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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-09-03 20:08:28 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-09-03 20:08:28 +0400 |
commit | 3e540d4d4c857b4a7b090c9b01c5467722458022 (patch) | |
tree | cf62bfec66cc0fde9e47d20a47e246557e9ed709 | |
parent | e58548706f85cf1d0034ac486def60ea11b491a5 (diff) |
Fix #32372: Blender Locks up when using Quick Fluid feature
-rw-r--r-- | release/scripts/startup/bl_operators/object_quick_effects.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py b/release/scripts/startup/bl_operators/object_quick_effects.py index 62844d11443..35b496b6dd0 100644 --- a/release/scripts/startup/bl_operators/object_quick_effects.py +++ b/release/scripts/startup/bl_operators/object_quick_effects.py @@ -510,6 +510,6 @@ class QuickFluid(Operator): mat.raytrace_transparency.depth = 4 if self.start_baking: - bpy.ops.fluid.bake() + bpy.ops.fluid.bake('INVOKE_DEFAULT') return {'FINISHED'} |