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author | Porteries Tristan <republicthunderbolt9@gmail.com> | 2015-05-18 19:52:45 +0300 |
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committer | Porteries Tristan <republicthunderbolt9@gmail.com> | 2015-05-18 19:54:13 +0300 |
commit | 192fddb324222c0ac9b38f9c8c2e3450f7f487ae (patch) | |
tree | 813d11134a098d4e948f9a71003dd4b3258c091d | |
parent | 5fa0b8778bba85261526f818f392a95bc3035a1a (diff) |
BGE: Fix blenderplayer bad call stubs not updated.
Please (dfelinto) compile the bge to avoid these kind of problems.
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 8e26a9e5b78..f1cb2358582 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -95,6 +95,7 @@ struct ScrArea; struct SculptSession; struct ShadeInput; struct ShadeResult; +struct SpaceButs; struct SpaceClip; struct SpaceImage; struct SpaceNode; @@ -233,7 +234,7 @@ void RE_engine_get_camera_model_matrix(struct RenderEngine *engine, struct Objec float RE_engine_get_camera_shift_x(struct RenderEngine *engine, struct Object *camera) RET_ZERO void RE_SetActiveRenderView(struct Render *re, const char *viewname) {STUB_ASSERT(0);} -struct RenderPass *RE_pass_find_by_type(struct RenderLayer *rl, int passtype, const char *viewname) RET_NULL +struct RenderPass *RE_pass_find_by_type(volatile struct RenderLayer *rl, int passtype, const char *viewname) RET_NULL bool RE_HasFakeLayer(RenderResult *res) RET_ZERO /* zbuf.c stub */ |