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authormano-wii <germano.costa@ig.com.br>2019-08-07 18:43:04 +0300
committermano-wii <germano.costa@ig.com.br>2019-08-07 18:43:31 +0300
commit764cc75e1f92abefa3adf4ece3bbfe99e5227599 (patch)
treec77ed3b31fdeaeecce20d0414b88cd5c7ac042b9
parent9d7d34c12af5525d969a8806bc059dbb7a499d0f (diff)
Edit Mesh Selection: Move ED_view3d_select_ functions to bf_draw
It is easier to deal with private values of the DRW_select engine and gives room for improvement. Reviewers: campbellbarton, fclem Differential Revision: https://developer.blender.org/D5415
-rw-r--r--source/blender/draw/CMakeLists.txt2
-rw-r--r--source/blender/draw/DRW_engine.h13
-rw-r--r--source/blender/draw/DRW_select_buffer.h65
-rw-r--r--source/blender/draw/engines/select/select_buffer.c (renamed from source/blender/editors/util/select_buffer_utils.c)261
-rw-r--r--source/blender/draw/engines/select/select_draw_utils.c31
-rw-r--r--source/blender/draw/engines/select/select_engine.c222
-rw-r--r--source/blender/draw/engines/select/select_private.h19
-rw-r--r--source/blender/draw/intern/draw_manager.c4
-rw-r--r--source/blender/editors/include/ED_select_buffer_utils.h43
-rw-r--r--source/blender/editors/mesh/editmesh_select.c10
-rw-r--r--source/blender/editors/mesh/meshtools.c11
-rw-r--r--source/blender/editors/sculpt_paint/CMakeLists.txt1
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c5
-rw-r--r--source/blender/editors/space_view3d/view3d_draw_legacy.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c35
-rw-r--r--source/blender/editors/util/CMakeLists.txt3
16 files changed, 380 insertions, 346 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 8dc4972bcc1..27328084f31 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -129,8 +129,10 @@ set(SRC
engines/gpencil/gpencil_shader_fx.c
engines/select/select_engine.c
engines/select/select_draw_utils.c
+ engines/select/select_buffer.c
DRW_engine.h
+ DRW_select_buffer.h
intern/DRW_render.h
intern/draw_cache.h
intern/draw_cache_impl.h
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index 87a96740c56..53cec599b82 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -176,17 +176,4 @@ void DRW_deferred_shader_remove(struct GPUMaterial *mat);
struct DrawDataList *DRW_drawdatalist_from_id(struct ID *id);
void DRW_drawdata_free(struct ID *id);
-/* select_engine.c */
-void DRW_select_context_create(struct Base **bases, const uint bases_len, short select_mode);
-bool DRW_select_elem_get(const uint sel_id, uint *r_elem, uint *r_base_index, char *r_elem_type);
-uint DRW_select_context_offset_for_object_elem(const uint base_index, char elem_type);
-uint DRW_select_context_elem_len(void);
-uint *DRW_framebuffer_select_id_read(const struct rcti *rect, uint *r_buf_len);
-void DRW_draw_select_id_object(struct Depsgraph *depsgraph,
- struct ViewLayer *view_layer,
- struct ARegion *ar,
- struct View3D *v3d,
- struct Object *ob,
- short select_mode);
-
#endif /* __DRW_ENGINE_H__ */
diff --git a/source/blender/draw/DRW_select_buffer.h b/source/blender/draw/DRW_select_buffer.h
new file mode 100644
index 00000000000..cc3cb94175a
--- /dev/null
+++ b/source/blender/draw/DRW_select_buffer.h
@@ -0,0 +1,65 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2016, Blender Foundation.
+ */
+
+/** \file
+ * \ingroup draw
+ */
+
+#ifndef __DRW_SELECT_BUFFER_H__
+#define __DRW_SELECT_BUFFER_H__
+
+#include "BLI_sys_types.h" /* for bool and uint */
+
+struct ARegion;
+struct Base;
+struct Depsgraph;
+struct Object;
+struct View3D;
+struct ViewLayer;
+struct rcti;
+
+/* select_buffer.c */
+void DRW_select_buffer_context_create(struct Base **bases,
+ const uint bases_len,
+ short select_mode);
+bool DRW_select_buffer_elem_get(const uint sel_id,
+ uint *r_elem,
+ uint *r_base_index,
+ char *r_elem_type);
+uint DRW_select_buffer_context_offset_for_object_elem(const uint base_index, char elem_type);
+uint *DRW_select_buffer_read(const struct rcti *rect, uint *r_buf_len);
+void DRW_draw_select_id_object(struct Depsgraph *depsgraph,
+ struct ViewLayer *view_layer,
+ struct ARegion *ar,
+ struct View3D *v3d,
+ struct Object *ob,
+ short select_mode);
+uint *DRW_select_buffer_bitmap_from_rect(const struct rcti *rect, uint *r_bitmap_len);
+uint *DRW_select_buffer_bitmap_from_circle(const int center[2],
+ const int radius,
+ uint *r_bitmap_len);
+uint *DRW_select_buffer_bitmap_from_poly(const int poly[][2],
+ const int poly_len,
+ const struct rcti *rect);
+uint DRW_select_buffer_sample_point(const int center[2]);
+uint DRW_select_buffer_find_nearest_to_point(const int center[2],
+ const uint id_min,
+ const uint id_max,
+ uint *dist);
+
+#endif /* __DRW_SELECT_BUFFER_H__ */
diff --git a/source/blender/editors/util/select_buffer_utils.c b/source/blender/draw/engines/select/select_buffer.c
index df5864d3dd1..6ee62a59cb5 100644
--- a/source/blender/editors/util/select_buffer_utils.c
+++ b/source/blender/draw/engines/select/select_buffer.c
@@ -13,17 +13,13 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * The Original Code is Copyright (C) 2008 Blender Foundation.
- * All rights reserved.
+ * Copyright 2019, Blender Foundation.
