax-3, 20, "");
- xco+= xmax;
-
- xmax= GetButStringLength("Timeline");
- uiDefPulldownBut(block, dummy_viewmenu, sa, "Timeline", xco, yco, xmax-3, 20, "");
- xco+= xmax;
-
- xmax= GetButStringLength("Game");
- uiDefPulldownBut(block, dummy_viewmenu, sa, "Game", xco, yco, xmax-3, 20, "");
- xco+= xmax;
-
- xmax= GetButStringLength("Render");
- uiDefPulldownBut(block, dummy_viewmenu, sa, "Render", xco, yco, xmax-3, 20, "");
- xco+= xmax;
-
- xmax= GetButStringLength("Help");
- uiDefPulldownBut(block, dummy_viewmenu, NULL, "Help", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- }
-
- uiBlockSetEmboss(block, UI_EMBOSS);
-
- if(screen->full==0) {
- xco= uiDefIDPoinButs(block, CTX_data_main(C), NULL, (ID*)win->screen, ID_SCR, NULL, xco, yco,
- screen_idpoin_handle, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_ADD_NEW|UI_ID_DELETE);
- xco += 8;
- xco= uiDefIDPoinButs(block, CTX_data_main(C), NULL, (ID*)screen->scene, ID_SCE, NULL, xco, yco,
- scene_idpoin_handle, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_ADD_NEW|UI_ID_DELETE);
- xco += 8;
- }
-
- if(WM_jobs_test(CTX_wm_manager(C), CTX_data_scene(C))) {
- uiDefIconTextBut(block, BUT, B_STOPRENDER, ICON_REC, "Render", xco+5,yco,75,19, NULL, 0.0f, 0.0f, 0, 0, "Stop rendering");
- xco+= 80;
- }
- if(WM_jobs_test(CTX_wm_manager(C), CTX_wm_screen(C))) {
- uiDefIconTextBut(block, BUT, B_STOPCAST, ICON_REC, "Capture", xco+5,yco,85,19, NULL, 0.0f, 0.0f, 0, 0, "Stop screencast");
- xco+= 90;
- }
- if(screen->animtimer) {
- uiDefIconTextBut(block, BUT, B_STOPANIM, ICON_REC, "Anim Player", xco+5,yco,85,19, NULL, 0.0f, 0.0f, 0, 0, "Stop animation playback");
- xco+= 90;
- }
-
- {
- static char search[256]= "";
- uiBut *but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, xco+5, yco, 120, 19, "");
-
- uiButSetSearchFunc(but, operator_search_cb, NULL, operator_call_cb);
-
- xco+= 125;
- }
-
-
- /* always as last */
- UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
-
- uiEndBlock(C, block);
- uiDrawBlock(C, block);
-}
-
-
diff --git a/source/blender/editors/space_info/info_intern.h b/source/blender/editors/space_info/info_intern.h
index 213c0688f20..519364b58d9 100644
--- a/source/blender/editors/space_info/info_intern.h
+++ b/source/blender/editors/space_info/info_intern.h
@@ -30,10 +30,17 @@
/* internal exports only */
+struct wmOperatorType;
/* info_header.c */
void info_header_buttons(const bContext *C, ARegion *ar);
+void FILE_OT_pack_all(struct wmOperatorType *ot);
+void FILE_OT_unpack_all(struct wmOperatorType *ot);
+void FILE_OT_make_paths_relative(struct wmOperatorType *ot);
+void FILE_OT_make_paths_absolute(struct wmOperatorType *ot);
+void FILE_OT_report_missing_files(struct wmOperatorType *ot);
+void FILE_OT_find_missing_files(struct wmOperatorType *ot);
#endif /* ED_INFO_INTERN_H */
diff --git a/source/blender/editors/space_info/info_ops.c b/source/blender/editors/space_info/info_ops.c
new file mode 100644
index 00000000000..56f925a2e81
--- /dev/null
+++ b/source/blender/editors/space_info/info_ops.c
@@ -0,0 +1,397 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_packedFile_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_bpath.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BKE_main.h"
+#include "BKE_packedFile.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+
+#include "ED_screen.h"
+#include "ED_types.h"
+#include "ED_util.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "IMB_imbuf_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_types.h"
+
+#include "info_intern.h"
+
+/********************* pack all operator *********************/
+
+static int pack_all_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain= CTX_data_main(C);
+
+ packAll(bmain, op->reports);
+ G.fileflags |= G_AUTOPACK;
+
+ return OPERATOR_FINISHED;
+}
+
+static int pack_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Main *bmain= CTX_data_main(C);
+ Image *ima;
+ ImBuf *ibuf;
+
+ // first check for dirty images
+ for(ima=bmain->image.first; ima; ima=ima->id.next) {
+ if(ima->ibufs.first) { /* XXX FIX */
+ ibuf= BKE_image_get_ibuf(ima, NULL);
+
+ if(ibuf && (ibuf->userflags & IB_BITMAPDIRTY))
+ break;
+ }
+ }
+
+ if(ima) {
+ uiPupMenuOkee(C, "FILE_OT_pack_all", "Some images are painted on. These changes will be lost. Continue?");
+ return OPERATOR_CANCELLED;
+ }
+
+ return pack_all_exec(C, op);
+}
+
+void FILE_OT_pack_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Pack All";
+ ot->idname= "FILE_OT_pack_all";
+
+ /* api callbacks */
+ ot->exec= pack_all_exec;
+ ot->invoke= pack_all_invoke;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************* unpack all operator *********************/
+
+static const EnumPropertyItem unpack_all_method_items[] = {
+ {PF_USE_LOCAL, "USE_LOCAL", 0, "Use files in current directory (create when necessary)", ""},
+ {PF_WRITE_LOCAL, "WRITE_LOCAL", 0, "Write files to current directory (overwrite existing files)", ""},
+ {PF_USE_ORIGINAL, "USE_ORIGINAL", 0, "Use files in original location (create when necessary)", ""},
+ {PF_WRITE_ORIGINAL, "WRITE_ORIGINAL", 0, "Write files to original location (overwrite existing files)", ""},
+ {PF_KEEP, "KEEP", 0, "Disable AutoPack, keep all packed files", ""},
+ {PF_ASK, "ASK", 0, "Ask for each file", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+static int unpack_all_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain= CTX_data_main(C);
+ int method= RNA_enum_get(op->ptr, "method");
+
+ if(method != PF_KEEP) unpackAll(bmain, op->reports, method); /* XXX PF_ASK can't work here */
+ G.fileflags &= ~G_AUTOPACK;
+
+ return OPERATOR_FINISHED;
+}
+
+static int unpack_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Main *bmain= CTX_data_main(C);
+ uiPopupMenu *pup;
+ uiLayout *layout;
+ char title[128];
+ int count = 0;
+
+ count = countPackedFiles(bmain);
+
+ if(!count) {
+ BKE_report(op->reports, RPT_WARNING, "No packed files. Autopack disabled.");
+ G.fileflags &= ~G_AUTOPACK;
+ return OPERATOR_CANCELLED;
+ }
+
+ if(count == 1)
+ sprintf(title, "Unpack 1 file");
+ else
+ sprintf(title, "Unpack %d files", count);
+
+ pup= uiPupMenuBegin(C, title, 0);
+ layout= uiPupMenuLayout(pup);
+
+ uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
+ uiItemsEnumO(layout, "FILE_OT_unpack_all", "method");
+
+ uiPupMenuEnd(C, pup);
+
+ return OPERATOR_CANCELLED;
+}
+
+void FILE_OT_unpack_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Unpack All";
+ ot->idname= "FILE_OT_unpack_all";
+
+ /* api callbacks */
+ ot->exec= unpack_all_exec;
+ ot->invoke= unpack_all_invoke;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "method", unpack_all_method_items, PF_USE_LOCAL, "Method", "How to unpack.");
+}
+
+/********************* make paths relative operator *********************/
+
+static int make_paths_relative_exec(bContext *C, wmOperator *op)
+{
+ char txtname[24]; /* text block name */
+ int tot, changed, failed, linked;
+
+ if(!G.relbase_valid) {
+ BKE_report(op->reports, RPT_WARNING, "Can't set relative paths with an unsaved blend file.");
+ return OPERATOR_CANCELLED;
+ }
+
+ txtname[0] = '\0';
+ makeFilesRelative(txtname, &tot, &changed, &failed, &linked);
+
+ if(failed)
+ BKE_reportf(op->reports, RPT_ERROR, "Total files %i|Changed %i|Failed %i, See Text \"%s\"|Linked %i", tot, changed, failed, txtname, linked);
+ else
+ BKE_reportf(op->reports, RPT_INFO, "Total files %i|Changed %i|Failed %i|Linked %i", tot, changed, failed, linked);
+
+ return OPERATOR_FINISHED;
+}
+
+void FILE_OT_make_paths_relative(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make All Paths Relative";
+ ot->idname= "FILE_OT_make_paths_relative";
+
+ /* api callbacks */
+ ot->exec= make_paths_relative_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************* make paths absolute operator *********************/
+
+static int make_paths_absolute_exec(bContext *C, wmOperator *op)
+{
+ char txtname[24]; /* text block name */
+ int tot, changed, failed, linked;
+
+ if(!G.relbase_valid) {
+ BKE_report(op->reports, RPT_WARNING, "Can't set absolute paths with an unsaved blend file.");
+ return OPERATOR_CANCELLED;
+ }
+
+ txtname[0] = '\0';
+ makeFilesAbsolute(txtname, &tot, &changed, &failed, &linked);
+
+ if(failed)
+ BKE_reportf(op->reports, RPT_ERROR, "Total files %i|Changed %i|Failed %i, See Text \"%s\"|Linked %i", tot, changed, failed, txtname, linked);
+ else
+ BKE_reportf(op->reports, RPT_INFO, "Total files %i|Changed %i|Failed %i|Linked %i", tot, changed, failed, linked);
+
+ return OPERATOR_FINISHED;
+}
+
+void FILE_OT_make_paths_absolute(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make All Paths Absolute";
+ ot->idname= "FILE_OT_make_paths_absolute";
+
+ /* api callbacks */
+ ot->exec= make_paths_absolute_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************* report missing files operator *********************/
+
+static int report_missing_files_exec(bContext *C, wmOperator *op)
+{
+ char txtname[24]; /* text block name */
+
+ txtname[0] = '\0';
+
+ /* run the missing file check */
+ checkMissingFiles(txtname);
+
+ if(txtname[0] == '\0')
+ BKE_report(op->reports, RPT_INFO, "No external files missing.");
+ else
+ BKE_reportf(op->reports, RPT_ERROR, "Missing files listed in Text \"%s\"", txtname);
+
+ return OPERATOR_FINISHED;
+}
+
+void FILE_OT_report_missing_files(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Report Missing Files...";
+ ot->idname= "FILE_OT_report_missing_files";
+
+ /* api callbacks */
+ ot->exec= report_missing_files_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************* find missing files operator *********************/
+
+static int find_missing_files_exec(bContext *C, wmOperator *op)
+{
+ char *filename;
+
+ filename= RNA_string_get_alloc(op->ptr, "filename", NULL, 0);
+ findMissingFiles(filename);
+ MEM_freeN(filename);
+
+ return OPERATOR_FINISHED;
+}
+
+static int find_missing_files_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ /* XXX file open button text "Find Missing Files" */
+ WM_event_add_fileselect(C, op);
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void FILE_OT_find_missing_files(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Find Missing Files...";
+ ot->idname= "FILE_OT_find_missing_files";
+
+ /* api callbacks */
+ ot->exec= find_missing_files_exec;
+ ot->invoke= find_missing_files_invoke;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_string_file_path(ot->srna, "filename", "", FILE_MAX, "Filename", "File path of image to open.");
+}
+
+#if 0
+static void info_filemenu(bContext *C, uiLayout *layout, void *arg_unused)
+{
+
+ uiLayoutSetOperatorContext(layout, WM_OP_EXEC_AREA);
+ uiItemO(layout, NULL, 0, "WM_OT_read_homefile");
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_AREA);
+ uiItemO(layout, NULL, 0, "WM_OT_open_mainfile");
+// uiDefIconTextBlockBut(block, info_openrecentmenu, NULL, ICON_RIGHTARROW_THIN, "Open Recent",0, yco-=20, 120, 19, "");
+// uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Recover Last Session", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
+
+ uiItemS(layout);
+
+ uiLayoutSetOperatorContext(layout, WM_OP_EXEC_AREA);
+ uiItemO(layout, NULL, 0, "WM_OT_save_mainfile");
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_AREA);
+ uiItemO(layout, NULL, 0, "WM_OT_save_as_mainfile");
+
+#if 0
+ if(U.flag & USER_FILECOMPRESS) {
+ uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Compress File", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 35, "Enable file compression");
+ } else {
+ uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Compress File", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 35, "Enable file compression");
+ }
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Rendered Image...|F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Screenshot Subwindow|Ctrl F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 24, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Screenshot All|Ctrl Shift F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 25, "");
+#if GAMEBLENDER == 1
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Game As Runtime...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, "");
+#endif
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Default Settings|Ctrl U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 31, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Load Factory Settings", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 32, "");
+
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Append or Link|Shift F1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Append or Link (Image Browser)|Ctrl F1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
+// uiDefIconTextBlockBut(block, info_file_importmenu, NULL, ICON_RIGHTARROW_THIN, "Import", 0, yco-=20, menuwidth, 19, "");
+// uiDefIconTextBlockBut(block, info_file_exportmenu, NULL, ICON_RIGHTARROW_THIN, "Export", 0, yco-=20, menuwidth, 19, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBlockBut(block, info_externalfiles, NULL, ICON_RIGHTARROW_THIN, "External Data",0, yco-=20, 120, 19, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Quit Blender|Ctrl Q", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
+ uiBlockSetDirection(block, UI_DOWN);
+ uiTextBoundsBlock(block, 80);
+
+ uiEndBlock(C, block);
+ return block;
+#endif
+}
+#endif
+
diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c
index d72ecd60da9..7b24e8f4e07 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -151,7 +151,12 @@ static void info_main_area_draw(const bContext *C, ARegion *ar)
void info_operatortypes(void)
{
-
+ WM_operatortype_append(FILE_OT_pack_all);
+ WM_operatortype_append(FILE_OT_unpack_all);
+ WM_operatortype_append(FILE_OT_make_paths_relative);
+ WM_operatortype_append(FILE_OT_make_paths_absolute);
+ WM_operatortype_append(FILE_OT_report_missing_files);
+ WM_operatortype_append(FILE_OT_find_missing_files);
}
void info_keymap(struct wmWindowManager *wm)
@@ -162,29 +167,12 @@ void info_keymap(struct wmWindowManager *wm)
/* add handlers, stuff you only do once or on area/region changes */
static void info_header_area_init(wmWindowManager *wm, ARegion *ar)
{
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
+ ED_region_header_init(ar);
}
static void info_header_area_draw(const bContext *C, ARegion *ar)
{
- float col[3];
-
- /* clear */
- if(ED_screen_area_active(C))
- UI_GetThemeColor3fv(TH_HEADER, col);
- else
- UI_GetThemeColor3fv(TH_HEADERDESEL, col);
-
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- /* set view2d view matrix for scrolling (without scrollers) */
- UI_view2d_view_ortho(C, &ar->v2d);
-
- info_header_buttons(C, ar);
-
- /* restore view matrix? */
- UI_view2d_view_restore(C);
+ ED_region_header(C, ar);
}
static void info_main_area_listener(ARegion *ar, wmNotifier *wmn)
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 2d6a57d5a34..625b1838951 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -122,6 +122,24 @@ ARegion *view3d_has_tools_region(ScrArea *sa)
return arnew;
}
+/* ****************************************************** */
+
+/* function to always find a regionview3d context inside 3D window */
+RegionView3D *ED_view3d_context_rv3d(bContext *C)
+{
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
+
+ if(rv3d==NULL) {
+ ScrArea *sa =CTX_wm_area(C);
+ if(sa->spacetype==SPACE_VIEW3D) {
+ ARegion *ar;
+ for(ar= sa->regionbase.first; ar; ar= ar->next)
+ if(ar->regiontype==RGN_TYPE_WINDOW)
+ return ar->regiondata;
+ }
+ }
+ return rv3d;
+}
/* ******************** default callbacks for view3d space ***************** */
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 79ea90864f3..5edcd203e16 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -4557,6 +4557,7 @@ static void view3d_sculpt_menu(bContext *C, uiLayout *layout, void *arg_unused)
uiItemR(layout, NULL, 0, &rna, "rake", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "anchored", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "space", 0, 0, 0);
+ uiItemR(layout, NULL, 0, &rna, "smooth_stroke", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "flip_direction", 0, 0, 0);
}
diff --git a/source/blender/editors/space_view3d/view3d_toolbar.c b/source/blender/editors/space_view3d/view3d_toolbar.c
index 15254ba505e..ea365d59ac7 100644
--- a/source/blender/editors/space_view3d/view3d_toolbar.c
+++ b/source/blender/editors/space_view3d/view3d_toolbar.c
@@ -134,7 +134,7 @@ static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
if(op==NULL)
return;
- if(op->type->poll && op->type->poll(C)==0)
+ if(op->type->poll && op->type->poll((bContext *)C)==0)
return;
uiBlockSetFunc(block, redo_cb, op, NULL);
@@ -148,10 +148,129 @@ static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
uiDefAutoButsRNA(C, pa->layout, &ptr, 1);
}
+/* ******************* */
+
+typedef struct CustomTool {
+ struct CustomTool *next, *prev;
+ char opname[OP_MAX_TYPENAME];
+} CustomTool;
+
+static void operator_call_cb(struct bContext *C, void *arg_listbase, void *arg2)
+{
+ wmOperatorType *ot= arg2;
+
+ if(ot) {
+ CustomTool *ct= MEM_callocN(sizeof(CustomTool), "CustomTool");
+
+ BLI_addtail(arg_listbase, ct);
+ BLI_strncpy(ct->opname, ot->idname, OP_MAX_TYPENAME);
+ }
+
+}
+
+static void operator_search_cb(const struct bContext *C, void *arg, char *str, uiSearchItems *items)
+{
+ wmOperatorType *ot = WM_operatortype_first();
+
+ for(; ot; ot= ot->next) {
+
+ if(BLI_strcasestr(ot->name, str)) {
+ if(ot->poll==NULL || ot->poll((bContext *)C)) {
+
+ if(0==uiSearchItemAdd(items, ot->name, ot, 0))
+ break;
+ }
+ }
+ }
+}
+
+
+/* ID Search browse menu, open */
+static uiBlock *tool_search_menu(bContext *C, ARegion *ar, void *arg_listbase)
+{
+ static char search[OP_MAX_TYPENAME];
+ wmEvent event;
+ wmWindow *win= CTX_wm_window(C);
+ uiBlock *block;
+ uiBut *but;
+
+ /* clear initial search string, then all items show */
+ search[0]= 0;
+
+ block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
+ uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
+
+ /* fake button, it holds space for search items */
+ uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
+
+ but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, OP_MAX_TYPENAME, 10, 0, 150, 19, "");
+ uiButSetSearchFunc(but, operator_search_cb, arg_listbase, operator_call_cb, NULL);
+
+ uiBoundsBlock(block, 6);
+ uiBlockSetDirection(block, UI_DOWN);
+ uiEndBlock(C, block);
+
+ event= *(win->eventstate); /* XXX huh huh? make api call */
+ event.type= EVT_BUT_OPEN;
+ event.val= KM_PRESS;
+ event.customdata= but;
+ event.customdatafree= FALSE;
+ wm_event_add(win, &event);
+
+ return block;
+}
+
+
+static void view3d_panel_tools(const bContext *C, Panel *pa)
+{
+ static ListBase tools= {NULL, NULL};
+ Object *obedit= CTX_data_edit_object(C);
+// Object *obact = CTX_data_active_object(C);
+ uiLayout *col;
+
+ if(obedit) {
+ if(obedit->type==OB_MESH) {
+
+ col= uiLayoutColumn(pa->layout, 1);
+ uiItemFullO(col, NULL, 0, "MESH_OT_spin", NULL, WM_OP_INVOKE_REGION_WIN);
+ uiItemFullO(col, NULL, 0, "MESH_OT_screw", NULL, WM_OP_INVOKE_REGION_WIN);
+
+ if(tools.first) {
+ CustomTool *ct;
+
+ for(ct= tools.first; ct; ct= ct->next) {
+ col= uiLayoutColumn(pa->layout, 1);
+ uiItemFullO(col, NULL, 0, ct->opname, NULL, WM_OP_INVOKE_REGION_WIN);
+ }
+ }
+ col= uiLayoutColumn(pa->layout, 1);
+ uiDefBlockBut(uiLayoutGetBlock(pa->layout), tool_search_menu, &tools, "Add Operator", 0, 0, UI_UNIT_X, UI_UNIT_Y, "Add tool");
+ }
+ }
+ else {
+
+ col= uiLayoutColumn(pa->layout, 1);
+ uiItemFullO(col, NULL, 0, "OBJECT_OT_delete", NULL, WM_OP_INVOKE_REGION_WIN);
+ uiItemFullO(col, NULL, 0, "OBJECT_OT_primitive_add", NULL, WM_OP_INVOKE_REGION_WIN);
+
+ col= uiLayoutColumn(pa->layout, 1);
+ uiItemFullO(col, NULL, 0, "OBJECT_OT_parent_set", NULL, WM_OP_INVOKE_REGION_WIN);
+ uiItemFullO(col, NULL, 0, "OBJECT_OT_parent_clear", NULL, WM_OP_INVOKE_REGION_WIN);
+
+ }
+}
+
+
void view3d_toolbar_register(ARegionType *art)
{
PanelType *pt;
+ pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel tools");
+ strcpy(pt->idname, "VIEW3D_PT_tools");
+ strcpy(pt->label, "Tools");
+ pt->draw= view3d_panel_tools;
+ BLI_addtail(&art->paneltypes, pt);
+
pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel last operator");
strcpy(pt->idname, "VIEW3D_PT_last_operator");
strcpy(pt->label, "Last Operator");
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 782d426641f..b57f4a91004 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1431,6 +1431,9 @@ static int game_engine_exec(bContext *C, wmOperator *unused)
Scene *startscene = CTX_data_scene(C);
#if GAMEBLENDER == 1
+
+ view3d_operator_needs_opengl(C);
+
SaveState(C);
StartKetsjiShell(C, 1);
RestoreState(C);
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index bb1f09ec44e..490ce820b30 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -4674,6 +4674,12 @@ void special_aftertrans_update(TransInfo *t)
/* pointcache refresh */
if (BKE_ptcache_object_reset(scene, ob, PTCACHE_RESET_DEPSGRAPH))
ob->recalc |= OB_RECALC_DATA;
+
+ /* Needed for proper updating of "quick cached" dynamics. */
+ /* Creates troubles for moving animated objects without */
+ /* autokey though, probably needed is an anim sys override? */
+ /* Please remove if some other solution is found. -jahka */
+ DAG_object_flush_update(scene, ob, OB_RECALC_OB);
/* Set autokey if necessary */
if (!cancelled)
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index 62ce76a7614..1d79c542fa9 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -183,6 +183,8 @@ void ED_undo_redo(bContext *C)
static int ed_undo_exec(bContext *C, wmOperator *op)
{
+ /* "last operator" should disappear, later we can tie ths with undo stack nicer */
+ WM_operator_stack_clear(C);
return ed_undo_step(C, 1);
}
static int ed_redo_exec(bContext *C, wmOperator *op)
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 8ce0b439b29..93a974c1180 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -84,6 +84,7 @@ typedef struct Brush {
#define BRUSH_ANCHORED 256
#define BRUSH_DIR_IN 512
#define BRUSH_SPACE 1024
+#define BRUSH_SMOOTH_STROKE 2048
/* Brush.blend */
#define BRUSH_BLEND_MIX 0
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index a8d402fc503..88d9894cf7a 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -82,7 +82,8 @@ typedef struct PTCacheMem {
} PTCacheMem;
typedef struct PointCache {
- int flag, rt; /* generic flag */
+ int flag; /* generic flag */
+ int step; /* frames between cached frames */
int simframe; /* current frame of simulation (only if SIMULATION_VALID) */
int startframe; /* simulation start frame */
int endframe; /* simulation end frame */
@@ -263,7 +264,11 @@ typedef struct SoftBody {
#define PTCACHE_BAKE_EDIT 16
#define PTCACHE_BAKE_EDIT_ACTIVE 32
#define PTCACHE_DISK_CACHE 64
-#define PTCACHE_AUTOCACHE 128
+#define PTCACHE_QUICK_CACHE 128
+#define PTCACHE_FRAMES_SKIPPED 256
+
+/* PTCACHE_OUTDATED + PTCACHE_FRAMES_SKIPPED */
+#define PTCACHE_REDO_NEEDED 258
/* ob->softflag */
#define OB_SB_ENABLE 1
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index 4891f44e1cd..7bc94195204 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -53,6 +53,7 @@ typedef struct bScreen {
ListBase regionbase; /* screen level regions (menus), runtime only */
struct Scene *scene;
+ struct Scene *newscene; /* temporary when switching */
short full; /* fade out? */
short winid; /* winid from WM, starts with 1 */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 9dc7e07a95c..53dc5ed26e8 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -165,6 +165,48 @@ typedef struct SpaceSeq {
struct bGPdata *gpd; /* grease-pencil data */
} SpaceSeq;
+typedef struct FileSelectParams {
+ char title[24]; /* title, also used for the text of the execute button */
+ char dir[240]; /* directory */
+ char file[80]; /* file */
+
+ short flag; /* settings for filter, hiding files and display mode */
+ short sort; /* sort order */
+ short display; /* display mode flag */
+ short filter; /* filter when (flags & FILE_FILTER) is true */
+
+ /* XXX - temporary, better move to filelist */
+ short active_bookmark;
+ short pad;
+ int active_file;
+ int selstate;
+
+ /* XXX --- still unused -- */
+ short f_fp; /* show font preview */
+ short menu; /* currently selected option in pupmenu */
+ char fp_str[8]; /* string to use for font preview */
+
+ char *pupmenu; /* allows menu for save options - result stored in menup */
+
+ /* XXX --- end unused -- */
+} FileSelectParams;
+
+/* FileSelectParams.display */
+enum FileDisplayTypeE {
+ FILE_SHORTDISPLAY = 1,
+ FILE_LONGDISPLAY,
+ FILE_IMGDISPLAY
+};
+
+/* FileSelectParams.sort */
+enum FileSortTypeE {
+ FILE_SORT_NONE = 0,
+ FILE_SORT_ALPHA = 1,
+ FILE_SORT_EXTENSION,
+ FILE_SORT_TIME,
+ FILE_SORT_SIZE
+};
+
typedef struct SpaceFile {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
@@ -554,12 +596,6 @@ typedef struct SpaceImaSel {
#define FILE_FILTER 256
#define FILE_BOOKMARKS 512
-/* sfile->sort */
-#define FILE_SORTALPHA 0
-#define FILE_SORTDATE 1
-#define FILE_SORTSIZE 2
-#define FILE_SORTEXTENS 3
-
/* files in filesel list: 2=ACTIVE */
#define HILITE 1
#define BLENDERFILE 4
diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h
index e02d2984771..b63fb35c193 100644
--- a/source/blender/makesdna/DNA_windowmanager_types.h
+++ b/source/blender/makesdna/DNA_windowmanager_types.h
@@ -88,7 +88,8 @@ typedef struct wmWindow {
int winid, pad; /* winid also in screens, is for retrieving this window after read */
- struct bScreen *screen; /* active screen */
+ struct bScreen *screen; /* active screen */
+ struct bScreen *newscreen; /* temporary when switching */
char screenname[32]; /* MAX_ID_NAME for matching window with active screen after file read */
short posx, posy, sizex, sizey; /* window coords */
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 9f7559312ed..d69439e25bc 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -174,6 +174,7 @@ extern StructRNA RNA_ExplodeModifier;
extern StructRNA RNA_ExpressionController;
extern StructRNA RNA_Event;
extern StructRNA RNA_FCurve;
+extern StructRNA RNA_FileSelectParams;
extern StructRNA RNA_FModifier;
extern StructRNA RNA_FModifierCycles;
extern StructRNA RNA_FModifierEnvelope;
@@ -369,6 +370,7 @@ extern StructRNA RNA_SpaceImageEditor;
extern StructRNA RNA_SpaceOutliner;
extern StructRNA RNA_SpaceSequenceEditor;
extern StructRNA RNA_SpaceTextEditor;
+extern StructRNA RNA_SpaceFileBrowser;
extern StructRNA RNA_SpaceUVEditor;
extern StructRNA RNA_SpeedControlSequence;
extern StructRNA RNA_SpotLamp;
@@ -600,6 +602,14 @@ int RNA_property_collection_length(PointerRNA *ptr, PropertyRNA *prop);
int RNA_property_collection_lookup_int(PointerRNA *ptr, PropertyRNA *prop, int key, PointerRNA *r_ptr);
int RNA_property_collection_lookup_string(PointerRNA *ptr, PropertyRNA *prop, const char *key, PointerRNA *r_ptr);
+/* efficient functions to set properties for arrays */
+int RNA_property_collection_raw_array(PointerRNA *ptr, PropertyRNA *prop, PropertyRNA *itemprop, RawArray *array);
+int RNA_property_collection_raw_get(struct ReportList *reports, PointerRNA *ptr, PropertyRNA *prop, char *propname, void *array, RawPropertyType type, int len);
+int RNA_property_collection_raw_set(struct ReportList *reports, PointerRNA *ptr, PropertyRNA *prop, char *propname, void *array, RawPropertyType type, int len);
+int RNA_raw_type_sizeof(RawPropertyType type);
+RawPropertyType RNA_property_raw_type(PropertyRNA *prop);
+
+
/* to create ID property groups */
void RNA_property_pointer_add(PointerRNA *ptr, PropertyRNA *prop);
void RNA_property_pointer_remove(PointerRNA *ptr, PropertyRNA *prop);
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index 75f52ededd0..923191cba78 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -110,7 +110,9 @@ typedef enum PropertyFlag {
PROP_BUILTIN = 128,
PROP_EXPORT = 256,
PROP_RUNTIME = 512,
- PROP_IDPROPERTY = 1024
+ PROP_IDPROPERTY = 1024,
+ PROP_RAW_ACCESS = 8192,
+ PROP_RAW_ARRAY = 16384,
} PropertyFlag;
typedef struct CollectionPropertyIterator {
@@ -132,6 +134,21 @@ typedef struct CollectionPointerLink {
PointerRNA ptr;
} CollectionPointerLink;
+typedef enum RawPropertyType {
+ PROP_RAW_CHAR,
+ PROP_RAW_SHORT,
+ PROP_RAW_INT,
+ PROP_RAW_FLOAT,
+ PROP_RAW_DOUBLE
+} RawPropertyType;
+
+typedef struct RawArray {
+ void *array;
+ RawPropertyType type;
+ int len;
+ int stride;
+} RawArray;
+
/* Iterator Utility */
typedef struct EnumPropertyItem {
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index f7bf176a325..e779f901b3c 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -248,8 +248,7 @@ static const char *rna_parameter_type_name(PropertyRNA *parm)
return rna_find_dna_type((const char *)pparm->type);
}
case PROP_COLLECTION: {
- CollectionPropertyRNA *cparm= (CollectionPropertyRNA*)parm;
- return rna_find_dna_type((const char *)cparm->type);
+ return "ListBase";
}
default:
return "<error, no type specified>";
@@ -763,6 +762,42 @@ static char *rna_def_property_end_func(FILE *f, StructRNA *srna, PropertyRNA *pr
return func;
}
+static void rna_set_raw_property(PropertyDefRNA *dp, PropertyRNA *prop)
+{
+ if(dp->dnapointerlevel != 0)
+ return;
+ if(!dp->dnatype || !dp->dnaname || !dp->dnastructname)
+ return;
+
+ if(strcmp(dp->dnatype, "char") == 0) {
+ prop->rawtype= PROP_RAW_CHAR;
+ prop->flag |= PROP_RAW_ACCESS;
+ }
+ else if(strcmp(dp->dnatype, "short") == 0) {
+ prop->rawtype= PROP_RAW_SHORT;
+ prop->flag |= PROP_RAW_ACCESS;
+ }
+ else if(strcmp(dp->dnatype, "int") == 0) {
+ prop->rawtype= PROP_RAW_INT;
+ prop->flag |= PROP_RAW_ACCESS;
+ }
+ else if(strcmp(dp->dnatype, "float") == 0) {
+ prop->rawtype= PROP_RAW_FLOAT;
+ prop->flag |= PROP_RAW_ACCESS;
+ }
+ else if(strcmp(dp->dnatype, "double") == 0) {
+ prop->rawtype= PROP_RAW_DOUBLE;
+ prop->flag |= PROP_RAW_ACCESS;
+ }
+}
+
+static void rna_set_raw_offset(FILE *f, StructRNA *srna, PropertyRNA *prop)
+{
+ PropertyDefRNA *dp= rna_find_struct_property_def(srna, prop);
+
+ fprintf(f, "\toffsetof(%s, %s), %d", dp->dnastructname, dp->dnaname, prop->rawtype);
+}
+
static void rna_def_property_funcs(FILE *f, StructRNA *srna, PropertyDefRNA *dp)
{
PropertyRNA *prop;
@@ -774,6 +809,9 @@ static void rna_def_property_funcs(FILE *f, StructRNA *srna, PropertyDefRNA *dp)
BooleanPropertyRNA *bprop= (BooleanPropertyRNA*)prop;
if(!prop->arraylength) {
+ if(!bprop->get && !bprop->set && !dp->booleanbit)
+ rna_set_raw_property(dp, prop);
+
bprop->get= (void*)rna_def_property_get_func(f, srna, prop, dp, (char*)bprop->get);
bprop->set= (void*)rna_def_property_set_func(f, srna, prop, dp, (char*)bprop->set);
}
@@ -787,10 +825,16 @@ static void rna_def_property_funcs(FILE *f, StructRNA *srna, PropertyDefRNA *dp)
IntPropertyRNA *iprop= (IntPropertyRNA*)prop;
if(!prop->arraylength) {
+ if(!iprop->get && !iprop->set)
+ rna_set_raw_property(dp, prop);
+
iprop->get= (void*)rna_def_property_get_func(f, srna, prop, dp, (char*)iprop->get);
iprop->set= (void*)rna_def_property_set_func(f, srna, prop, dp, (char*)iprop->set);
}
else {
+ if(!iprop->getarray && !iprop->setarray)
+ rna_set_raw_property(dp, prop);
+
iprop->getarray= (void*)rna_def_property_get_func(f, srna, prop, dp, (char*)iprop->getarray);
iprop->setarray= (void*)rna_def_property_set_func(f, srna, prop, dp, (char*)iprop->setarray);
}
@@ -800,10 +844,16 @@ static void rna_def_property_funcs(FILE *f, StructRNA *srna, PropertyDefRNA *dp)
FloatPropertyRNA *fprop= (FloatPropertyRNA*)prop;
if(!prop->arraylength) {
+ if(!fprop->get && !fprop->set)
+ rna_set_raw_property(dp, prop);
+
fprop->get= (void*)rna_def_property_get_func(f, srna, prop, dp, (char*)fprop->get);
fprop->set= (void*)rna_def_property_set_func(f, srna, prop, dp, (char*)fprop->set);
}
else {
+ if(!fprop->getarray && !fprop->setarray)
+ rna_set_raw_property(dp, prop);
+
fprop->getarray= (void*)rna_def_property_get_func(f, srna, prop, dp, (char*)fprop->getarray);
fprop->setarray= (void*)rna_def_property_set_func(f, srna, prop, dp, (char*)fprop->setarray);
}
@@ -842,6 +892,13 @@ static void rna_def_property_funcs(FILE *f, StructRNA *srna, PropertyDefRNA *dp)
else if(dp->dnalengthname || dp->dnalengthfixed)
cprop->length= (void*)rna_def_property_length_func(f, srna, prop, dp, (char*)cprop->length);
+ /* test if we can allow raw array access, if it is using our standard
+ * array get/next function, we can be sure it is an actual array */
+ if(cprop->next && cprop->get)
+ if(strcmp((char*)cprop->next, "rna_iterator_array_next") == 0 &&
+ strcmp((char*)cprop->get, "rna_iterator_array_get") == 0)
+ prop->flag |= PROP_RAW_ARRAY;
+
cprop->get= (void*)rna_def_property_get_func(f, srna, prop, dp, (char*)cprop->get);
cprop->begin= (void*)rna_def_property_begin_func(f, srna, prop, dp, (char*)cprop->begin);
cprop->next= (void*)rna_def_property_next_func(f, srna, prop, dp, (char*)cprop->next);
@@ -1116,9 +1173,11 @@ static void rna_def_function_funcs(FILE *f, StructDefRNA *dsrna, FunctionDefRNA
funcname= rna_alloc_function_name(srna->identifier, func->identifier, "call");
+ /* function definition */
fprintf(f, "void %s(bContext *C, ReportList *reports, PointerRNA *_ptr, ParameterList *_parms)", funcname);
fprintf(f, "\n{\n");
+ /* variable definitions */
if((func->flag & FUNC_NO_SELF)==0) {
if(dsrna->dnaname) fprintf(f, "\tstruct %s *_self;\n", dsrna->dnaname);
else fprintf(f, "\tstruct %s *_self;\n", srna->identifier);
@@ -1135,6 +1194,7 @@ static void rna_def_function_funcs(FILE *f, StructDefRNA *dsrna, FunctionDefRNA
fprintf(f, ";\n");
fprintf(f, "\t\n");
+ /* assign self */
if((func->flag & FUNC_NO_SELF)==0) {
if(dsrna->dnaname) fprintf(f, "\t_self= (struct %s *)_ptr->data;\n", dsrna->dnaname);
else fprintf(f, "\t_self= (struct %s *)_ptr->data;\n", srna->identifier);
@@ -1405,6 +1465,7 @@ static void rna_generate_static_parameter_prototypes(BlenderRNA *brna, StructRNA
dsrna= rna_find_struct_def(srna);
func= dfunc->func;
+ /* return type */
for(dparm= dfunc->cont.properties.first; dparm; dparm= dparm->next) {
if(dparm->prop==func->ret) {
if(dparm->prop->arraylength)
@@ -1418,13 +1479,16 @@ static void rna_generate_static_parameter_prototypes(BlenderRNA *brna, StructRNA
}
}
+ /* void if nothing to return */
if(!dparm)
fprintf(f, "void ");
+ /* function name */
fprintf(f, "%s(", dfunc->call);
first= 1;
+ /* self, context and reports parameters */
if((func->flag & FUNC_NO_SELF)==0) {
if(dsrna->dnaname) fprintf(f, "struct %s *_self", dsrna->dnaname);
else fprintf(f, "struct %s *_self", srna->identifier);
@@ -1443,6 +1507,7 @@ static void rna_generate_static_parameter_prototypes(BlenderRNA *brna, StructRNA
fprintf(f, "ReportList *reports");
}
+ /* defined parameters */
for(dparm= dfunc->cont.properties.first; dparm; dparm= dparm->next) {
if(dparm->prop==func->ret)
continue;
@@ -1531,7 +1596,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
DefRNA.error= 1;
}
break;
- }
+ }
case PROP_BOOLEAN: {
BooleanPropertyRNA *bprop= (BooleanPropertyRNA*)prop;
unsigned int i;
@@ -1551,7 +1616,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
fprintf(f, "};\n\n");
}
break;
- }
+ }
case PROP_INT: {
IntPropertyRNA *iprop= (IntPropertyRNA*)prop;
unsigned int i;
@@ -1571,7 +1636,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
fprintf(f, "};\n\n");
}
break;
- }
+ }
case PROP_FLOAT: {
FloatPropertyRNA *fprop= (FloatPropertyRNA*)prop;
unsigned int i;
@@ -1591,7 +1656,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
fprintf(f, "};\n\n");
}
break;
- }
+ }
default:
break;
}
@@ -1606,10 +1671,14 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
rna_print_c_string(f, prop->identifier);
fprintf(f, ", %d, ", prop->flag);
rna_print_c_string(f, prop->name); fprintf(f, ",\n\t");
- rna_print_c_string(f, prop->description); fprintf(f, ",\n");
- fprintf(f, "%d, ", prop->icon);
+ rna_print_c_string(f, prop->description); fprintf(f, ",\n\t");
+ fprintf(f, "%d,\n", prop->icon);
fprintf(f, "\t%s, %s, %d,\n", rna_property_typename(prop->type), rna_property_subtypename(prop->subtype), prop->arraylength);
- fprintf(f, "\t%s, %d, %s},\n", rna_function_string(prop->update), prop->noteflag, rna_function_string(prop->editable));
+ fprintf(f, "\t%s, %d, %s,\n", rna_function_string(prop->update), prop->noteflag, rna_function_string(prop->editable));
+
+ if(prop->flag & PROP_RAW_ACCESS) rna_set_raw_offset(f, srna, prop);
+ else fprintf(f, "\t0, 0");
+ fprintf(f, "},\n");
switch(prop->type) {
case PROP_BOOLEAN: {
@@ -1618,7 +1687,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
if(prop->arraylength) fprintf(f, "rna_%s%s_%s_default\n", srna->identifier, strnest, prop->identifier);
else fprintf(f, "NULL\n");
break;
- }
+ }
case PROP_INT: {
IntPropertyRNA *iprop= (IntPropertyRNA*)prop;
fprintf(f, "\t%s, %s, %s, %s, %s,\n\t", rna_function_string(iprop->get), rna_function_string(iprop->set), rna_function_string(iprop->getarray), rna_function_string(iprop->setarray), rna_function_string(iprop->range));
@@ -1631,7 +1700,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
if(prop->arraylength) fprintf(f, "rna_%s%s_%s_default\n", srna->identifier, strnest, prop->identifier);
else fprintf(f, "NULL\n");
break;
- }
+ }
case PROP_FLOAT: {
FloatPropertyRNA *fprop= (FloatPropertyRNA*)prop;
fprintf(f, "\t%s, %s, %s, %s, %s, ", rna_function_string(fprop->get), rna_function_string(fprop->set), rna_function_string(fprop->getarray), rna_function_string(fprop->setarray), rna_function_string(fprop->range));
@@ -1645,13 +1714,13 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
if(prop->arraylength) fprintf(f, "rna_%s%s_%s_default\n", srna->identifier, strnest, prop->identifier);
else fprintf(f, "NULL\n");
break;
- }
+ }
case PROP_STRING: {
StringPropertyRNA *sprop= (StringPropertyRNA*)prop;
fprintf(f, "\t%s, %s, %s, %d, ", rna_function_string(sprop->get), rna_function_string(sprop->length), rna_function_string(sprop->set), sprop->maxlength);
rna_print_c_string(f, sprop->defaultvalue); fprintf(f, "\n");
break;
- }
+ }
case PROP_ENUM: {
EnumPropertyRNA *eprop= (EnumPropertyRNA*)prop;
fprintf(f, "\t%s, %s, %s, ", rna_function_string(eprop->get), rna_function_string(eprop->set), rna_function_string(eprop->itemf));
@@ -1661,14 +1730,14 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
fprintf(f, "NULL, ");
fprintf(f, "%d, %d\n", eprop->totitem, eprop->defaultvalue);
break;
- }
+ }
case PROP_POINTER: {
PointerPropertyRNA *pprop= (PointerPropertyRNA*)prop;
fprintf(f, "\t%s, %s, %s, ", rna_function_string(pprop->get), rna_function_string(pprop->set), rna_function_string(pprop->typef));
if(pprop->type) fprintf(f, "&RNA_%s\n", (char*)pprop->type);
else fprintf(f, "NULL\n");
break;
- }
+ }
case PROP_COLLECTION: {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
fprintf(f, "\t%s, %s, %s, %s, %s, %s, %s, ", rna_function_string(cprop->begin), rna_function_string(cprop->next), rna_function_string(cprop->end), rna_function_string(cprop->get), rna_function_string(cprop->length), rna_function_string(cprop->lookupint), rna_function_string(cprop->lookupstring));
@@ -1883,6 +1952,7 @@ static void rna_generate(BlenderRNA *brna, FILE *f, char *filename, char *api_fi
fprintf(f, "#include <float.h>\n");
fprintf(f, "#include <limits.h>\n");
fprintf(f, "#include <string.h>\n\n");
+ fprintf(f, "#include <stddef.h>\n\n");
fprintf(f, "#include \"DNA_ID.h\"\n");
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 66127ebc6df..9ebb778707c 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -1522,6 +1522,323 @@ int RNA_property_collection_lookup_string(PointerRNA *ptr, PropertyRNA *prop, co
}
}
+int RNA_property_collection_raw_array(PointerRNA *ptr, PropertyRNA *prop, PropertyRNA *itemprop, RawArray *array)
+{
+ CollectionPropertyIterator iter;
+ ArrayIterator *internal;
+ char *arrayp;
+
+ if(!(prop->flag & PROP_RAW_ARRAY) || !(itemprop->flag & PROP_RAW_ACCESS))
+ return 0;
+
+ RNA_property_collection_begin(ptr, prop, &iter);
+
+ if(iter.valid) {
+ /* get data from array iterator and item property */
+ internal= iter.internal;
+ arrayp= (iter.valid)? iter.ptr.data: NULL;
+
+ if(internal->skip || !RNA_property_editable(&iter.ptr, itemprop)) {
+ /* we might skip some items, so it's not a proper array */
+ RNA_property_collection_end(&iter);
+ return 0;
+ }
+
+ array->array= arrayp + itemprop->rawoffset;
+ array->stride= internal->itemsize;
+ array->len= ((char*)internal->endptr - arrayp)/internal->itemsize;
+ array->type= itemprop->rawtype;
+ }
+ else
+ memset(array, 0, sizeof(RawArray));
+
+ RNA_property_collection_end(&iter);
+
+ return 1;
+}
+
+#define RAW_GET(dtype, var, raw, a) \
+{ \
+ switch(raw.type) { \
+ case PROP_RAW_CHAR: var = (dtype)((char*)raw.array)[a]; break; \
+ case PROP_RAW_SHORT: var = (dtype)((short*)raw.array)[a]; break; \
+ case PROP_RAW_INT: var = (dtype)((int*)raw.array)[a]; break; \
+ case PROP_RAW_FLOAT: var = (dtype)((float*)raw.array)[a]; break; \
+ case PROP_RAW_DOUBLE: var = (dtype)((double*)raw.array)[a]; break; \
+ default: var = (dtype)0; \
+ } \
+}
+
+#define RAW_SET(dtype, raw, a, var) \
+{ \
+ switch(raw.type) { \
+ case PROP_RAW_CHAR: ((char*)raw.array)[a] = (char)var; break; \
+ case PROP_RAW_SHORT: ((short*)raw.array)[a] = (short)var; break; \
+ case PROP_RAW_INT: ((int*)raw.array)[a] = (int)var; break; \
+ case PROP_RAW_FLOAT: ((float*)raw.array)[a] = (float)var; break; \
+ case PROP_RAW_DOUBLE: ((double*)raw.array)[a] = (double)var; break; \
+ } \
+}
+
+int RNA_raw_type_sizeof(RawPropertyType type)
+{
+ switch(type) {
+ case PROP_RAW_CHAR: return sizeof(char);
+ case PROP_RAW_SHORT: return sizeof(short);
+ case PROP_RAW_INT: return sizeof(int);
+ case PROP_RAW_FLOAT: return sizeof(float);
+ case PROP_RAW_DOUBLE: return sizeof(double);
+ default: return 0;
+ }
+}
+
+static int rna_raw_access(ReportList *reports, PointerRNA *ptr, PropertyRNA *prop, char *propname, void *inarray, RawPropertyType intype, int inlen, int set)
+{
+ StructRNA *ptype;
+ PointerRNA itemptr;
+ PropertyRNA *itemprop, *iprop;
+ PropertyType itemtype;
+ RawArray in;
+ int itemlen= 0;
+
+ /* initialize in array, stride assumed 0 in following code */
+ in.array= inarray;
+ in.type= intype;
+ in.len= inlen;
+ in.stride= 0;
+
+ ptype= RNA_property_pointer_type(ptr, prop);
+
+ /* try to get item property pointer */
+ RNA_pointer_create(NULL, ptype, NULL, &itemptr);
+ itemprop= RNA_struct_find_property(&itemptr, propname);
+
+ if(itemprop) {
+ /* we have item property pointer */
+ RawArray out;
+
+ /* check type */
+ itemtype= RNA_property_type(itemprop);
+
+ if(!ELEM3(itemtype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
+ BKE_report(reports, RPT_ERROR, "Only boolean, int and float properties supported.");
+ return 0;
+ }
+
+ /* check item array */
+ itemlen= RNA_property_array_length(itemprop);
+
+ /* try to access as raw array */
+ if(RNA_property_collection_raw_array(ptr, prop, itemprop, &out)) {
+ if(in.len != itemlen*out.len) {
+ BKE_reportf(reports, RPT_ERROR, "Array length mismatch (expected %d, got %d).", out.len*itemlen, in.len);
+ return 0;
+ }
+
+ /* matching raw types */
+ if(out.type == in.type) {
+ void *inp= in.array;
+ void *outp= out.array;
+ int a, size;
+
+ itemlen= (itemlen == 0)? 1: itemlen;
+ size= RNA_raw_type_sizeof(out.type) * itemlen;
+
+ for(a=0; a<out.len; a++) {
+ if(set) memcpy(outp, inp, size);
+ else memcpy(inp, outp, size);
+
+ inp= (char*)inp + size;
+ outp= (char*)outp + out.stride;
+ }
+
+ return 1;
+ }
+
+ /* could also be faster with non-matching types,
+ * for now we just do slower loop .. */
+ }
+ }
+
+ {
+ void *tmparray= NULL;
+ int tmplen= 0;
+ int err= 0, j, a= 0;
+
+ /* no item property pointer, can still be id property, or
+ * property of a type derived from the collection pointer type */
+ RNA_PROP_BEGIN(ptr, itemptr, prop) {
+ if(itemptr.data) {
+ if(itemprop) {
+ /* we got the property already */
+ iprop= itemprop;
+ }
+ else {
+ /* not yet, look it up and verify if it is valid */
+ iprop= RNA_struct_find_property(&itemptr, propname);
+
+ if(iprop) {
+ itemlen= RNA_property_array_length(iprop);
+ itemtype= RNA_property_type(iprop);
+ }
+ else {
+ BKE_reportf(reports, RPT_ERROR, "Property named %s not found.", propname);
+ err= 1;
+ break;
+ }
+
+ if(!ELEM3(itemtype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
+ BKE_report(reports, RPT_ERROR, "Only boolean, int and float properties supported.");
+ err= 1;
+ break;
+ }
+ }
+
+ /* editable check */
+ if(RNA_property_editable(&itemptr, iprop)) {
+ if(a+itemlen > in.len) {
+ BKE_reportf(reports, RPT_ERROR, "Array length mismatch (got %d, expected more).", in.len);
+ err= 1;
+ break;
+ }
+
+ if(itemlen == 0) {
+ /* handle conversions */
+ if(set) {
+ switch(itemtype) {
+ case PROP_BOOLEAN: {
+ int b;
+ RAW_GET(int, b, in, a);
+ RNA_property_boolean_set(&itemptr, iprop, b);
+ break;
+ }
+ case PROP_INT: {
+ int i;
+ RAW_GET(int, i, in, a);
+ RNA_property_int_set(&itemptr, iprop, i);
+ break;
+ }
+ case PROP_FLOAT: {
+ float f;
+ RAW_GET(float, f, in, a);
+ RNA_property_float_set(&itemptr, iprop, f);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ else {
+ switch(itemtype) {
+ case PROP_BOOLEAN: {
+ int b= RNA_property_boolean_get(&itemptr, iprop);
+ RAW_SET(int, in, a, b);
+ break;
+ }
+ case PROP_INT: {
+ int i= RNA_property_int_get(&itemptr, iprop);
+ RAW_SET(int, in, a, i);
+ break;
+ }
+ case PROP_FLOAT: {
+ float f= RNA_property_float_get(&itemptr, iprop);
+ RAW_SET(float, in, a, f);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ a++;
+ }
+ else {
+ /* allocate temporary array if needed */
+ if(tmparray && tmplen != itemlen) {
+ MEM_freeN(tmparray);
+ tmparray= NULL;
+ }
+ if(!tmparray) {
+ tmparray= MEM_callocN(sizeof(float)*itemlen, "RNA tmparray\n");
+ tmplen= itemlen;
+ }
+
+ /* handle conversions */
+ if(set) {
+ switch(itemtype) {
+ case PROP_BOOLEAN: {
+ for(j=0; j<itemlen; j++, a++)
+ RAW_GET(int, ((int*)tmparray)[j], in, a);
+ RNA_property_boolean_set_array(&itemptr, iprop, tmparray);
+ break;
+ }
+ case PROP_INT: {
+ for(j=0; j<itemlen; j++, a++)
+ RAW_GET(int, ((int*)tmparray)[j], in, a);
+ RNA_property_int_set_array(&itemptr, iprop, tmparray);
+ break;
+ }
+ case PROP_FLOAT: {
+ for(j=0; j<itemlen; j++, a++)
+ RAW_GET(float, ((float*)tmparray)[j], in, a);
+ RNA_property_float_set_array(&itemptr, iprop, tmparray);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ else {
+ switch(itemtype) {
+ case PROP_BOOLEAN: {
+ RNA_property_boolean_get_array(&itemptr, iprop, tmparray);
+ for(j=0; j<itemlen; j++, a++)
+ RAW_SET(int, in, a, ((int*)tmparray)[j]);
+ break;
+ }
+ case PROP_INT: {
+ RNA_property_int_get_array(&itemptr, iprop, tmparray);
+ for(j=0; j<itemlen; j++, a++)
+ RAW_SET(int, in, a, ((int*)tmparray)[j]);
+ break;
+ }
+ case PROP_FLOAT: {
+ RNA_property_float_get_array(&itemptr, iprop, tmparray);
+ for(j=0; j<itemlen; j++, a++)
+ RAW_SET(float, in, a, ((float*)tmparray)[j]);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ RNA_PROP_END;
+
+ if(tmparray)
+ MEM_freeN(tmparray);
+
+ return !err;
+ }
+}
+
+RawPropertyType RNA_property_raw_type(PropertyRNA *prop)
+{
+ return prop->rawtype;
+}
+
+int RNA_property_collection_raw_get(ReportList *reports, PointerRNA *ptr, PropertyRNA *prop, char *propname, void *array, RawPropertyType type, int len)
+{
+ return rna_raw_access(reports, ptr, prop, propname, array, type, len, 0);
+}
+
+int RNA_property_collection_raw_set(ReportList *reports, PointerRNA *ptr, PropertyRNA *prop, char *propname, void *array, RawPropertyType type, int len)
+{
+ return rna_raw_access(reports, ptr, prop, propname, array, type, len, 1);
+}
+
/* Standard iterator functions */
void rna_iterator_listbase_begin(CollectionPropertyIterator *iter, ListBase *lb, IteratorSkipFunc skip)
@@ -2457,6 +2774,17 @@ ParameterList *RNA_parameter_list_create(PointerRNA *ptr, FunctionRNA *func)
void RNA_parameter_list_free(ParameterList *parms)
{
+ PropertyRNA *parm;
+ int tot;
+
+ parm= parms->func->cont.properties.first;
+ for(tot= 0; parm; parm= parm->next) {
+ if(parm->type == PROP_COLLECTION)
+ BLI_freelistN((ListBase*)((char*)parms->data+tot));
+
+ tot+= rna_parameter_size(parm);
+ }
+
MEM_freeN(parms->data);
parms->data= NULL;
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index 0f437f8f1a8..caa970eff57 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -443,6 +443,30 @@ void rna_EditBone_tail_selected_set(PointerRNA *ptr, int value)
else data->flag &= ~BONE_TIPSEL;
}
+static void rna_Armature_bones_next(CollectionPropertyIterator *iter)
+{
+ ListBaseIterator *internal= iter->internal;
+ Bone *bone= (Bone*)internal->link;
+
+ if(bone->childbase.first)
+ internal->link= (Link*)bone->childbase.first;
+ else if(bone->next)
+ internal->link= (Link*)bone->next;
+ else {
+ internal->link= NULL;
+
+ do {
+ bone= bone->parent;
+ if(bone && bone->next) {
+ internal->link= (Link*)bone->next;
+ break;
+ }
+ } while(bone);
+ }
+
+ iter->valid= (internal->link != NULL);
+}
+
#else
static void rna_def_bone_common(StructRNA *srna, int editbone)
@@ -660,6 +684,7 @@ void rna_def_armature(BlenderRNA *brna)
/* Collections */
prop= RNA_def_property(srna, "bones", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "bonebase", NULL);
+ RNA_def_property_collection_funcs(prop, 0, "rna_Armature_bones_next", 0, 0, 0, 0, 0, 0, 0);
RNA_def_property_struct_type(prop, "Bone");
RNA_def_property_ui_text(prop, "Bones", "");
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 90617d01833..7355261c5aa 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -184,6 +184,10 @@ void rna_def_brush(BlenderRNA *brna)
prop= RNA_def_property(srna, "space", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_SPACE);
RNA_def_property_ui_text(prop, "Space", "Limit brush application to the distance specified by spacing.");
+
+ prop= RNA_def_property(srna, "smooth_stroke", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_SMOOTH_STROKE);
+ RNA_def_property_ui_text(prop, "Smooth Stroke", "Brush lags behind mouse and follows a smoother path.");
/* not exposed in the interface yet
prop= RNA_def_property(srna, "fixed_tex", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_cloth.c b/source/blender/makesrna/intern/rna_cloth.c
index 361c1b61303..cefd2316fbf 100644
--- a/source/blender/makesrna/intern/rna_cloth.c
+++ b/source/blender/makesrna/intern/rna_cloth.c
@@ -34,9 +34,24 @@
#include "BKE_modifier.h"
#include "DNA_cloth_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "WM_types.h"
#ifdef RNA_RUNTIME
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+
+static void rna_cloth_update(bContext *C, PointerRNA *ptr)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = ptr->id.data;
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+}
+
static void rna_ClothSettings_max_bend_set(struct PointerRNA *ptr, float value)
{
ClothSimSettings *settings = (ClothSimSettings*)ptr->data;
@@ -165,42 +180,50 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "mingoal");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Goal Minimum", "Goal minimum, vertex group weights are scaled to match this range.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "goal_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "maxgoal");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Goal Maximum", "Goal maximum, vertex group weights are scaled to match this range.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "goal_default", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "defgoal");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Goal Default", "Default Goal (vertex target position) value, when no Vertex Group used.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "goal_spring", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "goalspring");
RNA_def_property_range(prop, 0.0f, 0.999f);
RNA_def_property_ui_text(prop, "Goal Stiffness", "Goal (vertex target position) spring stiffness.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "goal_friction", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "goalfrict");
RNA_def_property_range(prop, 0.0f, 50.0f);
RNA_def_property_ui_text(prop, "Goal Damping", "Goal (vertex target position) friction.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
/* mass */
prop= RNA_def_property(srna, "mass", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.0f, 10.0f);
RNA_def_property_ui_text(prop, "Mass", "Mass of cloth material.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "mass_vertex_group", PROP_STRING, PROP_NONE);
RNA_def_property_string_funcs(prop, "rna_ClothSettings_mass_vgroup_get", "rna_ClothSettings_mass_vgroup_length", "rna_ClothSettings_mass_vgroup_set");
RNA_def_property_ui_text(prop, "Mass Vertex Group", "Vertex group for fine control over mass distribution.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "gravity", PROP_FLOAT, PROP_VECTOR);
RNA_def_property_array(prop, 3);
RNA_def_property_range(prop, -100.0, 100.0);
RNA_def_property_float_funcs(prop, "rna_ClothSettings_gravity_get", "rna_ClothSettings_gravity_set", NULL);
RNA_def_property_ui_text(prop, "Gravity", "Gravity or external force vector.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
/* various */
@@ -208,61 +231,73 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "Cvi");
RNA_def_property_range(prop, 0.0f, 10.0f);
RNA_def_property_ui_text(prop, "Air Damping", "Air has normally some thickness which slows falling things down.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "pin_cloth", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", CLOTH_SIMSETTINGS_FLAG_GOAL);
RNA_def_property_ui_text(prop, "Pin Cloth", "Define forces for vertices to stick to animated position.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "pin_stiffness", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "goalspring");
RNA_def_property_range(prop, 0.0f, 50.0);
RNA_def_property_ui_text(prop, "Pin Stiffness", "Pin (vertex target position) spring stiffness.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "quality", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "stepsPerFrame");
RNA_def_property_range(prop, 4, 80);
RNA_def_property_ui_text(prop, "Quality", "Quality of the simulation in steps per frame (higher is better quality but slower).");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
/* springs */
prop= RNA_def_property(srna, "stiffness_scaling", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", CLOTH_SIMSETTINGS_FLAG_SCALING);
RNA_def_property_ui_text(prop, "Stiffness Scaling", "If enabled, stiffness can be scaled along a weight painted vertex group.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "spring_damping", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "Cdis");
RNA_def_property_range(prop, 0.0f, 50.0f);
RNA_def_property_ui_text(prop, "Spring Damping", "Damping of cloth velocity (higher = more smooth, less jiggling)");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "structural_stiffness", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "structural");
RNA_def_property_range(prop, 1.0f, 10000.0f);
RNA_def_property_ui_text(prop, "Structural Stiffness", "Overall stiffness of structure.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "structural_stiffness_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "max_struct");
RNA_def_property_range(prop, 0.0f, 10000.0f);
RNA_def_property_float_funcs(prop, NULL, "rna_ClothSettings_max_struct_set", NULL);
RNA_def_property_ui_text(prop, "Structural Stiffness Maximum", "Maximum structural stiffness value.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "structural_stiffness_vertex_group", PROP_STRING, PROP_NONE);
RNA_def_property_string_funcs(prop, "rna_ClothSettings_struct_vgroup_get", "rna_ClothSettings_struct_vgroup_length", "rna_ClothSettings_struct_vgroup_set");
RNA_def_property_ui_text(prop, "Structural Stiffness Vertex Group", "Vertex group for fine control over structural stiffness.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "bending_stiffness", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "bending");
RNA_def_property_range(prop, 0.0f, 10000.0f);
RNA_def_property_ui_text(prop, "Bending Stiffness", "Wrinkle coefficient (higher = less smaller but more big wrinkles).");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "bending_stiffness_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "max_bend");
RNA_def_property_range(prop, 0.0f, 10000.0f);
RNA_def_property_float_funcs(prop, NULL, "rna_ClothSettings_max_bend_set", NULL);
RNA_def_property_ui_text(prop, "Bending Stiffness Maximum", "Maximum bending stiffness value.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "bending_vertex_group", PROP_STRING, PROP_NONE);
RNA_def_property_string_funcs(prop, "rna_ClothSettings_bend_vgroup_get", "rna_ClothSettings_bend_vgroup_length", "rna_ClothSettings_bend_vgroup_set");
RNA_def_property_ui_text(prop, "Bending Stiffness Vertex Group", "Vertex group for fine control over bending stiffness.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
/* unused */
@@ -323,40 +358,48 @@ static void rna_def_cloth_collision_settings(BlenderRNA *brna)
prop= RNA_def_property(srna, "enable_collision", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", CLOTH_COLLSETTINGS_FLAG_ENABLED);
RNA_def_property_ui_text(prop, "Enable Collision", "Enable collisions with other objects.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "min_distance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "epsilon");
RNA_def_property_range(prop, 0.001f, 1.0f);
RNA_def_property_ui_text(prop, "Minimum Distance", "Minimum distance between collision objects before collision response takes in, can be changed for each frame.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "friction", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.0f, 80.0f);
RNA_def_property_ui_text(prop, "Friction", "Friction force if a collision happened (0=movement not changed, 100=no movement left)");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "collision_quality", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "loop_count");
RNA_def_property_range(prop, 1, 20);
RNA_def_property_ui_text(prop, "Collision Quality", "How many collision iterations should be done. (higher is better quality but slower)");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
/* self collision */
prop= RNA_def_property(srna, "enable_self_collision", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", CLOTH_COLLSETTINGS_FLAG_SELF);
RNA_def_property_ui_text(prop, "Enable Self Collision", "Enable self collisions.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "self_min_distance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "selfepsilon");
RNA_def_property_range(prop, 0.5f, 1.0f);
RNA_def_property_ui_text(prop, "Self Minimum Distance", "0.5 means no distance at all, 1.0 is maximum distance");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "self_friction", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.0f, 80.0f);
RNA_def_property_ui_text(prop, "Self Friction", "Friction/damping with self contact.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
prop= RNA_def_property(srna, "self_collision_quality", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "self_loop_count");
RNA_def_property_range(prop, 1, 10);
RNA_def_property_ui_text(prop, "Self Collision Quality", "How many self collision iterations should be done. (higher is better quality but slower), can be changed for each frame.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update");
}
void RNA_def_cloth(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index 80c145911b1..8200a21f4ac 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -534,6 +534,14 @@ static void rna_def_constraint_locate_like(BlenderRNA *brna)
srna= RNA_def_struct(brna, "CopyLocationConstraint", "Constraint");
RNA_def_struct_ui_text(srna, "Copy Location Constraint", "Copies the location of the target.");
+
+ RNA_def_struct_sdna(srna, "bConstraint");
+
+ prop= RNA_def_property(srna, "head_tail", PROP_FLOAT, PROP_PERCENTAGE);
+ RNA_def_property_float_sdna(prop, NULL, "headtail");
+ RNA_def_property_ui_text(prop, "Head/Tail", "Target along length of bone: Head=0, Tail=1.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+
RNA_def_struct_sdna_from(srna, "bLocateLikeConstraint", "data");
prop= RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE);
@@ -582,13 +590,6 @@ static void rna_def_constraint_locate_like(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", LOCLIKE_OFFSET);
RNA_def_property_ui_text(prop, "Offset", "Add original location into copied location.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
-
- RNA_def_struct_sdna(srna, "bConstraint");
-
- prop= RNA_def_property(srna, "head_tail", PROP_FLOAT, PROP_PERCENTAGE);
- RNA_def_property_float_sdna(prop, NULL, "headtail");
- RNA_def_property_ui_text(prop, "Head/Tail", "Target along length of bone: Head=0, Tail=1.");
- RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
}
static void rna_def_constraint_minmax(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_context.c b/source/blender/makesrna/intern/rna_context.c
index 07a50235733..378498c8e0a 100644
--- a/source/blender/makesrna/intern/rna_context.c
+++ b/source/blender/makesrna/intern/rna_context.c
@@ -40,11 +40,11 @@ static PointerRNA rna_Context_manager_get(PointerRNA *ptr)
