diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-02-02 08:58:03 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2013-02-02 08:58:03 +0400 |
commit | 518bfbb1c92e786c8f2cb651819d0302ec13e6ef (patch) | |
tree | 4bc72962f47c60054987b5ed9afd235b898cc21c | |
parent | 9da4cab9fdc63505b9f0e7f96214cc03ca9ad554 (diff) |
style cleanup
28 files changed, 43 insertions, 44 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 3394c4f4ce0..a9a8bc32064 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -96,7 +96,7 @@ typedef struct SPHData { float *gravity; float hfac; /* Average distance to neighbours (other particles in the support domain), - for calculating the Courant number (adaptive time step). */ + * for calculating the Courant number (adaptive time step). */ int pass; float element_size; float flow[3]; diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index ada33691c15..08b107849b6 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -507,7 +507,7 @@ void BKE_displist_fill(ListBase *dispbase, ListBase *to, int flipnormal) dl = dl->next; } - /* XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) { */ + /* XXX (obedit && obedit->actcol) ? (obedit->actcol-1) : 0)) { */ if (totvert && (tot = BLI_scanfill_calc(&sf_ctx, BLI_SCANFILL_CALC_REMOVE_DOUBLES | BLI_SCANFILL_CALC_HOLES))) { if (tot) { dlnew = MEM_callocN(sizeof(DispList), "filldisplist"); diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 03df0c28944..dba2fd50706 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -1489,7 +1489,7 @@ void BKE_mesh_from_nurbs_displist(Object *ob, ListBase *dispbase, int use_orco_u if (dm == NULL) { if (BKE_mesh_nurbs_displist_to_mdata(ob, dispbase, &allvert, &totvert, &alledge, &totedge, &allloop, - &allpoly, (use_orco_uv)? &alluv: NULL, + &allpoly, (use_orco_uv) ? &alluv : NULL, &totloop, &totpoly) != 0) { /* Error initializing */ diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c index 9a0b1a76988..666c85d2f6b 100644 --- a/source/blender/blenkernel/intern/pbvh_bmesh.c +++ b/source/blender/blenkernel/intern/pbvh_bmesh.c @@ -770,7 +770,7 @@ static void pbvh_bmesh_collapse_edge(PBVH *bvh, BMEdge *e, BMVert *v1, BM_edge_kill(bvh->bm, e); /* For all remaining faces of v2, create a new face that is the - same except it uses v1 instead of v2 */ + * same except it uses v1 instead of v2 */ /* Note: this could be done with BM_vert_splice(), but that * requires handling other issues like duplicate edges, so doesn't * really buy anything. */ diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 9e8cf985f71..4ac9312d57d 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -1065,7 +1065,7 @@ static void scene_depsgraph_hack(Scene *scene, Scene *scene_parent) if (ob->depsflag) { int recalc = 0; - // printf("depshack %s\n", ob->id.name+2); + // printf("depshack %s\n", ob->id.name + 2); if (ob->depsflag & OB_DEPS_EXTRA_OB_RECALC) recalc |= OB_RECALC_OB; diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index fc1d0e99a30..70a02544acf 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -2378,7 +2378,7 @@ void interp_weights_poly_v3(float *w, float v[][3], const int n, const float co[ t2 = mean_value_half_tan_v3(co, vmid, vnext); len = len_v3v3(co, vmid); - w[i] = (len != 0.0f)? (t1 + t2) / len: 0.0f; + w[i] = (len != 0.0f) ? (t1 + t2) / len: 0.0f; totweight += w[i]; } @@ -2430,7 +2430,7 @@ void interp_weights_poly_v2(float *w, float v[][2], const int n, const float co[ t2 = mean_value_half_tan_v2(co, vmid, vnext); len = len_v2v2(co, vmid); - w[i] = (len != 0.0f)? (t1 + t2) / len: 0.0f; + w[i] = (len != 0.0f) ? (t1 + t2) / len: 0.0f; totweight += w[i]; } diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c index d82cd678787..e60ce562c6c 100644 --- a/source/blender/bmesh/tools/bmesh_bevel.c +++ b/source/blender/bmesh/tools/bmesh_bevel.c @@ -518,7 +518,7 @@ static int bev_ccw_test(BMEdge *a, BMEdge *b, BMFace *f) * We want M to make M*A=B where A has the left side above, as columns * and B has the right side as columns - both extended into homogeneous coords. * So M = B*(Ainverse). Doing Ainverse by hand gives the code below. -*/ + */ static int make_unit_square_map(const float va[3], const float vmid[3], const float vb[3], float r_mat[4][4]) { @@ -1304,7 +1304,7 @@ static void fix_vmesh_tangents(VMesh *vm, BevVert *bv) /* Also want (i, 1, k) snapped to plane of adjacent face for * 1 < k < ns - 1, but current initial cage and subdiv rules - * ensure this, so nothing to do */ + * ensure this, so nothing to do */ } while ((bndv = bndv->next) != vm->boundstart); } diff --git a/source/blender/collada/SceneExporter.cpp b/source/blender/collada/SceneExporter.cpp index 6f620ff7947..e3b56208aeb 100644 --- a/source/blender/collada/SceneExporter.cpp +++ b/source/blender/collada/SceneExporter.cpp @@ -184,7 +184,7 @@ void SceneExporter::writeNodes(Object *ob, Scene *sce) if (ob->constraints.first != NULL ){ bConstraint *con = (bConstraint*) ob->constraints.first; - while(con){ + while (con) { std::string con_name(id_name(con)); std::string con_tag = con_name + "_constraint"; colladaNode.addExtraTechniqueChildParameter("blender",con_tag,"type",con->type); diff --git a/source/blender/collada/TransformReader.cpp b/source/blender/collada/TransformReader.cpp index 8165417f21d..913c0710cc6 100644 --- a/source/blender/collada/TransformReader.cpp +++ b/source/blender/collada/TransformReader.cpp @@ -45,13 +45,13 @@ void TransformReader::get_node_mat(float mat[4][4], COLLADAFW::Node *node, std:: COLLADAFW::Transformation *tm = node->getTransformations()[i]; COLLADAFW::Transformation::TransformationType type = tm->getTransformationType(); - - if(type == COLLADAFW::Transformation::MATRIX){ + + if (type == COLLADAFW::Transformation::MATRIX){ // XXX why does this return and discard all following transformations? dae_matrix_to_mat4(tm, mat); return; } - else{ + else { switch (type) { case COLLADAFW::Transformation::TRANSLATE: dae_translate_to_mat4(tm, cur); diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index ef1b73fc58f..ccd8309f794 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -146,16 +146,15 @@ int ED_markers_post_apply_transform(ListBase *markers, Scene *scene, int mode, f marker->frame += (int)floorf(value + 0.5f); changed++; } + break; } - break; - case TFM_TIME_SCALE: { /* rescale the distance between the marker and the current frame */ marker->frame = cfra + (int)floorf(((float)(marker->frame - cfra) * value) + 0.5f); changed++; + break; } - break; } } } diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index 1dee497ff11..589ff3e1951 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -997,7 +997,7 @@ void ui_fontscale(short *points, float aspect) /* project button or block (but==NULL) to pixels in regionspace */ static void ui_but_to_pixelrect(rcti *rect, const ARegion *ar, uiBlock *block, uiBut *but) { - rctf rectf = (but)? but->rect: block->rect; + rctf rectf = (but) ? but->rect : block->rect; ui_block_to_window_fl(ar, block, &rectf.xmin, &rectf.ymin); ui_block_to_window_fl(ar, block, &rectf.xmax, &rectf.ymax); diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c index 3a4a6442fd6..e4c163e9162 100644 --- a/source/blender/editors/interface/interface_anim.c +++ b/source/blender/editors/interface/interface_anim.c @@ -59,7 +59,7 @@ static FCurve *ui_but_get_fcurve(uiBut *but, bAction **action, int *driven) { /* for entire array buttons we check the first component, it's not perfect * but works well enough in typical cases */ - int rnaindex = (but->rnaindex == -1)? 0: but->rnaindex; + int rnaindex = (but->rnaindex == -1) ? 