*/
/** \file
- * \ingroup edutil
+ * \ingroup draw_engine
*
- * Generic utilities for handling buffer selection where selection ID's are drawn onto
- * an off screen buffer.
- *
- * All coordinates are relative to the current region.
+ * Utilities to read id buffer created in select_engine.
*/
#include "MEM_guardedalloc.h"
@@ -31,11 +27,67 @@
#include "BLI_bitmap.h"
#include "BLI_bitmap_draw_2d.h"
#include "BLI_rect.h"
-#include "BLI_utildefines.h"
+
+#include "DNA_screen_types.h"
+
+#include "GPU_select.h"
#include "DRW_engine.h"
+#include "DRW_select_buffer.h"
+
+#include "select_private.h"
+#include "select_engine.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Buffer of select ID's
+ * \{ */
+
+/* Read a block of pixels from the select frame buffer. */
+uint *DRW_select_buffer_read(const rcti *rect, uint *r_buf_len)
+{
+ struct SELECTID_Context *select_ctx = select_context_get();
+
+ /* clamp rect by texture */
+ rcti r = {
+ .xmin = 0,
+ .xmax = GPU_texture_width(select_ctx->texture_u32),
+ .ymin = 0,
+ .ymax = GPU_texture_height(select_ctx->texture_u32),
+ };
+
+ rcti rect_clamp = *rect;
+ if (BLI_rcti_isect(&r, &rect_clamp, &rect_clamp)) {
+ uint buf_len = BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect);
+ uint *r_buf = MEM_mallocN(buf_len * sizeof(*r_buf), __func__);
+
+ DRW_opengl_context_enable();
+ GPU_framebuffer_bind(select_ctx->framebuffer_select_id);
+ glReadBuffer(GL_COLOR_ATTACHMENT0);
+ glReadPixels(rect_clamp.xmin,
+ rect_clamp.ymin,
+ BLI_rcti_size_x(&rect_clamp),
+ BLI_rcti_size_y(&rect_clamp),
+ GL_RED_INTEGER,
+ GL_UNSIGNED_INT,
+ r_buf);
+
+ GPU_framebuffer_restore();
+ DRW_opengl_context_disable();
+
+ if (!BLI_rcti_compare(rect, &rect_clamp)) {
+ GPU_select_buffer_stride_realign(rect, &rect_clamp, r_buf);
+ }
-#include "ED_select_buffer_utils.h"
+ if (r_buf_len) {
+ *r_buf_len = buf_len;
+ }
+
+ return r_buf;
+ }
+ return NULL;
+}
+
+/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Bitmap from ID's
@@ -46,13 +98,15 @@
* \{ */
/**
- * \param bitmap_len: Number of indices in the selection id buffer.
* \param rect: The rectangle to sample indices from (min/max inclusive).
+ * \param mask: Specifies the rect pixels (optional).
* \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
*/
-uint *ED_select_buffer_bitmap_from_rect(const rcti *rect, uint *r_bitmap_len)
+uint *DRW_select_buffer_bitmap_from_rect(const rcti *rect, uint *r_bitmap_len)
{
- const uint bitmap_len = DRW_select_context_elem_len();
+ struct SELECTID_Context *select_ctx = select_context_get();
+
+ const uint bitmap_len = select_ctx->last_index_drawn;
if (bitmap_len == 0) {
return NULL;
}
@@ -62,16 +116,13 @@ uint *ED_select_buffer_bitmap_from_rect(const rcti *rect, uint *r_bitmap_len)
rect_px.ymax += 1;
uint buf_len;
- const uint *buf = DRW_framebuffer_select_id_read(&rect_px, &buf_len);
-
+ uint *buf = DRW_select_buffer_read(&rect_px, &buf_len);
if (buf == NULL) {
return NULL;
}
- const uint *buf_iter = buf;
-
BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
-
+ const uint *buf_iter = buf;
while (buf_len--) {
const uint index = *buf_iter - 1;
if (index < bitmap_len) {
@@ -79,12 +130,8 @@ uint *ED_select_buffer_bitmap_from_rect(const rcti *rect, uint *r_bitmap_len)
}
buf_iter++;
}
- MEM_freeN((void *)buf);
-
- if (r_bitmap_len) {
- *r_bitmap_len = bitmap_len;
- }
+ MEM_freeN((void *)buf);
return bitmap_buf;
}
@@ -94,11 +141,13 @@ uint *ED_select_buffer_bitmap_from_rect(const rcti *rect, uint *r_bitmap_len)
* \param radius: Circle radius.
* \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
*/
-uint *ED_select_buffer_bitmap_from_circle(const int center[2],
- const int radius,
- uint *r_bitmap_len)
+uint *DRW_select_buffer_bitmap_from_circle(const int center[2],
+ const int radius,
+ uint *r_bitmap_len)
{
- const uint bitmap_len = DRW_select_context_elem_len();
+ struct SELECTID_Context *select_ctx = select_context_get();
+
+ const uint bitmap_len = select_ctx->last_index_drawn;
if (bitmap_len == 0) {
return NULL;
}
@@ -110,7 +159,7 @@ uint *ED_select_buffer_bitmap_from_circle(const int center[2],
.ymax = center[1] + radius + 1,
};
- const uint *buf = DRW_framebuffer_select_id_read(&rect, NULL);
+ const uint *buf = DRW_select_buffer_read(&rect, NULL);
if (buf == NULL) {
return NULL;
@@ -145,7 +194,7 @@ struct PolyMaskData {
int width;
};
-static void ed_select_buffer_mask_px_cb(int x, int x_end, int y, void *user_data)
+static void drw_select_mask_px_cb(int x, int x_end, int y, void *user_data)
{
struct PolyMaskData *data = user_data;
BLI_bitmap *px = data->px;
@@ -157,18 +206,16 @@ static void ed_select_buffer_mask_px_cb(int x, int x_end, int y, void *user_data
}
/**
- * \param bitmap_len: Number of indices in the selection id buffer.
