diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-07-24 10:11:50 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-07-24 10:11:50 +0300 |
commit | d6ebf72f9f89078dd2d7b35bcbf0b31c1e19ab87 (patch) | |
tree | 2fa0299c08c0d125d831376e1d2068e4cc05b82c | |
parent | dc6153453aa3cbd7b68c89f28e56d7717ab9003a (diff) |
Fix for building with OpenSubdiv
-rw-r--r-- | source/blender/blenkernel/intern/subsurf_ccg.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index 566924c934b..0fb5584d49d 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -1778,8 +1778,8 @@ static void ccgDM_drawEdges(DerivedMesh *dm, bool drawLooseEdges, bool drawAllEd #ifdef WITH_OPENSUBDIV if (ccgdm->useGpuBackend) { /* TODO(sergey): We currently only support all edges drawing. */ - if (ccgSubSurf_prepareGLMesh(ss, true)) { - ccgSubSurf_drawGLMesh(ss, false, -1, -1); + if (ccgSubSurf_prepareGLMesh(ccgdm->ss, true)) { + ccgSubSurf_drawGLMesh(ccgdm->ss, false, -1, -1); } return; } |