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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-08-03 09:01:36 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-08-03 09:01:36 +0400 |
commit | c90a170d57c78f9206cb2788cd1b207f929f06cf (patch) | |
tree | 8eb0c31fcceac3923801f93ab724d9dd5383a857 | |
parent | 375309f7a92128fb64556a8b15d5cf115a25cc0a (diff) |
BGE: Making sure m_offset is initialized in the ImageSourceMix constructor.
-rw-r--r-- | source/gameengine/VideoTexture/ImageMix.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/ImageMix.h b/source/gameengine/VideoTexture/ImageMix.h index e55b95834fa..161a8b375ea 100644 --- a/source/gameengine/VideoTexture/ImageMix.h +++ b/source/gameengine/VideoTexture/ImageMix.h @@ -43,7 +43,7 @@ class ImageSourceMix : public ImageSource { public: /// constructor - ImageSourceMix (const char *id) : ImageSource(id), m_weight(0x100) {} + ImageSourceMix (const char *id) : ImageSource(id), m_offset(0), m_weight(0x100) {} /// destructor virtual ~ImageSourceMix (void) {} |