diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-06-14 15:05:15 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-14 15:05:15 +0400 |
commit | a57c8a37a10168fc4335c167c71939474be81e8c (patch) | |
tree | 385ae502adc731965d378fb925c65c2f29a59d4b | |
parent | 17d5ac0abf00a46d39b84ae17806042011bd11d6 (diff) |
comment unused vars
-rw-r--r-- | intern/raskter/raskter.c | 6 | ||||
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h | 2 | ||||
-rw-r--r-- | source/gameengine/Rasterizer/RAS_2DFilterManager.h | 4 | ||||
-rw-r--r-- | source/gameengine/Rasterizer/RAS_MeshObject.h | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/intern/raskter/raskter.c b/intern/raskter/raskter.c index 0574d985d0c..910cd4c6a3d 100644 --- a/intern/raskter/raskter.c +++ b/intern/raskter/raskter.c @@ -810,9 +810,9 @@ int PLX_antialias_buffer(float *buf, int buf_x, int buf_y) { buf[i] *= 0.5f; } #endif - buf_x = buf_x; - buf_y = buf_y; - buf[0] = buf[0]; + (void)buf_x; + (void)buf_y; + (void)buf; return 1; #else /*XXX - TODO: THIS IS NOT FINAL CODE - IT DOES NOT WORK - DO NOT ENABLE IT */ diff --git a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h index 84991b9a9ad..43296fc9760 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h +++ b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h @@ -51,7 +51,7 @@ public: virtual void NextFrame(); virtual void HookEscape(); private: - short m_exit_key; + /* short m_exit_key; */ /* UNUSED */ #ifdef WITH_CXX_GUARDEDALLOC diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.h b/source/gameengine/Rasterizer/RAS_2DFilterManager.h index d3b23deab52..c9af48fe516 100644 --- a/source/gameengine/Rasterizer/RAS_2DFilterManager.h +++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.h @@ -57,14 +57,14 @@ private: float canvascoord[4]; float textureoffsets[18]; - float view[4]; + /* float view[4]; */ /* UNUSED */ /* texname[0] contains render to texture, texname[1] contains depth texture, texname[2] contains luminance texture*/ unsigned int texname[3]; int texturewidth; int textureheight; int canvaswidth; int canvasheight; - int numberoffilters; + /* int numberoffilters; */ /* UNUSED */ /* bit 0: enable/disable depth texture * bit 1: enable/disable luminance texture*/ short texflag[MAX_RENDER_PASS]; diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.h b/source/gameengine/Rasterizer/RAS_MeshObject.h index b3e84c4656b..ffe2964c058 100644 --- a/source/gameengine/Rasterizer/RAS_MeshObject.h +++ b/source/gameengine/Rasterizer/RAS_MeshObject.h @@ -57,7 +57,7 @@ class RAS_Deformer; class RAS_MeshObject { private: - unsigned int m_debugcolor; + /* unsigned int m_debugcolor; */ /* UNUSED */ bool m_bModified; bool m_bMeshModified; |