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authorCampbell Barton <ideasman42@gmail.com>2010-03-08 23:08:04 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-03-08 23:08:04 +0300
commitb356eb6a8bfad738028e67844c7755f5684f7ce3 (patch)
tree8f25c3ecec179fb6733f8586ef3f9165c4a8f12f
parent187b3bc1eba6822a0fb3b3fc5b5345d2d11ec34c (diff)
image re-project now uses offscreen render function and has input for render size.
unrelated changes that ended up being more trouble to commit separate... - removed BLI_split_dirfile(), was nasty, occasionaly modifying the source string, it could create directories and used the $CWD in some cases. was only used in 2 places in filesel.c, if this gives problems can address without bringing back this function. renamed BLI_split_dirfile_basic --> BLI_split_dirfile - view3d_operator_needs_opengl was being called for offscreen render when it wasnt needed.
-rw-r--r--release/scripts/op/image.py1
-rw-r--r--release/scripts/ui/space_view3d_toolbar.py2
-rw-r--r--source/blender/blenkernel/BKE_displist.h1
-rw-r--r--source/blender/blenkernel/BKE_image.h2
-rw-r--r--source/blender/blenkernel/intern/image.c21
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/sequencer.c119
-rw-r--r--source/blender/blenkernel/intern/sound.c2
-rw-r--r--source/blender/blenkernel/intern/text.c4
-rw-r--r--source/blender/blenlib/BLI_path_util.h3
-rw-r--r--source/blender/blenlib/intern/bpath.c6
-rw-r--r--source/blender/blenlib/intern/path_util.c128
-rw-r--r--source/blender/blenloader/intern/writefile.c4
-rw-r--r--source/blender/collada/DocumentExporter.cpp2
-rw-r--r--source/blender/collada/DocumentImporter.cpp2
-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/render/render_opengl.c15
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c34
-rw-r--r--source/blender/editors/space_sequencer/sequencer_add.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c43
-rw-r--r--source/blender/makesdna/DNA_scene_types.h3
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c3
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c6
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp4
24 files changed, 177 insertions, 236 deletions
diff --git a/release/scripts/op/image.py b/release/scripts/op/image.py
index d68fc6a1a67..b2433481b84 100644
--- a/release/scripts/op/image.py
+++ b/release/scripts/op/image.py
@@ -92,6 +92,7 @@ class ProjectEdit(bpy.types.Operator):
filename = os.path.basename(bpy.data.filename)
filename = os.path.splitext(filename)[0]
+ # filename = bpy.utils.clean_name(filename) # fixes <memory> rubbish, needs checking
if filename.startswith("."): # TODO, have a way to check if the file is saved, assuem .B25.blend
filename = os.path.join(os.path.dirname(bpy.data.filename), filename)
diff --git a/release/scripts/ui/space_view3d_toolbar.py b/release/scripts/ui/space_view3d_toolbar.py
index 7996407445f..b8cde368e0b 100644
--- a/release/scripts/ui/space_view3d_toolbar.py
+++ b/release/scripts/ui/space_view3d_toolbar.py
@@ -910,6 +910,8 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel):
row = col.row(align=True)
row.operator("image.project_edit", text="View Edit")
row.operator("image.project_apply", text="Apply")
+
+ col.prop(ipaint, "screen_grab_size", text="")
sub = col.column()
sub.operator("paint.project_image")
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index e685dd90223..01a1126e464 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -62,6 +62,7 @@ struct Material;
struct Bone;
struct Mesh;
struct EditMesh;
+struct DerivedMesh;
/* used for curves, nurbs, mball, importing */
typedef struct DispList {
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 6b22b10cf24..d1808366944 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -117,6 +117,8 @@ struct Image *BKE_add_image_file(const char *name, int frame);
/* adds image, adds ibuf, generates color or pattern */
struct Image *BKE_add_image_size(int width, int height, char *name, int floatbuf, short uvtestgrid, float color[4]);
+/* adds image from imbuf, owns imbuf */
+struct Image *BKE_add_image_imbuf(struct ImBuf *ibuf);
/* for reload, refresh, pack */
void BKE_image_signal(struct Image *ima, struct ImageUser *iuser, int signal);