- * \param center: Circle center.
- * \param radius: Circle radius.
- * \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
+ * \param poly: The polygon coordinates.
+ * \param poly_len: Length of the polygon.
+ * \param rect: Polygon boundaries.
+ * \returns a #BLI_bitmap.
*/
-uint *ED_select_buffer_bitmap_from_poly(const int poly[][2],
- const int poly_len,
- const rcti *rect,
- uint *r_bitmap_len)
-
+uint *DRW_select_buffer_bitmap_from_poly(const int poly[][2], const int poly_len, const rcti *rect)
{
- const uint bitmap_len = DRW_select_context_elem_len();
+ struct SELECTID_Context *select_ctx = select_context_get();
+
+ const uint bitmap_len = select_ctx->last_index_drawn;
if (bitmap_len == 0) {
return NULL;
}
@@ -177,15 +224,15 @@ uint *ED_select_buffer_bitmap_from_poly(const int poly[][2],
rect_px.xmax += 1;
rect_px.ymax += 1;
- struct PolyMaskData poly_mask_data;
uint buf_len;
- const uint *buf = DRW_framebuffer_select_id_read(&rect_px, &buf_len);
-
+ uint *buf = DRW_select_buffer_read(&rect_px, &buf_len);
if (buf == NULL) {
return NULL;
}
BLI_bitmap *buf_mask = BLI_BITMAP_NEW(buf_len, __func__);
+
+ struct PolyMaskData poly_mask_data;
poly_mask_data.px = buf_mask;
poly_mask_data.width = (rect->xmax - rect->xmin) + 1;
@@ -195,12 +242,11 @@ uint *ED_select_buffer_bitmap_from_poly(const int poly[][2],
rect_px.ymax,
poly,
poly_len,
- ed_select_buffer_mask_px_cb,
+ drw_select_mask_px_cb,
&poly_mask_data);
- /* Build selection lookup. */
- const uint *buf_iter = buf;
BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
+ const uint *buf_iter = buf;
int i = 0;
while (buf_len--) {
const uint index = *buf_iter - 1;
@@ -213,10 +259,6 @@ uint *ED_select_buffer_bitmap_from_poly(const int poly[][2],
MEM_freeN((void *)buf);
MEM_freeN(buf_mask);
- if (r_bitmap_len) {
- *r_bitmap_len = bitmap_len;
- }
-
return bitmap_buf;
}
@@ -232,7 +274,7 @@ uint *ED_select_buffer_bitmap_from_poly(const int poly[][2],
/**
* Samples a single pixel.
*/
-uint ED_select_buffer_sample_point(const int center[2])
+uint DRW_select_buffer_sample_point(const int center[2])
{
const rcti rect = {
.xmin = center[0],
@@ -242,7 +284,7 @@ uint ED_select_buffer_sample_point(const int center[2])
};
uint buf_len;
- uint *buf = DRW_framebuffer_select_id_read(&rect, &buf_len);
+ uint *buf = DRW_select_buffer_read(&rect, &buf_len);
BLI_assert(0 != buf_len);
uint ret = buf[0];
MEM_freeN(buf);
@@ -254,10 +296,10 @@ uint ED_select_buffer_sample_point(const int center[2])
* \param dist[in,out]: Use to initialize the distance,
* when found, this value is set to the distance of the selection that's returned.
*/
-uint ED_select_buffer_find_nearest_to_point(const int center[2],
- const uint id_min,
- const uint id_max,
- uint *dist)
+uint DRW_select_buffer_find_nearest_to_point(const int center[2],
+ const uint id_min,
+ const uint id_max,
+ uint *dist)
{
/* Smart function to sample a rect spiraling outside, nice for selection ID. */
@@ -279,7 +321,7 @@ uint ED_select_buffer_find_nearest_to_point(const int center[2],
/* Read from selection framebuffer. */
uint buf_len;
- const uint *buf = DRW_framebuffer_select_id_read(&rect, &buf_len);
+ const uint *buf = DRW_select_buffer_read(&rect, &buf_len);
if (buf == NULL) {
return index;
@@ -343,3 +385,112 @@ exit:
}
/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Utils
+ * \{ */
+
+bool DRW_select_buffer_elem_get(const uint sel_id,
+ uint *r_elem,
+ uint *r_base_index,
+ char *r_elem_type)
+{
+ struct SELECTID_Context *select_ctx = select_context_get();
+
+ char elem_type = 0;
+ uint elem_id;
+ uint base_index = 0;
+
+ for (; base_index < select_ctx->objects_len; base_index++) {
+ struct BaseOffset *base_ofs = &select_ctx->index_offsets[base_index];
+
+ if (base_ofs->face > sel_id) {
+ elem_id = sel_id - base_ofs->face_start;
+ elem_type = SCE_SELECT_FACE;
+ break;
+ }
+ if (base_ofs->edge > sel_id) {
+ elem_id = sel_id - base_ofs->edge_start;
+ elem_type = SCE_SELECT_EDGE;
+ break;
+ }
+ if (base_ofs->vert > sel_id) {
+ elem_id = sel_id - base_ofs->vert_start;
+ elem_type = SCE_SELECT_VERTEX;
+ break;
+ }
+ }
+
+ if (base_index == select_ctx->objects_len) {
+ return false;
+ }
+
+ *r_elem = elem_id;
+
+ if (r_base_index) {
+ *r_base_index = base_index;
+ }
+
+ if (r_elem_type) {
+ *r_elem_type = elem_type;
+ }
+
+ return true;
+}
+
+uint DRW_select_buffer_context_offset_for_object_elem(const uint base_index, char elem_type)
+{
+ struct SELECTID_Context *select_ctx = select_context_get();
+ struct BaseOffset *base_ofs = &select_ctx->index_offsets[base_index];
