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authorJulian Eisel <julian@blender.org>2021-07-20 22:26:55 +0300
committerJulian Eisel <julian@blender.org>2021-07-20 22:30:04 +0300
commitcb0b017d8f5178b58a59c66e9588199f2864608b (patch)
tree964a1532fc149534b3a4b6d34323f70bb51cc60e
parent0af08cea40964b69a48a2be773aeb22304d2b46f (diff)
Cleanup: Store asset-handle in drag data
Would previously pass a few properties that are available via the asset-handle now. This asset-handle is also required for some of the asset API, e.g. the temporary ID loading. This will probably be needed before too long.
-rw-r--r--source/blender/editors/include/UI_interface.h5
-rw-r--r--source/blender/editors/interface/interface.c11
-rw-r--r--source/blender/editors/interface/interface_template_asset_view.cc5
-rw-r--r--source/blender/editors/space_file/file_draw.c6
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c3
-rw-r--r--source/blender/windowmanager/WM_types.h4
-rw-r--r--source/blender/windowmanager/intern/wm_dragdrop.c20
7 files changed, 32 insertions, 22 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index a25aac5803c..a6e465d04e8 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -35,9 +35,11 @@ extern "C" {
/* Struct Declarations */
struct ARegion;
+struct AssetHandle;
struct AssetFilterSettings;
struct AutoComplete;
struct EnumPropertyItem;
+struct FileDirEntry;
struct FileSelectParams;
struct ID;
struct IDProperty;
@@ -769,9 +771,8 @@ int UI_but_return_value_get(uiBut *but);
void UI_but_drag_set_id(uiBut *but, struct ID *id);
void UI_but_drag_set_asset(uiBut *but,
- const char *name,
+ const struct AssetHandle *asset,
const char *path,
- int id_type,
int import_type, /* eFileAssetImportType */
int icon,
struct ImBuf *imb,
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index ddde4f5a9dc..72e379e9b0a 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -6176,10 +6176,12 @@ void UI_but_drag_set_id(uiBut *but, ID *id)
but->dragpoin = (void *)id;
}
+/**
+ * \param asset: May be passed from a temporary variable, drag data only stores a copy of this.
+ */
void UI_but_drag_set_asset(uiBut *but,
- const char *name,
+ const AssetHandle *asset,
const char *path,
- int id_type,
int import_type,
int icon,
struct ImBuf *imb,
@@ -6187,9 +6189,10 @@ void UI_but_drag_set_asset(uiBut *but,
{
wmDragAsset *asset_drag = MEM_mallocN(sizeof(*asset_drag), "wmDragAsset");
- BLI_strncpy(asset_drag->name, name, sizeof(asset_drag->name));
+ asset_drag->asset_handle = MEM_mallocN(sizeof(asset_drag->asset_handle),
+ "wmDragAsset asset handle");
+ *asset_drag->asset_handle = *asset;
asset_drag->path = path;
- asset_drag->id_type = id_type;
asset_drag->import_type = import_type;
but->dragtype = WM_DRAG_ASSET;
diff --git a/source/blender/editors/interface/interface_template_asset_view.cc b/source/blender/editors/interface/interface_template_asset_view.cc
index 6fa5300401a..de3b49eec07 100644
--- a/source/blender/editors/interface/interface_template_asset_view.cc
+++ b/source/blender/editors/interface/interface_template_asset_view.cc
@@ -59,14 +59,15 @@ static void asset_view_item_but_drag_set(uiBut *but,
}
char blend_path[FILE_MAX_LIBEXTRA];
+ /* Context can be NULL here, it's only needed for a File Browser specific hack that should go
+ * away before too long. */
ED_asset_handle_get_full_library_path(NULL, &list_data->asset_library, asset_handle, blend_path);
if (blend_path[0]) {
ImBuf *imbuf = ED_assetlist_asset_image_get(asset_handle);
UI_but_drag_set_asset(but,
- asset_handle->file_data->name,
+ asset_handle,
BLI_strdup(blend_path),
- asset_handle->file_data->blentype,
FILE_ASSET_IMPORT_APPEND,
ED_asset_handle_get_preview_icon_id(asset_handle),
imbuf,
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index a314a85491d..37a56816677 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -185,9 +185,8 @@ static void file_draw_icon(const SpaceFile *sfile,
BLI_assert(asset_params != NULL);