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index accadb3d434..ac107212e30 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -563,10 +563,8 @@ static ImBuf *add_ibuf_size(int width, int height, char *name, int floatbuf, sho
/* adds new image block, creates ImBuf and initializes color */
Image *BKE_add_image_size(int width, int height, char *name, int floatbuf, short uvtestgrid, float color[4])
{
- Image *ima;
-
/* on save, type is changed to FILE in editsima.c */
- ima= image_alloc(name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
+ Image *ima= image_alloc(name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
if (ima) {
ImBuf *ibuf;
@@ -585,6 +583,23 @@ Image *BKE_add_image_size(int width, int height, char *name, int floatbuf, short
return ima;
}
+/* creates an image image owns the imbuf passed */
+Image *BKE_add_image_imbuf(ImBuf *ibuf)
+{
+ /* on save, type is changed to FILE in editsima.c */
+ char filename[sizeof(ibuf->name)];
+ BLI_split_dirfile(ibuf->name, NULL, filename);
+ Image *ima= image_alloc(filename, IMA_SRC_FILE, IMA_TYPE_IMAGE);
+
+ if (ima) {
+ BLI_strncpy(ima->name, ibuf->name, FILE_MAX);
+ image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+ ima->ok= IMA_OK_LOADED;
+ }
+
+ return ima;
+}
+
/* packs rect from memory as PNG */
void BKE_image_memorypack(Image *ima)
{
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index b1319a81f5d..7ae2898ab8d 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -1060,7 +1060,7 @@ static int ptcache_path(PTCacheID *pid, char *filename)
blendfilename= (lib)? lib->filename: G.sce;
- BLI_split_dirfile_basic(blendfilename, NULL, file);
+ BLI_split_dirfile(blendfilename, NULL, file);
i = strlen(file);
/* remove .blend */
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 98dbf83f032..d3b05cf802c 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -79,6 +79,8 @@ static int seqrecty= 0;
#define SELECT 1
ListBase seqbase_clipboard;
int seqbase_clipboard_frame;
+void *sequencer_view3d_cb= NULL; /* NULL in background mode */
+
void printf_strip(Sequence *seq)
{
@@ -2104,7 +2106,6 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
} else if(seq->type == SEQ_SCENE) { // scene can be NULL after deletions
Scene *sce= seq->scene;// *oldsce= scene;
Render *re;
- RenderResult rres;
int have_seq= FALSE;
int sce_valid= FALSE;
@@ -2130,58 +2131,70 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
if (!sce_valid) {
se->ok = STRIPELEM_FAILED;
} else if (se->ibuf==NULL && sce_valid) {
- int oldcfra;
- /* Hack! This function can be called from do_render_seq(), in that case
- the seq->scene can already have a Render initialized with same name,
- so we have to use a default name. (compositor uses scene name to
- find render).
- However, when called from within the UI (image preview in sequencer)
- we do want to use scene Render, that way the render result is defined
- for display in render/imagewindow
-
- Hmm, don't see, why we can't do that all the time,
- and since G.rendering is uhm, gone... (Peter)
- */
-
- int rendering = 1;
- int doseq;
-
- oldcfra = seq->scene->r.cfra;
-
- if(rendering)
- re= RE_NewRender(" do_build_seq_ibuf", RE_SLOT_DEFAULT);
- else
- re= RE_NewRender(sce->id.name, RE_SLOT_VIEW);
-
- /* prevent eternal loop */
- doseq= scene->r.scemode & R_DOSEQ;
- scene->r.scemode &= ~R_DOSEQ;
-
- RE_BlenderFrame(re, sce, NULL,
- seq->sfra+se->nr+seq->anim_startofs);
-
- RE_AcquireResultImage(re, &rres);
-
- if(rres.rectf) {
- se->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat, 0);
- memcpy(se->ibuf->rect_float, rres.rectf, 4*sizeof(float)*rres.rectx*rres.recty);
- if(rres.rectz) {
- addzbuffloatImBuf(se->ibuf);
- memcpy(se->ibuf->zbuf_float, rres.rectz, sizeof(float)*rres.rectx*rres.recty);
+ int do_opengl= 0;
+ if(do_opengl && have_seq==0 && (sequencer_view3d_cb!=NULL)) {
+ /* opengl offscreen render */
+
+ /* sequencer_view3d_cb */
+ // void (*seq_view3d_cb)(Scene *, int, int, int, int)= sequencer_view3d_cb;
+
+ // seq_view3d_cb(scene, cfra, render_size, seqrectx, seqrecty);
+ }
+ else {
+ RenderResult rres;
+ int oldcfra;
+ /* Hack! This function can be called from do_render_seq(), in that case
+ the seq->scene can already have a Render initialized with same name,
+ so we have to use a default name. (compositor uses scene name to
+ find render).
