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authorJohnny Matthews <johnny.matthews@gmail.com>2021-10-13 16:39:54 +0300
committerJohnny Matthews <johnny.matthews@gmail.com>2021-10-13 16:41:35 +0300
commit24cc552cf48694b5ed07d885c0cc69220cbbe34b (patch)
tree025c80c5e77ee8ff46b96c50f649910839c4e328
parentd4e8390e95d9663a32012dcc39a9bbe08330e75b (diff)
Geometry Nodes: Material Index, Set Material
Add Get/Set Nodes for Material Index Rename Assign Material to Set Material Differential Revision: https://developer.blender.org/D12837
-rw-r--r--release/scripts/startup/nodeitems_builtins.py32
-rw-r--r--source/blender/blenkernel/BKE_node.h4
-rw-r--r--source/blender/blenkernel/intern/node.cc4
-rw-r--r--source/blender/blenloader/intern/versioning_300.c15
-rw-r--r--source/blender/nodes/CMakeLists.txt4
-rw-r--r--source/blender/nodes/NOD_geometry.h4
-rw-r--r--source/blender/nodes/NOD_static_types.h4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_material_index.cc42
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_material.cc (renamed from source/blender/nodes/geometry/nodes/node_geo_material_assign.cc)12
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc78
10 files changed, 180 insertions, 19 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index f63e41b0c28..40afcc69bd2 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -180,6 +180,29 @@ def geometry_input_node_items(context):
yield NodeItem("GeometryNodeInputPosition")
yield NodeItem("GeometryNodeInputRadius")
+# Custom Menu for Material Node Input Nodes
+def geometry_material_node_items(context):
+ if context is None:
+ return
+ space = context.space_data
+ if not space:
+ return
+ if not space.edit_tree:
+ return
+
+ if geometry_nodes_legacy_poll(context):
+ yield NodeItem("GeometryNodeLegacyMaterialAssign")
+ yield NodeItem("GeometryNodeLegacySelectByMaterial")
+ yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
+
+ yield NodeItem("GeometryNodeMaterialReplace")
+ yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
+ yield NodeItem("GeometryNodeInputMaterialIndex")
+ yield NodeItem("GeometryNodeMaterialSelection")
+ yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
+ yield NodeItem("GeometryNodeSetMaterial")
+ yield NodeItem("GeometryNodeSetMaterialIndex")
+
# Custom Menu for Geometry Node Curves
def point_node_items(context):
if context is None:
@@ -662,14 +685,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeRealizeInstances"),
]),
GeometryNodeCategory("GEO_INPUT", "Input", items=geometry_input_node_items),
- GeometryNodeCategory("GEO_MATERIAL", "Material", items=[
- NodeItem("GeometryNodeLegacyMaterialAssign", poll=geometry_nodes_legacy_poll),
- NodeItem("GeometryNodeLegacySelectByMaterial", poll=geometry_nodes_legacy_poll),
-
- NodeItem("GeometryNodeMaterialAssign"),
- NodeItem("GeometryNodeMaterialSelection"),
- NodeItem("GeometryNodeMaterialReplace"),
- ]),
+ GeometryNodeCategory("GEO_MATERIAL", "Material", items=geometry_material_node_items),
GeometryNodeCategory("GEO_MESH", "Mesh", items=mesh_node_items),
GeometryNodeCategory("GEO_PRIMITIVES_MESH", "Mesh Primitives", items=[
NodeItem("GeometryNodeMeshCircle"),
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 81cf1ed180f..026b6574374 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1494,7 +1494,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_INPUT_NORMAL 1079
#define GEO_NODE_ATTRIBUTE_CAPTURE 1080
#define GEO_NODE_MATERIAL_SELECTION 1081
-#define GEO_NODE_MATERIAL_ASSIGN 1082
+#define GEO_NODE_SET_MATERIAL 1082
#define GEO_NODE_REALIZE_INSTANCES 1083
#define GEO_NODE_ATTRIBUTE_STATISTIC 1084
#define GEO_NODE_CURVE_SAMPLE 1085
@@ -1530,6 +1530,8 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_SET_SPLINE_RESOLUTION 1115
#define GEO_NODE_SET_SPLINE_CYCLIC 1116
#define GEO_NODE_SET_POINT_RADIUS 1117
+#define GEO_NODE_INPUT_MATERIAL_INDEX 1118
+#define GEO_NODE_SET_MATERIAL_INDEX 1119
/** \} */
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 3e577bc29a3..46022b4f4c1 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -5772,6 +5772,7 @@ static void registerGeometryNodes()
