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authorClément Foucault <foucault.clem@gmail.com>2020-07-25 19:53:04 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-07-26 18:29:49 +0300
commit18cca0e7043f9a7c38c7163f1fab5140eea82cae (patch)
tree80aab78a5f21b40d5725264ae79893e680f0e6ee
parent9e23dbd060a1a23babecc8304c6ad79079835c09 (diff)
Cleanup: GPU: Remove GPU_glew.h outside of GPU module
Remove use of GL* constants and types inside the codebase. There is still a few occurence to get rid of.
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c2
-rw-r--r--source/blender/editors/gizmo_library/gizmo_draw_utils.c1
-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c4
-rw-r--r--source/blender/editors/interface/interface.c1
-rw-r--r--source/blender/editors/interface/interface_eyedropper_color.c2
-rw-r--r--source/blender/editors/render/render_opengl.c3
-rw-r--r--source/blender/editors/screen/screen_draw.c2
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c2
-rw-r--r--source/blender/editors/space_clip/space_clip.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c1
-rw-r--r--source/blender/gpu/GPU_framebuffer.h2
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer.cc7
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c7
-rw-r--r--source/blender/windowmanager/wm_draw.h2
16 files changed, 14 insertions, 28 deletions
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index e035d5cbb68..8d8301362b3 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -32,8 +32,6 @@
#include "CCGSubSurf.h"
#include "CCGSubSurf_intern.h"
-#include "GPU_glew.h"
-
/***/
int BKE_ccg_gridsize(int level)
diff --git a/source/blender/editors/gizmo_library/gizmo_draw_utils.c b/source/blender/editors/gizmo_library/gizmo_draw_utils.c
index 71a364c60d7..033673a99a8 100644
--- a/source/blender/editors/gizmo_library/gizmo_draw_utils.c
+++ b/source/blender/editors/gizmo_library/gizmo_draw_utils.c
@@ -29,7 +29,6 @@
#include "ED_view3d.h"
#include "GPU_batch.h"
-#include "GPU_glew.h"
#include "GPU_immediate.h"
#include "MEM_guardedalloc.h"
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index 517225e5a81..d7525c3c6a5 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -416,10 +416,10 @@ static bool gpencil_render_offscreen(tGPDfill *tgpf)
/* create a image to see result of template */
if (ibuf->rect_float) {
- GPU_offscreen_read_pixels(offscreen, GL_FLOAT, ibuf->rect_float);
+ GPU_offscreen_read_pixels(offscreen, GPU_DATA_FLOAT, ibuf->rect_float);
}
else if (ibuf->rect) {
- GPU_offscreen_read_pixels(offscreen, GL_UNSIGNED_BYTE, ibuf->rect);
+ GPU_offscreen_read_pixels(offscreen, GPU_DATA_UNSIGNED_BYTE, ibuf->rect);
}
if (ibuf->rect_float && ibuf->rect) {
IMB_rect_from_float(ibuf);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 12ff147b0a1..cd4653c3026 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -52,7 +52,6 @@
#include "BKE_screen.h"
#include "BKE_unit.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "GPU_state.h"
diff --git a/source/blender/editors/interface/interface_eyedropper_color.c b/source/blender/editors/interface/interface_eyedropper_color.c
index 93b052b3b69..5da82b5be9c 100644
--- a/source/blender/editors/interface/interface_eyedropper_color.c
+++ b/source/blender/editors/interface/interface_eyedropper_color.c
@@ -39,8 +39,6 @@
#include "RNA_access.h"
-#include "GPU_glew.h"
-
#include "UI_interface.h"
#include "IMB_colormanagement.h"
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 673df69bf9b..3d3936523f9 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -79,7 +79,6 @@
#include "RNA_define.h"
#include "GPU_framebuffer.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "render_intern.h"
@@ -351,7 +350,7 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
G.f &= ~G_FLAG_RENDER_VIEWPORT;
gp_rect = MEM_mallocN(sizex * sizey * sizeof(uchar) * 4, "offscreen rect");
- GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, gp_rect);
+ GPU_offscreen_read_pixels(oglrender->ofs, GPU_DATA_UNSIGNED_BYTE, gp_rect);
for (i = 0; i < sizex * sizey * 4; i += 4) {
blend_color_mix_byte(&render_rect[i], &render_rect[i], &gp_rect[i]);
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c
index 1608e842376..40a452a5363 100644
--- a/source/blender/editors/screen/screen_draw.c
+++ b/source/blender/editors/screen/screen_draw.c
@@ -619,7 +619,7 @@ void ED_screen_preview_render(const bScreen *screen, int size_x, int size_y, uin
screen_preview_draw(screen, size_x, size_y);
- GPU_offscreen_read_pixels(offscreen, GL_UNSIGNED_BYTE, r_rect);
+ GPU_offscreen_read_pixels(offscreen, GPU_DATA_UNSIGNED_BYTE, r_rect);
GPU_offscreen_unbind(offscreen, true);
GPU_offscreen_free(offscreen);
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 8337c9b792a..67efd8f4b8e 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -50,8 +50,6 @@