+ However, when called from within the UI (image preview in sequencer)
+ we do want to use scene Render, that way the render result is defined
+ for display in render/imagewindow
+
+ Hmm, don't see, why we can't do that all the time,
+ and since G.rendering is uhm, gone... (Peter)
+ */
+
+ int rendering = 1;
+ int doseq;
+
+ oldcfra = seq->scene->r.cfra;
+
+ if(rendering)
+ re= RE_NewRender(" do_build_seq_ibuf", RE_SLOT_DEFAULT);
+ else
+ re= RE_NewRender(sce->id.name, RE_SLOT_VIEW);
+
+ /* prevent eternal loop */
+ doseq= scene->r.scemode & R_DOSEQ;
+ scene->r.scemode &= ~R_DOSEQ;
+
+ RE_BlenderFrame(re, sce, NULL,
+ seq->sfra+se->nr+seq->anim_startofs);
+
+ RE_AcquireResultImage(re, &rres);
+
+ if(rres.rectf) {
+ se->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat, 0);
+ memcpy(se->ibuf->rect_float, rres.rectf, 4*sizeof(float)*rres.rectx*rres.recty);
+ if(rres.rectz) {
+ addzbuffloatImBuf(se->ibuf);
+ memcpy(se->ibuf->zbuf_float, rres.rectz, sizeof(float)*rres.rectx*rres.recty);
+ }
+ } else if (rres.rect32) {
+ se->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect, 0);
+ memcpy(se->ibuf->rect, rres.rect32, 4*rres.rectx*rres.recty);
}
- } else if (rres.rect32) {
- se->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect, 0);
- memcpy(se->ibuf->rect, rres.rect32, 4*rres.rectx*rres.recty);
- }
- RE_ReleaseResultImage(re);
-
- // BIF_end_render_callbacks();
+ RE_ReleaseResultImage(re);
+
+ // BIF_end_render_callbacks();
+
+ /* restore */
+ scene->r.scemode |= doseq;
- /* restore */
- scene->r.scemode |= doseq;
-
- seq->scene->r.cfra = oldcfra;
+ seq->scene->r.cfra = oldcfra;
+ }
copy_to_ibuf_still(seq, se);
@@ -3803,7 +3816,7 @@ Sequence *sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
strip->len = seq->len = seq_load->len ? seq_load->len : 1;
strip->us= 1;
strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
- BLI_split_dirfile_basic(seq_load->path, strip->dir, se->name);
+ BLI_split_dirfile(seq_load->path, strip->dir, se->name);
seq_load_apply(scene, seq, seq_load);
@@ -3853,7 +3866,7 @@ Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
- BLI_split_dirfile_basic(seq_load->path, strip->dir, se->name);
+ BLI_split_dirfile(seq_load->path, strip->dir, se->name);
seq->scene_sound = sound_add_scene_sound(scene, seq, seq_load->start_frame, seq_load->start_frame + strip->len, 0);
@@ -3897,7 +3910,7 @@ Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
- BLI_split_dirfile_basic(seq_load->path, strip->dir, se->name);
+ BLI_split_dirfile(seq_load->path, strip->dir, se->name);
calc_sequence_disp(scene, seq);
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index e014b209e07..23df930aa84 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -39,6 +39,7 @@
static int force_device = -1;
+#ifdef WITH_JACK
static void sound_sync_callback(void* data, int mode, float time)
{
struct Main* bmain = (struct Main*)data;
@@ -58,6 +59,7 @@ static void sound_sync_callback(void* data, int mode, float time)
scene = scene->id.next;
}
}
+#endif
int sound_define_from_str(char *str)
{
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index b58caf14293..a7f80953f22 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -247,7 +247,7 @@ int reopen_text(Text *text)
BLI_strncpy(str, text->name, FILE_MAXDIR+FILE_MAXFILE);
BLI_convertstringcode(str, G.sce);
- BLI_split_dirfile_basic(str, NULL, sfile);
