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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-10-28 20:09:51 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-10-28 20:09:51 +0400
commit5acd5d14970c829c2873623716a67beeb6da5278 (patch)
treef805a8fd6d5ae5ad4a6d9903f5c26b511a21c32b
parentf252230216ce0b6e73ed69edb1c05a07ac1e373a (diff)
Improvements of Freestyle GUI controls - Part 1.
This commit makes a set of fixes and improvements based on the results of Freestyle branch review by Brecht. The discussion thread is: http://lists.blender.org/pipermail/bf-committers/2012-October/037927.html * The Layers panel and Freestyle-related panels in the Render tab of the Properties window were moved to the newly created Render Layers tab. The idea is to separate per render layer rendering options into a distinct Properties window tab, and use the existing Render tab to accommodate per scene rendering options. * The new Freestyle panel was added in the Render tab. The panel header contains a toggle button for globally enabling Freestyle, with the aim of making Freestyle easier to find. Those Freestyle options in the Post Processing panel were also moved to the new panel. * GUI code was updated so that UI controls will be greyed out (instead of being hidden) when Freestyle is disabled. Additional UI changes were also made to reduce space consumption. * The list of line sets was moved from the Freestyle panel to the Freestyle: Line Sets panel. * Old ray-casting algorithms were removed from the UI. Now only two algorithms (culled and non-culled cumulative visibility detection algorithms) are available, and the selection is done by the new "Culling" toggle button within the edge detection options.
-rw-r--r--release/datafiles/startup.blendbin405076 -> 410612 bytes
-rw-r--r--release/scripts/startup/bl_ui/__init__.py1
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py686
-rw-r--r--release/scripts/startup/bl_ui/properties_render_layer.py677
-rw-r--r--source/blender/blenloader/intern/readfile.c7
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c3
-rw-r--r--source/blender/editors/space_buttons/buttons_header.c1
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c3
-rw-r--r--source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp5
-rw-r--r--source/blender/makesdna/DNA_freestyle_types.h3
-rw-r--r--source/blender/makesdna/DNA_space_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_linestyle.c12
-rw-r--r--source/blender/makesrna/intern/rna_scene.c5
-rw-r--r--source/blender/makesrna/intern/rna_space.c1
14 files changed, 727 insertions, 678 deletions
diff --git a/release/datafiles/startup.blend b/release/datafiles/startup.blend
index 8b0e052fad8..dee58249bde 100644
--- a/release/datafiles/startup.blend
+++ b/release/datafiles/startup.blend
Binary files differ
diff --git a/release/scripts/startup/bl_ui/__init__.py b/release/scripts/startup/bl_ui/__init__.py
index e4be84d5396..ecae4b2d721 100644
--- a/release/scripts/startup/bl_ui/__init__.py
+++ b/release/scripts/startup/bl_ui/__init__.py
@@ -51,6 +51,7 @@ _modules = (
"properties_physics_smoke",
"properties_physics_softbody",
"properties_render",
+ "properties_render_layer",
"properties_scene",
"properties_texture",
"properties_world",
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index bae0a390ff7..33ce0e07f17 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -71,660 +71,6 @@ class RENDER_PT_render(RenderButtonsPanel, Panel):
layout.prop(rd, "display_mode", text="Display")
-class RENDER_PT_layers(RenderButtonsPanel, Panel):
- bl_label = "Layers"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER'}
-
- def draw(self, context):
- layout = self.layout
-
- scene = context.scene
- rd = scene.render
-
- row = layout.row()
- row.template_list(rd, "layers", rd.layers, "active_index", rows=2)
-
- col = row.column(align=True)
- col.operator("scene.render_layer_add", icon='ZOOMIN', text="")
- col.operator("scene.render_layer_remove", icon='ZOOMOUT', text="")
-
- row = layout.row()
- rl = rd.layers.active
- if rl:
- row.prop(rl, "name")
- row.prop(rd, "use_single_layer", text="", icon_only=True)
-
- split = layout.split()
-
- col = split.column()
- col.prop(scene, "layers", text="Scene")
- col.label(text="")
- col.prop(rl, "light_override", text="Light")
- col.prop(rl, "material_override", text="Material")
-
- col = split.column()
- col.prop(rl, "layers", text="Layer")
- col.label(text="Mask Layers:")
- col.prop(rl, "layers_zmask", text="")
-
- layout.separator()
- layout.label(text="Include:")
-
- split = layout.split()
-
- col = split.column()
- col.prop(rl, "use_zmask")
- row = col.row()
- row.prop(rl, "invert_zmask", text="Negate")
- row.active = rl.use_zmask
- col.prop(rl, "use_all_z")
-
- col = split.column()
- col.prop(rl, "use_solid")
- col.prop(rl, "use_halo")
- col.prop(rl, "use_ztransp")
- col.prop(rl, "use_sky")
-
- col = split.column()
- col.prop(rl, "use_edge_enhance")
- col.prop(rl, "use_strand")
- col.prop(rl, "use_freestyle")
-
- layout.separator()
-
- split = layout.split()
-
- col = split.column()
- col.label(text="Passes:")
- col.prop(rl, "use_pass_combined")
- col.prop(rl, "use_pass_z")
- col.prop(rl, "use_pass_vector")
- col.prop(rl, "use_pass_normal")
- col.prop(rl, "use_pass_uv")
- col.prop(rl, "use_pass_mist")
- col.prop(rl, "use_pass_object_index")
- col.prop(rl, "use_pass_material_index")
- col.prop(rl, "use_pass_color")
-
- col = split.column()
- col.label()
- col.prop(rl, "use_pass_diffuse")
- row = col.row()
- row.prop(rl, "use_pass_specular")
- row.prop(rl, "exclude_specular", text="")
- row = col.row()
- row.prop(rl, "use_pass_shadow")
- row.prop(rl, "exclude_shadow", text="")
- row = col.row()
- row.prop(rl, "use_pass_emit")
- row.prop(rl, "exclude_emit", text="")
- row = col.row()
- row.prop(rl, "use_pass_ambient_occlusion")
- row.prop(rl, "exclude_ambient_occlusion", text="")
- row = col.row()
- row.prop(rl, "use_pass_environment")
- row.prop(rl, "exclude_environment", text="")
- row = col.row()
- row.prop(rl, "use_pass_indirect")
- row.prop(rl, "exclude_indirect", text="")
- row = col.row()
- row.prop(rl, "use_pass_reflection")
- row.prop(rl, "exclude_reflection", text="")
- row = col.row()
- row.prop(rl, "use_pass_refraction")
- row.prop(rl, "exclude_refraction", text="")
-
-
-class RENDER_MT_lineset_specials(Menu):
- bl_label = "Lineset Specials"
-
- def draw(self, context):
- layout = self.layout
- layout.operator("scene.freestyle_lineset_copy", icon='COPYDOWN')
- layout.operator("scene.freestyle_lineset_paste", icon='PASTEDOWN')
-
-
-class RENDER_PT_freestyle(RenderButtonsPanel, Panel):
- bl_label = "Freestyle"
- COMPAT_ENGINES = {'BLENDER_RENDER'}
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- if rd.engine not in cls.COMPAT_ENGINES:
- return False
- rl = rd.layers.active
- return rl and rl.use_freestyle
-
- def draw(self, context):
- layout = self.layout
-
- rd = context.scene.render
- rl = rd.layers.active
- freestyle = rl.freestyle_settings
-
- split = layout.split()
-
- col = split.column()
- col.prop(freestyle, "raycasting_algorithm", text="Raycasting Algorithm")
