diff options
author | Ton Roosendaal <ton@blender.org> | 2007-02-09 17:05:12 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2007-02-09 17:05:12 +0300 |
commit | 3320a39e0ded417af4832af31e1376e4ed88e10e (patch) | |
tree | e59336d24ef15aa4a6ef165ceefc0ca6f08d84d9 | |
parent | 23980a1783c4889bfb7b090b03e1fda6b42981c3 (diff) |
Bugfix #5969
Sculpt: option "Partial Draw" was hanging, causing wrong mesh drawing
outside of sculptmode (and no visible faceselect etc).
-rw-r--r-- | source/blender/src/drawobject.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c index 32b803c7eb9..cab02c4df69 100644 --- a/source/blender/src/drawobject.c +++ b/source/blender/src/drawobject.c @@ -2175,7 +2175,7 @@ static int draw_mesh_object(Base *base, int dt, int flag) cageDM->release(cageDM); finalDM->release(finalDM); } - else if(!G.obedit && (G.scene->sculptdata.draw_flag & SCULPTDRAW_FAST) && + else if(!G.obedit && (G.f & G_SCULPTMODE) &&(G.scene->sculptdata.draw_flag & SCULPTDRAW_FAST) && OBACT==ob && !sculpt_modifiers_active(ob)) { sculptmode_draw_mesh(0); } |