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authorBrecht Van Lommel <brecht@blender.org>2022-05-03 23:58:38 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-05-04 00:08:29 +0300
commite86b62f1951bd6df4f1d487c06796e7e595b1053 (patch)
treeefc443ac1050b1c4965dc1e8f20abeb166024911
parent5b2a6b6ebb7fb6116e6094eba4e9ae931d1a8934 (diff)
Fix wrong task priority for particle distribution and tanget computation
These kinds of depsgraph evaluations should not be marked as low priority as this could negatively affect playback performance. Low priority should mainly be used for background tasks.
-rw-r--r--source/blender/blenkernel/intern/editmesh_tangent.c2
-rw-r--r--source/blender/blenkernel/intern/mesh_tangent.c2
-rw-r--r--source/blender/blenkernel/intern/particle.c2
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c2
4 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/editmesh_tangent.c b/source/blender/blenkernel/intern/editmesh_tangent.c
index 632f2ddac68..0a3107eee24 100644
--- a/source/blender/blenkernel/intern/editmesh_tangent.c
+++ b/source/blender/blenkernel/intern/editmesh_tangent.c
@@ -342,7 +342,7 @@ void BKE_editmesh_loop_tangent_calc(BMEditMesh *em,
/* Calculation */
if (em->tottri != 0) {
TaskPool *task_pool;
- task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_HIGH);
tangent_mask_curr = 0;
/* Calculate tangent layers */
diff --git a/source/blender/blenkernel/intern/mesh_tangent.c b/source/blender/blenkernel/intern/mesh_tangent.c
index 42412342ffd..f2e46c3bd92 100644
--- a/source/blender/blenkernel/intern/mesh_tangent.c
+++ b/source/blender/blenkernel/intern/mesh_tangent.c
@@ -620,7 +620,7 @@ void BKE_mesh_calc_loop_tangent_ex(const MVert *mvert,
/* Calculation */
if (looptri_len != 0) {
- TaskPool *task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_LOW);
+ TaskPool *task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_HIGH);
tangent_mask_curr = 0;
/* Calculate tangent layers */
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index bbb08155bfc..b935f2afaaa 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3194,7 +3194,7 @@ void psys_cache_child_paths(ParticleSimulationData *sim,
return;
}
- task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_HIGH);
totchild = ctx.totchild;
totparent = ctx.totparent;
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index d2c3776d4ea..244396af6e6 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -1313,7 +1313,7 @@ static void distribute_particles_on_dm(ParticleSimulationData *sim, int from)
return;
}
- task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_HIGH);
totpart = (from == PART_FROM_CHILD ? sim->psys->totchild : sim->psys->totpart);
psys_tasks_create(&ctx, 0, totpart, &tasks, &numtasks);