+ BLI_split_dirfile(str, NULL, sfile);
fp= fopen(str, "r");
if(fp==NULL) return 0;
@@ -345,7 +345,7 @@ Text *add_text(char *file, const char *relpath)
BLI_strncpy(str, file, FILE_MAXDIR+FILE_MAXFILE);
if (relpath) /* can be NULL (bg mode) */
BLI_convertstringcode(str, relpath);
- BLI_split_dirfile_basic(str, NULL, sfile);
+ BLI_split_dirfile(str, NULL, sfile);
fp= fopen(str, "r");
if(fp==NULL) return NULL;
diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h
index 9b4084aa172..36a540e4d97 100644
--- a/source/blender/blenlib/BLI_path_util.h
+++ b/source/blender/blenlib/BLI_path_util.h
@@ -56,8 +56,7 @@ void BLI_setenv_if_new(const char *env, const char* val);
void BLI_make_file_string(const char *relabase, char *string, const char *dir, const char *file);
void BLI_make_exist(char *dir);
void BLI_make_existing_file(char *name);
-void BLI_split_dirfile(char *string, char *dir, char *file);
-void BLI_split_dirfile_basic(const char *string, char *dir, char *file);
+void BLI_split_dirfile(const char *string, char *dir, char *file);
void BLI_join_dirfile(char *string, const char *dir, const char *file);
int BKE_rebase_path(char *abs, int abs_size, char *rel, int rel_size, const char *base_dir, const char *src_dir, const char *dest_dir);
void BLI_getlastdir(const char* dir, char *last, int maxlen);
diff --git a/source/blender/blenlib/intern/bpath.c b/source/blender/blenlib/intern/bpath.c
index 8d3d807ba1b..71d16adeab5 100644
--- a/source/blender/blenlib/intern/bpath.c
+++ b/source/blender/blenlib/intern/bpath.c
@@ -290,7 +290,7 @@ static void seq_setpath(struct BPathIterator *bpi, char *path) {
if (SEQ_HAS_PATH(seq)) {
if (seq->type == SEQ_IMAGE || seq->type == SEQ_MOVIE) {
- BLI_split_dirfile_basic(path, seq->strip->dir, seq->strip->stripdata->name);
+ BLI_split_dirfile(path, seq->strip->dir, seq->strip->stripdata->name);
} else {
/* simple case */
BLI_strncpy(seq->strip->dir, path, sizeof(seq->strip->dir));
@@ -673,7 +673,7 @@ void findMissingFiles(char *basepath, char *str) {
//XXX waitcursor( 1 );
- BLI_split_dirfile_basic(str, dirname, NULL);
+ BLI_split_dirfile(str, dirname, NULL);
BLI_bpathIterator_init(&bpi, basepath);
@@ -694,7 +694,7 @@ void findMissingFiles(char *basepath, char *str) {
/* can the dir be opened? */
filesize = -1;
recur_depth = 0;
- BLI_split_dirfile_basic(filepath, NULL, filename); /* the file to find */
+ BLI_split_dirfile(filepath, NULL, filename); /* the file to find */
findFileRecursive(filename_new, dirname, filename, &filesize, &recur_depth);
if (filesize == -1) { /* could not open dir */
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index fe43960b770..2346b172e87 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -1163,7 +1163,7 @@ int BLI_testextensie(const char *str, const char *ext)
* - dosnt use CWD, or deal with relative paths.
* - Only fill's in *dir and *file when they are non NULL
* */
-void BLI_split_dirfile_basic(const char *string, char *dir, char *file)
+void BLI_split_dirfile(const char *string, char *dir, char *file)
{
int lslash=0, i = 0;
for (i=0; string[i]!='\0'; i++) {
@@ -1183,128 +1183,6 @@ void BLI_split_dirfile_basic(const char *string, char *dir, char *file)
}
}
-
-/* Warning,
- * - May modify 'string' variable
- * - May create the directory if it dosnt exist
- * if this is not needed use BLI_split_dirfile_basic(...)