return rna_pointer_inherit_refine(ptr, &RNA_WindowManager, CTX_wm_manager(C));
}
-/*static PointerRNA rna_Context_window_get(PointerRNA *ptr)
+static PointerRNA rna_Context_window_get(PointerRNA *ptr)
{
bContext *C= (bContext*)ptr->data;
return rna_pointer_inherit_refine(ptr, &RNA_Window, CTX_wm_window(C));
-}*/
+}
static PointerRNA rna_Context_screen_get(PointerRNA *ptr)
{
@@ -113,10 +113,10 @@ void RNA_def_context(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "WindowManager");
RNA_def_property_pointer_funcs(prop, "rna_Context_manager_get", NULL, NULL);
- /* prop= RNA_def_property(srna, "window", PROP_POINTER, PROP_NONE);
+ prop= RNA_def_property(srna, "window", PROP_POINTER, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "Window");
- RNA_def_property_pointer_funcs(prop, "rna_Context_window_get", NULL, NULL); */
+ RNA_def_property_pointer_funcs(prop, "rna_Context_window_get", NULL, NULL);
prop= RNA_def_property(srna, "screen", PROP_POINTER, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index bd449acc050..715f03bb3f1 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -112,7 +112,7 @@ StructDefRNA *rna_find_struct_def(StructRNA *srna)
return NULL;
}
-PropertyDefRNA *rna_find_struct_property_def(PropertyRNA *prop)
+PropertyDefRNA *rna_find_struct_property_def(StructRNA *srna, PropertyRNA *prop)
{
StructDefRNA *dsrna;
PropertyDefRNA *dprop;
@@ -123,7 +123,7 @@ PropertyDefRNA *rna_find_struct_property_def(PropertyRNA *prop)
return NULL;
}
- dsrna= rna_find_struct_def(DefRNA.laststruct);
+ dsrna= rna_find_struct_def(srna);
dprop= dsrna->cont.properties.last;
for (; dprop; dprop= dprop->prev)
if (dprop->prop==prop)
@@ -150,7 +150,7 @@ PropertyDefRNA *rna_find_property_def(PropertyRNA *prop)
return NULL;
}
- dprop= rna_find_struct_property_def(prop);
+ dprop= rna_find_struct_property_def(DefRNA.laststruct, prop);
if (dprop)
return dprop;
@@ -1311,7 +1311,7 @@ static PropertyDefRNA *rna_def_property_sdna(PropertyRNA *prop, const char *stru
StructDefRNA *ds;
PropertyDefRNA *dp;
- dp= rna_find_struct_property_def(prop);
+ dp= rna_find_struct_property_def(DefRNA.laststruct, prop);
if (dp==NULL) return NULL;
ds= rna_find_struct_def((StructRNA*)dp->cont);
@@ -1371,7 +1371,7 @@ void RNA_def_property_boolean_negative_sdna(PropertyRNA *prop, const char *struc
RNA_def_property_boolean_sdna(prop, structname, propname, booleanbit);
- dp= rna_find_struct_property_def(prop);
+ dp= rna_find_struct_property_def(DefRNA.laststruct, prop);
if(dp)
dp->booleannegative= 1;
@@ -1468,7 +1468,7 @@ void RNA_def_property_enum_bitflag_sdna(PropertyRNA *prop, const char *structnam
RNA_def_property_enum_sdna(prop, structname, propname);
- dp= rna_find_struct_property_def(prop);
+ dp= rna_find_struct_property_def(DefRNA.laststruct, prop);
if(dp)
dp->enumbitflags= 1;
@@ -2249,7 +2249,6 @@ int rna_parameter_size(PropertyRNA *parm)
#endif
}
case PROP_COLLECTION:
- /* XXX does not work yet */
return sizeof(ListBase);
}
}
diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c
index 4a6fdf5a734..c74e46c17da 100644
--- a/source/blender/makesrna/intern/rna_image.c
+++ b/source/blender/makesrna/intern/rna_image.c
@@ -39,6 +39,8 @@
#ifdef RNA_RUNTIME
+#include "IMB_imbuf_types.h"
+
static void rna_Image_animated_update(bContext *C, PointerRNA *ptr)
{
Image *ima= (Image*)ptr->data;
@@ -52,6 +54,18 @@ static void rna_Image_animated_update(bContext *C, PointerRNA *ptr)
}
}
+static int rna_Image_dirty_get(PointerRNA *ptr)
+{
+ Image *ima= (Image*)ptr->data;
+ ImBuf *ibuf;
+
+ for(ibuf=ima->ibufs.first; ibuf; ibuf=ibuf->next)
+ if(ibuf->userflags & IB_BITMAPDIRTY)
+ return 1;
+
+ return 0;
+}
+
#else
static void rna_def_imageuser(BlenderRNA *brna)
@@ -174,6 +188,11 @@ static void rna_def_image(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Premultiply", "Convert RGB from key alpha to premultiplied alpha.");
RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL);
+ prop= RNA_def_property(srna, "dirty", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_Image_dirty_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Dirty", "Image has changed and is not saved.");
+
/* generated image (image_generated_change_cb) */
prop= RNA_def_property(srna, "generated_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "gen_type");
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index 09b46a32cb9..f465e733d68 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -256,6 +256,7 @@ void rna_freelistN(struct ListBase *listbase);
StructDefRNA *rna_find_struct_def(StructRNA *srna);
FunctionDefRNA *rna_find_function_def(FunctionRNA *func);
PropertyDefRNA *rna_find_parameter_def(PropertyRNA *parm);
+PropertyDefRNA *rna_find_struct_property_def(StructRNA *srna, PropertyRNA *prop);
/* Pointer Handling */
diff --git a/source/blender/makesrna/intern/rna_internal_types.h b/source/blender/makesrna/intern/rna_internal_types.h
index 8bae21cca2b..401b430ebc9 100644
--- a/source/blender/makesrna/intern/rna_internal_types.h
+++ b/source/blender/makesrna/intern/rna_internal_types.h
@@ -146,6 +146,10 @@ struct PropertyRNA {
/* callback for testing if editable/evaluated */
EditableFunc editable;
+
+ /* raw access */
+ int rawoffset;
+ RawPropertyType rawtype;
};
/* Property Types */
diff --git a/source/blender/makesrna/intern/rna_main.c b/source/blender/makesrna/intern/rna_main.c
index 8d98036290a..26fc3c2941e 100644
--- a/source/blender/makesrna/intern/rna_main.c
+++ b/source/blender/makesrna/intern/rna_main.c
@@ -264,7 +264,7 @@ void RNA_def_main(BlenderRNA *brna)
{
prop= RNA_def_property(srna, lists[i][0], PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, lists[i][1]);
- RNA_def_property_collection_funcs(prop, lists[i][2], "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, "add_mesh", "remove_mesh");
+ RNA_def_property_collection_funcs(prop, lists[i][2], "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
RNA_def_property_ui_text(prop, lists[i][3], lists[i][4]);
}
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index 4b4c9b97871..2133ff26157 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -259,19 +259,25 @@ static int rna_Mesh_uv_layers_length(PointerRNA *ptr)
static PointerRNA rna_Mesh_active_uv_layer_get(PointerRNA *ptr)
{
- CustomDataLayer *active_layer;
- Mesh *me;
- int layer_index;
+ Mesh *me= (Mesh*)ptr->data;
+ int index= CustomData_get_active_layer_index(&me->fdata, CD_MTFACE);
+ CustomDataLayer *cdl= (index == -1)? NULL: &me->fdata.layers[index];
- active_layer= NULL;
- me= (Mesh*)ptr->data;
+ return rna_pointer_inherit_refine(ptr, &RNA_MeshTextureFaceLayer, cdl);
+}
- if (CustomData_has_layer(&me->fdata, CD_MTFACE)) {
- layer_index= CustomData_get_active_layer_index(&me->fdata, CD_MTFACE);
- active_layer= &me->fdata.layers[layer_index];
- }
+static void rna_Mesh_active_uv_layer_set(PointerRNA *ptr, PointerRNA value)
+{
+ Mesh *me= (Mesh*)ptr->data;
+ CustomDataLayer *cdl;
+ int a;
- return rna_pointer_inherit_refine(ptr, &RNA_MeshTextureFaceLayer, active_layer);
+ for(cdl=me->fdata.layers, a=0; a<me->fdata.totlayer; cdl++, a++) {
+ if(value.data == cdl) {
+ CustomData_set_layer_active_index(&me->fdata, CD_MTFACE, a);
+ return;
+ }
+ }
}
static void rna_MeshTextureFace_uv1_get(PointerRNA *ptr, float *values)
@@ -388,6 +394,29 @@ static int rna_Mesh_vcol_layers_length(PointerRNA *ptr)
return rna_CustomDataLayer_length(ptr, CD_MCOL);
}
+static PointerRNA rna_Mesh_active_vcol_layer_get(PointerRNA *ptr)
+{
+ Mesh *me= (Mesh*)ptr->data;
+ int index= CustomData_get_active_layer_index(&me->fdata, CD_MCOL);
+ CustomDataLayer *cdl= (index == -1)? NULL: &me->fdata.layers[index];
+
+ return rna_pointer_inherit_refine(ptr, &RNA_MeshColorLayer, cdl);
+}
+
+static void rna_Mesh_active_vcol_layer_set(PointerRNA *ptr, PointerRNA value)
+{
+ Mesh *me= (Mesh*)ptr->data;
+ CustomDataLayer *cdl;
+ int a;
+
+ for(cdl=me->fdata.layers, a=0; a<me->fdata.totlayer; cdl++, a++) {
+ if(value.data == cdl) {
+ CustomData_set_layer_active_index(&me->fdata, CD_MCOL, a);
+ return;
+ }
+ }
+}
+
static void rna_MeshColorLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
Mesh *me= (Mesh*)ptr->id.data;
@@ -710,8 +739,8 @@ static void rna_def_medge(BlenderRNA *brna)
prop= RNA_def_property(srna, "verts", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "v1");
RNA_def_property_array(prop, 2);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Vertices", "Vertex indices");
+ // XXX allows creating invalid meshes
prop= RNA_def_property(srna, "crease", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_funcs(prop, "rna_MEdge_crease_get", "rna_MEdge_crease_set", NULL);
@@ -757,8 +786,8 @@ static void rna_def_mface(BlenderRNA *brna)
prop= RNA_def_property(srna, "verts", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "v1");
RNA_def_property_array(prop, 4);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Vertices", "Vertex indices");
+ // XXX allows creating invalid meshes
prop= RNA_def_property(srna, "material_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "mat_nr");
@@ -1109,7 +1138,6 @@ static void rna_def_mesh(BlenderRNA *brna)
RNA_def_property_collection_sdna(prop, NULL, "mvert", "totvert");
RNA_def_property_struct_type(prop, "MeshVertex");
RNA_def_property_ui_text(prop, "Vertices", "Vertices of the mesh.");
- // XXX RNA_def_property_collection_funcs(prop, "rna_Mesh_verts_begin", 0, 0, 0, 0, 0, 0, "add_verts", "remove_verts");
prop= RNA_def_property(srna, "edges", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "medge", "totedge");
@@ -1126,16 +1154,21 @@ static void rna_def_mesh(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "MeshSticky");
RNA_def_property_ui_text(prop, "Sticky", "Sticky texture coordinates.");
+ /* UV layers */
+
prop= RNA_def_property(srna, "uv_layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
RNA_def_property_collection_funcs(prop, "rna_Mesh_uv_layers_begin", 0, 0, 0, "rna_Mesh_uv_layers_length", 0, 0, 0, 0);
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
RNA_def_property_ui_text(prop, "UV Layers", "");
- prop= RNA_def_property(srna, "active_uv_layer", PROP_POINTER, PROP_NONE);
+ prop= RNA_def_property(srna, "active_uv_layer", PROP_POINTER, PROP_UNSIGNED);
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
- RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_uv_layer_get", NULL, NULL);
- RNA_def_property_ui_text(prop, "Active UV layer", "Active UV layer.");
+ RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_uv_layer_get", "rna_Mesh_active_uv_layer_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active UV Layer", "Active UV layer.");
+
+ /* VCol layers */
prop= RNA_def_property(srna, "vcol_layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
@@ -1143,6 +1176,12 @@ static void rna_def_mesh(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "MeshColorLayer");
RNA_def_property_ui_text(prop, "Vertex Color Layers", "");
+ prop= RNA_def_property(srna, "active_vcol_layer", PROP_POINTER, PROP_UNSIGNED);
+ RNA_def_property_struct_type(prop, "MeshColorLayer");
+ RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_vcol_layer_get", "rna_Mesh_active_vcol_layer_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Vertex Color Layer", "Active vertex color layer.");
+
prop= RNA_def_property(srna, "float_layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
RNA_def_property_collection_funcs(prop, "rna_Mesh_float_layers_begin", 0, 0, 0, "rna_Mesh_float_layers_length", 0, 0, 0, 0);
diff --git a/source/blender/makesrna/intern/rna_mesh_api.c b/source/blender/makesrna/intern/rna_mesh_api.c
index f4bc52bc517..00d5bacfef0 100644
--- a/source/blender/makesrna/intern/rna_mesh_api.c
+++ b/source/blender/makesrna/intern/rna_mesh_api.c
@@ -34,31 +34,97 @@
#ifdef RNA_RUNTIME
+#include "DNA_mesh_types.h"
+#include "DNA_scene_types.h"
+
#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_main.h"
#include "BKE_mesh.h"
-#include "BLI_arithb.h"
-
#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
-/*
-void rna_Mesh_copy(Mesh *me, Mesh *from)
+#include "BLI_arithb.h"
+#include "BLI_edgehash.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+static void rna_Mesh_calc_edges(Mesh *mesh)
{
- copy_mesh_data(me, from);
+ CustomData edata;
+ EdgeHashIterator *ehi;
+ MFace *mf = mesh->mface;
+ MEdge *med;
+ EdgeHash *eh = BLI_edgehash_new();
+ int i, *index, totedge, totface = mesh->totface;
+
+ for (i = 0; i < totface; i++, mf++) {
+ if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
+ BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
+ if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
+ BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
+
+ if (mf->v4) {
+ if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
+ BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
+ if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
+ BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
+ } else {
+ if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
+ BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
+ }
+ }
+
+ totedge = BLI_edgehash_size(eh);
+
+ /* write new edges into a temporary CustomData */
+ memset(&edata, 0, sizeof(edata));
+ CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
+
+ ehi = BLI_edgehashIterator_new(eh);
+ med = CustomData_get_layer(&edata, CD_MEDGE);
+ for(i = 0; !BLI_edgehashIterator_isDone(ehi);
+ BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) {
+ BLI_edgehashIterator_getKey(ehi, (int*)&med->v1, (int*)&med->v2);
+
+ med->flag = ME_EDGEDRAW|ME_EDGERENDER;
+ }
+ BLI_edgehashIterator_free(ehi);
+
+ /* free old CustomData and assign new one */
+ CustomData_free(&mesh->edata, mesh->totedge);
+ mesh->edata = edata;
+ mesh->totedge = totedge;
+
+ mesh->medge = CustomData_get_layer(&mesh->edata, CD_MEDGE);
+
+ BLI_edgehash_free(eh, NULL);
}
-void rna_Mesh_copy_applied(Mesh *me, Scene *sce, Object *ob)
+static void rna_Mesh_update(Mesh *mesh, bContext *C)
{
- DerivedMesh *dm= mesh_create_derived_view(sce, ob, CD_MASK_MESH);
- DM_to_mesh(dm, me);
- dm->release(dm);
+ Main *bmain= CTX_data_main(C);
+ Object *ob;
+
+ if(mesh->totface && mesh->totedge == 0)
+ rna_Mesh_calc_edges(mesh);
+
+ mesh_calc_normals(mesh->mvert, mesh->totvert, mesh->mface, mesh->totface, NULL);
+
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
+ if(ob->data == mesh) {
+ ob->recalc |= OB_RECALC_DATA;
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
+ }
+ }
}
-*/
-void rna_Mesh_transform(Mesh *me, float *mat)
+static void rna_Mesh_transform(Mesh *me, float *mat)
{
+
/* TODO: old API transform had recalc_normals option */
int i;
MVert *mvert= me->mvert;
@@ -68,6 +134,36 @@ void rna_Mesh_transform(Mesh *me, float *mat)
}
}
+static void rna_Mesh_add_verts(Mesh *mesh, int len)
+{
+ CustomData vdata;
+ MVert *mvert;
+ int i, totvert;
+
+ if(len == 0)
+ return;
+
+ totvert= mesh->totvert + len;
+ CustomData_copy(&mesh->vdata, &vdata, CD_MASK_MESH, CD_DEFAULT, totvert);
+ CustomData_copy_data(&mesh->vdata, &vdata, 0, 0, mesh->totvert);
+
+ if(!CustomData_has_layer(&vdata, CD_MVERT))
+ CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
+
+ CustomData_free(&mesh->vdata, mesh->totvert);
+ mesh->vdata= vdata;
+ mesh_update_customdata_pointers(mesh);
+
+ /* scan the input list and insert the new vertices */
+
+ mvert= &mesh->mvert[mesh->totvert];
+ for(i=0; i<len; i++, mvert++)
+ mvert->flag |= SELECT;
+
+ /* set final vertex list size */
+ mesh->totvert= totvert;
+}
+
Mesh *rna_Mesh_create_copy(Mesh *me)
{
Mesh *ret= copy_mesh(me);
@@ -76,28 +172,75 @@ Mesh *rna_Mesh_create_copy(Mesh *me)
return ret;
}
-#if 0
-/* extern struct EditVert *addvertlist(EditMesh *em, float *vec, struct EditVert *example); */
+static void rna_Mesh_add_edges(Mesh *mesh, int len)
+{
+ CustomData edata;
+ MEdge *medge;
+ int i, totedge;
+
+ if(len == 0)
+ return;
+
+ totedge= mesh->totedge+len;
+
+ /* update customdata */
+ CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH, CD_DEFAULT, totedge);
+ CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
+
+ if(!CustomData_has_layer(&edata, CD_MEDGE))
+ CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
+
+ CustomData_free(&mesh->edata, mesh->totedge);
+ mesh->edata= edata;
+ mesh_update_customdata_pointers(mesh);
+
+ /* set default flags */
+ medge= &mesh->medge[mesh->totedge];
+ for(i=0; i<len; i++, medge++)
+ medge->flag= ME_EDGEDRAW|ME_EDGERENDER|SELECT;
+
+ mesh->totedge= totedge;
+}
-static void rna_Mesh_verts_add(PointerRNA *ptr, PointerRNA *ptr_item)
+static void rna_Mesh_add_faces(Mesh *mesh, int len)
{
- //Mesh *me= (Mesh*)ptr->data;
+ CustomData fdata;
+ MFace *mface;
+ int i, totface;
- /*
- // XXX if item is not MVert we fail silently
- if (item->type == RNA_MeshVertex)
+ if(len == 0)
return;
- // XXX this must be slow...
- EditMesh *em= BKE_mesh_get_editmesh(me);
+ totface= mesh->totface + len; /* new face count */
- MVert *v = (MVert*)ptr_item->ptr->data;
- addvertlist(em, v->co, NULL);
+ /* update customdata */
+ CustomData_copy(&mesh->fdata, &fdata, CD_MASK_MESH, CD_DEFAULT, totface);
+ CustomData_copy_data(&mesh->fdata, &fdata, 0, 0, mesh->totface);
- BKE_mesh_end_editmesh(me, em);
- */
+ if(!CustomData_has_layer(&fdata, CD_MFACE))
+ CustomData_add_layer(&fdata, CD_MFACE, CD_CALLOC, NULL, totface);
+
+ CustomData_free(&mesh->fdata, mesh->totface);
+ mesh->fdata= fdata;
+ mesh_update_customdata_pointers(mesh);
+
+ /* set default flags */
+ mface= &mesh->mface[mesh->totface];
+ for(i=0; i<len; i++, mface++)
+ mface->flag= SELECT;
+
+ mesh->totface= totface;
+}
+
+static void rna_Mesh_add_geometry(Mesh *mesh, int verts, int edges, int faces)
+{
+ if(verts)
+ rna_Mesh_add_verts(mesh, verts);
+ if(edges)
+ rna_Mesh_add_edges(mesh, edges);
+ if(faces)
+ rna_Mesh_add_faces(mesh, faces);
}
-#endif
#else
@@ -111,6 +254,14 @@ void RNA_api_mesh(StructRNA *srna)
parm= RNA_def_float_matrix(func, "matrix", 16, NULL, 0.0f, 0.0f, "", "Matrix.", 0.0f, 0.0f);
RNA_def_property_flag(parm, PROP_REQUIRED);
+ func= RNA_def_function(srna, "add_geometry", "rna_Mesh_add_geometry");
+ parm= RNA_def_int(func, "verts", 0, 0, INT_MAX, "Number", "Number of vertices to add.", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_int(func, "edges", 0, 0, INT_MAX, "Number", "Number of edges to add.", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_int(func, "faces", 0, 0, INT_MAX, "Number", "Number of faces to add.", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
func= RNA_def_function(srna, "create_copy", "rna_Mesh_create_copy");
RNA_def_function_ui_description(func, "Create a copy of this Mesh datablock.");
parm= RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh, remove it if it is only used for export.");
@@ -124,6 +275,9 @@ void RNA_api_mesh(StructRNA *srna)
prop= RNA_def_collection(func, "faces", "?", "", "Faces.");
RNA_def_property_flag(prop, PROP_REQUIRED);
*/
+
+ func= RNA_def_function(srna, "update", "rna_Mesh_update");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 76553e09fb2..4166eb9bc2c 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -33,6 +33,7 @@
#include "DNA_customdata_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_object_force.h"
#include "DNA_object_types.h"
#include "DNA_property_types.h"
#include "DNA_scene_types.h"
@@ -240,6 +241,25 @@ static PointerRNA rna_Object_active_material_get(PointerRNA *ptr)
return rna_pointer_inherit_refine(ptr, &RNA_MaterialSlot, ob->mat+ob->actcol);
}
+static void rna_Object_active_particle_system_index_range(PointerRNA *ptr, int *min, int *max)
+{
+ Object *ob= (Object*)ptr->id.data;
+ *min= 1;
+ *max= BLI_countlist(&ob->particlesystem);
+}
+
+static int rna_Object_active_particle_system_index_get(PointerRNA *ptr)
+{
+ Object *ob= (Object*)ptr->id.data;
+ return psys_get_current_num(ob) + 1;
+}
+
+static void rna_Object_active_particle_system_index_set(struct PointerRNA *ptr, int value)
+{
+ Object *ob= (Object*)ptr->id.data;
+ psys_set_current_num(ob, value);
+}
+
#if 0
static void rna_Object_active_material_set(PointerRNA *ptr, PointerRNA value)
{
@@ -936,6 +956,10 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_pointer_funcs(prop, "rna_Object_active_particle_system_get", NULL, NULL);
RNA_def_property_ui_text(prop, "Active Particle System", "Active particle system being displayed");
+ prop= RNA_def_property(srna, "active_particle_system_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_Object_active_particle_system_index_get", "rna_Object_active_particle_system_index_set", "rna_Object_active_particle_system_index_range");
+ RNA_def_property_ui_text(prop, "Active Particle System Index", "Index of active particle system slot.");
+
/* restrict */
prop= RNA_def_property(srna, "restrict_view", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index bc3f0733a0d..4d8c728db12 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -31,6 +31,7 @@
#include "DNA_object_types.h"
#include "DNA_object_force.h"
+#include "DNA_scene_types.h"
#include "WM_types.h"
@@ -40,9 +41,38 @@
#include "BKE_context.h"
#include "BKE_pointcache.h"
+#include "BKE_depsgraph.h"
#include "BLI_blenlib.h"
+static void rna_Cache_change(bContext *C, PointerRNA *ptr)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_active_object(C);
+ PointCache *cache = (PointCache*)ptr->data;
+ PTCacheID *pid = NULL;
+ ListBase pidlist;
+
+ if(!ob)
+ return;
+
+ cache->flag |= PTCACHE_OUTDATED;
+
+ BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache==cache)
+ break;
+ }
+
+ if(pid)
+ BKE_ptcache_update_info(pid);
+
+ BLI_freelistN(&pidlist);
+}
+
static void rna_Cache_toggle_disk_cache(bContext *C, PointerRNA *ptr)
{
Object *ob = CTX_data_active_object(C);
@@ -113,6 +143,113 @@ static void rna_Cache_idname_change(bContext *C, PointerRNA *ptr)
BLI_freelistN(&pidlist);
}
+
+static int rna_SoftBodySettings_use_edges_get(PointerRNA *ptr)
+{
+ Object *data= (Object*)(ptr->data);
+ return (((data->softflag) & OB_SB_EDGES) != 0);
+}
+
+static void rna_SoftBodySettings_use_edges_set(PointerRNA *ptr, int value)
+{
+ Object *data= (Object*)(ptr->data);
+ if(value) data->softflag |= OB_SB_EDGES;
+ else data->softflag &= ~OB_SB_EDGES;
+}
+
+static int rna_SoftBodySettings_use_goal_get(PointerRNA *ptr)
+{
+ Object *data= (Object*)(ptr->data);
+ return (((data->softflag) & OB_SB_GOAL) != 0);
+}
+
+static void rna_SoftBodySettings_use_goal_set(PointerRNA *ptr, int value)
+{
+ Object *data= (Object*)(ptr->data);
+ if(value) data->softflag |= OB_SB_GOAL;
+ else data->softflag &= ~OB_SB_GOAL;
+}
+
+static int rna_SoftBodySettings_stiff_quads_get(PointerRNA *ptr)
+{
+ Object *data= (Object*)(ptr->data);
+ return (((data->softflag) & OB_SB_QUADS) != 0);
+}
+
+static void rna_SoftBodySettings_stiff_quads_set(PointerRNA *ptr, int value)
+{
+ Object *data= (Object*)(ptr->data);
+ if(value) data->softflag |= OB_SB_QUADS;
+ else data->softflag &= ~OB_SB_QUADS;
+}
+
+static int rna_SoftBodySettings_self_collision_get(PointerRNA *ptr)
+{
+ Object *data= (Object*)(ptr->data);
+ return (((data->softflag) & OB_SB_SELF) != 0);
+}
+
+static void rna_SoftBodySettings_self_collision_set(PointerRNA *ptr, int value)
+{
+ Object *data= (Object*)(ptr->data);
+ if(value) data->softflag |= OB_SB_SELF;
+ else data->softflag &= ~OB_SB_SELF;
+}
+
+static int rna_SoftBodySettings_new_aero_get(PointerRNA *ptr)
+{
+ Object *data= (Object*)(ptr->data);
+ return (((data->softflag) & OB_SB_AERO_ANGLE) != 0);
+}
+
+static void rna_SoftBodySettings_new_aero_set(PointerRNA *ptr, int value)
+{
+ Object *data= (Object*)(ptr->data);
+ if(value) data->softflag |= OB_SB_AERO_ANGLE;
+ else data->softflag &= ~OB_SB_AERO_ANGLE;
+}
+
+static int rna_SoftBodySettings_enabled_get(PointerRNA *ptr)
+{
+ Object *data= (Object*)(ptr->data);
+ return (((data->softflag) & OB_SB_ENABLE) != 0);
+}
+
+#if 0
+static void rna_SoftBodySettings_enabled_set(PointerRNA *ptr, int value)
+{
+ Object *data= (Object*)(ptr->data);
+ if(value) data->softflag |= OB_SB_ENABLE;
+ else data->softflag &= ~OB_SB_ENABLE;
+}
+#endif
+
+static int rna_SoftBodySettings_face_collision_get(PointerRNA *ptr)
+{
+ Object *data= (Object*)(ptr->data);
+ return (((data->softflag) & OB_SB_FACECOLL) != 0);
+}
+
+static void rna_SoftBodySettings_face_collision_set(PointerRNA *ptr, int value)
+{
+ Object *data= (Object*)(ptr->data);
+ if(value) data->softflag |= OB_SB_FACECOLL;
+ else data->softflag &= ~OB_SB_FACECOLL;
+}
+
+static int rna_SoftBodySettings_edge_collision_get(PointerRNA *ptr)
+{
+ Object *data= (Object*)(ptr->data);
+ return (((data->softflag) & OB_SB_EDGECOLL) != 0);
+}
+
+static void rna_SoftBodySettings_edge_collision_set(PointerRNA *ptr, int value)
+{
+ Object *data= (Object*)(ptr->data);
+ if(value) data->softflag |= OB_SB_EDGECOLL;
+ else data->softflag &= ~OB_SB_EDGECOLL;
+}
+
#else
static void rna_def_pointcache(BlenderRNA *brna)
@@ -133,6 +270,12 @@ static void rna_def_pointcache(BlenderRNA *brna)
RNA_def_property_range(prop, 1, 300000);
RNA_def_property_ui_text(prop, "End", "Frame on which the simulation stops.");
+ prop= RNA_def_property(srna, "step", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "step");
+ RNA_def_property_range(prop, 1, 20);
+ RNA_def_property_ui_text(prop, "Cache Step", "Number of frames between cached frames.");
+ RNA_def_property_update(prop, NC_OBJECT, "rna_Cache_change");
+
/* flags */
prop= RNA_def_property(srna, "baked", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", PTCACHE_BAKED);
@@ -150,21 +293,24 @@ static void rna_def_pointcache(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Cache is outdated", "");
+ prop= RNA_def_property(srna, "frames_skipped", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", PTCACHE_FRAMES_SKIPPED);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Name", "Cache name");
RNA_def_property_update(prop, NC_OBJECT, "rna_Cache_idname_change");
- prop= RNA_def_property(srna, "autocache", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", PTCACHE_AUTOCACHE);
- RNA_def_property_ui_text(prop, "Auto Cache", "Cache changes automatically");
- //RNA_def_property_update(prop, NC_OBJECT, "rna_Cache_toggle_autocache");
+ prop= RNA_def_property(srna, "quick_cache", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", PTCACHE_QUICK_CACHE);
+ RNA_def_property_ui_text(prop, "Quick Cache", "Update simulation with cache steps");
+ RNA_def_property_update(prop, NC_OBJECT, "rna_Cache_change");
prop= RNA_def_property(srna, "info", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "info");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Cache Info", "Info on current cache status.");
-
}
static void rna_def_collision(BlenderRNA *brna)
@@ -268,6 +414,7 @@ static void rna_def_field(BlenderRNA *brna)
srna= RNA_def_struct(brna, "FieldSettings", NULL);
RNA_def_struct_sdna(srna, "PartDeflect");
RNA_def_struct_ui_text(srna, "Field Settings", "Field settings for an object in physics simulation.");
+ RNA_def_struct_ui_icon(srna, ICON_PHYSICS);
/* Enums */
@@ -410,10 +557,206 @@ static void rna_def_game_softbody(BlenderRNA *brna)
static void rna_def_softbody(BlenderRNA *brna)
{
StructRNA *srna;
+ PropertyRNA *prop;
+
+ static EnumPropertyItem collision_type_items[] = {
+ {SBC_MODE_MANUAL, "MANUAL", 0, "Manual", "Manual adjust"},
+ {SBC_MODE_AVG, "AVERAGE", 0, "Average", "Average Spring lenght * Ball Size"},
+ {SBC_MODE_MIN, "MINIMAL", 0, "Minimal", "Minimal Spring lenght * Ball Size"},
+ {SBC_MODE_MAX, "MAXIMAL", 0, "Maximal", "Maximal Spring lenght * Ball Size"},
+ {SBC_MODE_AVGMINMAX, "MINMAX", 0, "AvMinMax", "(Min+Max)/2 * Ball Size"},
+ {0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "SoftBodySettings", NULL);
RNA_def_struct_sdna(srna, "SoftBody");
RNA_def_struct_ui_text(srna, "Soft Body Settings", "Soft body simulation settings for an object.");
+
+ /* General Settings */
+
+ prop= RNA_def_property(srna, "friction", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "mediafrict");
+ RNA_def_property_range(prop, 0.0f, 50.0f);
+ RNA_def_property_ui_text(prop, "Friction", "General media friction for point movements");
+
+ prop= RNA_def_property(srna, "mass", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "nodemass");
+ RNA_def_property_range(prop, 0.0f, 50000.0f);
+ RNA_def_property_ui_text(prop, "Mass", "");
+
+ prop= RNA_def_property(srna, "gravity", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "grav");
+ RNA_def_property_range(prop, -10.0f, 10.0f);
+ RNA_def_property_ui_text(prop, "Gravitation", "Apply gravitation to point movement");
+
+ prop= RNA_def_property(srna, "speed", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "physics_speed");
+ RNA_def_property_range(prop, 0.01f, 100.0f);
+ RNA_def_property_ui_text(prop, "Speed", "Tweak timing for physics to control frequency and speed");
+
+ /* Goal */
+
+ /*prop= RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "vertgroup");
+ RNA_def_property_ui_text(prop, "Vertex Group", "Use control point weight values");*/
+
+ prop= RNA_def_property(srna, "goal_min", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "mingoal");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Goal Minimum", "Goal minimum, vertex group weights are scaled to match this range.");
+
+ prop= RNA_def_property(srna, "goal_max", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "maxgoal");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Goal Maximum", "Goal maximum, vertex group weights are scaled to match this range.");
+
+ prop= RNA_def_property(srna, "goal_default", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "defgoal");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Goal Default", "Default Goal (vertex target position) value, when no Vertex Group used.");
+
+ prop= RNA_def_property(srna, "goal_spring", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "goalspring");
+ RNA_def_property_range(prop, 0.0f, 0.999f);
+ RNA_def_property_ui_text(prop, "Goal Stiffness", "Goal (vertex target position) spring stiffness.");
+
+ prop= RNA_def_property(srna, "goal_friction", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "goalfrict");
+ RNA_def_property_range(prop, 0.0f, 50.0f);
+ RNA_def_property_ui_text(prop, "Goal Damping", "Goal (vertex target position) friction.");
+
+ /* Edge Spring Settings */
+
+ prop= RNA_def_property(srna, "pull", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "inspring");
+ RNA_def_property_range(prop, 0.0f, 0.999f);
+ RNA_def_property_ui_text(prop, "Pull", "Edge spring stiffness when longer than rest length");
+
+ prop= RNA_def_property(srna, "push", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "inpush");
+ RNA_def_property_range(prop, 0.0f, 0.999f);
+ RNA_def_property_ui_text(prop, "Push", "Edge spring stiffness when shorter than rest length");
+
+ prop= RNA_def_property(srna, "damp", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "infrict");
+ RNA_def_property_range(prop, 0.0f, 50.0f);
+ RNA_def_property_ui_text(prop, "Damp", "Edge spring friction");
+
+ prop= RNA_def_property(srna, "spring_lenght", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "springpreload");
+ RNA_def_property_range(prop, 0.0f, 200.0f);
+ RNA_def_property_ui_text(prop, "SL", "Alter spring lenght to shrink/blow up (unit %) 0 to disable");
+
+ prop= RNA_def_property(srna, "aero", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "aeroedge");
+ RNA_def_property_range(prop, 0.0f, 30000.0f);
+ RNA_def_property_ui_text(prop, "Aero", "Make edges 'sail'");
+
+ prop= RNA_def_property(srna, "plastic", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "plastic");
+ RNA_def_property_range(prop, 0.0f, 100.0f);
+ RNA_def_property_ui_text(prop, "Plastic", "Permanent deform");
+
+ prop= RNA_def_property(srna, "bending", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "secondspring");
+ RNA_def_property_range(prop, 0.0f, 10.0f);
+ RNA_def_property_ui_text(prop, "Bending", "Bending Stiffness");
+
+ prop= RNA_def_property(srna, "shear", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "shearstiff");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Shear", "Shear Stiffness");
+
+ /* Collision */
+
+ prop= RNA_def_property(srna, "collision_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "sbc_mode");
+ RNA_def_property_enum_items(prop, collision_type_items);
+ RNA_def_property_ui_text(prop, "Collision Type", "Choose Collision Type");
+
+ prop= RNA_def_property(srna, "ball_size", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "colball");
+ RNA_def_property_range(prop, -10.0f, 10.0f);
+ RNA_def_property_ui_text(prop, "Ball Size", "Absolute ball size or factor if not manual adjusted");
+
+ prop= RNA_def_property(srna, "ball_stiff", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "ballstiff");
+ RNA_def_property_range(prop, 0.001f, 100.0f);
+ RNA_def_property_ui_text(prop, "Ball Size", "Ball inflating presure");
+
+ prop= RNA_def_property(srna, "ball_damp", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "balldamp");
+ RNA_def_property_range(prop, 0.001f, 1.0f);
+ RNA_def_property_ui_text(prop, "Ball Size", "Blending to inelastic collision");
+
+ /* Solver */
+
+ prop= RNA_def_property(srna, "error_limit", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "rklimit");
+ RNA_def_property_range(prop, 0.001f, 10.0f);
+ RNA_def_property_ui_text(prop, "Error Limit", "The Runge-Kutta ODE solver error limit, low value gives more precision, high values speed");
+
+ prop= RNA_def_property(srna, "minstep", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "minloops");
+ RNA_def_property_range(prop, 0, 30000);
+ RNA_def_property_ui_text(prop, "Min Step", "Minimal # solver steps/frame");
+
+ prop= RNA_def_property(srna, "maxstep", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "maxloops");
+ RNA_def_property_range(prop, 0, 30000);
+ RNA_def_property_ui_text(prop, "Max Step", "Maximal # solver steps/frame");
+
+ prop= RNA_def_property(srna, "choke", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "choke");
+ RNA_def_property_range(prop, 0, 100);
+ RNA_def_property_ui_text(prop, "Choke", "'Viscosity' inside collision target");
+
+ prop= RNA_def_property(srna, "fuzzy", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "fuzzyness");
+ RNA_def_property_range(prop, 1, 100);
+ RNA_def_property_ui_text(prop, "Fuzzy", "Fuzzyness while on collision, high values make collsion handling faster but less stable");
+
+ prop= RNA_def_property(srna, "auto_step", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "solverflags", SBSO_OLDERR);
+ RNA_def_property_ui_text(prop, "V", "Use velocities for automagic step sizes");
+
+ prop= RNA_def_property(srna, "diagnose", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "solverflags", SBSO_MONITOR);
+ RNA_def_property_ui_text(prop, "Print Performance to Console", "Turn on SB diagnose console prints");
+
+ /* Flags */
+
+ prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_SoftBodySettings_enabled_get", "rna_SoftBodySettings_enabled_set");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Enable", "Sets object to become soft body.");
+
+ prop= RNA_def_property(srna, "use_goal", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_SoftBodySettings_use_goal_get", "rna_SoftBodySettings_use_goal_set");
+ RNA_def_property_ui_text(prop, "Use Goal", "Define forces for vertices to stick to animated position.");
+
+ prop= RNA_def_property(srna, "use_edges", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_SoftBodySettings_use_edges_get", "rna_SoftBodySettings_use_edges_set");
+ RNA_def_property_ui_text(prop, "Use Edges", "Use Edges as springs");
+
+ prop= RNA_def_property(srna, "stiff_quads", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_SoftBodySettings_stiff_quads_get", "rna_SoftBodySettings_stiff_quads_set");
+ RNA_def_property_ui_text(prop, "Stiff Quads", "Adds diagonal springs on 4-gons.");
+
+ prop= RNA_def_property(srna, "edge_collision", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_SoftBodySettings_edge_collision_get", "rna_SoftBodySettings_edge_collision_set");
+ RNA_def_property_ui_text(prop, "Edge Collision", "Edges collide too.");
+
+ prop= RNA_def_property(srna, "face_collision", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_SoftBodySettings_face_collision_get", "rna_SoftBodySettings_face_collision_set");
+ RNA_def_property_ui_text(prop, "Face Collision", "Faces collide too, SLOOOOOW warning.");
+
+ prop= RNA_def_property(srna, "new_aero", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_SoftBodySettings_new_aero_get", "rna_SoftBodySettings_new_aero_set");
+ RNA_def_property_ui_text(prop, "N", "New aero(uses angle and length).");
+
+ prop= RNA_def_property(srna, "self_collision", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_SoftBodySettings_self_collision_get", "rna_SoftBodySettings_self_collision_set");
+ RNA_def_property_ui_text(prop, "Self Collision", "Enable naive vertex ball self collision.");
}
void RNA_def_object_force(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index ae53c815ed9..d60a215b498 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -81,13 +81,11 @@ static void rna_Particle_reset(bContext *C, PointerRNA *ptr)
if(ob) {
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
- //WM_event_add_notifier(C, NC_SCENE|ND_CACHE_PHYSICS, scene);
}
}
else {
part = ptr->id.data;
psys_flush_particle_settings(scene, part, PSYS_RECALC_RESET);
- //WM_event_add_notifier(C, NC_SCENE|ND_CACHE_PHYSICS, scene);
}
}
@@ -104,13 +102,11 @@ static void rna_Particle_change_type(bContext *C, PointerRNA *ptr)
if(ob) {
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
- //WM_event_add_notifier(C, NC_SCENE|ND_CACHE_PHYSICS, scene);
}
}
else {
part = ptr->id.data;
psys_flush_particle_settings(scene, part, PSYS_RECALC_RESET|PSYS_RECALC_TYPE);
- //WM_event_add_notifier(C, NC_SCENE|ND_CACHE_PHYSICS, scene);
}
}
@@ -134,6 +130,27 @@ static void rna_Particle_redo_child(bContext *C, PointerRNA *ptr)
psys_flush_particle_settings(scene, part, PSYS_RECALC_CHILD);
}
}
+static PointerRNA rna_particle_settings_get(PointerRNA *ptr)
+{
+ Object *ob= (Object*)ptr->id.data;
+ ParticleSettings *part = psys_get_current(ob)->part;
+
+ return rna_pointer_inherit_refine(ptr, &RNA_ParticleSettings, part);
+}
+
+static void rna_particle_settings_set(PointerRNA *ptr, PointerRNA value)
+{
+ Object *ob= (Object*)ptr->id.data;
+ ParticleSystem *psys = psys_get_current(ob);
+
+ if(psys->part)
+ psys->part->id.us--;
+
+ psys->part = (ParticleSettings *)value.data;
+
+ if(psys->part)
+ psys->part->id.us++;
+}
static void rna_PartSettings_start_set(struct PointerRNA *ptr, float value)
{
ParticleSettings *settings = (ParticleSettings*)ptr->data;
@@ -1493,9 +1510,15 @@ static void rna_def_particle_system(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_struct_name_property(srna, prop);
+ /* access to particle settings is redirected through functions */
+ /* to allow proper id-buttons functionality */
prop= RNA_def_property(srna, "settings", PROP_POINTER, PROP_NEVER_NULL);
- RNA_def_property_pointer_sdna(prop, NULL, "part");
+ //RNA_def_property_pointer_sdna(prop, NULL, "part");
+ RNA_def_property_struct_type(prop, "ParticleSettings");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_pointer_funcs(prop, "rna_particle_settings_get", "rna_particle_settings_set", NULL);
RNA_def_property_ui_text(prop, "Settings", "Particle system settings.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_PARTICLE, "rna_Particle_reset");
prop= RNA_def_property(srna, "particles", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "particles", "totpart");
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index 6fa275cec91..14db8ea3377 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -309,14 +309,16 @@ PointerRNA rna_builtin_properties_lookup_string(PointerRNA *ptr, const char *key
}
} while((srna=srna->base));
- group= RNA_struct_idproperties(ptr, 0);
-
- if(group) {
- for(idp=group->data.group.first; idp; idp=idp->next) {
- if(strcmp(idp->name, key) == 0) {
- propptr.type= &RNA_Property;
- propptr.data= idp;
- return propptr;
+ if(ptr->data) {
+ group= RNA_struct_idproperties(ptr, 0);
+
+ if(group) {
+ for(idp=group->data.group.first; idp; idp=idp->next) {
+ if(strcmp(idp->name, key) == 0) {
+ propptr.type= &RNA_Property;
+ propptr.data= idp;
+ return propptr;
+ }
}
}
}
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c
index b7279757455..a4ba6ec172b 100644
--- a/source/blender/makesrna/intern/rna_screen.c
+++ b/source/blender/makesrna/intern/rna_screen.c
@@ -42,6 +42,31 @@ EnumPropertyItem region_type_items[] = {
#ifdef RNA_RUNTIME
+#include "WM_api.h"
+#include "WM_types.h"
+
+static void rna_Screen_scene_set(PointerRNA *ptr, PointerRNA value)
+{
+ bScreen *sc= (bScreen*)ptr->data;
+
+ if(value.data == NULL)
+ return;
+
+ /* exception: can't set screens inside of area/region handers */
+ sc->newscene= value.data;
+}
+
+static void rna_Screen_scene_update(bContext *C, PointerRNA *ptr)
+{
+ bScreen *sc= (bScreen*)ptr->data;
+
+ /* exception: can't set screens inside of area/region handers */
+ if(sc->newscene) {
+ WM_event_add_notifier(C, NC_SCENE|ND_SCENEBROWSE, sc->newscene);
+ sc->newscene= NULL;
+ }
+}
+
#else
static void rna_def_scrarea(BlenderRNA *brna)
@@ -94,6 +119,9 @@ static void rna_def_bscreen(BlenderRNA *brna)
prop= RNA_def_property(srna, "scene", PROP_POINTER, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Scene", "Active scene to be edited in the screen.");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_Screen_scene_set", NULL);
+ RNA_def_property_update(prop, 0, "rna_Screen_scene_update");
prop= RNA_def_property(srna, "areas", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "areabase", NULL);
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index d5ac0d6e427..ae3b249e51f 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -96,8 +96,8 @@ static StructRNA* rna_Space_refine(struct PointerRNA *ptr)
return &RNA_SpaceOutliner;
case SPACE_BUTS:
return &RNA_SpaceButtonsWindow;
- /* case SPACE_FILE:
- return &RNA_SpaceFileBrowser;*/
+ case SPACE_FILE:
+ return &RNA_SpaceFileBrowser;
case SPACE_IMAGE:
return &RNA_SpaceImageEditor;
/*case SPACE_INFO:
@@ -210,6 +210,13 @@ void rna_SpaceTextEditor_text_set(PointerRNA *ptr, PointerRNA value)
st->top= 0;
}
+void rna_SpaceFileBrowser_params_set(PointerRNA *ptr, PointerRNA value)
+{
+ SpaceFile *sfile= (SpaceFile*)(ptr->data);
+
+ sfile->params= value.data;
+}
+
/* Space Buttons */
StructRNA *rna_SpaceButtonsWindow_pin_id_typef(PointerRNA *ptr)
@@ -860,12 +867,124 @@ static void rna_def_space_text(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Replace Text", "Text to replace selected text with using the replace tool.");
}
+static void rna_def_fileselect_params(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static EnumPropertyItem file_display_items[] = {
+ {FILE_SHORTDISPLAY, "FILE_SHORTDISPLAY", ICON_SHORTDISPLAY, "Short List", "Display files as short list"},
+ {FILE_LONGDISPLAY, "FILE_LONGDISPLAY", ICON_LONGDISPLAY, "Long List", "Display files as a detailed list"},
+ {FILE_IMGDISPLAY, "FILE_IMGDISPLAY", ICON_IMGDISPLAY, "Thumbnails", "Display files as thumbnails"},
+ {0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem file_sort_items[] = {
+ {FILE_SORT_ALPHA, "FILE_SORT_ALPHA", ICON_SORTALPHA, "Sort alphabetically", "Sort the file list alphabetically."},
+ {FILE_SORT_EXTENSION, "FILE_SORT_EXTENSION", ICON_SORTBYEXT, "Sort by extension", "Sort the file list by extension."},
+ {FILE_SORT_TIME, "FILE_SORT_TIME", ICON_SORTTIME, "Sort by time", "Sort files by modification time."},
+ {FILE_SORT_SIZE, "FILE_SORT_SIZE", ICON_SORTSIZE, "Sort by size", "Sort files by size."},
+ {0, NULL, 0, NULL, NULL}};
+
+ srna= RNA_def_struct(brna, "FileSelectParams", NULL);
+ RNA_def_struct_ui_text(srna, "File Select Parameters", "File Select Parameters.");
+
+ prop= RNA_def_property(srna, "display", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "display");
+ RNA_def_property_enum_items(prop, file_display_items);
+ RNA_def_property_ui_text(prop, "Display Mode", "Display mode for the file list");
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+ prop= RNA_def_property(srna, "do_filter", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", FILE_FILTER);
+ RNA_def_property_ui_text(prop, "Filter Files", "Enable filtering of files.");
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+ prop= RNA_def_property(srna, "hide_dot", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", FILE_HIDE_DOT);
+ RNA_def_property_ui_text(prop, "Hide Dot Files", "Hide hidden dot files.");
+ RNA_def_property_update(prop, NC_FILE | ND_FILELIST , NULL);
+
+ prop= RNA_def_property(srna, "sort", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "sort");
+ RNA_def_property_enum_items(prop, file_sort_items);
+ RNA_def_property_ui_text(prop, "Sort", "");
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+ prop= RNA_def_property(srna, "filter_image", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "filter", IMAGEFILE);
+ RNA_def_property_ui_text(prop, "Filter Images", "Show image files.");
+ RNA_def_property_ui_icon(prop, ICON_FILE_IMAGE, 0);
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+ prop= RNA_def_property(srna, "filter_blender", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "filter", BLENDERFILE);
+ RNA_def_property_ui_text(prop, "Filter Blender", "Show .blend files.");
+ RNA_def_property_ui_icon(prop, ICON_FILE_BLEND, 0);
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+ prop= RNA_def_property(srna, "filter_movie", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "filter", MOVIEFILE);
+ RNA_def_property_ui_text(prop, "Filter Movies", "Show movie files.");
+ RNA_def_property_ui_icon(prop, ICON_FILE_MOVIE, 0);
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+ prop= RNA_def_property(srna, "filter_script", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "filter", PYSCRIPTFILE);
+ RNA_def_property_ui_text(prop, "Filter Script", "Show script files.");
+ RNA_def_property_ui_icon(prop, ICON_FILE_SCRIPT, 0);
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+ prop= RNA_def_property(srna, "filter_font", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "filter", FTFONTFILE);
+ RNA_def_property_ui_text(prop, "Filter Fonts", "Show font files.");
+ RNA_def_property_ui_icon(prop, ICON_FILE_FONT, 0);
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+ prop= RNA_def_property(srna, "filter_sound", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "filter", SOUNDFILE);
+ RNA_def_property_ui_text(prop, "Filter Sound", "Show sound files.");
+ RNA_def_property_ui_icon(prop, ICON_FILE_SOUND, 0);
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+ prop= RNA_def_property(srna, "filter_text", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "filter", TEXTFILE);
+ RNA_def_property_ui_text(prop, "Filter Text", "Show text files.");
+ RNA_def_property_ui_icon(prop, ICON_FILE_BLANK, 0);
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+ prop= RNA_def_property(srna, "filter_folder", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "filter", FOLDERFILE);
+ RNA_def_property_ui_text(prop, "Filter Folder", "Show folders.");
+ RNA_def_property_ui_icon(prop, ICON_FILE_FOLDER, 0);
+ RNA_def_property_update(prop, NC_FILE | ND_PARAMS, NULL);
+
+
+}
+
+static void rna_def_space_filebrowser(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "SpaceFileBrowser", "Space");
+ RNA_def_struct_sdna(srna, "SpaceFile");
+ RNA_def_struct_ui_text(srna, "Space File Browser", "File browser space data.");
+
+ prop= RNA_def_property(srna, "params", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "params");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceFileBrowser_params_set", NULL);
+ RNA_def_property_ui_text(prop, "Filebrowser Parameter", "Parameters and Settings for the Filebrowser.");
+
+}
+
void RNA_def_space(BlenderRNA *brna)
{
rna_def_space(brna);
rna_def_space_image(brna);
rna_def_space_sequencer(brna);
rna_def_space_text(brna);
+ rna_def_fileselect_params(brna);
+ rna_def_space_filebrowser(brna);
rna_def_space_outliner(brna);
rna_def_background_image(brna);
rna_def_space_3dview(brna);
diff --git a/source/blender/makesrna/intern/rna_ui.c b/source/blender/makesrna/intern/rna_ui.c
index 825b3711b97..eef221e45a4 100644
--- a/source/blender/makesrna/intern/rna_ui.c
+++ b/source/blender/makesrna/intern/rna_ui.c
@@ -416,12 +416,12 @@ static int rna_UILayout_active_get(struct PointerRNA *ptr)
static void rna_UILayout_active_set(struct PointerRNA *ptr, int value)
{
- return uiLayoutSetActive(ptr->data, value);
+ uiLayoutSetActive(ptr->data, value);
}
static void rna_UILayout_op_context_set(struct PointerRNA *ptr, int value)
{
- return uiLayoutSetOperatorContext(ptr->data, value);
+ uiLayoutSetOperatorContext(ptr->data, value);
}
static int rna_UILayout_op_context_get(struct PointerRNA *ptr)
@@ -436,7 +436,7 @@ static int rna_UILayout_enabled_get(struct PointerRNA *ptr)
static void rna_UILayout_enabled_set(struct PointerRNA *ptr, int value)
{
- return uiLayoutSetEnabled(ptr->data, value);
+ uiLayoutSetEnabled(ptr->data, value);
}
static int rna_UILayout_red_alert_get(struct PointerRNA *ptr)
@@ -446,7 +446,7 @@ static int rna_UILayout_red_alert_get(struct PointerRNA *ptr)
static void rna_UILayout_red_alert_set(struct PointerRNA *ptr, int value)
{
- return uiLayoutSetRedAlert(ptr->data, value);
+ uiLayoutSetRedAlert(ptr->data, value);
}
static int rna_UILayout_keep_aspect_get(struct PointerRNA *ptr)
@@ -456,7 +456,7 @@ static int rna_UILayout_keep_aspect_get(struct PointerRNA *ptr)
static void rna_UILayout_keep_aspect_set(struct PointerRNA *ptr, int value)
{
- return uiLayoutSetKeepAspect(ptr->data, value);
+ uiLayoutSetKeepAspect(ptr->data, value);
}
static int rna_UILayout_alignment_get(struct PointerRNA *ptr)
@@ -466,7 +466,7 @@ static int rna_UILayout_alignment_get(struct PointerRNA *ptr)
static void rna_UILayout_alignment_set(struct PointerRNA *ptr, int value)
{
- return uiLayoutSetAlignment(ptr->data, value);
+ uiLayoutSetAlignment(ptr->data, value);
}
static float rna_UILayout_scale_x_get(struct PointerRNA *ptr)
@@ -476,7 +476,7 @@ static float rna_UILayout_scale_x_get(struct PointerRNA *ptr)
static void rna_UILayout_scale_x_set(struct PointerRNA *ptr, float value)
{
- return uiLayoutSetScaleX(ptr->data, value);
+ uiLayoutSetScaleX(ptr->data, value);
}
static float rna_UILayout_scale_y_get(struct PointerRNA *ptr)
@@ -486,7 +486,7 @@ static float rna_UILayout_scale_y_get(struct PointerRNA *ptr)
static void rna_UILayout_scale_y_set(struct PointerRNA *ptr, float value)
{
- return uiLayoutSetScaleY(ptr->data, value);
+ uiLayoutSetScaleY(ptr->data, value);
}
#else // RNA_RUNTIME
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index 75de9d53766..b70112eebed 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -136,6 +136,14 @@ void RNA_api_ui_layout(StructRNA *srna)
parm= RNA_def_string(func, "value", "", 0, "", "Enum property value.");
RNA_def_property_flag(parm, PROP_REQUIRED);*/
+ func= RNA_def_function(srna, "item_pointerR", "uiItemPointerR");
+ api_ui_item_common(func);
+ api_ui_item_rna_common(func);
+ parm= RNA_def_pointer(func, "search_data", "AnyType", "", "Data from which to take collection to search in.");
+ RNA_def_property_flag(parm, PROP_REQUIRED|PROP_RNAPTR);
+ parm= RNA_def_string(func, "search_property", "", 0, "", "Identifier of search collection property.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
func= RNA_def_function(srna, "itemO", "uiItemO");
api_ui_item_op_common(func);
@@ -211,7 +219,6 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
api_ui_item_rna_common(func);
RNA_def_string(func, "new", "", 0, "", "Operator identifier to create a new ID block.");
- RNA_def_string(func, "open", "", 0, "", "Operator identifier to open a new ID block.");
RNA_def_string(func, "unlink", "", 0, "", "Operator identifier to unlink the ID block.");
func= RNA_def_function(srna, "template_modifier", "uiTemplateModifier");
@@ -252,9 +259,18 @@ void RNA_api_ui_layout(StructRNA *srna)
func= RNA_def_function(srna, "template_list", "uiTemplateList");
api_ui_item_rna_common(func);
- parm= RNA_def_string(func, "active_property", "", 0, "", "Identifier of property in data, indicating the active element.");
+ parm= RNA_def_string(func, "active_property", "", 0, "", "Identifier of property in data, for the active element.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- parm= RNA_def_int(func, "items", 5, 0, INT_MAX, "", "Number of items to display.", 0, INT_MAX);
+ parm= RNA_def_int(func, "rows", 5, 0, INT_MAX, "", "Number of rows to display.", 0, INT_MAX);
+ parm= RNA_def_int(func, "columns", 5, 0, INT_MAX, "", "Number of columns to display.", 0, INT_MAX);
+ parm= RNA_def_boolean(func, "compact", 0, "", "Use compact, single row list template.");
+ parm= RNA_def_collection(func, "items", 0, "", "Items visible in the list.");
+ RNA_def_function_return(func, parm);
+
+ func= RNA_def_function(srna, "template_running_jobs", "uiTemplateRunningJobs");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+
+ func= RNA_def_function(srna, "template_operator_search", "uiTemplateOperatorSearch");
}
#endif
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index 1bfc3b6f8f6..f8ab3a86744 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -147,6 +147,8 @@ EnumPropertyItem event_type_items[] = {
#ifdef RNA_RUNTIME
+#include "WM_api.h"
+
#include "BKE_idprop.h"
static wmOperator *rna_OperatorProperties_find_operator(PointerRNA *ptr)
@@ -215,6 +217,28 @@ static int rna_Event_ascii_length(PointerRNA *ptr)
return (event->ascii)? 1 : 0;
}
+static void rna_Window_screen_set(PointerRNA *ptr, PointerRNA value)
+{
+ wmWindow *win= (wmWindow*)ptr->data;
+
+ if(value.data == NULL)
+ return;
+
+ /* exception: can't set screens inside of area/region handers */
+ win->newscreen= value.data;
+}
+
+static void rna_Window_screen_update(bContext *C, PointerRNA *ptr)
+{
+ wmWindow *win= (wmWindow*)ptr->data;
+
+ /* exception: can't set screens inside of area/region handers */
+ if(win->newscreen) {
+ WM_event_add_notifier(C, NC_SCREEN|ND_SCREENBROWSE, win->newscreen);
+ win->newscreen= NULL;
+ }
+}
+
#else
static void rna_def_operator(BlenderRNA *brna)
@@ -349,6 +373,23 @@ static void rna_def_event(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "OS Key", "True when the shift key is held.");
}
+static void rna_def_window(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "Window", NULL);
+ RNA_def_struct_ui_text(srna, "Window", "Open window.");
+ RNA_def_struct_sdna(srna, "wmWindow");
+
+ prop= RNA_def_property(srna, "screen", PROP_POINTER, PROP_NEVER_NULL);
+ RNA_def_property_struct_type(prop, "Screen");
+ RNA_def_property_ui_text(prop, "Screen", "Active screen showing in the window.");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_Window_screen_set", NULL);
+ RNA_def_property_update(prop, 0, "rna_Window_screen_update");
+}
+
static void rna_def_windowmanager(BlenderRNA *brna)
{
StructRNA *srna;
@@ -362,6 +403,10 @@ static void rna_def_windowmanager(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "Operator");
RNA_def_property_ui_text(prop, "Operators", "Operator registry.");
+ prop= RNA_def_property(srna, "windows", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Window");
+ RNA_def_property_ui_text(prop, "Windows", "Open windows.");
+
RNA_api_wm(srna);
}
@@ -371,6 +416,7 @@ void RNA_def_wm(BlenderRNA *brna)
rna_def_operator_utils(brna);
rna_def_operator_filelist_element(brna);
rna_def_event(brna);
+ rna_def_window(brna);
rna_def_windowmanager(brna);
}
diff --git a/source/blender/python/generic/BGL.c b/source/blender/python/generic/BGL.c
index a90fabd3586..de82781cf3a 100644
--- a/source/blender/python/generic/BGL.c
+++ b/source/blender/python/generic/BGL.c
@@ -83,8 +83,13 @@ static PyObject *Buffer_getattr( PyObject * self, char *name );
static PyObject *Buffer_repr( PyObject * self );
PyTypeObject buffer_Type = {
- PyObject_HEAD_INIT( NULL ) /* required python macro */
- 0, /*ob_size */
+#if (PY_VERSION_HEX >= 0x02060000)
+ PyVarObject_HEAD_INIT(NULL, 0)
+#else
+ /* python 2.5 and below */
+ PyObject_HEAD_INIT( NULL ) /* required py macro */
+ 0, /* ob_size */
+#endif
"buffer", /*tp_name */
sizeof( Buffer ), /*tp_basicsize */
0, /*tp_itemsize */
diff --git a/source/blender/python/generic/Geometry.c b/source/blender/python/generic/Geometry.c
index 8a748241570..b4a34d30051 100644
--- a/source/blender/python/generic/Geometry.c
+++ b/source/blender/python/generic/Geometry.c
@@ -273,7 +273,7 @@ static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args )
/*X of vert, Y of hoz. no calculation needed */
newvec[0]= a1x;
newvec[1]= b1y;
- return newVectorObject(newvec, 2, Py_NEW);
+ return newVectorObject(newvec, 2, Py_NEW, NULL);
}
yi = (float)(((b1y / fabs(b1x - b2x)) * fabs(b2x - a1x)) + ((b2y / fabs(b1x - b2x)) * fabs(b1x - a1x)));
@@ -285,7 +285,7 @@ static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args )
}
newvec[0]= a1x;
newvec[1]= yi;
- return newVectorObject(newvec, 2, Py_NEW);
+ return newVectorObject(newvec, 2, Py_NEW, NULL);
} else if (fabs(a2y-a1y) < eul) { /* hoz line1 */
if (fabs(b2y-b1y) < eul) { /*hoz line2*/
Py_RETURN_NONE; /*2 hoz lines dont intersect*/
@@ -300,7 +300,7 @@ static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args )
}
newvec[0]= xi;
newvec[1]= a1y;
- return newVectorObject(newvec, 2, Py_NEW);
+ return newVectorObject(newvec, 2, Py_NEW, NULL);
}
b1 = (a2y-a1y)/(a2x-a1x);
@@ -317,7 +317,7 @@ static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args )
if ((a1x-xi)*(xi-a2x) >= 0 && (b1x-xi)*(xi-b2x) >= 0 && (a1y-yi)*(yi-a2y) >= 0 && (b1y-yi)*(yi-b2y)>=0) {
newvec[0]= xi;
newvec[1]= yi;
- return newVectorObject(newvec, 2, Py_NEW);
+ return newVectorObject(newvec, 2, Py_NEW, NULL);
}
Py_RETURN_NONE;
}
@@ -355,7 +355,7 @@ static PyObject *M_Geometry_ClosestPointOnLine( PyObject * self, PyObject * args
lambda = lambda_cp_line_ex(pt_in, l1, l2, pt_out);
ret = PyTuple_New(2);
- PyTuple_SET_ITEM( ret, 0, newVectorObject(pt_out, 3, Py_NEW) );
+ PyTuple_SET_ITEM( ret, 0, newVectorObject(pt_out, 3, Py_NEW, NULL) );
PyTuple_SET_ITEM( ret, 1, PyFloat_FromDouble(lambda) );
return ret;
}
@@ -535,7 +535,7 @@ static PyObject *M_Geometry_BezierInterp( PyObject * self, PyObject * args )
list= PyList_New(resolu);
fp= coord_array;
for(i=0; i<resolu; i++, fp= fp+dims) {
- PyList_SET_ITEM(list, i, newVectorObject(fp, dims, Py_NEW));
+ PyList_SET_ITEM(list, i, newVectorObject(fp, dims, Py_NEW, NULL));
}
MEM_freeN(coord_array);
return list;
diff --git a/source/blender/python/generic/Mathutils.c b/source/blender/python/generic/Mathutils.c
index ec94a48ddbd..651c5b8a265 100644
--- a/source/blender/python/generic/Mathutils.c
+++ b/source/blender/python/generic/Mathutils.c
@@ -176,7 +176,7 @@ PyObject *quat_rotation(PyObject *arg1, PyObject *arg2)
quat->quat[3]*quat->quat[3]*vec->vec[2] - 2*quat->quat[0]*quat->quat[2]*vec->vec[0] -
quat->quat[2]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[1]*vec->vec[1] -
quat->quat[1]*quat->quat[1]*vec->vec[2] + quat->quat[0]*quat->quat[0]*vec->vec[2];
- return newVectorObject(rot, 3, Py_NEW);
+ return newVectorObject(rot, 3, Py_NEW, NULL);
}
}else if(VectorObject_Check(arg1)){
vec = (VectorObject*)arg1;
@@ -201,7 +201,7 @@ PyObject *quat_rotation(PyObject *arg1, PyObject *arg2)
quat->quat[3]*quat->quat[3]*vec->vec[2] - 2*quat->quat[0]*quat->quat[2]*vec->vec[0] -
quat->quat[2]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[1]*vec->vec[1] -
quat->quat[1]*quat->quat[1]*vec->vec[2] + quat->quat[0]*quat->quat[0]*vec->vec[2];
- return newVectorObject(rot, 3, Py_NEW);
+ return newVectorObject(rot, 3, Py_NEW, NULL);
}
}
@@ -311,7 +311,7 @@ static PyObject *M_Mathutils_MidpointVecs(PyObject * self, PyObject * args)
for(x = 0; x < vec1->size; x++) {
vec[x] = 0.5f * (vec1->vec[x] + vec2->vec[x]);
}
- return newVectorObject(vec, vec1->size, Py_NEW);
+ return newVectorObject(vec, vec1->size, Py_NEW, NULL);
}
//----------------------------------Mathutils.ProjectVecs() -------------
//projects vector 1 onto vector 2
@@ -348,7 +348,7 @@ static PyObject *M_Mathutils_ProjectVecs(PyObject * self, PyObject * args)
for(x = 0; x < size; x++) {
vec[x] = (float)(dot * vec2->vec[x]);
}
- return newVectorObject(vec, size, Py_NEW);
+ return newVectorObject(vec, size, Py_NEW, NULL);
}
//----------------------------------MATRIX FUNCTIONS--------------------
//----------------------------------Mathutils.RotationMatrix() ----------
@@ -493,7 +493,7 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args)
mat[3] = 0.0f;
}
//pass to matrix creation
- return newMatrixObject(mat, matSize, matSize, Py_NEW);
+ return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL);
}
//----------------------------------Mathutils.TranslationMatrix() -------
//creates a translation matrix
@@ -520,7 +520,7 @@ static PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * v
mat[13] = vec->vec[1];
mat[14] = vec->vec[2];
- return newMatrixObject(mat, 4, 4, Py_NEW);
+ return newMatrixObject(mat, 4, 4, Py_NEW, NULL);
}
//----------------------------------Mathutils.ScaleMatrix() -------------
//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc.