+
+ if (elem_type == SCE_SELECT_VERTEX) {
+ return base_ofs->vert_start - 1;
+ }
+ if (elem_type == SCE_SELECT_EDGE) {
+ return base_ofs->edge_start - 1;
+ }
+ if (elem_type == SCE_SELECT_FACE) {
+ return base_ofs->face_start - 1;
+ }
+ BLI_assert(0);
+ return 0;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Context
+ * \{ */
+
+void DRW_select_buffer_context_create(Base **UNUSED(bases),
+ const uint bases_len,
+ short select_mode)
+{
+ struct SELECTID_Context *select_ctx = select_context_get();
+
+ select_ctx->select_mode = select_mode;
+ select_ctx->objects_len = bases_len;
+
+ MEM_SAFE_FREE(select_ctx->index_offsets);
+ select_ctx->index_offsets = MEM_mallocN(sizeof(*select_ctx->index_offsets) * bases_len,
+ __func__);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Legacy
+ * \{ */
+
+void DRW_draw_select_id_object(Depsgraph *depsgraph,
+ ViewLayer *view_layer,
+ ARegion *ar,
+ View3D *v3d,
+ Object *ob,
+ short select_mode)
+{
+ Base *base = BKE_view_layer_base_find(view_layer, ob);
+ DRW_draw_select_id(depsgraph, ar, v3d, &base, 1, select_mode);
+}
+
+/** \} */
diff --git a/source/blender/draw/engines/select/select_draw_utils.c b/source/blender/draw/engines/select/select_draw_utils.c
index d1d916de84c..c3ee7f962a1 100644
--- a/source/blender/draw/engines/select/select_draw_utils.c
+++ b/source/blender/draw/engines/select/select_draw_utils.c
@@ -40,6 +40,37 @@
/** \name Draw Utilities
* \{ */
+void draw_select_framebuffer_select_id_setup(struct SELECTID_Context *select_ctx)
+{
+ DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
+ int size[2];
+ size[0] = GPU_texture_width(dtxl->depth);
+ size[1] = GPU_texture_height(dtxl->depth);
+
+ if (select_ctx->framebuffer_select_id == NULL) {
+ select_ctx->framebuffer_select_id = GPU_framebuffer_create();
+ }
+
+ if ((select_ctx->texture_u32 != NULL) &&
+ ((GPU_texture_width(select_ctx->texture_u32) != size[0]) ||
+ (GPU_texture_height(select_ctx->texture_u32) != size[1]))) {
+ GPU_texture_free(select_ctx->texture_u32);
+ select_ctx->texture_u32 = NULL;
+ }
+
+ /* Make sure the depth texture is attached.
+ * It may disappear when loading another Blender session. */
+ GPU_framebuffer_texture_attach(select_ctx->framebuffer_select_id, dtxl->depth, 0, 0);
+
+ if (select_ctx->texture_u32 == NULL) {
+ select_ctx->texture_u32 = GPU_texture_create_2d(size[0], size[1], GPU_R32UI, NULL, NULL);
+ GPU_framebuffer_texture_attach(
+ select_ctx->framebuffer_select_id, select_ctx->texture_u32, 0, 0);
+
+ GPU_framebuffer_check_valid(select_ctx->framebuffer_select_id, NULL);
+ }
+}
+
short select_id_get_object_select_mode(Scene *scene, Object *ob)
{
short r_select_mode = 0;
diff --git a/source/blender/draw/engines/select/select_engine.c b/source/blender/draw/engines/select/select_engine.c
index 8bce61b3031..3e4e4861f50 100644
--- a/source/blender/draw/engines/select/select_engine.c
+++ b/source/blender/draw/engines/select/select_engine.c
@@ -22,12 +22,9 @@
* Engine for drawing a selection map where the pixels indicate the selection indices.
*/
-#include "BLI_rect.h"
-
#include "DNA_screen_types.h"
#include "GPU_shader.h"
-#include "GPU_select.h"
#include "UI_resources.h"
@@ -42,19 +39,7 @@
static struct {
SELECTID_Shaders sh_data[GPU_SHADER_CFG_LEN];
-
- struct GPUFrameBuffer *framebuffer_select_id;
- struct GPUTexture *texture_u32;
-
- struct {
- struct BaseOffset *base_array_index_offsets;
- uint bases_len;
- uint last_base_drawn;
- /** Total number of items `base_array_index_offsets[bases_len - 1].vert`. */
- uint last_index_drawn;
-
- short select_mode;
- } context;
+ struct SELECTID_Context context;
} e_data = {{{NULL}}}; /* Engine data */
/* Shaders */
@@ -63,41 +48,6 @@ extern char datatoc_selection_id_3D_vert_glsl[];
extern char datatoc_selection_id_frag_glsl[];
/* -------------------------------------------------------------------- */
-/** \name Selection Utilities
- * \{ */
-
-static void draw_select_framebuffer_select_id_setup(void)
-{
- DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
- int size[2];
- size[0] = GPU_texture_width(dtxl->depth);
- size[1] = GPU_texture_height(dtxl->depth);
-
- if (e_data.framebuffer_select_id == NULL) {
- e_data.framebuffer_select_id = GPU_framebuffer_create();
- }
-
- if ((e_data.texture_u32 != NULL) && ((GPU_texture_width(e_data.texture_u32) != size[0]) ||
- (GPU_texture_height(e_data.texture_u32) != size[1]))) {
-
- GPU_texture_free(e_data.texture_u32);
- e_data.texture_u32 = NULL;
- }
-
- /* Make sure the depth texture is attached.