- */
-void BLI_split_dirfile(char *string, char *dir, char *file)
-{
- int a;
-#ifdef WIN32
- int sl;
- short is_relative = 0;
- char path[FILE_MAX];
-#endif
-
- dir[0]= 0;
- file[0]= 0;
-
-#ifdef WIN32
- BLI_strncpy(path, string, FILE_MAX);
- BLI_char_switch(path, '/', '\\'); /* make sure we have a valid path format */
- sl = strlen(path);
- if (sl) {
- int len;
- if (path[0] == '/' || path[0] == '\\') {
- BLI_strncpy(dir, path, FILE_MAXDIR);
- if (sl > 1 && path[0] == '\\' && path[1] == '\\') is_relative = 1;
- } else if (sl > 2 && path[1] == ':' && path[2] == '\\') {
- BLI_strncpy(dir, path, FILE_MAXDIR);
- } else {
- BLI_getwdN(dir);
- strcat(dir,"\\");
- strcat(dir,path);
- BLI_strncpy(path,dir,FILE_MAXDIR+FILE_MAXFILE);
- }
-
- // BLI_exist doesn't recognize a slashed dirname as a dir
- // check if a trailing slash exists, and remove it. Do not do this
- // when we are already at root. -jesterKing
- a = strlen(dir);
- if(a>=4 && dir[a-1]=='\\') dir[a-1] = 0;
-
- if (is_relative) {
- printf("WARNING: BLI_split_dirfile needs absolute dir\n");
- }
- else {
- BLI_make_exist(dir);
- }
-
- if (S_ISDIR(BLI_exist(dir))) {
-
- /* copy from end of string into file, to ensure filename itself isn't truncated
- if string is too long. (aphex) */
-
- len = FILE_MAXFILE - strlen(path);
-
- if (len < 0)
- BLI_strncpy(file,path + abs(len),FILE_MAXFILE);
- else
- BLI_strncpy(file,path,FILE_MAXFILE);
-
- if (strrchr(path,'\\')) {
- BLI_strncpy(file,strrchr(path,'\\')+1,FILE_MAXFILE);
- }
-
- if ( (a = strlen(dir)) ) {
- if (dir[a-1] != '\\') strcat(dir,"\\");
- }
- }
- else {
- a = strlen(dir) - 1;
- while(a>0 && dir[a] != '\\') a--;
- dir[a + 1] = 0;
- BLI_strncpy(file, path + strlen(dir),FILE_MAXFILE);
- }
-
- }
- else {
- /* defaulting to first valid drive hoping it's not empty CD and DVD drives */
- get_default_root(dir);
- file[0]=0;
- }
-#else
- if (strlen(string)) {
- if (string[0] == '/') {
- strcpy(dir, string);
- } else if (string[1] == ':' && string[2] == '\\') {
- string+=2;
- strcpy(dir, string);
- } else {
- BLI_getwdN(dir);
- strcat(dir,"/");
- strcat(dir,string);
- strcpy((char *)string,dir);
- }
-
- BLI_make_exist(dir);
-
- if (S_ISDIR(BLI_exist(dir))) {
- strcpy(file,string + strlen(dir));
-
- if (strrchr(file,'/')) strcpy(file,strrchr(file,'/')+1);
-
- if ( (a = strlen(dir)) ) {
- if (dir[a-1] != '/') strcat(dir,"/");
- }
- }
- else {
- a = strlen(dir) - 1;
- while(dir[a] != '/') a--;
- dir[a + 1] = 0;
- strcpy(file, string + strlen(dir));
- }
- }
- else {
- BLI_getwdN(dir);
- strcat(dir, "/");
- file[0] = 0;
- }
-#endif
-}
-
/* simple appending of filename to dir, does not check for valid path! */
void BLI_join_dirfile(char *string, const char *dir, const char *file)
{
@@ -1363,7 +1241,7 @@ int BKE_rebase_path(char *abs, int abs_size, char *rel, int rel_size, const char
if (rel)
rel[0]= 0;
- BLI_split_dirfile_basic(base_dir, blend_dir, NULL);
+ BLI_split_dirfile(base_dir, blend_dir, NULL);
if (src_dir[0]=='\0')
return 0;
@@ -1374,7 +1252,7 @@ int BKE_rebase_path(char *abs, int abs_size, char *rel, int rel_size, const char
BLI_convertstringcode(path, base_dir);
/* get the directory part */
- BLI_split_dirfile_basic(path, dir, base);
+ BLI_split_dirfile(path, dir, base);
len= strlen(blend_dir);
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 22fcd28ca00..3a5b8e14de3 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2466,8 +2466,8 @@ int BLO_write_file(Main *mainvar, char *dir, int write_flags, ReportList *report
