diff options
author | Germano Cavalcante <germano.costa@ig.com.br> | 2020-12-11 22:05:58 +0300 |
---|---|---|
committer | Germano Cavalcante <germano.costa@ig.com.br> | 2020-12-11 22:06:22 +0300 |
commit | bbd7f94d8a51e4a6c57dbcc49cea1fb2afcb8ff3 (patch) | |
tree | ea01aec4563947cdd7009e77f7d041fda5bf0c82 | |
parent | cada56b1f72f537f9ab007cfafd430ac10c292fb (diff) |
Cleanup: Python GPU: change prefix 'bpygpu_' to 'py_' in static functions
-rw-r--r-- | source/blender/python/gpu/gpu_py_batch.c | 56 | ||||
-rw-r--r-- | source/blender/python/gpu/gpu_py_element.c | 8 | ||||
-rw-r--r-- | source/blender/python/gpu/gpu_py_matrix.c | 181 | ||||
-rw-r--r-- | source/blender/python/gpu/gpu_py_offscreen.c | 87 | ||||
-rw-r--r-- | source/blender/python/gpu/gpu_py_select.c | 14 | ||||
-rw-r--r-- | source/blender/python/gpu/gpu_py_shader.c | 171 | ||||
-rw-r--r-- | source/blender/python/gpu/gpu_py_vertex_buffer.c | 37 | ||||
-rw-r--r-- | source/blender/python/gpu/gpu_py_vertex_format.c | 40 |
8 files changed, 283 insertions, 311 deletions
diff --git a/source/blender/python/gpu/gpu_py_batch.c b/source/blender/python/gpu/gpu_py_batch.c index 81d1cb7055d..9fb7aea162a 100644 --- a/source/blender/python/gpu/gpu_py_batch.c +++ b/source/blender/python/gpu/gpu_py_batch.c @@ -48,7 +48,7 @@ /** \name Utility Functions * \{ */ -static bool bpygpu_batch_is_program_or_error(BPyGPUBatch *self) +static bool py_batch_is_program_or_error(BPyGPUBatch *self) { if (!self->batch->shader) { PyErr_SetString(PyExc_RuntimeError, "batch does not have any program assigned to it"); @@ -63,7 +63,7 @@ static bool bpygpu_batch_is_program_or_error(BPyGPUBatch *self) /** \name GPUBatch Type * \{ */ -static PyObject *bpygpu_Batch_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds) +static PyObject *py_Batch_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds) { BPYGPU_IS_INIT_OR_ERROR_OBJ; @@ -121,7 +121,7 @@ static PyObject *bpygpu_Batch_new(PyTypeObject *UNUSED(type), PyObject *args, Py return (PyObject *)ret; } -PyDoc_STRVAR(bpygpu_Batch_vertbuf_add_doc, +PyDoc_STRVAR(py_Batch_vertbuf_add_doc, ".. method:: vertbuf_add(buf)\n" "\n" " Add another vertex buffer to the Batch.\n" @@ -134,7 +134,7 @@ PyDoc_STRVAR(bpygpu_Batch_vertbuf_add_doc, " :param buf: The vertex buffer that will be added to the batch.\n" " :type buf: :class:`gpu.types.GPUVertBuf`\n" ); -static PyObject *bpygpu_Batch_vertbuf_add(BPyGPUBatch *self, BPyGPUVertBuf *py_buf) +static PyObject *py_Batch_vertbuf_add(BPyGPUBatch *self, BPyGPUVertBuf *py_buf) { if (!BPyGPUVertBuf_Check(py_buf)) { PyErr_Format(PyExc_TypeError, "Expected a GPUVertBuf, got %s", Py_TYPE(py_buf)->tp_name); @@ -167,7 +167,7 @@ static PyObject *bpygpu_Batch_vertbuf_add(BPyGPUBatch *self, BPyGPUVertBuf *py_b } PyDoc_STRVAR( - bpygpu_Batch_program_set_doc, + py_Batch_program_set_doc, ".. method:: program_set(program)\n" "\n" " Assign a shader to this batch that will be used for drawing when not overwritten later.\n" @@ -177,7 +177,7 @@ PyDoc_STRVAR( "\n" " :param program: The program/shader the batch will use in future draw calls.\n" " :type program: :class:`gpu.types.GPUShader`\n"); -static PyObject *bpygpu_Batch_program_set(BPyGPUBatch *self, BPyGPUShader *py_shader) +static PyObject *py_Batch_program_set(BPyGPUBatch *self, BPyGPUShader *py_shader) { if (!BPyGPUShader_Check(py_shader)) { PyErr_Format(PyExc_TypeError, "Expected a GPUShader, got %s", Py_TYPE(py_shader)->tp_name); @@ -208,7 +208,7 @@ static PyObject *bpygpu_Batch_program_set(BPyGPUBatch *self, BPyGPUShader *py_sh Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_Batch_draw_doc, +PyDoc_STRVAR(py_Batch_draw_doc, ".. method:: draw(program=None)\n" "\n" " Run the drawing program with the parameters assigned to the batch.