diff options
author | Campbell Barton <ideasman42@gmail.com> | 2016-02-10 21:47:05 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-02-10 21:47:05 +0300 |
commit | 0ba649549c3f5320d41f83c4e99da3fe28c80c67 (patch) | |
tree | 7f9a79d9801f41967ca367d4e63cd0bb6dda51b0 | |
parent | fce0e31bcf10efd97492f9303fefeb6a0b894889 (diff) |
Cleanup: remove unused radius argument
-rw-r--r-- | source/blender/blenlib/BLI_kdopbvh.h | 2 | ||||
-rw-r--r-- | source/blender/blenlib/intern/BLI_kdopbvh.c | 18 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_snap.c | 2 |
3 files changed, 15 insertions, 7 deletions
diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h index d7ff55eda7a..f1ef1d9f9b9 100644 --- a/source/blender/blenlib/BLI_kdopbvh.h +++ b/source/blender/blenlib/BLI_kdopbvh.h @@ -141,7 +141,7 @@ int BLI_bvhtree_find_nearest( BVHTree_NearestPointCallback callback, void *userdata); int BLI_bvhtree_find_nearest_to_ray( - BVHTree *tree, const float co[3], const float dir[3], float radius, BVHTreeNearest *nearest, + BVHTree *tree, const float co[3], const float dir[3], BVHTreeNearest *nearest, BVHTree_NearestToRayCallback callback, void *userdata); int BLI_bvhtree_ray_cast_ex( diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c index caf89efd4c4..b7a46085bc3 100644 --- a/source/blender/blenlib/intern/BLI_kdopbvh.c +++ b/source/blender/blenlib/intern/BLI_kdopbvh.c @@ -1512,8 +1512,9 @@ static void bfs_find_nearest(BVHNearestData *data, BVHNode *node) #endif -int BLI_bvhtree_find_nearest(BVHTree *tree, const float co[3], BVHTreeNearest *nearest, - BVHTree_NearestPointCallback callback, void *userdata) +int BLI_bvhtree_find_nearest( + BVHTree *tree, const float co[3], BVHTreeNearest *nearest, + BVHTree_NearestPointCallback callback, void *userdata) { axis_t axis_iter; @@ -1870,6 +1871,13 @@ int BLI_bvhtree_ray_cast_all( return BLI_bvhtree_ray_cast_all_ex(tree, co, dir, radius, callback, userdata, BVH_RAYCAST_DEFAULT); } + +/* -------------------------------------------------------------------- */ + +/** \name BLI_bvhtree_find_nearest_to_ray + * + * \{ */ + static float calc_dist_sq_to_ray(BVHNearestRayData *data, BVHNode *node) { const float *bv = node->bv; @@ -1926,8 +1934,8 @@ static void dfs_find_nearest_to_ray_begin(BVHNearestRayData *data, BVHNode *node } int BLI_bvhtree_find_nearest_to_ray( - BVHTree *tree, const float co[3], const float dir[3], float radius, BVHTreeNearest *nearest, - BVHTree_NearestToRayCallback callback, void *userdata) + BVHTree *tree, const float co[3], const float dir[3], BVHTreeNearest *nearest, + BVHTree_NearestToRayCallback callback, void *userdata) { BVHNearestRayData data; BVHNode *root = tree->nodes[tree->totleaf]; @@ -1941,7 +1949,7 @@ int BLI_bvhtree_find_nearest_to_ray( copy_v3_v3(data.ray.origin, co); copy_v3_v3(data.ray.direction, dir); - data.ray.radius = radius; + data.ray.radius = 0.0f; /* unused here */ dist_squared_ray_to_aabb_v3_precalc(&data.nearest_precalc, co, dir); diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index 89bb63dd906..3622012c2c8 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -1673,7 +1673,7 @@ static bool snapDerivedMesh( nearest.dist_sq = local_depth * local_depth; if (treedata.tree && BLI_bvhtree_find_nearest_to_ray( - treedata.tree, ray_start_local, ray_normal_local, 0.0f, + treedata.tree, ray_start_local, ray_normal_local, &nearest, NULL, NULL) != -1) { const MVert *v = &treedata.vert[nearest.index]; |