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authorCampbell Barton <ideasman42@gmail.com>2017-11-20 11:51:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-11-20 11:51:19 +0300
commit65af15ad887b30e678db9acab75efc7897c9197e (patch)
tree645d197267a36b21b1866ee7b6d11c6a349d3571
parented3b7a5cd4597274f523d832494eabdf153aa597 (diff)
UV Cube Project: improve default behavior
- initialize the cube-size from the bounding box when it's not set. - no longer wrap faces to keep in 0-1 bounds, other projection methods don't do this and calculating the scale prevents the UV's from being too far outside the view.
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c12
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.h2
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c127
3 files changed, 87 insertions, 54 deletions
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index bf5fc18935d..66fcd739839 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -510,6 +510,18 @@ void BM_face_calc_tangent_auto(const BMFace *f, float r_tangent[3])
}
/**
+ * expands bounds (min/max must be initialized).
+ */
+void BM_face_calc_bounds_expand(const BMFace *f, float min[3], float max[3])
+{
+ const BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ minmax_v3v3_v3(min, max, l_iter->v->co);
+ } while ((l_iter = l_iter->next) != l_first);
+}
+
+/**
* computes center of face in 3d. uses center of bounding box.
*/
void BM_face_calc_center_bounds(const BMFace *f, float r_cent[3])
diff --git a/source/blender/bmesh/intern/bmesh_polygon.h b/source/blender/bmesh/intern/bmesh_polygon.h
index 4ec8ea59018..a40da2bfbfa 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.h
+++ b/source/blender/bmesh/intern/bmesh_polygon.h
@@ -57,6 +57,8 @@ void BM_face_calc_center_mean_vcos(
float const (*vertexCos)[3]) ATTR_NONNULL();
void BM_face_calc_center_mean_weighted(const BMFace *f, float center[3]) ATTR_NONNULL();
+void BM_face_calc_bounds_expand(const BMFace *f, float min[3], float max[3]);
+
void BM_face_normal_update(BMFace *f) ATTR_NONNULL();
void BM_edge_normals_update(BMEdge *e) ATTR_NONNULL();
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index ce763243602..bc38a1cd3bb 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -868,70 +868,89 @@ void ED_uvedit_live_unwrap(Scene *scene, Object *obedit)
#define POLAR_ZX 0
#define POLAR_ZY 1
-static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result, Object *ob, BMEditMesh *em)
+static void uv_map_transform_calc_bounds(BMEditMesh *em, float r_min[3], float r_max[3])
+{
+ BMFace *efa;
+ BMIter iter;
+ INIT_MINMAX(r_min, r_max);
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ BM_face_calc_bounds_expand(efa, r_min, r_max);
+ }
+ }
+}
+
+static void uv_map_transform_calc_center_median(BMEditMesh *em, float r_center[3])
+{
+ BMFace *efa;
+ BMIter iter;
+ uint center_accum_num = 0;
+ zero_v3(r_center);
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ float center[3];
+ BM_face_calc_center_mean(efa, center);
+ add_v3_v3(r_center, center);
+ center_accum_num += 1;
+ }
+ }
+ mul_v3_fl(r_center, 1.0f / (float)center_accum_num);
+}
+
+static void uv_map_transform_center(
+ Scene *scene, View3D *v3d, Object *ob, BMEditMesh *em,
+ float r_center[3],
+ float r_bounds[2][3])
{
/* only operates on the edit object - this is all that's needed now */
const int around = (v3d) ? v3d->around : V3D_AROUND_CENTER_BOUNDS;
+ float bounds[2][3];
+ INIT_MINMAX(bounds[0], bounds[1]);
+ bool is_minmax_set = false;
+
switch (around) {
case V3D_AROUND_CENTER_BOUNDS: /* bounding box center */
{
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- float min[3], max[3];
-
- INIT_MINMAX(min, max);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- minmax_v3v3_v3(min, max, l->v->co);
- }
- }
- }
- mid_v3_v3v3(result, min, max);
