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authorSergey Sharybin <sergey.vfx@gmail.com>2017-11-24 14:19:26 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-11-27 14:21:21 +0300
commit9b42b3e11462e96bf24970971ab181122c6b33df (patch)
tree07eb7bf0d3b0c8d9c428a7f080709a8c286c379c
parent37fc23dd9e7738de7187e889f058cda845544ffb (diff)
Sequencer: Add option to render OpenGL preview with DoF
The title says it all actually, controlled with DoF check box next to textured solid check box. Thanks Campbell for review!
-rw-r--r--release/scripts/startup/bl_ui/space_sequencer.py2
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h3
-rw-r--r--source/blender/blenkernel/intern/sequencer.c1
-rw-r--r--source/blender/blenloader/intern/readfile.c2
-rw-r--r--source/blender/editors/include/ED_view3d.h1
-rw-r--r--source/blender/editors/render/render_opengl.c5
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c9
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c7
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c19
-rw-r--r--source/blender/makesdna/DNA_scene_types.h9
-rw-r--r--source/blender/makesdna/DNA_space_types.h3
-rw-r--r--source/blender/makesrna/intern/rna_camera.c15
-rw-r--r--source/blender/makesrna/intern/rna_scene.c25
13 files changed, 81 insertions, 20 deletions
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index 1ca1da315b7..106e6695553 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -1128,6 +1128,8 @@ class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, Panel):
row.active = render.sequencer_gl_preview == 'SOLID'
row.prop(render, "use_sequencer_gl_textured_solid")
+ col.prop(render, "use_sequencer_gl_dof")
+
class SEQUENCER_PT_view(SequencerButtonsPanel_Output, Panel):
bl_label = "View Settings"
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 66325cee98e..6c9dc12b44f 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -421,13 +421,14 @@ struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seq
struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
/* view3d draw callback, run when not in background view */
-/* NOTE: Keep in sync with V3D_OFS_* flags. */
+/* NOTE: Keep in sync with V3D_OFSDRAW_* flags. */
enum {
SEQ_OFSDRAW_NONE = (0),
SEQ_OFSDRAW_USE_BACKGROUND = (1 << 0),
SEQ_OFSDRAW_USE_FULL_SAMPLE = (1 << 1),
SEQ_OFSDRAW_USE_GPENCIL = (1 << 2),
SEQ_OFSDRAW_USE_SOLID_TEX = (1 << 2),
+ SEQ_OFSDRAW_USE_CAMERA_DOF = (1 << 3),
};
typedef struct ImBuf *(*SequencerDrawView)(
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 592091b057f..9e8e202c2bc 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3305,6 +3305,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
draw_flags |= (use_background) ? SEQ_OFSDRAW_USE_BACKGROUND : 0;
draw_flags |= (context->gpu_full_samples) ? SEQ_OFSDRAW_USE_FULL_SAMPLE : 0;
draw_flags |= (context->scene->r.seq_flag & R_SEQ_SOLID_TEX) ? SEQ_OFSDRAW_USE_SOLID_TEX : 0;
+ draw_flags |= (context->scene->r.seq_flag & R_SEQ_CAMERA_DOF) ? SEQ_OFSDRAW_USE_CAMERA_DOF : 0;
/* for old scene this can be uninitialized,
* should probably be added to do_versions at some point if the functionality stays */
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 646cf978453..fb45fdc8136 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -7298,7 +7298,7 @@ static bool direct_link_screen(FileData *fd, bScreen *sc)
sseq->scopes.sep_waveform_ibuf = NULL;
sseq->scopes.vector_ibuf = NULL;
sseq->scopes.histogram_ibuf = NULL;
-
+ sseq->compositor = NULL;
}
else if (sl->spacetype == SPACE_BUTS) {
SpaceButs *sbuts = (SpaceButs *)sl;
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 0a87360e58d..2cc928117c5 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -376,6 +376,7 @@ enum {
/* Only works with ED_view3d_draw_offscreen_imbuf_simple(). */
