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author | Campbell Barton <ideasman42@gmail.com> | 2017-03-12 23:28:37 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-03-12 23:33:24 +0300 |
commit | e8021f5e3bd41d2447c35d999aef1a7588bc039a (patch) | |
tree | 3c834b032925f119e8555376514f6bcb8b7e076c | |
parent | 10404e3e56c6f8278cd542feefe7048867086d32 (diff) |
UI: expose mesh conversion in apply menu
The mesh convert operator can 'freeze' a mesh
(WYSIWYG, modifiers, shape keys etc).
However its not very obvious that the way to perform this
operation is to convert a mesh to a mesh.
Expose this as 'Visual Geometry to Mesh' in the 'Apply' menu,
since this is where users might expect to see it.
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index b6479df3047..a4238c53308 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1533,6 +1533,7 @@ class VIEW3D_MT_object_apply(Menu): layout.separator() layout.operator("object.visual_transform_apply", text="Visual Transform", text_ctxt=i18n_contexts.default) + layout.operator("object.convert", text="Visual Geometry to Mesh", text_ctxt=i18n_contexts.default).target = 'MESH' layout.operator("object.duplicates_make_real") |