if(write_flags & G_FILE_RELATIVE_REMAP) {
char dir1[FILE_MAXDIR+FILE_MAXFILE];
char dir2[FILE_MAXDIR+FILE_MAXFILE];
- BLI_split_dirfile_basic(dir, dir1, NULL);
- BLI_split_dirfile_basic(mainvar->name, dir2, NULL);
+ BLI_split_dirfile(dir, dir1, NULL);
+ BLI_split_dirfile(mainvar->name, dir2, NULL);
/* just incase there is some subtle difference */
BLI_cleanup_dir(mainvar->name, dir1);
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp
index 3e1898a64d9..a4c45358417 100644
--- a/source/blender/collada/DocumentExporter.cpp
+++ b/source/blender/collada/DocumentExporter.cpp
@@ -1433,7 +1433,7 @@ public:
char src[FILE_MAX];
char dir[FILE_MAX];
- BLI_split_dirfile_basic(mfilename, dir, NULL);
+ BLI_split_dirfile(mfilename, dir, NULL);
BKE_rebase_path(abs, sizeof(abs), rel, sizeof(rel), G.sce, image->name, dir);
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 33c9a061cda..e3bdf25bdc0 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -3407,7 +3407,7 @@ public:
char dir[FILE_MAX];
char full_path[FILE_MAX];
- BLI_split_dirfile_basic(filename, dir, NULL);
+ BLI_split_dirfile(filename, dir, NULL);
BLI_join_dirfile(full_path, dir, filepath.c_str());
Image *ima = BKE_add_image_file(full_path, 0);
if (!ima) {
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index cb73c5f5b39..303748c79fd 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -158,6 +158,8 @@ int ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen(struct Scene *scene, struct View3D *v3d, struct ARegion *ar,
int winx, int winy, float viewmat[][4], float winmat[][4]);
+struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey);
+
void view3d_clipping_local(struct RegionView3D *rv3d, float mat[][4]);
Base *ED_view3d_give_base_under_cursor(struct bContext *C, short *mval);
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 7916f29043f..212dc335a63 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -37,23 +37,15 @@
#include "BLI_editVert.h"
#include "BLI_dlrbTree.h"
-#include "DNA_armature_types.h"
-#include "DNA_image_types.h"
-#include "DNA_lattice_types.h"
#include "DNA_object_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_curve_types.h"
#include "DNA_scene_types.h"
-#include "DNA_meta_types.h"
#include "DNA_view3d_types.h"
#include "BKE_blender.h"
-#include "BKE_colortools.h"
+#include "BKE_object.h"
#include "BKE_context.h"
-#include "BKE_customdata.h"
#include "BKE_global.h"
#include "BKE_image.h"
-#include "BKE_idprop.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
@@ -62,7 +54,6 @@
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
-#include "BKE_sound.h"
#include "BKE_writeavi.h"
#include "WM_api.h"
@@ -180,7 +171,6 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
sizex= (scene->r.size*scene->r.xsch)/100;
sizey= (scene->r.size*scene->r.ysch)/100;
- view3d_operator_needs_opengl(C);
ofs= GPU_offscreen_create(sizex, sizey);
if(!ofs) {
@@ -468,3 +458,6 @@ void RENDER_OT_opengl(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "animation", 0, "Animation", "");
}
+
+/* function for getting an opengl buffer from a View3D, used by sequencer */
+// extern void *sequencer_view3d_cb;
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index bd4462c7913..4a98f524bc4 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -5479,37 +5479,21 @@ void PAINT_OT_project_image(wmOperatorType *ot)
ot->prop= prop;
}
-static Image *ED_region_image(ARegion *ar, char *filename)
-{
- int x= ar->winrct.xmin;
