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authorBrecht Van Lommel <brecht@blender.org>2022-06-16 20:02:55 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-06-17 15:08:14 +0300
commit24246d98707096f16d5ab48f673f49354eac87a1 (patch)
tree4011651b36577ecac946c6f93cf011bf951e3dd5
parent838c4a97f1d6b993f4c866c474eb02d929f0ca1d (diff)
Cleanup: replace uint4 by AttributeMap struct
-rw-r--r--intern/cycles/kernel/bvh/util.h12
-rw-r--r--intern/cycles/kernel/geom/attribute.h19
-rw-r--r--intern/cycles/kernel/textures.h2
-rw-r--r--intern/cycles/kernel/types.h10
-rw-r--r--intern/cycles/scene/geometry.cpp42
-rw-r--r--intern/cycles/scene/scene.h2
6 files changed, 51 insertions, 36 deletions
diff --git a/intern/cycles/kernel/bvh/util.h b/intern/cycles/kernel/bvh/util.h
index 71045157372..d53198f97a3 100644
--- a/intern/cycles/kernel/bvh/util.h
+++ b/intern/cycles/kernel/bvh/util.h
@@ -111,16 +111,16 @@ ccl_device_inline int intersection_find_attribute(KernelGlobals kg,
const uint id)
{
uint attr_offset = kernel_tex_fetch(__objects, object).attribute_map_offset;
- uint4 attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
+ AttributeMap attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
- while (attr_map.x != id) {
- if (UNLIKELY(attr_map.x == ATTR_STD_NONE)) {
- if (UNLIKELY(attr_map.y == 0)) {
+ while (attr_map.id != id) {
+ if (UNLIKELY(attr_map.id == ATTR_STD_NONE)) {
+ if (UNLIKELY(attr_map.element == 0)) {
return (int)ATTR_STD_NOT_FOUND;
}
else {
/* Chain jump to a different part of the table. */
- attr_offset = attr_map.z;
+ attr_offset = attr_map.offset;
}
}
else {
@@ -130,7 +130,7 @@ ccl_device_inline int intersection_find_attribute(KernelGlobals kg,
}
/* return result */
- return (attr_map.y == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND : (int)attr_map.z;
+ return (attr_map.element == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND : (int)attr_map.offset;
}
/* Transparent Shadows */
diff --git a/intern/cycles/kernel/geom/attribute.h b/intern/cycles/kernel/geom/attribute.h
index da620f69e2d..774b25a76ff 100644
--- a/intern/cycles/kernel/geom/attribute.h
+++ b/intern/cycles/kernel/geom/attribute.h
@@ -56,16 +56,16 @@ ccl_device_inline AttributeDescriptor find_attribute(KernelGlobals kg,
/* for SVM, find attribute by unique id */
uint attr_offset = object_attribute_map_offset(kg, sd->object);
attr_offset += attribute_primitive_type(kg, sd);
- uint4 attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
+ AttributeMap attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
- while (attr_map.x != id) {
- if (UNLIKELY(attr_map.x == ATTR_STD_NONE)) {
- if (UNLIKELY(attr_map.y == 0)) {
+ while (attr_map.id != id) {
+ if (UNLIKELY(attr_map.id == ATTR_STD_NONE)) {
+ if (UNLIKELY(attr_map.element == 0)) {
return attribute_not_found();
}
else {
/* Chain jump to a different part of the table. */
- attr_offset = attr_map.z;
+ attr_offset = attr_map.offset;
}
}
else {
@@ -75,7 +75,7 @@ ccl_device_inline AttributeDescriptor find_attribute(KernelGlobals kg,
}
AttributeDescriptor desc;
- desc.element = (AttributeElement)attr_map.y;
+ desc.element = (AttributeElement)attr_map.element;
if (sd->prim == PRIM_NONE && desc.element != ATTR_ELEMENT_MESH &&
desc.element != ATTR_ELEMENT_VOXEL && desc.element != ATTR_ELEMENT_OBJECT) {
@@ -83,9 +83,10 @@ ccl_device_inline AttributeDescriptor find_attribute(KernelGlobals kg,
}
/* return result */
- desc.offset = (attr_map.y == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND : (int)attr_map.z;
- desc.type = (NodeAttributeType)(attr_map.w & 0xff);
- desc.flags = (AttributeFlag)(attr_map.w >> 8);
+ desc.offset = (attr_map.element == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND :
+ (int)attr_map.offset;
+ desc.type = (NodeAttributeType)attr_map.type;
+ desc.flags = (AttributeFlag)attr_map.flags;
return desc;
}
diff --git a/intern/cycles/kernel/textures.h b/intern/cycles/kernel/textures.h
index 7deb589a0a9..d8ac9cbe51f 100644
--- a/intern/cycles/kernel/textures.h
+++ b/intern/cycles/kernel/textures.h
@@ -47,7 +47,7 @@ KERNEL_TEX(float4, __points)
KERNEL_TEX(uint, __points_shader)
/* attributes */
-KERNEL_TEX(uint4, __attributes_map)
+KERNEL_TEX(AttributeMap, __attributes_map)
KERNEL_TEX(float, __attributes_float)
KERNEL_TEX(float2, __attributes_float2)
KERNEL_TEX(packed_float3, __attributes_float3)