@@ -598,7 +598,7 @@ static PyObject *M_Mathutils_ScaleMatrix(PyObject * self, PyObject * args)
mat[3] = 0.0f;
}
//pass to matrix creation
- return newMatrixObject(mat, matSize, matSize, Py_NEW);
+ return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL);
}
//----------------------------------Mathutils.OrthoProjectionMatrix() ---
//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc.
@@ -701,7 +701,7 @@ static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * a
mat[3] = 0.0f;
}
//pass to matrix creation
- return newMatrixObject(mat, matSize, matSize, Py_NEW);
+ return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL);
}
//----------------------------------Mathutils.ShearMatrix() -------------
//creates a shear matrix
@@ -768,7 +768,7 @@ static PyObject *M_Mathutils_ShearMatrix(PyObject * self, PyObject * args)
mat[3] = 0.0f;
}
//pass to matrix creation
- return newMatrixObject(mat, matSize, matSize, Py_NEW);
+ return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL);
}
//----------------------------------QUATERNION FUNCTIONS-----------------
@@ -801,7 +801,7 @@ static PyObject *M_Mathutils_DifferenceQuats(PyObject * self, PyObject * args)
tempQuat[x] /= (float)(dot * dot);
}
QuatMul(quat, tempQuat, quatV->quat);
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
//----------------------------------Mathutils.Slerp() ------------------
//attemps to interpolate 2 quaternions and return the result
@@ -862,7 +862,7 @@ static PyObject *M_Mathutils_Slerp(PyObject * self, PyObject * args)
quat[2] = (float)(quat_u[2] * x + quat_v[2] * y);
quat[3] = (float)(quat_u[3] * x + quat_v[3] * y);
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
//----------------------------------EULER FUNCTIONS----------------------
//---------------------------------INTERSECTION FUNCTIONS--------------------
@@ -936,7 +936,7 @@ static PyObject *M_Mathutils_Intersect( PyObject * self, PyObject * args )
VecMulf(dir, t);
VecAddf(pvec, orig, dir);
- return newVectorObject(pvec, 3, Py_NEW);
+ return newVectorObject(pvec, 3, Py_NEW, NULL);
}
//----------------------------------Mathutils.LineIntersect() -------------------
/* Line-Line intersection using algorithm from mathworld.wolfram.com */
@@ -993,8 +993,8 @@ static PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args )
}
else {
tuple = PyTuple_New( 2 );
- PyTuple_SetItem( tuple, 0, newVectorObject(i1, vec1->size, Py_NEW) );
- PyTuple_SetItem( tuple, 1, newVectorObject(i2, vec1->size, Py_NEW) );
+ PyTuple_SetItem( tuple, 0, newVectorObject(i1, vec1->size, Py_NEW, NULL) );
+ PyTuple_SetItem( tuple, 1, newVectorObject(i2, vec1->size, Py_NEW, NULL) );
return tuple;
}
}
@@ -1055,7 +1055,7 @@ static PyObject *M_Mathutils_QuadNormal( PyObject * self, PyObject * args )
VecAddf(n1, n2, n1);
Normalize(n1);
- return newVectorObject(n1, 3, Py_NEW);
+ return newVectorObject(n1, 3, Py_NEW, NULL);
}
//----------------------------Mathutils.TriangleNormal() -------------------
@@ -1091,7 +1091,7 @@ static PyObject *M_Mathutils_TriangleNormal( PyObject * self, PyObject * args )
Crossf(n, e2, e1);
Normalize(n);
- return newVectorObject(n, 3, Py_NEW);
+ return newVectorObject(n, 3, Py_NEW, NULL);
}
//--------------------------------- AREA FUNCTIONS--------------------
@@ -1244,7 +1244,7 @@ PyObject *BaseMathObject_getOwner( BaseMathObject * self, void *type )
PyObject *BaseMathObject_getWrapped( BaseMathObject *self, void *type )
{
- PyBool_FromLong((self->wrapped == Py_WRAP) ? 1:0);
+ return PyBool_FromLong((self->wrapped == Py_WRAP) ? 1:0);
}
void BaseMathObject_dealloc(BaseMathObject * self)
@@ -1254,6 +1254,6 @@ void BaseMathObject_dealloc(BaseMathObject * self)
PyMem_Free(self->data);
Py_XDECREF(self->cb_user);
- PyObject_DEL(self);
+ Py_TYPE(self)->tp_free(self); // PyObject_DEL(self); // breaks subtypes
}
diff --git a/source/blender/python/generic/euler.c b/source/blender/python/generic/euler.c
index 9041eb84a3d..1e0632f4040 100644
--- a/source/blender/python/generic/euler.c
+++ b/source/blender/python/generic/euler.c
@@ -34,13 +34,6 @@
//-------------------------DOC STRINGS ---------------------------
-static char Euler_Zero_doc[] = "() - set all values in the euler to 0";
-static char Euler_Unique_doc[] ="() - sets the euler rotation a unique shortest arc rotation - tests for gimbal lock";
-static char Euler_ToMatrix_doc[] = "() - returns a rotation matrix representing the euler rotation";
-static char Euler_ToQuat_doc[] = "() - returns a quaternion representing the euler rotation";
-static char Euler_Rotate_doc[] = "() - rotate a euler by certain amount around an axis of rotation";
-static char Euler_copy_doc[] = "() - returns a copy of the euler.";
-static char Euler_MakeCompatible_doc[] = "(euler) - Make this user compatible with another (no axis flipping).";
static PyObject *Euler_Zero( EulerObject * self );
static PyObject *Euler_Unique( EulerObject * self );
@@ -52,22 +45,21 @@ static PyObject *Euler_copy( EulerObject * self, PyObject *args );
//-----------------------METHOD DEFINITIONS ----------------------
static struct PyMethodDef Euler_methods[] = {
- {"zero", (PyCFunction) Euler_Zero, METH_NOARGS, Euler_Zero_doc},
- {"unique", (PyCFunction) Euler_Unique, METH_NOARGS, Euler_Unique_doc},
- {"toMatrix", (PyCFunction) Euler_ToMatrix, METH_NOARGS, Euler_ToMatrix_doc},
- {"toQuat", (PyCFunction) Euler_ToQuat, METH_NOARGS, Euler_ToQuat_doc},
- {"rotate", (PyCFunction) Euler_Rotate, METH_VARARGS, Euler_Rotate_doc},
- {"makeCompatible", (PyCFunction) Euler_MakeCompatible, METH_O, Euler_MakeCompatible_doc},
- {"__copy__", (PyCFunction) Euler_copy, METH_VARARGS, Euler_copy_doc},
- {"copy", (PyCFunction) Euler_copy, METH_VARARGS, Euler_copy_doc},
+ {"zero", (PyCFunction) Euler_Zero, METH_NOARGS, NULL},
+ {"unique", (PyCFunction) Euler_Unique, METH_NOARGS, NULL},
+ {"toMatrix", (PyCFunction) Euler_ToMatrix, METH_NOARGS, NULL},
+ {"toQuat", (PyCFunction) Euler_ToQuat, METH_NOARGS, NULL},
+ {"rotate", (PyCFunction) Euler_Rotate, METH_VARARGS, NULL},
+ {"makeCompatible", (PyCFunction) Euler_MakeCompatible, METH_O, NULL},
+ {"__copy__", (PyCFunction) Euler_copy, METH_VARARGS, NULL},
+ {"copy", (PyCFunction) Euler_copy, METH_VARARGS, NULL},
{NULL, NULL, 0, NULL}
};
//----------------------------------Mathutils.Euler() -------------------
//makes a new euler for you to play with
-static PyObject *Euler_new(PyObject * self, PyObject * args)
+static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwargs)
{
-
PyObject *listObject = NULL;
int size, i;
float eul[3];
@@ -84,7 +76,7 @@ static PyObject *Euler_new(PyObject * self, PyObject * args)
}
} else if (size == 0) {
//returns a new empty 3d euler
- return newEulerObject(NULL, Py_NEW);
+ return newEulerObject(NULL, Py_NEW, NULL);
} else {
listObject = args;
}
@@ -110,7 +102,7 @@ static PyObject *Euler_new(PyObject * self, PyObject * args)
return NULL;
}
}
- return newEulerObject(eul, Py_NEW);
+ return newEulerObject(eul, Py_NEW, NULL);
}
//-----------------------------METHODS----------------------------
@@ -118,8 +110,11 @@ static PyObject *Euler_new(PyObject * self, PyObject * args)
//return a quaternion representation of the euler
static PyObject *Euler_ToQuat(EulerObject * self)
{
- float eul[3], quat[4];
+ float quat[4];
+#ifdef USE_MATHUTILS_DEG
+ float eul[3];
int x;
+#endif
if(!BaseMath_ReadCallback(self))
return NULL;
@@ -133,7 +128,7 @@ static PyObject *Euler_ToQuat(EulerObject * self)
EulToQuat(self->eul, quat);
#endif
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
//----------------------------Euler.toMatrix()---------------------
//return a matrix representation of the euler
@@ -154,16 +149,17 @@ static PyObject *Euler_ToMatrix(EulerObject * self)
#else
EulToMat3(self->eul, (float (*)[3]) mat);
#endif
- return newMatrixObject(mat, 3, 3 , Py_NEW);
+ return newMatrixObject(mat, 3, 3 , Py_NEW, NULL);
}
//----------------------------Euler.unique()-----------------------
//sets the x,y,z values to a unique euler rotation
static PyObject *Euler_Unique(EulerObject * self)
{
+#define PI_2 (Py_PI * 2.0)
+#define PI_HALF (Py_PI / 2.0)
+#define PI_INV (1.0 / Py_PI)
+
double heading, pitch, bank;
- double pi2 = Py_PI * 2.0f;
- double piO2 = Py_PI / 2.0f;
- double Opi2 = 1.0f / pi2;
if(!BaseMath_ReadCallback(self))
return NULL;
@@ -173,35 +169,39 @@ static PyObject *Euler_Unique(EulerObject * self)
heading = self->eul[0] * (float)Py_PI / 180;
pitch = self->eul[1] * (float)Py_PI / 180;
bank = self->eul[2] * (float)Py_PI / 180;
+#else
+ heading = self->eul[0];
+ pitch = self->eul[1];
+ bank = self->eul[2];
#endif
//wrap heading in +180 / -180
pitch += Py_PI;
- pitch -= floor(pitch * Opi2) * pi2;
+ pitch -= floor(pitch * PI_INV) * PI_2;
pitch -= Py_PI;
- if(pitch < -piO2) {
+ if(pitch < -PI_HALF) {
pitch = -Py_PI - pitch;
heading += Py_PI;
bank += Py_PI;
- } else if(pitch > piO2) {
+ } else if(pitch > PI_HALF) {
pitch = Py_PI - pitch;
heading += Py_PI;
bank += Py_PI;
}
//gimbal lock test
- if(fabs(pitch) > piO2 - 1e-4) {
+ if(fabs(pitch) > PI_HALF - 1e-4) {
heading += bank;
bank = 0.0f;
} else {
bank += Py_PI;
- bank -= (floor(bank * Opi2)) * pi2;
+ bank -= (floor(bank * PI_INV)) * PI_2;
bank -= Py_PI;
}
heading += Py_PI;
- heading -= (floor(heading * Opi2)) * pi2;
+ heading -= (floor(heading * PI_INV)) * PI_2;
heading -= Py_PI;
#ifdef USE_MATHUTILS_DEG
@@ -271,8 +271,10 @@ static PyObject *Euler_Rotate(EulerObject * self, PyObject *args)
static PyObject *Euler_MakeCompatible(EulerObject * self, EulerObject *value)
{
+#ifdef USE_MATHUTILS_DEG
float eul_from_rad[3];
int x;
+#endif
if(!EulerObject_Check(value)) {
PyErr_SetString(PyExc_TypeError, "euler.makeCompatible(euler):expected a single euler argument.");
@@ -311,7 +313,7 @@ static PyObject *Euler_copy(EulerObject * self, PyObject *args)
if(!BaseMath_ReadCallback(self))
return NULL;
- return newEulerObject(self->eul, Py_NEW);
+ return newEulerObject(self->eul, Py_NEW, Py_TYPE(self));
}
//----------------------------print object (internal)--------------
@@ -376,8 +378,7 @@ static PyObject* Euler_richcmpr(PyObject *objectA, PyObject *objectB, int compar
Py_RETURN_FALSE;
}
}
-//------------------------tp_doc
-static char EulerObject_doc[] = "This is a wrapper for euler objects.";
+
//---------------------SEQUENCE PROTOCOLS------------------------
//----------------------------len(object)------------------------
//sequence length
@@ -460,7 +461,7 @@ static int Euler_ass_slice(EulerObject * self, int begin, int end,
PyObject *e;
if(!BaseMath_ReadCallback(self))
- return NULL;
+ return -1;
CLAMP(begin, 0, 3);
if (end<0) end= 4+end;
@@ -562,8 +563,8 @@ PyTypeObject euler_Type = {
0, //tp_getattro
0, //tp_setattro
0, //tp_as_buffer
- Py_TPFLAGS_DEFAULT, //tp_flags
- EulerObject_doc, //tp_doc
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, //tp_flags
+ 0, //tp_doc
0, //tp_traverse
0, //tp_clear
(richcmpfunc)Euler_richcmpr, //tp_richcompare
@@ -596,12 +597,13 @@ PyTypeObject euler_Type = {
(i.e. it was allocated elsewhere by MEM_mallocN())
pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
(i.e. it must be created here with PyMEM_malloc())*/
-PyObject *newEulerObject(float *eul, int type)
+PyObject *newEulerObject(float *eul, int type, PyTypeObject *base_type)
{
EulerObject *self;
int x;
- self = PyObject_NEW(EulerObject, &euler_Type);
+ if(base_type) self = base_type->tp_alloc(base_type, 0);
+ else self = PyObject_NEW(EulerObject, &euler_Type);
/* init callbacks as NULL */
self->cb_user= NULL;
@@ -628,7 +630,7 @@ PyObject *newEulerObject(float *eul, int type)
PyObject *newEulerObject_cb(PyObject *cb_user, int cb_type, int cb_subtype)
{
- EulerObject *self= (EulerObject *)newEulerObject(NULL, Py_NEW);
+ EulerObject *self= (EulerObject *)newEulerObject(NULL, Py_NEW, NULL);
if(self) {
Py_INCREF(cb_user);
self->cb_user= cb_user;
@@ -636,5 +638,5 @@ PyObject *newEulerObject_cb(PyObject *cb_user, int cb_type, int cb_subtype)
self->cb_subtype= (unsigned char)cb_subtype;
}
- return self;
+ return (PyObject *)self;
}
diff --git a/source/blender/python/generic/euler.h b/source/blender/python/generic/euler.h
index 0bff6de6964..a3706d53756 100644
--- a/source/blender/python/generic/euler.h
+++ b/source/blender/python/generic/euler.h
@@ -35,8 +35,7 @@
#include "../intern/bpy_compat.h"
extern PyTypeObject euler_Type;
-
-#define EulerObject_Check(v) (Py_TYPE(v) == &euler_Type)
+#define EulerObject_Check(_v) PyObject_TypeCheck((_v), &euler_Type)
typedef struct {
PyObject_VAR_HEAD
@@ -55,7 +54,7 @@ be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
//prototypes
-PyObject *newEulerObject( float *eul, int type );
+PyObject *newEulerObject( float *eul, int type, PyTypeObject *base_type);
PyObject *newEulerObject_cb(PyObject *cb_user, int cb_type, int cb_subtype);
#endif /* EXPP_euler_h */
diff --git a/source/blender/python/generic/matrix.c b/source/blender/python/generic/matrix.c
index b546aa1226c..41411559fe0 100644
--- a/source/blender/python/generic/matrix.c
+++ b/source/blender/python/generic/matrix.c
@@ -97,18 +97,6 @@ Mathutils_Callback mathutils_matrix_vector_cb = {
/* matrix vector callbacks, this is so you can do matrix[i][j] = val */
/*-------------------------DOC STRINGS ---------------------------*/
-static char Matrix_Zero_doc[] = "() - set all values in the matrix to 0";
-static char Matrix_Identity_doc[] = "() - set the square matrix to it's identity matrix";
-static char Matrix_Transpose_doc[] = "() - set the matrix to it's transpose";
-static char Matrix_Determinant_doc[] = "() - return the determinant of the matrix";
-static char Matrix_Invert_doc[] = "() - set the matrix to it's inverse if an inverse is possible";
-static char Matrix_TranslationPart_doc[] = "() - return a vector encompassing the translation of the matrix";
-static char Matrix_RotationPart_doc[] = "() - return a vector encompassing the rotation of the matrix";
-static char Matrix_scalePart_doc[] = "() - convert matrix to a 3D vector";
-static char Matrix_Resize4x4_doc[] = "() - resize the matrix to a 4x4 square matrix";
-static char Matrix_toEuler_doc[] = "(eul_compat) - convert matrix to a euler angle rotation, optional euler argument that the new euler will be made compatible with.";
-static char Matrix_toQuat_doc[] = "() - convert matrix to a quaternion rotation";
-static char Matrix_copy_doc[] = "() - return a copy of the matrix";
static PyObject *Matrix_Zero( MatrixObject * self );
static PyObject *Matrix_Identity( MatrixObject * self );
@@ -125,19 +113,19 @@ static PyObject *Matrix_copy( MatrixObject * self );
/*-----------------------METHOD DEFINITIONS ----------------------*/
static struct PyMethodDef Matrix_methods[] = {
- {"zero", (PyCFunction) Matrix_Zero, METH_NOARGS, Matrix_Zero_doc},
- {"identity", (PyCFunction) Matrix_Identity, METH_NOARGS, Matrix_Identity_doc},
- {"transpose", (PyCFunction) Matrix_Transpose, METH_NOARGS, Matrix_Transpose_doc},
- {"determinant", (PyCFunction) Matrix_Determinant, METH_NOARGS, Matrix_Determinant_doc},
- {"invert", (PyCFunction) Matrix_Invert, METH_NOARGS, Matrix_Invert_doc},
- {"translationPart", (PyCFunction) Matrix_TranslationPart, METH_NOARGS, Matrix_TranslationPart_doc},
- {"rotationPart", (PyCFunction) Matrix_RotationPart, METH_NOARGS, Matrix_RotationPart_doc},
- {"scalePart", (PyCFunction) Matrix_scalePart, METH_NOARGS, Matrix_scalePart_doc},
- {"resize4x4", (PyCFunction) Matrix_Resize4x4, METH_NOARGS, Matrix_Resize4x4_doc},
- {"toEuler", (PyCFunction) Matrix_toEuler, METH_VARARGS, Matrix_toEuler_doc},
- {"toQuat", (PyCFunction) Matrix_toQuat, METH_NOARGS, Matrix_toQuat_doc},
- {"copy", (PyCFunction) Matrix_copy, METH_NOARGS, Matrix_copy_doc},
- {"__copy__", (PyCFunction) Matrix_copy, METH_NOARGS, Matrix_copy_doc},
+ {"zero", (PyCFunction) Matrix_Zero, METH_NOARGS, NULL},
+ {"identity", (PyCFunction) Matrix_Identity, METH_NOARGS, NULL},
+ {"transpose", (PyCFunction) Matrix_Transpose, METH_NOARGS, NULL},
+ {"determinant", (PyCFunction) Matrix_Determinant, METH_NOARGS, NULL},
+ {"invert", (PyCFunction) Matrix_Invert, METH_NOARGS, NULL},
+ {"translationPart", (PyCFunction) Matrix_TranslationPart, METH_NOARGS, NULL},
+ {"rotationPart", (PyCFunction) Matrix_RotationPart, METH_NOARGS, NULL},
+ {"scalePart", (PyCFunction) Matrix_scalePart, METH_NOARGS, NULL},
+ {"resize4x4", (PyCFunction) Matrix_Resize4x4, METH_NOARGS, NULL},
+ {"toEuler", (PyCFunction) Matrix_toEuler, METH_VARARGS, NULL},
+ {"toQuat", (PyCFunction) Matrix_toQuat, METH_NOARGS, NULL},
+ {"copy", (PyCFunction) Matrix_copy, METH_NOARGS, NULL},
+ {"__copy__", (PyCFunction) Matrix_copy, METH_NOARGS, NULL},
{NULL, NULL, 0, NULL}
};
@@ -158,7 +146,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
PyErr_SetString(PyExc_AttributeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
return NULL;
} else if (argSize == 0) { //return empty 4D matrix
- return (PyObject *) newMatrixObject(NULL, 4, 4, Py_NEW);
+ return (PyObject *) newMatrixObject(NULL, 4, 4, Py_NEW, NULL);
}else if (argSize == 1){
//copy constructor for matrix objects
argObject = PyTuple_GET_ITEM(args, 0);
@@ -167,11 +155,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
if(!BaseMath_ReadCallback(mat))
return NULL;
- argSize = mat->rowSize; //rows
- seqSize = mat->colSize; //col
- for(i = 0; i < (seqSize * argSize); i++){
- matrix[i] = mat->contigPtr[i];
- }
+ memcpy(matrix, mat->contigPtr, sizeof(float) * mat->rowSize * mat->colSize);
}
}else{ //2-4 arguments (all seqs? all same size?)
for(i =0; i < argSize; i++){
@@ -216,7 +200,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
}
}
}
- return newMatrixObject(matrix, argSize, seqSize, Py_NEW);
+ return newMatrixObject(matrix, argSize, seqSize, Py_NEW, NULL);
}
/*-----------------------------METHODS----------------------------*/
@@ -239,14 +223,16 @@ static PyObject *Matrix_toQuat(MatrixObject * self)
Mat4ToQuat((float (*)[4])*self->matrix, quat);
}
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
/*---------------------------Matrix.toEuler() --------------------*/
PyObject *Matrix_toEuler(MatrixObject * self, PyObject *args)
{
float eul[3], eul_compatf[3];
EulerObject *eul_compat = NULL;
+#ifdef USE_MATHUTILS_DEG
int x;
+#endif
if(!BaseMath_ReadCallback(self))
return NULL;
@@ -288,7 +274,7 @@ PyObject *Matrix_toEuler(MatrixObject * self, PyObject *args)
eul[x] *= (float) (180 / Py_PI);
}
#endif
- return newEulerObject(eul, Py_NEW);
+ return newEulerObject(eul, Py_NEW, NULL);
}
/*---------------------------Matrix.resize4x4() ------------------*/
PyObject *Matrix_Resize4x4(MatrixObject * self)
@@ -364,7 +350,7 @@ PyObject *Matrix_TranslationPart(MatrixObject * self)
vec[1] = self->matrix[3][1];
vec[2] = self->matrix[3][2];
- return newVectorObject(vec, 3, Py_NEW);
+ return newVectorObject(vec, 3, Py_NEW, NULL);
}
/*---------------------------Matrix.rotationPart() ---------------*/
PyObject *Matrix_RotationPart(MatrixObject * self)
@@ -390,7 +376,7 @@ PyObject *Matrix_RotationPart(MatrixObject * self)
mat[7] = self->matrix[2][1];
mat[8] = self->matrix[2][2];
- return newMatrixObject(mat, 3, 3, Py_NEW);
+ return newMatrixObject(mat, 3, 3, Py_NEW, Py_TYPE(self));
}
/*---------------------------Matrix.scalePart() --------------------*/
PyObject *Matrix_scalePart(MatrixObject * self)
@@ -419,7 +405,7 @@ PyObject *Matrix_scalePart(MatrixObject * self)
scale[0]= tmat[0][0];
scale[1]= tmat[1][1];
scale[2]= tmat[2][2];
- return newVectorObject(scale, 3, Py_NEW);
+ return newVectorObject(scale, 3, Py_NEW, NULL);
}
/*---------------------------Matrix.invert() ---------------------*/
PyObject *Matrix_Invert(MatrixObject * self)
@@ -589,7 +575,7 @@ PyObject *Matrix_copy(MatrixObject * self)
if(!BaseMath_ReadCallback(self))
return NULL;
- return (PyObject*)(MatrixObject*)newMatrixObject((float (*))*self->matrix, self->rowSize, self->colSize, Py_NEW);
+ return (PyObject*)newMatrixObject((float (*))*self->matrix, self->rowSize, self->colSize, Py_NEW, Py_TYPE(self));
}
/*----------------------------print object (internal)-------------*/
@@ -674,8 +660,7 @@ static PyObject* Matrix_richcmpr(PyObject *objectA, PyObject *objectB, int compa
Py_RETURN_FALSE;
}
}
-/*------------------------tp_doc*/
-static char MatrixObject_doc[] = "This is a wrapper for matrix objects.";
+
/*---------------------SEQUENCE PROTOCOLS------------------------
----------------------------len(object)------------------------
sequence length*/
@@ -882,7 +867,7 @@ static PyObject *Matrix_add(PyObject * m1, PyObject * m2)
}
}
- return newMatrixObject(mat, mat1->rowSize, mat1->colSize, Py_NEW);
+ return newMatrixObject(mat, mat1->rowSize, mat1->colSize, Py_NEW, NULL);
}
/*------------------------obj - obj------------------------------
subtraction*/
@@ -915,7 +900,7 @@ static PyObject *Matrix_sub(PyObject * m1, PyObject * m2)
}
}
- return newMatrixObject(mat, mat1->rowSize, mat1->colSize, Py_NEW);
+ return newMatrixObject(mat, mat1->rowSize, mat1->colSize, Py_NEW, NULL);
}
/*------------------------obj * obj------------------------------
mulplication*/
@@ -954,7 +939,7 @@ static PyObject *Matrix_mul(PyObject * m1, PyObject * m2)
}
}
- return newMatrixObject(mat, mat1->rowSize, mat2->colSize, Py_NEW);
+ return newMatrixObject(mat, mat1->rowSize, mat2->colSize, Py_NEW, NULL);
}
if(mat1==NULL){
@@ -965,7 +950,7 @@ static PyObject *Matrix_mul(PyObject * m1, PyObject * m2)
mat[((x * mat2->colSize) + y)] = scalar * mat2->matrix[x][y];
}
}
- return newMatrixObject(mat, mat2->rowSize, mat2->colSize, Py_NEW);
+ return newMatrixObject(mat, mat2->rowSize, mat2->colSize, Py_NEW, NULL);
}
PyErr_SetString(PyExc_TypeError, "Matrix multiplication: arguments not acceptable for this operation");
@@ -984,7 +969,7 @@ static PyObject *Matrix_mul(PyObject * m1, PyObject * m2)
mat[((x * mat1->colSize) + y)] = scalar * mat1->matrix[x][y];
}
}
- return newMatrixObject(mat, mat1->rowSize, mat1->colSize, Py_NEW);
+ return newMatrixObject(mat, mat1->rowSize, mat1->colSize, Py_NEW, NULL);
}
}
PyErr_SetString(PyExc_TypeError, "Matrix multiplication: arguments not acceptable for this operation");
@@ -1012,6 +997,46 @@ static PySequenceMethods Matrix_SeqMethods = {
(ssizeobjargproc) Matrix_ass_item, /* sq_ass_item */
(ssizessizeobjargproc) Matrix_ass_slice, /* sq_ass_slice */
};
+
+
+#if (PY_VERSION_HEX >= 0x03000000)
+static PyNumberMethods Matrix_NumMethods = {
+ (binaryfunc) Matrix_add, /*nb_add*/
+ (binaryfunc) Matrix_sub, /*nb_subtract*/
+ (binaryfunc) Matrix_mul, /*nb_multiply*/
+ 0, /*nb_remainder*/
+ 0, /*nb_divmod*/
+ 0, /*nb_power*/
+ (unaryfunc) 0, /*nb_negative*/
+ (unaryfunc) 0, /*tp_positive*/
+ (unaryfunc) 0, /*tp_absolute*/
+ (inquiry) 0, /*tp_bool*/
+ (unaryfunc) Matrix_inv, /*nb_invert*/
+ 0, /*nb_lshift*/
+ (binaryfunc)0, /*nb_rshift*/
+ 0, /*nb_and*/
+ 0, /*nb_xor*/
+ 0, /*nb_or*/
+ 0, /*nb_int*/
+ 0, /*nb_reserved*/
+ 0, /*nb_float*/
+ 0, /* nb_inplace_add */
+ 0, /* nb_inplace_subtract */
+ 0, /* nb_inplace_multiply */
+ 0, /* nb_inplace_remainder */
+ 0, /* nb_inplace_power */
+ 0, /* nb_inplace_lshift */
+ 0, /* nb_inplace_rshift */
+ 0, /* nb_inplace_and */
+ 0, /* nb_inplace_xor */
+ 0, /* nb_inplace_or */
+ 0, /* nb_floor_divide */
+ 0, /* nb_true_divide */
+ 0, /* nb_inplace_floor_divide */
+ 0, /* nb_inplace_true_divide */
+ 0, /* nb_index */
+};
+#else
static PyNumberMethods Matrix_NumMethods = {
(binaryfunc) Matrix_add, /* __add__ */
(binaryfunc) Matrix_sub, /* __sub__ */
@@ -1037,6 +1062,7 @@ static PyNumberMethods Matrix_NumMethods = {
(unaryfunc) 0, /* __oct__ */
(unaryfunc) 0, /* __hex__ */
};
+#endif
static PyObject *Matrix_getRowSize( MatrixObject * self, void *type )
{
@@ -1087,8 +1113,8 @@ PyTypeObject matrix_Type = {
0, /*tp_getattro*/
0, /*tp_setattro*/
0, /*tp_as_buffer*/
- Py_TPFLAGS_DEFAULT, /*tp_flags*/
- MatrixObject_doc, /*tp_doc*/
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /*tp_flags*/
+ 0, /*tp_doc*/
0, /*tp_traverse*/
0, /*tp_clear*/
(richcmpfunc)Matrix_richcmpr, /*tp_richcompare*/
@@ -1132,7 +1158,7 @@ self->matrix[1][1] = self->contigPtr[4] */
(i.e. it was allocated elsewhere by MEM_mallocN())
pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
(i.e. it must be created here with PyMEM_malloc())*/
-PyObject *newMatrixObject(float *mat, int rowSize, int colSize, int type)
+PyObject *newMatrixObject(float *mat, int rowSize, int colSize, int type, PyTypeObject *base_type)
{
MatrixObject *self;
int x, row, col;
@@ -1143,7 +1169,9 @@ PyObject *newMatrixObject(float *mat, int rowSize, int colSize, int type)
return NULL;
}
- self = PyObject_NEW(MatrixObject, &matrix_Type);
+ if(base_type) self = (MatrixObject *)base_type->tp_alloc(base_type, 0);
+ else self = PyObject_NEW(MatrixObject, &matrix_Type);
+
self->rowSize = rowSize;
self->colSize = colSize;
@@ -1201,7 +1229,7 @@ PyObject *newMatrixObject(float *mat, int rowSize, int colSize, int type)
PyObject *newMatrixObject_cb(PyObject *cb_user, int rowSize, int colSize, int cb_type, int cb_subtype)
{
- MatrixObject *self= (MatrixObject *)newMatrixObject(NULL, rowSize, colSize, Py_NEW);
+ MatrixObject *self= (MatrixObject *)newMatrixObject(NULL, rowSize, colSize, Py_NEW, NULL);
if(self) {
Py_INCREF(cb_user);
self->cb_user= cb_user;
@@ -1246,5 +1274,5 @@ static PyObject *column_vector_multiplication(MatrixObject * mat, VectorObject*
vecNew[z++] = (float)dot;
dot = 0.0f;
}
- return newVectorObject(vecNew, vec->size, Py_NEW);
+ return newVectorObject(vecNew, vec->size, Py_NEW, NULL);
}
diff --git a/source/blender/python/generic/matrix.h b/source/blender/python/generic/matrix.h
index 4b073668969..856c711c4ef 100644
--- a/source/blender/python/generic/matrix.h
+++ b/source/blender/python/generic/matrix.h
@@ -33,8 +33,7 @@
#include <Python.h>
extern PyTypeObject matrix_Type;
-
-#define MatrixObject_Check(v) ((v)->ob_type == &matrix_Type)
+#define MatrixObject_Check(_v) PyObject_TypeCheck((_v), &matrix_Type)
typedef float **ptRow;
typedef struct _Matrix { /* keep aligned with BaseMathObject in Mathutils.h */
@@ -58,7 +57,7 @@ be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
/*prototypes*/
-PyObject *newMatrixObject(float *mat, int rowSize, int colSize, int type);
+PyObject *newMatrixObject(float *mat, int rowSize, int colSize, int type, PyTypeObject *base_type);
PyObject *newMatrixObject_cb(PyObject *user, int rowSize, int colSize, int cb_type, int cb_subtype);
extern int mathutils_matrix_vector_cb_index;
diff --git a/source/blender/python/generic/quat.c b/source/blender/python/generic/quat.c
index e7413d38ee5..81d69834469 100644
--- a/source/blender/python/generic/quat.c
+++ b/source/blender/python/generic/quat.c
@@ -34,16 +34,6 @@
//-------------------------DOC STRINGS ---------------------------
-static char Quaternion_Identity_doc[] = "() - set the quaternion to it's identity (1, vector)";
-static char Quaternion_Negate_doc[] = "() - set all values in the quaternion to their negative";
-static char Quaternion_Conjugate_doc[] = "() - set the quaternion to it's conjugate";
-static char Quaternion_Inverse_doc[] = "() - set the quaternion to it's inverse";
-static char Quaternion_Normalize_doc[] = "() - normalize the vector portion of the quaternion";
-static char Quaternion_ToEuler_doc[] = "(eul_compat) - return a euler rotation representing the quaternion, optional euler argument that the new euler will be made compatible with.";
-static char Quaternion_ToMatrix_doc[] = "() - return a rotation matrix representing the quaternion";
-static char Quaternion_Cross_doc[] = "(other) - return the cross product between this quaternion and another";
-static char Quaternion_Dot_doc[] = "(other) - return the dot product between this quaternion and another";
-static char Quaternion_copy_doc[] = "() - return a copy of the quat";
static PyObject *Quaternion_Identity( QuaternionObject * self );
static PyObject *Quaternion_Negate( QuaternionObject * self );
@@ -58,17 +48,17 @@ static PyObject *Quaternion_copy( QuaternionObject * self );
//-----------------------METHOD DEFINITIONS ----------------------
static struct PyMethodDef Quaternion_methods[] = {
- {"identity", (PyCFunction) Quaternion_Identity, METH_NOARGS, Quaternion_Identity_doc},
- {"negate", (PyCFunction) Quaternion_Negate, METH_NOARGS, Quaternion_Negate_doc},
- {"conjugate", (PyCFunction) Quaternion_Conjugate, METH_NOARGS, Quaternion_Conjugate_doc},
- {"inverse", (PyCFunction) Quaternion_Inverse, METH_NOARGS, Quaternion_Inverse_doc},
- {"normalize", (PyCFunction) Quaternion_Normalize, METH_NOARGS, Quaternion_Normalize_doc},
- {"toEuler", (PyCFunction) Quaternion_ToEuler, METH_VARARGS, Quaternion_ToEuler_doc},
- {"toMatrix", (PyCFunction) Quaternion_ToMatrix, METH_NOARGS, Quaternion_ToMatrix_doc},
- {"cross", (PyCFunction) Quaternion_Cross, METH_O, Quaternion_Cross_doc},
- {"dot", (PyCFunction) Quaternion_Dot, METH_O, Quaternion_Dot_doc},
- {"__copy__", (PyCFunction) Quaternion_copy, METH_NOARGS, Quaternion_copy_doc},
- {"copy", (PyCFunction) Quaternion_copy, METH_NOARGS, Quaternion_copy_doc},
+ {"identity", (PyCFunction) Quaternion_Identity, METH_NOARGS, NULL},
+ {"negate", (PyCFunction) Quaternion_Negate, METH_NOARGS, NULL},
+ {"conjugate", (PyCFunction) Quaternion_Conjugate, METH_NOARGS, NULL},
+ {"inverse", (PyCFunction) Quaternion_Inverse, METH_NOARGS, NULL},
+ {"normalize", (PyCFunction) Quaternion_Normalize, METH_NOARGS, NULL},
+ {"toEuler", (PyCFunction) Quaternion_ToEuler, METH_VARARGS, NULL},
+ {"toMatrix", (PyCFunction) Quaternion_ToMatrix, METH_NOARGS, NULL},
+ {"cross", (PyCFunction) Quaternion_Cross, METH_O, NULL},
+ {"dot", (PyCFunction) Quaternion_Dot, METH_O, NULL},
+ {"__copy__", (PyCFunction) Quaternion_copy, METH_NOARGS, NULL},
+ {"copy", (PyCFunction) Quaternion_copy, METH_NOARGS, NULL},
{NULL, NULL, 0, NULL}
};
@@ -127,7 +117,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
}
}
} else if (size == 0) { //returns a new empty quat
- return newQuaternionObject(NULL, Py_NEW);
+ return newQuaternionObject(NULL, Py_NEW, NULL);
} else {
listObject = args;
}
@@ -167,7 +157,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
AxisAngleToQuat(quat, quat, angle);
#endif
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
//-----------------------------METHODS------------------------------
@@ -211,7 +201,7 @@ static PyObject *Quaternion_ToEuler(QuaternionObject * self, PyObject *args)
eul[x] *= (180 / (float)Py_PI);
}
#endif
- return newEulerObject(eul, Py_NEW);
+ return newEulerObject(eul, Py_NEW, NULL);
}
//----------------------------Quaternion.toMatrix()------------------
//return the quat as a matrix
@@ -223,7 +213,7 @@ static PyObject *Quaternion_ToMatrix(QuaternionObject * self)
return NULL;
QuatToMat3(self->quat, (float (*)[3]) mat);
- return newMatrixObject(mat, 3, 3, Py_NEW);
+ return newMatrixObject(mat, 3, 3, Py_NEW, NULL);
}
//----------------------------Quaternion.cross(other)------------------
@@ -241,7 +231,7 @@ static PyObject *Quaternion_Cross(QuaternionObject * self, QuaternionObject * va
return NULL;
QuatMul(quat, self->quat, value->quat);
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
//----------------------------Quaternion.dot(other)------------------
@@ -331,7 +321,7 @@ static PyObject *Quaternion_copy(QuaternionObject * self)
if(!BaseMath_ReadCallback(self))
return NULL;
- return newQuaternionObject(self->quat, Py_NEW);
+ return newQuaternionObject(self->quat, Py_NEW, Py_TYPE(self));
}
//----------------------------print object (internal)--------------
@@ -394,8 +384,7 @@ static PyObject* Quaternion_richcmpr(PyObject *objectA, PyObject *objectB, int c
Py_RETURN_FALSE;
}
}
-//------------------------tp_doc
-static char QuaternionObject_doc[] = "This is a wrapper for quaternion objects.";
+
//---------------------SEQUENCE PROTOCOLS------------------------
//----------------------------len(object)------------------------
//sequence length
@@ -529,7 +518,7 @@ static PyObject *Quaternion_add(PyObject * q1, PyObject * q2)
return NULL;
QuatAdd(quat, quat1->quat, quat2->quat, 1.0f);
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
//------------------------obj - obj------------------------------
//subtraction
@@ -554,7 +543,7 @@ static PyObject *Quaternion_sub(PyObject * q1, PyObject * q2)
quat[x] = quat1->quat[x] - quat2->quat[x];
}
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
//------------------------obj * obj------------------------------
//mulplication
@@ -585,7 +574,7 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2)
if ((scalar == -1.0 && PyErr_Occurred())==0) { /* FLOAT*QUAT */
QUATCOPY(quat, quat2->quat);
QuatMulf(quat, scalar);
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
PyErr_SetString(PyExc_TypeError, "Quaternion multiplication: val * quat, val is not an acceptable type");
return NULL;
@@ -604,7 +593,7 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2)
if ((scalar == -1.0 && PyErr_Occurred())==0) { /* QUAT*FLOAT */
QUATCOPY(quat, quat1->quat);
QuatMulf(quat, scalar);
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
}
@@ -622,6 +611,45 @@ static PySequenceMethods Quaternion_SeqMethods = {
(ssizeobjargproc) Quaternion_ass_item, /* sq_ass_item */
(ssizessizeobjargproc) Quaternion_ass_slice, /* sq_ass_slice */
};
+
+#if (PY_VERSION_HEX >= 0x03000000)
+static PyNumberMethods Quaternion_NumMethods = {
+ (binaryfunc) Quaternion_add, /*nb_add*/
+ (binaryfunc) Quaternion_sub, /*nb_subtract*/
+ (binaryfunc) Quaternion_mul, /*nb_multiply*/
+ 0, /*nb_remainder*/
+ 0, /*nb_divmod*/
+ 0, /*nb_power*/
+ (unaryfunc) 0, /*nb_negative*/
+ (unaryfunc) 0, /*tp_positive*/
+ (unaryfunc) 0, /*tp_absolute*/
+ (inquiry) 0, /*tp_bool*/
+ (unaryfunc) 0, /*nb_invert*/
+ 0, /*nb_lshift*/
+ (binaryfunc)0, /*nb_rshift*/
+ 0, /*nb_and*/
+ 0, /*nb_xor*/
+ 0, /*nb_or*/
+ 0, /*nb_int*/
+ 0, /*nb_reserved*/
+ 0, /*nb_float*/
+ 0, /* nb_inplace_add */
+ 0, /* nb_inplace_subtract */
+ 0, /* nb_inplace_multiply */
+ 0, /* nb_inplace_remainder */
+ 0, /* nb_inplace_power */
+ 0, /* nb_inplace_lshift */
+ 0, /* nb_inplace_rshift */
+ 0, /* nb_inplace_and */
+ 0, /* nb_inplace_xor */
+ 0, /* nb_inplace_or */
+ 0, /* nb_floor_divide */
+ 0, /* nb_true_divide */
+ 0, /* nb_inplace_floor_divide */
+ 0, /* nb_inplace_true_divide */
+ 0, /* nb_index */
+};
+#else
static PyNumberMethods Quaternion_NumMethods = {
(binaryfunc) Quaternion_add, /* __add__ */
(binaryfunc) Quaternion_sub, /* __sub__ */
@@ -646,9 +674,8 @@ static PyNumberMethods Quaternion_NumMethods = {
(unaryfunc) 0, /* __float__ */
(unaryfunc) 0, /* __oct__ */
(unaryfunc) 0, /* __hex__ */
-
};
-
+#endif
static PyObject *Quaternion_getAxis( QuaternionObject * self, void *type )
{
@@ -692,7 +719,7 @@ static PyObject *Quaternion_getAxisVec( QuaternionObject * self, void *type )
EXPP_FloatsAreEqual(vec[2], 0.0f, 10) ){
vec[0] = 1.0f;
}
- return (PyObject *) newVectorObject(vec, 3, Py_NEW);
+ return (PyObject *) newVectorObject(vec, 3, Py_NEW, NULL);
}
@@ -768,8 +795,8 @@ PyTypeObject quaternion_Type = {
0, //tp_getattro
0, //tp_setattro
0, //tp_as_buffer
- Py_TPFLAGS_DEFAULT, //tp_flags
- QuaternionObject_doc, //tp_doc
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, //tp_flags
+ 0, //tp_doc
0, //tp_traverse
0, //tp_clear
(richcmpfunc)Quaternion_richcmpr, //tp_richcompare
@@ -802,11 +829,12 @@ PyTypeObject quaternion_Type = {
(i.e. it was allocated elsewhere by MEM_mallocN())
pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
(i.e. it must be created here with PyMEM_malloc())*/
-PyObject *newQuaternionObject(float *quat, int type)
+PyObject *newQuaternionObject(float *quat, int type, PyTypeObject *base_type)
{
QuaternionObject *self;
- self = PyObject_NEW(QuaternionObject, &quaternion_Type);
+ if(base_type) self = base_type->tp_alloc(base_type, 0);
+ else self = PyObject_NEW(QuaternionObject, &quaternion_Type);
/* init callbacks as NULL */
self->cb_user= NULL;
@@ -831,7 +859,7 @@ PyObject *newQuaternionObject(float *quat, int type)
PyObject *newQuaternionObject_cb(PyObject *cb_user, int cb_type, int cb_subtype)
{
- QuaternionObject *self= (QuaternionObject *)newQuaternionObject(NULL, Py_NEW);
+ QuaternionObject *self= (QuaternionObject *)newQuaternionObject(NULL, Py_NEW, NULL);
if(self) {
Py_INCREF(cb_user);
self->cb_user= cb_user;
diff --git a/source/blender/python/generic/quat.h b/source/blender/python/generic/quat.h
index 2e74b5fa7f9..a7cfb7898b1 100644
--- a/source/blender/python/generic/quat.h
+++ b/source/blender/python/generic/quat.h
@@ -35,8 +35,7 @@
#include "../intern/bpy_compat.h"
extern PyTypeObject quaternion_Type;
-
-#define QuaternionObject_Check(v) (Py_TYPE(v) == &quaternion_Type)
+#define QuaternionObject_Check(_v) PyObject_TypeCheck((_v), &quaternion_Type)
typedef struct { /* keep aligned with BaseMathObject in Mathutils.h */
PyObject_VAR_HEAD
@@ -55,7 +54,7 @@ be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
//prototypes
-PyObject *newQuaternionObject( float *quat, int type );
+PyObject *newQuaternionObject( float *quat, int type, PyTypeObject *base_type);
PyObject *newQuaternionObject_cb(PyObject *cb_user, int cb_type, int cb_subtype);
#endif /* EXPP_quat_h */
diff --git a/source/blender/python/generic/vector.c b/source/blender/python/generic/vector.c
index 9ce0a7ca2f9..0af646bd82f 100644
--- a/source/blender/python/generic/vector.c
+++ b/source/blender/python/generic/vector.c
@@ -41,19 +41,6 @@
static PyObject *row_vector_multiplication(VectorObject* vec, MatrixObject * mat); /* utility func */
-/*-------------------------DOC STRINGS ---------------------------*/
-static char Vector_Zero_doc[] = "() - set all values in the vector to 0";
-static char Vector_Normalize_doc[] = "() - normalize the vector";
-static char Vector_Negate_doc[] = "() - changes vector to it's additive inverse";
-static char Vector_Resize2D_doc[] = "() - resize a vector to [x,y]";
-static char Vector_Resize3D_doc[] = "() - resize a vector to [x,y,z]";
-static char Vector_Resize4D_doc[] = "() - resize a vector to [x,y,z,w]";
-static char Vector_ToTrackQuat_doc[] = "(track, up) - extract a quaternion from the vector and the track and up axis";
-static char Vector_Reflect_doc[] = "(mirror) - return a vector reflected on the mirror normal";
-static char Vector_Cross_doc[] = "(other) - return the cross product between this vector and another";
-static char Vector_Dot_doc[] = "(other) - return the dot product between this vector and another";
-static char Vector_copy_doc[] = "() - return a copy of the vector";
-static char Vector_swizzle_doc[] = "Swizzle: Get or set axes in specified order";
/*-----------------------METHOD DEFINITIONS ----------------------*/
static PyObject *Vector_Zero( VectorObject * self );
static PyObject *Vector_Normalize( VectorObject * self );
@@ -68,18 +55,18 @@ static PyObject *Vector_Dot( VectorObject * self, VectorObject * value );
static PyObject *Vector_copy( VectorObject * self );
static struct PyMethodDef Vector_methods[] = {
- {"zero", (PyCFunction) Vector_Zero, METH_NOARGS, Vector_Zero_doc},
- {"normalize", (PyCFunction) Vector_Normalize, METH_NOARGS, Vector_Normalize_doc},
- {"negate", (PyCFunction) Vector_Negate, METH_NOARGS, Vector_Negate_doc},
- {"resize2D", (PyCFunction) Vector_Resize2D, METH_NOARGS, Vector_Resize2D_doc},
- {"resize3D", (PyCFunction) Vector_Resize3D, METH_NOARGS, Vector_Resize3D_doc},
- {"resize4D", (PyCFunction) Vector_Resize4D, METH_NOARGS, Vector_Resize4D_doc},
- {"toTrackQuat", ( PyCFunction ) Vector_ToTrackQuat, METH_VARARGS, Vector_ToTrackQuat_doc},
- {"reflect", ( PyCFunction ) Vector_Reflect, METH_O, Vector_Reflect_doc},
- {"cross", ( PyCFunction ) Vector_Cross, METH_O, Vector_Dot_doc},
- {"dot", ( PyCFunction ) Vector_Dot, METH_O, Vector_Cross_doc},
- {"copy", (PyCFunction) Vector_copy, METH_NOARGS, Vector_copy_doc},
- {"__copy__", (PyCFunction) Vector_copy, METH_NOARGS, Vector_copy_doc},
+ {"zero", (PyCFunction) Vector_Zero, METH_NOARGS, NULL},
+ {"normalize", (PyCFunction) Vector_Normalize, METH_NOARGS, NULL},
+ {"negate", (PyCFunction) Vector_Negate, METH_NOARGS, NULL},
+ {"resize2D", (PyCFunction) Vector_Resize2D, METH_NOARGS, NULL},
+ {"resize3D", (PyCFunction) Vector_Resize3D, METH_NOARGS, NULL},
+ {"resize4D", (PyCFunction) Vector_Resize4D, METH_NOARGS, NULL},
+ {"toTrackQuat", ( PyCFunction ) Vector_ToTrackQuat, METH_VARARGS, NULL},
+ {"reflect", ( PyCFunction ) Vector_Reflect, METH_O, NULL},
+ {"cross", ( PyCFunction ) Vector_Cross, METH_O, NULL},
+ {"dot", ( PyCFunction ) Vector_Dot, METH_O, NULL},
+ {"copy", (PyCFunction) Vector_copy, METH_NOARGS, NULL},
+ {"__copy__", (PyCFunction) Vector_copy, METH_NOARGS, NULL},
{NULL, NULL, 0, NULL}
};
@@ -104,7 +91,7 @@ static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
}
} else if (size == 0) {
//returns a new empty 3d vector
- return newVectorObject(NULL, 3, Py_NEW);
+ return newVectorObject(NULL, 3, Py_NEW, type);
} else {
listObject = args;
}
@@ -131,7 +118,7 @@ static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
vec[i]= f;
Py_DECREF(v);
}
- return newVectorObject(vec, size, Py_NEW);
+ return newVectorObject(vec, size, Py_NEW, type);
}
/*-----------------------------METHODS---------------------------- */
@@ -362,7 +349,7 @@ static PyObject *Vector_ToTrackQuat( VectorObject * self, PyObject * args )
vectoquat(vec, track, up, quat);
- return newQuaternionObject(quat, Py_NEW);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
/*----------------------------Vector.reflect(mirror) ----------------------
@@ -414,7 +401,7 @@ static PyObject *Vector_Reflect( VectorObject * self, VectorObject * value )
reflect[1] = (dot2 * mirror[1]) - vec[1];
reflect[2] = (dot2 * mirror[2]) - vec[2];
- return newVectorObject(reflect, self->size, Py_NEW);
+ return newVectorObject(reflect, self->size, Py_NEW, NULL);
}
static PyObject *Vector_Cross( VectorObject * self, VectorObject * value )
@@ -434,7 +421,7 @@ static PyObject *Vector_Cross( VectorObject * self, VectorObject * value )
if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(value))
return NULL;
- vecCross = (VectorObject *)newVectorObject(NULL, 3, Py_NEW);
+ vecCross = (VectorObject *)newVectorObject(NULL, 3, Py_NEW, NULL);
Crossf(vecCross->vec, self->vec, value->vec);
return (PyObject *)vecCross;
}
@@ -470,7 +457,7 @@ static PyObject *Vector_copy(VectorObject * self)
if(!BaseMath_ReadCallback(self))
return NULL;
- return newVectorObject(self->vec, self->size, Py_NEW);
+ return newVectorObject(self->vec, self->size, Py_NEW, Py_TYPE(self));
}
/*----------------------------print object (internal)-------------
@@ -647,7 +634,7 @@ static PyObject *Vector_add(PyObject * v1, PyObject * v2)
for(i = 0; i < vec1->size; i++) {
vec[i] = vec1->vec[i] + vec2->vec[i];
}
- return newVectorObject(vec, vec1->size, Py_NEW);
+ return newVectorObject(vec, vec1->size, Py_NEW, NULL);
}
PyErr_SetString(PyExc_AttributeError, "Vector addition: arguments not valid for this operation....\n");
@@ -717,7 +704,7 @@ static PyObject *Vector_sub(PyObject * v1, PyObject * v2)
vec[i] = vec1->vec[i] - vec2->vec[i];
}
- return newVectorObject(vec, vec1->size, Py_NEW);
+ return newVectorObject(vec, vec1->size, Py_NEW, NULL);
}
/*------------------------obj -= obj------------------------------
@@ -812,7 +799,7 @@ static PyObject *Vector_mul(PyObject * v1, PyObject * v2)
for(i = 0; i < vec1->size; i++) {
vec[i] = vec1->vec[i] * scalar;
}
- return newVectorObject(vec, vec1->size, Py_NEW);
+ return newVectorObject(vec, vec1->size, Py_NEW, NULL);
}
@@ -912,7 +899,7 @@ static PyObject *Vector_div(PyObject * v1, PyObject * v2)
for(i = 0; i < vec1->size; i++) {
vec[i] = vec1->vec[i] / scalar;
}
- return newVectorObject(vec, vec1->size, Py_NEW);
+ return newVectorObject(vec, vec1->size, Py_NEW, NULL);
}
/*------------------------obj /= obj------------------------------
@@ -960,11 +947,9 @@ static PyObject *Vector_neg(VectorObject *self)
vec[i] = -self->vec[i];
}
- return newVectorObject(vec, self->size, Py_NEW);
+ return newVectorObject(vec, self->size, Py_NEW, Py_TYPE(self));
}
-/*------------------------tp_doc*/
-static char VectorObject_doc[] = "This is a wrapper for vector objects.";
/*------------------------vec_magnitude_nosqrt (internal) - for comparing only */
static double vec_magnitude_nosqrt(float *data, int size)
{
@@ -1077,6 +1062,44 @@ static PySequenceMethods Vector_SeqMethods = {
(ssizessizeobjargproc) Vector_ass_slice, /* sq_ass_slice */
};
+#if (PY_VERSION_HEX >= 0x03000000)
+static PyNumberMethods Vector_NumMethods = {
+ (binaryfunc) Vector_add, /*nb_add*/
+ (binaryfunc) Vector_sub, /*nb_subtract*/
+ (binaryfunc) Vector_mul, /*nb_multiply*/
+ 0, /*nb_remainder*/
+ 0, /*nb_divmod*/
+ 0, /*nb_power*/
+ (unaryfunc) Vector_neg, /*nb_negative*/
+ (unaryfunc) 0, /*tp_positive*/
+ (unaryfunc) 0, /*tp_absolute*/
+ (inquiry) 0, /*tp_bool*/
+ (unaryfunc) 0, /*nb_invert*/
+ 0, /*nb_lshift*/
+ (binaryfunc)0, /*nb_rshift*/
+ 0, /*nb_and*/
+ 0, /*nb_xor*/
+ 0, /*nb_or*/
+ 0, /*nb_int*/
+ 0, /*nb_reserved*/
+ 0, /*nb_float*/
+ Vector_iadd, /* nb_inplace_add */
+ Vector_isub, /* nb_inplace_subtract */
+ Vector_imul, /* nb_inplace_multiply */
+ 0, /* nb_inplace_remainder */
+ 0, /* nb_inplace_power */
+ 0, /* nb_inplace_lshift */
+ 0, /* nb_inplace_rshift */
+ 0, /* nb_inplace_and */
+ 0, /* nb_inplace_xor */
+ 0, /* nb_inplace_or */
+ 0, /* nb_floor_divide */
+ Vector_div, /* nb_true_divide */
+ 0, /* nb_inplace_floor_divide */
+ Vector_idiv, /* nb_inplace_true_divide */
+ 0, /* nb_index */
+};
+#else
static PyNumberMethods Vector_NumMethods = {
(binaryfunc) Vector_add, /* __add__ */
(binaryfunc) Vector_sub, /* __sub__ */
@@ -1122,6 +1145,8 @@ static PyNumberMethods Vector_NumMethods = {
(binaryfunc) NULL, /*__ifloordiv__*/
(binaryfunc) NULL, /*__itruediv__*/
};
+#endif
+
/*------------------PY_OBECT DEFINITION--------------------------*/
/*
@@ -1225,7 +1250,7 @@ static PyObject *Vector_getSwizzle(VectorObject * self, void *closure)
axisA++;
}
- return newVectorObject(vec, axisA, Py_NEW);
+ return newVectorObject(vec, axisA, Py_NEW, Py_TYPE(self));
}
/* Set the items of this vector using a swizzle.