- * It may disappear when loading another Blender session. */
- GPU_framebuffer_texture_attach(e_data.framebuffer_select_id, dtxl->depth, 0, 0);
-
- if (e_data.texture_u32 == NULL) {
- e_data.texture_u32 = GPU_texture_create_2d(size[0], size[1], GPU_R32UI, NULL, NULL);
- GPU_framebuffer_texture_attach(e_data.framebuffer_select_id, e_data.texture_u32, 0, 0);
- GPU_framebuffer_check_valid(e_data.framebuffer_select_id, NULL);
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Engine Functions
* \{ */
@@ -206,15 +156,14 @@ static void select_cache_init(void *vedata)
}
}
- e_data.context.last_base_drawn = 0;
+ e_data.context.last_object_drawn = 0;
e_data.context.last_index_drawn = 1;
}
static void select_cache_populate(void *vedata, Object *ob)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
- struct BaseOffset *base_ofs =
- &e_data.context.base_array_index_offsets[e_data.context.last_base_drawn++];
+ struct BaseOffset *base_ofs = &e_data.context.index_offsets[e_data.context.last_object_drawn++];
uint offset = e_data.context.last_index_drawn;
@@ -237,13 +186,14 @@ static void select_draw_scene(void *vedata)
SELECTID_PassList *psl = ((SELECTID_Data *)vedata)->psl;
/* Setup framebuffer */
- draw_select_framebuffer_select_id_setup();
- GPU_framebuffer_bind(e_data.framebuffer_select_id);
+ draw_select_framebuffer_select_id_setup(&e_data.context);
+ GPU_framebuffer_bind(e_data.context.framebuffer_select_id);
/* dithering and AA break color coding, so disable */
glDisable(GL_DITHER);
- GPU_framebuffer_clear_color_depth(e_data.framebuffer_select_id, (const float[4]){0.0f}, 1.0f);
+ GPU_framebuffer_clear_color_depth(
+ e_data.context.framebuffer_select_id, (const float[4]){0.0f}, 1.0f);
DRW_view_set_active(stl->g_data->view_faces);
DRW_draw_pass(psl->select_id_face_pass);
@@ -267,150 +217,9 @@ static void select_engine_free(void)
DRW_SHADER_FREE_SAFE(sh_data->select_id_uniform);
}
- DRW_TEXTURE_FREE_SAFE(e_data.texture_u32);
- GPU_FRAMEBUFFER_FREE_SAFE(e_data.framebuffer_select_id);
- MEM_SAFE_FREE(e_data.context.base_array_index_offsets);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Exposed `DRW_engine.h` functions
- * \{ */
-
-bool DRW_select_elem_get(const uint sel_id, uint *r_elem, uint *r_base_index, char *r_elem_type)
-{
- char elem_type = 0;
- uint elem_id;
- uint base_index = 0;
-
- for (; base_index < e_data.context.bases_len; base_index++) {
- struct BaseOffset *base_ofs = &e_data.context.base_array_index_offsets[base_index];
-
- if (base_ofs->face > sel_id) {
- elem_id = sel_id - base_ofs->face_start;
- elem_type = SCE_SELECT_FACE;
- break;
- }
- if (base_ofs->edge > sel_id) {
- elem_id = sel_id - base_ofs->edge_start;
- elem_type = SCE_SELECT_EDGE;
- break;
- }
- if (base_ofs->vert > sel_id) {
- elem_id = sel_id - base_ofs->vert_start;
- elem_type = SCE_SELECT_VERTEX;
- break;
- }
- }
-
- if (base_index == e_data.context.bases_len) {
- return false;
- }
-
- *r_elem = elem_id;
-
- if (r_base_index) {
- *r_base_index = base_index;
- }
-
- if (r_elem_type) {
- *r_elem_type = elem_type;
- }
-
- return true;
-}
-
-uint DRW_select_context_offset_for_object_elem(const uint base_index, char elem_type)
-{
- struct BaseOffset *base_ofs = &e_data.context.base_array_index_offsets[base_index];
-
- if (elem_type == SCE_SELECT_VERTEX) {
- return base_ofs->vert_start - 1;
- }
- if (elem_type == SCE_SELECT_EDGE) {
- return base_ofs->edge_start - 1;
- }
- if (elem_type == SCE_SELECT_FACE) {
- return base_ofs->face_start - 1;
- }
- BLI_assert(0);
- return 0;
-}
-
-uint DRW_select_context_elem_len(void)
-{
- return e_data.context.last_index_drawn;
-}
-
-/* Read a block of pixels from the select frame buffer. */
-uint *DRW_framebuffer_select_id_read(const rcti *rect, uint *r_buf_len)
-{
- /* clamp rect by texture */
- rcti r = {
- .xmin = 0,
- .xmax = GPU_texture_width(e_data.texture_u32),
- .ymin = 0,
- .ymax = GPU_texture_height(e_data.texture_u32),
- };
-
- rcti rect_clamp = *rect;
- if (BLI_rcti_isect(&r, &rect_clamp, &rect_clamp)) {
- size_t buf_len = BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect);
- uint *r_buf = MEM_mallocN(buf_len * sizeof(*r_buf), __func__);
-
- DRW_opengl_context_enable();
- GPU_framebuffer_bind(e_data.framebuffer_select_id);
- glReadBuffer(GL_COLOR_ATTACHMENT0);
- glReadPixels(rect_clamp.xmin,
- rect_clamp.ymin,
- BLI_rcti_size_x(&rect_clamp),
- BLI_rcti_size_y(&rect_clamp),
- GL_RED_INTEGER,
- GL_UNSIGNED_INT,
- r_buf);
-
- GPU_framebuffer_restore();
- DRW_opengl_context_disable();
-
- if (!BLI_rcti_compare(rect, &rect_clamp)) {
- GPU_select_buffer_stride_realign(rect, &rect_clamp, r_buf);
- }
-
- if (r_buf_len) {
- *r_buf_len = buf_len;
- }
-
- return r_buf;
- }
- return NULL;
-}
-
-void DRW_select_context_create(Base **UNUSED(bases), const uint bases_len, short select_mode)
-{
- e_data.context.select_mode = select_mode;
- e_data.context.bases_len = bases_len;
-
- MEM_SAFE_FREE(e_data.context.base_array_index_offsets);
- e_data.context.base_array_index_offsets = MEM_mallocN(
- sizeof(*e_data.context.base_array_index_offsets) * bases_len, __func__);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Legacy
