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authorSybren A. Stüvel <sybren@stuvel.eu>2017-05-24 13:39:37 +0300
committerSybren A. Stüvel <sybren@stuvel.eu>2017-05-24 13:39:37 +0300
commit6715bfee92e72dd91a4bebd2fd81f817036f3a91 (patch)
treed473d9dcba3aa2562e1d313beba1afd44e626eb8
parente921e0f0af25be23895fed01bc18ddf1fbcc692a (diff)
Alembic: Export mesh as mesh, even when it has no vertices.
This makes it possible to have an animated / procedurally generated mesh that starts empty and obtains data in later frames. Fixes the export of an empty mesh with an Ocean Modifier, as described in issue T51351.
-rw-r--r--source/blender/alembic/intern/abc_exporter.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/alembic/intern/abc_exporter.cc b/source/blender/alembic/intern/abc_exporter.cc
index 11c63461ab4..1fb59357f5d 100644
--- a/source/blender/alembic/intern/abc_exporter.cc
+++ b/source/blender/alembic/intern/abc_exporter.cc
@@ -580,7 +580,7 @@ void AbcExporter::createShapeWriter(Object *ob, Object *dupliObParent)
{
Mesh *me = static_cast<Mesh *>(ob->data);
- if (!me || me->totvert == 0) {
+ if (!me) {
return;
}