@@ -1373,342 +1398,342 @@ static PyGetSetDef Vector_getseters[] = {
NULL},
/* autogenerated swizzle attrs, see python script below */
- {"xx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 36 */
- {"xxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 292 */
- {"xxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2340 */
- {"xxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2852 */
- {"xxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3364 */
- {"xxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3876 */
- {"xxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 356 */
- {"xxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2404 */
- {"xxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2916 */
- {"xxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3428 */
- {"xxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3940 */
- {"xxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 420 */
- {"xxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2468 */
- {"xxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2980 */
- {"xxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3492 */
- {"xxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4004 */
- {"xxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 484 */
- {"xxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2532 */
- {"xxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3044 */
- {"xxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3556 */
- {"xxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4068 */
- {"xy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 44 */
- {"xyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 300 */
- {"xyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2348 */
- {"xyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2860 */
- {"xyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3372 */
- {"xyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3884 */
- {"xyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 364 */
- {"xyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2412 */
- {"xyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2924 */
- {"xyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3436 */
- {"xyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3948 */
- {"xyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 428 */
- {"xyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2476 */
- {"xyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2988 */
- {"xyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3500 */
- {"xyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4012 */
- {"xyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 492 */
- {"xywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2540 */
- {"xywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3052 */
- {"xywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3564 */
- {"xyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4076 */
- {"xz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 52 */
- {"xzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 308 */
- {"xzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2356 */
- {"xzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2868 */
- {"xzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3380 */
- {"xzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3892 */
- {"xzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 372 */
- {"xzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2420 */
- {"xzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2932 */
- {"xzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3444 */
- {"xzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3956 */
- {"xzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 436 */
- {"xzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2484 */
- {"xzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2996 */
- {"xzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3508 */
- {"xzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4020 */
- {"xzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 500 */
- {"xzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2548 */
- {"xzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3060 */
- {"xzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3572 */
- {"xzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4084 */
- {"xw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 60 */
- {"xwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 316 */
- {"xwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2364 */
- {"xwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2876 */
- {"xwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3388 */
- {"xwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3900 */
- {"xwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 380 */
- {"xwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2428 */
- {"xwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2940 */
- {"xwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3452 */
- {"xwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3964 */
- {"xwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 444 */
- {"xwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2492 */
- {"xwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3004 */
- {"xwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3516 */
- {"xwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4028 */
- {"xww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 508 */
- {"xwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2556 */
- {"xwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3068 */
- {"xwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3580 */
- {"xwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4092 */
- {"yx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 37 */
- {"yxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 293 */
- {"yxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2341 */
- {"yxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2853 */
- {"yxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3365 */
- {"yxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3877 */
- {"yxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 357 */
- {"yxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2405 */
- {"yxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2917 */
- {"yxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3429 */
- {"yxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3941 */
- {"yxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 421 */
- {"yxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2469 */
- {"yxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2981 */
- {"yxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3493 */
- {"yxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4005 */
- {"yxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 485 */
- {"yxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2533 */
- {"yxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3045 */
- {"yxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3557 */
- {"yxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4069 */
- {"yy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 45 */
- {"yyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 301 */
- {"yyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2349 */
- {"yyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2861 */
- {"yyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3373 */
- {"yyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3885 */
- {"yyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 365 */
- {"yyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2413 */
- {"yyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2925 */
- {"yyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3437 */
- {"yyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3949 */
- {"yyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 429 */
- {"yyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2477 */
- {"yyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2989 */
- {"yyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3501 */
- {"yyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4013 */
- {"yyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 493 */
- {"yywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2541 */
- {"yywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3053 */
- {"yywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3565 */
- {"yyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4077 */
- {"yz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 53 */
- {"yzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 309 */
- {"yzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2357 */
- {"yzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2869 */
- {"yzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3381 */
- {"yzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3893 */
- {"yzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 373 */
- {"yzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2421 */
- {"yzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2933 */
- {"yzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3445 */
- {"yzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3957 */
- {"yzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 437 */
- {"yzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2485 */
- {"yzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2997 */
- {"yzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3509 */
- {"yzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4021 */
- {"yzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 501 */
- {"yzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2549 */
- {"yzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3061 */
- {"yzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3573 */
- {"yzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4085 */
- {"yw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 61 */
- {"ywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 317 */
- {"ywxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2365 */
- {"ywxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2877 */
- {"ywxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3389 */
- {"ywxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3901 */
- {"ywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 381 */
- {"ywyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2429 */
- {"ywyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2941 */
- {"ywyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3453 */
- {"ywyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3965 */
- {"ywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 445 */
- {"ywzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2493 */
- {"ywzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3005 */
- {"ywzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3517 */
- {"ywzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4029 */
- {"yww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 509 */
- {"ywwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2557 */
- {"ywwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3069 */
- {"ywwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3581 */
- {"ywww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4093 */
- {"zx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 38 */
- {"zxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 294 */
- {"zxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2342 */
- {"zxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2854 */
- {"zxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3366 */
- {"zxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3878 */
- {"zxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 358 */
- {"zxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2406 */
- {"zxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2918 */
- {"zxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3430 */
- {"zxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3942 */
- {"zxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 422 */
- {"zxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2470 */
- {"zxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2982 */
- {"zxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3494 */
- {"zxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4006 */
- {"zxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 486 */
- {"zxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2534 */
- {"zxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3046 */
- {"zxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3558 */
- {"zxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4070 */
- {"zy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 46 */
- {"zyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 302 */
- {"zyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2350 */
- {"zyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2862 */
- {"zyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3374 */
- {"zyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3886 */
- {"zyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 366 */
- {"zyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2414 */
- {"zyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2926 */
- {"zyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3438 */
- {"zyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3950 */
- {"zyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 430 */
- {"zyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2478 */
- {"zyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2990 */
- {"zyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3502 */
- {"zyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4014 */
- {"zyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 494 */
- {"zywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2542 */
- {"zywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3054 */
- {"zywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3566 */
- {"zyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4078 */
- {"zz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 54 */
- {"zzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 310 */
- {"zzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2358 */
- {"zzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2870 */
- {"zzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3382 */
- {"zzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3894 */
- {"zzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 374 */
- {"zzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2422 */
- {"zzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2934 */
- {"zzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3446 */
- {"zzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3958 */
- {"zzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 438 */
- {"zzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2486 */
- {"zzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2998 */
- {"zzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3510 */
- {"zzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4022 */
- {"zzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 502 */
- {"zzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2550 */
- {"zzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3062 */
- {"zzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3574 */
- {"zzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4086 */
- {"zw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 62 */
- {"zwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 318 */
- {"zwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2366 */
- {"zwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2878 */
- {"zwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3390 */
- {"zwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3902 */
- {"zwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 382 */
- {"zwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2430 */
- {"zwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2942 */
- {"zwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3454 */
- {"zwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3966 */
- {"zwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 446 */
- {"zwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2494 */
- {"zwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3006 */
- {"zwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3518 */
- {"zwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4030 */
- {"zww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 510 */
- {"zwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2558 */
- {"zwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3070 */
- {"zwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3582 */
- {"zwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4094 */
- {"wx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 39 */
- {"wxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 295 */
- {"wxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2343 */
- {"wxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2855 */
- {"wxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3367 */
- {"wxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3879 */
- {"wxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 359 */
- {"wxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2407 */
- {"wxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2919 */
- {"wxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3431 */
- {"wxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3943 */
- {"wxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 423 */
- {"wxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2471 */
- {"wxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2983 */
- {"wxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3495 */
- {"wxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4007 */
- {"wxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 487 */
- {"wxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2535 */
- {"wxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3047 */
- {"wxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3559 */
- {"wxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4071 */
- {"wy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 47 */
- {"wyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 303 */
- {"wyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2351 */
- {"wyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2863 */
- {"wyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3375 */
- {"wyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3887 */
- {"wyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 367 */
- {"wyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2415 */
- {"wyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2927 */
- {"wyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3439 */
- {"wyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3951 */
- {"wyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 431 */
- {"wyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2479 */
- {"wyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2991 */
- {"wyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3503 */
- {"wyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4015 */
- {"wyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 495 */
- {"wywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2543 */
- {"wywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3055 */
- {"wywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3567 */
- {"wyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4079 */
- {"wz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 55 */
- {"wzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 311 */
- {"wzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2359 */
- {"wzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2871 */
- {"wzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3383 */
- {"wzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3895 */
- {"wzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 375 */
- {"wzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2423 */
- {"wzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2935 */
- {"wzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3447 */
- {"wzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3959 */
- {"wzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 439 */
- {"wzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2487 */
- {"wzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2999 */
- {"wzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3511 */
- {"wzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4023 */
- {"wzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 503 */
- {"wzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2551 */
- {"wzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3063 */
- {"wzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3575 */
- {"wzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4087 */
- {"ww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 63 */
- {"wwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 319 */
- {"wwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2367 */
- {"wwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2879 */
- {"wwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3391 */
- {"wwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3903 */
- {"wwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 383 */
- {"wwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2431 */
- {"wwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2943 */
- {"wwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3455 */
- {"wwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3967 */
- {"wwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 447 */
- {"wwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2495 */
- {"wwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3007 */
- {"wwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3519 */
- {"wwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4031 */
- {"www", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 511 */
- {"wwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2559 */
- {"wwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3071 */
- {"wwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3583 */
- {"wwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4095 */
+ {"xx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 36 */
+ {"xxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 292 */
+ {"xxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2340 */
+ {"xxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2852 */
+ {"xxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3364 */
+ {"xxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3876 */
+ {"xxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 356 */
+ {"xxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2404 */
+ {"xxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2916 */
+ {"xxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3428 */
+ {"xxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3940 */
+ {"xxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 420 */
+ {"xxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2468 */
+ {"xxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2980 */
+ {"xxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3492 */
+ {"xxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4004 */
+ {"xxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 484 */
+ {"xxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2532 */
+ {"xxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3044 */
+ {"xxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3556 */
+ {"xxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4068 */
+ {"xy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 44 */
+ {"xyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 300 */
+ {"xyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2348 */
+ {"xyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2860 */
+ {"xyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3372 */
+ {"xyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3884 */
+ {"xyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 364 */
+ {"xyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2412 */
+ {"xyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2924 */
+ {"xyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3436 */
+ {"xyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3948 */
+ {"xyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 428 */
+ {"xyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2476 */
+ {"xyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2988 */
+ {"xyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3500 */
+ {"xyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4012 */
+ {"xyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 492 */
+ {"xywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2540 */
+ {"xywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3052 */
+ {"xywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3564 */
+ {"xyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4076 */
+ {"xz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 52 */
+ {"xzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 308 */
+ {"xzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2356 */
+ {"xzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2868 */
+ {"xzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3380 */
+ {"xzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3892 */
+ {"xzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 372 */
+ {"xzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2420 */
+ {"xzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2932 */
+ {"xzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3444 */
+ {"xzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3956 */
+ {"xzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 436 */
+ {"xzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2484 */
+ {"xzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2996 */
+ {"xzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3508 */
+ {"xzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4020 */
+ {"xzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 500 */
+ {"xzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2548 */
+ {"xzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3060 */
+ {"xzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3572 */
+ {"xzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4084 */
+ {"xw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 60 */
+ {"xwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 316 */
+ {"xwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2364 */
+ {"xwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2876 */
+ {"xwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3388 */
+ {"xwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3900 */
+ {"xwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 380 */
+ {"xwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2428 */
+ {"xwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2940 */
+ {"xwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3452 */
+ {"xwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3964 */
+ {"xwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 444 */
+ {"xwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2492 */
+ {"xwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3004 */
+ {"xwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3516 */
+ {"xwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4028 */
+ {"xww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 508 */
+ {"xwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2556 */
+ {"xwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3068 */
+ {"xwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3580 */
+ {"xwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4092 */
+ {"yx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 37 */
+ {"yxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 293 */
+ {"yxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2341 */
+ {"yxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2853 */
+ {"yxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3365 */
+ {"yxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3877 */
+ {"yxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 357 */
+ {"yxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2405 */
+ {"yxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2917 */
+ {"yxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3429 */
+ {"yxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3941 */
+ {"yxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 421 */
+ {"yxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2469 */
+ {"yxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2981 */
+ {"yxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3493 */
+ {"yxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4005 */
+ {"yxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 485 */
+ {"yxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2533 */
+ {"yxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3045 */
+ {"yxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3557 */
+ {"yxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4069 */
+ {"yy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 45 */
+ {"yyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 301 */
+ {"yyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2349 */
+ {"yyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2861 */
+ {"yyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3373 */
+ {"yyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3885 */
+ {"yyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 365 */
+ {"yyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2413 */
+ {"yyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2925 */
+ {"yyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3437 */
+ {"yyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3949 */
+ {"yyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 429 */
+ {"yyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2477 */
+ {"yyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2989 */
+ {"yyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3501 */
+ {"yyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4013 */
+ {"yyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 493 */
+ {"yywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2541 */
+ {"yywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3053 */
+ {"yywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3565 */
+ {"yyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4077 */
+ {"yz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 53 */
+ {"yzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 309 */
+ {"yzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2357 */
+ {"yzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2869 */
+ {"yzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3381 */
+ {"yzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3893 */
+ {"yzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 373 */
+ {"yzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2421 */
+ {"yzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2933 */
+ {"yzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3445 */
+ {"yzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3957 */
+ {"yzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 437 */
+ {"yzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2485 */
+ {"yzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2997 */
+ {"yzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3509 */
+ {"yzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4021 */
+ {"yzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 501 */
+ {"yzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2549 */
+ {"yzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3061 */
+ {"yzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3573 */
+ {"yzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4085 */
+ {"yw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 61 */
+ {"ywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 317 */
+ {"ywxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2365 */
+ {"ywxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2877 */
+ {"ywxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3389 */
+ {"ywxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3901 */
+ {"ywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 381 */
+ {"ywyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2429 */
+ {"ywyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2941 */
+ {"ywyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3453 */
+ {"ywyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3965 */
+ {"ywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 445 */
+ {"ywzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2493 */
+ {"ywzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3005 */
+ {"ywzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3517 */
+ {"ywzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4029 */
+ {"yww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 509 */
+ {"ywwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2557 */
+ {"ywwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3069 */
+ {"ywwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3581 */
+ {"ywww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4093 */
+ {"zx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 38 */
+ {"zxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 294 */
+ {"zxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2342 */
+ {"zxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2854 */
+ {"zxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3366 */
+ {"zxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3878 */
+ {"zxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 358 */
+ {"zxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2406 */
+ {"zxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2918 */
+ {"zxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3430 */
+ {"zxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3942 */
+ {"zxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 422 */
+ {"zxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2470 */
+ {"zxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2982 */
+ {"zxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3494 */
+ {"zxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4006 */
+ {"zxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 486 */
+ {"zxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2534 */
+ {"zxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3046 */
+ {"zxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3558 */
+ {"zxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4070 */
+ {"zy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 46 */
+ {"zyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 302 */
+ {"zyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2350 */
+ {"zyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2862 */
+ {"zyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3374 */
+ {"zyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3886 */
+ {"zyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 366 */
+ {"zyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2414 */
+ {"zyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2926 */
+ {"zyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3438 */
+ {"zyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3950 */
+ {"zyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 430 */
+ {"zyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2478 */
+ {"zyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2990 */
+ {"zyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3502 */
+ {"zyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4014 */
+ {"zyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 494 */
+ {"zywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2542 */
+ {"zywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3054 */
+ {"zywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3566 */
+ {"zyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4078 */
+ {"zz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 54 */
+ {"zzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 310 */
+ {"zzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2358 */
+ {"zzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2870 */
+ {"zzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3382 */
+ {"zzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3894 */
+ {"zzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 374 */
+ {"zzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2422 */
+ {"zzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2934 */
+ {"zzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3446 */
+ {"zzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3958 */
+ {"zzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 438 */
+ {"zzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2486 */
+ {"zzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2998 */
+ {"zzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3510 */
+ {"zzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4022 */
+ {"zzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 502 */
+ {"zzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2550 */
+ {"zzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3062 */
+ {"zzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3574 */
+ {"zzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4086 */
+ {"zw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 62 */
+ {"zwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 318 */
+ {"zwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2366 */
+ {"zwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2878 */
+ {"zwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3390 */
+ {"zwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3902 */
+ {"zwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 382 */
+ {"zwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2430 */
+ {"zwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2942 */
+ {"zwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3454 */
+ {"zwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3966 */
+ {"zwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 446 */
+ {"zwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2494 */
+ {"zwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3006 */
+ {"zwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3518 */
+ {"zwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4030 */
+ {"zww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 510 */
+ {"zwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2558 */
+ {"zwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3070 */
+ {"zwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3582 */
+ {"zwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4094 */
+ {"wx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 39 */
+ {"wxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 295 */
+ {"wxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2343 */
+ {"wxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2855 */
+ {"wxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3367 */
+ {"wxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3879 */
+ {"wxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 359 */
+ {"wxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2407 */
+ {"wxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2919 */
+ {"wxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3431 */
+ {"wxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3943 */
+ {"wxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 423 */
+ {"wxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2471 */
+ {"wxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2983 */
+ {"wxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3495 */
+ {"wxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4007 */
+ {"wxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 487 */
+ {"wxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2535 */
+ {"wxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3047 */
+ {"wxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3559 */
+ {"wxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4071 */
+ {"wy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 47 */
+ {"wyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 303 */
+ {"wyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2351 */
+ {"wyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2863 */
+ {"wyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3375 */
+ {"wyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3887 */
+ {"wyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 367 */
+ {"wyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2415 */
+ {"wyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2927 */
+ {"wyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3439 */
+ {"wyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3951 */
+ {"wyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 431 */
+ {"wyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2479 */
+ {"wyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2991 */
+ {"wyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3503 */
+ {"wyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4015 */
+ {"wyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 495 */
+ {"wywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2543 */
+ {"wywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3055 */
+ {"wywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3567 */
+ {"wyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4079 */
+ {"wz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 55 */
+ {"wzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 311 */
+ {"wzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2359 */
+ {"wzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2871 */
+ {"wzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3383 */
+ {"wzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3895 */
+ {"wzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 375 */
+ {"wzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2423 */
+ {"wzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2935 */
+ {"wzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3447 */
+ {"wzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3959 */
+ {"wzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 439 */
+ {"wzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2487 */
+ {"wzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2999 */
+ {"wzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3511 */
+ {"wzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4023 */
+ {"wzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 503 */
+ {"wzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2551 */
+ {"wzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3063 */
+ {"wzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3575 */
+ {"wzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4087 */
+ {"ww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 63 */
+ {"wwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 319 */
+ {"wwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2367 */
+ {"wwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2879 */
+ {"wwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3391 */
+ {"wwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3903 */
+ {"wwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 383 */
+ {"wwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2431 */
+ {"wwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2943 */
+ {"wwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3455 */
+ {"wwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3967 */
+ {"wwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 447 */
+ {"wwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2495 */
+ {"wwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3007 */
+ {"wwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3519 */
+ {"wwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4031 */
+ {"www", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 511 */
+ {"wwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2559 */
+ {"wwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3071 */
+ {"wwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3583 */
+ {"wwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4095 */
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
@@ -1745,7 +1770,7 @@ items.sort(key = lambda a: a[0].replace('x', '0').replace('y', '1').replace('z',
unique = set()
for key, val in items:
num = eval(val)
- print '\t{"%s", %s(getter)Vector_getSwizzle, (setter)Vector_setSwizzle, Vector_swizzle_doc, (void *)((unsigned int)%s)}, // %s' % (key, (' '*(4-len(key))), axis_dict[key], num)
+ print '\t{"%s", %s(getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)%s)}, // %s' % (key, (' '*(4-len(key))), axis_dict[key], num)
unique.add(num)
if len(unique) != len(items):
@@ -1802,8 +1827,8 @@ PyTypeObject vector_Type = {
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
- Py_TPFLAGS_DEFAULT,
- VectorObject_doc, /* char *tp_doc; Documentation string */
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
@@ -1855,10 +1880,13 @@ PyTypeObject vector_Type = {
(i.e. it was allocated elsewhere by MEM_mallocN())
pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
(i.e. it must be created here with PyMEM_malloc())*/
-PyObject *newVectorObject(float *vec, int size, int type)
+PyObject *newVectorObject(float *vec, int size, int type, PyTypeObject *base_type)
{
int i;
- VectorObject *self = PyObject_NEW(VectorObject, &vector_Type);
+ VectorObject *self;
+
+ if(base_type) self = base_type->tp_alloc(base_type, 0);
+ else self = PyObject_NEW(VectorObject, &vector_Type);
if(size > 4 || size < 2)
return NULL;
@@ -1894,7 +1922,7 @@ PyObject *newVectorObject(float *vec, int size, int type)
PyObject *newVectorObject_cb(PyObject *cb_user, int size, int cb_type, int cb_subtype)
{
float dummy[4] = {0.0, 0.0, 0.0, 0.0}; /* dummy init vector, callbacks will be used on access */
- VectorObject *self= (VectorObject *)newVectorObject(dummy, size, Py_NEW);
+ VectorObject *self= (VectorObject *)newVectorObject(dummy, size, Py_NEW, NULL);
if(self) {
Py_INCREF(cb_user);
self->cb_user= cb_user;
@@ -1941,7 +1969,7 @@ static PyObject *row_vector_multiplication(VectorObject* vec, MatrixObject * mat
vecNew[z++] = (float)dot;
dot = 0.0f;
}
- return newVectorObject(vecNew, vec_size, Py_NEW);
+ return newVectorObject(vecNew, vec_size, Py_NEW, NULL);
}
/*----------------------------Vector.negate() --------------------
diff --git a/source/blender/python/generic/vector.h b/source/blender/python/generic/vector.h
index f519b2808cb..f6babac7ed9 100644
--- a/source/blender/python/generic/vector.h
+++ b/source/blender/python/generic/vector.h
@@ -34,8 +34,7 @@
#include "../intern/bpy_compat.h"
extern PyTypeObject vector_Type;
-
-#define VectorObject_Check(v) (((PyObject *)v)->ob_type == &vector_Type)
+#define VectorObject_Check(_v) PyObject_TypeCheck((_v), &vector_Type)
typedef struct { /* keep aligned with BaseMathObject in Mathutils.h */
PyObject_VAR_HEAD
@@ -50,7 +49,7 @@ typedef struct { /* keep aligned with BaseMathObject in Mathutils.h */
} VectorObject;
/*prototypes*/
-PyObject *newVectorObject(float *vec, int size, int type);
+PyObject *newVectorObject(float *vec, int size, int type, PyTypeObject *base_type);
PyObject *newVectorObject_cb(PyObject *user, int size, int callback_type, int subtype);
#endif /* EXPP_vector_h */
diff --git a/source/blender/python/intern/bpy_operator_wrap.c b/source/blender/python/intern/bpy_operator_wrap.c
index 4e5536c8552..17029412f4d 100644
--- a/source/blender/python/intern/bpy_operator_wrap.c
+++ b/source/blender/python/intern/bpy_operator_wrap.c
@@ -353,7 +353,8 @@ PyObject *PYOP_wrap_add(PyObject *self, PyObject *py_class)
/* remove if it already exists */
if ((ot=WM_operatortype_find(idname))) {
- Py_XDECREF((PyObject*)ot->pyop_data);
+ if(ot->pyop_data)
+ Py_XDECREF((PyObject*)ot->pyop_data);
WM_operatortype_remove(idname);
}
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 90876b36ee0..c5c56aeb5b0 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -204,13 +204,13 @@ static long pyrna_struct_hash( BPy_StructRNA * self )
/* use our own dealloc so we can free a property if we use one */
static void pyrna_struct_dealloc( BPy_StructRNA * self )
{
- /* Note!! for some weired reason calling PyObject_DEL() directly crashes blender! */
if (self->freeptr && self->ptr.data) {
IDP_FreeProperty(self->ptr.data);
MEM_freeN(self->ptr.data);
self->ptr.data= NULL;
}
+ /* Note, for subclassed PyObjects we cant just call PyObject_DEL() directly or it will crash */
Py_TYPE(self)->tp_free(self);
return;
}
@@ -269,6 +269,8 @@ PyObject * pyrna_prop_to_py(PointerRNA *ptr, PropertyRNA *prop)
ret= quat_cb; /* return the matrix instead */
}
break;
+ default:
+ break;
}
}
@@ -677,6 +679,10 @@ int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyObject *v
int seq_len, i;
PyObject *item;
PointerRNA itemptr;
+ ListBase *lb;
+ CollectionPointerLink *link;
+
+ lb= (data)? (ListBase*)data: NULL;
/* convert a sequence of dict's into a collection */
if(!PySequence_Check(value)) {
@@ -692,8 +698,15 @@ int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyObject *v
Py_XDECREF(item);
return -1;
}
-
- RNA_property_collection_add(ptr, prop, &itemptr);
+
+ if(lb) {
+ link= MEM_callocN(sizeof(CollectionPointerLink), "PyCollectionPointerLink");
+ link->ptr= itemptr;
+ BLI_addtail(lb, link);
+ }
+ else
+ RNA_property_collection_add(ptr, prop, &itemptr);
+
if(pyrna_pydict_to_props(&itemptr, item, "Converting a python list to an RNA collection")==-1) {
Py_DECREF(item);
return -1;
@@ -1117,7 +1130,7 @@ static int pyrna_struct_setattro( BPy_StructRNA * self, PyObject *pyname, PyObje
return pyrna_py_to_prop(&self->ptr, prop, NULL, value);
}
-PyObject *pyrna_prop_keys(BPy_PropertyRNA *self)
+static PyObject *pyrna_prop_keys(BPy_PropertyRNA *self)
{
PyObject *ret;
if (RNA_property_type(self->prop) != PROP_COLLECTION) {
@@ -1149,7 +1162,7 @@ PyObject *pyrna_prop_keys(BPy_PropertyRNA *self)
return ret;
}
-PyObject *pyrna_prop_items(BPy_PropertyRNA *self)
+static PyObject *pyrna_prop_items(BPy_PropertyRNA *self)
{
PyObject *ret;
if (RNA_property_type(self->prop) != PROP_COLLECTION) {
@@ -1190,7 +1203,7 @@ PyObject *pyrna_prop_items(BPy_PropertyRNA *self)
}
-PyObject *pyrna_prop_values(BPy_PropertyRNA *self)
+static PyObject *pyrna_prop_values(BPy_PropertyRNA *self)
{
PyObject *ret;
@@ -1212,6 +1225,241 @@ PyObject *pyrna_prop_values(BPy_PropertyRNA *self)
return ret;
}
+#if (PY_VERSION_HEX >= 0x03000000) /* foreach needs py3 */
+static void foreach_attr_type( BPy_PropertyRNA *self, char *attr,
+ /* values to assign */
+ RawPropertyType *raw_type, int *attr_tot, int *attr_signed )
+{
+ PropertyRNA *prop;
+ *raw_type= -1;
+ *attr_tot= 0;
+ *attr_signed= 0;
+
+ RNA_PROP_BEGIN(&self->ptr, itemptr, self->prop) {
+ prop = RNA_struct_find_property(&itemptr, attr);
+ *raw_type= RNA_property_raw_type(prop);
+ *attr_tot = RNA_property_array_length(prop);
+ *attr_signed= (RNA_property_subtype(prop)==PROP_UNSIGNED) ? 0:1;
+ break;
+ }
+ RNA_PROP_END;
+}
+
+/* pyrna_prop_foreach_get/set both use this */
+static int foreach_parse_args(
+ BPy_PropertyRNA *self, PyObject *args,
+
+ /*values to assign */
+ char **attr, PyObject **seq, int *tot, int *size, RawPropertyType *raw_type, int *attr_tot, int *attr_signed)
+{
+ int array_tot;
+ int target_tot;
+
+ *size= *raw_type= *attr_tot= *attr_signed= 0;
+
+ if(!PyArg_ParseTuple(args, "sO", attr, seq) || (!PySequence_Check(*seq) && PyObject_CheckBuffer(*seq))) {
+ PyErr_SetString( PyExc_TypeError, "foreach_get(attr, sequence) expects a string and a sequence" );
+ return -1;
+ }
+
+ *tot= PySequence_Length(*seq); // TODO - buffer may not be a sequence! array.array() is tho.
+
+ if(*tot>0) {
+ foreach_attr_type(self, *attr, raw_type, attr_tot, attr_signed);
+ *size= RNA_raw_type_sizeof(*raw_type);
+
+#if 0 // works fine but not strictly needed, we could allow RNA_property_collection_raw_* to do the checks
+ if((*attr_tot) < 1)
+ *attr_tot= 1;
+
+ if (RNA_property_type(self->prop) == PROP_COLLECTION)
+ array_tot = RNA_property_collection_length(&self->ptr, self->prop);
+ else
+ array_tot = RNA_property_array_length(self->prop);
+
+
+ target_tot= array_tot * (*attr_tot);
+
+ /* rna_access.c - rna_raw_access(...) uses this same method */
+ if(target_tot != (*tot)) {
+ PyErr_Format( PyExc_TypeError, "foreach_get(attr, sequence) sequence length mismatch given %d, needed %d", *tot, target_tot);
+ return -1;
+ }
+#endif
+ }
+
+ return 0;
+}
+
+static int foreach_compat_buffer(RawPropertyType raw_type, int attr_signed, const char *format)
+{
+ char f = format ? *format:'B'; /* B is assumed when not set */
+
+ switch(raw_type) {
+ case PROP_RAW_CHAR:
+ if (attr_signed) return (f=='b') ? 1:0;
+ else return (f=='B') ? 1:0;
+ case PROP_RAW_SHORT:
+ if (attr_signed) return (f=='h') ? 1:0;
+ else return (f=='H') ? 1:0;
+ case PROP_RAW_INT:
+ if (attr_signed) return (f=='i') ? 1:0;
+ else return (f=='I') ? 1:0;
+ case PROP_RAW_FLOAT:
+ return (f=='f') ? 1:0;
+ case PROP_RAW_DOUBLE:
+ return (f=='d') ? 1:0;
+ }
+
+ return 0;
+}
+
+static PyObject *foreach_getset(BPy_PropertyRNA *self, PyObject *args, int set)
+{
+ PyObject *item;
+ int i=0, ok, buffer_is_compat;
+ void *array= NULL;
+
+ /* get/set both take the same args currently */
+ char *attr;
+ PyObject *seq;
+ int tot, size, attr_tot, attr_signed;
+ RawPropertyType raw_type;
+
+ if(foreach_parse_args(self, args, &attr, &seq, &tot, &size, &raw_type, &attr_tot, &attr_signed) < 0)
+ return NULL;
+
+ if(tot==0)
+ Py_RETURN_NONE;
+
+
+
+ if(set) { /* get the array from python */
+ buffer_is_compat = 0;
+ if(PyObject_CheckBuffer(seq)) {
+ Py_buffer buf;
+ PyObject_GetBuffer(seq, &buf, PyBUF_SIMPLE | PyBUF_FORMAT);
+
+ /* check if the buffer matches, TODO - signed/unsigned types */
+
+ buffer_is_compat = foreach_compat_buffer(raw_type, attr_signed, buf.format);
+
+ if(buffer_is_compat) {
+ ok = RNA_property_collection_raw_set(NULL, &self->ptr, self->prop, attr, buf.buf, raw_type, tot);
+ }
+
+ PyBuffer_Release(&buf);
+ }
+
+ /* could not use the buffer, fallback to sequence */
+ if(!buffer_is_compat) {
+ array= PyMem_Malloc(size * tot);
+
+ for( ; i<tot; i++) {
+ item= PySequence_GetItem(seq, i);
+ switch(raw_type) {
+ case PROP_RAW_CHAR:
+ ((char *)array)[i]= (char)PyLong_AsSsize_t(item);
+ break;
+ case PROP_RAW_SHORT:
+ ((short *)array)[i]= (short)PyLong_AsSsize_t(item);
+ break;
+ case PROP_RAW_INT:
+ ((int *)array)[i]= (int)PyLong_AsSsize_t(item);
+ break;
+ case PROP_RAW_FLOAT:
+ ((float *)array)[i]= (float)PyFloat_AsDouble(item);
+ break;
+ case PROP_RAW_DOUBLE:
+ ((double *)array)[i]= (double)PyFloat_AsDouble(item);
+ break;
+ }
+
+ Py_DECREF(item);
+ }
+
+ ok = RNA_property_collection_raw_set(NULL, &self->ptr, self->prop, attr, array, raw_type, tot);
+ }
+ }
+ else {
+ buffer_is_compat = 0;
+ if(PyObject_CheckBuffer(seq)) {
+ Py_buffer buf;
+ PyObject_GetBuffer(seq, &buf, PyBUF_SIMPLE | PyBUF_FORMAT);
+
+ /* check if the buffer matches, TODO - signed/unsigned types */
+
+ buffer_is_compat = foreach_compat_buffer(raw_type, attr_signed, buf.format);
+
+ if(buffer_is_compat) {
+ ok = RNA_property_collection_raw_get(NULL, &self->ptr, self->prop, attr, buf.buf, raw_type, tot);
+ }
+
+ PyBuffer_Release(&buf);
+ }
+
+ /* could not use the buffer, fallback to sequence */
+ if(!buffer_is_compat) {
+ array= PyMem_Malloc(size * tot);
+
+ ok = RNA_property_collection_raw_get(NULL, &self->ptr, self->prop, attr, array, raw_type, tot);
+
+ if(!ok) i= tot; /* skip the loop */
+
+ for( ; i<tot; i++) {
+
+ switch(raw_type) {
+ case PROP_RAW_CHAR:
+ item= PyLong_FromSsize_t( (Py_ssize_t) ((char *)array)[i] );
+ break;
+ case PROP_RAW_SHORT:
+ item= PyLong_FromSsize_t( (Py_ssize_t) ((short *)array)[i] );
+ break;
+ case PROP_RAW_INT:
+ item= PyLong_FromSsize_t( (Py_ssize_t) ((int *)array)[i] );
+ break;
+ case PROP_RAW_FLOAT:
+ item= PyFloat_FromDouble( (double) ((float *)array)[i] );
+ break;
+ case PROP_RAW_DOUBLE:
+ item= PyFloat_FromDouble( (double) ((double *)array)[i] );
+ break;
+ }
+
+ PySequence_SetItem(seq, i, item);
+ Py_DECREF(item);
+ }
+ }
+ }
+
+ if(PyErr_Occurred()) {
+ /* Maybe we could make our own error */
+ PyErr_Print();
+ PyErr_SetString(PyExc_SystemError, "could not access the py sequence");
+ return NULL;
+ }
+ if (!ok) {
+ PyErr_SetString(PyExc_SystemError, "internal error setting the array");
+ return NULL;
+ }
+
+ if(array)
+ PyMem_Free(array);
+
+ Py_RETURN_NONE;
+}
+
+static PyObject *pyrna_prop_foreach_get(BPy_PropertyRNA *self, PyObject *args)
+{
+ return foreach_getset(self, args, 0);
+}
+
+static PyObject *pyrna_prop_foreach_set(BPy_PropertyRNA *self, PyObject *args)
+{
+ return foreach_getset(self, args, 1);
+}
+#endif /* #if (PY_VERSION_HEX >= 0x03000000) */
+
/* A bit of a kludge, make a list out of a collection or array,
* then return the lists iter function, not especially fast but convenient for now */
PyObject *pyrna_prop_iter(BPy_PropertyRNA *self)
@@ -1246,14 +1494,20 @@ PyObject *pyrna_prop_iter(BPy_PropertyRNA *self)
}
static struct PyMethodDef pyrna_struct_methods[] = {
- {"__dir__", (PyCFunction)pyrna_struct_dir, METH_NOARGS, ""},
+ {"__dir__", (PyCFunction)pyrna_struct_dir, METH_NOARGS, NULL},
{NULL, NULL, 0, NULL}
};
static struct PyMethodDef pyrna_prop_methods[] = {
- {"keys", (PyCFunction)pyrna_prop_keys, METH_NOARGS, ""},
- {"items", (PyCFunction)pyrna_prop_items, METH_NOARGS, ""},
- {"values", (PyCFunction)pyrna_prop_values, METH_NOARGS, ""},
+ {"keys", (PyCFunction)pyrna_prop_keys, METH_NOARGS, NULL},
+ {"items", (PyCFunction)pyrna_prop_items, METH_NOARGS,NULL},
+ {"values", (PyCFunction)pyrna_prop_values, METH_NOARGS, NULL},
+
+#if (PY_VERSION_HEX >= 0x03000000)
+ /* array accessor function */
+ {"foreach_get", (PyCFunction)pyrna_prop_foreach_get, METH_VARARGS, NULL},
+ {"foreach_set", (PyCFunction)pyrna_prop_foreach_set, METH_VARARGS, NULL},
+#endif
{NULL, NULL, 0, NULL}
};
@@ -1384,10 +1638,21 @@ PyObject *pyrna_param_to_py(PointerRNA *ptr, PropertyRNA *prop, void *data)
break;
}
case PROP_COLLECTION:
- /* XXX not supported yet
- * ret = pyrna_prop_CreatePyObject(ptr, prop); */
- ret = NULL;
+ {
+ ListBase *lb= (ListBase*)data;
+ CollectionPointerLink *link;
+ PyObject *linkptr;
+
+ ret = PyList_New(0);
+
+ for(link=lb->first; link; link=link->next) {
+ linkptr= pyrna_struct_CreatePyObject(&link->ptr);
+ PyList_Append(ret, linkptr);
+ Py_DECREF(linkptr);
+ }
+
break;
+ }
default:
PyErr_Format(PyExc_AttributeError, "RNA Error: unknown type \"%d\" (pyrna_param_to_py)", type);
ret = NULL;
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 5eec13ed7fe..ccc793e4235 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2421,6 +2421,7 @@ static void update_physics_cache(Render *re, Scene *scene)
baker.pid = NULL;
baker.bake = 0;
baker.render = 1;
+ baker.quick_step = 1;
baker.break_test = re->test_break;
baker.break_data = re->tbh;
baker.progressbar = NULL;
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 7acb2921bec..ffeb342df77 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -79,7 +79,7 @@ void WM_keymap_tweak (ListBase *lb, short type, short val, int modifier, short
ListBase *WM_keymap_listbase (struct wmWindowManager *wm, const char *nameid,
int spaceid, int regionid);
-char *WM_key_event_string(short type);
+const char *WM_key_event_string(short type);
char *WM_key_event_operator_string(const struct bContext *C, const char *opname, int opcontext, struct IDProperty *properties, char *str, int len);
/* handlers */
@@ -129,6 +129,8 @@ int WM_operator_redo_popup (struct bContext *C, struct wmOperator *op);
/* operator api */
void WM_operator_free (struct wmOperator *op);
+void WM_operator_stack_clear(struct bContext *C);
+
wmOperatorType *WM_operatortype_find(const char *idname);
wmOperatorType *WM_operatortype_first(void);
void WM_operatortype_append (void (*opfunc)(wmOperatorType*));
@@ -212,8 +214,8 @@ void WM_jobs_stop(struct wmWindowManager *wm, void *owner);
void WM_jobs_stop_all(struct wmWindowManager *wm);
/* clipboard */
-char *WM_clipboard_text_get(int selection);
-void WM_clipboard_text_set(char *buf, int selection);
+char *WM_clipboard_text_get(int selection);
+void WM_clipboard_text_set(char *buf, int selection);
#endif /* WM_API_H */
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 9b987cdfa51..e3a7a906fef 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -128,6 +128,7 @@ typedef struct wmNotifier {
#define NC_BRUSH (11<<24)
#define NC_TEXT (12<<24)
#define NC_WORLD (13<<24)
+#define NC_FILE (14<<24)
/* data type, 256 entries is enough, it can overlap */
#define NOTE_DATA 0x00FF0000
@@ -182,6 +183,10 @@ typedef struct wmNotifier {
/* NC_TEXT Text */
#define ND_CURSOR (50<<16)
#define ND_DISPLAY (51<<16)
+
+ /* NC_FILE Filebrowser */
+#define ND_PARAMS (60<<16)
+#define ND_FILELIST (61<<16)
/* subtype, 256 entries too */
#define NOTE_SUBTYPE 0x0000FF00
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index 37fdc9fa2c5..7dec14664ae 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -95,6 +95,18 @@ void wm_operator_register(wmWindowManager *wm, wmOperator *op)
}
+void WM_operator_stack_clear(bContext *C)
+{
+ wmWindowManager *wm= CTX_wm_manager(C);
+ wmOperator *op;
+
+ while((op= wm->operators.first)) {
+ BLI_remlink(&wm->operators, op);
+ WM_operator_free(op);
+ }
+
+}
+
/* ****************************************** */
void wm_check(bContext *C)
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index ea6a65859e5..189594a4947 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -49,6 +49,7 @@
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
+#include "BKE_pointcache.h"
#include "ED_fileselect.h"
#include "ED_screen.h"
@@ -234,6 +235,8 @@ void wm_event_do_notifiers(bContext *C)
for(base= scene->base.first; base; base= base->next) {
object_handle_update(scene, base->object);
}
+
+ BKE_ptcache_quick_cache_all(scene);
}
}
CTX_wm_window_set(C, NULL);
@@ -773,7 +776,7 @@ static int wm_handler_fileselect_call(bContext *C, ListBase *handlers, wmEventHa
case EVT_FILESELECT_OPEN:
case EVT_FILESELECT_FULL_OPEN:
{
- short flag =0; short display =FILE_SHORTDISPLAY; short filter =0; short sort =FILE_SORTALPHA;
+ short flag =0; short display =FILE_SHORTDISPLAY; short filter =0; short sort =FILE_SORT_ALPHA;
char *path= RNA_string_get_alloc(handler->op->ptr, "filename", NULL, 0);
if(event->val==EVT_FILESELECT_OPEN)
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index d13d8ec6ccc..29ec58befd9 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -294,8 +294,6 @@ int WM_read_homefile(bContext *C, wmOperator *op)
G.relbase_valid = 0;
if (!from_memory) {
BLI_make_file_string(G.sce, tstr, home, ".B25.blend");
- if(!BLI_exists(tstr))
- BLI_make_file_string(G.sce, tstr, home, ".B.blend");
}
strcpy(scestr, G.sce); /* temporary store */
@@ -577,7 +575,7 @@ void WM_write_file(bContext *C, char *target, ReportList *reports)
// }
if (G.fileflags & G_AUTOPACK) {
- packAll();
+ packAll(G.main, reports);
}
ED_object_exit_editmode(C, 0);
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index 85028e3ea1a..b914e63788d 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -154,7 +154,7 @@ ListBase *WM_keymap_listbase(wmWindowManager *wm, const char *nameid, int spacei
/* ***************** get string from key events **************** */
-char *WM_key_event_string(short type)
+const char *WM_key_event_string(short type)
{
const char *name= NULL;
if(RNA_enum_name(event_type_items, (int)type, &name))
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 410cd11f1bf..7f9a2153dc3 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -418,7 +418,7 @@ static uiBlock *wm_block_search_menu(bContext *C, ARegion *ar, void *arg_op)
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_RET_1);
but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 10, 180, 19, "");
- uiButSetSearchFunc(but, operator_search_cb, NULL, operator_call_cb);
+ uiButSetSearchFunc(but, operator_search_cb, NULL, operator_call_cb, NULL);
/* fake button, it holds space for search items */
uiDefBut(block, LABEL, 0, "", 10, 10 - uiSearchBoxhHeight(), 180, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index ade5a2a64a8..cd0d551211f 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -151,7 +151,7 @@ IF(WIN32)
COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\ui\\*.*\" \"${TARGETDIR}\\.blender\\ui\"
COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\plugins\\*.*\" \"${TARGETDIR}\\plugins\"
COMMAND copy /Y \"${WIN_SOURCE_DIR}\\release\\text\\*.*\" \"${TARGETDIR}\"
- COMMAND copy /Y \"${WIN_SOURCE_DIR}\\release\\windows\\extra\\python25.zip\" \"${TARGETDIR}\\\"
+ COMMAND copy /Y \"${WIN_SOURCE_DIR}\\release\\windows\\extra\\python26.zip\" \"${TARGETDIR}\\\"
)
FILE(TO_NATIVE_PATH "${LIBDIR}" WIN_LIBDIR)
@@ -164,7 +164,8 @@ IF(WIN32)
COMMAND copy /Y \"${WIN_LIBDIR}\\sdl\\lib\\SDL.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\tiff\\lib\\libtiff.dll\" \"${TARGETDIR}\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\python\\lib\\python25.dll\" \"${TARGETDIR}\\\"
+ COMMAND copy /Y \"${WIN_LIBDIR}\\python\\lib\\python26.dll\" \"${TARGETDIR}\\\"
+ COMMAND copy /Y \"${WIN_LIBDIR}\\python\\lib\\python26_d.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\pthreads\\lib\\pthreadVC2.dll\" \"${TARGETDIR}\\\"
)
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 44678cb73eb..fb222b419c3 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -65,6 +65,14 @@
#include "SYS_System.h"
+#include "GPU_extensions.h"
+#include "Value.h"
+
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
/***/
#include "DNA_view3d_types.h"
#include "DNA_screen_types.h"
@@ -77,21 +85,13 @@
//XXX #include "BIF_scrarea.h"
#include "BKE_main.h"
-//#include "BKE_context.h"
#include "BLI_blenlib.h"
#include "BLO_readfile.h"
#include "DNA_scene_types.h"
/***/
-#include "GPU_extensions.h"
-#include "Value.h"
-
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
//XXX #include "BSE_headerbuttons.h"
+#include "BKE_context.h"
#include "../../blender/windowmanager/WM_types.h"
#include "../../blender/windowmanager/wm_window.h"
#include "../../blender/windowmanager/wm_event_system.h"
@@ -118,19 +118,10 @@ static BlendFileData *load_game_data(char *filename)
return bfd;
}
-
-/* screw it, BKE_context.h is complaining! */
-extern "C" struct wmWindow *CTX_wm_window(const bContext *C);
-extern "C" struct ScrArea *CTX_wm_area(const bContext *C);
-extern "C" struct ARegion *CTX_wm_region(const bContext *C);
-extern "C" struct Scene *CTX_data_scene(const bContext *C);
-extern "C" struct Main *CTX_data_main(const bContext *C);
-
extern "C" void StartKetsjiShell(struct bContext *C, int always_use_expand_framing)
{
/* context values */
struct wmWindow *win= CTX_wm_window(C);
- struct ScrArea *area= CTX_wm_area(C); // curarea
struct ARegion *ar= CTX_wm_region(C);
struct Scene *scene= CTX_data_scene(C);
struct Main* maggie1= CTX_data_main(C);
@@ -159,8 +150,8 @@ extern "C" void StartKetsjiShell(struct bContext *C, int always_use_expand_frami
do
{
- View3D *v3d= (View3D*) area->spacedata.first;
- RegionView3D *rv3d= (RegionView3D*) ar->regiondata;
+ View3D *v3d= CTX_wm_view3d(C);
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
// get some preferences
SYS_SystemHandle syshandle = SYS_GetSystem();
@@ -239,13 +230,12 @@ extern "C" void StartKetsjiShell(struct bContext *C, int always_use_expand_frami
scene->camera= v3d->camera;
}
-
// some blender stuff
MT_CmMatrix4x4 projmat;
MT_CmMatrix4x4 viewmat;
float camzoom;
int i;
-
+
for (i = 0; i < 16; i++)
{
float *viewmat_linear= (float*) rv3d->viewmat;
@@ -257,7 +247,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, int always_use_expand_frami
projmat.setElem(i, projmat_linear[i]);
}
- if(v3d->persp==V3D_CAMOB) {
+ if(rv3d->persp==V3D_CAMOB) {
camzoom = (1.41421 + (rv3d->camzoom / 50.0));
camzoom *= camzoom;
}
@@ -348,10 +338,10 @@ extern "C" void StartKetsjiShell(struct bContext *C, int always_use_expand_frami
if (exitrequested != KX_EXIT_REQUEST_QUIT_GAME)
{
- if (v3d->persp != V3D_CAMOB)
+ if (rv3d->persp != V3D_CAMOB)
{
ketsjiengine->EnableCameraOverride(startscenename);
- ketsjiengine->SetCameraOverrideUseOrtho((v3d->persp == V3D_ORTHO));
+ ketsjiengine->SetCameraOverrideUseOrtho((rv3d->persp == V3D_ORTHO));
ketsjiengine->SetCameraOverrideProjectionMatrix(projmat);
ketsjiengine->SetCameraOverrideViewMatrix(viewmat);
ketsjiengine->SetCameraOverrideClipping(v3d->near, v3d->far);
@@ -587,7 +577,6 @@ extern "C" void StartKetsjiShell(struct bContext *C, int always_use_expand_frami
}
extern "C" void StartKetsjiShellSimulation(struct wmWindow *win,
- struct ScrArea *area,
struct ARegion *ar,
char* scenename,
struct Main* maggie,
diff --git a/source/gameengine/BlenderRoutines/CMakeLists.txt b/source/gameengine/BlenderRoutines/CMakeLists.txt
index 3b690a21584..2874a0273cc 100644
--- a/source/gameengine/BlenderRoutines/CMakeLists.txt
+++ b/source/gameengine/BlenderRoutines/CMakeLists.txt
@@ -19,7 +19,8 @@ SET(INC
../../../source/blender/windowmanager
../../../source/blender
../../../source/blender/include
- ../../../source/blender/makesdna
+ ../../../source/blender/makesdna
+ ../../../source/blender/makesrna
../../../source/gameengine/Rasterizer
../../../source/gameengine/GameLogic
../../../source/gameengine/Expressions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
index aa83d17a03a..360794ceb33 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
@@ -28,11 +28,13 @@
#include "KX_BlenderCanvas.h"
#include "DNA_screen_types.h"
+#include "stdio.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
+
KX_BlenderCanvas::KX_BlenderCanvas(struct wmWindow *win, ARegion *ar) :
m_win(win),
m_ar(ar)
diff --git a/source/gameengine/BlenderRoutines/Makefile b/source/gameengine/BlenderRoutines/Makefile
index 549e466c4e0..ffa99a0c1b2 100644
--- a/source/gameengine/BlenderRoutines/Makefile
+++ b/source/gameengine/BlenderRoutines/Makefile
@@ -54,6 +54,7 @@ CPPFLAGS += -I../../blender/render/extern/include
CPPFLAGS += -I../../blender/blenloader
CPPFLAGS += -I../../blender/blenfont
CPPFLAGS += -I../../blender/gpu
+CPPFLAGS += -I../../blender/makesrna
CPPFLAGS += -I../Converter
CPPFLAGS += -I../Expressions
CPPFLAGS += -I../GameLogic
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript
index c2094a15825..fc12f453d86 100644
--- a/source/gameengine/BlenderRoutines/SConscript
+++ b/source/gameengine/BlenderRoutines/SConscript
@@ -11,7 +11,8 @@ incs += ' #intern/ghost/include'
incs += ' #intern/moto/include #source/gameengine/Ketsji #source/blender/blenlib'
incs += ' #source/blender/blenkernel #source/blender'
incs += ' #source/blender/blenfont #source/blender/editors/include'
-incs += ' #source/blender/makesdna #source/gameengine/Rasterizer #source/gameengine/GameLogic'
+incs += ' #source/blender/makesdna #source/blender/makesrna'
+incs += ' #source/gameengine/Rasterizer #source/gameengine/GameLogic'
incs += ' #source/gameengine/Expressions #source/gameengine/Network'
incs += ' #source/gameengine/SceneGraph #source/gameengine/Physics/common'
incs += ' #source/gameengine/Physics/Bullet'
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index ce4311f57bf..bed99a4f502 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -446,7 +446,7 @@ PyObject* BL_ActionActuator::PyGetAction(PyObject* args,
ShowDeprecationWarning("getAction()", "the action property");
if (m_action){
- return PyString_FromString(m_action->id.name+2);
+ return PyUnicode_FromString(m_action->id.name+2);
}
Py_RETURN_NONE;
}
@@ -796,7 +796,7 @@ PyObject* BL_ActionActuator::PySetFrameProperty(PyObject* args,
}
PyObject* BL_ActionActuator::PyGetChannel(PyObject* value) {
- char *string= PyString_AsString(value);
+ char *string= _PyUnicode_AsString(value);
if (!string) {
PyErr_SetString(PyExc_TypeError, "expected a single string");
@@ -888,7 +888,7 @@ PyObject* BL_ActionActuator::PySetType(PyObject* args,
PyObject* BL_ActionActuator::PyGetContinue() {
ShowDeprecationWarning("getContinue()", "the continue property");
- return PyInt_FromLong((long)(m_end_reset==0));
+ return PyLong_FromSsize_t((long)(m_end_reset==0));
}
PyObject* BL_ActionActuator::PySetContinue(PyObject* value) {
@@ -1005,19 +1005,15 @@ PyTypeObject BL_ActionActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject BL_ActionActuator::Parents[] = {
- &BL_ActionActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef BL_ActionActuator::Methods[] = {
@@ -1065,37 +1061,24 @@ PyAttributeDef BL_ActionActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* BL_ActionActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* BL_ActionActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int BL_ActionActuator::py_setattro(PyObject *attr, PyObject* value) {
- py_setattro_up(SCA_IActuator);
-}
-
-
PyObject* BL_ActionActuator::pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
BL_ActionActuator* self= static_cast<BL_ActionActuator*>(self_v);
- return PyString_FromString(self->GetAction() ? self->GetAction()->id.name+2 : "");
+ return PyUnicode_FromString(self->GetAction() ? self->GetAction()->id.name+2 : "");
}
int BL_ActionActuator::pyattr_set_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
BL_ActionActuator* self= static_cast<BL_ActionActuator*>(self_v);
- if (!PyString_Check(value))
+ if (!PyUnicode_Check(value))
{
PyErr_SetString(PyExc_ValueError, "actuator.action = val: Action Actuator, expected the string name of the action");
return PY_SET_ATTR_FAIL;
}
bAction *action= NULL;
- STR_String val = PyString_AsString(value);
+ STR_String val = _PyUnicode_AsString(value);
if (val != "")
{
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h
index 422b16bb3ec..e328ce126ca 100644
--- a/source/gameengine/Converter/BL_ActionActuator.h
+++ b/source/gameengine/Converter/BL_ActionActuator.h
@@ -49,9 +49,8 @@ public:
short blendin,
short priority,
short end_reset,
- float stride,
- PyTypeObject* T=&Type)
- : SCA_IActuator(gameobj,T),
+ float stride)
+ : SCA_IActuator(gameobj),
m_lastpos(0, 0, 0),
m_blendframe(0),
@@ -113,10 +112,6 @@ public:
KX_PYMETHOD_DOC(BL_ActionActuator,setChannel);
- virtual PyObject* py_getattro(PyObject* attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject* attr, PyObject* value);
-
static PyObject* pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
index 7aa8714de3a..970539777f4 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
@@ -427,21 +427,18 @@ PyTypeObject BL_ShapeActionActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject BL_ShapeActionActuator::Parents[] = {
- &BL_ShapeActionActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
+
PyMethodDef BL_ShapeActionActuator::Methods[] = {
{"setAction", (PyCFunction) BL_ShapeActionActuator::sPySetAction, METH_VARARGS, (PY_METHODCHAR)SetAction_doc},
{"setStart", (PyCFunction) BL_ShapeActionActuator::sPySetStart, METH_VARARGS, (PY_METHODCHAR)SetStart_doc},
@@ -480,19 +477,6 @@ PyAttributeDef BL_ShapeActionActuator::Attributes[] = {
{ NULL } //Sentinel
};
-
-PyObject* BL_ShapeActionActuator::py_getattro(PyObject* attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* BL_ShapeActionActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int BL_ShapeActionActuator::py_setattro(PyObject *attr, PyObject* value) {
- py_setattro_up(SCA_IActuator);
-}
-
/* setStart */
const char BL_ShapeActionActuator::GetAction_doc[] =
"getAction()\n"
@@ -501,7 +485,7 @@ const char BL_ShapeActionActuator::GetAction_doc[] =
PyObject* BL_ShapeActionActuator::PyGetAction() {
ShowDeprecationWarning("getAction()", "the action property");
if (m_action){
- return PyString_FromString(m_action->id.name+2);
+ return PyUnicode_FromString(m_action->id.name+2);
}
Py_RETURN_NONE;
}
@@ -860,21 +844,21 @@ PyObject* BL_ShapeActionActuator::PySetType(PyObject* args) {
PyObject* BL_ShapeActionActuator::pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
BL_ShapeActionActuator* self= static_cast<BL_ShapeActionActuator*>(self_v);
- return PyString_FromString(self->GetAction() ? self->GetAction()->id.name+2 : "");
+ return PyUnicode_FromString(self->GetAction() ? self->GetAction()->id.name+2 : "");
}
int BL_ShapeActionActuator::pyattr_set_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
BL_ShapeActionActuator* self= static_cast<BL_ShapeActionActuator*>(self_v);
/* exact copy of BL_ActionActuator's function from here down */
- if (!PyString_Check(value))
+ if (!PyUnicode_Check(value))
{
PyErr_SetString(PyExc_ValueError, "actuator.action = val: Shape Action Actuator, expected the string name of the action");
return PY_SET_ATTR_FAIL;
}
bAction *action= NULL;
- STR_String val = PyString_AsString(value);
+ STR_String val = _PyUnicode_AsString(value);
if (val != "")
{
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.h b/source/gameengine/Converter/BL_ShapeActionActuator.h
index d268eef6d23..890fe3f9de9 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.h
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.h
@@ -50,9 +50,8 @@ public:
short playtype,
short blendin,
short priority,
- float stride,
- PyTypeObject* T=&Type)
- : SCA_IActuator(gameobj,T),
+ float stride)
+ : SCA_IActuator(gameobj),
m_lastpos(0, 0, 0),
m_blendframe(0),
@@ -106,10 +105,6 @@ public:
KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetType);
KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetType);
- virtual PyObject* py_getattro(PyObject* attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject* attr, PyObject* value);
-
static PyObject* pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Expressions/BoolValue.cpp b/source/gameengine/Expressions/BoolValue.cpp
index d90da8b3a92..6779c2ea780 100644
--- a/source/gameengine/Expressions/BoolValue.cpp
+++ b/source/gameengine/Expressions/BoolValue.cpp
@@ -29,7 +29,6 @@
const STR_String CBoolValue::sTrueString = "TRUE";
const STR_String CBoolValue::sFalseString = "FALSE";
-
CBoolValue::CBoolValue()
/*
pre: false
@@ -210,5 +209,5 @@ CValue* CBoolValue::GetReplica()
PyObject* CBoolValue::ConvertValueToPython()
{
- return PyInt_FromLong(m_bool != 0);
+ return PyBool_FromLong(m_bool != 0);
}
diff --git a/source/gameengine/Expressions/IntValue.cpp b/source/gameengine/Expressions/IntValue.cpp
index 227518e9439..b782de4bef6 100644
--- a/source/gameengine/Expressions/IntValue.cpp
+++ b/source/gameengine/Expressions/IntValue.cpp
@@ -330,7 +330,7 @@ void CIntValue::SetValue(CValue* newval)
PyObject* CIntValue::ConvertValueToPython()
{
if((m_int > INT_MIN) && (m_int < INT_MAX))
- return PyInt_FromLong(m_int);
+ return PyLong_FromSsize_t(m_int);
else
return PyLong_FromLongLong(m_int);
}
diff --git a/source/gameengine/Expressions/ListValue.cpp b/source/gameengine/Expressions/ListValue.cpp
index 59344ddb7b7..38b00dcc8fb 100644
--- a/source/gameengine/Expressions/ListValue.cpp
+++ b/source/gameengine/Expressions/ListValue.cpp
@@ -76,9 +76,9 @@ PyObject* listvalue_mapping_subscript(PyObject* self, PyObject* pyindex)
return NULL;
}
- if (PyString_Check(pyindex))
+ if (PyUnicode_Check(pyindex))
{
- CValue *item = ((CListValue*) list)->FindValue(PyString_AsString(pyindex));
+ CValue *item = ((CListValue*) list)->FindValue(_PyUnicode_AsString(pyindex));
if (item) {
PyObject* pyobj = item->ConvertValueToPython();
if(pyobj)
@@ -87,14 +87,14 @@ PyObject* listvalue_mapping_subscript(PyObject* self, PyObject* pyindex)
return item->GetProxy();
}
}
- else if (PyInt_Check(pyindex))
+ else if (PyLong_Check(pyindex))
{
- int index = PyInt_AsLong(pyindex);
+ int index = PyLong_AsSsize_t(pyindex);
return listvalue_buffer_item(self, index); /* wont add a ref */
}
PyObject *pyindex_str = PyObject_Repr(pyindex); /* new ref */
- PyErr_Format(PyExc_KeyError, "CList[key]: '%s' key not in list", PyString_AsString(pyindex_str));
+ PyErr_Format(PyExc_KeyError, "CList[key]: '%s' key not in list", _PyUnicode_AsString(pyindex_str));
Py_DECREF(pyindex_str);
return NULL;
}
@@ -220,12 +220,12 @@ static int listvalue_buffer_contains(PyObject *self_v, PyObject *value)
return -1;
}
- if (PyString_Check(value)) {
- if (self->FindValue((const char *)PyString_AsString(value))) {
+ if (PyUnicode_Check(value)) {
+ if (self->FindValue((const char *)_PyUnicode_AsString(value))) {
return 1;
}
}
- else if (BGE_PROXY_CHECK_TYPE(value)) { /* not dict like at all but this worked before __contains__ was used */
+ else if (PyObject_TypeCheck(value, &CValue::Type)) { /* not dict like at all but this worked before __contains__ was used */
CValue *item= static_cast<CValue *>(BGE_PROXY_REF(value));
for (int i=0; i < self->GetCount(); i++)
if (self->GetValue(i) == item) // Com
@@ -289,25 +289,19 @@ PyTypeObject CListValue::Type = {
0, /*tp_hash*/
0, /*tp_call */
0,
- py_base_getattro,
- py_base_setattro,
+ NULL,
+ NULL,
0,
- Py_TPFLAGS_DEFAULT,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject CListValue::Parents[] = {
- &CListValue::Type,
+ Methods,
+ 0,
+ 0,
&CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
-
PyMethodDef CListValue::Methods[] = {
/* List style access */
{"append", (PyCFunction)CListValue::sPyappend,METH_O},
@@ -329,21 +323,12 @@ PyAttributeDef CListValue::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* CListValue::py_getattro(PyObject* attr) {
- py_getattro_up(CValue);
-}
-
-PyObject* CListValue::py_getattro_dict() {
- py_getattro_dict_up(CValue);
-}
-
-
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
-CListValue::CListValue(PyTypeObject *T )
-: CPropValue(T)
+CListValue::CListValue()
+: CPropValue()
{
m_bReleaseContents=true;
}
@@ -559,7 +544,7 @@ PyObject* CListValue::Pyindex(PyObject *value)
CValue* elem = GetValue(i);
if (checkobj==elem || CheckEqual(checkobj,elem))
{
- result = PyInt_FromLong(i);
+ result = PyLong_FromSsize_t(i);
break;
}
}
@@ -582,7 +567,7 @@ PyObject* CListValue::Pycount(PyObject* value)
if (checkobj==NULL) { /* in this case just return that there are no items in the list */
PyErr_Clear();
- return PyInt_FromLong(0);
+ return PyLong_FromSsize_t(0);
}
int numelem = GetCount();
@@ -596,7 +581,7 @@ PyObject* CListValue::Pycount(PyObject* value)
}
checkobj->Release();
- return PyInt_FromLong(numfound);
+ return PyLong_FromSsize_t(numfound);
}
/* Matches python dict.get(key, [default]) */
@@ -623,7 +608,7 @@ PyObject* CListValue::Pyget(PyObject *args)
/* Matches python dict.has_key() */
PyObject* CListValue::Pyhas_key(PyObject* value)
{
- if (PyString_Check(value) && FindValue((const char *)PyString_AsString(value)))
+ if (PyUnicode_Check(value) && FindValue((const char *)_PyUnicode_AsString(value)))
Py_RETURN_TRUE;
Py_RETURN_FALSE;
diff --git a/source/gameengine/Expressions/ListValue.h b/source/gameengine/Expressions/ListValue.h
index 68e900e25e0..98e6f216f11 100644
--- a/source/gameengine/Expressions/ListValue.h
+++ b/source/gameengine/Expressions/ListValue.h
@@ -24,7 +24,7 @@ class CListValue : public CPropValue
//PLUGIN_DECLARE_SERIAL (CListValue,CValue)
public:
- CListValue(PyTypeObject *T = &Type);
+ CListValue();
virtual ~CListValue();
void AddConfigurationData(CValue* menuvalue);
@@ -60,8 +60,6 @@ public:
bool CheckEqual(CValue* first,CValue* second);
- virtual PyObject* py_getattro(PyObject* attr);
- virtual PyObject* py_getattro_dict();
virtual PyObject* py_repr(void) {
PyObject *py_proxy= this->GetProxy();
PyObject *py_list= PySequence_List(py_proxy);
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 2d4cc612aef..729fff31052 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -74,11 +74,13 @@ PyTypeObject PyObjectPlus::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ NULL // no subtype
};
@@ -91,6 +93,88 @@ PyObjectPlus::~PyObjectPlus()
// assert(ob_refcnt==0);
}
+
+PyObject *PyObjectPlus::py_base_repr(PyObject *self) // This should be the entry in Type.
+{
+ PyObjectPlus *self_plus= BGE_PROXY_REF(self);
+ if(self_plus==NULL) {
+ PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
+ return NULL;
+ }
+
+ return self_plus->py_repr();
+}
+
+
+PyObject * PyObjectPlus::py_base_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
+{
+ PyTypeObject *base_type;
+ PyObjectPlus_Proxy *base = NULL;
+
+ if (!PyArg_ParseTuple(args, "O:Base PyObjectPlus", &base))
+ return NULL;
+
+ /* the 'base' PyObject may be subclassed (multiple times even)
+ * we need to find the first C++ defined class to check 'type'
+ * is a subclass of the base arguments type.
+ *
+ * This way we can share one tp_new function for every PyObjectPlus
+ *
+ * eg.
+ *
+ * # CustomOb is called 'type' in this C code
+ * class CustomOb(GameTypes.KX_GameObject):
+ * pass
+ *
+ * # this calls py_base_new(...), the type of 'CustomOb' is checked to be a subclass of the 'cont.owner' type
+ * ob = CustomOb(cont.owner)
+ *
+ * */
+ base_type= Py_TYPE(base);
+ while(base_type && !BGE_PROXY_CHECK_TYPE(base_type))
+ base_type= base_type->tp_base;
+
+ if(base_type==NULL || !BGE_PROXY_CHECK_TYPE(base_type)) {
+ PyErr_SetString(PyExc_TypeError, "can't subclass from a blender game type because the argument given is not a game class or subclass");
+ return NULL;
+ }
+
+ /* use base_type rather then Py_TYPE(base) because we could alredy be subtyped */
+ if(!PyType_IsSubtype(type, base_type)) {
+ PyErr_Format(PyExc_TypeError, "can't subclass blender game type <%s> from <%s> because it is not a subclass", base_type->tp_name, type->tp_name);
+ return NULL;
+ }
+
+ /* invalidate the existing base and return a new subclassed one,
+ * this is a bit dodgy in that it also attaches its self to the existing object
+ * which is not really 'correct' python OO but for our use its OK. */
+
+ PyObjectPlus_Proxy *ret = (PyObjectPlus_Proxy *) type->tp_alloc(type, 0); /* starts with 1 ref, used for the return ref' */
+ ret->ref= base->ref;
+ base->ref= NULL; /* invalidate! disallow further access */
+
+ ret->py_owns= base->py_owns;
+
+ ret->ref->m_proxy= NULL;
+
+ /* 'base' may be free'd after this func finished but not necessarily
+ * there is no reference to the BGE data now so it will throw an error on access */
+ Py_DECREF(base);
+
+ ret->ref->m_proxy= (PyObject *)ret; /* no need to add a ref because one is added when creating. */
+ Py_INCREF(ret); /* we return a new ref but m_proxy holds a ref so we need to add one */
+
+
+ /* 'ret' will have 2 references.
