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author | Dalai Felinto <dfelinto@gmail.com> | 2018-10-19 14:49:55 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-10-19 14:49:55 +0300 |
commit | 15d5cd961c353be0d8ce58045862924a14200d90 (patch) | |
tree | fc5328b29fe53e7d9c57438b37b6d990330cfb0e | |
parent | d01e0d1ef1c4ddc45ee8e054aae7b08bbe57d0bf (diff) |
Fix multiple-object uv selection not "deselecting" other objects
-rw-r--r-- | source/blender/editors/uvedit/uvedit_ops.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index f4fc6f35467..de17c20f68a 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -2576,7 +2576,10 @@ static int uv_mouse_select_multi( #endif } - uv_select_tag_update_for_object(depsgraph, ts, obedit); + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *obiter = objects[ob_index]; + uv_select_tag_update_for_object(depsgraph, ts, obiter); + } return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED; } |