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author | Clément Foucault <foucault.clem@gmail.com> | 2022-02-15 02:10:50 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-02-15 02:10:50 +0300 |
commit | 302c74e596882cea13ac878cfe6b12d37d0cd9c6 (patch) | |
tree | 7bf91db0cacadb53f4267cfa82cb98ee204f3aee | |
parent | ad1f8a50b02652e52e44ef06e24d2825c677be4e (diff) |
GLCompute: Apply state before dispatch
-rw-r--r-- | source/blender/gpu/opengl/gl_compute.cc | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_compute.cc b/source/blender/gpu/opengl/gl_compute.cc index 4e178f74d8b..1913174eaef 100644 --- a/source/blender/gpu/opengl/gl_compute.cc +++ b/source/blender/gpu/opengl/gl_compute.cc @@ -15,6 +15,9 @@ namespace blender::gpu { void GLCompute::dispatch(int group_x_len, int group_y_len, int group_z_len) { GL_CHECK_RESOURCES("Compute"); + + GLContext::get()->state_manager->apply_state(); + glDispatchCompute(group_x_len, group_y_len, group_z_len); } |