V3D_OFSDRAW_USE_GPENCIL = (1 << 2),
V3D_OFSDRAW_USE_SOLID_TEX = (1 << 2),
+ V3D_OFSDRAW_USE_CAMERA_DOF = (1 << 3),
};
struct ImBuf *ED_view3d_draw_offscreen_imbuf(
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index a2d34ffefa8..b7a23bafced 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -684,6 +684,11 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->fx = GPU_fx_compositor_create();
}
}
+ else if (is_sequencer) {
+ if (scene->r.seq_flag & R_SEQ_CAMERA_DOF) {
+ oglrender->fx = GPU_fx_compositor_create();
+ }
+ }
/* create render */
oglrender->re = RE_NewSceneRender(scene);
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 160aa157189..bb7e2d75482 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -60,6 +60,7 @@
#include "BIF_glutil.h"
#include "GPU_basic_shader.h"
+#include "GPU_compositing.h"
#include "ED_anim_api.h"
#include "ED_gpencil.h"
@@ -908,7 +909,7 @@ void ED_sequencer_special_preview_clear(void)
ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int cfra, int frame_ofs, const char *viewname)
{
- SeqRenderData context;
+ SeqRenderData context = {0};
ImBuf *ibuf;
int rectx, recty;
float render_size;
@@ -935,6 +936,12 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int
rectx, recty, proxy_size,
&context);
context.view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
+ if (scene->r.seq_flag & R_SEQ_CAMERA_DOF) {
+ if (sseq->compositor == NULL) {
+ sseq->compositor = GPU_fx_compositor_create();
+ }
+ context.gpu_fx = sseq->compositor;
+ }
/* sequencer could start rendering, in this case we need to be sure it wouldn't be canceled
* by Esc pressed somewhere in the past
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index f1d0f23f8af..6b50d3fecdf 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -60,6 +60,8 @@
#include "IMB_imbuf.h"
+#include "GPU_compositing.h"
+
#include "sequencer_intern.h" // own include
/**************************** common state *****************************/
@@ -218,6 +220,11 @@ static void sequencer_free(SpaceLink *sl)
if (scopes->histogram_ibuf)
IMB_freeImBuf(scopes->histogram_ibuf);
+
+ if (sseq->compositor != NULL) {
+ GPU_fx_compositor_destroy(sseq->compositor);
+ sseq->compositor = NULL;
+ }
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 8fd38d6a8de..9e220f4b141 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -3473,15 +3473,22 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
v3d.lay = scene->lay;
v3d.drawtype = drawtype;
v3d.flag2 = V3D_RENDER_OVERRIDE;
-
- if (draw_flags & V3D_OFSDRAW_USE_GPENCIL)
- v3d.flag2 |= V3D_SHOW_GPENCIL;
- if (draw_flags & V3D_OFSDRAW_USE_SOLID_TEX)
+ if (draw_flags & V3D_OFSDRAW_USE_GPENCIL) {
+ v3d.flag2 |= V3D_SHOW_GPENCIL;
+ }
+ if (draw_flags & V3D_OFSDRAW_USE_SOLID_TEX) {
v3d.flag2 |= V3D_SOLID_TEX;
-
- if (draw_flags & V3D_OFSDRAW_USE_BACKGROUND)
+ }
+ if (draw_flags & V3D_OFSDRAW_USE_BACKGROUND) {
v3d.flag3 |= V3D_SHOW_WORLD;
+ }
+ if (draw_flags & V3D_OFSDRAW_USE_CAMERA_DOF) {
+ if (camera->type == OB_CAMERA) {
+ v3d.fx_settings.dof = &((Camera *)camera->data)->gpu_dof;
+ v3d.fx_settings.fx_flag |= GPU_FX_FLAG_DOF;
+ }
+ }
rv3d.persp = RV3D_CAMOB;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index b9f19a36072..90815b95d24 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1744,9 +1744,12 @@ typedef struct Scene {
#define R_USE_WS_SHADING 0x8000000 /* use world space interpretation of lighting data */
/* seq_flag */
-// #define R_SEQ_GL_PREV 1 // UNUSED, we just use setting from seq_prev_type now.
-// #define R_SEQ_GL_REND 2 // UNUSED, opengl render has its own operator now.
-#define R_SEQ_SOLID_TEX 4
+enum {
+ // R_SEQ_GL_PREV = (1 << 1), // UNUSED, we just use setting from seq_prev_type now.
+ // R_SEQ_GL_REND = (1 << 2), // UNUSED, opengl render has its own operator now.