- col.prop(freestyle, "mode", text="Control Mode")
-
- col.label(text="Edge Detection Options:")
- col.prop(freestyle, "use_smoothness")
- col.prop(freestyle, "crease_angle")
- if freestyle.mode == "SCRIPT":
- col.prop(freestyle, "use_material_boundaries")
- col.prop(freestyle, "use_ridges_and_valleys")
- col.prop(freestyle, "use_suggestive_contours")
- col.prop(freestyle, "use_advanced_options")
- if freestyle.use_advanced_options:
- col.prop(freestyle, "sphere_radius")
- col.prop(freestyle, "kr_derivative_epsilon")
-
- if freestyle.mode == "EDITOR":
-
- lineset = freestyle.linesets.active
-
- col.label(text="Line Sets:")
- row = col.row()
- rows = 2
- if lineset:
- rows = 5
- row.template_list(freestyle, "linesets", freestyle.linesets, "active_index", rows=rows)
-
- sub = row.column()
- subsub = sub.column(align=True)
- subsub.operator("scene.freestyle_lineset_add", icon='ZOOMIN', text="")
- subsub.operator("scene.freestyle_lineset_remove", icon='ZOOMOUT', text="")
- subsub.menu("RENDER_MT_lineset_specials", icon='DOWNARROW_HLT', text="")
- if lineset:
- sub.separator()
- subsub = sub.column(align=True)
- subsub.operator("scene.freestyle_lineset_move", icon='TRIA_UP', text="").direction = 'UP'
- subsub.operator("scene.freestyle_lineset_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
-
- else: # freestyle.mode == "SCRIPT"
-
- col.separator()
- col.operator("scene.freestyle_module_add")
-
- for i, module in enumerate(freestyle.modules):
- box = layout.box()
- box.context_pointer_set("freestyle_module", module)
- row = box.row(align=True)
- row.prop(module, "use", text="")
- row.prop(module, "module_path", text="")
- row.operator("scene.freestyle_module_remove", icon='X', text="")
- row.operator("scene.freestyle_module_move", icon='TRIA_UP', text="").direction = 'UP'
- row.operator("scene.freestyle_module_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
-
-
-class RENDER_PT_freestyle_lineset(RenderButtonsPanel, Panel):
- bl_label = "Freestyle: Line Set"
- COMPAT_ENGINES = {'BLENDER_RENDER'}
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- if rd.engine not in cls.COMPAT_ENGINES:
- return False
- rl = rd.layers.active
- if rl and rl.use_freestyle:
- freestyle = rl.freestyle_settings
- return freestyle.mode == "EDITOR" and freestyle.linesets.active
- return False
-
- def draw_edge_type_buttons(self, box, lineset, edge_type):
- # property names
- select_edge_type = "select_" + edge_type
- exclude_edge_type = "exclude_" + edge_type
- # draw edge type buttons
- row = box.row(align=True)
- row.prop(lineset, select_edge_type)
- sub = row.column()
- sub.prop(lineset, exclude_edge_type, text="")
- sub.enabled = getattr(lineset, select_edge_type)
-
- def draw(self, context):
- layout = self.layout
-
- rd = context.scene.render
- rl = rd.layers.active
- freestyle = rl.freestyle_settings
- lineset = freestyle.linesets.active
-
- split = layout.split()
-
- col = split.column()
- col.prop(lineset, "name")
-
- col.prop(lineset, "select_by_visibility")
- if lineset.select_by_visibility:
- sub = col.row(align=True)
- sub.prop(lineset, "visibility", expand=True)
- if lineset.visibility == "RANGE":
- sub = col.row(align=True)
- sub.prop(lineset, "qi_start")
- sub.prop(lineset, "qi_end")
- col.separator() # XXX
-
- col.prop(lineset, "select_by_edge_types")
- if lineset.select_by_edge_types:
- row = col.row()
- row.prop(lineset, "edge_type_negation", expand=True)
- row = col.row()
- row.prop(lineset, "edge_type_combination", expand=True)
-
- row = col.row()
- sub = row.column()
- self.draw_edge_type_buttons(sub, lineset, "silhouette")
- self.draw_edge_type_buttons(sub, lineset, "border")
- self.draw_edge_type_buttons(sub, lineset, "contour")
- self.draw_edge_type_buttons(sub, lineset, "suggestive_contour")
- self.draw_edge_type_buttons(sub, lineset, "ridge_valley")
- sub = row.column()
- self.draw_edge_type_buttons(sub, lineset, "crease")
- self.draw_edge_type_buttons(sub, lineset, "edge_mark")
- self.draw_edge_type_buttons(sub, lineset, "external_contour")
- self.draw_edge_type_buttons(sub, lineset, "material_boundary")
- col.separator() # XXX
-
- col.prop(lineset, "select_by_face_marks")
- if lineset.select_by_face_marks:
- row = col.row()
- row.prop(lineset, "face_mark_negation", expand=True)
- row = col.row()
- row.prop(lineset, "face_mark_condition", expand=True)
- col.separator() # XXX
-
- col.prop(lineset, "select_by_group")
- if lineset.select_by_group:
- col.prop(lineset, "group")
- row = col.row()
- row.prop(lineset, "group_negation", expand=True)
- col.separator() # XXX
-
- col.prop(lineset, "select_by_image_border")
-
-
-class RENDER_PT_freestyle_linestyle(RenderButtonsPanel, Panel):
- bl_label = "Freestyle: Line Style"
- COMPAT_ENGINES = {'BLENDER_RENDER'}
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- if rd.engine not in cls.COMPAT_ENGINES:
- return False
- rl = rd.layers.active
- if rl and rl.use_freestyle:
- freestyle = rl.freestyle_settings
- return freestyle.mode == "EDITOR" and freestyle.linesets.active
- return False
-
- def draw_modifier_box_header(self, box, modifier):
- row = box.row()
- row.context_pointer_set("modifier", modifier)
- if modifier.expanded:
- icon = "TRIA_DOWN"
- else:
- icon = "TRIA_RIGHT"
- row.prop(modifier, "expanded", text="", icon=icon, emboss=False)
- row.label(text=modifier.rna_type.name)
- row.prop(modifier, "name", text="")
- row.prop(modifier, "use", text="")
- row.operator("scene.freestyle_modifier_copy", icon='NONE', text="Copy")
- sub = row.row(align=True)
- sub.operator("scene.freestyle_modifier_move", icon='TRIA_UP', text="").direction = 'UP'
- sub.operator("scene.freestyle_modifier_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
- row.operator("scene.freestyle_modifier_remove", icon='X', text="")
-
- def draw_modifier_common(self, box, modifier):
- row = box.row()
- row.prop(modifier, "blend", text="")
- row.prop(modifier, "influence")
-
- def draw_modifier_color_ramp_common(self, box, modifier, has_range):
- box.template_color_ramp(modifier, "color_ramp", expand=True)
- if has_range:
- row = box.row(align=True)
- row.prop(modifier, "range_min")
- row.prop(modifier, "range_max")
-
- def draw_modifier_curve_common(self, box, modifier, has_range, has_value):
- row = box.row()
- row.prop(modifier, "mapping", text="")
- sub = row.column()
- sub.prop(modifier, "invert")
- if modifier.mapping == "CURVE":
- sub.enabled = False
- box.template_curve_mapping(modifier, "curve")
- if has_range:
- row = box.row(align=True)
- row.prop(modifier, "range_min")
- row.prop(modifier, "range_max")
- if has_value:
- row = box.row(align=True)
- row.prop(modifier, "value_min")
- row.prop(modifier, "value_max")
-
- def draw_color_modifier(self, context, modifier):
- layout = self.layout
-
- col = layout.column(align=True)
- self.draw_modifier_box_header(col.box(), modifier)
- if modifier.expanded:
- box = col.box()
- self.draw_modifier_common(box, modifier)
-
- if modifier.type == "ALONG_STROKE":
- self.draw_modifier_color_ramp_common(box, modifier, False)
-
- elif modifier.type == "DISTANCE_FROM_OBJECT":
- box.prop(modifier, "target")
- self.draw_modifier_color_ramp_common(box, modifier, True)