0 : but->rnaindex; return rna_get_fcurve(&but->rnapoin, but->rnaprop, rnaindex, action, driven); } diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index e7f5e57552c..2ace91b5e05 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -3598,8 +3598,8 @@ static void SCENE_OT_delete(wmOperatorType *ot) /* ***************** region alpha blending ***************** */ /* implementation note: a disapplearing region needs at least 1 last draw with 100% backbuffer - texture over it- then triple buffer will clear it entirely. - This because flag RGN_HIDDEN is set in end - region doesnt draw at all then */ + * texture over it- then triple buffer will clear it entirely. + * This because flag RGN_HIDDEN is set in end - region doesnt draw at all then */ typedef struct RegionAlphaInfo { ScrArea *sa; diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index c60097e20eb..74399857a97 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -4347,7 +4347,7 @@ static int project_paint_sub_stroke(ProjPaintState *ps, BrushPainter *painter, c pos[1] = (float)(mval_i[1]); // we may want to use this later - // BKE_brush_painter_require_imbuf(painter, ((ibuf->rect_float)? 1: 0), 0, 0); + // BKE_brush_painter_require_imbuf(painter, ((ibuf->rect_float) ? 1 : 0), 0, 0); if (BKE_brush_painter_paint(painter, project_paint_op, pos, time, pressure, ps, 0)) { return 1; diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c index 915036cf70e..00bc3d1d26b 100644 --- a/source/blender/editors/space_image/image_draw.c +++ b/source/blender/editors/space_image/image_draw.c @@ -425,11 +425,11 @@ static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, fl MEM_freeN(trectf); /* ogl trick below is slower... (on ATI 9600) */ // glColorMask(1, 0, 0, 0); -// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+3); +// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf + 3); // glColorMask(0, 1, 0, 0); -// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+2); +// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf + 2); // glColorMask(0, 0, 1, 0); -// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+1); +// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf + 1); // glColorMask(1, 1, 1, 1); } diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c index a087ff65f63..41641c80188 100644 --- a/source/blender/editors/space_outliner/outliner_edit.c +++ b/source/blender/editors/space_outliner/outliner_edit.c @@ -1309,8 +1309,8 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa * for now, we don't supply one, and just let this use the KeyingSet name */ BKE_keyingset_add_path(ks, id, NULL, path, array_index, flag, groupmode); ks->active_path = BLI_countlist(&ks->paths); + break; } - break; case KEYINGSET_EDITMODE_REMOVE: { /* find the relevant path, then remove it from the KeyingSet */ @@ -1322,8 +1322,8 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa ks->active_path = 0; } + break; } - break; } /* free path, since it had to be generated */ diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c index 2e34de6c568..dd1510498b0 100644 --- a/source/blender/editors/transform/transform_input.c +++ b/source/blender/editors/transform/transform_input.c @@ -238,7 +238,7 @@ static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, const int mval[2], double deler = (((dx1 * dx1 + dy1 * dy1) + (dx2 * dx2 + dy2 * dy2) - (dx3 * dx3 + dy3 * dy3)) / (2.0 * ((A * B) ? (A * B) : 1.0))); - /* ((A*B)?