+ * - One ref is needed because ret->ref->m_proxy holds a refcount to the current proxy.
+ * - Another is needed for returning the value.
+ *
+ * So we should be ok with 2 refs, but for some reason this crashes. so adding a new ref...
+ * */
+
+ return (PyObject *)ret;
+}
+
void PyObjectPlus::py_base_dealloc(PyObject *self) // python wrapper
{
PyObjectPlus *self_plus= BGE_PROXY_REF(self);
@@ -99,143 +183,56 @@ void PyObjectPlus::py_base_dealloc(PyObject *self) // python wrapper
self_plus->m_proxy = NULL; /* Need this to stop ~PyObjectPlus from decrefing m_proxy otherwise its decref'd twice and py-debug crashes */
delete self_plus;
}
-
+
BGE_PROXY_REF(self)= NULL; // not really needed
}
+
+#if 0
+ /* is ok normally but not for subtyping, use tp_free instead. */
PyObject_DEL( self );
+#else
+ Py_TYPE(self)->tp_free(self);
+#endif
};
-PyObjectPlus::PyObjectPlus(PyTypeObject *T) : SG_QList() // constructor
+PyObjectPlus::PyObjectPlus() : SG_QList() // constructor
{
- MT_assert(T != NULL);
m_proxy= NULL;
};
-
+
/*------------------------------
* PyObjectPlus Methods -- Every class, even the abstract one should have a Methods
------------------------------*/
PyMethodDef PyObjectPlus::Methods[] = {
- {"isA", (PyCFunction) sPyisA, METH_O},
{NULL, NULL} /* Sentinel */
};
+#define attr_invalid (&(PyObjectPlus::Attributes[0]))
PyAttributeDef PyObjectPlus::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("invalid", PyObjectPlus, pyattr_get_invalid),
{NULL} //Sentinel
};
-PyObject* PyObjectPlus::pyattr_get_invalid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
-{
- Py_RETURN_FALSE;
-}
-
-/*------------------------------
- * PyObjectPlus Parents -- Every class, even the abstract one should have parents
-------------------------------*/
-PyParentObject PyObjectPlus::Parents[] = {&PyObjectPlus::Type, NULL};
-
-/*------------------------------
- * PyObjectPlus attributes -- attributes
-------------------------------*/
-/* This should be the entry in Type since it takes the C++ class from PyObjectPlus_Proxy */
-PyObject *PyObjectPlus::py_base_getattro(PyObject * self, PyObject *attr)
+PyObject* PyObjectPlus::pyattr_get_invalid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- PyObjectPlus *self_plus= BGE_PROXY_REF(self);
- if(self_plus==NULL) {
- if(!strcmp("invalid", PyString_AsString(attr))) {
- Py_RETURN_TRUE;
- }
- PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
- return NULL;
- }
-
- PyObject *ret= self_plus->py_getattro(attr);
-
- /* Attribute not found, was this a __dict__ lookup?, otherwise set an error if none is set */
- if(ret==NULL) {
- char *attr_str= PyString_AsString(attr);
-
- if (strcmp(attr_str, "__dict__")==0)
- {
- /* the error string will probably not
- * be set but just incase clear it */
- PyErr_Clear();
- ret= self_plus->py_getattro_dict();
- }
- else if (!PyErr_Occurred()) {
- /* We looked for an attribute but it wasnt found
- * since py_getattro didnt set the error, set it here */
- PyErr_Format(PyExc_AttributeError, "'%s' object has no attribute '%s'", self->ob_type->tp_name, attr_str);
- }
- }
- return ret;
+ return PyBool_FromLong(self_v ? 1:0);
}
-/* This should be the entry in Type since it takes the C++ class from PyObjectPlus_Proxy */
-int PyObjectPlus::py_base_setattro(PyObject *self, PyObject *attr, PyObject *value)
+/* note, this is called as a python 'getset, where the PyAttributeDef is the closure */
+PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *attrdef)
{
- PyObjectPlus *self_plus= BGE_PROXY_REF(self);
- if(self_plus==NULL) {
- PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
- return -1;
- }
-
- if (value==NULL)
- return self_plus->py_delattro(attr);
-
- return self_plus->py_setattro(attr, value);
-}
+ void *self= (void *)(BGE_PROXY_REF(self_py));
+ if(self==NULL) {
+ if(attrdef == attr_invalid)
+ Py_RETURN_TRUE; // dont bother running the function
-PyObject *PyObjectPlus::py_base_repr(PyObject *self) // This should be the entry in Type.
-{
-
- PyObjectPlus *self_plus= BGE_PROXY_REF(self);
- if(self_plus==NULL) {
PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
return NULL;
}
-
- return self_plus->py_repr();
-}
-PyObject *PyObjectPlus::py_getattro(PyObject* attr)
-{
- PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
- if (descr == NULL) {
- return NULL; /* py_base_getattro sets the error, this way we can avoid setting the error at many levels */
- } else {
- /* Copied from py_getattro_up */
- if (PyCObject_Check(descr)) {
- return py_get_attrdef((void *)this, (const PyAttributeDef*)PyCObject_AsVoidPtr(descr));
- } else if (descr->ob_type->tp_descr_get) {
- return PyCFunction_New(((PyMethodDescrObject *)descr)->d_method, this->m_proxy);
- } else {
- return NULL;
- }
- /* end py_getattro_up copy */
- }
-}
-PyObject* PyObjectPlus::py_getattro_dict() {
- return py_getattr_dict(NULL, Type.tp_dict);
-}
-
-int PyObjectPlus::py_delattro(PyObject* attr)
-{
- PyErr_SetString(PyExc_AttributeError, "attribute cant be deleted");
- return 1;
-}
-
-int PyObjectPlus::py_setattro(PyObject *attr, PyObject* value)
-{
- PyErr_SetString(PyExc_AttributeError, "attribute cant be set");
- return PY_SET_ATTR_MISSING;
-}
-
-PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef)
-{
if (attrdef->m_type == KX_PYATTRIBUTE_TYPE_DUMMY)
{
// fake attribute, ignore
@@ -259,14 +256,14 @@ PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef
{
bool *val = reinterpret_cast<bool*>(ptr);
ptr += sizeof(bool);
- PyList_SET_ITEM(resultlist,i,PyInt_FromLong(*val));
+ PyList_SET_ITEM(resultlist,i,PyLong_FromSsize_t(*val));
break;
}
case KX_PYATTRIBUTE_TYPE_SHORT:
{
short int *val = reinterpret_cast<short int*>(ptr);
ptr += sizeof(short int);
- PyList_SET_ITEM(resultlist,i,PyInt_FromLong(*val));
+ PyList_SET_ITEM(resultlist,i,PyLong_FromSsize_t(*val));
break;
}
case KX_PYATTRIBUTE_TYPE_ENUM:
@@ -281,7 +278,7 @@ PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef
{
int *val = reinterpret_cast<int*>(ptr);
ptr += sizeof(int);
- PyList_SET_ITEM(resultlist,i,PyInt_FromLong(*val));
+ PyList_SET_ITEM(resultlist,i,PyLong_FromSsize_t(*val));
break;
}
case KX_PYATTRIBUTE_TYPE_FLOAT:
@@ -305,12 +302,12 @@ PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef
case KX_PYATTRIBUTE_TYPE_BOOL:
{
bool *val = reinterpret_cast<bool*>(ptr);
- return PyInt_FromLong(*val);
+ return PyLong_FromSsize_t(*val);
}
case KX_PYATTRIBUTE_TYPE_SHORT:
{
short int *val = reinterpret_cast<short int*>(ptr);
- return PyInt_FromLong(*val);
+ return PyLong_FromSsize_t(*val);
}
case KX_PYATTRIBUTE_TYPE_ENUM:
// enum are like int, just make sure the field size is the same
@@ -322,7 +319,7 @@ PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef
case KX_PYATTRIBUTE_TYPE_INT:
{
int *val = reinterpret_cast<int*>(ptr);
- return PyInt_FromLong(*val);
+ return PyLong_FromSsize_t(*val);
}
case KX_PYATTRIBUTE_TYPE_FLOAT:
{
@@ -334,7 +331,7 @@ PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef
MT_Vector3 *val = reinterpret_cast<MT_Vector3*>(ptr);
#ifdef USE_MATHUTILS
float fval[3]= {(*val)[0], (*val)[1], (*val)[2]};
- return newVectorObject(fval, 3, Py_NEW);
+ return newVectorObject(fval, 3, Py_NEW, NULL);
#else
PyObject* resultlist = PyList_New(3);
for (unsigned int i=0; i<3; i++)
@@ -347,7 +344,7 @@ PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef
case KX_PYATTRIBUTE_TYPE_STRING:
{
STR_String *val = reinterpret_cast<STR_String*>(ptr);
- return PyString_FromString(*val);
+ return PyUnicode_FromString(*val);
}
default:
return NULL;
@@ -355,8 +352,15 @@ PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef
}
}
-int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyObject *value)
+/* note, this is called as a python getset */
+int PyObjectPlus::py_set_attrdef(PyObject *self_py, PyObject *value, const PyAttributeDef *attrdef)
{
+ void *self= (void *)(BGE_PROXY_REF(self_py));
+ if(self==NULL) {
+ PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
+ return PY_SET_ATTR_FAIL;
+ }
+
void *undoBuffer = NULL;
void *sourceBuffer = NULL;
size_t bufferSize = 0;
@@ -421,9 +425,9 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
{
bool *var = reinterpret_cast<bool*>(ptr);
ptr += sizeof(bool);
- if (PyInt_Check(item))
+ if (PyLong_Check(item))
{
- *var = (PyInt_AsLong(item) != 0);
+ *var = (PyLong_AsSsize_t(item) != 0);
}
else if (PyBool_Check(item))
{
@@ -440,9 +444,9 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
{
short int *var = reinterpret_cast<short int*>(ptr);
ptr += sizeof(short int);
- if (PyInt_Check(item))
+ if (PyLong_Check(item))
{
- long val = PyInt_AsLong(item);
+ long val = PyLong_AsSsize_t(item);
if (attrdef->m_clamp)
{
if (val < attrdef->m_imin)
@@ -476,9 +480,9 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
{
int *var = reinterpret_cast<int*>(ptr);
ptr += sizeof(int);
- if (PyInt_Check(item))
+ if (PyLong_Check(item))
{
- long val = PyInt_AsLong(item);
+ long val = PyLong_AsSsize_t(item);
if (attrdef->m_clamp)
{
if (val < attrdef->m_imin)
@@ -611,9 +615,9 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
case KX_PYATTRIBUTE_TYPE_BOOL:
{
bool *var = reinterpret_cast<bool*>(ptr);
- if (PyInt_Check(value))
+ if (PyLong_Check(value))
{
- *var = (PyInt_AsLong(value) != 0);
+ *var = (PyLong_AsSsize_t(value) != 0);
}
else if (PyBool_Check(value))
{
@@ -629,9 +633,9 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
case KX_PYATTRIBUTE_TYPE_SHORT:
{
short int *var = reinterpret_cast<short int*>(ptr);
- if (PyInt_Check(value))
+ if (PyLong_Check(value))
{
- long val = PyInt_AsLong(value);
+ long val = PyLong_AsSsize_t(value);
if (attrdef->m_clamp)
{
if (val < attrdef->m_imin)
@@ -664,9 +668,9 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
case KX_PYATTRIBUTE_TYPE_INT:
{
int *var = reinterpret_cast<int*>(ptr);
- if (PyInt_Check(value))
+ if (PyLong_Check(value))
{
- long val = PyInt_AsLong(value);
+ long val = PyLong_AsSsize_t(value);
if (attrdef->m_clamp)
{
if (val < attrdef->m_imin)
@@ -751,9 +755,9 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
case KX_PYATTRIBUTE_TYPE_STRING:
{
STR_String *var = reinterpret_cast<STR_String*>(ptr);
- if (PyString_Check(value))
+ if (PyUnicode_Check(value))
{
- char *val = PyString_AsString(value);
+ char *val = _PyUnicode_AsString(value);
if (attrdef->m_clamp)
{
if (strlen(val) < attrdef->m_imin)
@@ -834,48 +838,6 @@ PyObject *PyObjectPlus::py_repr(void)
return NULL;
}
-/*------------------------------
- * PyObjectPlus isA -- the isA functions
-------------------------------*/
-bool PyObjectPlus::isA(PyTypeObject *T) // if called with a Type, use "typename"
-{
- int i;
- PyParentObject P;
- PyParentObject *Ps = GetParents();
-
- for (P = Ps[i=0]; P != NULL; P = Ps[i++])
- if (P==T)
- return true;
-
- return false;
-}
-
-
-bool PyObjectPlus::isA(const char *mytypename) // check typename of each parent
-{
- int i;
- PyParentObject P;
- PyParentObject *Ps = GetParents();
-
- for (P = Ps[i=0]; P != NULL; P = Ps[i++])
- if (strcmp(P->tp_name, mytypename)==0)
- return true;
-
- return false;
-}
-
-PyObject *PyObjectPlus::PyisA(PyObject *value) // Python wrapper for isA
-{
- if (PyType_Check(value)) {
- return PyBool_FromLong(isA((PyTypeObject *)value));
- } else if (PyString_Check(value)) {
- return PyBool_FromLong(isA(PyString_AsString(value)));
- }
- PyErr_SetString(PyExc_TypeError, "object.isA(value): expected a type or a string");
- return NULL;
-}
-
-
void PyObjectPlus::ProcessReplica()
{
/* Clear the proxy, will be created again if needed with GetProxy()
@@ -900,27 +862,6 @@ void PyObjectPlus::InvalidateProxy() // check typename of each parent
}
}
-/* Utility function called by the macro py_getattro_up()
- * for getting ob.__dict__() values from our PyObject
- * this is used by python for doing dir() on an object, so its good
- * if we return a list of attributes and methods.
- *
- * Other then making dir() useful the value returned from __dict__() is not useful
- * since every value is a Py_None
- * */
-PyObject *py_getattr_dict(PyObject *pydict, PyObject *tp_dict)
-{
- if(pydict==NULL) { /* incase calling __dict__ on the parent of this object raised an error */
- PyErr_Clear();
- pydict = PyDict_New();
- }
-
- PyDict_Update(pydict, tp_dict);
- return pydict;
-}
-
-
-
PyObject *PyObjectPlus::GetProxy_Ext(PyObjectPlus *self, PyTypeObject *tp)
{
if (self->m_proxy==NULL)
@@ -991,7 +932,7 @@ void PyObjectPlus::ShowDeprecationWarning_func(const char* old_way,const char* n
co_filename= PyObject_GetAttrString(f_code, "co_filename");
if (co_filename) {
- printf("\t%s:%d\n", PyString_AsString(co_filename), (int)PyInt_AsLong(f_lineno));
+ printf("\t%s:%d\n", _PyUnicode_AsString(co_filename), (int)PyLong_AsSsize_t(f_lineno));
Py_DECREF(f_lineno);
Py_DECREF(f_code);
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 3b5eebe9893..a18df9d36a9 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -51,19 +51,9 @@ extern "C" {
}
#endif
-#if PY_VERSION_HEX > 0x03000000
-#define PyString_FromString PyUnicode_FromString
-#define PyString_FromFormat PyUnicode_FromFormat
-#define PyString_Check PyUnicode_Check
-#define PyString_Size PyUnicode_GetSize
-
-#define PyInt_FromLong PyLong_FromSsize_t
-#define PyInt_AsLong PyLong_AsSsize_t
-#define PyString_AsString _PyUnicode_AsString
-#define PyInt_Check PyLong_Check
-#define PyInt_AS_LONG PyLong_AsLong // TODO - check this one
-#endif
-
+extern "C" {
+#include "../../blender/python/intern/bpy_compat.h"
+}
/*
@@ -145,7 +135,7 @@ typedef struct {
#define BGE_PROXY_PYOWNS(_self) (((PyObjectPlus_Proxy *)_self)->py_owns)
/* Note, sometimes we dont care what BGE type this is as long as its a proxy */
-#define BGE_PROXY_CHECK_TYPE(_self) ((_self)->ob_type->tp_dealloc == PyObjectPlus::py_base_dealloc)
+#define BGE_PROXY_CHECK_TYPE(_type) ((_type)->tp_dealloc == PyObjectPlus::py_base_dealloc)
// This must be the first line of each
@@ -155,41 +145,10 @@ typedef struct {
static PyTypeObject Type; \
static PyMethodDef Methods[]; \
static PyAttributeDef Attributes[]; \
- static PyParentObject Parents[]; \
virtual PyTypeObject *GetType(void) {return &Type;}; \
- virtual PyParentObject *GetParents(void) {return Parents;} \
virtual PyObject *GetProxy() {return GetProxy_Ext(this, &Type);}; \
virtual PyObject *NewProxy(bool py_owns) {return NewProxy_Ext(this, &Type, py_owns);}; \
-
-
-
- // This defines the py_getattro_up macro
- // which allows attribute and method calls
- // to be properly passed up the hierarchy.
- //
- // Note, PyDict_GetItem() WONT set an exception!
- // let the py_base_getattro function do this.
-
-#define py_getattro_up(Parent) \
- \
- PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
- \
- if(descr) { \
- if (PyCObject_Check(descr)) { \
- return py_get_attrdef((void *)this, (const PyAttributeDef*)PyCObject_AsVoidPtr(descr)); \
- } else if (descr->ob_type->tp_descr_get) { \
- return PyCFunction_New(((PyMethodDescrObject *)descr)->d_method, this->m_proxy); \
- } else { \
- return NULL; \
- } \
- } else { \
- return Parent::py_getattro(attr); \
- }
-
-#define py_getattro_dict_up(Parent) \
- return py_getattr_dict(Parent::py_getattro_dict(), Type.tp_dict);
-
/*
* nonzero values are an error for setattr
* however because of the nested lookups we need to know if the errors
@@ -201,29 +160,6 @@ typedef struct {
#define PY_SET_ATTR_MISSING -1
#define PY_SET_ATTR_SUCCESS 0
-#define py_setattro_up(Parent) \
- PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
- \
- if(descr) { \
- if (PyCObject_Check(descr)) { \
- const PyAttributeDef* attrdef= reinterpret_cast<const PyAttributeDef *>(PyCObject_AsVoidPtr(descr)); \
- if (attrdef->m_access == KX_PYATTRIBUTE_RO) { \
- PyErr_Format(PyExc_AttributeError, "\"%s\" is read only", PyString_AsString(attr)); \
- return PY_SET_ATTR_FAIL; \
- } \
- else { \
- return py_set_attrdef((void *)this, attrdef, value); \
- } \
- } else { \
- PyErr_Format(PyExc_AttributeError, "\"%s\" cannot be set", PyString_AsString(attr)); \
- return PY_SET_ATTR_FAIL; \
- } \
- } else { \
- PyErr_Clear(); \
- return Parent::py_setattro(attr, value); \
- }
-
-
/**
* These macros are helpfull when embedding Python routines. The second
* macro is one that also requires a documentation string
@@ -493,7 +429,7 @@ class PyObjectPlus : public SG_QList
Py_Header; // Always start with Py_Header
public:
- PyObjectPlus(PyTypeObject *T);
+ PyObjectPlus();
PyObject *m_proxy; /* actually a PyObjectPlus_Proxy */
@@ -501,30 +437,19 @@ public:
/* These static functions are referenced by ALL PyObjectPlus_Proxy types
* they take the C++ reference from the PyObjectPlus_Proxy and call
- * its own virtual py_getattro, py_setattro etc. functions.
+ * its own virtual py_repr, py_base_dealloc ,etc. functions.
*/
+
+ static PyObject* py_base_new(PyTypeObject *type, PyObject *args, PyObject *kwds); /* allows subclassing */
static void py_base_dealloc(PyObject *self);
- static PyObject* py_base_getattro(PyObject * self, PyObject *attr);
- static int py_base_setattro(PyObject *self, PyObject *attr, PyObject *value);
static PyObject* py_base_repr(PyObject *self);
/* These are all virtual python methods that are defined in each class
* Our own fake subclassing calls these on each class, then calls the parent */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_delattro(PyObject *attr);
- virtual int py_setattro(PyObject *attr, PyObject *value);
virtual PyObject* py_repr(void);
- static PyObject* py_get_attrdef(void *self, const PyAttributeDef *attrdef);
- static int py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyObject *value);
-
- /* isA() methods, shonky replacement for pythons issubclass()
- * which we cant use because we have our own subclass system */
- bool isA(PyTypeObject *T);
- bool isA(const char *mytypename);
-
- KX_PYMETHOD_O(PyObjectPlus,isA);
+ static PyObject* py_get_attrdef(PyObject *self_py, const PyAttributeDef *attrdef);
+ static int py_set_attrdef(PyObject *self_py, PyObject *value, const PyAttributeDef *attrdef);
/* Kindof dumb, always returns True, the false case is checked for, before this function gets accessed */
static PyObject* pyattr_get_invalid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Expressions/StringValue.h b/source/gameengine/Expressions/StringValue.h
index 52f8a580f4d..c580e8fd23a 100644
--- a/source/gameengine/Expressions/StringValue.h
+++ b/source/gameengine/Expressions/StringValue.h
@@ -40,7 +40,7 @@ public:
virtual void SetValue(CValue* newval) { m_strString = newval->GetText(); SetModified(true); };
virtual CValue* GetReplica();
virtual PyObject* ConvertValueToPython() {
- return PyString_FromString(m_strString.Ptr());
+ return PyUnicode_FromString(m_strString.Ptr());
}
private:
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index 61dabff510b..d8c81f56f66 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -54,15 +54,17 @@ PyTypeObject CValue::Type = {
py_base_repr,
0,
0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject CValue::Parents[] = {
- &CValue::Type,
- NULL
+ NULL,
+ NULL,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef CValue::Methods[] = {
@@ -74,7 +76,7 @@ PyObject* CValue::PyGetName()
{
ShowDeprecationWarning("getName()", "the name property");
- return PyString_FromString(this->GetName());
+ return PyUnicode_FromString(this->GetName());
}
/*#define CVALUE_DEBUG*/
@@ -100,8 +102,8 @@ std::vector<SmartCValueRef> gRefList;
//int gRefCountValue;
#endif
-CValue::CValue(PyTypeObject *T)
- : PyObjectPlus(T),
+CValue::CValue()
+ : PyObjectPlus(),
#else
CValue::CValue()
:
@@ -553,33 +555,9 @@ PyAttributeDef CValue::Attributes[] = {
{ NULL } //Sentinel
};
-
-PyObject* CValue::py_getattro(PyObject *attr)
-{
- char *attr_str= PyString_AsString(attr);
- CValue* resultattr = GetProperty(attr_str);
- if (resultattr)
- {
- /* only show the wanting here because python inspects for __class__ and KX_MeshProxy uses CValues name attr */
- ShowDeprecationWarning("val = ob.attr", "val = ob['attr']");
-
- PyObject* pyconvert = resultattr->ConvertValueToPython();
-
- if (pyconvert)
- return pyconvert;
- else
- return resultattr->GetProxy();
- }
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* CValue::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
PyObject * CValue::pyattr_get_name(void * self_v, const KX_PYATTRIBUTE_DEF * attrdef) {
CValue * self = static_cast<CValue *> (self_v);
- return PyString_FromString(self->GetName());
+ return PyUnicode_FromString(self->GetName());
}
CValue* CValue::ConvertPythonToValue(PyObject* pyobj, const char *error_prefix)
@@ -623,30 +601,23 @@ CValue* CValue::ConvertPythonToValue(PyObject* pyobj, const char *error_prefix)
{
vallie = new CFloatValue( (float)PyFloat_AsDouble(pyobj) );
} else
+#if PY_VERSION_HEX < 0x03000000
if (PyInt_Check(pyobj))
{
vallie = new CIntValue( (cInt)PyInt_AS_LONG(pyobj) );
} else
+#endif
if (PyLong_Check(pyobj))
{
vallie = new CIntValue( (cInt)PyLong_AsLongLong(pyobj) );
} else
- if (PyString_Check(pyobj))
+ if (PyUnicode_Check(pyobj))
{
- vallie = new CStringValue(PyString_AsString(pyobj),"");
+ vallie = new CStringValue(_PyUnicode_AsString(pyobj),"");
} else
- if (BGE_PROXY_CHECK_TYPE(pyobj)) /* Note, dont let these get assigned to GameObject props, must check elsewhere */
+ if (PyObject_TypeCheck(pyobj, &CValue::Type)) /* Note, dont let these get assigned to GameObject props, must check elsewhere */
{
- if (BGE_PROXY_REF(pyobj) && (BGE_PROXY_REF(pyobj))->isA(&CValue::Type))
- {
- vallie = (static_cast<CValue *>(BGE_PROXY_REF(pyobj)))->AddRef();
- } else {
-
- if(BGE_PROXY_REF(pyobj)) /* this is not a CValue */
- PyErr_Format(PyExc_TypeError, "%sgame engine python type cannot be used as a property", error_prefix);
- else /* PyObjectPlus_Proxy has been removed, cant use */
- PyErr_Format(PyExc_SystemError, "%s"BGE_PROXY_ERROR_MSG, error_prefix);
- }
+ vallie = (static_cast<CValue *>(BGE_PROXY_REF(pyobj)))->AddRef();
} else
{
/* return an error value from the caller */
@@ -656,57 +627,6 @@ CValue* CValue::ConvertPythonToValue(PyObject* pyobj, const char *error_prefix)
}
-int CValue::py_delattro(PyObject *attr)
-{
- ShowDeprecationWarning("del ob.attr", "del ob['attr']");
-
- char *attr_str= PyString_AsString(attr);
- if (RemoveProperty(attr_str))
- return 0;
-
- PyErr_Format(PyExc_AttributeError, "attribute \"%s\" dosnt exist", attr_str);
- return PY_SET_ATTR_MISSING;
-}
-
-int CValue::py_setattro(PyObject *attr, PyObject* pyobj)
-{
- ShowDeprecationWarning("ob.attr = val", "ob['attr'] = val");
-
- char *attr_str= PyString_AsString(attr);
- CValue* oldprop = GetProperty(attr_str);
- CValue* vallie;
-
- /* Dissallow python to assign GameObjects, Scenes etc as values */
- if ((BGE_PROXY_CHECK_TYPE(pyobj)==0) && (vallie = ConvertPythonToValue(pyobj, "cvalue.attr = value: ")))
- {
- if (oldprop)
- oldprop->SetValue(vallie);
- else
- SetProperty(attr_str, vallie);
-
- vallie->Release();
- }
- else {
- // ConvertPythonToValue sets the error message
- // must return missing so KX_GameObect knows this
- // attribute was not a function or bult in attribute,
- //
- // CValue attributes override internal attributes
- // so if it exists as a CValue attribute already,
- // assume your trying to set it to a differnt CValue attribute
- // otherwise return PY_SET_ATTR_MISSING so children
- // classes know they can set it without conflict
-
- if (GetProperty(attr_str))
- return PY_SET_ATTR_COERCE_FAIL; /* failed to set an existing attribute */
- else
- return PY_SET_ATTR_MISSING; /* allow the KX_GameObject dict to set */
- }
-
- //PyObjectPlus::py_setattro(attr,value);
- return PY_SET_ATTR_SUCCESS;
-};
-
PyObject* CValue::ConvertKeysToPython( void )
{
PyObject *pylist = PyList_New( 0 );
@@ -717,7 +637,7 @@ PyObject* CValue::ConvertKeysToPython( void )
std::map<STR_String,CValue*>::iterator it;
for (it= m_pNamedPropertyArray->begin(); (it != m_pNamedPropertyArray->end()); it++)
{
- pystr = PyString_FromString( (*it).first );
+ pystr = PyUnicode_FromString( (*it).first );
PyList_Append(pylist, pystr);
Py_DECREF( pystr );
}
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index 29ef19b46c9..8c9f99b335e 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -215,26 +215,18 @@ public:
// Construction / Destruction
#ifndef NO_EXP_PYTHON_EMBEDDING
- CValue(PyTypeObject *T = &Type);
+ CValue();
//static PyObject* PyMake(PyObject*,PyObject*);
virtual PyObject *py_repr(void)
{
- return PyString_FromString((const char*)GetText());
+ return PyUnicode_FromString((const char*)GetText());
}
-
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
virtual PyObject* ConvertValueToPython() {
return NULL;
}
virtual CValue* ConvertPythonToValue(PyObject* pyobj, const char *error_prefix);
-
-
- virtual int py_delattro(PyObject *attr);
- virtual int py_setattro(PyObject *attr, PyObject* value);
static PyObject * pyattr_get_name(void * self, const KX_PYATTRIBUTE_DEF * attrdef);
@@ -417,8 +409,8 @@ class CPropValue : public CValue
public:
#ifndef NO_EXP_PYTHON_EMBEDDING
- CPropValue(PyTypeObject* T=&Type) :
- CValue(T),
+ CPropValue() :
+ CValue(),
#else
CPropValue() :
#endif //NO_EXP_PYTHON_EMBEDDING
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
index caed85b9938..04d46e259d3 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
@@ -42,9 +42,8 @@ SCA_2DFilterActuator::SCA_2DFilterActuator(
float float_arg,
int int_arg,
RAS_IRasterizer* rasterizer,
- RAS_IRenderTools* rendertools,
- PyTypeObject* T)
- : SCA_IActuator(gameobj, T),
+ RAS_IRenderTools* rendertools)
+ : SCA_IActuator(gameobj),
m_type(type),
m_disableMotionBlur(flag),
m_float_arg(float_arg),
@@ -124,23 +123,17 @@ PyTypeObject SCA_2DFilterActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-PyParentObject SCA_2DFilterActuator::Parents[] = {
- &SCA_2DFilterActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
-
PyMethodDef SCA_2DFilterActuator::Methods[] = {
/* add python functions to deal with m_msg... */
{NULL,NULL}
@@ -154,18 +147,3 @@ PyAttributeDef SCA_2DFilterActuator::Attributes[] = {
KX_PYATTRIBUTE_FLOAT_RW("value", 0.0, 100.0, SCA_2DFilterActuator, m_float_arg),
{ NULL } //Sentinel
};
-
-PyObject* SCA_2DFilterActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* SCA_2DFilterActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int SCA_2DFilterActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
index 13b9997a010..c357c4f3e37 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
@@ -56,23 +56,12 @@ public:
float float_arg,
int int_arg,
RAS_IRasterizer* rasterizer,
- RAS_IRenderTools* rendertools,
- PyTypeObject* T=&Type
- );
+ RAS_IRenderTools* rendertools);
void SetShaderText(const char *text);
virtual ~SCA_2DFilterActuator();
virtual bool Update();
virtual CValue* GetReplica();
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
};
#endif
diff --git a/source/gameengine/GameLogic/SCA_ANDController.cpp b/source/gameengine/GameLogic/SCA_ANDController.cpp
index 87f7c612e7c..78e1350428e 100644
--- a/source/gameengine/GameLogic/SCA_ANDController.cpp
+++ b/source/gameengine/GameLogic/SCA_ANDController.cpp
@@ -42,10 +42,9 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_ANDController::SCA_ANDController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_ANDController::SCA_ANDController(SCA_IObject* gameobj)
:
- SCA_IController(gameobj,T)
+ SCA_IController(gameobj)
{
}
@@ -116,19 +115,15 @@ PyTypeObject SCA_ANDController::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_ANDController::Parents[] = {
- &SCA_ANDController::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_ANDController::Methods[] = {
@@ -139,12 +134,4 @@ PyAttributeDef SCA_ANDController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_ANDController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_ANDController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_ANDController.h b/source/gameengine/GameLogic/SCA_ANDController.h
index 9a359d57cb4..cb16d7fca01 100644
--- a/source/gameengine/GameLogic/SCA_ANDController.h
+++ b/source/gameengine/GameLogic/SCA_ANDController.h
@@ -39,18 +39,10 @@ class SCA_ANDController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_ANDController(SCA_IObject* gameobj,PyTypeObject* T=&Type);
+ SCA_ANDController(SCA_IObject* gameobj);
virtual ~SCA_ANDController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_ANDCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
index 4dad65c5a25..bdcc923e1d9 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
@@ -40,9 +40,8 @@
SCA_ActuatorSensor::SCA_ActuatorSensor(SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
- const STR_String& actname,
- PyTypeObject* T )
- : SCA_ISensor(gameobj,eventmgr,T),
+ const STR_String& actname)
+ : SCA_ISensor(gameobj,eventmgr),
m_checkactname(actname)
{
m_actuator = GetParent()->FindActuator(m_checkactname);
@@ -138,19 +137,15 @@ PyTypeObject SCA_ActuatorSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_ActuatorSensor::Parents[] = {
- &SCA_ActuatorSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_ActuatorSensor::Methods[] = {
@@ -166,18 +161,6 @@ PyAttributeDef SCA_ActuatorSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_ActuatorSensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_ActuatorSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_ActuatorSensor::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_ISensor);
-}
-
int SCA_ActuatorSensor::CheckActuator(void *self, const PyAttributeDef*)
{
SCA_ActuatorSensor* sensor = reinterpret_cast<SCA_ActuatorSensor*>(self);
@@ -197,7 +180,7 @@ const char SCA_ActuatorSensor::GetActuator_doc[] =
PyObject* SCA_ActuatorSensor::PyGetActuator()
{
ShowDeprecationWarning("getActuator()", "the actuator property");
- return PyString_FromString(m_checkactname);
+ return PyUnicode_FromString(m_checkactname);
}
/* 4. setActuator */
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.h b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
index 6655e08dc70..cf8e735cad4 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.h
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
@@ -46,8 +46,7 @@ class SCA_ActuatorSensor : public SCA_ISensor
public:
SCA_ActuatorSensor(class SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
- const STR_String& actname,
- PyTypeObject* T=&Type );
+ const STR_String& actname);
virtual ~SCA_ActuatorSensor();
virtual CValue* GetReplica();
@@ -61,10 +60,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* 3. setProperty */
KX_PYMETHOD_DOC_VARARGS(SCA_ActuatorSensor,SetActuator);
/* 4. getProperty */
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
index ff02680f191..ddb54c580b8 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
@@ -48,9 +48,8 @@
/* ------------------------------------------------------------------------- */
SCA_AlwaysSensor::SCA_AlwaysSensor(class SCA_EventManager* eventmgr,
- SCA_IObject* gameobj,
- PyTypeObject* T)
- : SCA_ISensor(gameobj,eventmgr, T)
+ SCA_IObject* gameobj)
+ : SCA_ISensor(gameobj,eventmgr)
{
//SetDrawColor(255,0,0);
Init();
@@ -121,19 +120,15 @@ PyTypeObject SCA_AlwaysSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_AlwaysSensor::Parents[] = {
- &SCA_AlwaysSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_AlwaysSensor::Methods[] = {
@@ -144,12 +139,4 @@ PyAttributeDef SCA_AlwaysSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_AlwaysSensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_AlwaysSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.h b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
index 0f85a641ef1..d58e05564d1 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.h
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
@@ -39,22 +39,12 @@ class SCA_AlwaysSensor : public SCA_ISensor
bool m_alwaysresult;
public:
SCA_AlwaysSensor(class SCA_EventManager* eventmgr,
- SCA_IObject* gameobj,
- PyTypeObject* T =&Type);
+ SCA_IObject* gameobj);
virtual ~SCA_AlwaysSensor();
virtual CValue* GetReplica();
virtual bool Evaluate();
virtual bool IsPositiveTrigger();
virtual void Init();
-
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_ALWAYSSENSOR
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.cpp b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
index dcdae0b4e75..11c6996a0a1 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
@@ -51,9 +51,8 @@ SCA_DelaySensor::SCA_DelaySensor(class SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
int delay,
int duration,
- bool repeat,
- PyTypeObject* T)
- : SCA_ISensor(gameobj,eventmgr, T),
+ bool repeat)
+ : SCA_ISensor(gameobj,eventmgr),
m_repeat(repeat),
m_delay(delay),
m_duration(duration)
@@ -147,19 +146,15 @@ PyTypeObject SCA_DelaySensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_DelaySensor::Parents[] = {
- &SCA_DelaySensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_DelaySensor::Methods[] = {
@@ -183,19 +178,6 @@ PyAttributeDef SCA_DelaySensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_DelaySensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_DelaySensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_DelaySensor::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_ISensor);
-}
-
-
const char SCA_DelaySensor::SetDelay_doc[] =
"setDelay(delay)\n"
"\t- delay: length of the initial OFF period as number of frame\n"
@@ -262,7 +244,7 @@ const char SCA_DelaySensor::GetDelay_doc[] =
PyObject* SCA_DelaySensor::PyGetDelay()
{
ShowDeprecationWarning("getDelay()", "the delay property");
- return PyInt_FromLong(m_delay);
+ return PyLong_FromSsize_t(m_delay);
}
const char SCA_DelaySensor::GetDuration_doc[] =
@@ -271,7 +253,7 @@ const char SCA_DelaySensor::GetDuration_doc[] =
PyObject* SCA_DelaySensor::PyGetDuration()
{
ShowDeprecationWarning("getDuration()", "the duration property");
- return PyInt_FromLong(m_duration);
+ return PyLong_FromSsize_t(m_duration);
}
const char SCA_DelaySensor::GetRepeat_doc[] =
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.h b/source/gameengine/GameLogic/SCA_DelaySensor.h
index 5ccb33f8a16..8270e8959b7 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.h
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.h
@@ -47,8 +47,7 @@ public:
SCA_IObject* gameobj,
int delay,
int duration,
- bool repeat,
- PyTypeObject* T =&Type);
+ bool repeat);
virtual ~SCA_DelaySensor();
virtual CValue* GetReplica();
virtual bool Evaluate();
@@ -59,10 +58,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
/* setProperty */
KX_PYMETHOD_DOC_VARARGS(SCA_DelaySensor,SetDelay);
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.cpp b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
index 8e044b89c71..60969300474 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.cpp
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
@@ -46,9 +46,8 @@
/* ------------------------------------------------------------------------- */
SCA_ExpressionController::SCA_ExpressionController(SCA_IObject* gameobj,
- const STR_String& exprtext,
- PyTypeObject* T)
- :SCA_IController(gameobj,T),
+ const STR_String& exprtext)
+ :SCA_IController(gameobj),
m_exprText(exprtext),
m_exprCache(NULL)
{
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.h b/source/gameengine/GameLogic/SCA_ExpressionController.h
index 6a34d7b2dff..705f6dfc415 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.h
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.h
@@ -42,8 +42,7 @@ class SCA_ExpressionController : public SCA_IController
public:
SCA_ExpressionController(SCA_IObject* gameobj,
- const STR_String& exprtext,
- PyTypeObject* T=&Type );
+ const STR_String& exprtext);
virtual ~SCA_ExpressionController();
virtual CValue* GetReplica();
@@ -54,14 +53,6 @@ public:
* so that self references are removed before the controller itself is released
*/
virtual void Delete();
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
-// virtual PyObject* py_getattro(PyObject *attr);
-// virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_EXPRESSIONCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_IActuator.cpp b/source/gameengine/GameLogic/SCA_IActuator.cpp
index be7c2651686..0fda75590c1 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_IActuator.cpp
@@ -34,9 +34,8 @@
using namespace std;
-SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj,
- PyTypeObject* T) :
- SCA_ILogicBrick(gameobj,T),
+SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj) :
+ SCA_ILogicBrick(gameobj),
m_links(0),
m_posevent(false),
m_negevent(false)
diff --git a/source/gameengine/GameLogic/SCA_IActuator.h b/source/gameengine/GameLogic/SCA_IActuator.h
index 27afcbc386b..13c718ee837 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.h
+++ b/source/gameengine/GameLogic/SCA_IActuator.h
@@ -61,8 +61,7 @@ public:
* This class also inherits the default copy constructors
*/
- SCA_IActuator(SCA_IObject* gameobj,
- PyTypeObject* T =&Type);
+ SCA_IActuator(SCA_IObject* gameobj);
/**
* UnlinkObject(...)
diff --git a/source/gameengine/GameLogic/SCA_IController.cpp b/source/gameengine/GameLogic/SCA_IController.cpp
index f2c3c83a2d9..7cbb728753a 100644
--- a/source/gameengine/GameLogic/SCA_IController.cpp
+++ b/source/gameengine/GameLogic/SCA_IController.cpp
@@ -37,10 +37,9 @@
#include <config.h>
#endif
-SCA_IController::SCA_IController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_IController::SCA_IController(SCA_IObject* gameobj)
:
- SCA_ILogicBrick(gameobj,T),
+ SCA_ILogicBrick(gameobj),
m_statemask(0),
m_justActivated(false)
{
@@ -216,17 +215,15 @@ PyTypeObject SCA_IController::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_IController::Parents[] = {
- &SCA_IController::Type,
- &CValue::Type,
- NULL
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ILogicBrick::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_IController::Methods[] = {
@@ -248,22 +245,6 @@ PyAttributeDef SCA_IController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_IController::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ILogicBrick);
-}
-
-PyObject* SCA_IController::py_getattro_dict() {
- py_getattro_dict_up(SCA_ILogicBrick);
-}
-
-int SCA_IController::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ILogicBrick);
-}
-
-
-
PyObject* SCA_IController::PyGetActuators()
{
ShowDeprecationWarning("getActuators()", "the actuators property");
@@ -281,7 +262,7 @@ PyObject* SCA_IController::PyGetSensor(PyObject* value)
{
ShowDeprecationWarning("getSensor(string)", "the sensors[string] property");
- char *scriptArg = PyString_AsString(value);
+ char *scriptArg = _PyUnicode_AsString(value);
if (scriptArg==NULL) {
PyErr_SetString(PyExc_TypeError, "controller.getSensor(string): Python Controller, expected a string (sensor name)");
return NULL;
@@ -305,7 +286,7 @@ PyObject* SCA_IController::PyGetActuator(PyObject* value)
{
ShowDeprecationWarning("getActuator(string)", "the actuators[string] property");
- char *scriptArg = PyString_AsString(value);
+ char *scriptArg = _PyUnicode_AsString(value);
if (scriptArg==NULL) {
PyErr_SetString(PyExc_TypeError, "controller.getActuator(string): Python Controller, expected a string (actuator name)");
return NULL;
@@ -340,13 +321,13 @@ PyObject* SCA_IController::PyGetSensors()
PyObject* SCA_IController::PyGetState()
{
ShowDeprecationWarning("getState()", "the state property");
- return PyInt_FromLong(m_statemask);
+ return PyLong_FromSsize_t(m_statemask);
}
PyObject* SCA_IController::pyattr_get_state(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_IController* self= static_cast<SCA_IController*>(self_v);
- return PyInt_FromLong(self->m_statemask);
+ return PyLong_FromSsize_t(self->m_statemask);
}
PyObject* SCA_IController::pyattr_get_sensors(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
diff --git a/source/gameengine/GameLogic/SCA_IController.h b/source/gameengine/GameLogic/SCA_IController.h
index a52c57ab3ed..523878bee26 100644
--- a/source/gameengine/GameLogic/SCA_IController.h
+++ b/source/gameengine/GameLogic/SCA_IController.h
@@ -47,7 +47,7 @@ protected:
bool m_justActivated;
bool m_bookmark;
public:
- SCA_IController(SCA_IObject* gameobj,PyTypeObject* T);
+ SCA_IController(SCA_IObject* gameobj);
virtual ~SCA_IController();
virtual void Trigger(class SCA_LogicManager* logicmgr)=0;
void LinkToSensor(SCA_ISensor* sensor);
@@ -98,10 +98,6 @@ public:
}
}
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
KX_PYMETHOD_NOARGS(SCA_IController,GetSensors);
KX_PYMETHOD_NOARGS(SCA_IController,GetActuators);
KX_PYMETHOD_O(SCA_IController,GetSensor);
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
index 2dc80f54568..ccb79a2d49f 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
@@ -35,10 +35,9 @@
SCA_LogicManager* SCA_ILogicBrick::m_sCurrentLogicManager = NULL;
-SCA_ILogicBrick::SCA_ILogicBrick(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_ILogicBrick::SCA_ILogicBrick(SCA_IObject* gameobj)
:
- CValue(T),
+ CValue(),
m_gameobj(gameobj),
m_Execute_Priority(0),
m_Execute_Ueber_Priority(0),
@@ -194,23 +193,17 @@ PyTypeObject SCA_ILogicBrick::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject SCA_ILogicBrick::Parents[] = {
- &SCA_ILogicBrick::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
PyMethodDef SCA_ILogicBrick::Methods[] = {
// --> Deprecated
{"getOwner", (PyCFunction) SCA_ILogicBrick::sPyGetOwner, METH_NOARGS},
@@ -245,21 +238,6 @@ int SCA_ILogicBrick::CheckProperty(void *self, const PyAttributeDef *attrdef)
return 0;
}
-PyObject* SCA_ILogicBrick::py_getattro(PyObject *attr)
-{
- py_getattro_up(CValue);
-}
-
-PyObject* SCA_ILogicBrick::py_getattro_dict() {
- py_getattro_dict_up(CValue);
-}
-
-int SCA_ILogicBrick::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(CValue);
-}
-
-
PyObject* SCA_ILogicBrick::PyGetOwner()
{
ShowDeprecationWarning("getOwner()", "the owner property");
@@ -296,7 +274,7 @@ PyObject* SCA_ILogicBrick::PySetExecutePriority(PyObject* args)
PyObject* SCA_ILogicBrick::PyGetExecutePriority()
{
ShowDeprecationWarning("getExecutePriority()", "the executePriority property");
- return PyInt_FromLong(m_Execute_Priority);
+ return PyLong_FromSsize_t(m_Execute_Priority);
}
@@ -326,5 +304,5 @@ bool SCA_ILogicBrick::PyArgToBool(int boolArg)
PyObject* SCA_ILogicBrick::BoolToPyArg(bool boolarg)
{
- return PyInt_FromLong(boolarg? KX_TRUE: KX_FALSE);
+ return PyLong_FromSsize_t(boolarg? KX_TRUE: KX_FALSE);
}
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index 779e5397a6a..50679856802 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -53,7 +53,7 @@ protected:
CValue* GetEvent();
public:
- SCA_ILogicBrick(SCA_IObject* gameobj,PyTypeObject* T );
+ SCA_ILogicBrick(SCA_IObject* gameobj);
virtual ~SCA_ILogicBrick();
void SetExecutePriority(int execute_Priority);
@@ -121,10 +121,6 @@ public:
}
virtual bool LessComparedTo(SCA_ILogicBrick* other);
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
static class SCA_LogicManager* m_sCurrentLogicManager;
diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp
index 9876f2512c0..6cd11f9e553 100644
--- a/source/gameengine/GameLogic/SCA_IObject.cpp
+++ b/source/gameengine/GameLogic/SCA_IObject.cpp
@@ -41,8 +41,11 @@
MT_Point3 SCA_IObject::m_sDummy=MT_Point3(0,0,0);
SG_QList SCA_IObject::m_activeBookmarkedControllers;
-SCA_IObject::SCA_IObject(PyTypeObject* T): CValue(T), m_initState(0), m_state(0), m_firstState(NULL)
-
+SCA_IObject::SCA_IObject():
+ CValue(),
+ m_initState(0),
+ m_state(0),
+ m_firstState(NULL)
{
m_suspended = false;
}
@@ -218,51 +221,6 @@ SCA_IActuator* SCA_IObject::FindActuator(const STR_String& actuatorname)
}
-
-#if 0
-const MT_Point3& SCA_IObject::ConvertPythonPylist(PyObject* pylist)
-{
- bool error = false;
- m_sDummy = MT_Vector3(0,0,0);
- if (pylist->ob_type == &CListValue::Type)
- {
- CListValue* listval = (CListValue*) pylist;
- int numelem = listval->GetCount();
- if ( numelem <= 3)
- {
- int index;
- for (index = 0;index<numelem;index++)
- {
- m_sDummy[index] = listval->GetValue(index)->GetNumber();
- }
- } else
- {
- error = true;
- }
-
- } else
- {
-
- // assert the list is long enough...
- int numitems = PyList_Size(pylist);
- if (numitems <= 3)
- {
- int index;
- for (index=0;index<numitems;index++)
- {
- m_sDummy[index] = PyFloat_AsDouble(PyList_GetItem(pylist,index));
- }
- }
- else
- {
- error = true;
- }
-
- }
- return m_sDummy;
-}
-#endif
-
void SCA_IObject::Suspend()
{
if ((!m_ignore_activity_culling)
@@ -346,23 +304,17 @@ PyTypeObject SCA_IObject::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject SCA_IObject::Parents[] = {
- &SCA_IObject::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
PyMethodDef SCA_IObject::Methods[] = {
//{"setOrientation", (PyCFunction) SCA_IObject::sPySetOrientation, METH_VARARGS},
//{"getOrientation", (PyCFunction) SCA_IObject::sPyGetOrientation, METH_VARARGS},
@@ -372,12 +324,3 @@ PyMethodDef SCA_IObject::Methods[] = {
PyAttributeDef SCA_IObject::Attributes[] = {
{ NULL } //Sentinel
};
-
-
-PyObject* SCA_IObject::py_getattro(PyObject *attr) {
- py_getattro_up(CValue);
-}
-
-PyObject* SCA_IObject::py_getattro_dict() {
- py_getattro_dict_up(CValue);
-}
diff --git a/source/gameengine/GameLogic/SCA_IObject.h b/source/gameengine/GameLogic/SCA_IObject.h
index eae427741ca..3060410dc6b 100644
--- a/source/gameengine/GameLogic/SCA_IObject.h
+++ b/source/gameengine/GameLogic/SCA_IObject.h
@@ -105,7 +105,7 @@ protected:
public:
- SCA_IObject(PyTypeObject* T=&Type);
+ SCA_IObject();
virtual ~SCA_IObject();
SCA_ControllerList& GetControllers()
@@ -199,15 +199,12 @@ public:
unsigned int GetState(void) { return m_state; }
// const class MT_Point3& ConvertPythonPylist(PyObject* pylist);
-
- // here come the python forwarded methods
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
virtual int GetGameObjectType() {return -1;}
typedef enum ObjectTypes {
OBJ_ARMATURE=0,
+ OBJ_CAMERA=1,
}ObjectTypes;
};
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp
index 2783bf14600..4c1e0bd01c4 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ISensor.cpp
@@ -50,9 +50,8 @@ void SCA_ISensor::ReParent(SCA_IObject* parent)
SCA_ISensor::SCA_ISensor(SCA_IObject* gameobj,
- class SCA_EventManager* eventmgr,
- PyTypeObject* T ) :
- SCA_ILogicBrick(gameobj,T)
+ class SCA_EventManager* eventmgr) :
+ SCA_ILogicBrick(gameobj)
{
m_links = 0;
m_suspended = false;
@@ -301,7 +300,7 @@ PyObject* SCA_ISensor::PyIsPositive()
{
ShowDeprecationWarning("isPositive()", "the read-only positive property");
int retval = GetState();
- return PyInt_FromLong(retval);
+ return PyLong_FromSsize_t(retval);
}
const char SCA_ISensor::IsTriggered_doc[] =
@@ -314,7 +313,7 @@ PyObject* SCA_ISensor::PyIsTriggered()
int retval = 0;
if (SCA_PythonController::m_sCurrentController)
retval = SCA_PythonController::m_sCurrentController->IsTriggered(this);
- return PyInt_FromLong(retval);
+ return PyLong_FromSsize_t(retval);
}
/**
@@ -355,7 +354,7 @@ const char SCA_ISensor::GetFrequency_doc[] =
PyObject* SCA_ISensor::PyGetFrequency()
{
ShowDeprecationWarning("getFrequency()", "the frequency property");
- return PyInt_FromLong(m_pulse_frequency);
+ return PyLong_FromSsize_t(m_pulse_frequency);
}
/**
@@ -489,19 +488,17 @@ PyTypeObject SCA_ISensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_ISensor::Parents[] = {
- &SCA_ISensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
+
PyMethodDef SCA_ISensor::Methods[] = {
//Deprecated functions ----->
{"isPositive", (PyCFunction) SCA_ISensor::sPyIsPositive,
@@ -548,19 +545,6 @@ PyAttributeDef SCA_ISensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_ISensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ILogicBrick);
-}
-
-PyObject* SCA_ISensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ILogicBrick);
-}
-
-int SCA_ISensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ILogicBrick);
-}
PyObject* SCA_ISensor::pyattr_get_triggered(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
@@ -568,13 +552,13 @@ PyObject* SCA_ISensor::pyattr_get_triggered(void *self_v, const KX_PYATTRIBUTE_D
int retval = 0;
if (SCA_PythonController::m_sCurrentController)
retval = SCA_PythonController::m_sCurrentController->IsTriggered(self);
- return PyInt_FromLong(retval);
+ return PyLong_FromSsize_t(retval);
}
PyObject* SCA_ISensor::pyattr_get_positive(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
- return PyInt_FromLong(self->GetState());
+ return PyLong_FromSsize_t(self->GetState());
}
int SCA_ISensor::pyattr_check_level(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index 9bbd6ed41e4..81864ab6a34 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -101,8 +101,7 @@ public:
};
SCA_ISensor(SCA_IObject* gameobj,
- class SCA_EventManager* eventmgr,
- PyTypeObject* T );;
+ class SCA_EventManager* eventmgr);;
~SCA_ISensor();
virtual void ReParent(SCA_IObject* parent);
@@ -173,10 +172,6 @@ public:
{ return !m_links; }
/* Python functions: */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
//Deprecated functions ----->
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,IsPositive);
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index 336529667d7..f55921e648b 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -46,9 +46,8 @@ SCA_JoystickSensor::SCA_JoystickSensor(class SCA_JoystickManager* eventmgr,
short int joymode,
int axis, int axisf,int prec,
int button,
- int hat, int hatf, bool allevents,
- PyTypeObject* T )
- :SCA_ISensor(gameobj,eventmgr,T),
+ int hat, int hatf, bool allevents)
+ :SCA_ISensor(gameobj,eventmgr),
m_pJoystickMgr(eventmgr),
m_axis(axis),
m_axisf(axisf),
@@ -269,23 +268,17 @@ PyTypeObject SCA_JoystickSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-PyParentObject SCA_JoystickSensor::Parents[] = {
- &SCA_JoystickSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
PyMethodDef SCA_JoystickSensor::Methods[] = {
//Deprecated functions ------>
{"getIndex", (PyCFunction) SCA_JoystickSensor::sPyGetIndex, METH_NOARGS, (PY_METHODCHAR)GetIndex_doc},
@@ -328,20 +321,6 @@ PyAttributeDef SCA_JoystickSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_JoystickSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_JoystickSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_JoystickSensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ISensor);
-}
-
/* get index ---------------------------------------------------------- */
const char SCA_JoystickSensor::GetIndex_doc[] =
@@ -349,7 +328,7 @@ const char SCA_JoystickSensor::GetIndex_doc[] =
"\tReturns the joystick index to use.\n";
PyObject* SCA_JoystickSensor::PyGetIndex( ) {
ShowDeprecationWarning("getIndex()", "the index property");
- return PyInt_FromLong(m_joyindex);
+ return PyLong_FromSsize_t(m_joyindex);
}
@@ -359,7 +338,7 @@ const char SCA_JoystickSensor::SetIndex_doc[] =
"\tSets the joystick index to use.\n";
PyObject* SCA_JoystickSensor::PySetIndex( PyObject* value ) {
ShowDeprecationWarning("setIndex()", "the index property");
- int index = PyInt_AsLong( value ); /* -1 on error, will raise an error in this case */
+ int index = PyLong_AsSsize_t( value ); /* -1 on error, will raise an error in this case */
if (index < 0 || index >= JOYINDEX_MAX) {
PyErr_SetString(PyExc_ValueError, "joystick index out of range or not an int");
return NULL;
@@ -410,7 +389,7 @@ PyObject* SCA_JoystickSensor::PyGetAxisValue( ) {
PyObject *list= PyList_New(axis_index);
while(axis_index--) {
- PyList_SET_ITEM(list, axis_index, PyInt_FromLong(joy->GetAxisPosition(axis_index)));
+ PyList_SET_ITEM(list, axis_index, PyLong_FromSsize_t(joy->GetAxisPosition(axis_index)));
}
return list;
@@ -423,7 +402,7 @@ const char SCA_JoystickSensor::GetThreshold_doc[] =
"\tReturns the threshold of the axis.\n";
PyObject* SCA_JoystickSensor::PyGetThreshold( ) {
ShowDeprecationWarning("getThreshold()", "the threshold property");
- return PyInt_FromLong(m_precision);
+ return PyLong_FromSsize_t(m_precision);
}
@@ -447,7 +426,7 @@ const char SCA_JoystickSensor::GetButton_doc[] =
"\tReturns the current button this sensor is checking.\n";
PyObject* SCA_JoystickSensor::PyGetButton( ) {
ShowDeprecationWarning("getButton()", "the button property");
- return PyInt_FromLong(m_button);
+ return PyLong_FromSsize_t(m_button);
}
/* set button -------------------------------------------------------- */
@@ -456,7 +435,7 @@ const char SCA_JoystickSensor::SetButton_doc[] =
"\tSets the button the sensor reacts to.\n";
PyObject* SCA_JoystickSensor::PySetButton( PyObject* value ) {
ShowDeprecationWarning("setButton()", "the button property");
- int button = PyInt_AsLong(value);
+ int button = PyLong_AsSsize_t(value);
if(button==-1 && PyErr_Occurred()) {
PyErr_SetString(PyExc_ValueError, "expected an int");
return NULL;
@@ -487,7 +466,7 @@ PyObject* SCA_JoystickSensor::PyGetButtonActiveList( ) {
if(joy) {
for (i=0; i < joy->GetNumberOfButtons(); i++) {
if (joy->aButtonPressIsPositive(i)) {
- value = PyInt_FromLong(i);
+ value = PyLong_FromSsize_t(i);
PyList_Append(ls, value);
Py_DECREF(value);
}
@@ -549,7 +528,7 @@ PyObject* SCA_JoystickSensor::PyNumberOfAxes( ) {
ShowDeprecationWarning("getNumAxes()", "the numAxis property");
SCA_Joystick *joy = m_pJoystickMgr->GetJoystickDevice(m_joyindex);
// when the joystick is null their is 0 exis still. dumb but scripters should use isConnected()
- return PyInt_FromLong( joy ? joy->GetNumberOfAxes() : 0 );
+ return PyLong_FromSsize_t( joy ? joy->GetNumberOfAxes() : 0 );
}
@@ -559,7 +538,7 @@ const char SCA_JoystickSensor::NumberOfButtons_doc[] =
PyObject* SCA_JoystickSensor::PyNumberOfButtons( ) {
ShowDeprecationWarning("getNumButtons()", "the numButtons property");
SCA_Joystick *joy = m_pJoystickMgr->GetJoystickDevice(m_joyindex);
- return PyInt_FromLong( joy ? joy->GetNumberOfButtons() : 0 );
+ return PyLong_FromSsize_t( joy ? joy->GetNumberOfButtons() : 0 );
}
@@ -569,7 +548,7 @@ const char SCA_JoystickSensor::NumberOfHats_doc[] =
PyObject* SCA_JoystickSensor::PyNumberOfHats( ) {
ShowDeprecationWarning("getNumHats()", "the numHats property");
SCA_Joystick *joy = m_pJoystickMgr->GetJoystickDevice(m_joyindex);
- return PyInt_FromLong( joy ? joy->GetNumberOfHats() : 0 );
+ return PyLong_FromSsize_t( joy ? joy->GetNumberOfHats() : 0 );
}
const char SCA_JoystickSensor::Connected_doc[] =
@@ -591,7 +570,7 @@ PyObject* SCA_JoystickSensor::pyattr_get_axis_values(void *self_v, const KX_PYAT
PyObject *list= PyList_New(axis_index);
while(axis_index--) {
- PyList_SET_ITEM(list, axis_index, PyInt_FromLong(joy->GetAxisPosition(axis_index)));
+ PyList_SET_ITEM(list, axis_index, PyLong_FromSsize_t(joy->GetAxisPosition(axis_index)));
}
return list;
@@ -607,7 +586,7 @@ PyObject* SCA_JoystickSensor::pyattr_get_axis_single(void *self_v, const KX_PYAT
return NULL;
}
- return PyInt_FromLong(joy->GetAxisPosition(self->m_axis-1));
+ return PyLong_FromSsize_t(joy->GetAxisPosition(self->m_axis-1));
}
PyObject* SCA_JoystickSensor::pyattr_get_hat_values(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
@@ -619,7 +598,7 @@ PyObject* SCA_JoystickSensor::pyattr_get_hat_values(void *self_v, const KX_PYATT
PyObject *list= PyList_New(hat_index);
while(hat_index--) {
- PyList_SET_ITEM(list, hat_index, PyInt_FromLong(joy->GetHat(hat_index)));
+ PyList_SET_ITEM(list, hat_index, PyLong_FromSsize_t(joy->GetHat(hat_index)));
}
return list;
@@ -630,28 +609,28 @@ PyObject* SCA_JoystickSensor::pyattr_get_hat_single(void *self_v, const KX_PYATT
SCA_JoystickSensor* self= static_cast<SCA_JoystickSensor*>(self_v);
SCA_Joystick *joy = self->m_pJoystickMgr->GetJoystickDevice(self->m_joyindex);
- return PyInt_FromLong(joy->GetHat(self->m_hat-1));
+ return PyLong_FromSsize_t(joy->GetHat(self->m_hat-1));
}
PyObject* SCA_JoystickSensor::pyattr_get_num_axis(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_JoystickSensor* self= static_cast<SCA_JoystickSensor*>(self_v);
SCA_Joystick *joy = self->m_pJoystickMgr->GetJoystickDevice(self->m_joyindex);
- return PyInt_FromLong( joy ? joy->GetNumberOfAxes() : 0 );
+ return PyLong_FromSsize_t( joy ? joy->GetNumberOfAxes() : 0 );
}
PyObject* SCA_JoystickSensor::pyattr_get_num_buttons(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_JoystickSensor* self= static_cast<SCA_JoystickSensor*>(self_v);
SCA_Joystick *joy = self->m_pJoystickMgr->GetJoystickDevice(self->m_joyindex);
- return PyInt_FromLong( joy ? joy->GetNumberOfButtons() : 0 );
+ return PyLong_FromSsize_t( joy ? joy->GetNumberOfButtons() : 0 );
}
PyObject* SCA_JoystickSensor::pyattr_get_num_hats(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_JoystickSensor* self= static_cast<SCA_JoystickSensor*>(self_v);
SCA_Joystick *joy = self->m_pJoystickMgr->GetJoystickDevice(self->m_joyindex);
- return PyInt_FromLong( joy ? joy->GetNumberOfHats() : 0 );
+ return PyLong_FromSsize_t( joy ? joy->GetNumberOfHats() : 0 );
}
PyObject* SCA_JoystickSensor::pyattr_get_connected(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.h b/source/gameengine/GameLogic/SCA_JoystickSensor.h
index e6a1d2eef32..32f8ce567d2 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.h
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.h
@@ -106,8 +106,7 @@ public:
short int joymode,
int axis, int axisf,int prec,
int button,
- int hat, int hatf, bool allevents,
- PyTypeObject* T=&Type );
+ int hat, int hatf, bool allevents);
virtual ~SCA_JoystickSensor();
virtual CValue* GetReplica();
@@ -123,10 +122,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* Joystick Index */
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetIndex);
KX_PYMETHOD_DOC_O(SCA_JoystickSensor,SetIndex);
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
index f8ee8ed8b41..999e34dfa36 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
@@ -48,9 +48,8 @@ SCA_KeyboardSensor::SCA_KeyboardSensor(SCA_KeyboardManager* keybdmgr,
bool bAllKeys,
const STR_String& targetProp,
const STR_String& toggleProp,
- SCA_IObject* gameobj,
- PyTypeObject* T )
- :SCA_ISensor(gameobj,keybdmgr,T),
+ SCA_IObject* gameobj)
+ :SCA_ISensor(gameobj,keybdmgr),
m_pKeyboardMgr(keybdmgr),
m_hotkey(hotkey),
m_qual(qual),
@@ -418,7 +417,7 @@ const char SCA_KeyboardSensor::GetKey_doc[] =
PyObject* SCA_KeyboardSensor::PyGetKey()
{
ShowDeprecationWarning("getKey()", "the key property");
- return PyInt_FromLong(m_hotkey);
+ return PyLong_FromSsize_t(m_hotkey);
}
/** 2. SetKey: change the key to look at */
@@ -450,7 +449,7 @@ const char SCA_KeyboardSensor::GetHold1_doc[] =
PyObject* SCA_KeyboardSensor::PyGetHold1()
{
ShowDeprecationWarning("getHold1()", "the hold1 property");
- return PyInt_FromLong(m_qual);
+ return PyLong_FromSsize_t(m_qual);
}
/** 4. SetHold1: change the first bucky bit */
@@ -482,7 +481,7 @@ const char SCA_KeyboardSensor::GetHold2_doc[] =
PyObject* SCA_KeyboardSensor::PyGetHold2()
{
ShowDeprecationWarning("getHold2()", "the hold2 property");
- return PyInt_FromLong(m_qual2);
+ return PyLong_FromSsize_t(m_qual2);
}
/** 6. SetHold2: change the second bucky bit */
@@ -532,8 +531,8 @@ PyObject* SCA_KeyboardSensor::PyGetPressedKeys()
|| (inevent.m_status == SCA_InputEvent::KX_JUSTRELEASED))
{
PyObject* keypair = PyList_New(2);
- PyList_SET_ITEM(keypair,0,PyInt_FromLong(i));
- PyList_SET_ITEM(keypair,1,PyInt_FromLong(inevent.m_status));
+ PyList_SET_ITEM(keypair,0,PyLong_FromSsize_t(i));
+ PyList_SET_ITEM(keypair,1,PyLong_FromSsize_t(inevent.m_status));
PyList_SET_ITEM(resultlist,index,keypair);
index++;
@@ -572,8 +571,8 @@ PyObject* SCA_KeyboardSensor::PyGetCurrentlyPressedKeys()
|| (inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED))
{
PyObject* keypair = PyList_New(2);
- PyList_SET_ITEM(keypair,0,PyInt_FromLong(i));
- PyList_SET_ITEM(keypair,1,PyInt_FromLong(inevent.m_status));
+ PyList_SET_ITEM(keypair,0,PyLong_FromSsize_t(i));
+ PyList_SET_ITEM(keypair,1,PyLong_FromSsize_t(inevent.m_status));
PyList_SET_ITEM(resultlist,index,keypair);
index++;
@@ -592,12 +591,12 @@ KX_PYMETHODDEF_DOC_O(SCA_KeyboardSensor, getKeyStatus,
"getKeyStatus(keycode)\n"
"\tGet the given key's status (KX_NO_INPUTSTATUS, KX_JUSTACTIVATED, KX_ACTIVE or KX_JUSTRELEASED).\n")
{
- if (!PyInt_Check(value)) {
+ if (!PyLong_Check(value)) {
PyErr_SetString(PyExc_ValueError, "sensor.getKeyStatus(int): Keyboard Sensor, expected an int");
return NULL;
}
- int keycode = PyInt_AsLong(value);
+ int keycode = PyLong_AsSsize_t(value);
if ((keycode < SCA_IInputDevice::KX_BEGINKEY)
|| (keycode > SCA_IInputDevice::KX_ENDKEY)){
@@ -607,7 +606,7 @@ KX_PYMETHODDEF_DOC_O(SCA_KeyboardSensor, getKeyStatus,
SCA_IInputDevice* inputdev = m_pKeyboardMgr->GetInputDevice();
const SCA_InputEvent & inevent = inputdev->GetEventValue((SCA_IInputDevice::KX_EnumInputs) keycode);
- return PyInt_FromLong(inevent.m_status);
+ return PyLong_FromSsize_t(inevent.m_status);
}
/* ------------------------------------------------------------------------- */
@@ -631,19 +630,15 @@ PyTypeObject SCA_KeyboardSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_KeyboardSensor::Parents[] = {
- &SCA_KeyboardSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_KeyboardSensor::Methods[] = {
@@ -672,20 +667,6 @@ PyAttributeDef SCA_KeyboardSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_KeyboardSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_KeyboardSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_KeyboardSensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ISensor);
-}
-
PyObject* SCA_KeyboardSensor::pyattr_get_events(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
@@ -701,8 +682,8 @@ PyObject* SCA_KeyboardSensor::pyattr_get_events(void *self_v, const KX_PYATTRIBU
if (inevent.m_status != SCA_InputEvent::KX_NO_INPUTSTATUS)
{
PyObject* keypair = PyList_New(2);
- PyList_SET_ITEM(keypair,0,PyInt_FromLong(i));
- PyList_SET_ITEM(keypair,1,PyInt_FromLong(inevent.m_status));
+ PyList_SET_ITEM(keypair,0,PyLong_FromSsize_t(i));
+ PyList_SET_ITEM(keypair,1,PyLong_FromSsize_t(inevent.m_status));
PyList_Append(resultlist,keypair);
}
}
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
index 033225cd9be..3185b386d41 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
@@ -94,8 +94,7 @@ public:
bool bAllKeys,
const STR_String& targetProp,
const STR_String& toggleProp,
- SCA_IObject* gameobj,
- PyTypeObject* T=&Type );
+ SCA_IObject* gameobj);
virtual ~SCA_KeyboardSensor();
virtual CValue* GetReplica();
virtual void Init();
@@ -110,10 +109,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
//Deprecated functions ----->
/** 1. GetKey : check which key this sensor looks at */
KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetKey);
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.cpp b/source/gameengine/GameLogic/SCA_LogicManager.cpp
index 83271288154..b782c6dfb93 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.cpp
+++ b/source/gameengine/GameLogic/SCA_LogicManager.cpp
@@ -307,6 +307,7 @@ void SCA_LogicManager::AddTriggeredController(SCA_IController* controller, SCA_I
controller->Activate(m_triggeredControllerSet);
// so that the controller knows which sensor has activited it
// only needed for python controller
+ // Note that this is safe even if the controller is subclassed.