UI_but_drag_set_asset(but,
- file->name,
+ &(AssetHandle){.file_data = file},
BLI_strdup(blend_path),
- file->blentype,
asset_params->import_type,
icon,
preview_image,
@@ -500,9 +499,8 @@ static void file_draw_preview(const SpaceFile *sfile,
BLI_assert(asset_params != NULL);
UI_but_drag_set_asset(but,
- file->name,
+ &(AssetHandle){.file_data = file},
BLI_strdup(blend_path),
- file->blentype,
asset_params->import_type,
icon,
imb,
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 54f10e259f9..5baa12f7367 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -53,6 +53,7 @@
#include "BKE_screen.h"
#include "BKE_workspace.h"
+#include "ED_asset.h"
#include "ED_render.h"
#include "ED_screen.h"
#include "ED_space_api.h"
@@ -495,7 +496,7 @@ static ID_Type view3d_drop_id_in_main_region_poll_get_id_type(bContext *C,
wmDragAsset *asset_drag = WM_drag_get_asset_data(drag, 0);
if (asset_drag) {
- return asset_drag->id_type;
+ return ED_asset_handle_get_id_type(asset_drag->asset_handle);
}
return 0;
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 2b48a5f6648..cc8fb307c92 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -924,10 +924,10 @@ typedef struct wmDragID {
} wmDragID;
typedef struct wmDragAsset {
- char name[64]; /* MAX_NAME */
+ /* Owning pointer. Contains the file with all the asset data (name, local ID, etc.) */
+ struct AssetHandle *asset_handle;
/* Always freed. */
const char *path;
- int id_type;
int import_type; /* eFileAssetImportType */
} wmDragAsset;
diff --git a/source/blender/windowmanager/intern/wm_dragdrop.c b/source/blender/windowmanager/intern/wm_dragdrop.c
index da40040ce56..319e83f667f 100644
--- a/source/blender/windowmanager/intern/wm_dragdrop.c
+++ b/source/blender/windowmanager/intern/wm_dragdrop.c
@@ -42,6 +42,8 @@
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "ED_asset.h"
+
#include "GPU_shader.h"
#include "GPU_state.h"
#include "GPU_viewport.h"
@@ -196,6 +198,7 @@ void WM_drag_data_free(int dragtype, void *poin)
/* Not too nice, could become a callback. */
if (dragtype == WM_DRAG_ASSET) {
wmDragAsset *asset_drag = poin;
+ MEM_SAFE_FREE(asset_drag->asset_handle);
MEM_freeN((void *)asset_drag->path);
}
MEM_freeN(poin);
@@ -373,18 +376,20 @@ wmDragAsset *WM_drag_get_asset_data(const wmDrag *drag, int idcode)
}
wmDragAsset *asset_drag = drag->poin;
- return (ELEM(idcode, 0, asset_drag->id_type)) ? asset_drag : NULL;
+ ID_Type idtype = ED_asset_handle_get_id_type(asset_drag->asset_handle);
+ return (ELEM(idcode, 0, (int)idtype)) ? asset_drag : NULL;
}
static ID *wm_drag_asset_id_import(wmDragAsset *asset_drag)
{
+ const char *name = ED_asset_handle_get_name(asset_drag->asset_handle);
+ ID_Type idtype = ED_asset_handle_get_id_type(asset_drag->asset_handle);
+
switch ((eFileAssetImportType)asset_drag->import_type) {
case FILE_ASSET_IMPORT_LINK:
- return WM_file_link_datablock(
- G_MAIN, NULL, NULL, NULL, asset_drag->path, asset_drag->id_type, asset_drag->name);
+ return WM_file_link_datablock(G_MAIN, NULL, NULL, NULL, asset_drag->path, idtype, name);
case FILE_ASSET_IMPORT_APPEND:
- return WM_file_append_datablock(
- G_MAIN, NULL, NULL, NULL, asset_drag->path, asset_drag->id_type, asset_drag->name);
+ return WM_file_append_datablock(G_MAIN, NULL, NULL, NULL, asset_drag->path, idtype, name);
}
BLI_assert_unreachable();
@@ -444,7 +449,8 @@ void WM_drag_free_imported_drag_ID(struct Main *bmain, wmDrag *drag, wmDropBox *
return;
}
- ID *id = BKE_libblock_find_name(bmain, asset_drag->id_type, name);
+ ID_Type idtype = ED_asset_handle_get_id_type(asset_drag->asset_handle);
+ ID *id = BKE_libblock_find_name(bmain, idtype, name);
if (id) {
BKE_id_delete(bmain, id);
}
@@ -478,7 +484,7 @@ static const char *wm_drag_name(wmDrag *drag)
}
case WM_DRAG_ASSET: {
const wmDragAsset *asset_drag = WM_drag_get_asset_data(drag, 0);
- return asset_drag->name;
+ return ED_asset_handle_get_name(asset_drag->asset_handle);
}
case WM_DRAG_PATH:
case WM_DRAG_NAME: