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authorMike Erwin <significant.bit@gmail.com>2016-08-17 07:12:28 +0300
committerMike Erwin <significant.bit@gmail.com>2016-08-18 07:22:18 +0300
commita195dd15d4373ff0e240566795ff7795ca7485e6 (patch)
treea7d4d9f80a11cdb4b236c97c628e754fc956c919
parentf92a6b8d1bea43d7b539d3e268913100257db981 (diff)
NDOF: suppress buttons debug log
Accidentally left this in the 3D mouse code. Mac only.
-rw-r--r--intern/ghost/intern/GHOST_NDOFManagerCocoa.mm2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm b/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm
index 6fee39dcb82..b56757cd0fe 100644
--- a/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm
+++ b/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm
@@ -210,7 +210,9 @@ static void DeviceEvent(uint32_t unused, uint32_t msg_type, void* msg_arg)
case kConnexionCmdHandleButtons:
{
int button_bits = has_old_driver ? s->buttons8 : s->buttons;
+#ifdef DEBUG_NDOF_BUTTONS
printf("button bits: 0x%08x\n", button_bits);
+#endif
ndof_manager->updateButtons(button_bits, now);
ghost_system->notifyExternalEventProcessed();
break;