#include "UI_resources.h"
-#include "GPU_glew.h"
-
#include "buttons_intern.h" /* own include */
/* ******************** default callbacks for buttons space ***************** */
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 9c251fb619a..37d5f602291 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -56,7 +56,6 @@
#include "IMB_imbuf.h"
#include "GPU_framebuffer.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "WM_api.h"
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index cc5f7deb418..84b3578e978 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1954,10 +1954,10 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Depsgraph *depsgraph,
NULL);
if (ibuf->rect_float) {
- GPU_offscreen_read_pixels(ofs, GL_FLOAT, ibuf->rect_float);
+ GPU_offscreen_read_pixels(ofs, GPU_DATA_FLOAT, ibuf->rect_float);
}
else if (ibuf->rect) {
- GPU_offscreen_read_pixels(ofs, GL_UNSIGNED_BYTE, ibuf->rect);
+ GPU_offscreen_read_pixels(ofs, GPU_DATA_UNSIGNED_BYTE, ibuf->rect);
}
/* unbind */
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index fc763d91e3d..2c8ea396a99 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -97,7 +97,6 @@
#include "UI_interface.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "DEG_depsgraph.h"
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 66efa5b5de3..ff9673a4262 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -50,7 +50,6 @@
#include "UI_resources.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "GPU_select.h"
#include "GPU_state.h"
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h
index b2e17cb3bb4..7597faf4727 100644
--- a/source/blender/gpu/GPU_framebuffer.h
+++ b/source/blender/gpu/GPU_framebuffer.h
@@ -212,7 +212,7 @@ GPUOffScreen *GPU_offscreen_create(
void GPU_offscreen_free(GPUOffScreen *ofs);
void GPU_offscreen_bind(GPUOffScreen *ofs, bool save);
void GPU_offscreen_unbind(GPUOffScreen *ofs, bool restore);
-void GPU_offscreen_read_pixels(GPUOffScreen *ofs, int type, void *pixels);
+void GPU_offscreen_read_pixels(GPUOffScreen *ofs, eGPUDataFormat type, void *pixels);
void GPU_offscreen_draw_to_screen(GPUOffScreen *ofs, int x, int y);
int GPU_offscreen_width(const GPUOffScreen *ofs);
int GPU_offscreen_height(const GPUOffScreen *ofs);
diff --git a/source/blender/gpu/intern/gpu_framebuffer.cc b/source/blender/gpu/intern/gpu_framebuffer.cc
index c59a73ae508..4a6bb1f329d 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.cc
+++ b/source/blender/gpu/intern/gpu_framebuffer.cc
@@ -1033,14 +1033,15 @@ void GPU_offscreen_draw_to_screen(GPUOffScreen *ofs, int x, int y)
glBindFramebuffer(GL_READ_FRAMEBUFFER, GPU_framebuffer_default());
}
-void GPU_offscreen_read_pixels(GPUOffScreen *ofs, int type, void *pixels)
+void GPU_offscreen_read_pixels(GPUOffScreen *ofs, eGPUDataFormat type, void *pixels)
{
const int w = GPU_texture_width(ofs->color);
const int h = GPU_texture_height(ofs->color);
- BLI_assert(type == GL_UNSIGNED_BYTE || type == GL_FLOAT);
+ BLI_assert(ELEM(type, GPU_DATA_UNSIGNED_BYTE, GL_FLOAT));
+ GLenum gl_type = (type == GPU_DATA_FLOAT) ? GL_FLOAT : GL_UNSIGNED_BYTE;
- glReadPixels(0, 0, w, h, GL_RGBA, type, pixels);
+ glReadPixels(0, 0, w, h, GL_RGBA, gl_type, pixels);
}
int GPU_offscreen_width(const GPUOffScreen *ofs)
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
index 396b59ba6e2..2038a82c9fd 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
@@ -38,7 +38,6 @@
#include "ED_select_utils.h"
#include "ED_view3d.h"
-#include "GPU_glew.h"
#include "GPU_matrix.h"
#include "GPU_select.h"
#include "GPU_state.h"
@@ -582,7 +581,7 @@ static int gizmo_find_intersected_3d_intern(wmGizmo **visible_gizmos,
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
rcti rect;
/* Almost certainly overkill, but allow for many custom gizmos. */
- GLuint buffer[MAXPICKBUF];
+ uint buffer[MAXPICKBUF];
short hits;
BLI_rcti_init_pt_radius(&rect, co, hotspot);
@@ -625,7 +624,7 @@ static int gizmo_find_intersected_3d_intern(wmGizmo **visible_gizmos,
GPU_matrix_unproject_with_precalc(&unproj_precalc, co_screen, co_3d_origin);
- GLuint *buf_iter = buffer;
+ uint *buf_iter = buffer;
int hit_found = -1;
float dot_best = FLT_MAX;
@@ -649,7 +648,7 @@ static int gizmo_find_intersected_3d_intern(wmGizmo **visible_gizmos,
return hit_found;
}
else {
- const GLuint *hit_near = GPU_select_buffer_near(buffer, hits);
+ const uint *hit_near = GPU_select_buffer_near(buffer, hits);
return hit_near ? hit_near[3] : -1;
}
}
diff --git a/source/blender/windowmanager/wm_draw.h b/source/blender/windowmanager/wm_draw.h
index ff2fc25333a..32c66a257e9 100644
--- a/source/blender/windowmanager/wm_draw.h
+++ b/source/blender/windowmanager/wm_draw.h
@@ -24,8 +24,6 @@
#ifndef __WM_DRAW_H__
#define __WM_DRAW_H__
-#include "GPU_glew.h"
-
struct GPUOffScreen;
struct GPUTexture;
struct GPUViewport;