(A*B):1.0) this takes care of potential divide by zero errors */ + /* ((A * B) ? (A * B) : 1.0) this takes care of potential divide by zero errors */ float dphi; diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index b1bb5c85e50..1b43d829947 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -650,7 +650,7 @@ static void stitch_uv_edge_generate_linked_edges(GHash *edge_hash, StitchState * edge2 = BLI_ghash_lookup(edge_hash, &edgetmp); /* here I am taking care of non manifold case, assuming more than two matching edges. - * I am not too sure we want this though */ + * I am not too sure we want this though */ last_set->next = edge2; last_set = edge2; /* set first, similarly to uv elements. Now we can iterate among common edges easily */ diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h index 41c47f8de15..62d696ec255 100644 --- a/source/blender/makesdna/DNA_brush_types.h +++ b/source/blender/makesdna/DNA_brush_types.h @@ -164,7 +164,7 @@ typedef enum BrushSculptTool { } BrushSculptTool; /* ImagePaintSettings.tool */ -typedef enum BrushImagePaintTool{ +typedef enum BrushImagePaintTool { PAINT_TOOL_DRAW = 0, PAINT_TOOL_SOFTEN = 1, PAINT_TOOL_SMEAR = 2, diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c index 41b6e3e5ca6..01df05677e7 100644 --- a/source/blender/makesrna/intern/makesrna.c +++ b/source/blender/makesrna/intern/makesrna.c @@ -3427,7 +3427,7 @@ static const char *cpp_classes = "" "namespace BL {\n" "\n" "#define BOOLEAN_PROPERTY(sname, identifier) \\\n" -" inline bool sname::identifier(void) { return sname##_##identifier##_get(&ptr)? true: false; } \\\n" +" inline bool sname::identifier(void) { return sname##_##identifier##_get(&ptr) ? true: false; } \\\n" " inline void sname::identifier(int value) { sname##_##identifier##_set(&ptr, value); }\n" "\n" "#define BOOLEAN_ARRAY_PROPERTY(sname, size, identifier) \\\n" @@ -3586,7 +3586,7 @@ static const char *cpp_classes = "" "public:\n" " Pointer(const PointerRNA &p) : ptr(p) { }\n" " operator const PointerRNA&() { return ptr; }\n" -" bool is_a(StructRNA *type) { return RNA_struct_is_a(ptr.type, type)? true: false; }\n" +" bool is_a(StructRNA *type) { return RNA_struct_is_a(ptr.type, type) ? true: false; }\n" " operator void*() { return ptr.data; }\n" " operator bool() { return ptr.data != NULL; }\n" "\n" diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c index 21aed20ccc3..8f8136b0a28 100644 --- a/source/blender/makesrna/intern/rna_curve.c +++ b/source/blender/makesrna/intern/rna_curve.c @@ -460,7 +460,7 @@ static void rna_Curve_body_set(PointerRNA *ptr, const char *value) /* don't know why this is +4, just duplicating load_editText() */ cu->strinfo = MEM_callocN((len + 4) * sizeof(CharInfo), "strinfo"); - /*BLI_strncpy_wchar_as_utf8(cu->str, value, len+1); *//* value is not wchar_t */ + /*BLI_strncpy_wchar_as_utf8(cu->str, value, len + 1); *//* value is not wchar_t */ BLI_strncpy(cu->str, value, len + 1); } diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c index f7daf6a3b06..d699e8ae0bb 100644 --- a/source/blender/makesrna/intern/rna_sequencer.c +++ b/source/blender/makesrna/intern/rna_sequencer.c @@ -413,7 +413,7 @@ static void rna_Sequence_name_set(PointerRNA *ptr, const char *value) /* fix all the animation data which may link to this */ /* don't rename everywhere because these are per scene */ - /* BKE_all_animdata_fix_paths_rename(NULL, "sequence_editor.sequences_all", oldname, seq->name+2); */ + /* BKE_all_animdata_fix_paths_rename(NULL, "sequence_editor.sequences_all", oldname, seq->name + 2); */ adt = BKE_animdata_from_id(&scene->id); if (adt) BKE_animdata_fix_paths_rename(&scene->id, adt, NULL, "sequence_editor.sequences_all", oldname, seq->name + 2, 0, 0, 1); diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c index a54a8507882..bfeeb7ddc99 100644 --- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c @@ -34,12 +34,12 @@ /* ******************* Channel Matte Node ********************************* */ -static bNodeSocketTemplate cmp_node_channel_matte_in[] ={ +static bNodeSocketTemplate cmp_node_channel_matte_in[] = { {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; -static bNodeSocketTemplate cmp_node_channel_matte_out[] ={ +static