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authorCampbell Barton <ideasman42@gmail.com>2020-09-15 03:23:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-15 03:23:41 +0300
commita8fd3df9051f6e57d552e0b77bbcad6685a2fb9a (patch)
tree14769819bdab32cdfd52ce97d445f86f9e99bf18
parentb827d1c530821e7679a948f41411753dc2dc52f2 (diff)
Cleanup: spelling
-rw-r--r--intern/clog/clog.c17
-rw-r--r--source/blender/blenloader/intern/writefile.c12
-rw-r--r--source/blender/editors/transform/transform_convert_mesh.c15
-rw-r--r--source/blender/gpu/opengl/gl_debug.cc2
4 files changed, 23 insertions, 23 deletions
diff --git a/intern/clog/clog.c b/intern/clog/clog.c
index 15729f96ac7..37c8393f532 100644
--- a/intern/clog/clog.c
+++ b/intern/clog/clog.c
@@ -188,7 +188,7 @@ static void clg_str_vappendf(CLogStringBuf *cstr, const char *fmt, va_list args)
va_end(args_cpy);
if (retval < 0) {
- /* Some encoding error happened, not much we can do here, besides skipping/cancelling this
+ /* Some encoding error happened, not much we can do here, besides skipping/canceling this
* message. */
break;
}
@@ -199,7 +199,7 @@ static void clg_str_vappendf(CLogStringBuf *cstr, const char *fmt, va_list args)
}
else {
/* vsnprintf was not successful, due to lack of allocated space, retval contains expected
- * length of the formated string, use it to allocate required amount of memory. */
+ * length of the formatted string, use it to allocate required amount of memory. */
uint len_alloc = cstr->len + (uint)retval;
if (len_alloc >= len_max) {
/* Safe upper-limit, just in case... */
@@ -291,7 +291,7 @@ static enum eCLogColor clg_severity_to_color(enum CLG_Severity severity)
* \{ */
/**
- * Filter the indentifier based on very basic globbing.
+ * Filter the identifier based on very basic globbing.
* - `foo` exact match of `foo`.
* - `foo.bar` exact match for `foo.bar`
* - `foo.*` match for `foo` & `foo.bar` & `foo.bar.baz`
@@ -367,7 +367,7 @@ static void clg_ctx_fatal_action(CLogContext *ctx)
static void clg_ctx_backtrace(CLogContext *ctx)
{
- /* Note: we avoid writing fo 'FILE', for backtrace we make an exception,
+ /* Note: we avoid writing to 'FILE', for back-trace we make an exception,
* if necessary we could have a version of the callback that writes to file
* descriptor all at once. */
ctx->callbacks.backtrace_fn(ctx->output_file);
@@ -549,11 +549,11 @@ static void CLG_ctx_output_set(CLogContext *ctx, void *file_handle)
ctx->use_color = isatty(ctx->output);
#elif defined(WIN32)
/* Windows Terminal supports color like the Linux terminals do while the standard console does
- * not, the way to tell the two apart is to look at the WT_SESSION environment variable which
+ * not, the way to tell the two apart is to look at the `WT_SESSION` environment variable which
* will only be defined for Windows Terminal. */
- /* getenv is used here rather than BLI_getenv since there are no benefits for using it in this
- * context. */
+ /* #getenv is used here rather than #BLI_getenv since it would be a bad level call
+ * and there are no benefits for using it in this context. */
ctx->use_color = isatty(ctx->output) && getenv("WT_SESSION");
#endif
}
@@ -729,7 +729,8 @@ void CLG_level_set(int level)
/* -------------------------------------------------------------------- */
/** \name Logging Reference API
- * Use to avoid lookups each time.
+ *
+ * Use to avoid look-ups each time.
* \{ */
void CLG_logref_init(CLG_LogRef *clg_ref)
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 183ed3668b7..8dc661e6c85 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -1074,7 +1074,7 @@ static void write_pose(BlendWriter *writer, bPose *pose, bArmature *arm)
write_motionpath(writer, chan->mpath);
/* Prevent crashes with autosave,
- * when a bone duplicated in editmode has not yet been assigned to its posechannel.
+ * when a bone duplicated in edit-mode has not yet been assigned to its pose-channel.