- prop = box.operator("scene.freestyle_fill_range_by_selection")
- prop.type = 'COLOR'
- prop.name = modifier.name
-
- elif modifier.type == "DISTANCE_FROM_CAMERA":
- self.draw_modifier_color_ramp_common(box, modifier, True)
- prop = box.operator("scene.freestyle_fill_range_by_selection")
- prop.type = 'COLOR'
- prop.name = modifier.name
-
- elif modifier.type == "MATERIAL":
- row = box.row()
- row.prop(modifier, "material_attr", text="")
- sub = row.column()
- sub.prop(modifier, "use_ramp")
- if modifier.material_attr in ["DIFF", "SPEC"]:
- sub.enabled = True
- show_ramp = modifier.use_ramp
- else:
- sub.enabled = False
- show_ramp = True
- if show_ramp:
- self.draw_modifier_color_ramp_common(box, modifier, False)
-
- def draw_alpha_modifier(self, context, modifier):
- layout = self.layout
-
- col = layout.column(align=True)
- self.draw_modifier_box_header(col.box(), modifier)
- if modifier.expanded:
- box = col.box()
- self.draw_modifier_common(box, modifier)
-
- if modifier.type == "ALONG_STROKE":
- self.draw_modifier_curve_common(box, modifier, False, False)
-
- elif modifier.type == "DISTANCE_FROM_OBJECT":
- box.prop(modifier, "target")
- self.draw_modifier_curve_common(box, modifier, True, False)
- prop = box.operator("scene.freestyle_fill_range_by_selection")
- prop.type = 'ALPHA'
- prop.name = modifier.name
-
- elif modifier.type == "DISTANCE_FROM_CAMERA":
- self.draw_modifier_curve_common(box, modifier, True, False)
- prop = box.operator("scene.freestyle_fill_range_by_selection")
- prop.type = 'ALPHA'
- prop.name = modifier.name
-
- elif modifier.type == "MATERIAL":
- box.prop(modifier, "material_attr", text="")
- self.draw_modifier_curve_common(box, modifier, False, False)
-
- def draw_thickness_modifier(self, context, modifier):
- layout = self.layout
-
- col = layout.column(align=True)
- self.draw_modifier_box_header(col.box(), modifier)
- if modifier.expanded:
- box = col.box()
- self.draw_modifier_common(box, modifier)
-
- if modifier.type == "ALONG_STROKE":
- self.draw_modifier_curve_common(box, modifier, False, True)
-
- elif modifier.type == "DISTANCE_FROM_OBJECT":
- box.prop(modifier, "target")
- self.draw_modifier_curve_common(box, modifier, True, True)
- prop = box.operator("scene.freestyle_fill_range_by_selection")
- prop.type = 'THICKNESS'
- prop.name = modifier.name
-
- elif modifier.type == "DISTANCE_FROM_CAMERA":
- self.draw_modifier_curve_common(box, modifier, True, True)
- prop = box.operator("scene.freestyle_fill_range_by_selection")
- prop.type = 'THICKNESS'
- prop.name = modifier.name
-
- elif modifier.type == "MATERIAL":
- box.prop(modifier, "material_attr", text="")
- self.draw_modifier_curve_common(box, modifier, False, True)
-
- elif modifier.type == "CALLIGRAPHY":
- col = box.column()
- col.prop(modifier, "orientation")
- col.prop(modifier, "min_thickness")
- col.prop(modifier, "max_thickness")
-
- def draw_geometry_modifier(self, context, modifier):
- layout = self.layout
-
- col = layout.column(align=True)
- self.draw_modifier_box_header(col.box(), modifier)
- if modifier.expanded:
- box = col.box()
-
- if modifier.type == "SAMPLING":
- box.prop(modifier, "sampling")
-
- elif modifier.type == "BEZIER_CURVE":
- box.prop(modifier, "error")
-
- elif modifier.type == "SINUS_DISPLACEMENT":
- box.prop(modifier, "wavelength")
- box.prop(modifier, "amplitude")
- box.prop(modifier, "phase")
-
- elif modifier.type == "SPATIAL_NOISE":
- box.prop(modifier, "amplitude")
- box.prop(modifier, "scale")
- box.prop(modifier, "octaves")
- sub = box.row()
- sub.prop(modifier, "smooth")
- sub.prop(modifier, "pure_random")
-
- elif modifier.type == "PERLIN_NOISE_1D":
- box.prop(modifier, "frequency")
- box.prop(modifier, "amplitude")
- box.prop(modifier, "octaves")
- box.prop(modifier, "angle")
- box.prop(modifier, "seed")
-
- elif modifier.type == "PERLIN_NOISE_2D":
- box.prop(modifier, "frequency")
- box.prop(modifier, "amplitude")
- box.prop(modifier, "octaves")
- box.prop(modifier, "angle")
- box.prop(modifier, "seed")
-
- elif modifier.type == "BACKBONE_STRETCHER":
- box.prop(modifier, "backbone_length")
-
- elif modifier.type == "TIP_REMOVER":
- box.prop(modifier, "tip_length")
-
- elif modifier.type == "POLYGONIZATION":
- box.prop(modifier, "error")
-
- elif modifier.type == "GUIDING_LINES":
- box.prop(modifier, "offset")
-
- elif modifier.type == "BLUEPRINT":
- row = box.row()
- row.prop(modifier, "shape", expand=True)
- box.prop(modifier, "rounds")
- if modifier.shape in ["CIRCLES", "ELLIPSES"]:
- box.prop(modifier, "random_radius")
- box.prop(modifier, "random_center")
- elif modifier.shape == "SQUARES":
- box.prop(modifier, "backbone_length")
- box.prop(modifier, "random_backbone")
-
- elif modifier.type == "2D_OFFSET":
- row = box.row(align=True)
- row.prop(modifier, "start")
- row.prop(modifier, "end")
- row = box.row(align=True)
- row.prop(modifier, "x")
- row.prop(modifier, "y")
-
- elif modifier.type == "2D_TRANSFORM":
- box.prop(modifier, "pivot")
- if modifier.pivot == "PARAM":
- box.prop(modifier, "pivot_u")
- elif modifier.pivot == "ABSOLUTE":
- row = box.row(align=True)
- row.prop(modifier, "pivot_x")
- row.prop(modifier, "pivot_y")
- row = box.row(align=True)
- row.prop(modifier, "scale_x")
- row.prop(modifier, "scale_y")
- box.prop(modifier, "angle")
-
- def draw(self, context):
- layout = self.layout
-
- rd = context.scene.render
- rl = rd.layers.active
- lineset = rl.freestyle_settings.linesets.active
- linestyle = lineset.linestyle
-
- layout.template_ID(lineset, "linestyle", new="scene.freestyle_linestyle_new")
- row = layout.row(align=True)
- row.prop(linestyle, "panel", expand=True)
- if linestyle.panel == "STROKES":
- # Chaining
- col = layout.column()
- col.prop(linestyle, "use_chaining", text="Chaining:")
- sub = col.column()
- sub.enabled = linestyle.use_chaining
- sub.prop(linestyle, "chaining", text="")
- if linestyle.chaining == "PLAIN":
- sub.prop(linestyle, "same_object")
- elif linestyle.chaining == "SKETCHY":
- subsub = sub.row()
- subsub.prop(linestyle, "same_object")
- subsub.prop(linestyle, "rounds")
- # Splitting
- col = layout.column()
- col.label(text="Splitting:")
- row = col.row()
- row.prop(linestyle, "material_boundary")
- row = col.row()
- sub = row.column()
- sub.prop(linestyle, "use_min_angle", text="Min 2D Angle")
- subsub = sub.split()
- subsub.prop(linestyle, "min_angle", text="")
- subsub.enabled = linestyle.use_min_angle
- sub = row.column()
- sub.prop(linestyle, "use_max_angle", text="Max 2D Angle")
- subsub = sub.split()
- subsub.prop(linestyle, "max_angle", text="")
- subsub.enabled = linestyle.use_max_angle
- col.prop(linestyle, "use_split_length", text="2D Length")
- row = col.row()
- row.prop(linestyle, "split_length", text="")
- row.enabled = linestyle.use_split_length
- # Selection
- col = layout.column()
- col.label(text="Selection:")
- sub = col.row()
- subcol = sub.column()
- subcol.prop(linestyle, "use_min_length", text="Min 2D Length")
- subsub = subcol.split()
- subsub.prop(linestyle, "min_length", text="")
- subsub.enabled = linestyle.use_min_length
- subcol = sub.column()