- * \{ */
-
-void DRW_draw_select_id_object(Depsgraph *depsgraph,
- ViewLayer *view_layer,
- ARegion *ar,
- View3D *v3d,
- Object *ob,
- short select_mode)
-{
- Base *base = BKE_view_layer_base_find(view_layer, ob);
- DRW_draw_select_id(depsgraph, ar, v3d, &base, 1, select_mode);
+ DRW_TEXTURE_FREE_SAFE(e_data.context.texture_u32);
+ GPU_FRAMEBUFFER_FREE_SAFE(e_data.context.framebuffer_select_id);
+ MEM_SAFE_FREE(e_data.context.index_offsets);
}
/** \} */
@@ -459,4 +268,15 @@ RenderEngineType DRW_engine_viewport_select_type = {
/** \} */
+/* -------------------------------------------------------------------- */
+/** \name Exposed `select_private.h` functions
+ * \{ */
+
+struct SELECTID_Context *select_context_get(void)
+{
+ return &e_data.context;
+}
+
+/** \} */
+
#undef SELECT_ENGINE
diff --git a/source/blender/draw/engines/select/select_private.h b/source/blender/draw/engines/select/select_private.h
index e2b5163c88a..2104f1485e7 100644
--- a/source/blender/draw/engines/select/select_private.h
+++ b/source/blender/draw/engines/select/select_private.h
@@ -79,8 +79,25 @@ struct BaseOffset {
uint vert;
};
-short select_id_get_object_select_mode(Scene *scene, Object *ob);
+struct SELECTID_Context {
+ struct GPUFrameBuffer *framebuffer_select_id;
+ struct GPUTexture *texture_u32;
+
+ struct BaseOffset *index_offsets;
+ uint objects_len;
+ uint last_object_drawn;
+ /** Total number of items `base_array_index_offsets[bases_len - 1].vert`. */
+ uint last_index_drawn;
+
+ short select_mode;
+};
+
+/* select_engine.c */
+struct SELECTID_Context *select_context_get(void);
+/* select_draw_utils.c */
+void draw_select_framebuffer_select_id_setup(struct SELECTID_Context *r_select_ctx);
+short select_id_get_object_select_mode(Scene *scene, Object *ob);
void select_id_draw_object(void *vedata,
View3D *v3d,
Object *ob,
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index a6c671a631a..070713ad404 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -96,6 +96,8 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
+#include "DRW_select_buffer.h"
+
#ifdef USE_GPU_SELECT
# include "GPU_select.h"
#endif
@@ -2563,7 +2565,7 @@ void DRW_draw_select_id(Depsgraph *depsgraph,
Scene *scene = DEG_get_evaluated_scene(depsgraph);
ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
- DRW_select_context_create(bases, bases_len, select_mode);
+ DRW_select_buffer_context_create(bases, bases_len, select_mode);
DRW_opengl_context_enable();
diff --git a/source/blender/editors/include/ED_select_buffer_utils.h b/source/blender/editors/include/ED_select_buffer_utils.h
deleted file mode 100644
index 1b55de30d96..00000000000
--- a/source/blender/editors/include/ED_select_buffer_utils.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/** \file
- * \ingroup editors
- */
-
-#ifndef __ED_SELECT_BUFFER_UTILS_H__
-#define __ED_SELECT_BUFFER_UTILS_H__
-
-struct rcti;
-
-/* Boolean array from selection ID's. */
-uint *ED_select_buffer_bitmap_from_rect(const struct rcti *rect, uint *r_bitmap_len);
-uint *ED_select_buffer_bitmap_from_circle(const int center[2],
- const int radius,
- uint *r_bitmap_len);
-uint *ED_select_buffer_bitmap_from_poly(const int poly[][2],
- const int poly_len,
- const rcti *rect,
- uint *r_bitmap_len);
-
-/* Single result from selection ID's. */
-uint ED_select_buffer_sample_point(const int center[2]);
-uint ED_select_buffer_find_nearest_to_point(const int center[2],
- const uint id_min,
- const uint id_max,
- uint *dist);
-
-#endif /* __ED_SELECT_BUFFER_UTILS_H__ */
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 844811390ea..2f4688e2de7 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -53,7 +53,6 @@
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_transform.h"
-#include "ED_select_buffer_utils.h"
#include "ED_select_utils.h"
#include "ED_view3d.h"
@@ -69,6 +68,7 @@
#include "DEG_depsgraph_query.h"
#include "DRW_engine.h"
+#include "DRW_select_buffer.h"
#include "mesh_intern.h" /* own include */
@@ -203,7 +203,7 @@ static BMElem *edbm_select_id_bm_elem_get(Base **bases, const uint sel_id, uint
{
uint elem_id;
char elem_type = 0;
- bool success = DRW_select_elem_get(sel_id, &elem_id, r_base_index, &elem_type);
+ bool success = DRW_select_buffer_elem_get(sel_id, &elem_id, r_base_index, &elem_type);
if (success) {
Object *obedit = bases[*r_base_index]->object;
@@ -319,7 +319,7 @@ BMVert *EDBM_vert_find_nearest_ex(ViewContext *vc,
{
DRW_draw_select_id(vc->depsgraph, vc->ar, vc->v3d, bases, bases_len, SCE_SELECT_VERTEX);
- index = ED_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
+ index = DRW_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
if (index) {
eve = (BMVert *)edbm_select_id_bm_elem_get(bases, index, &base_index);
@@ -541,7 +541,7 @@ BMEdge *EDBM_edge_find_nearest_ex(ViewContext *vc,
{
DRW_draw_select_id(vc->depsgraph, vc->ar, vc->v3d, bases, bases_len, SCE_SELECT_EDGE);
- index = ED_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
+ index = DRW_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
if (index) {
