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authorHans Goudey <h.goudey@me.com>2020-12-16 21:33:13 +0300
committerHans Goudey <h.goudey@me.com>2020-12-16 21:33:13 +0300
commitc484b54453e6072399dd79daccf237bb4bd73b41 (patch)
tree71c659eee2541f55daacce87e0a3f47704dd1bbb
parentc06c5d617a8b0e72acdeb60674172d748093bf24 (diff)
Geometry Nodes: Boolean attribute type
This adds a boolean attribute and custom data type, to be used in the point separate node. It also adds it as supported data types in the random attribute and attribute fill nodes. There are more clever ways of storing a boolean attribute that make more sense in certain situations-- sets, bitfields, and others, this commit keeps it simple, saving those changes for when there is a proper use case for them. In any case, we will still probably always want the idea of a boolean attribute. Differential Revision: https://developer.blender.org/D9818
-rw-r--r--source/blender/blenkernel/BKE_attribute_access.hh2
-rw-r--r--source/blender/blenkernel/intern/attribute_access.cc21
-rw-r--r--source/blender/blenkernel/intern/customdata.c16
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h8
-rw-r--r--source/blender/makesrna/intern/rna_attribute.c1
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c4
-rw-r--r--source/blender/nodes/NOD_geometry_exec.hh2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc11
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_randomize.cc15
-rw-r--r--source/blender/nodes/intern/node_tree_multi_function.cc4
10 files changed, 77 insertions, 7 deletions
diff --git a/source/blender/blenkernel/BKE_attribute_access.hh b/source/blender/blenkernel/BKE_attribute_access.hh
index 564e912551a..eafd86d176b 100644
--- a/source/blender/blenkernel/BKE_attribute_access.hh
+++ b/source/blender/blenkernel/BKE_attribute_access.hh
@@ -264,9 +264,11 @@ template<typename T> class TypedWriteAttribute {
}
};
+using BooleanReadAttribute = TypedReadAttribute<bool>;
using FloatReadAttribute = TypedReadAttribute<float>;
using Float3ReadAttribute = TypedReadAttribute<float3>;
using Color4fReadAttribute = TypedReadAttribute<Color4f>;
+using BooleanWriteAttribute = TypedWriteAttribute<bool>;
using FloatWriteAttribute = TypedWriteAttribute<float>;
using Float3WriteAttribute = TypedWriteAttribute<float3>;
using Color4fWriteAttribute = TypedWriteAttribute<Color4f>;
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc
index 282e9bc2962..623335f65a1 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -392,6 +392,8 @@ const blender::fn::CPPType *custom_data_type_to_cpp_type(const CustomDataType ty
return &CPPType::get<int>();
case CD_PROP_COLOR:
return &CPPType::get<Color4f>();
+ case CD_PROP_BOOL:
+ return &CPPType::get<bool>();
default:
return nullptr;
}
@@ -415,6 +417,9 @@ CustomDataType cpp_type_to_custom_data_type(const blender::fn::CPPType &type)
if (type.is<Color4f>()) {
return CD_PROP_COLOR;
}
+ if (type.is<bool>()) {
+ return CD_PROP_BOOL;
+ }
return static_cast<CustomDataType>(-1);
}
@@ -449,6 +454,9 @@ static ReadAttributePtr read_attribute_from_custom_data(const CustomData &custom
case CD_PROP_COLOR:
return std::make_unique<ArrayReadAttribute<Color4f>>(
domain, Span(static_cast<Color4f *>(layer.data), size));
+ case CD_PROP_BOOL:
+ return std::make_unique<ArrayReadAttribute<bool>>(
+ domain, Span(static_cast<bool *>(layer.data), size));
}
}
}
@@ -490,6 +498,9 @@ static WriteAttributePtr write_attribute_from_custom_data(
case CD_PROP_COLOR:
return std::make_unique<ArrayWriteAttribute<Color4f>>(
domain, MutableSpan(static_cast<Color4f *>(layer.data), size));
+ case CD_PROP_BOOL:
+ return std::make_unique<ArrayWriteAttribute<bool>>(
+ domain, MutableSpan(static_cast<bool *>(layer.data), size));
}
}
}
@@ -751,6 +762,7 @@ bool PointCloudComponent::attribute_domain_with_type_supported(
const AttributeDomain domain, const CustomDataType data_type) const
{
return domain == ATTR_DOMAIN_POINT && ELEM(data_type,
+ CD_PROP_BOOL,
CD_PROP_FLOAT,
CD_PROP_FLOAT2,