- subcol.prop(linestyle, "use_max_length", text="Max 2D Length")
- subsub = subcol.split()
- subsub.prop(linestyle, "max_length", text="")
- subsub.enabled = linestyle.use_max_length
- # Caps
- col = layout.column()
- col.label(text="Caps:")
- row = col.row(align=True)
- row.prop(linestyle, "caps", expand=True)
- col = layout.column()
- col.prop(linestyle, "use_dashed_line")
- split = col.split()
- split.enabled = linestyle.use_dashed_line
- sub = split.column()
- sub.label(text="Dash")
- sub.prop(linestyle, "dash1", text="")
- sub = split.column()
- sub.label(text="Gap")
- sub.prop(linestyle, "gap1", text="")
- sub = split.column()
- sub.label(text="Dash")
- sub.prop(linestyle, "dash2", text="")
- sub = split.column()
- sub.label(text="Gap")
- sub.prop(linestyle, "gap2", text="")
- sub = split.column()
- sub.label(text="Dash")
- sub.prop(linestyle, "dash3", text="")
- sub = split.column()
- sub.label(text="Gap")
- sub.prop(linestyle, "gap3", text="")
- elif linestyle.panel == "COLOR":
- col = layout.column()
- col.label(text="Base Color:")
- col.prop(linestyle, "color", text="")
- col = layout.column()
- col.label(text="Modifiers:")
- col.operator_menu_enum("scene.freestyle_color_modifier_add", "type", text="Add Modifier")
- for modifier in linestyle.color_modifiers:
- self.draw_color_modifier(context, modifier)
- elif linestyle.panel == "ALPHA":
- col = layout.column()
- col.label(text="Base Transparency:")
- col.prop(linestyle, "alpha")
- col = layout.column()
- col.label(text="Modifiers:")
- col.operator_menu_enum("scene.freestyle_alpha_modifier_add", "type", text="Add Modifier")
- for modifier in linestyle.alpha_modifiers:
- self.draw_alpha_modifier(context, modifier)
- elif linestyle.panel == "THICKNESS":
- col = layout.column()
- col.label(text="Base Thickness:")
- col.prop(linestyle, "thickness")
- col = layout.column()
- row = col.row()
- row.prop(linestyle, "thickness_position", expand=True)
- row = col.row()
- row.prop(linestyle, "thickness_ratio")
- row.enabled = linestyle.thickness_position == "RELATIVE"
- col = layout.column()
- col.label(text="Modifiers:")
- col.operator_menu_enum("scene.freestyle_thickness_modifier_add", "type", text="Add Modifier")
- for modifier in linestyle.thickness_modifiers:
- self.draw_thickness_modifier(context, modifier)
- elif linestyle.panel == "GEOMETRY":
- col = layout.column()
- col.label(text="Modifiers:")
- col.operator_menu_enum("scene.freestyle_geometry_modifier_add", "type", text="Add Modifier")
- for modifier in linestyle.geometry_modifiers:
- self.draw_geometry_modifier(context, modifier)
- elif linestyle.panel == "MISC":
- pass
-
-
class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
bl_label = "Dimensions"
COMPAT_ENGINES = {'BLENDER_RENDER'}
@@ -948,19 +294,29 @@ class RENDER_PT_post_processing(RenderButtonsPanel, Panel):
sub.prop(rd, "edge_threshold", text="Threshold", slider=True)
sub.prop(rd, "edge_color", text="")
- layout.separator()
- split = layout.split()
+class RENDER_PT_freestyle(RenderButtonsPanel, Panel):
+ bl_label = "Freestyle"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
- col = split.column()
- col.prop(rd, "use_freestyle", text="Freestyle")
- sub = col.column()
- sub.label(text="Line Thickness:")
- sub.active = rd.use_freestyle
- sub.row().prop(rd, "line_thickness_mode", expand=True)
- subrow = sub.row()
- subrow.active = (rd.line_thickness_mode == "ABSOLUTE")
- subrow.prop(rd, "unit_line_thickness")
+ def draw_header(self, context):
+ rd = context.scene.render
+
+ self.layout.prop(rd, "use_freestyle", text="")
+
+ def draw(self, context):
+ rd = context.scene.render
+
+ layout = self.layout
+ layout.enabled = rd.use_freestyle
+
+ row = layout.row()
+ row.label(text="Line Thickness:")
+ row.prop(rd, "line_thickness_mode", expand=True)
+ row = layout.row()
+ row.enabled = (rd.line_thickness_mode == "ABSOLUTE")
+ row.prop(rd, "unit_line_thickness")
class RENDER_PT_stamp(RenderButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py
new file mode 100644
index 00000000000..b8c76fea7e8
--- /dev/null
+++ b/release/scripts/startup/bl_ui/properties_render_layer.py
@@ -0,0 +1,677 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+import bpy
+from bpy.types import Menu, Panel
+
+
+class RenderLayerButtonsPanel():
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "render_layer"
+ # COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
+
+ @classmethod
+ def poll(cls, context):
+ scene = context.scene
+ return scene and (scene.render.engine in cls.COMPAT_ENGINES)
+
+
+class RENDERLAYER_PT_layers(RenderLayerButtonsPanel, Panel):
+ bl_label = "Layers"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ scene = context.scene
+ rd = scene.render
+
+ row = layout.row()
+ row.template_list(rd, "layers", rd.layers, "active_index", rows=2)
+
+ col = row.column(align=True)
+ col.operator("scene.render_layer_add", icon='ZOOMIN', text="")
+ col.operator("scene.render_layer_remove", icon='ZOOMOUT', text="")
+
+ row = layout.row()
+ rl = rd.layers.active
+ if rl:
+ row.prop(rl, "name")
+ row.prop(rd, "use_single_layer", text="", icon_only=True)
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(scene, "layers", text="Scene")
+ col.label(text="")
+ col.prop(rl, "light_override", text="Light")
+ col.prop(rl, "material_override", text="Material")
+
+ col = split.column()
+ col.prop(rl, "layers", text="Layer")
+ col.label(text="Mask Layers:")
+ col.prop(rl, "layers_zmask", text="")
+
+ layout.separator()
+ layout.label(text="Include:")
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(rl, "use_zmask")
+ row = col.row()
+ row.prop(rl, "invert_zmask", text="Negate")
+ row.active = rl.use_zmask
+ col.prop(rl, "use_all_z")
+
+ col = split.column()
+ col.prop(rl, "use_solid")
+ col.prop(rl, "use_halo")
+ col.prop(rl, "use_ztransp")
+ col.prop(rl, "use_sky")
+
+ col = split.column()
+ col.prop(rl, "use_edge_enhance")
+ col.prop(rl, "use_strand")
+ col.prop(rl, "use_freestyle")
+
+ layout.separator()
+
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Passes:")
+ col.prop(rl, "use_pass_combined")
+ col.prop(rl, "use_pass_z")
+ col.prop(rl, "use_pass_vector")
+ col.prop(rl, "use_pass_normal")
+ col.prop(rl, "use_pass_uv")
+ col.prop(rl, "use_pass_mist")
+ col.prop(rl, "use_pass_object_index")
+ col.prop(rl, "use_pass_material_index")
+ col.prop(rl, "use_pass_color")
+
+ col = split.column()
+ col.label()
+ col.prop(rl, "use_pass_diffuse")
+ row = col.row()
+ row.prop(rl, "use_pass_specular")
+ row.prop(rl, "exclude_specular", text="")
+ row = col.row()
+ row.prop(rl, "use_pass_shadow")
+ row.prop(rl, "exclude_shadow", text="")
+ row = col.row()
+ row.prop(rl, "use_pass_emit")
+ row.prop(rl, "exclude_emit", text="")
+ row = col.row()
+ row.prop(rl, "use_pass_ambient_occlusion")
+ row.prop(rl, "exclude_ambient_occlusion", text="")
+ row = col.row()
+ row.prop(rl, "use_pass_environment")
+ row.prop(rl, "exclude_environment", text="")
+ row = col.row()
+ row.prop(rl, "use_pass_indirect")
+ row.prop(rl, "exclude_indirect", text="")
+ row = col.row()
+ row.prop(rl, "use_pass_reflection")
+ row.prop(rl, "exclude_reflection", text="")