if (controller->GetType() == &SCA_PythonController::Type)
{
SCA_PythonController* pythonController = (SCA_PythonController*)controller;
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
index c5e1c3c0441..49fa19dce38 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
@@ -49,9 +49,8 @@
SCA_MouseSensor::SCA_MouseSensor(SCA_MouseManager* eventmgr,
int startx,int starty,
short int mousemode,
- SCA_IObject* gameobj,
- PyTypeObject* T)
- : SCA_ISensor(gameobj,eventmgr, T),
+ SCA_IObject* gameobj)
+ : SCA_ISensor(gameobj,eventmgr),
m_pMouseMgr(eventmgr),
m_x(startx),
m_y(starty)
@@ -254,7 +253,7 @@ const char SCA_MouseSensor::GetXPosition_doc[] =
"\tpixels\n";
PyObject* SCA_MouseSensor::PyGetXPosition() {
ShowDeprecationWarning("getXPosition()", "the position property");
- return PyInt_FromLong(m_x);
+ return PyLong_FromSsize_t(m_x);
}
/* get y position ---------------------------------------------------------- */
@@ -265,7 +264,7 @@ const char SCA_MouseSensor::GetYPosition_doc[] =
"\tpixels\n";
PyObject* SCA_MouseSensor::PyGetYPosition() {
ShowDeprecationWarning("getYPosition()", "the position property");
- return PyInt_FromLong(m_y);
+ return PyLong_FromSsize_t(m_y);
}
//<----- Deprecated
@@ -273,9 +272,9 @@ KX_PYMETHODDEF_DOC_O(SCA_MouseSensor, getButtonStatus,
"getButtonStatus(button)\n"
"\tGet the given button's status (KX_INPUT_NONE, KX_INPUT_NONE, KX_INPUT_JUST_ACTIVATED, KX_INPUT_ACTIVE, KX_INPUT_JUST_RELEASED).\n")
{
- if (PyInt_Check(value))
+ if (PyLong_Check(value))
{
- int button = PyInt_AsLong(value);
+ int button = PyLong_AsSsize_t(value);
if ((button < SCA_IInputDevice::KX_LEFTMOUSE)
|| (button > SCA_IInputDevice::KX_RIGHTMOUSE)){
@@ -285,7 +284,7 @@ KX_PYMETHODDEF_DOC_O(SCA_MouseSensor, getButtonStatus,
SCA_IInputDevice* mousedev = m_pMouseMgr->GetInputDevice();
const SCA_InputEvent& event = mousedev->GetEventValue((SCA_IInputDevice::KX_EnumInputs) button);
- return PyInt_FromLong(event.m_status);
+ return PyLong_FromSsize_t(event.m_status);
}
Py_RETURN_NONE;
@@ -312,19 +311,15 @@ PyTypeObject SCA_MouseSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_MouseSensor::Parents[] = {
- &SCA_MouseSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_MouseSensor::Methods[] = {
@@ -342,18 +337,4 @@ PyAttributeDef SCA_MouseSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_MouseSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_MouseSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_MouseSensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ISensor);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index 6d6302b514a..47f0378bf69 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -92,8 +92,7 @@ class SCA_MouseSensor : public SCA_ISensor
SCA_MouseSensor(class SCA_MouseManager* keybdmgr,
int startx,int starty,
short int mousemode,
- SCA_IObject* gameobj,
- PyTypeObject* T=&Type );
+ SCA_IObject* gameobj);
virtual ~SCA_MouseSensor();
virtual CValue* GetReplica();
@@ -109,10 +108,6 @@ class SCA_MouseSensor : public SCA_ISensor
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
//Deprecated functions ----->
/* read x-coordinate */
KX_PYMETHOD_DOC_NOARGS(SCA_MouseSensor,GetXPosition);
diff --git a/source/gameengine/GameLogic/SCA_NANDController.cpp b/source/gameengine/GameLogic/SCA_NANDController.cpp
index d27aea5e6f7..c00e5d6e617 100644
--- a/source/gameengine/GameLogic/SCA_NANDController.cpp
+++ b/source/gameengine/GameLogic/SCA_NANDController.cpp
@@ -42,10 +42,9 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_NANDController::SCA_NANDController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_NANDController::SCA_NANDController(SCA_IObject* gameobj)
:
- SCA_IController(gameobj,T)
+ SCA_IController(gameobj)
{
}
@@ -116,19 +115,15 @@ PyTypeObject SCA_NANDController::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_NANDController::Parents[] = {
- &SCA_NANDController::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_NANDController::Methods[] = {
@@ -139,12 +134,4 @@ PyAttributeDef SCA_NANDController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_NANDController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_NANDController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_NANDController.h b/source/gameengine/GameLogic/SCA_NANDController.h
index 0ae0ff19745..36a145e5f2b 100644
--- a/source/gameengine/GameLogic/SCA_NANDController.h
+++ b/source/gameengine/GameLogic/SCA_NANDController.h
@@ -39,7 +39,7 @@ class SCA_NANDController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_NANDController(SCA_IObject* gameobj,PyTypeObject* T=&Type);
+ SCA_NANDController(SCA_IObject* gameobj);
virtual ~SCA_NANDController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
@@ -47,10 +47,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_NANDCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_NORController.cpp b/source/gameengine/GameLogic/SCA_NORController.cpp
index 6c9141636b2..9762d44fd5d 100644
--- a/source/gameengine/GameLogic/SCA_NORController.cpp
+++ b/source/gameengine/GameLogic/SCA_NORController.cpp
@@ -42,10 +42,9 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_NORController::SCA_NORController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_NORController::SCA_NORController(SCA_IObject* gameobj)
:
- SCA_IController(gameobj,T)
+ SCA_IController(gameobj)
{
}
@@ -116,19 +115,15 @@ PyTypeObject SCA_NORController::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_NORController::Parents[] = {
- &SCA_NORController::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_NORController::Methods[] = {
@@ -139,12 +134,4 @@ PyAttributeDef SCA_NORController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_NORController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_NORController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_NORController.h b/source/gameengine/GameLogic/SCA_NORController.h
index 06cbb70a489..b96232375d6 100644
--- a/source/gameengine/GameLogic/SCA_NORController.h
+++ b/source/gameengine/GameLogic/SCA_NORController.h
@@ -39,18 +39,10 @@ class SCA_NORController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_NORController(SCA_IObject* gameobj,PyTypeObject* T=&Type);
+ SCA_NORController(SCA_IObject* gameobj);
virtual ~SCA_NORController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_NORCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_ORController.cpp b/source/gameengine/GameLogic/SCA_ORController.cpp
index 42c0a67d657..a526dd8353c 100644
--- a/source/gameengine/GameLogic/SCA_ORController.cpp
+++ b/source/gameengine/GameLogic/SCA_ORController.cpp
@@ -42,9 +42,8 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_ORController::SCA_ORController(SCA_IObject* gameobj,
- PyTypeObject* T)
- :SCA_IController(gameobj, T)
+SCA_ORController::SCA_ORController(SCA_IObject* gameobj)
+ :SCA_IController(gameobj)
{
}
@@ -110,19 +109,15 @@ PyTypeObject SCA_ORController::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_ORController::Parents[] = {
- &SCA_ORController::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_ORController::Methods[] = {
@@ -133,13 +128,4 @@ PyAttributeDef SCA_ORController::Attributes[] = {
{ NULL } //Sentinel
};
-
-PyObject* SCA_ORController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_ORController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_ORController.h b/source/gameengine/GameLogic/SCA_ORController.h
index 66f772c739e..09d31a85190 100644
--- a/source/gameengine/GameLogic/SCA_ORController.h
+++ b/source/gameengine/GameLogic/SCA_ORController.h
@@ -39,18 +39,11 @@ class SCA_ORController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_ORController(SCA_IObject* gameobj, PyTypeObject* T=&Type);
+ SCA_ORController(SCA_IObject* gameobj);
virtual ~SCA_ORController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
};
#endif //__KX_ORCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index 4faa4b55d4a..215e30eceaf 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -42,8 +42,8 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_PropertyActuator::SCA_PropertyActuator(SCA_IObject* gameobj,SCA_IObject* sourceObj,const STR_String& propname,const STR_String& expr,int acttype,PyTypeObject* T )
- : SCA_IActuator(gameobj,T),
+SCA_PropertyActuator::SCA_PropertyActuator(SCA_IObject* gameobj,SCA_IObject* sourceObj,const STR_String& propname,const STR_String& expr,int acttype)
+ : SCA_IActuator(gameobj),
m_type(acttype),
m_propname(propname),
m_exprtxt(expr),
@@ -244,19 +244,15 @@ PyTypeObject SCA_PropertyActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_PropertyActuator::Parents[] = {
- &SCA_PropertyActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_PropertyActuator::Methods[] = {
@@ -276,18 +272,6 @@ PyAttributeDef SCA_PropertyActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_PropertyActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* SCA_PropertyActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int SCA_PropertyActuator::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_IActuator);
-}
-
/* 1. setProperty */
const char SCA_PropertyActuator::SetProperty_doc[] =
"setProperty(name)\n"
@@ -322,7 +306,7 @@ const char SCA_PropertyActuator::GetProperty_doc[] =
PyObject* SCA_PropertyActuator::PyGetProperty(PyObject* args, PyObject* kwds)
{
ShowDeprecationWarning("getProperty()", "the 'propName' property");
- return PyString_FromString(m_propname);
+ return PyUnicode_FromString(m_propname);
}
/* 3. setValue */
@@ -352,7 +336,7 @@ const char SCA_PropertyActuator::GetValue_doc[] =
PyObject* SCA_PropertyActuator::PyGetValue(PyObject* args, PyObject* kwds)
{
ShowDeprecationWarning("getValue()", "the value property");
- return PyString_FromString(m_exprtxt);
+ return PyUnicode_FromString(m_exprtxt);
}
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h
index a8df08dfc6e..8fb2e7a7bc5 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.h
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.h
@@ -64,9 +64,7 @@ public:
SCA_IObject* sourceObj,
const STR_String& propname,
const STR_String& expr,
- int acttype,
- PyTypeObject* T=&Type
- );
+ int acttype);
~SCA_PropertyActuator();
@@ -86,10 +84,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// python wrapped methods
KX_PYMETHOD_DOC(SCA_PropertyActuator,SetProperty);
KX_PYMETHOD_DOC(SCA_PropertyActuator,GetProperty);
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
index 3b343af3cba..6d2e1a0aca5 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
@@ -48,9 +48,8 @@ SCA_PropertySensor::SCA_PropertySensor(SCA_EventManager* eventmgr,
const STR_String& propname,
const STR_String& propval,
const STR_String& propmaxval,
- KX_PROPSENSOR_TYPE checktype,
- PyTypeObject* T )
- : SCA_ISensor(gameobj,eventmgr,T),
+ KX_PROPSENSOR_TYPE checktype)
+ : SCA_ISensor(gameobj,eventmgr),
m_checktype(checktype),
m_checkpropval(propval),
m_checkpropmaxval(propmaxval),
@@ -319,19 +318,15 @@ PyTypeObject SCA_PropertySensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_PropertySensor::Parents[] = {
- &SCA_PropertySensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_PropertySensor::Methods[] = {
@@ -353,19 +348,6 @@ PyAttributeDef SCA_PropertySensor::Attributes[] = {
{ NULL } //Sentinel
};
-
-PyObject* SCA_PropertySensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_PropertySensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_PropertySensor::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_ISensor);
-}
-
/* 1. getType */
const char SCA_PropertySensor::GetType_doc[] =
"getType()\n"
@@ -373,7 +355,7 @@ const char SCA_PropertySensor::GetType_doc[] =
PyObject* SCA_PropertySensor::PyGetType()
{
ShowDeprecationWarning("getType()", "the mode property");
- return PyInt_FromLong(m_checktype);
+ return PyLong_FromSsize_t(m_checktype);
}
/* 2. setType */
@@ -407,7 +389,7 @@ const char SCA_PropertySensor::GetProperty_doc[] =
PyObject* SCA_PropertySensor::PyGetProperty()
{
ShowDeprecationWarning("getProperty()", "the 'propName' property");
- return PyString_FromString(m_checkpropname);
+ return PyUnicode_FromString(m_checkpropname);
}
/* 4. setProperty */
@@ -444,7 +426,7 @@ const char SCA_PropertySensor::GetValue_doc[] =
PyObject* SCA_PropertySensor::PyGetValue()
{
ShowDeprecationWarning("getValue()", "the value property");
- return PyString_FromString(m_checkpropval);
+ return PyUnicode_FromString(m_checkpropval);
}
/* 6. setValue */
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h
index 538ecd65949..3513fcdf5ae 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.h
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.h
@@ -67,8 +67,7 @@ public:
const STR_String& propname,
const STR_String& propval,
const STR_String& propmaxval,
- KX_PROPSENSOR_TYPE checktype,
- PyTypeObject* T=&Type );
+ KX_PROPSENSOR_TYPE checktype);
/**
* For property sensor, it is used to release the pre-calculated expression
@@ -89,10 +88,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* 1. getType */
KX_PYMETHOD_DOC_NOARGS(SCA_PropertySensor,GetType);
/* 2. setType */
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index 80e4f54c9c5..ffd95f00699 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -47,10 +47,8 @@
SCA_PythonController* SCA_PythonController::m_sCurrentController = NULL;
-SCA_PythonController::SCA_PythonController(SCA_IObject* gameobj,
- int mode,
- PyTypeObject* T)
- : SCA_IController(gameobj, T),
+SCA_PythonController::SCA_PythonController(SCA_IObject* gameobj, int mode)
+ : SCA_IController(gameobj),
m_bytecode(NULL),
m_function(NULL),
m_function_argc(0),
@@ -150,7 +148,7 @@ void SCA_PythonController::SetDictionary(PyObject* pythondictionary)
/* Without __file__ set the sys.argv[0] is used for the filename
* which ends up with lines from the blender binary being printed in the console */
- PyDict_SetItemString(m_pythondictionary, "__file__", PyString_FromString(m_scriptName.Ptr()));
+ PyDict_SetItemString(m_pythondictionary, "__file__", PyUnicode_FromString(m_scriptName.Ptr()));
}
@@ -180,16 +178,16 @@ SCA_IActuator* SCA_PythonController::LinkedActuatorFromPy(PyObject *value)
std::vector<SCA_IActuator*> lacts = m_sCurrentController->GetLinkedActuators();
std::vector<SCA_IActuator*>::iterator it;
- if (PyString_Check(value)) {
+ if (PyUnicode_Check(value)) {
/* get the actuator from the name */
- char *name= PyString_AsString(value);
+ char *name= _PyUnicode_AsString(value);
for(it = lacts.begin(); it!= lacts.end(); ++it) {
if( name == (*it)->GetName() ) {
return *it;
}
}
}
- else if (BGE_PROXY_CHECK_TYPE(value)) {
+ else if (PyObject_TypeCheck(value, &SCA_IActuator::Type)) {
PyObjectPlus *value_plus= BGE_PROXY_REF(value);
for(it = lacts.begin(); it!= lacts.end(); ++it) {
if( static_cast<SCA_IActuator*>(value_plus) == (*it) ) {
@@ -200,7 +198,7 @@ SCA_IActuator* SCA_PythonController::LinkedActuatorFromPy(PyObject *value)
/* set the exception */
PyObject *value_str = PyObject_Repr(value); /* new ref */
- PyErr_Format(PyExc_ValueError, "'%s' not in this python controllers actuator list", PyString_AsString(value_str));
+ PyErr_Format(PyExc_ValueError, "'%s' not in this python controllers actuator list", _PyUnicode_AsString(value_str));
Py_DECREF(value_str);
return false;
@@ -245,19 +243,17 @@ PyTypeObject SCA_PythonController::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IController::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
-PyParentObject SCA_PythonController::Parents[] = {
- &SCA_PythonController::Type,
- &SCA_IController::Type,
- &CValue::Type,
- NULL
-};
PyMethodDef SCA_PythonController::Methods[] = {
{"activate", (PyCFunction) SCA_PythonController::sPyActivate, METH_O},
{"deactivate", (PyCFunction) SCA_PythonController::sPyDeActivate, METH_O},
@@ -490,22 +486,6 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr)
m_sCurrentController = NULL;
}
-
-
-PyObject* SCA_PythonController::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_PythonController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
-int SCA_PythonController::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IController);
-}
-
PyObject* SCA_PythonController::PyActivate(PyObject *value)
{
if(m_sCurrentController != this) {
@@ -540,13 +520,13 @@ PyObject* SCA_PythonController::PyDeActivate(PyObject *value)
PyObject* SCA_PythonController::PyGetScript()
{
ShowDeprecationWarning("getScript()", "the script property");
- return PyString_FromString(m_scriptText);
+ return PyUnicode_FromString(m_scriptText);
}
/* 2. setScript */
PyObject* SCA_PythonController::PySetScript(PyObject* value)
{
- char *scriptArg = PyString_AsString(value);
+ char *scriptArg = _PyUnicode_AsString(value);
ShowDeprecationWarning("setScript()", "the script property");
@@ -565,15 +545,20 @@ PyObject* SCA_PythonController::PySetScript(PyObject* value)
PyObject* SCA_PythonController::pyattr_get_script(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
+ //SCA_PythonController* self= static_cast<SCA_PythonController*>(static_cast<SCA_IController*>(static_cast<SCA_ILogicBrick*>(static_cast<CValue*>(static_cast<PyObjectPlus*>(self_v)))));
+ // static_cast<void *>(dynamic_cast<Derived *>(obj)) - static_cast<void *>(obj)
+
SCA_PythonController* self= static_cast<SCA_PythonController*>(self_v);
- return PyString_FromString(self->m_scriptText);
+ return PyUnicode_FromString(self->m_scriptText);
}
+
+
int SCA_PythonController::pyattr_set_script(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
SCA_PythonController* self= static_cast<SCA_PythonController*>(self_v);
- char *scriptArg = PyString_AsString(value);
+ char *scriptArg = _PyUnicode_AsString(value);
if (scriptArg==NULL) {
PyErr_SetString(PyExc_TypeError, "controller.script = string: Python Controller, expected a string script text");
diff --git a/source/gameengine/GameLogic/SCA_PythonController.h b/source/gameengine/GameLogic/SCA_PythonController.h
index 0c2af79c3a3..9311b3f355e 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.h
+++ b/source/gameengine/GameLogic/SCA_PythonController.h
@@ -72,7 +72,7 @@ class SCA_PythonController : public SCA_IController
//virtual CValue* AddRef();
//virtual int Release(); // Release a reference to this value (when reference count reaches 0, the value is removed from the heap)
- SCA_PythonController(SCA_IObject* gameobj, int mode, PyTypeObject* T = &Type);
+ SCA_PythonController(SCA_IObject* gameobj, int mode);
virtual ~SCA_PythonController();
virtual CValue* GetReplica();
@@ -96,10 +96,6 @@ class SCA_PythonController : public SCA_IController
static PyObject* sPyAddActiveActuator(PyObject* self,
PyObject* args);
static SCA_IActuator* LinkedActuatorFromPy(PyObject *value);
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
KX_PYMETHOD_O(SCA_PythonController,Activate);
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
index a722590dd10..e903d10f9a5 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
@@ -50,9 +50,8 @@ SCA_RandomActuator::SCA_RandomActuator(SCA_IObject *gameobj,
SCA_RandomActuator::KX_RANDOMACT_MODE mode,
float para1,
float para2,
- const STR_String &propName,
- PyTypeObject* T)
- : SCA_IActuator(gameobj, T),
+ const STR_String &propName)
+ : SCA_IActuator(gameobj),
m_propname(propName),
m_parameter1(para1),
m_parameter2(para2),
@@ -332,19 +331,15 @@ PyTypeObject SCA_RandomActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_RandomActuator::Parents[] = {
- &SCA_RandomActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_RandomActuator::Methods[] = {
@@ -384,14 +379,14 @@ PyAttributeDef SCA_RandomActuator::Attributes[] = {
PyObject* SCA_RandomActuator::pyattr_get_seed(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_RandomActuator* act = static_cast<SCA_RandomActuator*>(self);
- return PyInt_FromLong(act->m_base->GetSeed());
+ return PyLong_FromSsize_t(act->m_base->GetSeed());
}
int SCA_RandomActuator::pyattr_set_seed(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
SCA_RandomActuator* act = static_cast<SCA_RandomActuator*>(self);
- if (PyInt_Check(value)) {
- int ival = PyInt_AsLong(value);
+ if (PyLong_Check(value)) {
+ int ival = PyLong_AsSsize_t(value);
act->m_base->SetSeed(ival);
return PY_SET_ATTR_SUCCESS;
} else {
@@ -400,19 +395,6 @@ int SCA_RandomActuator::pyattr_set_seed(void *self, const struct KX_PYATTRIBUTE_
}
}
-PyObject* SCA_RandomActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* SCA_RandomActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int SCA_RandomActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
/* 1. setSeed */
const char SCA_RandomActuator::SetSeed_doc[] =
"setSeed(seed)\n"
@@ -439,7 +421,7 @@ const char SCA_RandomActuator::GetSeed_doc[] =
PyObject* SCA_RandomActuator::PyGetSeed()
{
ShowDeprecationWarning("getSeed()", "the seed property");
- return PyInt_FromLong(m_base->GetSeed());
+ return PyLong_FromSsize_t(m_base->GetSeed());
}
/* 4. getPara1 */
@@ -473,7 +455,7 @@ const char SCA_RandomActuator::GetDistribution_doc[] =
PyObject* SCA_RandomActuator::PyGetDistribution()
{
ShowDeprecationWarning("getDistribution()", "the distribution property");
- return PyInt_FromLong(m_distribution);
+ return PyLong_FromSsize_t(m_distribution);
}
/* 9. setProperty */
@@ -508,7 +490,7 @@ const char SCA_RandomActuator::GetProperty_doc[] =
PyObject* SCA_RandomActuator::PyGetProperty()
{
ShowDeprecationWarning("getProperty()", "the 'propName' property");
- return PyString_FromString(m_propname);
+ return PyUnicode_FromString(m_propname);
}
/* 11. setBoolConst */
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h
index 59863589b60..c7d3fe21217 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.h
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.h
@@ -85,8 +85,7 @@ class SCA_RandomActuator : public SCA_IActuator
KX_RANDOMACT_MODE mode,
float para1,
float para2,
- const STR_String &propName,
- PyTypeObject* T=&Type);
+ const STR_String &propName);
virtual ~SCA_RandomActuator();
virtual bool Update();
@@ -97,10 +96,6 @@ class SCA_RandomActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
static PyObject* pyattr_get_seed(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_seed(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
index d5cbeef01ae..e036a77707e 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
@@ -46,9 +46,8 @@
SCA_RandomSensor::SCA_RandomSensor(SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
- int startseed,
- PyTypeObject* T)
- : SCA_ISensor(gameobj,eventmgr, T)
+ int startseed)
+ : SCA_ISensor(gameobj,eventmgr)
{
m_basegenerator = new SCA_RandomNumberGenerator(startseed);
Init();
@@ -147,19 +146,15 @@ PyTypeObject SCA_RandomSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_RandomSensor::Parents[] = {
- &SCA_RandomSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_RandomSensor::Methods[] = {
@@ -177,19 +172,6 @@ PyAttributeDef SCA_RandomSensor::Attributes[] = {
{NULL} //Sentinel
};
-PyObject* SCA_RandomSensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_RandomSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_RandomSensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ISensor);
-}
-
/* 1. setSeed */
const char SCA_RandomSensor::SetSeed_doc[] =
"setSeed(seed)\n"
@@ -216,7 +198,7 @@ const char SCA_RandomSensor::GetSeed_doc[] =
"\tequal series.\n";
PyObject* SCA_RandomSensor::PyGetSeed() {
ShowDeprecationWarning("getSeed()", "the seed property");
- return PyInt_FromLong(m_basegenerator->GetSeed());
+ return PyLong_FromSsize_t(m_basegenerator->GetSeed());
}
/* 3. getLastDraw */
@@ -225,24 +207,24 @@ const char SCA_RandomSensor::GetLastDraw_doc[] =
"\tReturn the last value that was drawn.\n";
PyObject* SCA_RandomSensor::PyGetLastDraw() {
ShowDeprecationWarning("getLastDraw()", "the lastDraw property");
- return PyInt_FromLong(m_lastdraw);
+ return PyLong_FromSsize_t(m_lastdraw);
}
PyObject* SCA_RandomSensor::pyattr_get_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_RandomSensor* self= static_cast<SCA_RandomSensor*>(self_v);
- return PyInt_FromLong(self->m_basegenerator->GetSeed());
+ return PyLong_FromSsize_t(self->m_basegenerator->GetSeed());
}
int SCA_RandomSensor::pyattr_set_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
SCA_RandomSensor* self= static_cast<SCA_RandomSensor*>(self_v);
- if (!PyInt_Check(value)) {
+ if (!PyLong_Check(value)) {
PyErr_SetString(PyExc_TypeError, "sensor.seed = int: Random Sensor, expected an integer");
return PY_SET_ATTR_FAIL;
}
- self->m_basegenerator->SetSeed(PyInt_AsLong(value));
+ self->m_basegenerator->SetSeed(PyLong_AsSsize_t(value));
return PY_SET_ATTR_SUCCESS;
}
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.h b/source/gameengine/GameLogic/SCA_RandomSensor.h
index b2bf2440966..5e66c36cccf 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.h
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.h
@@ -48,8 +48,7 @@ class SCA_RandomSensor : public SCA_ISensor
public:
SCA_RandomSensor(class SCA_EventManager* rndmgr,
SCA_IObject* gameobj,
- int startseed,
- PyTypeObject* T=&Type);
+ int startseed);
virtual ~SCA_RandomSensor();
virtual CValue* GetReplica();
virtual void ProcessReplica();
@@ -61,10 +60,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* 1. setSeed */
KX_PYMETHOD_DOC_VARARGS(SCA_RandomSensor,SetSeed);
/* 2. getSeed */
diff --git a/source/gameengine/GameLogic/SCA_XNORController.cpp b/source/gameengine/GameLogic/SCA_XNORController.cpp
index aee8e26c21a..527adc70cc6 100644
--- a/source/gameengine/GameLogic/SCA_XNORController.cpp
+++ b/source/gameengine/GameLogic/SCA_XNORController.cpp
@@ -42,10 +42,9 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_XNORController::SCA_XNORController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_XNORController::SCA_XNORController(SCA_IObject* gameobj)
:
- SCA_IController(gameobj,T)
+ SCA_IController(gameobj)
{
}
@@ -120,19 +119,15 @@ PyTypeObject SCA_XNORController::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_XNORController::Parents[] = {
- &SCA_XNORController::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_XNORController::Methods[] = {
@@ -143,12 +138,4 @@ PyAttributeDef SCA_XNORController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_XNORController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_XNORController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_XNORController.h b/source/gameengine/GameLogic/SCA_XNORController.h
index 4aad5763cb0..18e77fae665 100644
--- a/source/gameengine/GameLogic/SCA_XNORController.h
+++ b/source/gameengine/GameLogic/SCA_XNORController.h
@@ -39,7 +39,7 @@ class SCA_XNORController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_XNORController(SCA_IObject* gameobj,PyTypeObject* T=&Type);
+ SCA_XNORController(SCA_IObject* gameobj);
virtual ~SCA_XNORController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
@@ -48,9 +48,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_XNORCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_XORController.cpp b/source/gameengine/GameLogic/SCA_XORController.cpp
index 5afb3a750f5..c0916224fe6 100644
--- a/source/gameengine/GameLogic/SCA_XORController.cpp
+++ b/source/gameengine/GameLogic/SCA_XORController.cpp
@@ -42,10 +42,9 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_XORController::SCA_XORController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_XORController::SCA_XORController(SCA_IObject* gameobj)
:
- SCA_IController(gameobj,T)
+ SCA_IController(gameobj)
{
}
@@ -120,19 +119,15 @@ PyTypeObject SCA_XORController::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_XORController::Parents[] = {
- &SCA_XORController::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef SCA_XORController::Methods[] = {
@@ -143,12 +138,4 @@ PyAttributeDef SCA_XORController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_XORController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_XORController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_XORController.h b/source/gameengine/GameLogic/SCA_XORController.h
index feb9f2ed07c..2607a533661 100644
--- a/source/gameengine/GameLogic/SCA_XORController.h
+++ b/source/gameengine/GameLogic/SCA_XORController.h
@@ -39,18 +39,10 @@ class SCA_XORController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_XORController(SCA_IObject* gameobj,PyTypeObject* T=&Type);
+ SCA_XORController(SCA_IObject* gameobj);
virtual ~SCA_XORController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_XORCONTROLLER
diff --git a/source/gameengine/Ketsji/BL_Shader.cpp b/source/gameengine/Ketsji/BL_Shader.cpp
index c5c517c8a65..8bde5dd3a51 100644
--- a/source/gameengine/Ketsji/BL_Shader.cpp
+++ b/source/gameengine/Ketsji/BL_Shader.cpp
@@ -113,8 +113,8 @@ bool BL_Shader::Ok()const
return (mShader !=0 && mOk && mUse);
}
-BL_Shader::BL_Shader(PyTypeObject *T)
-: PyObjectPlus(T),
+BL_Shader::BL_Shader()
+: PyObjectPlus(),
mShader(0),
mPass(1),
mOk(0),
@@ -728,17 +728,6 @@ void BL_Shader::SetUniform(int uniform, const int* val, int len)
}
}
-
-PyObject* BL_Shader::py_getattro(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* BL_Shader::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-
PyMethodDef BL_Shader::Methods[] =
{
// creation
@@ -792,21 +781,17 @@ PyTypeObject BL_Shader::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-PyParentObject BL_Shader::Parents[] = {
- &BL_Shader::Type,
- &PyObjectPlus::Type,
- NULL
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
-
KX_PYMETHODDEF_DOC( BL_Shader, setSource," setSource(vertexProgram, fragmentProgram)" )
{
if(mShader !=0 && mOk )
@@ -848,17 +833,17 @@ KX_PYMETHODDEF_DOC( BL_Shader, delSource, "delSource( )" )
KX_PYMETHODDEF_DOC( BL_Shader, isValid, "isValid()" )
{
- return PyInt_FromLong( ( mShader !=0 && mOk ) );
+ return PyLong_FromSsize_t( ( mShader !=0 && mOk ) );
}
KX_PYMETHODDEF_DOC( BL_Shader, getVertexProg ,"getVertexProg( )" )
{
- return PyString_FromString(vertProg?vertProg:"");
+ return PyUnicode_FromString(vertProg?vertProg:"");
}
KX_PYMETHODDEF_DOC( BL_Shader, getFragmentProg ,"getFragmentProg( )" )
{
- return PyString_FromString(fragProg?fragProg:"");
+ return PyUnicode_FromString(fragProg?fragProg:"");
}
KX_PYMETHODDEF_DOC( BL_Shader, validate, "validate()")
@@ -1223,7 +1208,7 @@ KX_PYMETHODDEF_DOC( BL_Shader, setUniformiv, "setUniformiv( uniform_name, (list2
for(unsigned int i=0; (i<list_size && i<4); i++)
{
PyObject *item = PySequence_GetItem(listPtr, i);
- array_data[i] = PyInt_AsLong(item);
+ array_data[i] = PyLong_AsSsize_t(item);
Py_DECREF(item);
}
diff --git a/source/gameengine/Ketsji/BL_Shader.h b/source/gameengine/Ketsji/BL_Shader.h
index 7db40e778ae..42969996b3e 100644
--- a/source/gameengine/Ketsji/BL_Shader.h
+++ b/source/gameengine/Ketsji/BL_Shader.h
@@ -120,7 +120,7 @@ private:
void ClearUniforms();
public:
- BL_Shader(PyTypeObject *T=&Type);
+ BL_Shader();
virtual ~BL_Shader();
// Unused for now tangent is set as
@@ -202,9 +202,7 @@ public:
void SetUniform(int uniform, const int val);
// Python interface
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual PyObject* py_repr(void) { return PyString_FromFormat("BL_Shader\n\tvertex shader:%s\n\n\tfragment shader%s\n\n", vertProg, fragProg); }
+ virtual PyObject* py_repr(void) { return PyUnicode_FromFormat("BL_Shader\n\tvertex shader:%s\n\n\tfragment shader%s\n\n", vertProg, fragProg); }
// -----------------------------------
KX_PYMETHOD_DOC( BL_Shader, setSource );
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
index 63773352d96..7cb287d02b2 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
@@ -41,9 +41,8 @@ KX_NetworkMessageActuator::KX_NetworkMessageActuator(
const STR_String &toPropName,
const STR_String &subject,
int bodyType,
- const STR_String &body,
- PyTypeObject* T) :
- SCA_IActuator(gameobj,T),
+ const STR_String &body) :
+ SCA_IActuator(gameobj),
m_networkscene(networkscene),
m_toPropName(toPropName),
m_subject(subject),
@@ -118,19 +117,15 @@ PyTypeObject KX_NetworkMessageActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_NetworkMessageActuator::Parents[] = {
- &KX_NetworkMessageActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_NetworkMessageActuator::Methods[] = {
@@ -155,18 +150,6 @@ PyAttributeDef KX_NetworkMessageActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_NetworkMessageActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_NetworkMessageActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_NetworkMessageActuator::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_IActuator);
-}
-
// Deprecated ----->
// 1. SetToPropName
PyObject* KX_NetworkMessageActuator::PySetToPropName(
@@ -240,4 +223,4 @@ PyObject* KX_NetworkMessageActuator::PySetBody(
Py_RETURN_NONE;
}
-// <----- Deprecated \ No newline at end of file
+// <----- Deprecated
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
index cf92fd46fe0..b4f55f2a466 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
@@ -50,8 +50,7 @@ public:
const STR_String &toPropName,
const STR_String &subject,
int bodyType,
- const STR_String &body,
- PyTypeObject* T=&Type);
+ const STR_String &body);
virtual ~KX_NetworkMessageActuator();
virtual bool Update();
@@ -61,10 +60,6 @@ public:
/* Python interface ------------------------------------------- */
/* ------------------------------------------------------------ */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// Deprecated ----->
KX_PYMETHOD(KX_NetworkMessageActuator, SetToPropName);
KX_PYMETHOD(KX_NetworkMessageActuator, SetSubject);
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
index 8ddcd87b66f..78dda1f6db7 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
@@ -50,10 +50,9 @@ KX_NetworkMessageSensor::KX_NetworkMessageSensor(
class KX_NetworkEventManager* eventmgr, // our eventmanager
class NG_NetworkScene *NetworkScene, // our scene
SCA_IObject* gameobj, // the sensor controlling object
- const STR_String &subject,
- PyTypeObject* T
+ const STR_String &subject
) :
- SCA_ISensor(gameobj,eventmgr,T),
+ SCA_ISensor(gameobj,eventmgr),
m_Networkeventmgr(eventmgr),
m_NetworkScene(NetworkScene),
m_subject(subject),
@@ -182,19 +181,15 @@ PyTypeObject KX_NetworkMessageSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_NetworkMessageSensor::Parents[] = {
- &KX_NetworkMessageSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_NetworkMessageSensor::Methods[] = {
@@ -226,18 +221,6 @@ PyAttributeDef KX_NetworkMessageSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_NetworkMessageSensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* KX_NetworkMessageSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int KX_NetworkMessageSensor::py_setattro(PyObject *attr, PyObject *value) {
- return SCA_ISensor::py_setattro(attr, value);
-}
-
PyObject* KX_NetworkMessageSensor::pyattr_get_bodies(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_NetworkMessageSensor *self = static_cast<KX_NetworkMessageSensor*>(self_v);
@@ -267,7 +250,7 @@ const char KX_NetworkMessageSensor::SetSubjectFilterText_doc[] =
PyObject* KX_NetworkMessageSensor::PySetSubjectFilterText(PyObject* value)
{
ShowDeprecationWarning("setSubjectFilterText()", "subject");
- char* Subject = PyString_AsString(value);
+ char* Subject = _PyUnicode_AsString(value);
if (Subject==NULL) {
PyErr_SetString(PyExc_TypeError, "sensor.tsetSubjectFilterText(string): KX_NetworkMessageSensor, expected a string message");
return NULL;
@@ -285,7 +268,7 @@ const char KX_NetworkMessageSensor::GetFrameMessageCount_doc[] =
PyObject* KX_NetworkMessageSensor::PyGetFrameMessageCount()
{
ShowDeprecationWarning("getFrameMessageCount()", "frameMessageCount");
- return PyInt_FromLong(long(m_frame_message_count));
+ return PyLong_FromSsize_t(long(m_frame_message_count));
}
// 3. Get the message bodies
@@ -311,7 +294,7 @@ const char KX_NetworkMessageSensor::GetSubject_doc[] =
PyObject* KX_NetworkMessageSensor::PyGetSubject()
{
ShowDeprecationWarning("getSubject()", "subject");
- return PyString_FromString(m_subject ? m_subject : "");
+ return PyUnicode_FromString(m_subject ? m_subject : "");
}
// 5. Get the message subjects
@@ -328,4 +311,4 @@ PyObject* KX_NetworkMessageSensor::PyGetSubjects()
return (new CListValue())->NewProxy(true);
}
}
-// <----- Deprecated \ No newline at end of file
+// <----- Deprecated
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
index 53183f33826..ade87697303 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
@@ -57,8 +57,7 @@ public:
KX_NetworkEventManager* eventmgr, // our eventmanager
NG_NetworkScene *NetworkScene, // our scene
SCA_IObject* gameobj, // the sensor controlling object
- const STR_String &subject,
- PyTypeObject* T=&Type
+ const STR_String &subject
);
virtual ~KX_NetworkMessageSensor();
@@ -72,10 +71,6 @@ public:
/* Python interface -------------------------------------------- */
/* ------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// Deprecated ----->
KX_PYMETHOD_DOC_O(KX_NetworkMessageSensor, SetSubjectFilterText);
KX_PYMETHOD_DOC_NOARGS(KX_NetworkMessageSensor, GetFrameMessageCount);
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
index 30057fc039d..314becc702d 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
@@ -42,10 +42,8 @@ BL_BlenderShader *KX_BlenderMaterial::mLastBlenderShader = NULL;
//static PyObject *gTextureDict = 0;
-KX_BlenderMaterial::KX_BlenderMaterial(
- PyTypeObject *T
- )
-: PyObjectPlus(T),
+KX_BlenderMaterial::KX_BlenderMaterial()
+: PyObjectPlus(),
RAS_IPolyMaterial(),
mMaterial(NULL),
mShader(0),
@@ -813,36 +811,17 @@ PyTypeObject KX_BlenderMaterial::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-PyParentObject KX_BlenderMaterial::Parents[] = {
- &KX_BlenderMaterial::Type,
- &PyObjectPlus::Type,
- NULL
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-PyObject* KX_BlenderMaterial::py_getattro(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* KX_BlenderMaterial::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-int KX_BlenderMaterial::py_setattro(PyObject *attr, PyObject *pyvalue)
-{
- return PyObjectPlus::py_setattro(attr, pyvalue);
-}
-
-
KX_PYMETHODDEF_DOC( KX_BlenderMaterial, getShader , "getShader()")
{
if( !GLEW_ARB_fragment_shader) {
@@ -912,7 +891,7 @@ void KX_BlenderMaterial::SetBlenderGLSLShader(int layer)
KX_PYMETHODDEF_DOC( KX_BlenderMaterial, getMaterialIndex, "getMaterialIndex()")
{
- return PyInt_FromLong( GetMaterialIndex() );
+ return PyLong_FromSsize_t( GetMaterialIndex() );
}
KX_PYMETHODDEF_DOC( KX_BlenderMaterial, getTexture, "getTexture( index )" )
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h
index b29f2df98db..1f5edc1d7d1 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.h
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h
@@ -23,9 +23,7 @@ class KX_BlenderMaterial : public PyObjectPlus, public RAS_IPolyMaterial
Py_Header;
public:
// --------------------------------
- KX_BlenderMaterial(
- PyTypeObject* T=&Type
- );
+ KX_BlenderMaterial();
void Initialize(
class KX_Scene* scene,
BL_Material* mat,
@@ -83,10 +81,7 @@ public:
);
// --------------------------------
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *pyvalue);
- virtual PyObject* py_repr(void) { return PyString_FromString(mMaterial->matname.ReadPtr()); }
+ virtual PyObject* py_repr(void) { return PyUnicode_FromString(mMaterial->matname.ReadPtr()); }
KX_PYMETHOD_DOC( KX_BlenderMaterial, getShader );
KX_PYMETHOD_DOC( KX_BlenderMaterial, getMaterialIndex );
diff --git a/source/gameengine/Ketsji/KX_CDActuator.cpp b/source/gameengine/Ketsji/KX_CDActuator.cpp
index 8511526fd5f..bfca81f45d9 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CDActuator.cpp
@@ -48,9 +48,8 @@ KX_CDActuator::KX_CDActuator(SCA_IObject* gameobject,
KX_CDACT_TYPE type,
int track,
short start,
- short end,
- PyTypeObject* T)
- : SCA_IActuator(gameobject,T)
+ short end)
+ : SCA_IActuator(gameobject)
{
m_soundscene = soundscene;
m_type = type;
@@ -171,25 +170,17 @@ PyTypeObject KX_CDActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_CDActuator::Parents[] = {
- &KX_CDActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
PyMethodDef KX_CDActuator::Methods[] = {
// Deprecated ----->
{"setGain",(PyCFunction) KX_CDActuator::sPySetGain,METH_VARARGS,NULL},
@@ -217,22 +208,6 @@ int KX_CDActuator::pyattr_setGain(void *self, const struct KX_PYATTRIBUTE_DEF *a
return PY_SET_ATTR_SUCCESS;
}
-PyObject* KX_CDActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_CDActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_CDActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-
-
KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, startCD,
"startCD()\n"
"\tStarts the CD playing.\n")
@@ -273,8 +248,8 @@ KX_PYMETHODDEF_DOC_O(KX_CDActuator, playTrack,
"playTrack(trackNumber)\n"
"\tPlays the track selected.\n")
{
- if (PyInt_Check(value)) {
- int track = PyInt_AsLong(value);
+ if (PyLong_Check(value)) {
+ int track = PyLong_AsSsize_t(value);
SND_CDObject::Instance()->SetPlaymode(SND_CD_TRACK);
SND_CDObject::Instance()->SetTrack(track);
SND_CDObject::Instance()->SetPlaystate(SND_MUST_PLAY);
diff --git a/source/gameengine/Ketsji/KX_CDActuator.h b/source/gameengine/Ketsji/KX_CDActuator.h
index 2fd05ab72e5..b01ad73777e 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.h
+++ b/source/gameengine/Ketsji/KX_CDActuator.h
@@ -68,8 +68,7 @@ public:
KX_CDACT_TYPE type,
int track,
short start,
- short end,
- PyTypeObject* T=&Type);
+ short end);
~KX_CDActuator();
@@ -81,10 +80,6 @@ public:
/* Python interface --------------------------------------------------- */
/* -------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// Deprecated ----->
KX_PYMETHOD_VARARGS(KX_CDActuator,SetGain);
KX_PYMETHOD_VARARGS(KX_CDActuator,GetGain);
diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp
index 40f6c99c03c..f762699f780 100644
--- a/source/gameengine/Ketsji/KX_Camera.cpp
+++ b/source/gameengine/Ketsji/KX_Camera.cpp
@@ -42,10 +42,9 @@ KX_Camera::KX_Camera(void* sgReplicationInfo,
SG_Callbacks callbacks,
const RAS_CameraData& camdata,
bool frustum_culling,
- bool delete_node,
- PyTypeObject *T)
+ bool delete_node)
:
- KX_GameObject(sgReplicationInfo,callbacks,T),
+ KX_GameObject(sgReplicationInfo,callbacks),
m_camdata(camdata),
m_dirty(true),
m_normalized(false),
@@ -551,41 +550,19 @@ PyTypeObject KX_Camera::Type = {
&KX_GameObject::Sequence,
&KX_GameObject::Mapping,
0,0,0,
- py_base_getattro,
- py_base_setattro,
+ NULL,
+ NULL,
0,
- Py_TPFLAGS_DEFAULT,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-
-
-
-PyParentObject KX_Camera::Parents[] = {
- &KX_Camera::Type,
- &KX_GameObject::Type,
- &SCA_IObject::Type,
- &CValue::Type,
- NULL
+ Methods,
+ 0,
+ 0,
+ &KX_GameObject::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
-PyObject* KX_Camera::py_getattro(PyObject *attr)
-{
- py_getattro_up(KX_GameObject);
-}
-
-PyObject* KX_Camera::py_getattro_dict() {
- py_getattro_dict_up(KX_GameObject);
-}
-
-int KX_Camera::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(KX_GameObject);
-}
-
KX_PYMETHODDEF_DOC_VARARGS(KX_Camera, sphereInsideFrustum,
"sphereInsideFrustum(center, radius) -> Integer\n"
"\treturns INSIDE, OUTSIDE or INTERSECT if the given sphere is\n"
@@ -611,7 +588,7 @@ KX_PYMETHODDEF_DOC_VARARGS(KX_Camera, sphereInsideFrustum,
MT_Point3 center;
if (PyVecTo(pycenter, center))
{
- return PyInt_FromLong(SphereInsideFrustum(center, radius)); /* new ref */
+ return PyLong_FromSsize_t(SphereInsideFrustum(center, radius)); /* new ref */
}
}
@@ -662,7 +639,7 @@ KX_PYMETHODDEF_DOC_O(KX_Camera, boxInsideFrustum,
return NULL;
}
- return PyInt_FromLong(BoxInsideFrustum(box)); /* new ref */
+ return PyLong_FromSsize_t(BoxInsideFrustum(box)); /* new ref */
}
KX_PYMETHODDEF_DOC_O(KX_Camera, pointInsideFrustum,
@@ -684,7 +661,7 @@ KX_PYMETHODDEF_DOC_O(KX_Camera, pointInsideFrustum,
MT_Point3 point;
if (PyVecTo(value, point))
{
- return PyInt_FromLong(PointInsideFrustum(point)); /* new ref */
+ return PyLong_FromSsize_t(PointInsideFrustum(point)); /* new ref */
}
PyErr_SetString(PyExc_TypeError, "camera.pointInsideFrustum(point): KX_Camera, expected point argument.");
@@ -952,11 +929,11 @@ PyObject* KX_Camera::pyattr_get_world_to_camera(void *self_v, const KX_PYATTRIBU
PyObject* KX_Camera::pyattr_get_INSIDE(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
-{ return PyInt_FromLong(INSIDE); }
+{ return PyLong_FromSsize_t(INSIDE); }
PyObject* KX_Camera::pyattr_get_OUTSIDE(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
-{ return PyInt_FromLong(OUTSIDE); }
+{ return PyLong_FromSsize_t(OUTSIDE); }
PyObject* KX_Camera::pyattr_get_INTERSECT(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
-{ return PyInt_FromLong(INTERSECT); }
+{ return PyLong_FromSsize_t(INTERSECT); }
bool ConvertPythonToCamera(PyObject * value, KX_Camera **object, bool py_none_ok, const char *error_prefix)
@@ -978,14 +955,14 @@ bool ConvertPythonToCamera(PyObject * value, KX_Camera **object, bool py_none_ok
}
}
- if (PyString_Check(value)) {
- STR_String value_str = PyString_AsString(value);
+ if (PyUnicode_Check(value)) {
+ STR_String value_str = _PyUnicode_AsString(value);
*object = KX_GetActiveScene()->FindCamera(value_str);
if (*object) {
return true;
} else {
- PyErr_Format(PyExc_ValueError, "%s, requested name \"%s\" did not match any KX_Camera in this scene", error_prefix, PyString_AsString(value));
+ PyErr_Format(PyExc_ValueError, "%s, requested name \"%s\" did not match any KX_Camera in this scene", error_prefix, _PyUnicode_AsString(value));
return false;
}
}
@@ -1142,7 +1119,7 @@ KX_PYMETHODDEF_DOC_VARARGS(KX_Camera, getScreenRay,
PyTuple_SET_ITEM(argValue, 0, PyObjectFrom(vect));
PyTuple_SET_ITEM(argValue, 1, PyFloat_FromDouble(dist));
if (propName)
- PyTuple_SET_ITEM(argValue, 2, PyString_FromString(propName));
+ PyTuple_SET_ITEM(argValue, 2, PyUnicode_FromString(propName));
PyObject* ret= this->PyrayCastTo(argValue,NULL);
Py_DECREF(argValue);
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h
index aef21cd91e4..74c8e6d4e4f 100644
--- a/source/gameengine/Ketsji/KX_Camera.h
+++ b/source/gameengine/Ketsji/KX_Camera.h
@@ -143,7 +143,7 @@ public:
enum { INSIDE, INTERSECT, OUTSIDE } ;
- KX_Camera(void* sgReplicationInfo,SG_Callbacks callbacks,const RAS_CameraData& camdata, bool frustum_culling = true, bool delete_node = false, PyTypeObject *T = &Type);
+ KX_Camera(void* sgReplicationInfo,SG_Callbacks callbacks,const RAS_CameraData& camdata, bool frustum_culling = true, bool delete_node = false);
virtual ~KX_Camera();
/**
@@ -265,6 +265,7 @@ public:
*/
int GetViewportTop() const;
+ virtual int GetGameObjectType() { return OBJ_CAMERA; }
KX_PYMETHOD_DOC_VARARGS(KX_Camera, sphereInsideFrustum);
KX_PYMETHOD_DOC_O(KX_Camera, boxInsideFrustum);
@@ -282,10 +283,6 @@ public:
KX_PYMETHOD_DOC_O(KX_Camera, getScreenPosition);
KX_PYMETHOD_DOC_VARARGS(KX_Camera, getScreenVect);
KX_PYMETHOD_DOC_VARARGS(KX_Camera, getScreenRay);
-
- virtual PyObject* py_getattro(PyObject *attr); /* lens, near, far, projection_matrix */
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *pyvalue);
static PyObject* pyattr_get_perspective(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_perspective(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp
index f8557dac2c4..3d3b68ed85d 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp
@@ -56,10 +56,9 @@ KX_CameraActuator::KX_CameraActuator(
float hght,
float minhght,
float maxhght,
- bool xytog,
- PyTypeObject* T
+ bool xytog
):
- SCA_IActuator(gameobj, T),
+ SCA_IActuator(gameobj),
m_ob (obj),
m_height (hght),
m_minHeight (minhght),
@@ -385,19 +384,15 @@ PyTypeObject KX_CameraActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_CameraActuator::Parents[] = {
- &KX_CameraActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_CameraActuator::Methods[] = {
@@ -424,18 +419,6 @@ PyAttributeDef KX_CameraActuator::Attributes[] = {
{NULL}
};
-PyObject* KX_CameraActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_CameraActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_CameraActuator::py_setattro(PyObject *attr, PyObject* value) {
- py_setattro_up(SCA_IActuator);
-}
-
/* get obj ---------------------------------------------------------- */
const char KX_CameraActuator::GetObject_doc[] =
"getObject(name_only = 1)\n"
@@ -454,7 +437,7 @@ PyObject* KX_CameraActuator::PyGetObject(PyObject* args)
Py_RETURN_NONE;
if (ret_name_only)
- return PyString_FromString(m_ob->GetName().ReadPtr());
+ return PyUnicode_FromString(m_ob->GetName().ReadPtr());
else
return m_ob->GetProxy();
}
@@ -579,7 +562,7 @@ const char KX_CameraActuator::GetXY_doc[] =
PyObject* KX_CameraActuator::PyGetXY()
{
ShowDeprecationWarning("getXY()", "the xy property");
- return PyInt_FromLong(m_x);
+ return PyLong_FromSsize_t(m_x);
}
PyObject* KX_CameraActuator::pyattr_get_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h
index efa4e2f38d7..057c6fed770 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.h
+++ b/source/gameengine/Ketsji/KX_CameraActuator.h
@@ -91,9 +91,7 @@ private :
float hght,
float minhght,
float maxhght,
- bool xytog,
- PyTypeObject* T=&Type
-
+ bool xytog
);
@@ -120,10 +118,6 @@ private :
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
/* set object to look at */
KX_PYMETHOD_DOC_O(KX_CameraActuator,SetObject);
/* get current object */
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
index bd03dea486b..d09eae647c8 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
@@ -54,9 +54,8 @@ KX_ConstraintActuator::KX_ConstraintActuator(SCA_IObject *gameobj,
int locrotxyz,
int time,
int option,
- char *property,
- PyTypeObject* T) :
- SCA_IActuator(gameobj, T),
+ char *property) :
+ SCA_IActuator(gameobj),
m_refDirVector(refDir),
m_currentTime(0)
{
@@ -581,19 +580,15 @@ PyTypeObject KX_ConstraintActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_ConstraintActuator::Parents[] = {
- &KX_ConstraintActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_ConstraintActuator::Methods[] = {
@@ -639,21 +634,6 @@ PyAttributeDef KX_ConstraintActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_ConstraintActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_ConstraintActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_ConstraintActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-
int KX_ConstraintActuator::pyattr_check_direction(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_ConstraintActuator* act = static_cast<KX_ConstraintActuator*>(self);
@@ -691,7 +671,7 @@ const char KX_ConstraintActuator::GetDamp_doc[] =
"\tReturns the damping parameter.\n";
PyObject* KX_ConstraintActuator::PyGetDamp(){
ShowDeprecationWarning("getDamp()", "the damp property");
- return PyInt_FromLong(m_posDampTime);
+ return PyLong_FromSsize_t(m_posDampTime);
}
/* 2. setRotDamp */
@@ -718,7 +698,7 @@ const char KX_ConstraintActuator::GetRotDamp_doc[] =
"\tReturns the damping time for application of the constraint.\n";
PyObject* KX_ConstraintActuator::PyGetRotDamp(){
ShowDeprecationWarning("getRotDamp()", "the rotDamp property");
- return PyInt_FromLong(m_rotDampTime);
+ return PyLong_FromSsize_t(m_rotDampTime);
}
/* 2. setDirection */
@@ -791,7 +771,7 @@ const char KX_ConstraintActuator::GetOption_doc[] =
"\tReturns the option parameter.\n";
PyObject* KX_ConstraintActuator::PyGetOption(){
ShowDeprecationWarning("getOption()", "the option property");
- return PyInt_FromLong(m_option);
+ return PyLong_FromSsize_t(m_option);
}
/* 2. setTime */
@@ -820,7 +800,7 @@ const char KX_ConstraintActuator::GetTime_doc[] =
"\tReturns the time parameter.\n";
PyObject* KX_ConstraintActuator::PyGetTime(){
ShowDeprecationWarning("getTime()", "the time property");
- return PyInt_FromLong(m_activeTime);
+ return PyLong_FromSsize_t(m_activeTime);
}
/* 2. setProperty */
@@ -849,7 +829,7 @@ const char KX_ConstraintActuator::GetProperty_doc[] =
"\tReturns the property parameter.\n";
PyObject* KX_ConstraintActuator::PyGetProperty(){
ShowDeprecationWarning("getProperty()", "the 'property' property");
- return PyString_FromString(m_property.Ptr());
+ return PyUnicode_FromString(m_property.Ptr());
}
/* 4. setDistance */
@@ -978,7 +958,7 @@ const char KX_ConstraintActuator::GetLimit_doc[] =
"\tReturns the type of constraint.\n";
PyObject* KX_ConstraintActuator::PyGetLimit() {
ShowDeprecationWarning("setLimit()", "the limit property");
- return PyInt_FromLong(m_locrot);
+ return PyLong_FromSsize_t(m_locrot);
}
/* eof */
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.h b/source/gameengine/Ketsji/KX_ConstraintActuator.h
index 40607b44947..677904aedc9 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.h
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.h
@@ -126,8 +126,7 @@ protected:
int locrot,
int time,
int option,
- char *property,
- PyTypeObject* T=&Type);
+ char *property);
virtual ~KX_ConstraintActuator();
virtual CValue* GetReplica() {
KX_ConstraintActuator* replica = new KX_ConstraintActuator(*this);
@@ -141,10 +140,6 @@ protected:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
static int pyattr_check_direction(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_check_min(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
index c5cf67af67d..ec7bb470235 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
@@ -38,8 +38,8 @@
KX_ConstraintWrapper::KX_ConstraintWrapper(
PHY_ConstraintType ctype,
int constraintId,
- PHY_IPhysicsEnvironment* physenv,PyTypeObject *T) :
- PyObjectPlus(T),
+ PHY_IPhysicsEnvironment* physenv) :
+ PyObjectPlus(),
m_constraintId(constraintId),
m_constraintType(ctype),
m_physenv(physenv)
@@ -51,7 +51,7 @@ KX_ConstraintWrapper::~KX_ConstraintWrapper()
PyObject* KX_ConstraintWrapper::PyGetConstraintId()
{
- return PyInt_FromLong(m_constraintId);
+ return PyLong_FromSsize_t(m_constraintId);
}
@@ -99,37 +99,17 @@ PyTypeObject KX_ConstraintWrapper::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_ConstraintWrapper::Parents[] = {
- &KX_ConstraintWrapper::Type,
- NULL
-};
-
-//here you can search for existing data members (like mass,friction etc.)
