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authorCampbell Barton <ideasman42@gmail.com>2015-04-17 13:55:33 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-04-17 16:50:23 +0300
commit15d3d8560d7cee0def23b8a1145ddd0801fca8ea (patch)
treed05a8af9e35573b7503d4a6bd027c3d61f79b550
parent80b4b437275646c8d10910880f31783dc26a8948 (diff)
Cleanup: remove unused face normals
also use const
-rw-r--r--extern/rangetree/range_tree_c_api.h6
-rw-r--r--source/blender/blenkernel/BKE_paint.h1
-rw-r--r--source/blender/blenkernel/intern/paint.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c25
4 files changed, 6 insertions, 28 deletions
diff --git a/extern/rangetree/range_tree_c_api.h b/extern/rangetree/range_tree_c_api.h
index f0a2af4a29a..6abfb6bd55e 100644
--- a/extern/rangetree/range_tree_c_api.h
+++ b/extern/rangetree/range_tree_c_api.h
@@ -14,8 +14,8 @@
02110-1301, USA.
*/
-#ifndef RANGE_TREE_C_API_H
-#define RANGE_TREE_C_API_H
+#ifndef __RANGE_TREE_C_API_H__
+#define __RANGE_TREE_C_API_H__
#ifdef __cplusplus
extern "C" {
@@ -59,4 +59,4 @@ unsigned int range_tree_uint_allocation_lower_bound(const RangeTreeUInt *rt);
}
#endif
-#endif /* __DUALCON_H__ */
+#endif /* __RANGE_TREE_C_API_H__ */
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 53c2a82fb8e..34b645ea62c 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -156,7 +156,6 @@ typedef struct SculptSession {
struct MPoly *mpoly;
struct MLoop *mloop;
int totvert, totpoly;
- float (*face_normals)[3];
struct KeyBlock *kb;
float *vmask;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index fd5d14b6cfc..3900ba8b5ea 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -788,7 +788,6 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
ss->mvert = NULL;
ss->mpoly = NULL;
ss->mloop = NULL;
- ss->face_normals = NULL;
}
else {
ss->totvert = me->totvert;
@@ -796,7 +795,6 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
ss->mvert = me->mvert;
ss->mpoly = me->mpoly;
ss->mloop = me->mloop;
- ss->face_normals = NULL;
ss->multires = NULL;
ss->vmask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 2c76b3dee21..67d81ab75b7 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -182,8 +182,6 @@ typedef struct StrokeCache {
ViewContext *vc;
Brush *brush;
- float (*face_norms)[3]; /* Copy of the mesh faces' normals */
-
float special_rotation;
float grab_delta[3], grab_delta_symmetry[3];
float old_grab_location[3], orig_grab_location[3];
@@ -345,9 +343,7 @@ static int sculpt_stroke_dynamic_topology(const SculptSession *ss,
static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
{
SculptSession *ss = ob->sculpt;
- StrokeCache *cache = ss->cache;
const Brush *brush = BKE_paint_brush(&sd->paint);
- int i;
PBVHNode **nodes;
int n, totnode;
@@ -400,12 +396,6 @@ static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
}
}
- if (ss->face_normals) {
- for (i = 0; i < ss->totpoly; i++) {
- copy_v3_v3(ss->face_normals[i], cache->face_norms[i]);
- }
- }
-
if (nodes)
MEM_freeN(nodes);
}
@@ -505,7 +495,7 @@ static void sculpt_brush_test_init(SculptSession *ss, SculptBrushTest *test)
}
}
-BLI_INLINE bool sculpt_brush_test_clipping(SculptBrushTest *test, const float co[3])
+BLI_INLINE bool sculpt_brush_test_clipping(const SculptBrushTest *test, const float co[3])
{
RegionView3D *rv3d = test->clip_rv3d;
return (rv3d && (ED_view3d_clipping_test(rv3d, co, true)));
@@ -543,7 +533,7 @@ static bool sculpt_brush_test_sq(SculptBrushTest *test, const float co[3])
}
}
-static bool sculpt_brush_test_fast(SculptBrushTest *test, float co[3])
+static bool sculpt_brush_test_fast(const SculptBrushTest *test, const float co[3])
{
if (sculpt_brush_test_clipping(test, co)) {
return 0;
@@ -551,7 +541,7 @@ static bool sculpt_brush_test_fast(SculptBrushTest *test, float co[3])
return len_squared_v3v3(co, test->location) <= test->radius_squared;
}
-static bool sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float local[4][4])
+static bool sculpt_brush_test_cube(SculptBrushTest *test, const float co[3], float local[4][4])
{
float side = M_SQRT1_2;
float local_co[3];
@@ -3503,8 +3493,6 @@ static const char *sculpt_tool_name(Sculpt *sd)
static void sculpt_cache_free(StrokeCache *cache)
{
- if (cache->face_norms)
- MEM_freeN(cache->face_norms);
if (cache->dial)
MEM_freeN(cache->dial);
MEM_freeN(cache);
@@ -3764,13 +3752,6 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio
/* Make copies of the mesh vertex locations and normals for some tools */
if (brush->flag & BRUSH_ANCHORED) {
- if (ss->face_normals) {
- cache->face_norms = MEM_mallocN(sizeof(float) * 3 * ss->totpoly, "Sculpt face norms");
- for (i = 0; i < ss->totpoly; ++i) {
- copy_v3_v3(cache->face_norms[i], ss->face_normals[i]);
- }
- }
-
cache->original = 1;
}