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author | Campbell Barton <ideasman42@gmail.com> | 2015-01-26 17:05:09 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-01-26 17:05:51 +0300 |
commit | d1e1fb2239372ecd1e7ec0bb84e4d2c6cb0a1269 (patch) | |
tree | e1558ef78091f416d2f04348f6fdba27ae6d058c | |
parent | 4013ae63821a455ac25bd1d588321caac8bf8849 (diff) |
UV Unwrap: Correct aspect was inverted
-rw-r--r-- | source/blender/editors/uvedit/uvedit_unwrap_ops.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index b5e27ab0cf6..793f84b05ec 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -1130,7 +1130,7 @@ void ED_unwrap_lscm(Scene *scene, Object *obedit, const short sel) ParamHandle *handle; const bool fill_holes = (scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES) != 0; - const bool correct_aspect = (scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT) != 0; + const bool correct_aspect = (scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT) == 0; bool use_subsurf; modifier_unwrap_state(obedit, scene, &use_subsurf); |