* Also needed with memundo, in some cases we can store a step before pose has been
* properly rebuilt from previous undo step. */
Bone *bone = (pose->flag & POSE_RECALC) ? BKE_armature_find_bone_name(arm, chan->name) :
@@ -1305,12 +1305,12 @@ static void write_object(BlendWriter *writer, Object *ob, const void *id_address
{
const bool is_undo = BLO_write_is_undo(writer);
if (ob->id.us > 0 || is_undo) {
- /* Clean up, important in undo case to reduce false detection of changed datablocks. */
+ /* Clean up, important in undo case to reduce false detection of changed data-blocks. */
BKE_object_runtime_reset(ob);
if (is_undo) {
- /* For undo we stay in object mode during undo presses, so keep editmode disabled on save as
- * well, can help reducing false detection of changed datablocks. */
+ /* For undo we stay in object mode during undo presses, so keep edit-mode disabled on save as
+ * well, can help reducing false detection of changed data-blocks. */
ob->mode &= ~OB_MODE_EDIT;
}
@@ -1392,7 +1392,7 @@ static void write_collection_nolib(BlendWriter *writer, Collection *collection)
static void write_collection(BlendWriter *writer, Collection *collection, const void *id_address)
{
if (collection->id.us > 0 || BLO_write_is_undo(writer)) {
- /* Clean up, important in undo case to reduce false detection of changed datablocks. */
+ /* Clean up, important in undo case to reduce false detection of changed data-blocks. */
collection->flag &= ~COLLECTION_HAS_OBJECT_CACHE;
collection->tag = 0;
BLI_listbase_clear(&collection->object_cache);
@@ -1519,7 +1519,7 @@ static void write_lightcache(BlendWriter *writer, LightCache *cache)
static void write_scene(BlendWriter *writer, Scene *sce, const void *id_address)
{
if (BLO_write_is_undo(writer)) {
- /* Clean up, important in undo case to reduce false detection of changed datablocks. */
+ /* Clean up, important in undo case to reduce false detection of changed data-blocks. */
/* XXX This UI data should not be stored in Scene at all... */
memset(&sce->cursor, 0, sizeof(sce->cursor));
}
diff --git a/source/blender/editors/transform/transform_convert_mesh.c b/source/blender/editors/transform/transform_convert_mesh.c
index 06ab60d992c..e7a4966bd6f 100644
--- a/source/blender/editors/transform/transform_convert_mesh.c
+++ b/source/blender/editors/transform/transform_convert_mesh.c
@@ -1565,9 +1565,9 @@ static void transform_apply_to_mirror(TransInfo *t)
void recalcData_mesh(TransInfo *t)
{
- bool is_cancelling = t->state == TRANS_CANCEL;
+ bool is_canceling = t->state == TRANS_CANCEL;
/* mirror modifier clipping? */
- if (!is_cancelling) {
+ if (!is_canceling) {
/* apply clipping after so we never project past the clip plane [#25423] */
applyProject(t);
clipMirrorModifier(t);
@@ -1597,13 +1597,12 @@ void recalcData_mesh(TransInfo *t)
void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
{
- const bool is_cancelling = (t->state == TRANS_CANCEL);
- const bool use_automerge = !is_cancelling && (t->flag & (T_AUTOMERGE | T_AUTOSPLIT)) != 0;
+ const bool is_canceling = (t->state == TRANS_CANCEL);
+ const bool use_automerge = !is_canceling && (t->flag & (T_AUTOMERGE | T_AUTOSPLIT)) != 0;
- if (!is_cancelling && ELEM(t->mode, TFM_EDGE_SLIDE, TFM_VERT_SLIDE)) {
- /* Handle multires re-projection, done
- * on transform completion since it's
- * really slow -joeedh. */
+ if (!is_canceling && ELEM(t->mode, TFM_EDGE_SLIDE, TFM_VERT_SLIDE)) {
+ /* NOTE(joeedh): Handle multi-res re-projection,
+ * done on transform completion since it's really slow. */
mesh_customdatacorrect_apply(t, true);
}
diff --git a/source/blender/gpu/opengl/gl_debug.cc b/source/blender/gpu/opengl/gl_debug.cc
index 67d4311750d..797f9ff404c 100644
--- a/source/blender/gpu/opengl/gl_debug.cc
+++ b/source/blender/gpu/opengl/gl_debug.cc
@@ -73,7 +73,7 @@ static void APIENTRY debug_callback(GLenum UNUSED(source),
{
if (ELEM(type, GL_DEBUG_TYPE_PUSH_GROUP, GL_DEBUG_TYPE_POP_GROUP)) {
/* The debug layer will emit a message each time a debug group is pushed or popped.
- * We use that for easy command grouping inside frame analyser tools. */
+ * We use that for easy command grouping inside frame analyzer tools. */
return;
}