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authorBastien Montagne <montagne29@wanadoo.fr>2015-02-06 22:14:18 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-02-06 22:14:18 +0300
commita42553f986baa8f457b2b9db0b97d8e86bfca1cf (patch)
treefa3f1069c55fbc5417a4cb0d2cc9c9b12b8a7c2b
parentb12f3cbee73633d663f9b3811827deaf79f3031b (diff)
Fix T43579: FBX Export shading issue (Broken normals?)
Error in custom split normals work, non-autosmooth normals != vertex normals! Loops from flat faces shall take normal of their face, not their vertex. Tsst...
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c25
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c14
-rw-r--r--source/blender/modifiers/intern/MOD_normal_edit.c2
3 files changed, 31 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index f12fdeb7a80..5520653d3de 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -1062,18 +1062,33 @@ void BKE_mesh_normals_loop_split(
{
/* For now this is not supported. If we do not use split normals, we do not generate anything fancy! */
- BLI_assert(use_split_normals || !(r_lnors_spacearr || r_loop_to_poly));
+ BLI_assert(use_split_normals || !(r_lnors_spacearr));
if (!use_split_normals) {
- /* In this case, we simply fill lnors with vnors, quite simple!
+ /* In this case, we simply fill lnors with vnors (or fnors for flat faces), quite simple!
* Note this is done here to keep some logic and consistency in this quite complex code,
* since we may want to use lnors even when mesh's 'autosmooth' is disabled (see e.g. mesh mapping code).
* As usual, we could handle that on case-by-case basis, but simpler to keep it well confined here.
*/
- int i;
+ int mp_index;
- for (i = 0; i < numLoops; i++) {
- normal_short_to_float_v3(r_loopnors[i], mverts[mloops[i].v].no);
+ for (mp_index = 0; mp_index < numPolys; mp_index++) {
+ MPoly *mp = &mpolys[mp_index];
+ int ml_index = mp->loopstart;
+ const int ml_index_end = ml_index + mp->totloop;
+ const bool is_poly_flat = ((mp->flag & ME_SMOOTH) == 0);
+
+ for (; ml_index < ml_index_end; ml_index++) {
+ if (r_loop_to_poly) {
+ r_loop_to_poly[ml_index] = mp_index;
+ }
+ if (is_poly_flat) {
+ copy_v3_v3(r_loopnors[ml_index], polynors[mp_index]);
+ }
+ else {
+ normal_short_to_float_v3(r_loopnors[ml_index], mverts[mloops[ml_index].v].no);
+ }
+ }
}
return;
}
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index 6700ffe314e..9a2869b64ef 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -815,7 +815,8 @@ static void bm_mesh_loops_calc_normals(
}
}
-static void bm_mesh_loops_from_vert_normals(BMesh *bm, const float (*vnos)[3], float (*r_lnos)[3])
+static void bm_mesh_loops_calc_normals_no_autosmooth(
+ BMesh *bm, const float (*vnos)[3], const float (*fnos)[3], float (*r_lnos)[3])
{
BMIter fiter;
BMFace *f_curr;
@@ -825,15 +826,20 @@ static void bm_mesh_loops_from_vert_normals(BMesh *bm, const float (*vnos)[3], f
if (vnos) {
htype |= BM_VERT;
}
+ if (fnos) {
+ htype |= BM_FACE;
+ }
BM_mesh_elem_index_ensure(bm, htype);
}
BM_ITER_MESH (f_curr, &fiter, bm, BM_FACES_OF_MESH) {
BMLoop *l_curr, *l_first;
+ const bool is_face_flat = !BM_elem_flag_test(f_curr, BM_ELEM_SMOOTH);
l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
do {
- const float *no = vnos ? vnos[BM_elem_index_get(l_curr->v)] : l_curr->v->no;
+ const float *no = is_face_flat ? (fnos ? fnos[BM_elem_index_get(f_curr)] : f_curr->no) :
+ (vnos ? vnos[BM_elem_index_get(l_curr->v)] : l_curr->v->no);
copy_v3_v3(r_lnos[BM_elem_index_get(l_curr)], no);
} while ((l_curr = l_curr->next) != l_first);
@@ -863,7 +869,7 @@ void BM_mesh_loop_normals_update(
}
else {
BLI_assert(!r_lnors_spacearr);
- bm_mesh_loops_from_vert_normals(bm, NULL, r_lnos);
+ bm_mesh_loops_calc_normals_no_autosmooth(bm, NULL, NULL, r_lnos);
}
}
#endif
@@ -891,7 +897,7 @@ void BM_loops_calc_normal_vcos(
}
else {
BLI_assert(!r_lnors_spacearr);
- bm_mesh_loops_from_vert_normals(bm, vnos, r_lnos);
+ bm_mesh_loops_calc_normals_no_autosmooth(bm, vnos, fnos, r_lnos);
}
}
diff --git a/source/blender/modifiers/intern/MOD_normal_edit.c b/source/blender/modifiers/intern/MOD_normal_edit.c
index 3bf60519530..58ef850bb4f 100644
--- a/source/blender/modifiers/intern/MOD_normal_edit.c
+++ b/source/blender/modifiers/intern/MOD_normal_edit.c
@@ -362,7 +362,7 @@ static void normalEditModifier_do(NormalEditModifierData *smd, Object *ob, Deriv
if (use_current_clnors) {
- dm->calcLoopNormals(dm, (me->flag & ME_AUTOSMOOTH) != 0, me->smoothresh);
+ dm->calcLoopNormals(dm, true, me->smoothresh);
loopnors = dm->getLoopDataArray(dm, CD_NORMAL);
}