eed = (BMEdge *)edbm_select_id_bm_elem_get(bases, index, &base_index);
@@ -747,7 +747,7 @@ BMFace *EDBM_face_find_nearest_ex(ViewContext *vc,
{
DRW_draw_select_id(vc->depsgraph, vc->ar, vc->v3d, bases, bases_len, SCE_SELECT_FACE);
- index = ED_select_buffer_sample_point(vc->mval);
+ index = DRW_select_buffer_sample_point(vc->mval);
if (index) {
efa = (BMFace *)edbm_select_id_bm_elem_get(bases, index, &base_index);
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index b082af352b2..0bdc59c7185 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -60,8 +60,9 @@
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
+#include "DRW_select_buffer.h"
+
#include "ED_mesh.h"
-#include "ED_select_buffer_utils.h"
#include "ED_object.h"
#include "ED_view3d.h"
@@ -1115,11 +1116,11 @@ bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], uint dist_px,
if (dist_px) {
/* sample rect to increase chances of selecting, so that when clicking
* on an edge in the backbuf, we can still select a face */
- *r_index = ED_select_buffer_find_nearest_to_point(mval, 1, me->totpoly + 1, &dist_px);
+ *r_index = DRW_select_buffer_find_nearest_to_point(mval, 1, me->totpoly + 1, &dist_px);
}
else {
/* sample only on the exact position */
- *r_index = ED_select_buffer_sample_point(mval);
+ *r_index = DRW_select_buffer_sample_point(mval);
}
if ((*r_index) == 0 || (*r_index) > (unsigned int)me->totpoly) {
@@ -1296,11 +1297,11 @@ bool ED_mesh_pick_vert(
if (dist_px > 0) {
/* sample rect to increase chances of selecting, so that when clicking
* on an face in the backbuf, we can still select a vert */
- *r_index = ED_select_buffer_find_nearest_to_point(mval, 1, me->totvert + 1, &dist_px);
+ *r_index = DRW_select_buffer_find_nearest_to_point(mval, 1, me->totvert + 1, &dist_px);
}
else {
/* sample only on the exact position */
- *r_index = ED_select_buffer_sample_point(mval);
+ *r_index = DRW_select_buffer_sample_point(mval);
}
if ((*r_index) == 0 || (*r_index) > (uint)me->totvert) {
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index 2a8ff9d4f78..752a5c36010 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -23,6 +23,7 @@ set(INC
../../blentranslation
../../bmesh
../../depsgraph
+ ../../draw
../../gpu
../../imbuf
../../makesdna
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 0f37968f599..806b7c471c6 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -71,7 +71,8 @@
#include "BLI_sys_types.h"
#include "ED_mesh.h" /* for face mask functions */
-#include "ED_select_buffer_utils.h"
+
+#include "DRW_select_buffer.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -391,7 +392,7 @@ static int imapaint_pick_face(ViewContext *vc,
/* sample only on the exact position */
ED_view3d_select_id_validate(vc);
- *r_index = ED_select_buffer_sample_point(mval);
+ *r_index = DRW_select_buffer_sample_point(mval);
if ((*r_index) == 0 || (*r_index) > (unsigned int)totpoly) {
return 0;
diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index 307d2a1a41b..040b257bb90 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -102,6 +102,7 @@
#include "RE_engine.h"
#include "DRW_engine.h"
+#include "DRW_select_buffer.h"
#include "view3d_intern.h" /* own include */
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 39684cb6986..d20a854c022 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -89,7 +89,6 @@
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
-#include "ED_select_buffer_utils.h"
#include "ED_select_utils.h"
#include "ED_sculpt.h"
#include "ED_mball.h"
@@ -105,6 +104,7 @@
#include "DEG_depsgraph_query.h"
#include "DRW_engine.h"
+#include "DRW_select_buffer.h"
#include "view3d_intern.h" /* own include */
@@ -269,7 +269,8 @@ static bool edbm_backbuf_check_and_select_verts(struct EditSelectBuf_Cache *esel
bool changed = false;
const BLI_bitmap *select_bitmap = esel->select_bitmap;
- uint index = DRW_select_context_offset_for_object_elem(ob->runtime.select_id, SCE_SELECT_VERTEX);
+ uint index = DRW_select_buffer_context_offset_for_object_elem(ob->runtime.select_id,
+ SCE_SELECT_VERTEX);
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
@@ -296,7 +297,8 @@ static bool edbm_backbuf_check_and_select_edges(struct EditSelectBuf_Cache *esel
bool changed = false;
const BLI_bitmap *select_bitmap = esel->select_bitmap;
- uint index = DRW_select_context_offset_for_object_elem(ob->runtime.select_id, SCE_SELECT_EDGE);
+ uint index = DRW_select_buffer_context_offset_for_object_elem(ob->runtime.select_id,
+ SCE_SELECT_EDGE);
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
@@ -323,7 +325,8 @@ static bool edbm_backbuf_check_and_select_faces(struct EditSelectBuf_Cache *esel
bool changed = false;
const BLI_bitmap *select_bitmap = esel->select_bitmap;
- uint index = DRW_select_context_offset_for_object_elem(ob->runtime.select_id, SCE_SELECT_FACE);
+ uint index = DRW_select_buffer_context_offset_for_object_elem(ob->runtime.select_id,
+ SCE_SELECT_FACE);
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
@@ -828,7 +831,7 @@ static bool do_lasso_select_mesh(ViewContext *vc,
if (wm_userdata->data == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, ts->selectmode);