\n" @@ -216,7 +216,7 @@ PyDoc_STRVAR(bpygpu_Batch_draw_doc, " :param program: Program that performs the drawing operations.\n" " If ``None`` is passed, the last program set to this batch will run.\n" " :type program: :class:`gpu.types.GPUShader`\n"); -static PyObject *bpygpu_Batch_draw(BPyGPUBatch *self, PyObject *args) +static PyObject *py_Batch_draw(BPyGPUBatch *self, PyObject *args) { BPyGPUShader *py_program = NULL; @@ -224,7 +224,7 @@ static PyObject *bpygpu_Batch_draw(BPyGPUBatch *self, PyObject *args) return NULL; } if (py_program == NULL) { - if (!bpygpu_batch_is_program_or_error(self)) { + if (!py_batch_is_program_or_error(self)) { return NULL; } } @@ -236,42 +236,42 @@ static PyObject *bpygpu_Batch_draw(BPyGPUBatch *self, PyObject *args) Py_RETURN_NONE; } -static PyObject *bpygpu_Batch_program_use_begin(BPyGPUBatch *self) +static PyObject *py_Batch_program_use_begin(BPyGPUBatch *self) { - if (!bpygpu_batch_is_program_or_error(self)) { + if (!py_batch_is_program_or_error(self)) { return NULL; } GPU_shader_bind(self->batch->shader); Py_RETURN_NONE; } -static PyObject *bpygpu_Batch_program_use_end(BPyGPUBatch *self) +static PyObject *py_Batch_program_use_end(BPyGPUBatch *self) { - if (!bpygpu_batch_is_program_or_error(self)) { + if (!py_batch_is_program_or_error(self)) { return NULL; } GPU_shader_unbind(); Py_RETURN_NONE; } -static struct PyMethodDef bpygpu_Batch_methods[] = { - {"vertbuf_add", (PyCFunction)bpygpu_Batch_vertbuf_add, METH_O, bpygpu_Batch_vertbuf_add_doc}, - {"program_set", (PyCFunction)bpygpu_Batch_program_set, METH_O, bpygpu_Batch_program_set_doc}, - {"draw", (PyCFunction)bpygpu_Batch_draw, METH_VARARGS, bpygpu_Batch_draw_doc}, - {"_program_use_begin", (PyCFunction)bpygpu_Batch_program_use_begin, METH_NOARGS, ""}, - {"_program_use_end", (PyCFunction)bpygpu_Batch_program_use_end, METH_NOARGS, ""}, +static struct PyMethodDef py_Batch_methods[] = { + {"vertbuf_add", (PyCFunction)py_Batch_vertbuf_add, METH_O, py_Batch_vertbuf_add_doc}, + {"program_set", (PyCFunction)py_Batch_program_set, METH_O, py_Batch_program_set_doc}, + {"draw", (PyCFunction)py_Batch_draw, METH_VARARGS, py_Batch_draw_doc}, + {"_program_use_begin", (PyCFunction)py_Batch_program_use_begin, METH_NOARGS, ""}, + {"_program_use_end", (PyCFunction)py_Batch_program_use_end, METH_NOARGS, ""}, {NULL, NULL, 0, NULL}, }; #ifdef USE_GPU_PY_REFERENCES -static int bpygpu_Batch_traverse(BPyGPUBatch *self, visitproc visit, void *arg) +static int py_Batch_traverse(BPyGPUBatch *self, visitproc visit, void *arg) { Py_VISIT(self->references); return 0; } -static int bpygpu_Batch_clear(BPyGPUBatch *self) +static int py_Batch_clear(BPyGPUBatch *self) { Py_CLEAR(self->references); return 0; @@ -279,14 +279,14 @@ static int bpygpu_Batch_clear(BPyGPUBatch *self) #endif -static void bpygpu_Batch_dealloc(BPyGPUBatch *self) +static void py_Batch_dealloc(BPyGPUBatch *self) { GPU_batch_discard(self->batch); #ifdef USE_GPU_PY_REFERENCES if (self->references) { PyObject_GC_UnTrack(self); - bpygpu_Batch_clear(self); + py_Batch_clear(self); Py_XDECREF(self->references); } #endif @@ -319,17 +319,17 @@ PyDoc_STRVAR( PyTypeObject BPyGPUBatch_Type = { PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUBatch", .tp_basicsize = sizeof(BPyGPUBatch), - .tp_dealloc = (destructor)bpygpu_Batch_dealloc, + .tp_dealloc = (destructor)py_Batch_dealloc, #ifdef USE_GPU_PY_REFERENCES .tp_flags = Py_TPFLAGS_DEFAULT | Py_TPFLAGS_HAVE_GC, .tp_doc = py_gpu_batch_doc, - .tp_traverse = (traverseproc)bpygpu_Batch_traverse, - .tp_clear = (inquiry)bpygpu_Batch_clear, + .tp_traverse = (traverseproc)py_Batch_traverse, + .tp_clear = (inquiry)py_Batch_clear, #else .tp_flags = Py_TPFLAGS_DEFAULT, #endif - .tp_methods = bpygpu_Batch_methods, - .tp_new = bpygpu_Batch_new, + .tp_methods = py_Batch_methods, + .tp_new = py_Batch_new, }; /** \} */ diff --git a/source/blender/python/gpu/gpu_py_element.c b/source/blender/python/gpu/gpu_py_element.c index c863c9a586f..0a1aecde986 100644 --- a/source/blender/python/gpu/gpu_py_element.c +++ b/source/blender/python/gpu/gpu_py_element.c @@ -39,7 +39,7 @@ /** \name IndexBuf Type * \{ */ -static PyObject *bpygpu_IndexBuf_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds) +static PyObject *py_IndexBuf_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds) { BPYGPU_IS_INIT_OR_ERROR_OBJ; @@ -175,7 +175,7 @@ static PyObject *bpygpu_IndexBuf_new(PyTypeObject *UNUSED(type), PyObject *args, return BPyGPUIndexBuf_CreatePyObject(GPU_indexbuf_build(&builder)); } -static void bpygpu_IndexBuf_dealloc(BPyGPUIndexBuf *self) +static void py_IndexBuf_dealloc(BPyGPUIndexBuf *self) { GPU_indexbuf_discard(self->elem); Py_TYPE(self)->tp_free(self); @@ -199,10 +199,10 @@ PyDoc_STRVAR(py_gpu_element_doc, PyTypeObject BPyGPUIndexBuf_Type = { PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUIndexBuf", .tp_basicsize = sizeof(BPyGPUIndexBuf), - .tp_dealloc = (destructor)bpygpu_IndexBuf_dealloc, + .tp_dealloc = (destructor)py_IndexBuf_dealloc, .tp_flags = Py_TPFLAGS_DEFAULT, .tp_doc = py_gpu_element_doc, - .tp_new = bpygpu_IndexBuf_new, + .tp_new = py_IndexBuf_new, }; /** \} */ diff --git a/source/blender/python/gpu/gpu_py_matrix.c b/source/blender/python/gpu/gpu_py_matrix.c index 93cca78bad9..a479f270770 100644 --- a/source/blender/python/gpu/gpu_py_matrix.c +++ b/source/blender/python/gpu/gpu_py_matrix.c @@ -44,7 +44,7 @@ /** \name Helper Functions * \{ */ -static bool bpygpu_stack_is_push_model_view_ok_or_error(void) +static bool py_stack_is_push_model_view_ok_or_error(void) { if (GPU_matrix_stack_level_get_model_view() >= GPU_PY_MATRIX_STACK_LEN) { PyErr_SetString( @@ -55,7 +55,7 @@ static bool bpygpu_stack_is_push_model_view_ok_or_error(void) return true; } -static bool bpygpu_stack_is_push_projection_ok_or_error(void) +static bool py_stack_is_push_projection_ok_or_error(void) { if (GPU_matrix_stack_level_get_projection() >= GPU_PY_MATRIX_STACK_LEN) { PyErr_SetString( @@ -66,7 +66,7 @@ static bool bpygpu_stack_is_push_projection_ok_or_error(void) return true; } -static bool bpygpu_stack_is_pop_model_view_ok_or_error(void) +static bool py_stack_is_pop_model_view_ok_or_error(void) { if (GPU_matrix_stack_level_get_model_view() == 0) { PyErr_SetString(PyExc_RuntimeError, "Minimum model-view stack depth reached"); @@ -75,7 +75,7 @@ static bool bpygpu_stack_is_pop_model_view_ok_or_error(void) return true; } -static bool bpygpu_stack_is_pop_projection_ok_or_error(void) +static bool py_stack_is_pop_projection_ok_or_error(void) { if (GPU_matrix_stack_level_get_projection() == 0) { PyErr_SetString(PyExc_RuntimeError, "Minimum projection stack depth reached"); @@ -90,52 +90,52 @@ static bool bpygpu_stack_is_pop_projection_ok_or_error(void) /** \name Manage Stack * \{ */ -PyDoc_STRVAR(bpygpu_matrix_push_doc, +PyDoc_STRVAR(py_matrix_push_doc, ".. function:: push()\n" "\n" " Add to the model-view matrix stack.