+ R_SEQ_SOLID_TEX = (1 << 3),
+ R_SEQ_CAMERA_DOF = (1 << 4),
+};
/* displaymode */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index a0f77d61d1d..015583d898c 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -512,6 +512,9 @@ typedef struct SpaceSeq {
char multiview_eye; /* multiview current eye - for internal use */
char pad2[7];
+
+ struct GPUFX *compositor;
+ void *pad3;
} SpaceSeq;
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c
index 68cd2902acd..981ae75e7c5 100644
--- a/source/blender/makesrna/intern/rna_camera.c
+++ b/source/blender/makesrna/intern/rna_camera.c
@@ -39,8 +39,11 @@
#ifdef RNA_RUNTIME
#include "BKE_camera.h"
-#include "BKE_object.h"
#include "BKE_depsgraph.h"
+#include "BKE_object.h"
+#include "BKE_sequencer.h"
+
+#include "WM_api.h"
static float rna_Camera_angle_get(PointerRNA *ptr)
{
@@ -94,6 +97,14 @@ static void rna_Camera_dependency_update(Main *bmain, Scene *UNUSED(scene), Poin
DAG_id_tag_update(&camera->id, 0);
}
+static void rna_Camera_dof_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
+{
+ /* TODO(sergey): Can be more selective here. */
+ BKE_sequencer_cache_cleanup();
+ BKE_sequencer_preprocessed_cache_cleanup();
+ WM_main_add_notifier(NC_SCENE | ND_SEQUENCER, scene);
+}
+
#else
static void rna_def_camera_stereo_data(BlenderRNA *brna)
@@ -323,7 +334,7 @@ void RNA_def_camera(BlenderRNA *brna)
RNA_def_property_range(prop, 0.0f, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0f, 5000.0f, 1, 2);
RNA_def_property_ui_text(prop, "DOF Distance", "Distance to the focus point for depth of field");
- RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+ RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Camera_dof_update");
/* Stereo Settings */
prop = RNA_def_property(srna, "stereo", PROP_POINTER, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 8f050fcbd49..fda92ff7c0d 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -2133,6 +2133,14 @@ static void rna_GPUDOFSettings_blades_set(PointerRNA *ptr, const int value)
dofsettings->num_blades = value;
}
+static void rna_GPUDOFSettings_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
+{
+ /* TODO(sergey): Can be more selective here. */
+ BKE_sequencer_cache_cleanup();
+ BKE_sequencer_preprocessed_cache_cleanup();
+ WM_main_add_notifier(NC_SCENE | ND_SEQUENCER, scene);
+}
+
static void rna_Stereo3dFormat_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
ID *id = ptr->id.data;
@@ -4909,37 +4917,37 @@ static void rna_def_gpu_dof_fx(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Focus distance", "Viewport depth of field focus distance");
RNA_def_property_range(prop, 0.0f, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0f, 5000.0f, 1, 2);
- RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPUDOFSettings_update");
prop = RNA_def_property(srna, "focal_length", PROP_FLOAT, PROP_DISTANCE_CAMERA);
RNA_def_property_ui_text(prop, "Focal Length", "Focal length for dof effect");
RNA_def_property_range(prop, 1.0f, FLT_MAX);
RNA_def_property_ui_range(prop, 1.0f, 5000.0f, 1, 2);
- RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPUDOFSettings_update");
prop = RNA_def_property(srna, "sensor", PROP_FLOAT, PROP_DISTANCE_CAMERA);
RNA_def_property_ui_text(prop, "Sensor", "Size of sensor");
RNA_def_property_range(prop, 1.0f, FLT_MAX);
RNA_def_property_ui_range(prop, 1.0f, 5000.0f, 1, 2);
- RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPUDOFSettings_update");
prop = RNA_def_property(srna, "fstop", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_text(prop, "F-stop", "F-stop for dof effect");
RNA_def_property_range(prop, 0.0f, FLT_MAX);
RNA_def_property_ui_range(prop, 0.1f, 128.0f, 10, 1);
- RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPUDOFSettings_update");
prop = RNA_def_property(srna, "blades", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "num_blades");
RNA_def_property_ui_text(prop, "Blades", "Blades for dof effect");
RNA_def_property_range(prop, 0, 16);
RNA_def_property_int_funcs(prop, NULL, "rna_GPUDOFSettings_blades_set", NULL);
- RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPUDOFSettings_update");
prop = RNA_def_property(srna, "use_high_quality", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "high_quality", 1);
RNA_def_property_ui_text(prop, "High Quality", "Use high quality depth of field");
- RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPUDOFSettings_update");
prop = RNA_def_property(srna, "is_hq_supported", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_gpu_is_hq_supported_get", NULL);
@@ -6466,6 +6474,11 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Textured Solid", "Draw face-assigned textures in solid draw method");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SceneSequencer_update");
+ prop = RNA_def_property(srna, "use_sequencer_gl_dof", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_CAMERA_DOF);
+ RNA_def_property_ui_text(prop, "Depth of Field", "Use depth of field using the values from scene strip active camera");
+ RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SceneSequencer_update");
+
/* layers */
prop = RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "layers", NULL);