+ row = col.row()
+ row.prop(rl, "use_pass_refraction")
+ row.prop(rl, "exclude_refraction", text="")
+
+
+class RENDER_MT_lineset_specials(Menu):
+ bl_label = "Lineset Specials"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator("scene.freestyle_lineset_copy", icon='COPYDOWN')
+ layout.operator("scene.freestyle_lineset_paste", icon='PASTEDOWN')
+
+
+class RENDERLAYER_PT_freestyle(RenderLayerButtonsPanel, Panel):
+ bl_label = "Freestyle"
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
+
+ def draw(self, context):
+ rd = context.scene.render
+ rl = rd.layers.active
+ freestyle = rl.freestyle_settings
+
+ layout = self.layout
+ layout.enabled = rl.use_freestyle
+ layout.prop(freestyle, "mode", text="Control mode")
+
+ col = layout.column()
+ col.label(text="Edge Detection Options:")
+ split = col.split()
+ sub = split.column()
+ sub.prop(freestyle, "crease_angle")
+ sub.prop(freestyle, "use_culling")
+ sub = split.column()
+ sub.prop(freestyle, "use_smoothness")
+ sub.prop(freestyle, "use_material_boundaries")
+ col.prop(freestyle, "use_advanced_options")
+ # Advanced options are hidden by default to warn new users
+ if freestyle.use_advanced_options:
+ split = col.split()
+ sub = split.column()
+ sub.enabled = freestyle.use_advanced_options
+ if freestyle.mode == "SCRIPT":
+ sub.prop(freestyle, "use_ridges_and_valleys")
+ sub.prop(freestyle, "sphere_radius")
+ sub = split.column()
+ sub.enabled = freestyle.use_advanced_options
+ if freestyle.mode == "SCRIPT":
+ sub.prop(freestyle, "use_suggestive_contours")
+ sub.prop(freestyle, "kr_derivative_epsilon")
+
+ if freestyle.mode == "SCRIPT":
+ split = layout.split()
+ split.label("Style modules:")
+ split.operator("scene.freestyle_module_add", text="Add")
+ for i, module in enumerate(freestyle.modules):
+ box = layout.box()
+ box.context_pointer_set("freestyle_module", module)
+ row = box.row(align=True)
+ row.prop(module, "use", text="")
+ row.prop(module, "module_path", text="")
+ row.operator("scene.freestyle_module_remove", icon='X', text="")
+ row.operator("scene.freestyle_module_move", icon='TRIA_UP', text="").direction = 'UP'
+ row.operator("scene.freestyle_module_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
+
+
+class RENDERLAYER_PT_freestyle_lineset(RenderLayerButtonsPanel, Panel):
+ bl_label = "Freestyle: Line Set"
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
+
+ @classmethod
+ def poll(cls, context):
+ rd = context.scene.render
+ if rd.engine not in cls.COMPAT_ENGINES:
+ return False
+ rl = rd.layers.active
+ return rl and rl.freestyle_settings.mode == "EDITOR"
+
+ def draw_edge_type_buttons(self, box, lineset, edge_type):
+ # property names
+ select_edge_type = "select_" + edge_type
+ exclude_edge_type = "exclude_" + edge_type
+ # draw edge type buttons
+ row = box.row(align=True)
+ row.prop(lineset, select_edge_type)
+ sub = row.column()
+ sub.prop(lineset, exclude_edge_type, text="")
+ sub.enabled = getattr(lineset, select_edge_type)
+
+ def draw(self, context):
+ rd = context.scene.render
+ rl = rd.layers.active
+ freestyle = rl.freestyle_settings
+ lineset = freestyle.linesets.active
+
+ layout = self.layout
+ layout.enabled = rl.use_freestyle
+
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Line Sets:")
+ row = col.row()
+ rows = 2
+ if lineset:
+ rows = 5
+ row.template_list(freestyle, "linesets", freestyle.linesets, "active_index", rows=rows)
+
+ sub = row.column()
+ subsub = sub.column(align=True)
+ subsub.operator("scene.freestyle_lineset_add", icon='ZOOMIN', text="")
+ subsub.operator("scene.freestyle_lineset_remove", icon='ZOOMOUT', text="")
+ subsub.menu("RENDER_MT_lineset_specials", icon='DOWNARROW_HLT', text="")
+ if lineset:
+ sub.separator()
+ subsub = sub.column(align=True)
+ subsub.operator("scene.freestyle_lineset_move", icon='TRIA_UP', text="").direction = 'UP'
+ subsub.operator("scene.freestyle_lineset_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
+
+ #col = split.column()
+ col.prop(lineset, "name")
+
+ col.prop(lineset, "select_by_visibility")
+ if lineset.select_by_visibility:
+ sub = col.row(align=True)
+ sub.prop(lineset, "visibility", expand=True)
+ if lineset.visibility == "RANGE":
+ sub = col.row(align=True)
+ sub.prop(lineset, "qi_start")
+ sub.prop(lineset, "qi_end")
+ col.separator() # XXX
+
+ col.prop(lineset, "select_by_edge_types")
+ if lineset.select_by_edge_types:
+ row = col.row()
+ row.prop(lineset, "edge_type_negation", expand=True)
+ row = col.row()
+ row.prop(lineset, "edge_type_combination", expand=True)
+
+ row = col.row()
+ sub = row.column()
+ self.draw_edge_type_buttons(sub, lineset, "silhouette")
+ self.draw_edge_type_buttons(sub, lineset, "border")
+ self.draw_edge_type_buttons(sub, lineset, "contour")
+ self.draw_edge_type_buttons(sub, lineset, "suggestive_contour")
+ self.draw_edge_type_buttons(sub, lineset, "ridge_valley")
+ sub = row.column()
+ self.draw_edge_type_buttons(sub, lineset, "crease")
+ self.draw_edge_type_buttons(sub, lineset, "edge_mark")
+ self.draw_edge_type_buttons(sub, lineset, "external_contour")
+ self.draw_edge_type_buttons(sub, lineset, "material_boundary")
+ col.separator() # XXX
+
+ col.prop(lineset, "select_by_face_marks")
+ if lineset.select_by_face_marks:
+ row = col.row()
+ row.prop(lineset, "face_mark_negation", expand=True)
+ row = col.row()
+ row.prop(lineset, "face_mark_condition", expand=True)
+ col.separator() # XXX
+
+ col.prop(lineset, "select_by_group")
+ if lineset.select_by_group:
+ col.prop(lineset, "group")
+ row = col.row()
+ row.prop(lineset, "group_negation", expand=True)
+ col.separator() # XXX
+
+ col.prop(lineset, "select_by_image_border")
+
+
+class RENDERLAYER_PT_freestyle_linestyle(RenderLayerButtonsPanel, Panel):
+ bl_label = "Freestyle: Line Style"
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
+
+ @classmethod
+ def poll(cls, context):
+ rd = context.scene.render
+ if rd.engine not in cls.COMPAT_ENGINES:
+ return False
+ rl = rd.layers.active
+ return rl and rl.freestyle_settings.mode == "EDITOR"
+
+ def draw_modifier_box_header(self, box, modifier):
+ row = box.row()
+ row.context_pointer_set("modifier", modifier)
+ if modifier.expanded:
+ icon = "TRIA_DOWN"
+ else:
+ icon = "TRIA_RIGHT"
+ row.prop(modifier, "expanded", text="", icon=icon, emboss=False)
+ row.label(text=modifier.rna_type.name)
+ row.prop(modifier, "name", text="")
+ row.prop(modifier, "use", text="")
+ row.operator("scene.freestyle_modifier_copy", icon='NONE', text="Copy")
+ sub = row.row(align=True)
+ sub.operator("scene.freestyle_modifier_move", icon='TRIA_UP', text="").direction = 'UP'
+ sub.operator("scene.freestyle_modifier_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
+ row.operator("scene.freestyle_modifier_remove", icon='X', text="")
+
+ def draw_modifier_common(self, box, modifier):
+ row = box.row()
+ row.prop(modifier, "blend", text="")
+ row.prop(modifier, "influence")
+
+ def draw_modifier_color_ramp_common(self, box, modifier, has_range):
+ box.template_color_ramp(modifier, "color_ramp", expand=True)
+ if has_range:
+ row = box.row(align=True)
+ row.prop(modifier, "range_min")
+ row.prop(modifier, "range_max")
