diff options
author | Jacques Lucke <jacques@blender.org> | 2020-08-13 15:41:44 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-08-13 15:41:44 +0300 |
commit | 4f209fab2c4430e3fd145379432873e815ccb971 (patch) | |
tree | 5eb57e3ad9da8e75981b08e9fab39f9ef769b52b | |
parent | ada98869dfa16272cd7db1c01d33a7002dc38195 (diff) |
Fix T79082: Softbody self-collision does not work on lattices
Reviewers: zeddb
Differential Revision: https://developer.blender.org/D8562
-rw-r--r-- | source/blender/blenkernel/intern/softbody.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index b7b325644ca..d31f5f61597 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -2965,6 +2965,9 @@ static void lattice_to_softbody(Scene *scene, Object *ob) if (ob->softflag & OB_SB_EDGES) { makelatticesprings(lt, ob->soft->bspring, ob->softflag & OB_SB_QUADS, ob); build_bps_springlist(ob); /* link bps to springs */ + if (ob->softflag & OB_SB_SELF) { + calculate_collision_balls(ob); + } } } |