CD_PROP_FLOAT3,
@@ -874,8 +886,13 @@ bool MeshComponent::attribute_domain_with_type_supported(const AttributeDomain d
if (!this->attribute_domain_supported(domain)) {
return false;
}
- return ELEM(
- data_type, CD_PROP_FLOAT, CD_PROP_FLOAT2, CD_PROP_FLOAT3, CD_PROP_INT32, CD_PROP_COLOR);
+ return ELEM(data_type,
+ CD_PROP_BOOL,
+ CD_PROP_FLOAT,
+ CD_PROP_FLOAT2,
+ CD_PROP_FLOAT3,
+ CD_PROP_INT32,
+ CD_PROP_COLOR);
}
int MeshComponent::attribute_domain_size(const AttributeDomain domain) const
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index fdb3e246382..1e2bc570c65 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -1837,6 +1837,21 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
layerMultiply_propfloat2,
NULL,
layerAdd_propfloat2},
+ /* 50: CD_PROP_POOL */
+ {sizeof(bool),
+ "bool",
+ 1,
+ N_("Boolean"),
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL},
};
static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
@@ -1892,6 +1907,7 @@ static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
"CDPropCol",
"CDPropFloat3",
"CDPropFloat2",
+ "CDPropBoolean",
};
const CustomData_MeshMasks CD_MASK_BAREMESH = {
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index ae0bb20e529..832d55ea151 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -75,8 +75,7 @@ typedef struct CustomData {
* MUST be >= CD_NUMTYPES, but we cant use a define here.
* Correct size is ensured in CustomData_update_typemap assert().
*/
- int typemap[50];
- char _pad[4];
+ int typemap[51];
/** Number of layers, size of layers array. */
int totlayer, maxlayer;
/** In editmode, total size of all data layers. */
@@ -156,7 +155,9 @@ typedef enum CustomDataType {
CD_PROP_FLOAT3 = 48,
CD_PROP_FLOAT2 = 49,
- CD_NUMTYPES = 50,
+ CD_PROP_BOOL = 50,
+
+ CD_NUMTYPES = 51,
} CustomDataType;
/* Bits for CustomDataMask */
@@ -208,6 +209,7 @@ typedef enum CustomDataType {
#define CD_MASK_PROP_COLOR (1ULL << CD_PROP_COLOR)
#define CD_MASK_PROP_FLOAT3 (1ULL << CD_PROP_FLOAT3)
#define CD_MASK_PROP_FLOAT2 (1ULL << CD_PROP_FLOAT2)
+#define CD_MASK_PROP_BOOL (1ULL << CD_PROP_BOOL)
/** Multires loop data. */
#define CD_MASK_MULTIRES_GRIDS (CD_MASK_MDISPS | CD_GRID_PAINT_MASK)
diff --git a/source/blender/makesrna/intern/rna_attribute.c b/source/blender/makesrna/intern/rna_attribute.c
index 95f6340174a..f98ca47d767 100644
--- a/source/blender/makesrna/intern/rna_attribute.c
+++ b/source/blender/makesrna/intern/rna_attribute.c
@@ -44,6 +44,7 @@ const EnumPropertyItem rna_enum_attribute_type_items[] = {
{CD_PROP_COLOR, "FLOAT_COLOR", 0, "Float Color", "RGBA color with floating-point precisions"},
{CD_MLOOPCOL, "BYTE_COLOR", 0, "Byte Color", "RGBA color with 8-bit precision"},
{CD_PROP_STRING, "STRING", 0, "String", "Text string"},
+ {CD_PROP_BOOL, "BOOLEAN", 0, "Boolean", "True or false"},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 1731a42583b..4cd5b45ce78 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -1890,7 +1890,7 @@ static const EnumPropertyItem *itemf_function_check(
static bool attribute_random_type_supported(const EnumPropertyItem *item)
{
- return ELEM(item->value, CD_PROP_FLOAT, CD_PROP_FLOAT3);
+ return ELEM(item->value, CD_PROP_FLOAT, CD_PROP_FLOAT3, CD_PROP_BOOL);
}
static const EnumPropertyItem *rna_GeometryNodeAttributeRandom_type_itemf(
bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
@@ -1912,7 +1912,7 @@ static const EnumPropertyItem *rna_GeometryNodeAttributeRandom_domain_itemf(
static bool attribute_fill_type_supported(const EnumPropertyItem *item)
{
- return ELEM(item->value, CD_PROP_FLOAT, CD_PROP_FLOAT3, CD_PROP_COLOR);
+ return ELEM(item->value, CD_PROP_FLOAT, CD_PROP_FLOAT3, CD_PROP_COLOR, CD_PROP_BOOL);
}
static const EnumPropertyItem *rna_GeometryNodeAttributeFill_type_itemf(bContext *UNUSED(C),
PointerRNA *UNUSED(ptr),
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh
index 5fe554e0478..445e1ed6af2 100644
--- a/source/blender/nodes/NOD_geometry_exec.hh
+++ b/source/blender/nodes/NOD_geometry_exec.hh