+
+ def draw_modifier_curve_common(self, box, modifier, has_range, has_value):
+ row = box.row()
+ row.prop(modifier, "mapping", text="")
+ sub = row.column()
+ sub.prop(modifier, "invert")
+ if modifier.mapping == "CURVE":
+ sub.enabled = False
+ box.template_curve_mapping(modifier, "curve")
+ if has_range:
+ row = box.row(align=True)
+ row.prop(modifier, "range_min")
+ row.prop(modifier, "range_max")
+ if has_value:
+ row = box.row(align=True)
+ row.prop(modifier, "value_min")
+ row.prop(modifier, "value_max")
+
+ def draw_color_modifier(self, context, modifier):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ self.draw_modifier_box_header(col.box(), modifier)
+ if modifier.expanded:
+ box = col.box()
+ self.draw_modifier_common(box, modifier)
+
+ if modifier.type == "ALONG_STROKE":
+ self.draw_modifier_color_ramp_common(box, modifier, False)
+
+ elif modifier.type == "DISTANCE_FROM_OBJECT":
+ box.prop(modifier, "target")
+ self.draw_modifier_color_ramp_common(box, modifier, True)
+ prop = box.operator("scene.freestyle_fill_range_by_selection")
+ prop.type = 'COLOR'
+ prop.name = modifier.name
+
+ elif modifier.type == "DISTANCE_FROM_CAMERA":
+ self.draw_modifier_color_ramp_common(box, modifier, True)
+ prop = box.operator("scene.freestyle_fill_range_by_selection")
+ prop.type = 'COLOR'
+ prop.name = modifier.name
+
+ elif modifier.type == "MATERIAL":
+ row = box.row()
+ row.prop(modifier, "material_attr", text="")
+ sub = row.column()
+ sub.prop(modifier, "use_ramp")
+ if modifier.material_attr in ["DIFF", "SPEC"]:
+ sub.enabled = True
+ show_ramp = modifier.use_ramp
+ else:
+ sub.enabled = False
+ show_ramp = True
+ if show_ramp:
+ self.draw_modifier_color_ramp_common(box, modifier, False)
+
+ def draw_alpha_modifier(self, context, modifier):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ self.draw_modifier_box_header(col.box(), modifier)
+ if modifier.expanded:
+ box = col.box()
+ self.draw_modifier_common(box, modifier)
+
+ if modifier.type == "ALONG_STROKE":
+ self.draw_modifier_curve_common(box, modifier, False, False)
+
+ elif modifier.type == "DISTANCE_FROM_OBJECT":
+ box.prop(modifier, "target")
+ self.draw_modifier_curve_common(box, modifier, True, False)
+ prop = box.operator("scene.freestyle_fill_range_by_selection")
+ prop.type = 'ALPHA'
+ prop.name = modifier.name
+
+ elif modifier.type == "DISTANCE_FROM_CAMERA":
+ self.draw_modifier_curve_common(box, modifier, True, False)
+ prop = box.operator("scene.freestyle_fill_range_by_selection")
+ prop.type = 'ALPHA'
+ prop.name = modifier.name
+
+ elif modifier.type == "MATERIAL":
+ box.prop(modifier, "material_attr", text="")
+ self.draw_modifier_curve_common(box, modifier, False, False)
+
+ def draw_thickness_modifier(self, context, modifier):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ self.draw_modifier_box_header(col.box(), modifier)
+ if modifier.expanded:
+ box = col.box()
+ self.draw_modifier_common(box, modifier)
+
+ if modifier.type == "ALONG_STROKE":
+ self.draw_modifier_curve_common(box, modifier, False, True)
+
+ elif modifier.type == "DISTANCE_FROM_OBJECT":
+ box.prop(modifier, "target")
+ self.draw_modifier_curve_common(box, modifier, True, True)
+ prop = box.operator("scene.freestyle_fill_range_by_selection")
+ prop.type = 'THICKNESS'
+ prop.name = modifier.name
+
+ elif modifier.type == "DISTANCE_FROM_CAMERA":
+ self.draw_modifier_curve_common(box, modifier, True, True)
+ prop = box.operator("scene.freestyle_fill_range_by_selection")
+ prop.type = 'THICKNESS'
+ prop.name = modifier.name
+
+ elif modifier.type == "MATERIAL":
+ box.prop(modifier, "material_attr", text="")
+ self.draw_modifier_curve_common(box, modifier, False, True)
+
+ elif modifier.type == "CALLIGRAPHY":
+ col = box.column()
+ col.prop(modifier, "orientation")
+ col.prop(modifier, "min_thickness")
+ col.prop(modifier, "max_thickness")
+
+ def draw_geometry_modifier(self, context, modifier):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ self.draw_modifier_box_header(col.box(), modifier)
+ if modifier.expanded:
+ box = col.box()
+
+ if modifier.type == "SAMPLING":
+ box.prop(modifier, "sampling")
+
+ elif modifier.type == "BEZIER_CURVE":
+ box.prop(modifier, "error")
+
+ elif modifier.type == "SINUS_DISPLACEMENT":
+ box.prop(modifier, "wavelength")
+ box.prop(modifier, "amplitude")
+ box.prop(modifier, "phase")
+
+ elif modifier.type == "SPATIAL_NOISE":
+ box.prop(modifier, "amplitude")
+ box.prop(modifier, "scale")
+ box.prop(modifier, "octaves")
+ sub = box.row()
+ sub.prop(modifier, "smooth")
+ sub.prop(modifier, "pure_random")
+
+ elif modifier.type == "PERLIN_NOISE_1D":
+ box.prop(modifier, "frequency")
+ box.prop(modifier, "amplitude")
+ box.prop(modifier, "octaves")
+ box.prop(modifier, "angle")
+ box.prop(modifier, "seed")
+
+ elif modifier.type == "PERLIN_NOISE_2D":
+ box.prop(modifier, "frequency")
+ box.prop(modifier, "amplitude")
+ box.prop(modifier, "octaves")
+ box.prop(modifier, "angle")
+ box.prop(modifier, "seed")
+
+ elif modifier.type == "BACKBONE_STRETCHER":
+ box.prop(modifier, "backbone_length")
+
+ elif modifier.type == "TIP_REMOVER":
+ box.prop(modifier, "tip_length")
+
+ elif modifier.type == "POLYGONIZATION":
+ box.prop(modifier, "error")
+
+ elif modifier.type == "GUIDING_LINES":
+ box.prop(modifier, "offset")
+
+ elif modifier.type == "BLUEPRINT":
+ row = box.row()
+ row.prop(modifier, "shape", expand=True)
+ box.prop(modifier, "rounds")
+ if modifier.shape in ["CIRCLES", "ELLIPSES"]:
+ box.prop(modifier, "random_radius")
+ box.prop(modifier, "random_center")
+ elif modifier.shape == "SQUARES":
+ box.prop(modifier, "backbone_length")
+ box.prop(modifier, "random_backbone")
+
+ elif modifier.type == "2D_OFFSET":
+ row = box.row(align=True)
+ row.prop(modifier, "start")
+ row.prop(modifier, "end")
+ row = box.row(align=True)
+ row.prop(modifier, "x")
+ row.prop(modifier, "y")
+
+ elif modifier.type == "2D_TRANSFORM":
+ box.prop(modifier, "pivot")
+ if modifier.pivot == "PARAM":
+ box.prop(modifier, "pivot_u")
+ elif modifier.pivot == "ABSOLUTE":
+ row = box.row(align=True)
+ row.prop(modifier, "pivot_x")
+ row.prop(modifier, "pivot_y")
+ row = box.row(align=True)
+ row.prop(modifier, "scale_x")
+ row.prop(modifier, "scale_y")
+ box.prop(modifier, "angle")
+
+ def draw(self, context):
+ rd = context.scene.render
+ rl = rd.layers.active
+ lineset = rl.freestyle_settings.linesets.active
+
+ layout = self.layout
+ layout.enabled = rl.use_freestyle
+
+ if lineset is None:
+ return
+ linestyle = lineset.linestyle
+
+ layout.template_ID(lineset, "linestyle", new="scene.freestyle_linestyle_new")
+ row = layout.row(align=True)
+ row.prop(linestyle, "panel", expand=True)
+ if linestyle.panel == "STROKES":
+ # Chaining
+ col = layout.column()
+ col.prop(linestyle, "use_chaining", text="Chaining:")
+ sub = col.column()
+ sub.enabled = linestyle.use_chaining
+ sub.prop(linestyle, "chaining", text="")
+ if linestyle.chaining == "PLAIN":
+ sub.prop(linestyle, "same_object")
+ elif linestyle.chaining == "SKETCHY":
+ subsub = sub.row()
+ subsub.prop(linestyle, "same_object")
+ subsub.prop(linestyle, "rounds")
