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authorCampbell Barton <ideasman42@gmail.com>2013-04-03 09:16:15 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-03 09:16:15 +0400
commitfc3c13c309d065888da3eb864cb13b4feef0f584 (patch)
treede49302c580220609789c7a7750c2b74213f3b07
parent6ee5b2d40cd1065dfd98920894c039a82ab17b6f (diff)
fix [#34825] Transparent background of Empty Images clips objects behind them away when Empty is not selected
allow 'Transparency' option to be used on empty-images.
-rw-r--r--release/scripts/startup/bl_ui/properties_object.py34
-rw-r--r--source/blender/editors/space_view3d/drawobject.c8
2 files changed, 27 insertions, 15 deletions
diff --git a/release/scripts/startup/bl_ui/properties_object.py b/release/scripts/startup/bl_ui/properties_object.py
index c5dbe946012..7c32e72b3e3 100644
--- a/release/scripts/startup/bl_ui/properties_object.py
+++ b/release/scripts/startup/bl_ui/properties_object.py
@@ -204,36 +204,40 @@ class OBJECT_PT_display(ObjectButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
- ob = context.object
+ obj = context.object
split = layout.split()
col = split.column()
- col.prop(ob, "draw_type", text="Type")
+ col.prop(obj, "draw_type", text="Type")
col = split.column()
row = col.row()
- row.prop(ob, "show_bounds", text="Bounds")
+ row.prop(obj, "show_bounds", text="Bounds")
sub = row.row()
- sub.active = ob.show_bounds
- sub.prop(ob, "draw_bounds_type", text="")
+ sub.active = obj.show_bounds
+ sub.prop(obj, "draw_bounds_type", text="")
split = layout.split()
col = split.column()
- col.prop(ob, "show_name", text="Name")
- col.prop(ob, "show_axis", text="Axis")
- if ob.type in {'MESH', 'CURVE', 'SURFACE', 'META', 'FONT'}:
+ col.prop(obj, "show_name", text="Name")
+ col.prop(obj, "show_axis", text="Axis")
+
+ obj_type = obj.type
+
+ if obj_type in {'MESH', 'CURVE', 'SURFACE', 'META', 'FONT'}:
# Makes no sense for cameras, armtures, etc.!
- col.prop(ob, "show_wire", text="Wire")
+ col.prop(obj, "show_wire", text="Wire")
# Only useful with object having faces/materials...
- col.prop(ob, "color", text="Object Color")
+ col.prop(obj, "color", text="Object Color")
col = split.column()
- col.prop(ob, "show_texture_space", text="Texture Space")
- col.prop(ob, "show_x_ray", text="X-Ray")
- if ob.type == 'MESH':
- col.prop(ob, "show_transparent", text="Transparency")
- col.prop(ob, "show_all_edges")
+ col.prop(obj, "show_texture_space", text="Texture Space")
+ col.prop(obj, "show_x_ray", text="X-Ray")
+ if obj_type == 'MESH' or (obj_type == 'EMPTY' and obj.empty_draw_type == 'IMAGE'):
+ col.prop(obj, "show_transparent", text="Transparency")
+ if obj_type == 'MESH':
+ col.prop(obj, "show_all_edges")
class OBJECT_PT_duplication(ObjectButtonsPanel, Panel):
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index d203da06f12..2f0a2b7cb7a 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -6363,6 +6363,14 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
ED_view3d_after_add(&v3d->afterdraw_xray, base, dflag);
return;
}
+
+ /* allow transp option for empty images */
+ if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
+ if (!v3d->xray && !v3d->transp && !(ob->dtx & OB_DRAWXRAY) && (ob->dtx & OB_DRAWTRANSP)) {
+ ED_view3d_after_add(&v3d->afterdraw_transp, base, dflag);
+ return;
+ }
+ }
}
}