@@ -26,6 +26,8 @@
namespace blender::nodes {
+using bke::BooleanReadAttribute;
+using bke::BooleanWriteAttribute;
using bke::Color4fReadAttribute;
using bke::Color4fWriteAttribute;
using bke::Float3ReadAttribute;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc
index d3c7e86b708..5cdbd18ecc8 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc
@@ -27,6 +27,7 @@ static bNodeSocketTemplate geo_node_attribute_fill_in[] = {
{SOCK_VECTOR, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
{SOCK_FLOAT, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
{SOCK_RGBA, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ {SOCK_BOOLEAN, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
{-1, ""},
};
@@ -45,12 +46,14 @@ static void geo_node_attribute_fill_update(bNodeTree *UNUSED(ntree), bNode *node
bNodeSocket *socket_value_vector = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
bNodeSocket *socket_value_float = socket_value_vector->next;
bNodeSocket *socket_value_color4f = socket_value_float->next;
+ bNodeSocket *socket_value_boolean = socket_value_color4f->next;
const CustomDataType data_type = static_cast<CustomDataType>(node->custom1);
nodeSetSocketAvailability(socket_value_vector, data_type == CD_PROP_FLOAT3);
nodeSetSocketAvailability(socket_value_float, data_type == CD_PROP_FLOAT);
nodeSetSocketAvailability(socket_value_color4f, data_type == CD_PROP_COLOR);
+ nodeSetSocketAvailability(socket_value_boolean, data_type == CD_PROP_BOOL);
}
namespace blender::nodes {
@@ -96,6 +99,14 @@ static void fill_attribute(GeometryComponent &component, const GeoNodeExecParams
color4f_attribute.apply_span();
break;
}
+ case CD_PROP_BOOL: {
+ BooleanWriteAttribute boolean_attribute = std::move(attribute);
+ const bool value = params.get_input<bool>("Value_003");
+ MutableSpan<bool> attribute_span = boolean_attribute.get_span();
+ attribute_span.fill(value);
+ boolean_attribute.apply_span();
+ break;
+ }
default:
break;
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_randomize.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_randomize.cc
index bde9a2a695e..53df2e8c087 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_randomize.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_randomize.cc
@@ -59,6 +59,16 @@ static void geo_node_attribute_randomize_update(bNodeTree *UNUSED(ntree), bNode
namespace blender::nodes {
+static void randomize_attribute(BooleanWriteAttribute &attribute, RandomNumberGenerator &rng)
+{
+ MutableSpan<bool> attribute_span = attribute.get_span();
+ for (const int i : IndexRange(attribute.size())) {
+ const bool value = rng.get_float() > 0.5f;
+ attribute_span[i] = value;
+ }
+ attribute.apply_span();
+}
+
static void randomize_attribute(FloatWriteAttribute &attribute,
float min,
float max,
@@ -121,6 +131,11 @@ static void randomize_attribute(GeometryComponent &component,
randomize_attribute(float3_attribute, min_value, max_value, rng);
break;
}
+ case CD_PROP_BOOL: {
+ BooleanWriteAttribute boolean_attribute = std::move(attribute);
+ randomize_attribute(boolean_attribute, rng);
+ break;
+ }
default:
break;
}
diff --git a/source/blender/nodes/intern/node_tree_multi_function.cc b/source/blender/nodes/intern/node_tree_multi_function.cc
index ec5527a2970..2e4196af156 100644
--- a/source/blender/nodes/intern/node_tree_multi_function.cc
+++ b/source/blender/nodes/intern/node_tree_multi_function.cc
@@ -208,6 +208,10 @@ static DataTypeConversions create_implicit_conversions()
conversions, "float to Color4f", [](float a) { return Color4f(a, a, a, 1.0f); });
add_implicit_conversion<Color4f, float>(
conversions, "Color4f to float", [](Color4f a) { return rgb_to_grayscale(a); });
+ add_implicit_conversion<float3, bool>(
+ conversions, "float3 to boolean", [](float3 a) { return a.length_squared() == 0.0f; });
+ add_implicit_conversion<bool, float3>(
+ conversions, "boolean to float3", [](bool a) { return (a) ? float3(1.0f) : float3(0.0f); });
return conversions;
}