+ # Splitting
+ layout.label(text="Splitting:")
+ row = layout.row()
+ col = row.column()
+ sub = col.row(align=True)
+ sub.prop(linestyle, "use_min_angle", text="")
+ subsub = sub.row()
+ subsub.enabled = linestyle.use_min_angle
+ subsub.prop(linestyle, "min_angle")
+ sub = col.row(align=True)
+ sub.prop(linestyle, "use_max_angle", text="")
+ subsub = sub.row()
+ subsub.enabled = linestyle.use_max_angle
+ subsub.prop(linestyle, "max_angle")
+ col = row.column()
+ sub = col.row(align=True)
+ sub.prop(linestyle, "use_split_length", text="")
+ subsub = sub.row()
+ subsub.enabled = linestyle.use_split_length
+ subsub.prop(linestyle, "split_length", text="2D Length")
+ col.prop(linestyle, "material_boundary")
+ # Selection
+ layout.label(text="Selection:")
+ row = layout.row()
+ col = row.column()
+ sub = col.row(align=True)
+ sub.prop(linestyle, "use_min_length", text="")
+ subsub = sub.row()
+ subsub.enabled = linestyle.use_min_length
+ subsub.prop(linestyle, "min_length")
+ col = row.column()
+ sub = col.row(align=True)
+ sub.prop(linestyle, "use_max_length", text="")
+ subsub = sub.row()
+ subsub.enabled = linestyle.use_max_length
+ subsub.prop(linestyle, "max_length")
+ # Caps
+ layout.label(text="Caps:")
+
+ row = layout.row(align=True)
+ row.prop(linestyle, "caps", expand=True)
+
+ layout.prop(linestyle, "use_dashed_line")
+ row = layout.row(align=True)
+ row.enabled = linestyle.use_dashed_line
+ row.prop(linestyle, "dash1")
+ row.prop(linestyle, "gap1")
+ row.prop(linestyle, "dash2")
+ row.prop(linestyle, "gap2")
+ row.prop(linestyle, "dash3")
+ row.prop(linestyle, "gap3")
+
+ elif linestyle.panel == "COLOR":
+ col = layout.column()
+ col.label(text="Base Color:")
+ col.prop(linestyle, "color", text="")
+ col = layout.column()
+ col.label(text="Modifiers:")
+ col.operator_menu_enum("scene.freestyle_color_modifier_add", "type", text="Add Modifier")
+ for modifier in linestyle.color_modifiers:
+ self.draw_color_modifier(context, modifier)
+ elif linestyle.panel == "ALPHA":
+ col = layout.column()
+ col.label(text="Base Transparency:")
+ col.prop(linestyle, "alpha")
+ col = layout.column()
+ col.label(text="Modifiers:")
+ col.operator_menu_enum("scene.freestyle_alpha_modifier_add", "type", text="Add Modifier")
+ for modifier in linestyle.alpha_modifiers:
+ self.draw_alpha_modifier(context, modifier)
+ elif linestyle.panel == "THICKNESS":
+ col = layout.column()
+ col.label(text="Base Thickness:")
+ col.prop(linestyle, "thickness")
+ col = layout.column()
+ row = col.row()
+ row.prop(linestyle, "thickness_position", expand=True)
+ row = col.row()
+ row.prop(linestyle, "thickness_ratio")
+ row.enabled = linestyle.thickness_position == "RELATIVE"
+ col = layout.column()
+ col.label(text="Modifiers:")
+ col.operator_menu_enum("scene.freestyle_thickness_modifier_add", "type", text="Add Modifier")
+ for modifier in linestyle.thickness_modifiers:
+ self.draw_thickness_modifier(context, modifier)
+ elif linestyle.panel == "GEOMETRY":
+ col = layout.column()
+ col.label(text="Modifiers:")
+ col.operator_menu_enum("scene.freestyle_geometry_modifier_add", "type", text="Add Modifier")
+ for modifier in linestyle.geometry_modifiers:
+ self.draw_geometry_modifier(context, modifier)
+ elif linestyle.panel == "MISC":
+ pass
+
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 97ca210c3d0..dc8cf3b9116 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -8348,8 +8348,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for(srl= sce->r.layers.first; srl; srl= srl->next) {
if (srl->freestyleConfig.mode == 0)
srl->freestyleConfig.mode= FREESTYLE_CONTROL_EDITOR_MODE;
- if (srl->freestyleConfig.raycasting_algorithm == 0)
- srl->freestyleConfig.raycasting_algorithm= FREESTYLE_ALGO_CULLED_ADAPTIVE_CUMULATIVE;
+ if (srl->freestyleConfig.raycasting_algorithm == FREESTYLE_ALGO_CULLED_ADAPTIVE_CUMULATIVE ||
+ srl->freestyleConfig.raycasting_algorithm == FREESTYLE_ALGO_CULLED_ADAPTIVE_TRADITIONAL) {
+ srl->freestyleConfig.raycasting_algorithm= 0; /* deprecated */
+ srl->freestyleConfig.flags |= FREESTYLE_CULLING;
+ }
}
}
for(linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) {
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 7e232a02536..e5f5a4beac6 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -538,6 +538,7 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
switch (mainb) {
case BCONTEXT_SCENE:
case BCONTEXT_RENDER:
+ case BCONTEXT_RENDER_LAYER:
found = buttons_context_path_scene(path);
break;
case BCONTEXT_WORLD:
@@ -1032,7 +1033,7 @@ void buttons_context_draw(const bContext *C, uiLayout *layout)
name = RNA_struct_name_get_alloc(ptr, namebuf, sizeof(namebuf), NULL);
if (name) {
- if (!ELEM(sbuts->mainb, BCONTEXT_RENDER, BCONTEXT_SCENE) && ptr->type == &RNA_Scene)
+ if (!ELEM3(sbuts->mainb, BCONTEXT_RENDER, BCONTEXT_SCENE, BCONTEXT_RENDER_LAYER) && ptr->type == &RNA_Scene)
uiItemLDrag(row, ptr, "", icon); /* save some space */
else
uiItemLDrag(row, ptr, name, icon);
diff --git a/source/blender/editors/space_buttons/buttons_header.c b/source/blender/editors/space_buttons/buttons_header.c
index ebba7d92819..3c2d9ac2eee 100644
--- a/source/blender/editors/space_buttons/buttons_header.c
+++ b/source/blender/editors/space_buttons/buttons_header.c
@@ -128,6 +128,7 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
} (void)0
BUTTON_HEADER_CTX(BCONTEXT_RENDER, ICON_SCENE, N_("Render"));
+ BUTTON_HEADER_CTX(BCONTEXT_RENDER_LAYER, ICON_RENDERLAYERS, N_("Render Layers"));
BUTTON_HEADER_CTX(BCONTEXT_SCENE, ICON_SCENE_DATA, N_("Scene"));
BUTTON_HEADER_CTX(BCONTEXT_WORLD, ICON_WORLD, N_("World"));
BUTTON_HEADER_CTX(BCONTEXT_OBJECT, ICON_OBJECT_DATA, N_("Object"));
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index c894c1a980b..a24a292be06 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -155,6 +155,8 @@ static void buttons_main_area_draw(const bContext *C, ARegion *ar)
ED_region_panels(C, ar, vertical, "scene", sbuts->mainb);
else if (sbuts->mainb == BCONTEXT_RENDER)
ED_region_panels(C, ar, vertical, "render", sbuts->mainb);
+ else if (sbuts->mainb == BCONTEXT_RENDER_LAYER)
+ ED_region_panels(C, ar, vertical, "render_layer", sbuts->mainb);
else if (sbuts->mainb == BCONTEXT_WORLD)
ED_region_panels(C, ar, vertical, "world", sbuts->mainb);
else if (sbuts->mainb == BCONTEXT_OBJECT)
@@ -239,6 +241,7 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
switch (wmn->data) {
case ND_RENDER_OPTIONS:
buttons_area_redraw(sa, BCONTEXT_RENDER);
+ buttons_area_redraw(sa, BCONTEXT_RENDER_LAYER);
break;
case ND_FRAME:
/* any buttons area can have animated properties so redraw all */
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
index 5dcda3bd69c..b5e67597caa 100644
--- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
+++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
@@ -352,7 +352,8 @@ extern "C" {
}
controller->setFaceSmoothness( (config->flags & FREESTYLE_FACE_SMOOTHNESS_FLAG) ? true : false);
controller->setCreaseAngle( config->crease_angle );
- controller->setVisibilityAlgo( config->raycasting_algorithm );
+ controller->setVisibilityAlgo( (config->flags & FREESTYLE_CULLING) ?
