diff options
author | Porteries Tristan <republicthunderbolt9@gmail.com> | 2015-05-19 20:24:14 +0300 |
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committer | Porteries Tristan <republicthunderbolt9@gmail.com> | 2015-05-19 20:24:14 +0300 |
commit | 377822729cbf48d86d46f7efbae0c0e3fbeba99f (patch) | |
tree | 650684276a09c01423f8e613b2c0def4ac241b4b | |
parent | fccf253e3677e023e554641b6118366ef6df937e (diff) |
BGE: Fix T40555: LibLoad material caching issue
Previously we don't merge material cached list, it create dangling pointer and memory leak.
Now we merge material cache list during the scene merge, and remove material in this list during the library free.
Reviewers: agoose77, dfelinto, hg1, pgi, campbellbarton, moguri
Reviewed By: campbellbarton, moguri
Subscribers: campbellbarton, youle, kupoman
Projects: #game_engine
Differential Revision: https://developer.blender.org/D1278
-rw-r--r-- | source/gameengine/Converter/KX_BlenderSceneConverter.cpp | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index 1a489c301e2..9e53d9e1569 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -903,7 +903,7 @@ KX_LibLoadStatus *KX_BlenderSceneConverter::LinkBlendFile(BlendHandle *bpy_openl *err_str = err_local; return NULL; } - + main_newlib = BKE_main_new(); BKE_reports_init(&reports, RPT_STORE); @@ -1218,6 +1218,8 @@ bool KX_BlenderSceneConverter::FreeBlendFile(Main *maggie) bmat = bl_mat->GetBlenderMaterial(); if (IS_TAGGED(bmat)) { + // Remove the poly material coresponding to this Blender Material. + m_polymat_cache[polymit->first].erase(bmat); delete (*polymit).second; *polymit = m_polymaterials.back(); m_polymaterials.pop_back(); @@ -1233,6 +1235,8 @@ bool KX_BlenderSceneConverter::FreeBlendFile(Main *maggie) for (i = 0, matit = m_materials.begin(); i < size; ) { BL_Material *mat = (*matit).second; if (IS_TAGGED(mat->material)) { + // Remove the bl material coresponding to this Blender Material. + m_mat_cache[matit->first].erase(mat->material); delete (*matit).second; *matit = m_materials.back(); m_materials.pop_back(); @@ -1354,6 +1358,16 @@ bool KX_BlenderSceneConverter::MergeScene(KX_Scene *to, KX_Scene *from) } } + MaterialCache::iterator matcacheit = m_mat_cache.find(from); + // Merge cached BL_Material map. + m_mat_cache[to].insert(matcacheit->second.begin(), matcacheit->second.end()); + m_mat_cache.erase(matcacheit); + + PolyMaterialCache::iterator polymatcacheit = m_polymat_cache.find(from); + // Merge cached RAS_IPolyMaterial map. + m_polymat_cache[to].insert(polymatcacheit->second.begin(), polymatcacheit->second.end()); + m_polymat_cache.erase(polymatcacheit); + return true; } |