-PyObject* KX_ConstraintWrapper::py_getattro(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* KX_ConstraintWrapper::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-int KX_ConstraintWrapper::py_setattro(PyObject *attr,PyObject* value)
-{
- py_setattro_up(PyObjectPlus);
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
-
-
PyMethodDef KX_ConstraintWrapper::Methods[] = {
{"getConstraintId",(PyCFunction) KX_ConstraintWrapper::sPyGetConstraintId, METH_NOARGS},
{"setParam",(PyCFunction) KX_ConstraintWrapper::sPySetParam, METH_VARARGS},
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.h b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
index 03813e0f167..74670944415 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.h
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
@@ -35,11 +35,8 @@
class KX_ConstraintWrapper : public PyObjectPlus
{
Py_Header;
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
public:
- KX_ConstraintWrapper(PHY_ConstraintType ctype,int constraintId,class PHY_IPhysicsEnvironment* physenv,PyTypeObject *T = &Type);
+ KX_ConstraintWrapper(PHY_ConstraintType ctype,int constraintId,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_ConstraintWrapper ();
int getConstraintId() { return m_constraintId;};
diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp
index 28bf12f5e87..560c7fa4bb4 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.cpp
+++ b/source/gameengine/Ketsji/KX_GameActuator.cpp
@@ -49,9 +49,8 @@ KX_GameActuator::KX_GameActuator(SCA_IObject *gameobj,
const STR_String& filename,
const STR_String& loadinganimationname,
KX_Scene* scene,
- KX_KetsjiEngine* ketsjiengine,
- PyTypeObject* T)
- : SCA_IActuator(gameobj, T)
+ KX_KetsjiEngine* ketsjiengine)
+ : SCA_IActuator(gameobj)
{
m_mode = mode;
m_filename = filename;
@@ -224,26 +223,17 @@ PyTypeObject KX_GameActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_GameActuator::Parents[] =
-{
- &KX_GameActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
PyMethodDef KX_GameActuator::Methods[] =
{
// Deprecated ----->
@@ -259,21 +249,6 @@ PyAttributeDef KX_GameActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_GameActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_GameActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_GameActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-
// Deprecated ----->
/* getFile */
const char KX_GameActuator::GetFile_doc[] =
@@ -282,7 +257,7 @@ const char KX_GameActuator::GetFile_doc[] =
PyObject* KX_GameActuator::PyGetFile(PyObject* args, PyObject* kwds)
{
ShowDeprecationWarning("getFile()", "the fileName property");
- return PyString_FromString(m_filename);
+ return PyUnicode_FromString(m_filename);
}
/* setFile */
diff --git a/source/gameengine/Ketsji/KX_GameActuator.h b/source/gameengine/Ketsji/KX_GameActuator.h
index b2b1d6ec2b9..cabbf827b40 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.h
+++ b/source/gameengine/Ketsji/KX_GameActuator.h
@@ -65,8 +65,7 @@ protected:
const STR_String& filename,
const STR_String& loadinganimationname,
KX_Scene* scene,
- KX_KetsjiEngine* ketsjiEngine,
- PyTypeObject* T=&Type);
+ KX_KetsjiEngine* ketsjiEngine);
virtual ~KX_GameActuator();
virtual CValue* GetReplica();
@@ -77,10 +76,6 @@ protected:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// Deprecated functions ----->
KX_PYMETHOD_DOC(KX_GameActuator,GetFile);
KX_PYMETHOD_DOC(KX_GameActuator,SetFile);
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 577f767b475..bf80eec36d9 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -86,10 +86,8 @@ static MT_Matrix3x3 dummy_orientation = MT_Matrix3x3( 1.0, 0.0, 0.0,
KX_GameObject::KX_GameObject(
void* sgReplicationInfo,
- SG_Callbacks callbacks,
- PyTypeObject* T
-) :
- SCA_IObject(T),
+ SG_Callbacks callbacks)
+ : SCA_IObject(),
m_bDyna(false),
m_layer(0),
m_pBlenderObject(NULL),
@@ -1498,7 +1496,7 @@ PyObject* KX_GameObject::PyGetPosition()
static PyObject *Map_GetItem(PyObject *self_v, PyObject *item)
{
KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
- const char *attr_str= PyString_AsString(item);
+ const char *attr_str= _PyUnicode_AsString(item);
CValue* resultattr;
PyObject* pyconvert;
@@ -1532,7 +1530,7 @@ static PyObject *Map_GetItem(PyObject *self_v, PyObject *item)
static int Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
{
KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
- const char *attr_str= PyString_AsString(key);
+ const char *attr_str= _PyUnicode_AsString(key);
if(attr_str==NULL)
PyErr_Clear();
@@ -1564,7 +1562,7 @@ static int Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
int set= 0;
/* as CValue */
- if(attr_str && BGE_PROXY_CHECK_TYPE(val)==0) /* dont allow GameObjects for eg to be assigned to CValue props */
+ if(attr_str && PyObject_TypeCheck(val, &PyObjectPlus::Type)==0) /* dont allow GameObjects for eg to be assigned to CValue props */
{
CValue* vallie = self->ConvertPythonToValue(val, ""); /* error unused */
@@ -1626,7 +1624,7 @@ static int Seq_Contains(PyObject *self_v, PyObject *value)
return -1;
}
- if(PyString_Check(value) && self->GetProperty(PyString_AsString(value)))
+ if(PyUnicode_Check(value) && self->GetProperty(_PyUnicode_AsString(value)))
return 1;
if (self->m_attr_dict && PyDict_GetItem(self->m_attr_dict, value))
@@ -1674,30 +1672,23 @@ PyTypeObject KX_GameObject::Type = {
&Sequence,
&Mapping,
0,0,0,
- py_base_getattro,
- py_base_setattro,
+ NULL,
+ NULL,
0,
- Py_TPFLAGS_DEFAULT,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-
-
-
-PyParentObject KX_GameObject::Parents[] = {
- &KX_GameObject::Type,
+ Methods,
+ 0,
+ 0,
&SCA_IObject::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyObject* KX_GameObject::pyattr_get_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
- return PyString_FromString(self->GetName().ReadPtr());
+ return PyUnicode_FromString(self->GetName().ReadPtr());
}
PyObject* KX_GameObject::pyattr_get_parent(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
@@ -1922,7 +1913,7 @@ PyObject* KX_GameObject::pyattr_get_localScaling(void *self_v, const KX_PYATTRIB
#ifdef USE_MATHUTILS
return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_LOCAL);
#else
- return PyObjectFrom(self->NodeGetLocalScale());
+ return PyObjectFrom(self->NodeGetLocalScaling());
#endif
}
@@ -1970,13 +1961,13 @@ PyObject* KX_GameObject::pyattr_get_state(void *self_v, const KX_PYATTRIBUTE_DEF
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
int state = 0;
state |= self->GetState();
- return PyInt_FromLong(state);
+ return PyLong_FromSsize_t(state);
}
int KX_GameObject::pyattr_set_state(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
- int state_i = PyInt_AsLong(value);
+ int state_i = PyLong_AsSsize_t(value);
unsigned int state = 0;
if (state_i == -1 && PyErr_Occurred()) {
@@ -2047,128 +2038,6 @@ PyObject* KX_GameObject::pyattr_get_attrDict(void *self_v, const KX_PYATTRIBUTE_
return self->m_attr_dict;
}
-/* We need these because the macros have a return in them */
-PyObject* KX_GameObject::py_getattro__internal(PyObject *attr)
-{
- py_getattro_up(SCA_IObject);
-}
-
-int KX_GameObject::py_setattro__internal(PyObject *attr, PyObject *value) // py_setattro method
-{
- py_setattro_up(SCA_IObject);
-}
-
-
-PyObject* KX_GameObject::py_getattro(PyObject *attr)
-{
- PyObject *object= py_getattro__internal(attr);
-
- if (object==NULL && m_attr_dict)
- {
- /* backup the exception incase the attr doesnt exist in the dict either */
- PyObject *err_type, *err_value, *err_tb;
- PyErr_Fetch(&err_type, &err_value, &err_tb);
-
- object= PyDict_GetItem(m_attr_dict, attr);
- if (object) {
- Py_INCREF(object);
-
- PyErr_Clear();
- Py_XDECREF( err_type );
- Py_XDECREF( err_value );
- Py_XDECREF( err_tb );
- }
- else {
- PyErr_Restore(err_type, err_value, err_tb); /* use the error from the parent function */
- }
- }
- return object;
-}
-
-PyObject* KX_GameObject::py_getattro_dict() {
- //py_getattro_dict_up(SCA_IObject);
- PyObject *dict= py_getattr_dict(SCA_IObject::py_getattro_dict(), Type.tp_dict);
- if(dict==NULL)
- return NULL;
-
- /* normally just return this but KX_GameObject has some more items */
-
-
- /* Not super fast getting as a list then making into dict keys but its only for dir() */
- PyObject *list= ConvertKeysToPython();
- if(list)
- {
- int i;
- for(i=0; i<PyList_Size(list); i++)
- PyDict_SetItem(dict, PyList_GET_ITEM(list, i), Py_None);
- }
- else
- PyErr_Clear();
-
- Py_DECREF(list);
-
- /* Add m_attr_dict if we have it */
- if(m_attr_dict)
- PyDict_Update(dict, m_attr_dict);
-
- return dict;
-}
-
-int KX_GameObject::py_setattro(PyObject *attr, PyObject *value) // py_setattro method
-{
- int ret= py_setattro__internal(attr, value);
-
- if (ret==PY_SET_ATTR_SUCCESS) {
- /* remove attribute in our own dict to avoid double ups */
- /* NOTE: Annoying that we also do this for setting builtin attributes like mass and visibility :/ */
- if (m_attr_dict) {
- if (PyDict_DelItem(m_attr_dict, attr) != 0)
- PyErr_Clear();
- }
- }
-
- if (ret==PY_SET_ATTR_COERCE_FAIL) {
- /* CValue attribute exists, remove CValue and add PyDict value */
- RemoveProperty(PyString_AsString(attr));
- ret= PY_SET_ATTR_MISSING;
- }
-
- if (ret==PY_SET_ATTR_MISSING) {
- /* Lazy initialization */
- if (m_attr_dict==NULL)
- m_attr_dict = PyDict_New();
-
- if (PyDict_SetItem(m_attr_dict, attr, value)==0) {
- PyErr_Clear();
- ret= PY_SET_ATTR_SUCCESS;
- }
- else {
- PyErr_Format(PyExc_AttributeError, "gameOb.myAttr = value: KX_GameObject, failed assigning value to internal dictionary");
- ret= PY_SET_ATTR_FAIL;
- }
- }
-
- return ret;
-}
-
-
-int KX_GameObject::py_delattro(PyObject *attr)
-{
- ShowDeprecationWarning("del ob.attr", "del ob['attr'] for user defined properties");
-
- char *attr_str= PyString_AsString(attr);
-
- if (RemoveProperty(attr_str)) // XXX - should call CValues instead but its only 2 lines here
- return PY_SET_ATTR_SUCCESS;
-
- if (m_attr_dict && (PyDict_DelItem(m_attr_dict, attr) == 0))
- return PY_SET_ATTR_SUCCESS;
-
- PyErr_Format(PyExc_AttributeError, "del gameOb.myAttr: KX_GameObject, attribute \"%s\" dosnt exist", attr_str);
- return PY_SET_ATTR_MISSING;
-}
-
-
PyObject* KX_GameObject::PyApplyForce(PyObject* args)
{
int local = 0;
@@ -2312,7 +2181,7 @@ PyObject* KX_GameObject::PySetOcclusion(PyObject* args)
PyObject* KX_GameObject::PyGetVisible()
{
ShowDeprecationWarning("getVisible()", "the visible property");
- return PyInt_FromLong(m_bVisible);
+ return PyLong_FromSsize_t(m_bVisible);
}
PyObject* KX_GameObject::PyGetState()
@@ -2320,13 +2189,13 @@ PyObject* KX_GameObject::PyGetState()
ShowDeprecationWarning("getState()", "the state property");
int state = 0;
state |= GetState();
- return PyInt_FromLong(state);
+ return PyLong_FromSsize_t(state);
}
PyObject* KX_GameObject::PySetState(PyObject* value)
{
ShowDeprecationWarning("setState()", "the state property");
- int state_i = PyInt_AsLong(value);
+ int state_i = PyLong_AsSsize_t(value);
unsigned int state = 0;
if (state_i == -1 && PyErr_Occurred()) {
@@ -2632,7 +2501,7 @@ PyObject* KX_GameObject::PyGetPhysicsId()
{
physid= (uint_ptr)ctrl->GetUserData();
}
- return PyInt_FromLong((long)physid);
+ return PyLong_FromSsize_t((long)physid);
}
PyObject* KX_GameObject::PyGetPropertyNames()
@@ -3008,8 +2877,8 @@ PyObject* KX_GameObject::Pyget(PyObject *args)
return NULL;
- if(PyString_Check(key)) {
- CValue *item = GetProperty(PyString_AsString(key));
+ if(PyUnicode_Check(key)) {
+ CValue *item = GetProperty(_PyUnicode_AsString(key));
if (item) {
ret = item->ConvertValueToPython();
if(ret)
@@ -3078,13 +2947,13 @@ bool ConvertPythonToGameObject(PyObject * value, KX_GameObject **object, bool py
}
}
- if (PyString_Check(value)) {
- *object = (KX_GameObject*)SCA_ILogicBrick::m_sCurrentLogicManager->GetGameObjectByName(STR_String( PyString_AsString(value) ));
+ if (PyUnicode_Check(value)) {
+ *object = (KX_GameObject*)SCA_ILogicBrick::m_sCurrentLogicManager->GetGameObjectByName(STR_String( _PyUnicode_AsString(value) ));
if (*object) {
return true;
} else {
- PyErr_Format(PyExc_ValueError, "%s, requested name \"%s\" did not match any KX_GameObject in this scene", error_prefix, PyString_AsString(value));
+ PyErr_Format(PyExc_ValueError, "%s, requested name \"%s\" did not match any KX_GameObject in this scene", error_prefix, _PyUnicode_AsString(value));
return false;
}
}
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 59285714950..947cc9959ff 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -189,8 +189,7 @@ public:
KX_GameObject(
void* sgReplicationInfo,
- SG_Callbacks callbacks,
- PyTypeObject* T=&Type
+ SG_Callbacks callbacks
);
virtual
@@ -808,22 +807,10 @@ public:
/**
* @section Python interface functions.
*/
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value); // py_setattro method
- virtual int py_delattro(PyObject *attr);
virtual PyObject* py_repr(void)
{
- return PyString_FromString(GetName().ReadPtr());
+ return PyUnicode_FromString(GetName().ReadPtr());
}
-
-
- /* quite annoying that we need these but the bloody
- * py_getattro_up and py_setattro_up macro's have a returns in them! */
- PyObject* py_getattro__internal(PyObject *attr);
- int py_setattro__internal(PyObject *attr, PyObject *value); // py_setattro method
-
KX_PYMETHOD_NOARGS(KX_GameObject,GetPosition);
KX_PYMETHOD_O(KX_GameObject,SetPosition);
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp
index 3ec0598ac03..73a370a1681 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.cpp
+++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp
@@ -70,9 +70,8 @@ KX_IpoActuator::KX_IpoActuator(SCA_IObject* gameobj,
int acttype,
bool ipo_as_force,
bool ipo_add,
- bool ipo_local,
- PyTypeObject* T)
- : SCA_IActuator(gameobj,T),
+ bool ipo_local)
+ : SCA_IActuator(gameobj),
m_bNegativeEvent(false),
m_startframe (starttime),
m_endframe(endtime),
@@ -429,19 +428,15 @@ PyTypeObject KX_IpoActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_IpoActuator::Parents[] = {
- &KX_IpoActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_IpoActuator::Methods[] = {
@@ -477,18 +472,6 @@ PyAttributeDef KX_IpoActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_IpoActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_IpoActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_IpoActuator::py_setattro(PyObject *attr, PyObject *value) // py_setattro method
-{
- py_setattro_up(SCA_IActuator);
-}
/* set --------------------------------------------------------------------- */
const char KX_IpoActuator::Set_doc[] =
@@ -689,7 +672,7 @@ const char KX_IpoActuator::GetType_doc[] =
"\tReturns the operation mode of the actuator.\n";
PyObject* KX_IpoActuator::PyGetType() {
ShowDeprecationWarning("getType()", "the mode property");
- return PyInt_FromLong(m_type);
+ return PyLong_FromSsize_t(m_type);
}
/* 10. setForceIpoActsLocal: */
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.h b/source/gameengine/Ketsji/KX_IpoActuator.h
index 9ea597def1e..01051ca82dc 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.h
+++ b/source/gameengine/Ketsji/KX_IpoActuator.h
@@ -121,8 +121,7 @@ public:
int acttype,
bool ipo_as_force,
bool ipo_add,
- bool ipo_local,
- PyTypeObject* T=&Type);
+ bool ipo_local);
virtual ~KX_IpoActuator() {};
virtual CValue* GetReplica() {
@@ -138,10 +137,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
//KX_PYMETHOD_DOC
KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,Set);
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index 1a417110c08..cc0f50d9e7a 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -396,9 +396,9 @@ void KX_KetsjiEngine::StartEngine(bool clearIpo)
World* world = m_scenes[0]->GetBlenderScene()->world;
if (world)
{
- m_ticrate = world->ticrate;
- m_maxLogicFrame = world->maxlogicstep;
- m_maxPhysicsFrame = world->maxphystep;
+ m_ticrate = world->ticrate ? world->ticrate : DEFAULT_LOGIC_TIC_RATE;
+ m_maxLogicFrame = world->maxlogicstep ? world->maxlogicstep : 5;
+ m_maxPhysicsFrame = world->maxphystep ? world->maxlogicstep : 5;
}
else
{
diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp
index ae9e097a96e..fb385f8a9a2 100644
--- a/source/gameengine/Ketsji/KX_Light.cpp
+++ b/source/gameengine/Ketsji/KX_Light.cpp
@@ -51,12 +51,9 @@
KX_LightObject::KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks,
class RAS_IRenderTools* rendertools,
const RAS_LightObject& lightobj,
- bool glsl,
- PyTypeObject* T
- )
- :
- KX_GameObject(sgReplicationInfo,callbacks,T),
- m_rendertools(rendertools)
+ bool glsl)
+ : KX_GameObject(sgReplicationInfo,callbacks),
+ m_rendertools(rendertools)
{
m_lightobj = lightobj;
m_lightobj.m_scene = sgReplicationInfo;
@@ -271,11 +268,6 @@ void KX_LightObject::UnbindShadowBuffer(RAS_IRasterizer *ras)
/* Python Integration Hooks */
/* ------------------------------------------------------------------------- */
-PyObject* KX_LightObject::py_getattro_dict() {
- py_getattro_dict_up(KX_GameObject);
-}
-
-
PyTypeObject KX_LightObject::Type = {
#if (PY_VERSION_HEX >= 0x02060000)
PyVarObject_HEAD_INIT(NULL, 0)
@@ -297,20 +289,17 @@ PyTypeObject KX_LightObject::Type = {
&KX_GameObject::Sequence,
&KX_GameObject::Mapping,
0,0,0,
- py_base_getattro,
- py_base_setattro,
+ NULL,
+ NULL,
0,
- Py_TPFLAGS_DEFAULT,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_LightObject::Parents[] = {
- &KX_LightObject::Type,
- &KX_GameObject::Type,
- &SCA_IObject::Type,
- &CValue::Type,
- NULL
+ Methods,
+ 0,
+ 0,
+ &KX_GameObject::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_LightObject::Methods[] = {
@@ -362,11 +351,11 @@ PyObject* KX_LightObject::pyattr_get_typeconst(void *self_v, const KX_PYATTRIBUT
const char* type = attrdef->m_name;
if(strcmp(type, "SPOT")) {
- retvalue = PyInt_FromLong(RAS_LightObject::LIGHT_SPOT);
+ retvalue = PyLong_FromSsize_t(RAS_LightObject::LIGHT_SPOT);
} else if (strcmp(type, "SUN")) {
- retvalue = PyInt_FromLong(RAS_LightObject::LIGHT_SUN);
+ retvalue = PyLong_FromSsize_t(RAS_LightObject::LIGHT_SUN);
} else if (strcmp(type, "NORMAL")) {
- retvalue = PyInt_FromLong(RAS_LightObject::LIGHT_NORMAL);
+ retvalue = PyLong_FromSsize_t(RAS_LightObject::LIGHT_NORMAL);
}
return retvalue;
@@ -375,13 +364,13 @@ PyObject* KX_LightObject::pyattr_get_typeconst(void *self_v, const KX_PYATTRIBUT
PyObject* KX_LightObject::pyattr_get_type(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_LightObject* self = static_cast<KX_LightObject*>(self_v);
- return PyInt_FromLong(self->m_lightobj.m_type);
+ return PyLong_FromSsize_t(self->m_lightobj.m_type);
}
int KX_LightObject::pyattr_set_type(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject* value)
{
KX_LightObject* self = static_cast<KX_LightObject*>(self_v);
- int val = PyInt_AsLong(value);
+ int val = PyLong_AsSsize_t(value);
if((val==-1 && PyErr_Occurred()) || val<0 || val>2) {
PyErr_SetString(PyExc_ValueError, "light.type= val: KX_LightObject, expected an int between 0 and 2");
return PY_SET_ATTR_FAIL;
@@ -401,14 +390,3 @@ int KX_LightObject::pyattr_set_type(void* self_v, const KX_PYATTRIBUTE_DEF *attr
return PY_SET_ATTR_SUCCESS;
}
-
-
-PyObject* KX_LightObject::py_getattro(PyObject *attr)
-{
- py_getattro_up(KX_GameObject);
-}
-
-int KX_LightObject::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(KX_GameObject);
-}
diff --git a/source/gameengine/Ketsji/KX_Light.h b/source/gameengine/Ketsji/KX_Light.h
index 358c705080a..0b7ccbe81ab 100644
--- a/source/gameengine/Ketsji/KX_Light.h
+++ b/source/gameengine/Ketsji/KX_Light.h
@@ -49,7 +49,7 @@ protected:
Scene* m_blenderscene;
public:
- KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks,class RAS_IRenderTools* rendertools,const struct RAS_LightObject& lightobj, bool glsl, PyTypeObject *T = &Type);
+ KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks,class RAS_IRenderTools* rendertools,const struct RAS_LightObject& lightobj, bool glsl);
virtual ~KX_LightObject();
virtual CValue* GetReplica();
RAS_LightObject* GetLightData() { return &m_lightobj;}
@@ -64,10 +64,6 @@ public:
void BindShadowBuffer(class RAS_IRasterizer *ras, class KX_Camera *cam, class MT_Transform& camtrans);
void UnbindShadowBuffer(class RAS_IRasterizer *ras);
void Update();
-
- virtual PyObject* py_getattro(PyObject *attr); /* lens, near, far, projection_matrix */
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *pyvalue);
/* attributes */
static PyObject* pyattr_get_color(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index 11effa1ca98..96e8f61e4c8 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -62,18 +62,15 @@ PyTypeObject KX_MeshProxy::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_MeshProxy::Parents[] = {
- &KX_MeshProxy::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&CValue::Type,
- &PyObjectPlus::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_MeshProxy::Methods[] = {
@@ -106,24 +103,8 @@ void KX_MeshProxy::SetMeshModified(bool v)
m_meshobj->SetMeshModified(v);
}
-
-PyObject* KX_MeshProxy::py_getattro(PyObject *attr)
-{
- py_getattro_up(CValue);
-}
-
-PyObject* KX_MeshProxy::py_getattro_dict() {
- py_getattro_dict_up(CValue);
-}
-
-int KX_MeshProxy::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(CValue);
-}
-
-
KX_MeshProxy::KX_MeshProxy(RAS_MeshObject* mesh)
- : CValue(&Type), m_meshobj(mesh)
+ : CValue(), m_meshobj(mesh)
{
}
@@ -150,14 +131,14 @@ PyObject* KX_MeshProxy::PyGetNumMaterials(PyObject* args, PyObject* kwds)
{
int num = m_meshobj->NumMaterials();
ShowDeprecationWarning("getNumMaterials()", "the numMaterials property");
- return PyInt_FromLong(num);
+ return PyLong_FromSsize_t(num);
}
PyObject* KX_MeshProxy::PyGetNumPolygons()
{
int num = m_meshobj->NumPolygons();
ShowDeprecationWarning("getNumPolygons()", "the numPolygons property");
- return PyInt_FromLong(num);
+ return PyLong_FromSsize_t(num);
}
PyObject* KX_MeshProxy::PyGetMaterialName(PyObject* args, PyObject* kwds)
@@ -173,7 +154,7 @@ PyObject* KX_MeshProxy::PyGetMaterialName(PyObject* args, PyObject* kwds)
return NULL;
}
- return PyString_FromString(matname.Ptr());
+ return PyUnicode_FromString(matname.Ptr());
}
@@ -191,7 +172,7 @@ PyObject* KX_MeshProxy::PyGetTextureName(PyObject* args, PyObject* kwds)
return NULL;
}
- return PyString_FromString(matname.Ptr());
+ return PyUnicode_FromString(matname.Ptr());
}
@@ -214,7 +195,7 @@ PyObject* KX_MeshProxy::PyGetVertexArrayLength(PyObject* args, PyObject* kwds)
length = m_meshobj->NumVertices(mat);
}
- return PyInt_FromLong(length);
+ return PyLong_FromSsize_t(length);
}
@@ -304,12 +285,12 @@ PyObject* KX_MeshProxy::pyattr_get_materials(void *self_v, const KX_PYATTRIBUTE_
PyObject * KX_MeshProxy::pyattr_get_numMaterials(void * selfv, const KX_PYATTRIBUTE_DEF * attrdef) {
KX_MeshProxy * self = static_cast<KX_MeshProxy *> (selfv);
- return PyInt_FromLong(self->m_meshobj->NumMaterials());
+ return PyLong_FromSsize_t(self->m_meshobj->NumMaterials());
}
PyObject * KX_MeshProxy::pyattr_get_numPolygons(void * selfv, const KX_PYATTRIBUTE_DEF * attrdef) {
KX_MeshProxy * self = static_cast<KX_MeshProxy *> (selfv);
- return PyInt_FromLong(self->m_meshobj->NumPolygons());
+ return PyLong_FromSsize_t(self->m_meshobj->NumPolygons());
}
/* a close copy of ConvertPythonToGameObject but for meshes */
@@ -332,13 +313,13 @@ bool ConvertPythonToMesh(PyObject * value, RAS_MeshObject **object, bool py_none
}
}
- if (PyString_Check(value)) {
- *object = (RAS_MeshObject*)SCA_ILogicBrick::m_sCurrentLogicManager->GetMeshByName(STR_String( PyString_AsString(value) ));
+ if (PyUnicode_Check(value)) {
+ *object = (RAS_MeshObject*)SCA_ILogicBrick::m_sCurrentLogicManager->GetMeshByName(STR_String( _PyUnicode_AsString(value) ));
if (*object) {
return true;
} else {
- PyErr_Format(PyExc_ValueError, "%s, requested name \"%s\" did not match any KX_MeshProxy in this scene", error_prefix, PyString_AsString(value));
+ PyErr_Format(PyExc_ValueError, "%s, requested name \"%s\" did not match any KX_MeshProxy in this scene", error_prefix, _PyUnicode_AsString(value));
return false;
}
}
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.h b/source/gameengine/Ketsji/KX_MeshProxy.h
index bfdd4be4118..4b6543677ad 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.h
+++ b/source/gameengine/Ketsji/KX_MeshProxy.h
@@ -56,9 +56,6 @@ public:
virtual CValue* GetReplica();
// stuff for python integration
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
KX_PYMETHOD(KX_MeshProxy,GetNumMaterials); // Deprecated
KX_PYMETHOD(KX_MeshProxy,GetMaterialName);
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
index fde10a493db..ba4b47cb03f 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
@@ -63,9 +63,8 @@ KX_MouseFocusSensor::KX_MouseFocusSensor(SCA_MouseManager* eventmgr,
int focusmode,
KX_Scene* kxscene,
KX_KetsjiEngine *kxengine,
- SCA_IObject* gameobj,
- PyTypeObject* T)
- : SCA_MouseSensor(eventmgr, startx, starty, mousemode, gameobj, T),
+ SCA_IObject* gameobj)
+ : SCA_MouseSensor(eventmgr, startx, starty, mousemode, gameobj),
m_focusmode(focusmode),
m_kxscene(kxscene),
m_kxengine(kxengine)
@@ -356,20 +355,15 @@ PyTypeObject KX_MouseFocusSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_MouseFocusSensor::Parents[] = {
- &KX_MouseFocusSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_MouseSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_MouseFocusSensor::Methods[] = {
@@ -393,15 +387,6 @@ PyAttributeDef KX_MouseFocusSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_MouseFocusSensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_MouseSensor);
-}
-
-PyObject* KX_MouseFocusSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_MouseSensor);
-}
-
-
const char KX_MouseFocusSensor::GetHitObject_doc[] =
"getHitObject()\n"
"\tReturns the object that was hit by this ray.\n";
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index 29d674eb305..dfada7a59cc 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -56,8 +56,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
int focusmode,
KX_Scene* kxscene,
KX_KetsjiEngine* kxengine,
- SCA_IObject* gameobj,
- PyTypeObject* T=&Type );
+ SCA_IObject* gameobj);
virtual ~KX_MouseFocusSensor() { ; };
virtual CValue* GetReplica() {
@@ -89,8 +88,6 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
KX_PYMETHOD_DOC_NOARGS(KX_MouseFocusSensor,GetRayTarget);
KX_PYMETHOD_DOC_NOARGS(KX_MouseFocusSensor,GetRaySource);
diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp
index 44842b7f5b3..1a211a64b35 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.cpp
+++ b/source/gameengine/Ketsji/KX_NearSensor.cpp
@@ -48,15 +48,13 @@ KX_NearSensor::KX_NearSensor(SCA_EventManager* eventmgr,
bool bFindMaterial,
const STR_String& touchedpropname,
class KX_Scene* scene,
- PHY_IPhysicsController* ctrl,
- PyTypeObject* T)
+ PHY_IPhysicsController* ctrl)
:KX_TouchSensor(eventmgr,
gameobj,
bFindMaterial,
false,
- touchedpropname,
- /* scene, */
- T),
+ touchedpropname
+ /*, scene */),
m_Margin(margin),
m_ResetMargin(resetmargin)
@@ -272,26 +270,17 @@ PyTypeObject KX_NearSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_NearSensor::Parents[] = {
- &KX_NearSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&KX_TouchSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
PyMethodDef KX_NearSensor::Methods[] = {
//No methods
{NULL,NULL} //Sentinel
@@ -302,18 +291,3 @@ PyAttributeDef KX_NearSensor::Attributes[] = {
KX_PYATTRIBUTE_FLOAT_RW_CHECK("resetDistance", 0, 100, KX_NearSensor, m_ResetMargin, CheckResetDistance),
{NULL} //Sentinel
};
-
-
-PyObject* KX_NearSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(KX_TouchSensor);
-}
-
-PyObject* KX_NearSensor::py_getattro_dict() {
- py_getattro_dict_up(KX_TouchSensor);
-}
-
-int KX_NearSensor::py_setattro(PyObject*attr, PyObject* value)
-{
- py_setattro_up(KX_TouchSensor);
-}
diff --git a/source/gameengine/Ketsji/KX_NearSensor.h b/source/gameengine/Ketsji/KX_NearSensor.h
index 63099e181a0..f3c1d74805c 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.h
+++ b/source/gameengine/Ketsji/KX_NearSensor.h
@@ -54,8 +54,7 @@ public:
bool bFindMaterial,
const STR_String& touchedpropname,
class KX_Scene* scene,
- PHY_IPhysicsController* ctrl,
- PyTypeObject* T=&Type);
+ PHY_IPhysicsController* ctrl);
/*
public:
KX_NearSensor(class SCA_EventManager* eventmgr,
@@ -64,8 +63,7 @@ public:
double resetmargin,
bool bFindMaterial,
const STR_String& touchedpropname,
- class KX_Scene* scene,
- PyTypeObject* T=&Type);
+ class KX_Scene* scene);
*/
virtual ~KX_NearSensor();
virtual void SynchronizeTransform();
@@ -83,9 +81,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
//No methods
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index 62e61667c56..ae340d12be4 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -53,10 +53,9 @@ KX_ObjectActuator(
const MT_Vector3& linV,
const MT_Vector3& angV,
const short damping,
- const KX_LocalFlags& flag,
- PyTypeObject* T
+ const KX_LocalFlags& flag
) :
- SCA_IActuator(gameobj,T),
+ SCA_IActuator(gameobj),
m_force(force),
m_torque(torque),
m_dloc(dloc),
@@ -342,19 +341,15 @@ PyTypeObject KX_ObjectActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_ObjectActuator::Parents[] = {
- &KX_ObjectActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_ObjectActuator::Methods[] = {
@@ -414,20 +409,6 @@ PyAttributeDef KX_ObjectActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_ObjectActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-
-PyObject* KX_ObjectActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_ObjectActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
/* Attribute get/set functions */
#ifdef USE_MATHUTILS
@@ -574,7 +555,7 @@ int KX_ObjectActuator::pyattr_set_forceLimitX(void *self_v, const KX_PYATTRIBUTE
{
self->m_drot[0] = PyFloat_AsDouble(PySequence_Fast_GET_ITEM(value, 0));
self->m_dloc[0] = PyFloat_AsDouble(PySequence_Fast_GET_ITEM(value, 1));
- self->m_bitLocalFlag.Torque = (PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 2)) != 0);
+ self->m_bitLocalFlag.Torque = (PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 2)) != 0);
if (!PyErr_Occurred())
{
@@ -610,7 +591,7 @@ int KX_ObjectActuator::pyattr_set_forceLimitY(void *self_v, const KX_PYATTRIBUTE
{
self->m_drot[1] = PyFloat_AsDouble(PySequence_Fast_GET_ITEM(value, 0));
self->m_dloc[1] = PyFloat_AsDouble(PySequence_Fast_GET_ITEM(value, 1));
- self->m_bitLocalFlag.DLoc = (PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 2)) != 0);
+ self->m_bitLocalFlag.DLoc = (PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 2)) != 0);
if (!PyErr_Occurred())
{
@@ -646,7 +627,7 @@ int KX_ObjectActuator::pyattr_set_forceLimitZ(void *self_v, const KX_PYATTRIBUTE
{
self->m_drot[2] = PyFloat_AsDouble(PySequence_Fast_GET_ITEM(value, 0));
self->m_dloc[2] = PyFloat_AsDouble(PySequence_Fast_GET_ITEM(value, 1));
- self->m_bitLocalFlag.DRot = (PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 2)) != 0);
+ self->m_bitLocalFlag.DRot = (PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 2)) != 0);
if (!PyErr_Occurred())
{
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h
index 6ca442b2ec2..20aec9e0e86 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.h
@@ -135,8 +135,7 @@ public:
const MT_Vector3& linV,
const MT_Vector3& angV,
const short damping,
- const KX_LocalFlags& flag,
- PyTypeObject* T=&Type
+ const KX_LocalFlags& flag
);
~KX_ObjectActuator();
CValue* GetReplica();
@@ -163,10 +162,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetForce);
KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetForce);
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.cpp b/source/gameengine/Ketsji/KX_ParentActuator.cpp
index cd2ed456c48..befa2aaff56 100644
--- a/source/gameengine/Ketsji/KX_ParentActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ParentActuator.cpp
@@ -50,9 +50,8 @@ KX_ParentActuator::KX_ParentActuator(SCA_IObject *gameobj,
int mode,
bool addToCompound,
bool ghost,
- SCA_IObject *ob,
- PyTypeObject* T)
- : SCA_IActuator(gameobj, T),
+ SCA_IObject *ob)
+ : SCA_IActuator(gameobj),
m_mode(mode),
m_addToCompound(addToCompound),
m_ghost(ghost),
@@ -157,19 +156,15 @@ PyTypeObject KX_ParentActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_ParentActuator::Parents[] = {
- &KX_ParentActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_ParentActuator::Methods[] = {
@@ -217,18 +212,6 @@ int KX_ParentActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUTE
}
-PyObject* KX_ParentActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_ParentActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_ParentActuator::py_setattro(PyObject *attr, PyObject* value) {
- py_setattro_up(SCA_IActuator);
-}
-
/* Deprecated -----> */
/* 1. setObject */
const char KX_ParentActuator::SetObject_doc[] =
@@ -273,7 +256,7 @@ PyObject* KX_ParentActuator::PyGetObject(PyObject* args)
Py_RETURN_NONE;
if (ret_name_only)
- return PyString_FromString(m_ob->GetName().ReadPtr());
+ return PyUnicode_FromString(m_ob->GetName().ReadPtr());
else
return m_ob->GetProxy();
}
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.h b/source/gameengine/Ketsji/KX_ParentActuator.h
index 148375e994c..aeb39eabf89 100644
--- a/source/gameengine/Ketsji/KX_ParentActuator.h
+++ b/source/gameengine/Ketsji/KX_ParentActuator.h
@@ -68,8 +68,7 @@ class KX_ParentActuator : public SCA_IActuator
int mode,
bool addToCompound,
bool ghost,
- SCA_IObject *ob,
- PyTypeObject* T=&Type);
+ SCA_IObject *ob);
virtual ~KX_ParentActuator();
virtual bool Update();
@@ -82,10 +81,6 @@ class KX_ParentActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
/* These are used to get and set m_ob */
static PyObject* pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
index c968e50957e..7bce311f1b6 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
@@ -39,8 +39,8 @@
KX_PhysicsObjectWrapper::KX_PhysicsObjectWrapper(
PHY_IPhysicsController* ctrl,
- PHY_IPhysicsEnvironment* physenv,PyTypeObject *T) :
- PyObjectPlus(T),
+ PHY_IPhysicsEnvironment* physenv) :
+ PyObjectPlus(),
m_ctrl(ctrl),
m_physenv(physenv)
{
@@ -129,46 +129,17 @@ PyTypeObject KX_PhysicsObjectWrapper::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_PhysicsObjectWrapper::Parents[] = {
- &KX_PhysicsObjectWrapper::Type,
- NULL
-};
-
-PyObject* KX_PhysicsObjectWrapper::py_getattro(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* KX_PhysicsObjectWrapper::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-int KX_PhysicsObjectWrapper::py_setattro(PyObject *attr,PyObject *pyobj)
-{
- int result = 1;
-
- if (PyInt_Check(pyobj))
- {
- result = 0;
- }
- if (PyString_Check(pyobj))
- {
- result = 0;
- }
- if (result)
- result = PyObjectPlus::py_setattro(attr,pyobj);
-
- return result;
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
-
PyMethodDef KX_PhysicsObjectWrapper::Methods[] = {
{"setPosition",(PyCFunction) KX_PhysicsObjectWrapper::sPySetPosition, METH_VARARGS},
{"setLinearVelocity",(PyCFunction) KX_PhysicsObjectWrapper::sPySetLinearVelocity, METH_VARARGS},
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
index 1b59686babc..fa6fd1d1f2a 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
@@ -35,12 +35,8 @@
class KX_PhysicsObjectWrapper : public PyObjectPlus
{
Py_Header;
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
public:
- KX_PhysicsObjectWrapper(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsEnvironment* physenv,PyTypeObject *T = &Type);
+ KX_PhysicsObjectWrapper(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_PhysicsObjectWrapper();
KX_PYMETHOD_VARARGS(KX_PhysicsObjectWrapper,SetPosition);
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp
index b56b5500c39..a1571b17756 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.cpp
+++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp
@@ -55,18 +55,15 @@ PyTypeObject KX_PolyProxy::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_PolyProxy::Parents[] = {
- &KX_PolyProxy::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&CValue::Type,
- &PyObjectPlus::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_PolyProxy::Methods[] = {
@@ -98,16 +95,17 @@ PyAttributeDef KX_PolyProxy::Attributes[] = {
{ NULL } //Sentinel
};
+#if 0
PyObject* KX_PolyProxy::py_getattro(PyObject *attr)
{
- char *attr_str= PyString_AsString(attr);
+ char *attr_str= _PyUnicode_AsString(attr);
if (!strcmp(attr_str, "matname"))
{
- return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
+ return PyUnicode_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
}
if (!strcmp(attr_str, "texture"))
{
- return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
+ return PyUnicode_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
}
if (!strcmp(attr_str, "material"))
{
@@ -136,38 +134,35 @@ PyObject* KX_PolyProxy::py_getattro(PyObject *attr)
// found it
break;
}
- return PyInt_FromLong(matid);
+ return PyLong_FromSsize_t(matid);
}
if (!strcmp(attr_str, "v1"))
{
- return PyInt_FromLong(m_polygon->GetVertexOffset(0));
+ return PyLong_FromSsize_t(m_polygon->GetVertexOffset(0));
}
if (!strcmp(attr_str, "v2"))
{
- return PyInt_FromLong(m_polygon->GetVertexOffset(1));
+ return PyLong_FromSsize_t(m_polygon->GetVertexOffset(1));
}
if (!strcmp(attr_str, "v3"))
{
- return PyInt_FromLong(m_polygon->GetVertexOffset(2));
+ return PyLong_FromSsize_t(m_polygon->GetVertexOffset(2));
}
if (!strcmp(attr_str, "v4"))
{
- return PyInt_FromLong(((m_polygon->VertexCount()>3)?m_polygon->GetVertexOffset(3):0));
+ return PyLong_FromSsize_t(((m_polygon->VertexCount()>3)?m_polygon->GetVertexOffset(3):0));
}
if (!strcmp(attr_str, "visible"))
{
- return PyInt_FromLong(m_polygon->IsVisible());
+ return PyLong_FromSsize_t(m_polygon->IsVisible());
}
if (!strcmp(attr_str, "collide"))
{
- return PyInt_FromLong(m_polygon->IsCollider());
+ return PyLong_FromSsize_t(m_polygon->IsCollider());
}
- py_getattro_up(CValue);
-}
-
-PyObject* KX_PolyProxy::py_getattro_dict() {
- py_getattro_dict_up(CValue);
+ // py_getattro_up(CValue); // XXX -- todo, make all these attributes
}
+#endif
KX_PolyProxy::KX_PolyProxy(const RAS_MeshObject*mesh, RAS_Polygon* polygon)
: m_polygon(polygon),
@@ -204,37 +199,37 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialIndex,
// found it
break;
}
- return PyInt_FromLong(matid);
+ return PyLong_FromSsize_t(matid);
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getNumVertex,
"getNumVertex() : returns the number of vertex of the polygon, 3 or 4\n")
{
- return PyInt_FromLong(m_polygon->VertexCount());
+ return PyLong_FromSsize_t(m_polygon->VertexCount());
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, isVisible,
"isVisible() : returns whether the polygon is visible or not\n")
{
- return PyInt_FromLong(m_polygon->IsVisible());
+ return PyLong_FromSsize_t(m_polygon->IsVisible());
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, isCollider,
"isCollider() : returns whether the polygon is receives collision or not\n")
{
- return PyInt_FromLong(m_polygon->IsCollider());
+ return PyLong_FromSsize_t(m_polygon->IsCollider());
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialName,
"getMaterialName() : returns the polygon material name, \"NoMaterial\" if no material\n")
{
- return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
+ return PyUnicode_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getTextureName,
"getTexturelName() : returns the polygon texture name, \"NULL\" if no texture\n")
{
- return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
+ return PyUnicode_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
}
KX_PYMETHODDEF_DOC(KX_PolyProxy, getVertexIndex,
@@ -255,9 +250,9 @@ KX_PYMETHODDEF_DOC(KX_PolyProxy, getVertexIndex,
}
if (index < m_polygon->VertexCount())
{
- return PyInt_FromLong(m_polygon->GetVertexOffset(index));
+ return PyLong_FromSsize_t(m_polygon->GetVertexOffset(index));
}
- return PyInt_FromLong(0);
+ return PyLong_FromSsize_t(0);
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMesh,
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.h b/source/gameengine/Ketsji/KX_PolyProxy.h
index d8fd36fec6c..e619617d312 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.h
+++ b/source/gameengine/Ketsji/KX_PolyProxy.h
@@ -52,8 +52,6 @@ public:
// stuff for python integration
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
KX_PYMETHOD_DOC_NOARGS(KX_PolyProxy,getMaterialIndex)
KX_PYMETHOD_DOC_NOARGS(KX_PolyProxy,getNumVertex)
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
index 506c167a905..9bc84127572 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
@@ -51,8 +51,8 @@
#include "KX_PyMath.h"
-KX_PolygonMaterial::KX_PolygonMaterial(PyTypeObject *T)
- : PyObjectPlus(T),
+KX_PolygonMaterial::KX_PolygonMaterial()
+ : PyObjectPlus(),
RAS_IPolyMaterial(),
m_tface(NULL),
@@ -115,7 +115,7 @@ bool KX_PolygonMaterial::Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingI
PyObject *ret = PyObject_CallMethod(m_pymaterial, "activate", "(NNO)", pyRasty, pyCachingInfo, (PyObject*) this->m_proxy);
if (ret)
{
- bool value = PyInt_AsLong(ret);
+ bool value = PyLong_AsSsize_t(ret);
Py_DECREF(ret);
dopass = value;
}
@@ -255,33 +255,17 @@ PyTypeObject KX_PolygonMaterial::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_PolygonMaterial::Parents[] = {
- &KX_PolygonMaterial::Type,
- &PyObjectPlus::Type,
- NULL
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
-PyObject* KX_PolygonMaterial::py_getattro(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* KX_PolygonMaterial::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-int KX_PolygonMaterial::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(PyObjectPlus);
-}
-
KX_PYMETHODDEF_DOC(KX_PolygonMaterial, setCustomMaterial, "setCustomMaterial(material)")
{
PyObject *material;
@@ -347,13 +331,13 @@ KX_PYMETHODDEF_DOC(KX_PolygonMaterial, activate, "activate(rasty, cachingInfo)")
PyObject* KX_PolygonMaterial::pyattr_get_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
- return PyString_FromString(self->m_texturename.ReadPtr());
+ return PyUnicode_FromString(self->m_texturename.ReadPtr());
}
PyObject* KX_PolygonMaterial::pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
- return PyString_FromString(self->m_materialname.ReadPtr());
+ return PyUnicode_FromString(self->m_materialname.ReadPtr());
}
/* this does not seem useful */
@@ -370,7 +354,7 @@ PyObject* KX_PolygonMaterial::pyattr_get_gl_texture(void *self_v, const KX_PYATT
if (self->m_tface && self->m_tface->tpage)
bindcode= self->m_tface->tpage->bindcode;
- return PyInt_FromLong(bindcode);
+ return PyLong_FromSsize_t(bindcode);
}
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.h b/source/gameengine/Ketsji/KX_PolygonMaterial.h
index 89ecb026da9..266b4d7e789 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.h
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.h
@@ -57,7 +57,7 @@ private:
mutable int m_pass;
public:
- KX_PolygonMaterial(PyTypeObject *T = &Type);
+ KX_PolygonMaterial();
void Initialize(const STR_String &texname,
Material* ma,
int materialindex,
@@ -116,10 +116,7 @@ public:
KX_PYMETHOD_DOC(KX_PolygonMaterial, setCustomMaterial);
KX_PYMETHOD_DOC(KX_PolygonMaterial, loadProgram);
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *pyvalue);
- virtual PyObject* py_repr(void) { return PyString_FromString(m_material ? ((ID *)m_material)->name+2 : ""); }
+ virtual PyObject* py_repr(void) { return PyUnicode_FromString(m_material ? ((ID *)m_material)->name+2 : ""); }
static PyObject* pyattr_get_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
index 4ec901a2f5e..94e8d1fd583 100644
--- a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
+++ b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
@@ -640,7 +640,7 @@ PyObject* initPythonConstraintBinding()
// Add some symbolic constants to the module
d = PyModule_GetDict(m);
- ErrorObject = PyString_FromString("PhysicsConstraints.error");
+ ErrorObject = PyUnicode_FromString("PhysicsConstraints.error");
PyDict_SetItemString(d, "error", ErrorObject);
Py_DECREF(ErrorObject);
diff --git a/source/gameengine/Ketsji/KX_PyMath.cpp b/source/gameengine/Ketsji/KX_PyMath.cpp
index 76cfb0e572d..6d33c38190c 100644
--- a/source/gameengine/Ketsji/KX_PyMath.cpp
+++ b/source/gameengine/Ketsji/KX_PyMath.cpp
@@ -99,7 +99,7 @@ PyObject* PyObjectFrom(const MT_Matrix4x4 &mat)
#ifdef USE_MATHUTILS
float fmat[16];
mat.getValue(fmat);
- return newMatrixObject(fmat, 4, 4, Py_NEW);
+ return newMatrixObject(fmat, 4, 4, Py_NEW, NULL);
#else
PyObject *list = PyList_New(4);
PyObject *sublist;
@@ -123,7 +123,7 @@ PyObject* PyObjectFrom(const MT_Matrix3x3 &mat)
#ifdef USE_MATHUTILS
float fmat[9];
mat.getValue3x3(fmat);
- return newMatrixObject(fmat, 3, 3, Py_NEW);
+ return newMatrixObject(fmat, 3, 3, Py_NEW, NULL);
#else
PyObject *list = PyList_New(3);
PyObject *sublist;
@@ -146,7 +146,7 @@ PyObject* PyObjectFrom(const MT_Quaternion &qrot)
{
/* NOTE, were re-ordering here for Mathutils compat */
float fvec[4]= {qrot[3], qrot[0], qrot[1], qrot[2]};
- return newQuaternionObject(fvec, Py_WRAP);
+ return newQuaternionObject(fvec, Py_WRAP, NULL);
}
#endif
@@ -154,7 +154,7 @@ PyObject* PyObjectFrom(const MT_Tuple4 &vec)
{
#ifdef USE_MATHUTILS
float fvec[4]= {vec[0], vec[1], vec[2], vec[3]};
- return newVectorObject(fvec, 4, Py_WRAP);
+ return newVectorObject(fvec, 4, Py_WRAP, NULL);
#else
PyObject *list = PyList_New(4);
PyList_SET_ITEM(list, 0, PyFloat_FromDouble(vec[0]));
@@ -169,7 +169,7 @@ PyObject* PyObjectFrom(const MT_Tuple3 &vec)
{
#ifdef USE_MATHUTILS
float fvec[3]= {vec[0], vec[1], vec[2]};
- return newVectorObject(fvec, 3, Py_WRAP);
+ return newVectorObject(fvec, 3, Py_WRAP, NULL);
#else
PyObject *list = PyList_New(3);
PyList_SET_ITEM(list, 0, PyFloat_FromDouble(vec[0]));
@@ -183,7 +183,7 @@ PyObject* PyObjectFrom(const MT_Tuple2 &vec)
{
#ifdef USE_MATHUTILS
float fvec[2]= {vec[0], vec[1]};
- return newVectorObject(fvec, 2, Py_WRAP);
+ return newVectorObject(fvec, 2, Py_WRAP, NULL);
#else
PyObject *list = PyList_New(2);
PyList_SET_ITEM(list, 0, PyFloat_FromDouble(vec[0]));
diff --git a/source/gameengine/Ketsji/KX_PyMath.h b/source/gameengine/Ketsji/KX_PyMath.h
index f37925bb0ab..9ee11c9e745 100644
--- a/source/gameengine/Ketsji/KX_PyMath.h
+++ b/source/gameengine/Ketsji/KX_PyMath.h
@@ -31,12 +31,6 @@
#ifndef __KX_PYMATH_H__
#define __KX_PYMATH_H__
-#ifdef USE_MATHUTILS
-extern "C" {
-#include "../../blender/python/generic/Mathutils.h" /* so we can have mathutils callbacks */
-}
-#endif
-
#include "MT_Point2.h"
#include "MT_Point3.h"
#include "MT_Vector2.h"
@@ -48,6 +42,12 @@ extern "C" {
#include "KX_Python.h"
#include "PyObjectPlus.h"
+#ifdef USE_MATHUTILS
+extern "C" {
+#include "../../blender/python/generic/Mathutils.h" /* so we can have mathutils callbacks */
+}
+#endif
+
inline unsigned int Size(const MT_Matrix4x4&) { return 4; }
inline unsigned int Size(const MT_Matrix3x3&) { return 3; }
inline unsigned int Size(const MT_Tuple2&) { return 2; }
@@ -154,7 +154,7 @@ bool PyVecTo(PyObject* pyval, T& vec)
return true;
}
- else if (BGE_PROXY_CHECK_TYPE(pyval))
+ else if (PyObject_TypeCheck(pyval, &PyObjectPlus::Type))
{ /* note, include this check because PySequence_Check does too much introspection
* on the PyObject (like getting its __class__, on a BGE type this means searching up
* the parent list each time only to discover its not a sequence.
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 736460d33db..eead7a51885 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -130,10 +130,10 @@ void KX_RasterizerDrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,cons
}
/* Macro for building the keyboard translation */
-//#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, PyInt_FromLong(SCA_IInputDevice::KX_##name))
-#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, item=PyInt_FromLong(name)); Py_DECREF(item)
+//#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, PyLong_FromSsize_t(SCA_IInputDevice::KX_##name))
+#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, item=PyLong_FromSsize_t(name)); Py_DECREF(item)
/* For the defines for types from logic bricks, we do stuff explicitly... */
-#define KX_MACRO_addTypesToDict(dict, name, name2) PyDict_SetItemString(dict, #name, item=PyInt_FromLong(name2)); Py_DECREF(item)
+#define KX_MACRO_addTypesToDict(dict, name, name2) PyDict_SetItemString(dict, #name, item=PyLong_FromSsize_t(name2)); Py_DECREF(item)
// temporarily python stuff, will be put in another place later !