+ FREESTYLE_ALGO_CULLED_ADAPTIVE_CUMULATIVE : FREESTYLE_ALGO_ADAPTIVE_CUMULATIVE );
cout << "Crease angle : " << controller->getCreaseAngle() << endl;
cout << "Sphere radius : " << controller->getSphereRadius() << endl;
@@ -527,8 +528,6 @@ extern "C" {
config->crease_angle = 134.43f;
config->linesets.first = config->linesets.last = NULL;
-
- config->raycasting_algorithm = FREESTYLE_ALGO_REGULAR;
}
void FRS_free_freestyle_config( SceneRenderLayer* srl )
diff --git a/source/blender/makesdna/DNA_freestyle_types.h b/source/blender/makesdna/DNA_freestyle_types.h
index f6e9421fa34..b78ea9a13bb 100644
--- a/source/blender/makesdna/DNA_freestyle_types.h
+++ b/source/blender/makesdna/DNA_freestyle_types.h
@@ -41,6 +41,7 @@ struct FreestyleLineStyle;
#define FREESTYLE_MATERIAL_BOUNDARIES_FLAG 4
#define FREESTYLE_FACE_SMOOTHNESS_FLAG 8
#define FREESTYLE_ADVANCED_OPTIONS_FLAG 16
+#define FREESTYLE_CULLING 32
/* FreestyleConfig::mode */
#define FREESTYLE_CONTROL_SCRIPT_MODE 1
@@ -120,7 +121,7 @@ typedef struct FreestyleConfig {
ListBase modules;
int mode; /* scripting, editor */
- int raycasting_algorithm; /* regular, fast, very fast, etc. */
+ int raycasting_algorithm; /* XXX deprecated */
int flags; /* suggestive contours, ridges/valleys, material boundaries */
float sphere_radius;
float dkr_epsilon;
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 2469656ecd7..9289d140b85 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -180,6 +180,7 @@ typedef enum eSpaceButtons_Context {
BCONTEXT_MODIFIER = 10,
BCONTEXT_CONSTRAINT = 11,
BCONTEXT_BONE_CONSTRAINT = 12,
+ BCONTEXT_RENDER_LAYER = 13,
/* always as last... */
BCONTEXT_TOT
diff --git a/source/blender/makesrna/intern/rna_linestyle.c b/source/blender/makesrna/intern/rna_linestyle.c
index abb715f2471..62d69ee8732 100644
--- a/source/blender/makesrna/intern/rna_linestyle.c
+++ b/source/blender/makesrna/intern/rna_linestyle.c
@@ -1038,37 +1038,37 @@ static void rna_def_linestyle(BlenderRNA *brna)
prop= RNA_def_property(srna, "dash1", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "dash1");
RNA_def_property_range(prop, 0, USHRT_MAX);
- RNA_def_property_ui_text(prop, "Dash #1", "Length of the 1st dash");
+ RNA_def_property_ui_text(prop, "Dash 1", "Length of the 1st dash");
RNA_def_property_update(prop, NC_LINESTYLE, NULL);
prop= RNA_def_property(srna, "gap1", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "gap1");
RNA_def_property_range(prop, 0, USHRT_MAX);
- RNA_def_property_ui_text(prop, "Gap #1", "Length of the 1st gap");
+ RNA_def_property_ui_text(prop, "Gap 1", "Length of the 1st gap");
RNA_def_property_update(prop, NC_LINESTYLE, NULL);
prop= RNA_def_property(srna, "dash2", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "dash2");
RNA_def_property_range(prop, 0, USHRT_MAX);
- RNA_def_property_ui_text(prop, "Dash #2", "Length of the 2nd dash");
+ RNA_def_property_ui_text(prop, "Dash 2", "Length of the 2nd dash");
RNA_def_property_update(prop, NC_LINESTYLE, NULL);
prop= RNA_def_property(srna, "gap2", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "gap2");
RNA_def_property_range(prop, 0, USHRT_MAX);
- RNA_def_property_ui_text(prop, "Gap #2", "Length of the 2nd gap");
+ RNA_def_property_ui_text(prop, "Gap 2", "Length of the 2nd gap");
RNA_def_property_update(prop, NC_LINESTYLE, NULL);
prop= RNA_def_property(srna, "dash3", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "dash3");
RNA_def_property_range(prop, 0, USHRT_MAX);
- RNA_def_property_ui_text(prop, "Dash #3", "Length of the 3rd dash");
+ RNA_def_property_ui_text(prop, "Dash 3", "Length of the 3rd dash");
RNA_def_property_update(prop, NC_LINESTYLE, NULL);
prop= RNA_def_property(srna, "gap3", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "gap3");
RNA_def_property_range(prop, 0, USHRT_MAX);
- RNA_def_property_ui_text(prop, "Gap #3", "Length of the 3rd gap");
+ RNA_def_property_ui_text(prop, "Gap 3", "Length of the 3rd gap");
RNA_def_property_update(prop, NC_LINESTYLE, NULL);
}
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 24f17034ea1..e13a973334b 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -2603,6 +2603,11 @@ static void rna_def_freestyle_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Raycasting Algorithm", "Select the Freestyle raycasting algorithm");
RNA_def_property_update(prop, NC_SCENE, NULL);
+ prop= RNA_def_property(srna, "use_culling", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", FREESTYLE_CULLING);
+ RNA_def_property_ui_text(prop, "Culling", "If enabled, out-of-view edges are ignored");
+ RNA_def_property_update(prop, NC_SCENE, NULL);
+
prop= RNA_def_property(srna, "use_suggestive_contours", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", FREESTYLE_SUGGESTIVE_CONTOURS_FLAG);
RNA_def_property_ui_text(prop, "Suggestive Contours", "Enable suggestive contours");
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 51fb9d413da..e670adb1e87 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -1911,6 +1911,7 @@ static void rna_def_space_buttons(BlenderRNA *brna)
static EnumPropertyItem buttons_context_items[] = {
{BCONTEXT_SCENE, "SCENE", ICON_SCENE, "Scene", "Scene"},
{BCONTEXT_RENDER, "RENDER", ICON_SCENE_DATA, "Render", "Render"},
+ {BCONTEXT_RENDER_LAYER, "RENDER_LAYER", ICON_RENDERLAYERS, "Render Layers", "Render Layers"},
{BCONTEXT_WORLD, "WORLD", ICON_WORLD, "World", "World"},
{BCONTEXT_OBJECT, "OBJECT", ICON_OBJECT_DATA, "Object", "Object"},
{BCONTEXT_CONSTRAINT, "CONSTRAINT", ICON_CONSTRAINT, "Constraints", "Constraints"},