- int y= ar->winrct.ymin;
- int w= ar->winrct.xmax-x;
- int h= ar->winrct.ymax-y;
-
- if (h && w) {
- float color[] = {0, 0, 0, 1};
- Image *image = BKE_add_image_size(w, h, filename, 0, 0, color);
- ImBuf *ibuf= BKE_image_get_ibuf(image, NULL);
-
- glReadBuffer(GL_FRONT);
- glReadPixels(x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
- glFinish();
- glReadBuffer(GL_BACK);
-
- return image;
- }
-
- return NULL;
-}
-
static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
{
- ARegion *ar= CTX_wm_region(C);
Image *image;
+ ImBuf *ibuf;
char filename[FILE_MAX];
+
+ Scene *scene= CTX_data_scene(C);
+ ToolSettings *settings= scene->toolsettings;
+ int w= settings->imapaint.screen_grab_size[0];
+ int h= settings->imapaint.screen_grab_size[1];
+
RNA_string_get(op->ptr, "filename", filename);
- image= ED_region_image(ar, filename);
+ ibuf= ED_view3d_draw_offscreen_imbuf(CTX_data_scene(C), CTX_wm_view3d(C), CTX_wm_region(C), w, h);
+ image= BKE_add_image_imbuf(ibuf);
if(image) {
/* now for the trickyness. store the view projection here!
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index bd1053d8d77..7a809f7b668 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -282,7 +282,7 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad
char dir_only[FILE_MAX];
char file_only[FILE_MAX];
- BLI_split_dirfile_basic(seq_load.path, dir_only, NULL);
+ BLI_split_dirfile(seq_load.path, dir_only, NULL);
RNA_BEGIN(op->ptr, itemptr, "files") {
RNA_string_get(&itemptr, "name", file_only);
@@ -422,7 +422,7 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
RNA_END;
}
else {
- BLI_split_dirfile_basic(seq_load.path, NULL, se->name);
+ BLI_split_dirfile(seq_load.path, NULL, se->name);
if(seq_load.start_frame < seq_load.end_frame) {
seq->endstill= seq_load.end_frame - seq_load.start_frame;
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index ea81a8cafd9..35818a4e3e0 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -95,6 +95,7 @@
#include "GPU_draw.h"
#include "GPU_material.h"
+#include "GPU_extensions.h"
#include "view3d_intern.h" // own include
@@ -2032,6 +2033,48 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx,
glPopMatrix();
}
+/* utility func for ED_view3d_draw_offscreen */
+ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, int sizex, int sizey)
+{
+ RegionView3D *rv3d= ar->regiondata;
+ ImBuf *ibuf;
+ GPUOffScreen *ofs;
+
+ /* bind */
+ ofs= GPU_offscreen_create(sizex, sizey);
+ if(ofs == NULL)
+ return NULL;
+
+ GPU_offscreen_bind(ofs);
+
+ /* render 3d view */
+ if(rv3d->persp==RV3D_CAMOB && v3d->camera) {
+ float winmat[4][4];
+ float _clipsta, _clipend, _lens, _yco, _dx, _dy;
+ rctf _viewplane;
+
+ object_camera_matrix(&scene->r, v3d->camera, sizex, sizey, 0, winmat, &_viewplane, &_clipsta, &_clipend, &_lens, &_yco, &_dx, &_dy);
+
+ ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat);
+ }
+ else {
+ ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, NULL);
+ }
+
+ /* read in pixels & stamp */
+ ibuf= IMB_allocImBuf(sizex, sizey, 24, IB_rect, 0);
+ glReadPixels(0, 0, sizex, sizey, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+
+ //if((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW))
+ // BKE_stamp_buf(scene, NULL, rr->rectf, rr->rectx, rr->recty, 4);
+
+ /* unbind */
+ GPU_offscreen_unbind(ofs);
+ GPU_offscreen_free(ofs);
+
+ return ibuf;
+}
+
/* NOTE: the info that this uses is updated in ED_refresh_viewport_fps(),
* which currently gets called during SCREEN_OT_animation_step.