bNodeSocketTemplate cmp_node_channel_matte_out[] = { {SOCK_RGBA, 0, N_("Image")}, {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c index dc8d427c0ae..d59061dfc0a 100644 --- a/source/blender/nodes/intern/node_common.c +++ b/source/blender/nodes/intern/node_common.c @@ -197,7 +197,7 @@ void node_group_remove_socket(bNodeTree *ngroup, bNodeSocket *gsock, int in_out) /* groups display their internal tree name as label */ const char *node_group_label(bNode *node) { - return (node->id)? node->id->name+2: IFACE_("Missing Datablock"); + return (node->id)? node->id->name + 2: IFACE_("Missing Datablock"); } int node_group_valid(bNodeTree *ntree, bNodeTemplate *ntemp) diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c index f567e36cc19..3eb2cdc8ab7 100644 --- a/source/blender/nodes/shader/node_shader_util.c +++ b/source/blender/nodes/shader/node_shader_util.c @@ -277,7 +277,7 @@ void ntreeExecGPUNodes(bNodeTreeExec *exec, GPUMaterial *mat, int do_outputs) bNodeStack *stack; bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */ bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */ - GPUNodeStack gpuin[MAX_SOCKET+1], gpuout[MAX_SOCKET+1]; + GPUNodeStack gpuin[MAX_SOCKET + 1], gpuout[MAX_SOCKET + 1]; int do_it; stack= exec->stack; diff --git a/source/blender/render/intern/source/bake.c b/source/blender/render/intern/source/bake.c index d4451d570a4..0ac88c3f5b0 100644 --- a/source/blender/render/intern/source/bake.c +++ b/source/blender/render/intern/source/bake.c @@ -734,8 +734,8 @@ static void bake_single_vertex(BakeShade *bs, VertRen *vert, float u, float v) } /* Bake all vertices of a face. Actually, this still works on a face-by-face - basis, and each vertex on each face is shaded. Vertex colors are a property - of loops, not vertices. */ + * basis, and each vertex on each face is shaded. Vertex colors are a property + * of loops, not vertices. */ static void shade_verts(BakeShade *bs) { VlakRen *vlr = bs->vlr; @@ -756,7 +756,7 @@ static void shade_verts(BakeShade *bs) zero_v3(bs->dyco); /* Shade each vertex of the face. u and v are barycentric coordinates; since - we're only interested in vertices, these will be 0 or 1. */ + * we're only interested in vertices, these will be 0 or 1. */ if ((vlr->flag & R_FACE_SPLIT) == 0) { /* Processing triangle face, whole quad, or first half of split quad. */ diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 4a95c6ac091..9e3722777ba 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -282,7 +282,7 @@ void wm_event_do_notifiers(bContext *C) /* XXX context in notifiers? */ CTX_wm_window_set(C, win); - /* printf("notifier win %d screen %s cat %x\n", win->winid, win->screen->id.name+2, note->category); */ + /* printf("notifier win %d screen %s cat %x\n", win->winid, win->screen->id.name + 2, note->category); */ ED_screen_do_listen(C, note); for (ar = win->screen->regionbase.first; ar; ar = ar->next) { @@ -1383,8 +1383,8 @@ static void wm_event_modalkeymap(const bContext *C, wmOperator *op, wmEvent *eve } else { /* modal keymap checking returns handled events fine, but all hardcoded modal - handling typically swallows all events (OPERATOR_RUNNING_MODAL). - This bypass just disables support for double clicks in hardcoded modal handlers */ + * handling typically swallows all events (OPERATOR_RUNNING_MODAL). + * This bypass just disables support for double clicks in hardcoded modal handlers */ if (event->val == KM_DBL_CLICK) { event->prevval = event->val; event->val = KM_PRESS; diff --git a/source/creator/creator.c b/source/creator/creator.c index 7916d34bf13..af1d9c544e4 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -921,7 +921,7 @@ static int set_ge_parameters(int argc, const char **argv, void *data) } - } /* if (*(argv[a+1]) == '=') */ + } /* if (*(argv[a + 1]) == '=') */ } return a; |