Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2020-10-21 18:57:43 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-10-21 23:55:56 +0300
commit0cbe6387e90cb8ed85c8bd48e8c0ad413eca7f9d (patch)
treedc5c631ad1be430a9ac6e1fd07463242735c566f
parent23ec1f90e71b8c2a63f42811ab4a7729f005f265 (diff)
EEVEE: Screen Space Raytrace: Fix unreported banding artifacts
The artifact manifested as lines of different values caused by faillure to trace the depth buffer correctly. Adding a ad-hoc value to the step size to mitigate the issue.
-rw-r--r--source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
index cad1346609a..225bf9b07db 100644
--- a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
@@ -173,7 +173,8 @@ vec3 raycast(int index,
float iter;
for (iter = 1.0; !hit && (ray_time < max_time) && (iter < MAX_STEP); iter++) {
/* Minimum stride of 2 because we are using half res minmax zbuffer. */
- float stride = max(1.0, iter * trace_quality) * 2.0;
+ /* WORKAROUND: Factor is a bit higher than 2 to avoid some banding. To investigate. */
+ float stride = max(1.0, iter * trace_quality) * (2.0 + 0.05);
float lod = log2(stride * 0.5 * trace_quality) * lod_fac;
ray_time += stride;