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authorDaniel Genrich <daniel.genrich@gmx.net>2009-04-19 23:31:32 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2009-04-19 23:31:32 +0400
commit71448386069cfc00dba40deb6735b273a3ba33ad (patch)
tree84a0558b86e6d0a39bf684ef3896050f55fdfe9d
parentb36514a3be32f0d3a5f85557be54e7060c9099da (diff)
Compile fixed for Win64.
Please check if that also compiles on win32.
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp6
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt2
2 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 6ff46ca8200..0ecbbea3af6 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -208,7 +208,7 @@ static LRESULT CALLBACK screenSaverWindowProc(HWND hwnd, UINT uMsg, WPARAM wPara
BOOL CALLBACK findGhostWindowHWNDProc(HWND hwnd, LPARAM lParam)
{
- GHOST_IWindow *p = (GHOST_IWindow*) GetWindowLong(hwnd, GWL_USERDATA);
+ GHOST_IWindow *p = (GHOST_IWindow*) GetWindowLongPtr(hwnd, GWLP_USERDATA);
BOOL ret = TRUE;
if (p == ghost_window_to_find)
{
@@ -292,8 +292,8 @@ bool GPG_Application::startScreenSaverFullScreen(
if (ghost_hwnd != NULL)
{
GetCursorPos(&scr_save_mouse_pos);
- ghost_wnd_proc = (WNDPROC) GetWindowLong(ghost_hwnd, GWL_WNDPROC);
- SetWindowLong(ghost_hwnd,GWL_WNDPROC, (LONG) screenSaverWindowProc);
+ ghost_wnd_proc = (WNDPROC) GetWindowLongPtr(ghost_hwnd, GWLP_WNDPROC);
+ SetWindowLongPtr(ghost_hwnd,GWLP_WNDPROC, (uintptr_t) screenSaverWindowProc);
}
}
return ret;
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index d45d5345678..b848fa9ef42 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -68,7 +68,7 @@ SET(INC
../../../source/gameengine/Physics/Sumo
../../../source/gameengine/Physics/Sumo/Fuzzics/include
../../../source/gameengine/Network/LoopBackNetwork
- ../../../intern/SoundSystem
+ ../../../intern/SoundSystem
../../../source/blender/misc
../../../source/blender/blenloader
../../../source/blender/gpu