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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2013-12-18 20:49:01 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2013-12-18 20:50:51 +0400
commitfd0825e7c4da6e134b3b7b1c20f58d19b0328f5f (patch)
tree026d1c873b0ea79377501efde026acfcaa129a18
parentd9e8537d9be99bce3e30fd1d96aa1c813a835eb9 (diff)
Vertex/weight paint: remove "Use All Faces" option.
This is now always enabled, when you want to paint on a individual faces you can use face selection masking instead. Fixes T37855.
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c37
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c5
4 files changed, 11 insertions, 35 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index d3d1f628a43..034ad199324 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -1155,7 +1155,6 @@ class VIEW3D_PT_tools_weightpaint_options(Panel, View3DPaintPanel):
col = layout.column()
row = col.row()
- row.prop(wpaint, "use_all_faces")
row.prop(wpaint, "use_normal")
col = layout.column()
row = col.row()
@@ -1193,7 +1192,6 @@ class VIEW3D_PT_tools_vertexpaint(Panel, View3DPaintPanel):
col = layout.column()
row = col.row()
#col.prop(vpaint, "mode", text="")
- row.prop(vpaint, "use_all_faces")
row.prop(vpaint, "use_normal")
col.prop(vpaint, "use_spray")
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 31a344da4a1..896137d4964 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -188,10 +188,7 @@ static VPaint *new_vpaint(int wpaint)
{
VPaint *vp = MEM_callocN(sizeof(VPaint), "VPaint");
- vp->flag = VP_AREA + VP_SPRAY;
-
- if (wpaint)
- vp->flag = VP_AREA;
+ vp->flag = (wpaint) ? 0 : VP_SPRAY;
return vp;
}
@@ -2344,23 +2341,16 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* which faces are involved */
if (use_depth) {
- if (wp->flag & VP_AREA) {
- char editflag_prev = me->editflag;
+ char editflag_prev = me->editflag;
- /* Ugly hack, to avoid drawing vertex index when getting the face index buffer - campbell */
- me->editflag &= ~ME_EDIT_PAINT_VERT_SEL;
- if (use_vert_sel) {
- /* Ugly x2, we need this so hidden faces don't draw */
- me->editflag |= ME_EDIT_PAINT_FACE_SEL;
- }
- totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
- me->editflag = editflag_prev;
- }
- else {
- indexar[0] = view3d_sample_backbuf(vc, mval[0], mval[1]);
- if (indexar[0]) totindex = 1;
- else totindex = 0;
+ /* Ugly hack, to avoid drawing vertex index when getting the face index buffer - campbell */
+ me->editflag &= ~ME_EDIT_PAINT_VERT_SEL;
+ if (use_vert_sel) {
+ /* Ugly x2, we need this so hidden faces don't draw */
+ me->editflag |= ME_EDIT_PAINT_FACE_SEL;
}
+ totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
+ me->editflag = editflag_prev;
if (use_face_sel && me->totpoly) {
MPoly *mpoly = me->mpoly;
@@ -2996,14 +2986,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
mul_m4_m4m4(mat, vc->rv3d->persmat, ob->obmat);
/* which faces are involved */
- if (vp->flag & VP_AREA) {
- totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
- }
- else {
- indexar[0] = view3d_sample_backbuf(vc, mval[0], mval[1]);
- if (indexar[0]) totindex = 1;
- else totindex = 0;
- }
+ totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
if ((me->editflag & ME_EDIT_PAINT_FACE_SEL) && me->mpoly) {
for (index = 0; index < totindex; index++) {
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index a539f26116e..b0aa818d49a 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -880,7 +880,7 @@ typedef struct VPaint {
/* VPaint.flag */
enum {
// VP_COLINDEX = (1 << 0), /* only paint onto active material*/ /* deprecated since before 2.49 */
- VP_AREA = (1 << 1),
+ // VP_AREA = (1 << 1), /* deprecated since 2.70 */
VP_NORMALS = (1 << 3),
VP_SPRAY = (1 << 4),
// VP_MIRROR_X = (1 << 5), /* deprecated in 2.5x use (me->editflag & ME_EDIT_MIRROR_X) */
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 6e201a1dc2f..fdef66bce83 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -464,11 +464,6 @@ static void rna_def_vertex_paint(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Vertex Paint", "Properties of vertex and weight paint mode");
/* vertex paint only */
- prop = RNA_def_property(srna, "use_all_faces", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_AREA);
- RNA_def_property_ui_text(prop, "All Faces", "Paint on all faces inside brush");
- RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
-
prop = RNA_def_property(srna, "use_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_NORMALS);
RNA_def_property_ui_text(prop, "Normals", "Apply the vertex normal before painting");