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authorJoerg Mueller <nexyon@gmail.com>2009-09-05 00:03:27 +0400
committerJoerg Mueller <nexyon@gmail.com>2009-09-05 00:03:27 +0400
commit944d0e908728d07a5a8da809baf448592ba9e701 (patch)
tree719d6adf8cd67891395fd681a5058e3fcdd3349f
parent9303254e4f137c2810c5bc99ef1783fab249bc16 (diff)
Fixed sound stuff for gameplayer, no sound though as U.audiodevice is set to 0 (="No Audio").
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Engine.cpp15
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Engine.h3
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp36
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.h3
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp5
5 files changed, 7 insertions, 55 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.cpp b/source/gameengine/GamePlayer/common/GPC_Engine.cpp
index f131987095a..85a362d042a 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.cpp
@@ -58,9 +58,6 @@
#include "NG_LoopBackNetworkDeviceInterface.h"
#include "RAS_IRenderTools.h"
-#if 0 //XXX - ADD SOUND
- #include "SND_DeviceManager.h"
-#endif
#include "GPC_Engine.h"
#include "GPC_KeyboardDevice.h"
@@ -77,8 +74,7 @@ GPC_Engine::GPC_Engine(char *customLoadingAnimationURL,
m_system(NULL), m_keyboarddev(NULL),
m_mousedev(NULL), m_canvas(NULL), m_rendertools(NULL),
m_portal(NULL), m_sceneconverter(NULL), m_networkdev(NULL),
- m_audiodevice(NULL), m_curarea(NULL),
- m_customLoadingAnimationURL(NULL),
+ m_curarea(NULL), m_customLoadingAnimationURL(NULL),
m_foregroundColor(foregroundColor), m_backgroundColor(backgroundColor),
m_frameRate(frameRate),
m_BlenderLogo(0), m_Blender3DLogo(0)/*, m_NaNLogo(0)*/
@@ -203,7 +199,6 @@ bool GPC_Engine::StartKetsji(void)
m_keyboarddev,
m_mousedev,
m_networkdev,
- m_audiodevice,
m_system);
m_system->SetMainLoop(m_portal->m_ketsjieng);
@@ -339,14 +334,6 @@ void GPC_Engine::Exit()
m_networkdev = 0;
}
- if (m_audiodevice)
- {
-#if 0 //XXX - ADD SOUND
- SND_DeviceManager::Unsubscribe();
-#endif
- m_audiodevice = 0;
- }
-
m_initialized = false;
}
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.h b/source/gameengine/GamePlayer/common/GPC_Engine.h
index b7121599c6e..42234bcbcd6 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.h
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.h
@@ -40,7 +40,6 @@ class RAS_IRenderTools;
class KetsjiPortal;
class KX_ISceneConverter;
class NG_LoopBackNetworkDeviceInterface;
-class SND_IAudioDevice;
class GPC_RawImage;
@@ -77,8 +76,6 @@ public:
KX_ISceneConverter* m_sceneconverter;
/** Network interface. */
NG_LoopBackNetworkDeviceInterface* m_networkdev;
- /** Audiodevice interface */
- SND_IAudioDevice* m_audiodevice;
struct ScrArea *m_curarea; // for future use, not used yet
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 879c2264247..8ec41968042 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -57,6 +57,7 @@ extern "C"
#include "BLO_readfile.h"
#include "BKE_global.h"
#include "BKE_main.h"
+#include "BKE_sound.h"
#include "IMB_imbuf.h"
#include "DNA_scene_types.h"
#ifdef __cplusplus
@@ -85,10 +86,6 @@ extern "C"
#include "KX_BlenderSceneConverter.h"
#include "NG_LoopBackNetworkDeviceInterface.h"
-#if 0 //XXX - ADD SOUND
- #include "SND_DeviceManager.h"
-#endif
-
#include "GPC_MouseDevice.h"
#include "GPC_RenderTools.h"