diff --git a/intern/cycles/kernel/types.h b/intern/cycles/kernel/types.h
index b1ca379bab8..ad022716207 100644
--- a/intern/cycles/kernel/types.h
+++ b/intern/cycles/kernel/types.h
@@ -670,6 +670,16 @@ typedef struct AttributeDescriptor {
int offset;
} AttributeDescriptor;
+/* For looking up attributes on objects and geometry. */
+typedef struct AttributeMap {
+ uint id; /* Global unique identifier. */
+ uint element; /* AttributeElement. */
+ int offset; /* Offset into __attributes global arrays. */
+ uint8_t type; /* NodeAttributeType. */
+ uint8_t flags; /* AttributeFlag. */
+ uint8_t pad[2];
+} AttributeMap;
+
/* Closure data */
#ifndef __MAX_CLOSURE__
diff --git a/intern/cycles/scene/geometry.cpp b/intern/cycles/scene/geometry.cpp
index 9152abacbdb..2957756fe28 100644
--- a/intern/cycles/scene/geometry.cpp
+++ b/intern/cycles/scene/geometry.cpp
@@ -407,43 +407,47 @@ void GeometryManager::update_osl_attributes(Device *device,
/* Generate a normal attribute map entry from an attribute descriptor. */
static void emit_attribute_map_entry(
- uint4 *attr_map, int index, uint id, TypeDesc type, const AttributeDescriptor &desc)
+ AttributeMap *attr_map, int index, uint id, TypeDesc type, const AttributeDescriptor &desc)
{
- attr_map[index].x = id;
- attr_map[index].y = desc.element;
- attr_map[index].z = as_uint(desc.offset);
+ attr_map[index].id = id;
+ attr_map[index].element = desc.element;
+ attr_map[index].offset = as_uint(desc.offset);
if (type == TypeDesc::TypeFloat)
- attr_map[index].w = NODE_ATTR_FLOAT;
+ attr_map[index].type = NODE_ATTR_FLOAT;
else if (type == TypeDesc::TypeMatrix)
- attr_map[index].w = NODE_ATTR_MATRIX;
+ attr_map[index].type = NODE_ATTR_MATRIX;
else if (type == TypeFloat2)
- attr_map[index].w = NODE_ATTR_FLOAT2;
+ attr_map[index].type = NODE_ATTR_FLOAT2;
else if (type == TypeFloat4)
- attr_map[index].w = NODE_ATTR_FLOAT4;
+ attr_map[index].type = NODE_ATTR_FLOAT4;
else if (type == TypeRGBA)
- attr_map[index].w = NODE_ATTR_RGBA;
+ attr_map[index].type = NODE_ATTR_RGBA;
else
- attr_map[index].w = NODE_ATTR_FLOAT3;
+ attr_map[index].type = NODE_ATTR_FLOAT3;
- attr_map[index].w |= desc.flags << 8;
+ attr_map[index].flags = desc.flags;
}
/* Generate an attribute map end marker, optionally including a link to another map.
* Links are used to connect object attribute maps to mesh attribute maps. */
-static void emit_attribute_map_terminator(uint4 *attr_map, int index, bool chain, uint chain_link)
+static void emit_attribute_map_terminator(AttributeMap *attr_map,
+ int index,
+ bool chain,
+ uint chain_link)
{
for (int j = 0; j < ATTR_PRIM_TYPES; j++) {
- attr_map[index + j].x = ATTR_STD_NONE;
- attr_map[index + j].y = chain; /* link is valid flag */
- attr_map[index + j].z = chain ? chain_link + j : 0; /* link to the correct sub-entry */
- attr_map[index + j].w = 0;
+ attr_map[index + j].id = ATTR_STD_NONE;
+ attr_map[index + j].element = chain; /* link is valid flag */
+ attr_map[index + j].offset = chain ? chain_link + j : 0; /* link to the correct sub-entry */
+ attr_map[index + j].type = 0;
+ attr_map[index + j].flags = 0;
}
}
/* Generate all necessary attribute map entries from the attribute request. */
static void emit_attribute_mapping(
- uint4 *attr_map, int index, Scene *scene, AttributeRequest &req, Geometry *geom)
+ AttributeMap *attr_map, int index, Scene *scene, AttributeRequest &req, Geometry *geom)
{
uint id;
@@ -501,8 +505,8 @@ void GeometryManager::update_svm_attributes(Device *,
}
/* create attribute map */
- uint4 *attr_map = dscene->attributes_map.alloc(attr_map_size);
- memset(attr_map, 0, dscene->attributes_map.size() * sizeof(uint));
+ AttributeMap *attr_map = dscene->attributes_map.alloc(attr_map_size);
+ memset(attr_map, 0, dscene->attributes_map.size() * sizeof(*attr_map));
for (size_t i = 0; i < scene->geometry.size(); i++) {
Geometry *geom = scene->geometry[i];
diff --git a/intern/cycles/scene/scene.h b/intern/cycles/scene/scene.h
index a0d2f4a6c06..d04c6a27f11 100644
--- a/intern/cycles/scene/scene.h
+++ b/intern/cycles/scene/scene.h
@@ -98,7 +98,7 @@ class DeviceScene {
device_vector<DecomposedTransform> camera_motion;
/* attributes */
- device_vector<uint4> attributes_map;
+ device_vector<AttributeMap> attributes_map;
device_vector<float> attributes_float;
device_vector<float2> attributes_float2;
device_vector<packed_float3> attributes_float3;