register_node_type_geo_input_curve_tilt();
register_node_type_geo_input_index();
register_node_type_geo_input_material();
+ register_node_type_geo_input_material_index();
register_node_type_geo_input_normal();
register_node_type_geo_input_position();
register_node_type_geo_input_radius();
@@ -5783,7 +5784,6 @@ static void registerGeometryNodes()
register_node_type_geo_instance_on_points();
register_node_type_geo_is_viewport();
register_node_type_geo_join_geometry();
- register_node_type_geo_material_assign();
register_node_type_geo_material_replace();
register_node_type_geo_material_selection();
register_node_type_geo_mesh_primitive_circle();
@@ -5815,6 +5815,8 @@ static void registerGeometryNodes()
register_node_type_geo_set_curve_handles();
register_node_type_geo_set_curve_radius();
register_node_type_geo_set_curve_tilt();
+ register_node_type_geo_set_material();
+ register_node_type_geo_set_material_index();
register_node_type_geo_set_point_radius();
register_node_type_geo_set_position();
register_node_type_geo_set_shade_smooth();
diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c
index 617cd8b6c58..db2bb73108b 100644
--- a/source/blender/blenloader/intern/versioning_300.c
+++ b/source/blender/blenloader/intern/versioning_300.c
@@ -1746,5 +1746,20 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
*/
{
/* Keep this block, even when empty. */
+ LISTBASE_FOREACH (bNodeTree *, ntree, &bmain->nodetrees) {
+ if (ntree->type != NTREE_GEOMETRY) {
+ continue;
+ }
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->type != GEO_NODE_SET_MATERIAL) {
+ continue;
+ }
+ if (strstr(node->idname, "SetMaterial")) {
+ /* Make sure we haven't changed this idname already. */
+ continue;
+ }
+ strcpy(node->idname, "GeometryNodeSetMaterial");
+ }
+ }
}
}
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index f22b890b243..aad61113e4c 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -224,6 +224,7 @@ set(SRC
geometry/nodes/node_geo_input_curve_tilt.cc
geometry/nodes/node_geo_input_index.cc
geometry/nodes/node_geo_input_material.cc
+ geometry/nodes/node_geo_input_material_index.cc
geometry/nodes/node_geo_input_normal.cc
geometry/nodes/node_geo_input_position.cc
geometry/nodes/node_geo_input_radius.cc
@@ -235,7 +236,6 @@ set(SRC
geometry/nodes/node_geo_instance_on_points.cc
geometry/nodes/node_geo_is_viewport.cc
geometry/nodes/node_geo_join_geometry.cc
- geometry/nodes/node_geo_material_assign.cc
geometry/nodes/node_geo_material_replace.cc
geometry/nodes/node_geo_material_selection.cc
geometry/nodes/node_geo_mesh_primitive_circle.cc
@@ -258,6 +258,8 @@ set(SRC
geometry/nodes/node_geo_set_curve_handles.cc
geometry/nodes/node_geo_set_curve_radius.cc
geometry/nodes/node_geo_set_curve_tilt.cc
+ geometry/nodes/node_geo_set_material.cc
+ geometry/nodes/node_geo_set_material_index.cc
geometry/nodes/node_geo_set_point_radius.cc
geometry/nodes/node_geo_set_position.cc
geometry/nodes/node_geo_set_shade_smooth.cc
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index 2d409d6d80b..50142eeb559 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -92,6 +92,7 @@ void register_node_type_geo_input_curve_handles(void);
void register_node_type_geo_input_curve_tilt(void);
void register_node_type_geo_input_index(void);
void register_node_type_geo_input_material(void);
+void register_node_type_geo_input_material_index(void);
void register_node_type_geo_input_normal(void);
void register_node_type_geo_input_position(void);
void register_node_type_geo_input_radius(void);
@@ -103,7 +104,6 @@ void register_node_type_geo_input_tangent(void);
void register_node_type_geo_instance_on_points(void);
void register_node_type_geo_is_viewport(void);
void register_node_type_geo_join_geometry(void);
-void register_node_type_geo_material_assign(void);
void register_node_type_geo_material_replace(void);
void register_node_type_geo_material_selection(void);
void register_node_type_geo_mesh_primitive_circle(void);
@@ -136,6 +136,8 @@ void register_node_type_geo_separate_geometry(void);
void register_node_type_geo_set_curve_handles(void);
void register_node_type_geo_set_curve_radius(void);
void register_node_type_geo_set_curve_tilt(void);
