diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2017-05-03 17:10:25 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2017-05-03 17:18:03 +0300 |
commit | 827818d37dd2c9caf16ddc2c2b8d9415d6afc3b9 (patch) | |
tree | 09f3397b8ab7d8826343291e2a58768595c4d7bf | |
parent | 6824ee0595c9dd7d1c18864f2bbb8363d5fe69a5 (diff) |
Rename bPoseChannel's temp/cache pointer for DrawManager to draw_data.
More generic name, this remains a temp solution anyway, until we have
proper handling of temp data from 'magic DEG'! ;)
-rw-r--r-- | source/blender/blenkernel/intern/action.c | 4 | ||||
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 2 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_armature.c | 8 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_action_types.h | 2 |
4 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 44ee9aa7bf1..9889ebc56ef 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -580,7 +580,7 @@ void BKE_pose_copy_data(bPose **dst, bPose *src, const bool copy_constraints) pchan->prop = IDP_CopyProperty(pchan->prop); } - pchan->bbone_matrices = NULL; /* Drawing cache of bbone matrices, no need to copy. */ + pchan->draw_data = NULL; /* Drawing cache of bbone matrices, no need to copy. */ } /* for now, duplicate Bone Groups too when doing this */ @@ -771,7 +771,7 @@ void BKE_pose_channel_free_ex(bPoseChannel *pchan, bool do_id_user) } /* Cached bbone matrices, for new draw manager rendering code. */ - MEM_SAFE_FREE(pchan->bbone_matrices); + MEM_SAFE_FREE(pchan->draw_data); } void BKE_pose_channel_free(bPoseChannel *pchan) diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 4cb0595dde9..7567fce3778 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -5065,7 +5065,7 @@ static void direct_link_pose(FileData *fd, bPose *pose) /* in case this value changes in future, clamp else we get undefined behavior */ CLAMP(pchan->rotmode, ROT_MODE_MIN, ROT_MODE_MAX); - pchan->bbone_matrices = NULL; + pchan->draw_data = NULL; } pose->ikdata = NULL; if (pose->ikparam != NULL) { diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c index 5eca979341c..36aabdf7735 100644 --- a/source/blender/draw/intern/draw_armature.c +++ b/source/blender/draw/intern/draw_armature.c @@ -771,10 +771,10 @@ static void draw_bone_update_disp_matrix_bbone(EditBone *eBone, bPoseChannel *pc /* Note that we need this even for one-segment bones, because box drawing need specific weirdo matrix for the box, * that we cannot use to draw end points & co. */ if (pchan) { - Mat4 *bbones_mat = pchan->bbone_matrices; + Mat4 *bbones_mat = pchan->draw_data; if (bbones_mat == NULL) { /* We just allocate max allowed segcount, we can always refine this later if really needed. */ - bbones_mat = pchan->bbone_matrices = MEM_mallocN(sizeof(*bbones_mat) * MAX_BBONE_SUBDIV, __func__); + bbones_mat = pchan->draw_data = MEM_mallocN(sizeof(*bbones_mat) * MAX_BBONE_SUBDIV, __func__); } if (bbone_segments > 1) { @@ -957,7 +957,7 @@ static void draw_bone_wire( } if (pchan) { - Mat4 *bbones_mat = pchan->bbone_matrices; + Mat4 *bbones_mat = pchan->draw_data; BLI_assert(bbones_mat != NULL); for (int i = pchan->bone->segments; i--; bbones_mat++) { @@ -992,7 +992,7 @@ static void draw_bone_box( } if (pchan) { - Mat4 *bbones_mat = pchan->bbone_matrices; + Mat4 *bbones_mat = pchan->draw_data; BLI_assert(bbones_mat != NULL); for (int i = pchan->bone->segments; i--; bbones_mat++) { diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index 51d6b000739..d4fd54ce7ad 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -265,7 +265,7 @@ typedef struct bPoseChannel { float disp_wire_color[4]; void *temp; /* use for outliner */ - void *bbone_matrices; /* Used to cache each bbone's segment matrix. */ + void *draw_data; /* Used to cache each bbone's segment matrix. */ } bPoseChannel; |