#include "GPG_Canvas.h"
@@ -128,8 +125,7 @@ GPG_Application::GPG_Application(GHOST_ISystem* system)
m_rendertools(0),
m_rasterizer(0),
m_sceneconverter(0),
- m_networkdevice(0),
- m_audiodevice(0),
+ m_networkdevice(0),
m_blendermat(0),
m_blenderglslmat(0),
m_pyGlobalDictString(0),
@@ -587,15 +583,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
if (!m_networkdevice)
goto initFailed;
-#if 0 //XXX - ADD SOUND
- // get an audiodevice
- SND_DeviceManager::Subscribe();
- m_audiodevice = SND_DeviceManager::Instance();
- if (!m_audiodevice)
- goto initFailed;
- m_audiodevice->UseCD();
-#endif
-
+ sound_init();
// create a ketsjisystem (only needed for timing and stuff)
m_kxsystem = new GPG_System (m_system);
@@ -613,9 +601,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
m_ketsjiengine->SetRenderTools(m_rendertools);
m_ketsjiengine->SetRasterizer(m_rasterizer);
m_ketsjiengine->SetNetworkDevice(m_networkdevice);
-#if 0 //XXX - ADD SOUND
- m_ketsjiengine->SetAudioDevice(m_audiodevice);
-#endif
+
m_ketsjiengine->SetTimingDisplay(frameRate, false, false);
CValue::SetDeprecationWarnings(nodepwarnings);
@@ -628,10 +614,8 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
return m_engineInitialized;
initFailed:
+ sound_exit();
delete m_kxsystem;
-#if 0 // XXX - ADD SOUND
- delete m_audiodevice;
-#endif
delete m_networkdevice;
delete m_mouse;
delete m_keyboard;
@@ -644,7 +628,6 @@ initFailed:
m_keyboard = NULL;
m_mouse = NULL;
m_networkdevice = NULL;
- m_audiodevice = NULL;
m_kxsystem = NULL;
return false;
}
@@ -690,7 +673,6 @@ bool GPG_Application::startEngine(void)
KX_Scene* startscene = new KX_Scene(m_keyboard,
m_mouse,
m_networkdevice,
-// m_audiodevice, // XXX ADD SOUND
startscenename,
m_startScene);
@@ -780,6 +762,7 @@ void GPG_Application::stopEngine()
void GPG_Application::exitEngine()
{
+ sound_exit();
if (m_ketsjiengine)
{
stopEngine();
@@ -791,13 +774,6 @@ void GPG_Application::exitEngine()
delete m_kxsystem;
m_kxsystem = 0;
}
- if (m_audiodevice)
- {
-#if 0 //XXX - ADD SOUND
- SND_DeviceManager::Unsubscribe();
- m_audiodevice = 0;
-#endif
- }
if (m_networkdevice)
{
delete m_networkdevice;
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h
index 845686f5770..73430213078 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h
@@ -38,7 +38,6 @@
class KX_KetsjiEngine;
class KX_ISceneConverter;
class NG_LoopBackNetworkDeviceInterface;
-class SND_IAudioDevice;
class RAS_IRasterizer;
class GHOST_IEvent;
class GHOST_ISystem;
@@ -142,8 +141,6 @@ protected:
KX_ISceneConverter* m_sceneconverter;
/** Network interface. */
NG_LoopBackNetworkDeviceInterface* m_networkdevice;
- /** Sound device. */
- SND_IAudioDevice* m_audiodevice;
bool m_blendermat;
bool m_blenderglslmat;
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index b7677d29507..edc32093eab 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -59,7 +59,6 @@ extern "C"
#include "BKE_icons.h"
#include "BKE_node.h"
#include "BKE_report.h"
-#include "BKE_sound.h"
#include "BLI_blenlib.h"
#include "DNA_scene_types.h"
#include "BLO_readfile.h"
@@ -362,8 +361,6 @@ int main(int argc, char** argv)
quicktime_init();
#endif
- sound_init();
-
libtiff_init();
// Parse command line options
@@ -824,8 +821,6 @@ int main(int argc, char** argv)
}
free_nodesystem();
-
- sound_exit();
return error ? -1 : 0;
}