+void register_node_type_geo_set_material(void);
+void register_node_type_geo_set_material_index(void);
void register_node_type_geo_set_point_radius(void);
void register_node_type_geo_set_position(void);
void register_node_type_geo_set_shade_smooth(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index d4cc7b42292..30807073e06 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -352,6 +352,7 @@ DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_HANDLES, 0, "INPUT_CURVE_HANDLES", In
DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_TILT, 0, "INPUT_CURVE_TILT", InputCurveTilt, "Curve Tilt", "")
DefNode(GeometryNode, GEO_NODE_INPUT_INDEX, 0, "INDEX", InputIndex, "Index", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL, def_geo_input_material, "INPUT_MATERIAL", InputMaterial, "Material", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL_INDEX, 0, "INPUT_MATERIAL_INDEX", InputMaterialIndex, "Material Index", "")
DefNode(GeometryNode, GEO_NODE_INPUT_NORMAL, 0, "INPUT_NORMAL", InputNormal, "Normal", "")
DefNode(GeometryNode, GEO_NODE_INPUT_POSITION, 0, "POSITION", InputPosition, "Position", "")
DefNode(GeometryNode, GEO_NODE_INPUT_RADIUS, 0, "INPUT_RADIUS", InputRadius, "Radius", "")
@@ -363,7 +364,6 @@ DefNode(GeometryNode, GEO_NODE_INPUT_TANGENT, 0, "INPUT_TANGENT", InputTangent,
DefNode(GeometryNode, GEO_NODE_INSTANCE_ON_POINTS, 0, "INSTANCE_ON_POINTS", InstanceOnPoints, "Instance on Points", "")
DefNode(GeometryNode, GEO_NODE_IS_VIEWPORT, 0, "IS_VIEWPORT", IsViewport, "Is Viewport", "")
DefNode(GeometryNode, GEO_NODE_JOIN_GEOMETRY, 0, "JOIN_GEOMETRY", JoinGeometry, "Join Geometry", "")
-DefNode(GeometryNode, GEO_NODE_MATERIAL_ASSIGN, 0, "MATERIAL_ASSIGN", MaterialAssign, "Assign Material", "")
DefNode(GeometryNode, GEO_NODE_MATERIAL_REPLACE, 0, "MATERIAL_REPLACE", MaterialReplace, "Replace Material", "")
DefNode(GeometryNode, GEO_NODE_MATERIAL_SELECTION, 0, "MATERIAL_SELECTION", MaterialSelection, "Material Selection", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CIRCLE, def_geo_mesh_circle, "MESH_PRIMITIVE_CIRCLE", MeshCircle, "Mesh Circle", "")
@@ -386,6 +386,8 @@ DefNode(GeometryNode, GEO_NODE_SEPARATE_GEOMETRY, def_geo_separate_geometry, "SE
DefNode(GeometryNode, GEO_NODE_SET_CURVE_HANDLES, def_geo_curve_set_handle_positions, "SET_CURVE_HANDLES", SetCurveHandlePositions, "Set Handle Positions", "")
DefNode(GeometryNode, GEO_NODE_SET_CURVE_RADIUS, 0, "SET_CURVE_RADIUS", SetCurveRadius, "Set Curve Radius", "")
DefNode(GeometryNode, GEO_NODE_SET_CURVE_TILT, 0, "SET_CURVE_TILT", SetCurveTilt, "Set Curve Tilt", "")
+DefNode(GeometryNode, GEO_NODE_SET_MATERIAL, 0, "SET_MATERIAL", SetMaterial, "Set Material", "")
+DefNode(GeometryNode, GEO_NODE_SET_MATERIAL_INDEX, 0, "SET_MATERIAL_INDEX", SetMaterialIndex, "Set Material Index", "")
DefNode(GeometryNode, GEO_NODE_SET_POINT_RADIUS, 0, "SET_POINT_RADIUS", SetPointRadius, "Set Point Radius", "")
DefNode(GeometryNode, GEO_NODE_SET_POSITION, 0, "SET_POSITION", SetPosition, "Set Position", "")
DefNode(GeometryNode, GEO_NODE_SET_SHADE_SMOOTH, 0, "SET_SHADE_SMOOTH", SetShadeSmooth, "Set Shade Smooth", "")
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_material_index.cc b/source/blender/nodes/geometry/nodes/node_geo_input_material_index.cc
new file mode 100644
index 00000000000..702c83daea0
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_material_index.cc
@@ -0,0 +1,42 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes {
+
+static void geo_node_input_material_index_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Int>("Material Index").field_source();
+}
+
+static void geo_node_input_material_index_exec(GeoNodeExecParams params)
+{
+ Field<int> material_index_field = AttributeFieldInput::Create<int>("material_index");
+ params.set_output("Material Index", std::move(material_index_field));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_geo_input_material_index()
+{
+ static bNodeType ntype;
+
+ geo_node_type_base(&ntype, GEO_NODE_INPUT_MATERIAL_INDEX, "Material Index", NODE_CLASS_INPUT, 0);
+ ntype.geometry_node_execute = blender::nodes::geo_node_input_material_index_exec;