*/
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 928637a0047..c9339b4bddd 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -521,6 +521,9 @@ typedef struct ImagePaintSettings {
/* for projection painting only */
short seam_bleed, normal_angle;
+ short screen_grab_size[2]; /* capture size for re-projection */
+
+ int pad1;
void *paintcursor; /* wm handle */
} ImagePaintSettings;
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 456071499e3..4aa1401ac84 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -351,6 +351,9 @@ static void rna_def_image_paint(BlenderRNA *brna)
prop= RNA_def_property(srna, "normal_angle", PROP_INT, PROP_UNSIGNED);
RNA_def_property_range(prop, 0, 90);
RNA_def_property_ui_text(prop, "Angle", "Paint most on faces pointing towards the view acording to this angle");
+
+ prop= RNA_def_int_array(srna, "screen_grab_size", 2, NULL, 0, 0, "screen_grab_size", "Size to capture the image for re-projecting", 0, 0);
+ RNA_def_property_range(prop, 512, 16384);
}
static void rna_def_particle_edit(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 7464df6eb79..8f80ae8a301 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -319,7 +319,7 @@ static void rna_Sequence_filepath_set(PointerRNA *ptr, const char *value)
Sequence *seq= (Sequence*)(ptr->data);
char dir[FILE_MAX], name[FILE_MAX];
- BLI_split_dirfile_basic(value, dir, name);
+ BLI_split_dirfile(value, dir, name);
BLI_strncpy(seq->strip->dir, dir, sizeof(seq->strip->dir));
BLI_strncpy(seq->strip->stripdata->name, name, sizeof(seq->strip->stripdata->name));
}
@@ -347,7 +347,7 @@ static void rna_SoundSequence_filename_set(PointerRNA *ptr, const char *value)
Sequence *seq= (Sequence*)(ptr->data);
char dir[FILE_MAX], name[FILE_MAX];
- BLI_split_dirfile_basic(value, dir, name);
+ BLI_split_dirfile(value, dir, name);
BLI_strncpy(seq->strip->dir, dir, sizeof(seq->strip->dir));
BLI_strncpy(seq->strip->stripdata->name, name, sizeof(seq->strip->stripdata->name));
}
@@ -357,7 +357,7 @@ static void rna_SequenceElement_filename_set(PointerRNA *ptr, const char *value)
StripElem *elem= (StripElem*)(ptr->data);
char name[FILE_MAX];
- BLI_split_dirfile_basic(value, NULL, name);
+ BLI_split_dirfile(value, NULL, name);
BLI_strncpy(elem->name, name, sizeof(elem->name));
}
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 6f0ae284392..c30939fba54 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -474,7 +474,7 @@ static PyObject* gPyGetBlendFileList(PyObject*, PyObject* args)
BLI_convertstringcode(cpath, gp_GamePythonPath);
} else {
/* Get the dir only */
- BLI_split_dirfile_basic(gp_GamePythonPath, cpath, NULL);
+ BLI_split_dirfile(gp_GamePythonPath, cpath, NULL);
}
if((dp = opendir(cpath)) == NULL) {
@@ -1786,7 +1786,7 @@ static void initPySysObjects__append(PyObject *sys_path, char *filename)
PyObject *item;
char expanded[FILE_MAXDIR + FILE_MAXFILE];
- BLI_split_dirfile_basic(filename, expanded, NULL); /* get the dir part of filename only */
+ BLI_split_dirfile(filename, expanded, NULL); /* get the dir part of filename only */
BLI_convertstringcode(expanded, gp_GamePythonPath); /* filename from lib->filename is (always?) absolute, so this may not be needed but it wont hurt */
BLI_cleanup_file(gp_GamePythonPath, expanded); /* Dont use BLI_cleanup_dir because it adds a slash - BREAKS WIN32 ONLY */
item= PyUnicode_FromString(expanded);