esel = wm_userdata->data;
- esel->select_bitmap = ED_select_buffer_bitmap_from_poly(mcords, moves, &rect, NULL);
+ esel->select_bitmap = DRW_select_buffer_bitmap_from_poly(mcords, moves, &rect);
}
}
@@ -846,7 +849,7 @@ static bool do_lasso_select_mesh(ViewContext *vc,
struct LassoSelectUserData_ForMeshEdge data_for_edge = {
.data = &data,
.esel = use_zbuf ? esel : NULL,
- .backbuf_offset = use_zbuf ? DRW_select_context_offset_for_object_elem(
+ .backbuf_offset = use_zbuf ? DRW_select_buffer_context_offset_for_object_elem(
vc->obedit->runtime.select_id, SCE_SELECT_EDGE) :
0,
};
@@ -1138,8 +1141,7 @@ static bool do_lasso_select_paintvert(ViewContext *vc,
if (wm_userdata->data == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, SCE_SELECT_VERTEX);
esel = wm_userdata->data;
- const uint buffer_len = DRW_select_context_elem_len();
- esel->select_bitmap = ED_select_buffer_bitmap_from_poly(mcords, moves, &rect, NULL);
+ esel->select_bitmap = DRW_select_buffer_bitmap_from_poly(mcords, moves, &rect);
}
}
@@ -1197,8 +1199,7 @@ static bool do_lasso_select_paintface(ViewContext *vc,
if (esel == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, SCE_SELECT_FACE);
esel = wm_userdata->data;
- const uint buffer_len = DRW_select_context_elem_len();
- esel->select_bitmap = ED_select_buffer_bitmap_from_poly(mcords, moves, &rect, NULL);
+ esel->select_bitmap = DRW_select_buffer_bitmap_from_poly(mcords, moves, &rect);
}
if (esel->select_bitmap) {
@@ -2553,7 +2554,7 @@ static bool do_paintvert_box_select(ViewContext *vc,
if (wm_userdata->data == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, SCE_SELECT_VERTEX);
esel = wm_userdata->data;
- esel->select_bitmap = ED_select_buffer_bitmap_from_rect(rect, NULL);
+ esel->select_bitmap = DRW_select_buffer_bitmap_from_rect(rect, NULL);
}
if (esel->select_bitmap != NULL) {
changed |= edbm_backbuf_check_and_select_verts_obmode(me, esel, sel_op);
@@ -2607,7 +2608,7 @@ static bool do_paintface_box_select(ViewContext *vc,
if (wm_userdata->data == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, SCE_SELECT_FACE);
esel = wm_userdata->data;
- esel->select_bitmap = ED_select_buffer_bitmap_from_rect(rect, NULL);
+ esel->select_bitmap = DRW_select_buffer_bitmap_from_rect(rect, NULL);
}
if (esel->select_bitmap != NULL) {
changed |= edbm_backbuf_check_and_select_faces_obmode(me, esel, sel_op);
@@ -2804,7 +2805,7 @@ static bool do_mesh_box_select(ViewContext *vc,
if (wm_userdata->data == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, ts->selectmode);
esel = wm_userdata->data;
- esel->select_bitmap = ED_select_buffer_bitmap_from_rect(rect, NULL);
+ esel->select_bitmap = DRW_select_buffer_bitmap_from_rect(rect, NULL);
}
}
@@ -2822,7 +2823,7 @@ static bool do_mesh_box_select(ViewContext *vc,
struct BoxSelectUserData_ForMeshEdge cb_data = {
.data = &data,
.esel = use_zbuf ? esel : NULL,
- .backbuf_offset = use_zbuf ? DRW_select_context_offset_for_object_elem(
+ .backbuf_offset = use_zbuf ? DRW_select_buffer_context_offset_for_object_elem(
vc->obedit->runtime.select_id, SCE_SELECT_EDGE) :
0,
};
@@ -3391,7 +3392,7 @@ static bool mesh_circle_select(ViewContext *vc,
struct EditSelectBuf_Cache *esel = wm_userdata->data;
if (use_zbuf) {
- esel->select_bitmap = ED_select_buffer_bitmap_from_circle(mval, (int)(rad + 1.0f), NULL);
+ esel->select_bitmap = DRW_select_buffer_bitmap_from_circle(mval, (int)(rad + 1.0f), NULL);
}
if (ts->selectmode & SCE_SELECT_VERTEX) {
@@ -3468,7 +3469,7 @@ static bool paint_facesel_circle_select(ViewContext *vc,
{
struct EditSelectBuf_Cache *esel = wm_userdata->data;
- esel->select_bitmap = ED_select_buffer_bitmap_from_circle(mval, (int)(rad + 1.0f), NULL);
+ esel->select_bitmap = DRW_select_buffer_bitmap_from_circle(mval, (int)(rad + 1.0f), NULL);
if (esel->select_bitmap != NULL) {
changed |= edbm_backbuf_check_and_select_faces_obmode(me, esel, sel_op);
MEM_freeN(esel->select_bitmap);
@@ -3522,7 +3523,7 @@ static bool paint_vertsel_circle_select(ViewContext *vc,
if (use_zbuf) {
struct EditSelectBuf_Cache *esel = wm_userdata->data;
- esel->select_bitmap = ED_select_buffer_bitmap_from_circle(mval, (int)(rad + 1.0f), NULL);
+ esel->select_bitmap = DRW_select_buffer_bitmap_from_circle(mval, (int)(rad + 1.0f), NULL);
if (esel->select_bitmap != NULL) {
changed |= edbm_backbuf_check_and_select_verts_obmode(me, esel, sel_op);
MEM_freeN(esel->select_bitmap);
diff --git a/source/blender/editors/util/CMakeLists.txt b/source/blender/editors/util/CMakeLists.txt
index 23464e9985a..0564cb07897 100644
--- a/source/blender/editors/util/CMakeLists.txt
+++ b/source/blender/editors/util/CMakeLists.txt
@@ -22,7 +22,6 @@ set(INC
../../blentranslation
../../bmesh
../../depsgraph
- ../../draw
../../gpu
../../imbuf
../../makesdna
@@ -42,7 +41,6 @@ set(SRC
ed_util.c
gizmo_utils.c
numinput.c
- select_buffer_utils.c
select_utils.c
# general includes
@@ -81,7 +79,6 @@ set(SRC
../include/ED_screen.h
../include/ED_screen_types.h
../include/ED_sculpt.h
- ../include/ED_select_buffer_utils.h
../include/ED_select_utils.h
../include/ED_sequencer.h
../include/ED_sound.h