+ ntype.declare = blender::nodes::geo_node_input_material_index_declare;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_material_assign.cc b/source/blender/nodes/geometry/nodes/node_geo_set_material.cc
index 26c1aabf39f..ab7d2ab250d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_material_assign.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_material.cc
@@ -26,7 +26,7 @@
namespace blender::nodes {
-static void geo_node_material_assign_declare(NodeDeclarationBuilder &b)
+static void geo_node_set_material_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>("Geometry");
b.add_input<decl::Material>("Material").hide_label();
@@ -57,7 +57,7 @@ static void assign_material_to_faces(Mesh &mesh, const IndexMask selection, Mate
}
}
-static void geo_node_material_assign_exec(GeoNodeExecParams params)
+static void geo_node_set_material_exec(GeoNodeExecParams params)
{
Material *material = params.extract_input<Material *>("Material");
const Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -86,12 +86,12 @@ static void geo_node_material_assign_exec(GeoNodeExecParams params)
} // namespace blender::nodes
-void register_node_type_geo_material_assign()
+void register_node_type_geo_set_material()
{
static bNodeType ntype;
- geo_node_type_base(&ntype, GEO_NODE_MATERIAL_ASSIGN, "Assign Material", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_material_assign_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_material_assign_exec;
+ geo_node_type_base(&ntype, GEO_NODE_SET_MATERIAL, "Set Material", NODE_CLASS_GEOMETRY, 0);
+ ntype.declare = blender::nodes::geo_node_set_material_declare;
+ ntype.geometry_node_execute = blender::nodes::geo_node_set_material_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc b/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc
new file mode 100644
index 00000000000..ebf6b43ae30
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc
@@ -0,0 +1,78 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes {
+
+static void geo_node_set_material_index_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>("Geometry");
+ b.add_input<decl::Int>("Material Index").supports_field().min(0);
+ b.add_input<decl::Bool>("Selection").default_value(true).hide_value().supports_field();
+ b.add_output<decl::Geometry>("Geometry");
+}
+
+static void set_material_index_in_component(GeometryComponent &component,
+ const Field<bool> &selection_field,
+ const Field<int> &index_field)
+{
+ GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_FACE};
+ const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_FACE);
+ if (domain_size == 0) {
+ return;
+ }
+
+ fn::FieldEvaluator selection_evaluator{field_context, domain_size};
+ selection_evaluator.add(selection_field);
+ selection_evaluator.evaluate();
+ const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+
+ OutputAttribute_Typed<int> indexes = component.attribute_try_get_for_output_only<int>(
+ "material_index", ATTR_DOMAIN_FACE);
+ fn::FieldEvaluator material_evaluator{field_context, &selection};
+ material_evaluator.add_with_destination(index_field, indexes.varray());
+ material_evaluator.evaluate();
+ indexes.save();
+}
+
+static void geo_node_set_material_index_exec(GeoNodeExecParams params)
+{
+ GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
+ Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
+ Field<int> index_field = params.extract_input<Field<int>>("Material Index");
+
+ geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
+ if (geometry_set.has_mesh()) {
+ set_material_index_in_component(
+ geometry_set.get_component_for_write<MeshComponent>(), selection_field, index_field);
+ }
+ });
+ params.set_output("Geometry", std::move(geometry_set));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_geo_set_material_index()
+{
+ static bNodeType ntype;
+
+ geo_node_type_base(
+ &ntype, GEO_NODE_SET_MATERIAL_INDEX, "Set Material Index", NODE_CLASS_GEOMETRY, 0);
+ ntype.geometry_node_execute = blender::nodes::geo_node_set_material_index_exec;
+ ntype.declare = blender::nodes::geo_node_set_material_index_declare;
+ nodeRegisterType(&ntype);
+}