@@ -181,7 +181,7 @@ static PyObject* gPyExpandPath(PyObject*, PyObject* args)
BLI_strncpy(expanded, filename, FILE_MAXDIR + FILE_MAXFILE);
BLI_convertstringcode(expanded, gp_GamePythonPath);
- return PyString_FromString(expanded);
+ return PyUnicode_FromString(expanded);
}
static char gPySendMessage_doc[] =
@@ -306,7 +306,7 @@ static PyObject* gPySetMaxLogicFrame(PyObject*, PyObject* args)
static PyObject* gPyGetMaxLogicFrame(PyObject*)
{
- return PyInt_FromLong(KX_KetsjiEngine::GetMaxLogicFrame());
+ return PyLong_FromSsize_t(KX_KetsjiEngine::GetMaxLogicFrame());
}
static PyObject* gPySetMaxPhysicsFrame(PyObject*, PyObject* args)
@@ -321,7 +321,7 @@ static PyObject* gPySetMaxPhysicsFrame(PyObject*, PyObject* args)
static PyObject* gPyGetMaxPhysicsFrame(PyObject*)
{
- return PyInt_FromLong(KX_KetsjiEngine::GetMaxPhysicsFrame());
+ return PyLong_FromSsize_t(KX_KetsjiEngine::GetMaxPhysicsFrame());
}
static PyObject* gPySetPhysicsTicRate(PyObject*, PyObject* args)
@@ -386,7 +386,7 @@ static PyObject* gPyGetBlendFileList(PyObject*, PyObject* args)
while ((dirp = readdir(dp)) != NULL) {
if (BLI_testextensie(dirp->d_name, ".blend")) {
- value = PyString_FromString(dirp->d_name);
+ value = PyUnicode_FromString(dirp->d_name);
PyList_Append(list, value);
Py_DECREF(value);
}
@@ -500,7 +500,7 @@ static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
static PyObject *gEvalExpression(PyObject*, PyObject* value)
{
- char* txt= PyString_AsString(value);
+ char* txt= _PyUnicode_AsString(value);
if (txt==NULL) {
PyErr_SetString(PyExc_TypeError, "Expression.calc(text): expects a single string argument");
@@ -558,14 +558,14 @@ static struct PyMethodDef game_methods[] = {
static PyObject* gPyGetWindowHeight(PyObject*, PyObject* args)
{
- return PyInt_FromLong((gp_Canvas ? gp_Canvas->GetHeight() : 0));
+ return PyLong_FromSsize_t((gp_Canvas ? gp_Canvas->GetHeight() : 0));
}
static PyObject* gPyGetWindowWidth(PyObject*, PyObject* args)
{
- return PyInt_FromLong((gp_Canvas ? gp_Canvas->GetWidth() : 0));
+ return PyLong_FromSsize_t((gp_Canvas ? gp_Canvas->GetWidth() : 0));
}
@@ -893,7 +893,7 @@ static PyObject* gPyGetGLSLMaterialSetting(PyObject*,
}
enabled = ((G.fileflags & flag) != 0);
- return PyInt_FromLong(enabled);
+ return PyLong_FromSsize_t(enabled);
}
#define KX_TEXFACE_MATERIAL 0
@@ -937,7 +937,7 @@ static PyObject* gPyGetMaterialType(PyObject*)
else
flag = KX_TEXFACE_MATERIAL;
- return PyInt_FromLong(flag);
+ return PyLong_FromSsize_t(flag);
}
static PyObject* gPyDrawLine(PyObject*, PyObject* args)
@@ -1075,7 +1075,7 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
PyDict_SetItemString(d, "globalDict", item=PyDict_New()); Py_DECREF(item);
- ErrorObject = PyString_FromString("GameLogic.error");
+ ErrorObject = PyUnicode_FromString("GameLogic.error");
PyDict_SetItemString(d, "error", ErrorObject);
Py_DECREF(ErrorObject);
@@ -1362,7 +1362,7 @@ PyObject *KXpy_import(PyObject *self, PyObject *args)
/* check for builtin modules */
m = PyImport_AddModule("sys");
l = PyObject_GetAttrString(m, "builtin_module_names");
- n = PyString_FromString(name);
+ n = PyUnicode_FromString(name);
if (PySequence_Contains(l, n)) {
return PyImport_ImportModuleEx(name, globals, locals, fromlist);
@@ -1538,7 +1538,7 @@ static void initPySysObjects__append(PyObject *sys_path, char *filename)
BLI_split_dirfile_basic(filename, expanded, NULL); /* get the dir part of filename only */
BLI_convertstringcode(expanded, gp_GamePythonPath); /* filename from lib->filename is (always?) absolute, so this may not be needed but it wont hurt */
BLI_cleanup_file(gp_GamePythonPath, expanded); /* Dont use BLI_cleanup_dir because it adds a slash - BREAKS WIN32 ONLY */
- item= PyString_FromString(expanded);
+ item= PyUnicode_FromString(expanded);
// printf("SysPath - '%s', '%s', '%s'\n", expanded, filename, gp_GamePythonPath);
@@ -1735,7 +1735,7 @@ PyObject* initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas)
// Add some symbolic constants to the module
d = PyModule_GetDict(m);
- ErrorObject = PyString_FromString("Rasterizer.error");
+ ErrorObject = PyUnicode_FromString("Rasterizer.error");
PyDict_SetItemString(d, "error", ErrorObject);
Py_DECREF(ErrorObject);
@@ -1813,10 +1813,10 @@ static PyObject* gPyEventToCharacter(PyObject*, PyObject* args)
if(IsPrintable(event)) {
char ch[2] = {'\0', '\0'};
ch[0] = ToCharacter(event, (bool)shift);
- return PyString_FromString(ch);
+ return PyUnicode_FromString(ch);
}
else {
- return PyString_FromString("");
+ return PyUnicode_FromString("");
}
}
@@ -2044,7 +2044,7 @@ int saveGamePythonConfig( char **marshal_buffer)
char *marshal_cstring;
#if PY_VERSION_HEX < 0x03000000
- marshal_cstring = PyString_AsString(pyGlobalDictMarshal);
+ marshal_cstring = _PyUnicode_AsString(pyGlobalDictMarshal);
marshal_length= PyString_Size(pyGlobalDictMarshal);
#else // py3 uses byte arrays
marshal_cstring = PyBytes_AsString(pyGlobalDictMarshal);
diff --git a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
index d5d0fe3123c..8ff0bfd5379 100644
--- a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
@@ -87,69 +87,54 @@
#include "SCA_RandomActuator.h"
#include "SCA_IController.h"
-
-void initPyObjectPlusType(PyTypeObject **parents)
+static void PyType_Ready_ADD(PyObject *dict, PyTypeObject *tp, PyAttributeDef *attributes, int init_getset)
{
- int i;
+ PyAttributeDef *attr;
- for (i=0; parents[i]; i++) {
- if(PyType_Ready(parents[i]) < 0) {
- /* This is very very unlikely */
- printf("Error, pytype could not initialize, Blender may crash \"%s\"\n", parents[i]->tp_name);
- return;
- }
+ if(init_getset) {
+ /* we need to do this for all types before calling PyType_Ready
+ * since they will call the parents PyType_Ready and those might not have initialized vars yet */
-#if 0
- PyObject_Print(reinterpret_cast<PyObject *>parents[i], stderr, 0);
- fprintf(stderr, "\n");
- PyObject_Print(parents[i]->tp_dict, stderr, 0);
- fprintf(stderr, "\n\n");
-#endif
+ //if(tp->tp_base==NULL)
+ // printf("Debug: No Parents - '%s'\n" , tp->tp_name);
- }
+ if(tp->tp_getset==NULL && attributes->m_name) {
+ PyGetSetDef *attr_getset;
+ int attr_tot= 0;
- PyObject *dict= NULL;
+ for(attr= attributes; attr->m_name; attr++, attr_tot++) {};
- while(i) {
- i--;
+ tp->tp_getset = attr_getset = reinterpret_cast<PyGetSetDef *>(PyMem_Malloc((attr_tot+1) * sizeof(PyGetSetDef))); // XXX - Todo, free
- if (dict) {
- PyDict_Update(parents[i]->tp_dict, dict);
- }
- dict= parents[i]->tp_dict;
-#if 1
- PyObject_Print(reinterpret_cast<PyObject *>(parents[i]), stderr, 0);
- fprintf(stderr, "\n");
- PyObject_Print(parents[i]->tp_dict, stderr, 0);
- fprintf(stderr, "\n\n");
-#endif
-
- }
-}
+ for(attr= attributes; attr->m_name; attr++, attr_getset++) {
+ attr_getset->name= (char *)attr->m_name;
+ attr_getset->doc= NULL;
+ attr_getset->get= reinterpret_cast<getter>(PyObjectPlus::py_get_attrdef);
+ if(attr->m_access==KX_PYATTRIBUTE_RO)
+ attr_getset->set= NULL;
+ else
+ attr_getset->set= reinterpret_cast<setter>(PyObjectPlus::py_set_attrdef);
+ attr_getset->closure= reinterpret_cast<void *>(attr);
+ }
-static void PyType_Ready_ADD(PyObject *dict, PyTypeObject *tp, PyAttributeDef *attributes)
-{
- PyAttributeDef *attr;
- PyObject *item;
-
- PyType_Ready(tp);
- PyDict_SetItemString(dict, tp->tp_name, reinterpret_cast<PyObject *>(tp));
+ memset(attr_getset, 0, sizeof(PyGetSetDef));
+ }
+ } else {
- /* store attr defs in the tp_dict for to avoid string lookups */
- for(attr= attributes; attr->m_name; attr++) {
- item= PyCObject_FromVoidPtr(attr, NULL);
- PyDict_SetItemString(tp->tp_dict, attr->m_name, item);
- Py_DECREF(item);
+ PyObject *item;
+
+ PyType_Ready(tp);
+ PyDict_SetItemString(dict, tp->tp_name, reinterpret_cast<PyObject *>(tp));
}
}
-#define PyType_Ready_Attr(d, n) PyType_Ready_ADD(d, &n::Type, n::Attributes)
+#define PyType_Ready_Attr(d, n, i) PyType_Ready_ADD(d, &n::Type, n::Attributes, i)
void initPyTypes(void)
{
@@ -165,70 +150,74 @@ void initPyTypes(void)
PyDict_SetItemString(PySys_GetObject((char *)"modules"), (char *)"GameTypes", mod);
Py_DECREF(mod);
- PyType_Ready_Attr(dict, BL_ActionActuator);
- PyType_Ready_Attr(dict, BL_Shader);
- PyType_Ready_Attr(dict, BL_ShapeActionActuator);
- PyType_Ready_Attr(dict, CListValue);
- PyType_Ready_Attr(dict, CValue);
- PyType_Ready_Attr(dict, KX_BlenderMaterial);
- PyType_Ready_Attr(dict, KX_CDActuator);
- PyType_Ready_Attr(dict, KX_Camera);
- PyType_Ready_Attr(dict, KX_CameraActuator);
- PyType_Ready_Attr(dict, KX_ConstraintActuator);
- PyType_Ready_Attr(dict, KX_ConstraintWrapper);
- PyType_Ready_Attr(dict, KX_GameActuator);
- PyType_Ready_Attr(dict, KX_GameObject);
- PyType_Ready_Attr(dict, KX_IpoActuator);
- PyType_Ready_Attr(dict, KX_LightObject);
- PyType_Ready_Attr(dict, KX_MeshProxy);
- PyType_Ready_Attr(dict, KX_MouseFocusSensor);
- PyType_Ready_Attr(dict, KX_NearSensor);
- PyType_Ready_Attr(dict, KX_NetworkMessageActuator);
- PyType_Ready_Attr(dict, KX_NetworkMessageSensor);
- PyType_Ready_Attr(dict, KX_ObjectActuator);
- PyType_Ready_Attr(dict, KX_ParentActuator);
- PyType_Ready_Attr(dict, KX_PhysicsObjectWrapper);
- PyType_Ready_Attr(dict, KX_PolyProxy);
- PyType_Ready_Attr(dict, KX_PolygonMaterial);
- PyType_Ready_Attr(dict, KX_RadarSensor);
- PyType_Ready_Attr(dict, KX_RaySensor);
- PyType_Ready_Attr(dict, KX_SCA_AddObjectActuator);
- PyType_Ready_Attr(dict, KX_SCA_DynamicActuator);
- PyType_Ready_Attr(dict, KX_SCA_EndObjectActuator);
- PyType_Ready_Attr(dict, KX_SCA_ReplaceMeshActuator);
- PyType_Ready_Attr(dict, KX_Scene);
- PyType_Ready_Attr(dict, KX_SceneActuator);
- PyType_Ready_Attr(dict, KX_SoundActuator);
- PyType_Ready_Attr(dict, KX_StateActuator);
- PyType_Ready_Attr(dict, KX_TouchSensor);
- PyType_Ready_Attr(dict, KX_TrackToActuator);
- PyType_Ready_Attr(dict, KX_VehicleWrapper);
- PyType_Ready_Attr(dict, KX_VertexProxy);
- PyType_Ready_Attr(dict, KX_VisibilityActuator);
- PyType_Ready_Attr(dict, PyObjectPlus);
- PyType_Ready_Attr(dict, SCA_2DFilterActuator);
- PyType_Ready_Attr(dict, SCA_ANDController);
- PyType_Ready_Attr(dict, SCA_ActuatorSensor);
- PyType_Ready_Attr(dict, SCA_AlwaysSensor);
- PyType_Ready_Attr(dict, SCA_DelaySensor);
- PyType_Ready_Attr(dict, SCA_ILogicBrick);
- PyType_Ready_Attr(dict, SCA_IObject);
- PyType_Ready_Attr(dict, SCA_ISensor);
- PyType_Ready_Attr(dict, SCA_JoystickSensor);
- PyType_Ready_Attr(dict, SCA_KeyboardSensor);
- PyType_Ready_Attr(dict, SCA_MouseSensor);
- PyType_Ready_Attr(dict, SCA_NANDController);
- PyType_Ready_Attr(dict, SCA_NORController);
- PyType_Ready_Attr(dict, SCA_ORController);
- PyType_Ready_Attr(dict, SCA_PropertyActuator);
- PyType_Ready_Attr(dict, SCA_PropertySensor);
- PyType_Ready_Attr(dict, SCA_PythonController);
- PyType_Ready_Attr(dict, SCA_RandomActuator);
- PyType_Ready_Attr(dict, SCA_RandomSensor);
- PyType_Ready_Attr(dict, SCA_XNORController);
- PyType_Ready_Attr(dict, SCA_XORController);
- PyType_Ready_Attr(dict, SCA_IController);
+ for(int init_getset= 1; init_getset > -1; init_getset--) { /* run twice, once to init the getsets another to run PyType_Ready */
+ PyType_Ready_Attr(dict, BL_ActionActuator, init_getset);
+ PyType_Ready_Attr(dict, BL_Shader, init_getset);
+ PyType_Ready_Attr(dict, BL_ShapeActionActuator, init_getset);
+ PyType_Ready_Attr(dict, CListValue, init_getset);
+ PyType_Ready_Attr(dict, CValue, init_getset);
+ PyType_Ready_Attr(dict, KX_BlenderMaterial, init_getset);
+ PyType_Ready_Attr(dict, KX_CDActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_Camera, init_getset);
+ PyType_Ready_Attr(dict, KX_CameraActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_ConstraintActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_ConstraintWrapper, init_getset);
+ PyType_Ready_Attr(dict, KX_GameActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_GameObject, init_getset);
+ PyType_Ready_Attr(dict, KX_IpoActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_LightObject, init_getset);
+ PyType_Ready_Attr(dict, KX_MeshProxy, init_getset);
+ PyType_Ready_Attr(dict, KX_MouseFocusSensor, init_getset);
+ PyType_Ready_Attr(dict, KX_NearSensor, init_getset);
+ PyType_Ready_Attr(dict, KX_NetworkMessageActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_NetworkMessageSensor, init_getset);
+ PyType_Ready_Attr(dict, KX_ObjectActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_ParentActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_PhysicsObjectWrapper, init_getset);
+ PyType_Ready_Attr(dict, KX_PolyProxy, init_getset);
+ PyType_Ready_Attr(dict, KX_PolygonMaterial, init_getset);
+ PyType_Ready_Attr(dict, KX_RadarSensor, init_getset);
+ PyType_Ready_Attr(dict, KX_RaySensor, init_getset);
+ PyType_Ready_Attr(dict, KX_SCA_AddObjectActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_SCA_DynamicActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_SCA_EndObjectActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_SCA_ReplaceMeshActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_Scene, init_getset);
+ PyType_Ready_Attr(dict, KX_SceneActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_SoundActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_StateActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_TouchSensor, init_getset);
+ PyType_Ready_Attr(dict, KX_TrackToActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_VehicleWrapper, init_getset);
+ PyType_Ready_Attr(dict, KX_VertexProxy, init_getset);
+ PyType_Ready_Attr(dict, KX_VisibilityActuator, init_getset);
+ PyType_Ready_Attr(dict, PyObjectPlus, init_getset);
+ PyType_Ready_Attr(dict, SCA_2DFilterActuator, init_getset);
+ PyType_Ready_Attr(dict, SCA_ANDController, init_getset);
+ PyType_Ready_Attr(dict, SCA_ActuatorSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_AlwaysSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_DelaySensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_ILogicBrick, init_getset);
+ PyType_Ready_Attr(dict, SCA_IObject, init_getset);
+ PyType_Ready_Attr(dict, SCA_ISensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_JoystickSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_KeyboardSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_MouseSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_NANDController, init_getset);
+ PyType_Ready_Attr(dict, SCA_NORController, init_getset);
+ PyType_Ready_Attr(dict, SCA_ORController, init_getset);
+ PyType_Ready_Attr(dict, SCA_PropertyActuator, init_getset);
+ PyType_Ready_Attr(dict, SCA_PropertySensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_PythonController, init_getset);
+ PyType_Ready_Attr(dict, SCA_RandomActuator, init_getset);
+ PyType_Ready_Attr(dict, SCA_RandomSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_XNORController, init_getset);
+ PyType_Ready_Attr(dict, SCA_XORController, init_getset);
+ PyType_Ready_Attr(dict, SCA_IController, init_getset);
+ }
+
+
/* Normal python type */
PyType_Ready(&KX_PythonSeq_Type);
diff --git a/source/gameengine/Ketsji/KX_PythonSeq.cpp b/source/gameengine/Ketsji/KX_PythonSeq.cpp
index 524d957a80c..5b4d77156db 100644
--- a/source/gameengine/Ketsji/KX_PythonSeq.cpp
+++ b/source/gameengine/Ketsji/KX_PythonSeq.cpp
@@ -221,11 +221,11 @@ static PyObject * KX_PythonSeq_subscript(PyObject * self, PyObject *key)
return NULL;
}
- if (PyInt_Check(key)) {
- return KX_PythonSeq_getIndex(self, PyInt_AS_LONG( key ));
+ if (PyLong_Check(key)) {
+ return KX_PythonSeq_getIndex(self, PyLong_AsSsize_t( key ));
}
- else if ( PyString_Check(key) ) {
- char *name = PyString_AsString(key);
+ else if ( PyUnicode_Check(key) ) {
+ char *name = _PyUnicode_AsString(key);
PyObjectPlus *ret = KX_PythonSeq_subscript__internal(self, name);
if(ret) {
@@ -250,12 +250,12 @@ static int KX_PythonSeq_contains(PyObject *self, PyObject *key)
PyErr_SetString(PyExc_SystemError, "key in seq, KX_PythonSeq: "BGE_PROXY_ERROR_MSG);
return -1;
}
- if(!PyString_Check(key)) {
+ if(!PyUnicode_Check(key)) {
PyErr_SetString(PyExc_SystemError, "key in seq, KX_PythonSeq: key must be a string");
return -1;
}
- if(KX_PythonSeq_subscript__internal(self, PyString_AsString(key)))
+ if(KX_PythonSeq_subscript__internal(self, _PyUnicode_AsString(key)))
return 1;
return 0;
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp
index 064dc9126ac..e39d3756b71 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.cpp
+++ b/source/gameengine/Ketsji/KX_RadarSensor.cpp
@@ -49,8 +49,7 @@ KX_RadarSensor::KX_RadarSensor(SCA_EventManager* eventmgr,
double resetmargin,
bool bFindMaterial,
const STR_String& touchedpropname,
- class KX_Scene* kxscene,
- PyTypeObject* T)
+ class KX_Scene* kxscene)
: KX_NearSensor(
eventmgr,
@@ -61,8 +60,8 @@ KX_RadarSensor::KX_RadarSensor(SCA_EventManager* eventmgr,
bFindMaterial,
touchedpropname,
kxscene,
- physCtrl,
- T),
+ physCtrl),
+
m_coneradius(coneradius),
m_coneheight(coneheight),
m_axis(axis)
@@ -245,21 +244,15 @@ PyTypeObject KX_RadarSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_RadarSensor::Parents[] = {
- &KX_RadarSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&KX_NearSensor::Type,
- &KX_TouchSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_RadarSensor::Methods[] = {
@@ -283,16 +276,3 @@ PyAttributeDef KX_RadarSensor::Attributes[] = {
{NULL} //Sentinel
};
-PyObject* KX_RadarSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(KX_NearSensor);
-}
-
-PyObject* KX_RadarSensor::py_getattro_dict() {
- py_getattro_dict_up(KX_NearSensor);
-}
-
-int KX_RadarSensor::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(KX_NearSensor);
-}
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.h b/source/gameengine/Ketsji/KX_RadarSensor.h
index 2e5a0e68bed..344be0e399f 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.h
+++ b/source/gameengine/Ketsji/KX_RadarSensor.h
@@ -70,8 +70,7 @@ public:
double resetmargin,
bool bFindMaterial,
const STR_String& touchedpropname,
- class KX_Scene* kxscene,
- PyTypeObject* T = &Type);
+ class KX_Scene* kxscene);
KX_RadarSensor();
virtual ~KX_RadarSensor();
virtual void SynchronizeTransform();
@@ -89,9 +88,7 @@ public:
KX_RADAR_AXIS_NEG_Z
};
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
+ /* python */
virtual sensortype GetSensorType() { return ST_RADAR; }
//Deprecated ----->
diff --git a/source/gameengine/Ketsji/KX_RaySensor.cpp b/source/gameengine/Ketsji/KX_RaySensor.cpp
index 78a61e9d95e..3f27496df71 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.cpp
+++ b/source/gameengine/Ketsji/KX_RaySensor.cpp
@@ -55,9 +55,8 @@ KX_RaySensor::KX_RaySensor(class SCA_EventManager* eventmgr,
bool bXRay,
double distance,
int axis,
- KX_Scene* ketsjiScene,
- PyTypeObject* T)
- : SCA_ISensor(gameobj,eventmgr, T),
+ KX_Scene* ketsjiScene)
+ : SCA_ISensor(gameobj,eventmgr),
m_propertyname(propname),
m_bFindMaterial(bFindMaterial),
m_bXRay(bXRay),
@@ -336,20 +335,16 @@ PyTypeObject KX_RaySensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-
-};
-
-PyParentObject KX_RaySensor::Parents[] = {
- &KX_RaySensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
+
};
PyMethodDef KX_RaySensor::Methods[] = {
@@ -447,18 +442,4 @@ PyObject* KX_RaySensor::PyGetHitNormal()
return retVal;
}
-
-
-PyObject* KX_RaySensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* KX_RaySensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int KX_RaySensor::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_ISensor);
-}
-
// <----- Deprecated
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index 9efb046742f..530c8ce54e5 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -62,8 +62,7 @@ public:
bool bXRay,
double distance,
int axis,
- class KX_Scene* ketsjiScene,
- PyTypeObject* T = &Type);
+ class KX_Scene* ketsjiScene);
virtual ~KX_RaySensor();
virtual CValue* GetReplica();
@@ -84,11 +83,6 @@ public:
KX_RAY_AXIS_NEG_Y,
KX_RAY_AXIS_NEG_Z
};
-
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
// Deprecated ----->
KX_PYMETHOD_DOC_NOARGS(KX_RaySensor,GetHitObject);
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
index 75435b97797..239c4a0be67 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
@@ -55,10 +55,9 @@ KX_SCA_AddObjectActuator::KX_SCA_AddObjectActuator(SCA_IObject *gameobj,
const float *linvel,
bool linv_local,
const float *angvel,
- bool angv_local,
- PyTypeObject* T)
+ bool angv_local)
:
- SCA_IActuator(gameobj, T),
+ SCA_IActuator(gameobj),
m_OriginalObject(original),
m_scene(scene),
@@ -187,20 +186,17 @@ PyTypeObject KX_SCA_AddObjectActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_SCA_AddObjectActuator::Parents[] = {
- &KX_SCA_AddObjectActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
+
PyMethodDef KX_SCA_AddObjectActuator::Methods[] = {
// ---> deprecated
{"setTime", (PyCFunction) KX_SCA_AddObjectActuator::sPySetTime, METH_O, (PY_METHODCHAR)SetTime_doc},
@@ -263,21 +259,6 @@ PyObject* KX_SCA_AddObjectActuator::pyattr_get_objectLastCreated(void *self, con
return actuator->m_lastCreatedObject->GetProxy();
}
-
-PyObject* KX_SCA_AddObjectActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SCA_AddObjectActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SCA_AddObjectActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
/* 1. setObject */
const char KX_SCA_AddObjectActuator::SetObject_doc[] =
"setObject(object)\n"
@@ -316,7 +297,7 @@ const char KX_SCA_AddObjectActuator::SetTime_doc[] =
PyObject* KX_SCA_AddObjectActuator::PySetTime(PyObject* value)
{
ShowDeprecationWarning("setTime()", "the time property");
- int deltatime = PyInt_AsLong(value);
+ int deltatime = PyLong_AsSsize_t(value);
if (deltatime==-1 && PyErr_Occurred()) {
PyErr_SetString(PyExc_TypeError, "expected an int");
return NULL;
@@ -339,7 +320,7 @@ const char KX_SCA_AddObjectActuator::GetTime_doc[] =
PyObject* KX_SCA_AddObjectActuator::PyGetTime()
{
ShowDeprecationWarning("getTime()", "the time property");
- return PyInt_FromLong(m_timeProp);
+ return PyLong_FromSsize_t(m_timeProp);
}
@@ -361,7 +342,7 @@ PyObject* KX_SCA_AddObjectActuator::PyGetObject(PyObject* args)
Py_RETURN_NONE;
if (ret_name_only)
- return PyString_FromString(m_OriginalObject->GetName().ReadPtr());
+ return PyUnicode_FromString(m_OriginalObject->GetName().ReadPtr());
else
return m_OriginalObject->GetProxy();
}
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 6746b7d1bc6..3151e7a89ca 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -88,8 +88,7 @@ public:
const float *linvel,
bool linv_local,
const float *angvel,
- bool angv_local,
- PyTypeObject* T=&Type
+ bool angv_local
);
~KX_SCA_AddObjectActuator(void);
@@ -110,10 +109,6 @@ public:
virtual bool
Update();
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
SCA_IObject*
GetLastCreatedObject(
) const ;
diff --git a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
index a50764a54e6..423fd0db7f2 100644
--- a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
@@ -47,9 +47,7 @@
/* Integration hooks ------------------------------------------------------- */
- PyTypeObject
-
-KX_SCA_DynamicActuator::Type = {
+PyTypeObject KX_SCA_DynamicActuator::Type = {
#if (PY_VERSION_HEX >= 0x02060000)
PyVarObject_HEAD_INIT(NULL, 0)
#else
@@ -66,22 +64,17 @@ KX_SCA_DynamicActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_SCA_DynamicActuator::Parents[] = {
- &KX_SCA_DynamicActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
PyMethodDef KX_SCA_DynamicActuator::Methods[] = {
// ---> deprecated
KX_PYMETHODTABLE(KX_SCA_DynamicActuator, setOperation),
@@ -96,21 +89,6 @@ PyAttributeDef KX_SCA_DynamicActuator::Attributes[] = {
};
-PyObject* KX_SCA_DynamicActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SCA_DynamicActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SCA_DynamicActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-
/* 1. setOperation */
KX_PYMETHODDEF_DOC(KX_SCA_DynamicActuator, setOperation,
"setOperation(operation?)\n"
@@ -142,7 +120,7 @@ KX_PYMETHODDEF_DOC(KX_SCA_DynamicActuator, getOperation,
)
{
ShowDeprecationWarning("getOperation()", "the mode property");
- return PyInt_FromLong((long)m_dyn_operation);
+ return PyLong_FromSsize_t((long)m_dyn_operation);
}
@@ -152,10 +130,9 @@ KX_PYMETHODDEF_DOC(KX_SCA_DynamicActuator, getOperation,
KX_SCA_DynamicActuator::KX_SCA_DynamicActuator(SCA_IObject *gameobj,
short dyn_operation,
- float setmass,
- PyTypeObject* T) :
+ float setmass) :
- SCA_IActuator(gameobj, T),
+ SCA_IActuator(gameobj),
m_dyn_operation(dyn_operation),
m_setmass(setmass)
{
diff --git a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
index 4add707f8cd..8b598c9ecfa 100644
--- a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
@@ -50,8 +50,7 @@ class KX_SCA_DynamicActuator : public SCA_IActuator
KX_SCA_DynamicActuator(
SCA_IObject* gameobj,
short dyn_operation,
- float setmass,
- PyTypeObject* T=&Type
+ float setmass
);
~KX_SCA_DynamicActuator(
@@ -73,11 +72,6 @@ class KX_SCA_DynamicActuator : public SCA_IActuator
KX_DYN_SET_MASS,
};
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* 1. setOperation */
KX_PYMETHOD_DOC(KX_SCA_DynamicActuator,setOperation);
KX_PYMETHOD_DOC(KX_SCA_DynamicActuator,getOperation);
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
index 728254e7f48..47c5c3aeeeb 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
@@ -43,9 +43,8 @@
#endif
KX_SCA_EndObjectActuator::KX_SCA_EndObjectActuator(SCA_IObject *gameobj,
- SCA_IScene* scene,
- PyTypeObject* T):
- SCA_IActuator(gameobj, T),
+ SCA_IScene* scene):
+ SCA_IActuator(gameobj),
m_scene(scene)
{
// intentionally empty
@@ -108,24 +107,17 @@ PyTypeObject KX_SCA_EndObjectActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-PyParentObject KX_SCA_EndObjectActuator::Parents[] = {
- &KX_SCA_EndObjectActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
PyMethodDef KX_SCA_EndObjectActuator::Methods[] = {
{NULL,NULL} //Sentinel
};
@@ -134,13 +126,4 @@ PyAttributeDef KX_SCA_EndObjectActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_SCA_EndObjectActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SCA_EndObjectActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
/* eof */
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
index 70d72f1f8da..782a24b1ef1 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
@@ -47,8 +47,7 @@ class KX_SCA_EndObjectActuator : public SCA_IActuator
public:
KX_SCA_EndObjectActuator(
SCA_IObject* gameobj,
- SCA_IScene* scene,
- PyTypeObject* T=&Type
+ SCA_IScene* scene
);
~KX_SCA_EndObjectActuator();
@@ -63,9 +62,6 @@ class KX_SCA_EndObjectActuator : public SCA_IActuator
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
}; /* end of class KX_EditObjectActuator : public SCA_PropertyActuator */
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
index 00842d7012a..2884bb76565 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
@@ -50,9 +50,7 @@
/* Integration hooks ------------------------------------------------------- */
- PyTypeObject
-
-KX_SCA_ReplaceMeshActuator::Type = {
+PyTypeObject KX_SCA_ReplaceMeshActuator::Type = {
#if (PY_VERSION_HEX >= 0x02060000)
PyVarObject_HEAD_INIT(NULL, 0)
#else
@@ -69,23 +67,17 @@ KX_SCA_ReplaceMeshActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_SCA_ReplaceMeshActuator::Parents[] = {
- &KX_SCA_ReplaceMeshActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
PyMethodDef KX_SCA_ReplaceMeshActuator::Methods[] = {
KX_PYMETHODTABLE(KX_SCA_ReplaceMeshActuator, instantReplaceMesh),
// Deprecated ----->
@@ -99,20 +91,6 @@ PyAttributeDef KX_SCA_ReplaceMeshActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_SCA_ReplaceMeshActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SCA_ReplaceMeshActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SCA_ReplaceMeshActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
PyObject* KX_SCA_ReplaceMeshActuator::pyattr_get_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_SCA_ReplaceMeshActuator* actuator = static_cast<KX_SCA_ReplaceMeshActuator*>(self);
@@ -161,7 +139,7 @@ KX_PYMETHODDEF_DOC(KX_SCA_ReplaceMeshActuator, getMesh,
if (!m_mesh)
Py_RETURN_NONE;
- return PyString_FromString(const_cast<char *>(m_mesh->GetName().ReadPtr()));
+ return PyUnicode_FromString(const_cast<char *>(m_mesh->GetName().ReadPtr()));
}
@@ -178,10 +156,9 @@ KX_PYMETHODDEF_DOC(KX_SCA_ReplaceMeshActuator, instantReplaceMesh,
KX_SCA_ReplaceMeshActuator::KX_SCA_ReplaceMeshActuator(SCA_IObject *gameobj,
class RAS_MeshObject *mesh,
- SCA_IScene* scene,
- PyTypeObject* T) :
+ SCA_IScene* scene) :
- SCA_IActuator(gameobj, T),
+ SCA_IActuator(gameobj),
m_mesh(mesh),
m_scene(scene)
{
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
index 0e7f7852701..6a68bd88cc5 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
@@ -55,9 +55,7 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
KX_SCA_ReplaceMeshActuator(
SCA_IObject* gameobj,
RAS_MeshObject *mesh,
- SCA_IScene* scene,
- PyTypeObject* T=&Type
- );
+ SCA_IScene* scene);
~KX_SCA_ReplaceMeshActuator(
);
@@ -71,10 +69,7 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
void InstantReplaceMesh();
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
+ /* python api */
static PyObject* pyattr_get_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index c0d8a7090c4..51f5276e075 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -138,7 +138,7 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
class SND_IAudioDevice* adi,
const STR_String& sceneName,
Scene *scene):
- PyObjectPlus(&KX_Scene::Type),
+ PyObjectPlus(),
m_keyboardmgr(NULL),
m_mousemgr(NULL),
m_sceneConverter(NULL),
@@ -1629,17 +1629,15 @@ PyTypeObject KX_Scene::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_Scene::Parents[] = {
- &KX_Scene::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_Scene::Methods[] = {
@@ -1654,7 +1652,7 @@ PyMethodDef KX_Scene::Methods[] = {
PyObject* KX_Scene::pyattr_get_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_Scene* self= static_cast<KX_Scene*>(self_v);
- return PyString_FromString(self->GetName().ReadPtr());
+ return PyUnicode_FromString(self->GetName().ReadPtr());
}
PyObject* KX_Scene::pyattr_get_objects(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
@@ -1730,72 +1728,6 @@ PyAttributeDef KX_Scene::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_Scene::py_getattro__internal(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-int KX_Scene::py_setattro__internal(PyObject *attr, PyObject *value)
-{
- py_setattro_up(PyObjectPlus);
-}
-
-PyObject* KX_Scene::py_getattro(PyObject *attr)
-{
- PyObject *object = py_getattro__internal(attr);
-
- if (object==NULL)
- {
- PyErr_Clear();
- object = PyDict_GetItem(m_attr_dict, attr);
- if(object) {
- Py_INCREF(object);
- }
- else {
- PyErr_Format(PyExc_AttributeError, "value = scene.myAttr: KX_Scene, attribute \"%s\" not found", PyString_AsString(attr));
- }
- }
-
- return object;
-}
-
-PyObject* KX_Scene::py_getattro_dict() {
- //py_getattro_dict_up(PyObjectPlus);
-
- PyObject *dict= py_getattr_dict(PyObjectPlus::py_getattro_dict(), Type.tp_dict);
- if(dict==NULL)
- return NULL;
-
- /* normally just return this but KX_Scene has some more items */
-
- PyDict_Update(dict, m_attr_dict);
- return dict;
-}
-
-int KX_Scene::py_setattro(PyObject *attr, PyObject *value)
-{
- int ret= py_setattro__internal(attr, value);
-
- if (ret==PY_SET_ATTR_MISSING) {
- if (PyDict_SetItem(m_attr_dict, attr, value)==0) {
- PyErr_Clear();
- ret= PY_SET_ATTR_SUCCESS;
- }
- else {
- PyErr_SetString(PyExc_AttributeError, "scene.UserAttr = value: KX_Scenes, failed assigning value to internal dictionary");
- ret= PY_SET_ATTR_FAIL;
- }
- }
-
- return ret;
-}
-
-int KX_Scene::py_delattro(PyObject *attr)
-{
- PyDict_DelItem(m_attr_dict, attr);
- return 0;
-}
-
KX_PYMETHODDEF_DOC_NOARGS(KX_Scene, getLightList,
"getLightList() -> list [KX_Light]\n"
"Returns a list of all lights in the scene.\n"
@@ -1820,7 +1752,7 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_Scene, getName,
)
{
ShowDeprecationWarning("getName()", "the name property");
- return PyString_FromString(GetName());
+ return PyUnicode_FromString(GetName());
}
KX_PYMETHODDEF_DOC(KX_Scene, addObject,
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index 79d3f7fd828..2792f1f5fe4 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -563,15 +563,7 @@ public:
static PyObject* pyattr_get_active_camera(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_active_camera(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- virtual PyObject* py_getattro(PyObject *attr); /* name, active_camera, gravity, suspended, viewport, framing, activity_culling, activity_culling_radius */
- virtual PyObject* py_getattro_dict();
-
- virtual int py_setattro(PyObject *attr, PyObject *value);
- virtual int py_delattro(PyObject *attr);
- virtual PyObject* py_repr(void) { return PyString_FromString(GetName().ReadPtr()); }
-
- PyObject* py_getattro__internal(PyObject *attr);
- int py_setattro__internal(PyObject *attr, PyObject *pyvalue);
+ virtual PyObject* py_repr(void) { return PyUnicode_FromString(GetName().ReadPtr()); }
/**
* Sets the time the scene was suspended
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.cpp b/source/gameengine/Ketsji/KX_SceneActuator.cpp
index 1b790ec9824..5528e58ef77 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SceneActuator.cpp
@@ -49,9 +49,8 @@ KX_SceneActuator::KX_SceneActuator(SCA_IObject *gameobj,
KX_Scene *scene,
KX_KetsjiEngine* ketsjiEngine,
const STR_String& nextSceneName,
- KX_Camera* camera,
- PyTypeObject* T)
- : SCA_IActuator(gameobj, T)
+ KX_Camera* camera)
+ : SCA_IActuator(gameobj)
{
m_mode = mode;
m_scene = scene;
@@ -134,7 +133,7 @@ bool KX_SceneActuator::Update()
{
// if no camera is set and the parent object is a camera, use it as the camera
SCA_IObject* parent = GetParent();
- if (parent->isA(&KX_Camera::Type))
+ if (parent->GetGameObjectType()==SCA_IObject::OBJ_CAMERA)
{
m_scene->SetActiveCamera((KX_Camera*)parent);
}
@@ -239,26 +238,17 @@ PyTypeObject KX_SceneActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_SceneActuator::Parents[] =
-{
- &KX_SceneActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
PyMethodDef KX_SceneActuator::Methods[] =
{
//Deprecated functions ------>
@@ -280,20 +270,6 @@ PyAttributeDef KX_SceneActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_SceneActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SceneActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SceneActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
PyObject* KX_SceneActuator::pyattr_get_camera(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_SceneActuator* actuator = static_cast<KX_SceneActuator*>(self);
@@ -355,7 +331,7 @@ const char KX_SceneActuator::GetUseRestart_doc[] =
PyObject* KX_SceneActuator::PyGetUseRestart()
{
ShowDeprecationWarning("getUseRestart()", "the useRestart property");
- return PyInt_FromLong(!(m_restart == 0));
+ return PyLong_FromSsize_t(!(m_restart == 0));
}
@@ -391,7 +367,7 @@ const char KX_SceneActuator::GetScene_doc[] =
PyObject* KX_SceneActuator::PyGetScene()
{
ShowDeprecationWarning("getScene()", "the scene property");
- return PyString_FromString(m_nextSceneName);
+ return PyUnicode_FromString(m_nextSceneName);
}
@@ -432,7 +408,7 @@ PyObject* KX_SceneActuator::PyGetCamera()
{
ShowDeprecationWarning("getCamera()", "the camera property");
if (m_camera) {
- return PyString_FromString(m_camera->GetName());
+ return PyUnicode_FromString(m_camera->GetName());
}
else {
Py_RETURN_NONE;
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index 2412dd02590..86de3395d1e 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -77,8 +77,7 @@ class KX_SceneActuator : public SCA_IActuator
KX_Scene* scene,
KX_KetsjiEngine* ketsjiEngine,
const STR_String& nextSceneName,
- KX_Camera* camera,
- PyTypeObject* T=&Type);
+ KX_Camera* camera);
virtual ~KX_SceneActuator();
virtual CValue* GetReplica();
@@ -92,10 +91,6 @@ class KX_SceneActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* 1. set */
/* Removed */
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index c13271f66a5..673f42283dd 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -50,9 +50,8 @@ KX_SoundActuator::KX_SoundActuator(SCA_IObject* gameobj,
SND_Scene* sndscene,
KX_SOUNDACT_TYPE type,
short start,
- short end,
- PyTypeObject* T)
- : SCA_IActuator(gameobj,T)
+ short end)
+ : SCA_IActuator(gameobj)
{
m_soundObject = sndobj;
m_soundScene = sndscene;
@@ -250,25 +249,17 @@ PyTypeObject KX_SoundActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_SoundActuator::Parents[] = {
- &KX_SoundActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
PyMethodDef KX_SoundActuator::Methods[] = {
// Deprecated ----->
{"setFilename", (PyCFunction) KX_SoundActuator::sPySetFilename, METH_VARARGS,NULL},
@@ -340,25 +331,13 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_SoundActuator, stopSound,
}
/* Atribute setting and getting -------------------------------------------- */
-PyObject* KX_SoundActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SoundActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SoundActuator::py_setattro(PyObject *attr, PyObject* value) {
- py_setattro_up(SCA_IActuator);
-}
PyObject* KX_SoundActuator::pyattr_get_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
if (!actuator->m_soundObject)
{
- return PyString_FromString("");
+ return PyUnicode_FromString("");
}
STR_String objectname = actuator->m_soundObject->GetObjectName();
char* name = objectname.Ptr();
@@ -367,7 +346,7 @@ PyObject* KX_SoundActuator::pyattr_get_filename(void *self, const struct KX_PYAT
PyErr_SetString(PyExc_RuntimeError, "value = actuator.fileName: KX_SoundActuator, unable to get sound fileName");
return NULL;
} else
- return PyString_FromString(name);
+ return PyUnicode_FromString(name);
}
PyObject* KX_SoundActuator::pyattr_get_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
@@ -402,7 +381,7 @@ PyObject* KX_SoundActuator::pyattr_get_looping(void *self, const struct KX_PYATT
{
KX_SoundActuator * actuator = static_cast<KX_SoundActuator *> (self);
int looping = (actuator->m_soundObject) ? actuator->m_soundObject->GetLoopMode() : (int)SND_LOOP_OFF;
- PyObject* result = PyInt_FromLong(looping);
+ PyObject* result = PyLong_FromSsize_t(looping);
return result;
}
@@ -580,7 +559,7 @@ PyObject* KX_SoundActuator::PyGetFilename()
ShowDeprecationWarning("getFilename()", "the fileName property");
if (!m_soundObject)
{
- return PyString_FromString("");
+ return PyUnicode_FromString("");
}
STR_String objectname = m_soundObject->GetObjectName();
char* name = objectname.Ptr();
@@ -589,7 +568,7 @@ PyObject* KX_SoundActuator::PyGetFilename()
PyErr_SetString(PyExc_RuntimeError, "Unable to get sound fileName");
return NULL;
} else
- return PyString_FromString(name);
+ return PyUnicode_FromString(name);
}
PyObject* KX_SoundActuator::PySetGain(PyObject* args)
@@ -689,7 +668,7 @@ PyObject* KX_SoundActuator::PyGetLooping()
{
ShowDeprecationWarning("getLooping()", "the looping property");
int looping = (m_soundObject) ? m_soundObject->GetLoopMode() : (int)SND_LOOP_OFF;
- PyObject* result = PyInt_FromLong(looping);
+ PyObject* result = PyLong_FromSsize_t(looping);
return result;
}
@@ -777,7 +756,7 @@ PyObject* KX_SoundActuator::PySetType(PyObject* args)
PyObject* KX_SoundActuator::PyGetType()
{
ShowDeprecationWarning("getType()", "the mode property");
- return PyInt_FromLong(m_type);
+ return PyLong_FromSsize_t(m_type);
}
// <-----
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index a7491355667..adafee0a30b 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -66,8 +66,7 @@ public:
class SND_Scene* sndscene,
KX_SOUNDACT_TYPE type,
short start,
- short end,
- PyTypeObject* T=&Type);
+ short end);
~KX_SoundActuator();
@@ -81,10 +80,6 @@ public:
/* Python interface --------------------------------------------------- */
/* -------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, startSound);
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, pauseSound);
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, stopSound);
diff --git a/source/gameengine/Ketsji/KX_StateActuator.cpp b/source/gameengine/Ketsji/KX_StateActuator.cpp
index f6979eee0f4..9815d6274aa 100644
--- a/source/gameengine/Ketsji/KX_StateActuator.cpp
+++ b/source/gameengine/Ketsji/KX_StateActuator.cpp
@@ -38,10 +38,9 @@
KX_StateActuator::KX_StateActuator(
SCA_IObject* gameobj,
int operation,
- unsigned int mask,
- PyTypeObject* T
+ unsigned int mask
)
- : SCA_IActuator(gameobj,T),
+ : SCA_IActuator(gameobj),
m_operation(operation),
m_mask(mask)
{
@@ -154,24 +153,18 @@ PyTypeObject KX_StateActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject
-KX_StateActuator::Parents[] = {
- &KX_StateActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-PyMethodDef
-KX_StateActuator::Methods[] = {
+PyMethodDef KX_StateActuator::Methods[] = {
// deprecated -->
{"setOperation", (PyCFunction) KX_StateActuator::sPySetOperation,
METH_VARARGS, (PY_METHODCHAR)SetOperation_doc},
@@ -187,20 +180,6 @@ PyAttributeDef KX_StateActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_StateActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_StateActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_StateActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
/* set operation ---------------------------------------------------------- */
const char
diff --git a/source/gameengine/Ketsji/KX_StateActuator.h b/source/gameengine/Ketsji/KX_StateActuator.h
index a4191a4c5fd..ce86c4b44fe 100644
--- a/source/gameengine/Ketsji/KX_StateActuator.h
+++ b/source/gameengine/Ketsji/KX_StateActuator.h
@@ -66,9 +66,8 @@ class KX_StateActuator : public SCA_IActuator
KX_StateActuator(
SCA_IObject* gameobj,
int operation,
- unsigned int mask,
- PyTypeObject* T=&Type
- );
+ unsigned int mask
+ );
virtual
~KX_StateActuator(
@@ -89,10 +88,6 @@ class KX_StateActuator : public SCA_IActuator
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
//KX_PYMETHOD_DOC
KX_PYMETHOD_DOC_VARARGS(KX_StateActuator,SetOperation);
KX_PYMETHOD_DOC_VARARGS(KX_StateActuator,SetMask);
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.cpp b/source/gameengine/Ketsji/KX_TouchSensor.cpp
index c06acd4a873..b0cf172c27a 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.cpp
+++ b/source/gameengine/Ketsji/KX_TouchSensor.cpp
@@ -97,8 +97,8 @@ bool KX_TouchSensor::Evaluate()
return result;
}
-KX_TouchSensor::KX_TouchSensor(SCA_EventManager* eventmgr,KX_GameObject* gameobj,bool bFindMaterial,bool bTouchPulse,const STR_String& touchedpropname,PyTypeObject* T)
-:SCA_ISensor(gameobj,eventmgr,T),
+KX_TouchSensor::KX_TouchSensor(SCA_EventManager* eventmgr,KX_GameObject* gameobj,bool bFindMaterial,bool bTouchPulse,const STR_String& touchedpropname)
+:SCA_ISensor(gameobj,eventmgr),
m_touchedpropname(touchedpropname),
m_bFindMaterial(bFindMaterial),
m_bTouchPulse(bTouchPulse),
@@ -310,19 +310,15 @@ PyTypeObject KX_TouchSensor::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_TouchSensor::Parents[] = {
- &KX_TouchSensor::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_TouchSensor::Methods[] = {
@@ -348,20 +344,6 @@ PyAttributeDef KX_TouchSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_TouchSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* KX_TouchSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int KX_TouchSensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ISensor);
-}
-
/* Python API */
/* 1. setProperty */
@@ -374,7 +356,7 @@ const char KX_TouchSensor::SetProperty_doc[] =
PyObject* KX_TouchSensor::PySetProperty(PyObject* value)
{
ShowDeprecationWarning("setProperty()", "the propName property");
- char *nameArg= PyString_AsString(value);
+ char *nameArg= _PyUnicode_AsString(value);
if (nameArg==NULL) {
PyErr_SetString(PyExc_ValueError, "expected a ");
return NULL;
@@ -392,7 +374,7 @@ const char KX_TouchSensor::GetProperty_doc[] =
PyObject* KX_TouchSensor::PyGetProperty() {
ShowDeprecationWarning("getProperty()", "the propName property");
- return PyString_FromString(m_touchedpropname);
+ return PyUnicode_FromString(m_touchedpropname);
}
const char KX_TouchSensor::GetHitObject_doc[] =
@@ -433,7 +415,7 @@ const char KX_TouchSensor::GetTouchMaterial_doc[] =
PyObject* KX_TouchSensor::PyGetTouchMaterial()
{
ShowDeprecationWarning("getTouchMaterial()", "the useMaterial property");
- return PyInt_FromLong(m_bFindMaterial);
+ return PyLong_FromSsize_t(m_bFindMaterial);
}
/* 6. setTouchMaterial */
@@ -446,7 +428,7 @@ const char KX_TouchSensor::SetTouchMaterial_doc[] =
PyObject* KX_TouchSensor::PySetTouchMaterial(PyObject *value)
{
ShowDeprecationWarning("setTouchMaterial()", "the useMaterial property");
- int pulseArg = PyInt_AsLong(value);
+ int pulseArg = PyLong_AsSsize_t(value);
if(pulseArg ==-1 && PyErr_Occurred()) {
PyErr_SetString(PyExc_ValueError, "expected a bool");
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index 476c63e89db..6cbf5b15e3b 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -79,8 +79,7 @@ public:
class KX_GameObject* gameobj,
bool bFindMaterial,
bool bTouchPulse,
- const STR_String& touchedpropname,
- PyTypeObject* T=&Type) ;
+ const STR_String& touchedpropname) ;
virtual ~KX_TouchSensor();
virtual CValue* GetReplica();
@@ -121,10 +120,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
//Deprecated ----->
/* 1. setProperty */
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.cpp b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
index 5a50d0fb944..e8a06d8d619 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.cpp
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
@@ -59,10 +59,8 @@ KX_TrackToActuator::KX_TrackToActuator(SCA_IObject *gameobj,
int time,
bool allow3D,
int trackflag,
- int upflag,
- PyTypeObject* T)
- :
- SCA_IActuator(gameobj, T)
+ int upflag)
+ : SCA_IActuator(gameobj)
{
m_time = time;
m_allow3D = allow3D;
@@ -74,7 +72,6 @@ KX_TrackToActuator::KX_TrackToActuator(SCA_IObject *gameobj,
if (m_object)
m_object->RegisterActuator(this);
- if (gameobj->isA(&KX_GameObject::Type))
{
// if the object is vertex parented, don't check parent orientation as the link is broken
if (!((KX_GameObject*)gameobj)->IsVertexParent()){
@@ -450,25 +447,17 @@ PyTypeObject KX_TrackToActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_TrackToActuator::Parents[] = {
- &KX_TrackToActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
-
-
PyMethodDef KX_TrackToActuator::Methods[] = {
// ---> deprecated
{"setTime", (PyCFunction) KX_TrackToActuator::sPySetTime, METH_VARARGS, (PY_METHODCHAR)SetTime_doc},
@@ -518,20 +507,6 @@ int KX_TrackToActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUT
}
-PyObject* KX_TrackToActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_TrackToActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_TrackToActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
/* 1. setObject */
const char KX_TrackToActuator::SetObject_doc[] =
"setObject(object)\n"
@@ -576,7 +551,7 @@ PyObject* KX_TrackToActuator::PyGetObject(PyObject* args)
Py_RETURN_NONE;
if (ret_name_only)
- return PyString_FromString(m_object->GetName());
+ return PyUnicode_FromString(m_object->GetName());
else
return m_object->GetProxy();
}
@@ -613,7 +588,7 @@ const char KX_TrackToActuator::GetTime_doc[] =
PyObject* KX_TrackToActuator::PyGetTime()
{
ShowDeprecationWarning("getTime()", "the timer property");
- return PyInt_FromLong(m_time);
+ return PyLong_FromSsize_t(m_time);
}
@@ -625,7 +600,7 @@ const char KX_TrackToActuator::GetUse3D_doc[] =
PyObject* KX_TrackToActuator::PyGetUse3D()
{
ShowDeprecationWarning("setTime()", "the use3D property");
- return PyInt_FromLong(!(m_allow3D == 0));
+ return PyLong_FromSsize_t(!(m_allow3D == 0));
}
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index c4cc2b1f062..801e695bb9b 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -56,7 +56,7 @@ class KX_TrackToActuator : public SCA_IActuator
public:
KX_TrackToActuator(SCA_IObject* gameobj, SCA_IObject *ob, int time,
- bool threedee,int trackflag,int upflag, PyTypeObject* T=&Type);
+ bool threedee,int trackflag,int upflag);
virtual ~KX_TrackToActuator();
virtual CValue* GetReplica() {
KX_TrackToActuator* replica = new KX_TrackToActuator(*this);
@@ -70,9 +70,6 @@ class KX_TrackToActuator : public SCA_IActuator
virtual bool Update(double curtime, bool frame);
/* Python part */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
/* These are used to get and set m_ob */
static PyObject* pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_VehicleWrapper.cpp b/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
index 8146d04a878..7001bfc8b7e 100644
--- a/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
@@ -16,8 +16,8 @@
KX_VehicleWrapper::KX_VehicleWrapper(
PHY_IVehicle* vehicle,
- PHY_IPhysicsEnvironment* physenv,PyTypeObject *T) :
- PyObjectPlus(T),
+ PHY_IPhysicsEnvironment* physenv) :
+ PyObjectPlus(),
m_vehicle(vehicle),
m_physenv(physenv)
{
@@ -127,13 +127,13 @@ PyObject* KX_VehicleWrapper::PyGetWheelOrientationQuaternion(PyObject* args)
PyObject* KX_VehicleWrapper::PyGetNumWheels(PyObject* args)
{
- return PyInt_FromLong(m_vehicle->GetNumWheels());
+ return PyLong_FromSsize_t(m_vehicle->GetNumWheels());
}
PyObject* KX_VehicleWrapper::PyGetConstraintId(PyObject* args)
{
- return PyInt_FromLong(m_vehicle->GetUserConstraintId());
+ return PyLong_FromSsize_t(m_vehicle->GetUserConstraintId());
}
@@ -264,7 +264,7 @@ PyObject* KX_VehicleWrapper::PySetSteeringValue(PyObject* args)
PyObject* KX_VehicleWrapper::PyGetConstraintType(PyObject* args)
{
- return PyInt_FromLong(m_vehicle->GetUserConstraintType());
+ return PyLong_FromSsize_t(m_vehicle->GetUserConstraintType());
}
@@ -289,35 +289,17 @@ PyTypeObject KX_VehicleWrapper::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_VehicleWrapper::Parents[] = {
- &KX_VehicleWrapper::Type,
- &PyObjectPlus::Type,
- NULL
-};
-
-PyObject* KX_VehicleWrapper::py_getattro(PyObject *attr)
-{
- //here you can search for existing data members (like mass,friction etc.)
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* KX_VehicleWrapper::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-int KX_VehicleWrapper::py_setattro(PyObject *attr,PyObject* value)
-{
- py_setattro_up(PyObjectPlus);
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type,
+ 0,0,0,0,0,0,
+ py_base_new
};
-
PyMethodDef KX_VehicleWrapper::Methods[] = {
{"addWheel",(PyCFunction) KX_VehicleWrapper::sPyAddWheel, METH_VARARGS},
{"getNumWheels",(PyCFunction) KX_VehicleWrapper::sPyGetNumWheels, METH_VARARGS},
diff --git a/source/gameengine/Ketsji/KX_VehicleWrapper.h b/source/gameengine/Ketsji/KX_VehicleWrapper.h
index c2b5e3d9251..d7f2da5cd7c 100644
--- a/source/gameengine/Ketsji/KX_VehicleWrapper.h
+++ b/source/gameengine/Ketsji/KX_VehicleWrapper.h
@@ -12,14 +12,11 @@ class PHY_IMotionState;
class KX_VehicleWrapper : public PyObjectPlus
{
Py_Header;
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
std::vector<PHY_IMotionState*> m_motionStates;
public:
- KX_VehicleWrapper(PHY_IVehicle* vehicle,class PHY_IPhysicsEnvironment* physenv,PyTypeObject *T = &Type);
+ KX_VehicleWrapper(PHY_IVehicle* vehicle,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_VehicleWrapper ();
int getConstraintId();
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.cpp b/source/gameengine/Ketsji/KX_VertexProxy.cpp
index 4b0ad083473..cb8c891969d 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.cpp
+++ b/source/gameengine/Ketsji/KX_VertexProxy.cpp
@@ -53,18 +53,15 @@ PyTypeObject KX_VertexProxy::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_VertexProxy::Parents[] = {
- &KX_VertexProxy::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&CValue::Type,
- &PyObjectPlus::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
PyMethodDef KX_VertexProxy::Methods[] = {
@@ -85,37 +82,38 @@ PyMethodDef KX_VertexProxy::Methods[] = {
PyAttributeDef KX_VertexProxy::Attributes[] = {
//KX_PYATTRIBUTE_TODO("DummyProps"),
-
+
KX_PYATTRIBUTE_DUMMY("x"),
KX_PYATTRIBUTE_DUMMY("y"),
KX_PYATTRIBUTE_DUMMY("z"),
-
+
KX_PYATTRIBUTE_DUMMY("r"),
KX_PYATTRIBUTE_DUMMY("g"),
KX_PYATTRIBUTE_DUMMY("b"),
KX_PYATTRIBUTE_DUMMY("a"),
-
+
KX_PYATTRIBUTE_DUMMY("u"),
KX_PYATTRIBUTE_DUMMY("v"),
-
+
KX_PYATTRIBUTE_DUMMY("u2"),
KX_PYATTRIBUTE_DUMMY("v2"),
-
+
KX_PYATTRIBUTE_DUMMY("XYZ"),
KX_PYATTRIBUTE_DUMMY("UV"),
-
+
KX_PYATTRIBUTE_DUMMY("color"),
KX_PYATTRIBUTE_DUMMY("colour"),
-
+
KX_PYATTRIBUTE_DUMMY("normal"),
-
+
{ NULL } //Sentinel
};
+#if 0
PyObject*
KX_VertexProxy::py_getattro(PyObject *attr)
{
- char *attr_str= PyString_AsString(attr);
+ char *attr_str= _PyUnicode_AsString(attr);
if (attr_str[1]=='\0') { // Group single letters
// pos
if (attr_str[0]=='x')
@@ -141,8 +139,8 @@ KX_VertexProxy::py_getattro(PyObject *attr)
if (attr_str[0]=='v')
return PyFloat_FromDouble(m_vertex->getUV1()[1]);
}
-
-
+
+
if (!strcmp(attr_str, "XYZ"))
return PyObjectFrom(MT_Vector3(m_vertex->getXYZ()));
@@ -156,22 +154,21 @@ KX_VertexProxy::py_getattro(PyObject *attr)
color /= 255.0;
return PyObjectFrom(color);
}
-
+
if (!strcmp(attr_str, "normal"))
{
return PyObjectFrom(MT_Vector3(m_vertex->getNormal()));
}
-
+
py_getattro_up(CValue);
}
+#endif
-PyObject* KX_VertexProxy::py_getattro_dict() {
- py_getattro_dict_up(CValue);
-}
+#if 0
int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
{
- char *attr_str= PyString_AsString(attr);
+ char *attr_str= _PyUnicode_AsString(attr);
if (PySequence_Check(pyvalue))
{
if (!strcmp(attr_str, "XYZ"))
@@ -185,7 +182,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
}
return PY_SET_ATTR_FAIL;
}
-
+
if (!strcmp(attr_str, "UV"))
{
MT_Point2 vec;
@@ -197,7 +194,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
}
return PY_SET_ATTR_FAIL;
}
-
+
if (!strcmp(attr_str, "color") || !strcmp(attr_str, "colour"))
{
MT_Vector4 vec;
@@ -209,7 +206,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
}
return PY_SET_ATTR_FAIL;
}
-
+
if (!strcmp(attr_str, "normal"))
{
MT_Vector3 vec;
@@ -222,7 +219,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
return PY_SET_ATTR_FAIL;
}
}
-
+
if (PyFloat_Check(pyvalue))
{
float val = PyFloat_AsDouble(pyvalue);
@@ -235,7 +232,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
-
+
if (!strcmp(attr_str, "y"))
{
pos.y() = val;
@@ -243,7 +240,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
-
+
if (!strcmp(attr_str, "z"))
{
pos.z() = val;
@@ -251,7 +248,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
-
+
// uv
MT_Point2 uv = m_vertex->getUV1();
if (!strcmp(attr_str, "u"))
@@ -287,7 +284,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
-
+
// col
unsigned int icol = *((const unsigned int *)m_vertex->getRGBA());
unsigned char *cp = (unsigned char*) &icol;
@@ -321,9 +318,10 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
return PY_SET_ATTR_SUCCESS;
}
}
-
+
return CValue::py_setattro(attr, pyvalue);
}
+#endif
KX_VertexProxy::KX_VertexProxy(KX_MeshProxy*mesh, RAS_TexVert* vertex)
: m_vertex(vertex),
@@ -339,7 +337,7 @@ KX_VertexProxy::~KX_VertexProxy()
// stuff for cvalue related things
CValue* KX_VertexProxy::Calc(VALUE_OPERATOR, CValue *) { return NULL;}
-CValue* KX_VertexProxy::CalcFinal(VALUE_DATA_TYPE, VALUE_OPERATOR, CValue *) { return NULL;}
+CValue* KX_VertexProxy::CalcFinal(VALUE_DATA_TYPE, VALUE_OPERATOR, CValue *) { return NULL;}
STR_String sVertexName="vertex";
const STR_String & KX_VertexProxy::GetText() {return sVertexName;};
double KX_VertexProxy::GetNumber() { return -1;}
@@ -348,7 +346,7 @@ void KX_VertexProxy::SetName(const char *) { };
CValue* KX_VertexProxy::GetReplica() { return NULL;}
// stuff for python integration
-
+
PyObject* KX_VertexProxy::PyGetXYZ()
{
return PyObjectFrom(MT_Point3(m_vertex->getXYZ()));
@@ -359,7 +357,7 @@ PyObject* KX_VertexProxy::PySetXYZ(PyObject* value)
MT_Point3 vec;
if (!PyVecTo(value, vec))
return NULL;
-
+
m_vertex->SetXYZ(vec);
m_mesh->SetMeshModified(true);
Py_RETURN_NONE;
@@ -375,7 +373,7 @@ PyObject* KX_VertexProxy::PySetNormal(PyObject* value)
MT_Vector3 vec;
if (!PyVecTo(value, vec))
return NULL;
-
+
m_vertex->SetNormal(vec);
m_mesh->SetMeshModified(true);
Py_RETURN_NONE;
@@ -385,18 +383,18 @@ PyObject* KX_VertexProxy::PySetNormal(PyObject* value)
PyObject* KX_VertexProxy::PyGetRGBA()
{
int *rgba = (int *) m_vertex->getRGBA();
- return PyInt_FromLong(*rgba);
+ return PyLong_FromSsize_t(*rgba);
}
PyObject* KX_VertexProxy::PySetRGBA(PyObject* value)
{
- if PyInt_Check(value) {
- int rgba = PyInt_AsLong(value);
+ if PyLong_Check(value) {
+ int rgba = PyLong_AsSsize_t(value);
m_vertex->SetRGBA(rgba);
m_mesh->SetMeshModified(true);
Py_RETURN_NONE;
}
- else {
+ else {
MT_Vector4 vec;
if (PyVecTo(value, vec))
{
@@ -405,7 +403,7 @@ PyObject* KX_VertexProxy::PySetRGBA(PyObject* value)
Py_RETURN_NONE;
}
}
-
+
PyErr_SetString(PyExc_TypeError, "vert.setRGBA(value): KX_VertexProxy, expected a 4D vector or an int");
return NULL;
}
@@ -421,7 +419,7 @@ PyObject* KX_VertexProxy::PySetUV(PyObject* value)
MT_Point2 vec;
if (!PyVecTo(value, vec))
return NULL;
-
+
m_vertex->SetUV(vec);
m_mesh->SetMeshModified(true);
Py_RETURN_NONE;
@@ -436,14 +434,14 @@ PyObject* KX_VertexProxy::PySetUV2(PyObject* args)
{
MT_Point2 vec;
unsigned int unit= RAS_TexVert::SECOND_UV;
-
+
PyObject* list= NULL;
if(!PyArg_ParseTuple(args, "O|i:setUV2", &list, &unit))
return NULL;
-
+
if (!PyVecTo(list, vec))
return NULL;
-
+
m_vertex->SetFlag((m_vertex->getFlag()|RAS_TexVert::SECOND_UV));
m_vertex->SetUnit(unit);
m_vertex->SetUV2(vec);
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.h b/source/gameengine/Ketsji/KX_VertexProxy.h
index 42db5fbc322..13c57e9f556 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.h
+++ b/source/gameengine/Ketsji/KX_VertexProxy.h
@@ -53,9 +53,6 @@ public:
// stuff for python integration
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *pyvalue);
KX_PYMETHOD_NOARGS(KX_VertexProxy,GetXYZ);
KX_PYMETHOD_O(KX_VertexProxy,SetXYZ);
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
index d848065ad73..3561ccde9d9 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
@@ -39,10 +39,9 @@ KX_VisibilityActuator::KX_VisibilityActuator(
SCA_IObject* gameobj,
bool visible,
bool occlusion,
- bool recursive,
- PyTypeObject* T
+ bool recursive
)
- : SCA_IActuator(gameobj,T),
+ : SCA_IActuator(gameobj),
m_visible(visible),
m_occlusion(occlusion),
m_recursive(recursive)
@@ -108,25 +107,18 @@ PyTypeObject KX_VisibilityActuator::Type = {
0,
0,
py_base_repr,
- 0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
0,0,0,0,0,0,0,0,0,
- Methods
-
-};
-
-PyParentObject
-KX_VisibilityActuator::Parents[] = {
- &KX_VisibilityActuator::Type,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
&SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ 0,0,0,0,0,0,
+ py_base_new
};
-PyMethodDef
-KX_VisibilityActuator::Methods[] = {
+PyMethodDef KX_VisibilityActuator::Methods[] = {
// Deprecated ----->
{"set", (PyCFunction) KX_VisibilityActuator::sPySetVisible, METH_VARARGS,
(PY_METHODCHAR) SetVisible_doc},
@@ -141,21 +133,6 @@ PyAttributeDef KX_VisibilityActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_VisibilityActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_VisibilityActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_VisibilityActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-
/* set visibility ---------------------------------------------------------- */
const char
KX_VisibilityActuator::SetVisible_doc[] =
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.h b/source/gameengine/Ketsji/KX_VisibilityActuator.h
index 45aba50f645..3ad50c6cea2 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.h
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.h
@@ -48,9 +48,7 @@ class KX_VisibilityActuator : public SCA_IActuator
SCA_IObject* gameobj,
bool visible,
bool occlusion,
- bool recursive,
- PyTypeObject* T=&Type
- );
+ bool recursive);
virtual
~KX_VisibilityActuator(
@@ -69,10 +67,6 @@ class KX_VisibilityActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// Deprecated ----->
KX_PYMETHOD_DOC_VARARGS(KX_VisibilityActuator,SetVisible);
// <-----
diff --git a/source/gameengine/VideoTexture/FilterBlueScreen.cpp b/source/gameengine/VideoTexture/FilterBlueScreen.cpp
index 6b23105a278..6d26e5b6d35 100644
--- a/source/gameengine/VideoTexture/FilterBlueScreen.cpp
+++ b/source/gameengine/VideoTexture/FilterBlueScreen.cpp
@@ -81,17 +81,17 @@ static int setColor (PyFilter * self, PyObject * value, void * closure)
{
// check validity of parameter
if (value == NULL || !PySequence_Check(value) || PySequence_Length(value) != 3
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 0))
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 1))
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 2)))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 0))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 1))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 2)))
{
PyErr_SetString(PyExc_TypeError, "The value must be a sequence of 3 ints");
return -1;
}
// set color
- getFilter(self)->setColor((unsigned char)(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 0))),
- (unsigned char)(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 1))),
- (unsigned char)(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 2))));
+ getFilter(self)->setColor((unsigned char)(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 0))),
+ (unsigned char)(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 1))),
+ (unsigned char)(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 2))));
// success
return 0;
}
@@ -108,15 +108,15 @@ static int setLimits (PyFilter * self, PyObject * value, void * closure)
{
// check validity of parameter
if (value == NULL || !PySequence_Check(value) || PySequence_Length(value) != 2
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 0))
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 1)))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 0))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 1)))
{
PyErr_SetString(PyExc_TypeError, "The value must be a sequence of 2 ints");
return -1;
}
// set limits
- getFilter(self)->setLimits((unsigned short)(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 0))),
- (unsigned short)(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 1))));
+ getFilter(self)->setLimits((unsigned short)(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 0))),
+ (unsigned short)(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 1))));
// success
return 0;
}
diff --git a/source/gameengine/VideoTexture/FilterColor.cpp b/source/gameengine/VideoTexture/FilterColor.cpp
index 5ff1f7f11ce..eb86f520e02 100644
--- a/source/gameengine/VideoTexture/FilterColor.cpp
+++ b/source/gameengine/VideoTexture/FilterColor.cpp
@@ -147,10 +147,10 @@ static int setMatrix (PyFilter * self, PyObject * value, void * closure)
for (int c = 0; valid && c < 5; ++c)
{
// item must be int
- valid = PyInt_Check(PySequence_Fast_GET_ITEM(row, c));
+ valid = PyLong_Check(PySequence_Fast_GET_ITEM(row, c));
// if it is valid, save it in matrix
if (valid)
- mat[r][c] = short(PyInt_AsLong(PySequence_Fast_GET_ITEM(row, c)));
+ mat[r][c] = short(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(row, c)));
}
}
// if parameter is not valid, report error
@@ -286,10 +286,10 @@ static int setLevels (PyFilter * self, PyObject * value, void * closure)
for (int c = 0; valid && c < 2; ++c)
{
// item must be int
- valid = PyInt_Check(PySequence_Fast_GET_ITEM(row, c));
+ valid = PyLong_Check(PySequence_Fast_GET_ITEM(row, c));
// if it is valid, save it in matrix
if (valid)
- lev[r][c] = (unsigned short)(PyInt_AsLong(PySequence_Fast_GET_ITEM(row, c)));
+ lev[r][c] = (unsigned short)(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(row, c)));
}
}
// if parameter is not valid, report error
diff --git a/source/gameengine/VideoTexture/FilterNormal.cpp b/source/gameengine/VideoTexture/FilterNormal.cpp
index 9a2b1e90d5a..002be6c3189 100644
--- a/source/gameengine/VideoTexture/FilterNormal.cpp
+++ b/source/gameengine/VideoTexture/FilterNormal.cpp
@@ -72,13 +72,13 @@ static PyObject * getColor (PyFilter * self, void * closure)
static int setColor (PyFilter * self, PyObject * value, void * closure)
{
// check validity of parameter
- if (value == NULL || !PyInt_Check(value))
+ if (value == NULL || !PyLong_Check(value))
{
PyErr_SetString(PyExc_TypeError, "filt.colorIdx = int: VideoTexture.FilterNormal, expected the value must be a int");
return -1;
}
// set color index
- getFilter(self)->setColor((unsigned short)(PyInt_AsLong(value)));
+ getFilter(self)->setColor((unsigned short)(PyLong_AsSsize_t(value)));
// success
return 0;
}
diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp
index c4fb1fefd9c..d8be08e0eb5 100644
--- a/source/gameengine/VideoTexture/ImageRender.cpp
+++ b/source/gameengine/VideoTexture/ImageRender.cpp
@@ -331,19 +331,19 @@ static int setBackground (PyImage * self, PyObject * value, void * closure)
{
// check validity of parameter
if (value == NULL || !PySequence_Check(value) || PySequence_Length(value) != 4
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 0))
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 1))
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 2))
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 3)))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 0))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 1))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 2))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 3)))
{
PyErr_SetString(PyExc_TypeError, "The value must be a sequence of 4 integer between 0 and 255");
return -1;
}
// set background color
- getImageRender(self)->setBackground((unsigned char)(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 0))),
- (unsigned char)(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 1))),
- (unsigned char)(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 2))),
- (unsigned char)(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 3))));
+ getImageRender(self)->setBackground((unsigned char)(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 0))),
+ (unsigned char)(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 1))),
+ (unsigned char)(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 2))),
+ (unsigned char)(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 3))));
// success
return 0;
}
diff --git a/source/gameengine/VideoTexture/ImageViewport.cpp b/source/gameengine/VideoTexture/ImageViewport.cpp
index d2c23e758f6..55b14396280 100644
--- a/source/gameengine/VideoTexture/ImageViewport.cpp
+++ b/source/gameengine/VideoTexture/ImageViewport.cpp
@@ -218,16 +218,16 @@ static int ImageViewport_setPosition (PyImage * self, PyObject * value, void * c
{
// check validity of parameter
if (value == NULL || !PySequence_Check(value) || PySequence_Length(value) != 2
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 0))
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 1)))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 0))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 1)))
{
PyErr_SetString(PyExc_TypeError, "The value must be a sequence of 2 ints");
return -1;
}
// set position
GLint pos [] = {
- GLint(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 0))),
- GLint(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 1)))
+ GLint(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 0))),
+ GLint(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 1)))
};
getImageViewport(self)->setPosition(pos);
// success
@@ -246,16 +246,16 @@ int ImageViewport_setCaptureSize (PyImage * self, PyObject * value, void * closu
{
// check validity of parameter
if (value == NULL || !PySequence_Check(value) || PySequence_Length(value) != 2
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 0))
- || !PyInt_Check(PySequence_Fast_GET_ITEM(value, 1)))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 0))
+ || !PyLong_Check(PySequence_Fast_GET_ITEM(value, 1)))
{
PyErr_SetString(PyExc_TypeError, "The value must be a sequence of 2 ints");
return -1;
}
// set capture size
short size [] = {
- short(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 0))),
- short(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 1)))
+ short(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 0))),
+ short(PyLong_AsSsize_t(PySequence_Fast_GET_ITEM(value, 1)))
};
getImageViewport(self)->setCaptureSize(size);
// success
diff --git a/source/gameengine/VideoTexture/VideoBase.cpp b/source/gameengine/VideoTexture/VideoBase.cpp
index 5d449a158d8..5de7a9e80a9 100644
--- a/source/gameengine/VideoTexture/VideoBase.cpp
+++ b/source/gameengine/VideoTexture/VideoBase.cpp
@@ -167,13 +167,13 @@ PyObject * Video_getRepeat (PyImage * self, void * closure)
int Video_setRepeat (PyImage * self, PyObject * value, void * closure)
{
// check validity of parameter
- if (value == NULL || !PyInt_Check(value))
+ if (value == NULL || !PyLong_Check(value))
{
PyErr_SetString(PyExc_TypeError, "The value must be an int");
return -1;
}
// set repeat
- getVideo(self)->setRepeat(int(PyInt_AsLong(value)));
+ getVideo(self)->setRepeat(int(PyLong_AsSsize_t(value)));
// success
return 0;
}
diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
index 1a5481488c0..cf4ea88c1b5 100644
--- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp
+++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
@@ -1095,13 +1095,13 @@ PyObject * VideoFFmpeg_getPreseek (PyImage *self, void * closure)
int VideoFFmpeg_setPreseek (PyImage * self, PyObject * value, void * closure)
{
// check validity of parameter
- if (value == NULL || !PyInt_Check(value))
+ if (value == NULL || !PyLong_Check(value))
{
PyErr_SetString(PyExc_TypeError, "The value must be an integer");
return -1;
}
// set preseek
- getFFmpeg(self)->setPreseek(PyInt_AsLong(value));
+ getFFmpeg(self)->setPreseek(PyLong_AsSsize_t(value));
// success
return 0;
}
diff --git a/source/gameengine/VideoTexture/blendVideoTex.cpp b/source/gameengine/VideoTexture/blendVideoTex.cpp
index dad52a426b6..22171f69321 100644
--- a/source/gameengine/VideoTexture/blendVideoTex.cpp
+++ b/source/gameengine/VideoTexture/blendVideoTex.cpp
@@ -67,7 +67,7 @@ static PyObject * getMaterialID (PyObject *self, PyObject *args)
// get last error description
static PyObject * getLastError (PyObject *self, PyObject *args)
{
- return PyString_FromString(Exception::m_lastError.c_str());
+ return PyUnicode_FromString(Exception::m_lastError.c_str());
}
// set log file