+ uv_map_transform_calc_bounds(em, bounds[0], bounds[1]);
+ is_minmax_set = true;
+ mid_v3_v3v3(r_center, bounds[0], bounds[1]);
break;
}
case V3D_AROUND_CENTER_MEAN:
{
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- int result_accum = 0;
-
- zero_v3(result);
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- add_v3_v3(result, l->v->co);
- result_accum += 1;
- }
- }
- }
- mul_v3_fl(result, 1.0f / (float)result_accum);
+ uv_map_transform_calc_center_median(em, r_center);
break;
}
case V3D_AROUND_CURSOR: /* cursor center */
{
invert_m4_m4(ob->imat, ob->obmat);
- mul_v3_m4v3(result, ob->imat, ED_view3d_cursor3d_get(scene, v3d));
+ mul_v3_m4v3(r_center, ob->imat, ED_view3d_cursor3d_get(scene, v3d));
break;
}
case V3D_AROUND_ACTIVE:
{
BMEditSelection ese;
if (BM_select_history_active_get(em->bm, &ese)) {
- BM_editselection_center(&ese, result);
+ BM_editselection_center(&ese, r_center);
break;
}
ATTR_FALLTHROUGH;
}
case V3D_AROUND_LOCAL_ORIGINS: /* object center */
default:
- zero_v3(result);
+ zero_v3(r_center);
break;
}
+
+ /* if this is passed, always set! */
+ if (r_bounds) {
+ if (!is_minmax_set) {
+ uv_map_transform_calc_bounds(em, bounds[0], bounds[1]);
+ }
+ copy_v3_v3(r_bounds[0], bounds[0]);
+ copy_v3_v3(r_bounds[1], bounds[1]);
+ }
}
static void uv_map_rotation_matrix(float result[4][4], RegionView3D *rv3d, Object *ob,
@@ -1514,7 +1533,7 @@ static int sphere_project_exec(bContext *C, wmOperator *op)
cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
uv_map_transform(C, op, rotmat);
- uv_map_transform_center(scene, v3d, center, obedit, em);
+ uv_map_transform_center(scene, v3d, obedit, em, center, NULL);
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(efa, BM_ELEM_SELECT))
@@ -1595,7 +1614,7 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
uv_map_transform(C, op, rotmat);
- uv_map_transform_center(scene, v3d, center, obedit, em);
+ uv_map_transform_center(scene, v3d, obedit, em, center, NULL);
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(efa, BM_ELEM_SELECT))
@@ -1670,26 +1689,10 @@ void ED_uvedit_unwrap_cube_project(BMesh *bm, float cube_size, bool use_select,
axis_dominant_v3(&cox, &coy, efa->no);
- float uv_delta[2] = {0.0f};
-
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv->uv[0] = 0.5f + 0.5f * cube_size * (l->v->co[cox] - loc[cox]);
luv->uv[1] = 0.5f + 0.5f * cube_size * (l->v->co[coy] - loc[coy]);
-
- add_v2_v2(uv_delta, luv->uv);
- }
-
- mul_v2_fl(uv_delta, 1.0f / (float)efa->len);
- uv_delta[0] = floor(uv_delta[0]);
- uv_delta[1] = floor(uv_delta[1]);
-
- if (uv_delta[0] != 0.0f || uv_delta[1] != 0.0f) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->uv[0] -= uv_delta[0];
- luv->uv[1] -= uv_delta[1];
- }
}
}
}
@@ -1700,15 +1703,31 @@ static int cube_project_exec(bContext *C, wmOperator *op)
View3D *v3d = CTX_wm_view3d(C);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
- float cube_size = RNA_float_get(op->ptr, "cube_size");
+ PropertyRNA *prop_cube_size = RNA_struct_find_property(op->ptr, "cube_size");
+ float cube_size = RNA_property_float_get(op->ptr, prop_cube_size);
float center[3];
+ float bounds[2][3];
+ float (*bounds_buf)[3] = NULL;
/* add uvs if they don't exist yet */
if (!ED_uvedit_ensure_uvs(C, scene, obedit)) {
return OPERATOR_CANCELLED;
}
- uv_map_transform_center(scene, v3d, center, obedit, em);
+ if (!RNA_property_is_set(op->ptr, prop_cube_size)) {
+ bounds_buf = bounds;
+ }
+
+ uv_map_transform_center(scene, v3d, obedit, em, center, bounds_buf);
+
+ /* calculate based on bounds */
+ if (bounds_buf) {
+ float dims[3];
+ sub_v3_v3v3(dims, bounds[1], bounds[0]);
+ cube_size = max_fff(UNPACK3(dims));
+ cube_size = cube_size ? 2.0f / cube_size : 1.0f;
+ RNA_property_float_set(op->ptr, prop_cube_size, cube_size);
+ }
ED_uvedit_unwrap_cube_project(em->bm, cube_size, true, center);