\n"); -static PyObject *bpygpu_matrix_push(PyObject *UNUSED(self)) +static PyObject *py_matrix_push(PyObject *UNUSED(self)) { - if (!bpygpu_stack_is_push_model_view_ok_or_error()) { + if (!py_stack_is_push_model_view_ok_or_error()) { return NULL; } GPU_matrix_push(); Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_matrix_pop_doc, +PyDoc_STRVAR(py_matrix_pop_doc, ".. function:: pop()\n" "\n" " Remove the last model-view matrix from the stack.\n"); -static PyObject *bpygpu_matrix_pop(PyObject *UNUSED(self)) +static PyObject *py_matrix_pop(PyObject *UNUSED(self)) { - if (!bpygpu_stack_is_pop_model_view_ok_or_error()) { + if (!py_stack_is_pop_model_view_ok_or_error()) { return NULL; } GPU_matrix_pop(); Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_matrix_push_projection_doc, +PyDoc_STRVAR(py_matrix_push_projection_doc, ".. function:: push_projection()\n" "\n" " Add to the projection matrix stack.\n"); -static PyObject *bpygpu_matrix_push_projection(PyObject *UNUSED(self)) +static PyObject *py_matrix_push_projection(PyObject *UNUSED(self)) { - if (!bpygpu_stack_is_push_projection_ok_or_error()) { + if (!py_stack_is_push_projection_ok_or_error()) { return NULL; } GPU_matrix_push_projection(); Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_matrix_pop_projection_doc, +PyDoc_STRVAR(py_matrix_pop_projection_doc, ".. function:: pop_projection()\n" "\n" " Remove the last projection matrix from the stack.\n"); -static PyObject *bpygpu_matrix_pop_projection(PyObject *UNUSED(self)) +static PyObject *py_matrix_pop_projection(PyObject *UNUSED(self)) { - if (!bpygpu_stack_is_pop_projection_ok_or_error()) { + if (!py_stack_is_pop_projection_ok_or_error()) { return NULL; } GPU_matrix_pop_projection(); @@ -162,12 +162,12 @@ enum { PYGPU_MATRIX_TYPE_PROJECTION = 2, }; -static PyObject *bpygpu_matrix_stack_context_enter(BPyGPU_MatrixStackContext *self); -static PyObject *bpygpu_matrix_stack_context_exit(BPyGPU_MatrixStackContext *self, PyObject *args); +static PyObject *py_matrix_stack_context_enter(BPyGPU_MatrixStackContext *self); +static PyObject *py_matrix_stack_context_exit(BPyGPU_MatrixStackContext *self, PyObject *args); -static PyMethodDef bpygpu_matrix_stack_context_methods[] = { - {"__enter__", (PyCFunction)bpygpu_matrix_stack_context_enter, METH_NOARGS}, - {"__exit__", (PyCFunction)bpygpu_matrix_stack_context_exit, METH_VARARGS}, +static PyMethodDef py_matrix_stack_context_methods[] = { + {"__enter__", (PyCFunction)py_matrix_stack_context_enter, METH_NOARGS}, + {"__exit__", (PyCFunction)py_matrix_stack_context_exit, METH_VARARGS}, {NULL}, }; @@ -175,10 +175,10 @@ static PyTypeObject BPyGPU_matrix_stack_context_Type = { PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUMatrixStackContext", .tp_basicsize = sizeof(BPyGPU_MatrixStackContext), .tp_flags = Py_TPFLAGS_DEFAULT, - .tp_methods = bpygpu_matrix_stack_context_methods, + .tp_methods = py_matrix_stack_context_methods, }; -static PyObject *bpygpu_matrix_stack_context_enter(BPyGPU_MatrixStackContext *self) +static PyObject *py_matrix_stack_context_enter(BPyGPU_MatrixStackContext *self) { /* sanity - should never happen */ if (self->level != -1) { @@ -187,14 +187,14 @@ static PyObject *bpygpu_matrix_stack_context_enter(BPyGPU_MatrixStackContext *se } if (self->type == PYGPU_MATRIX_TYPE_MODEL_VIEW) { - if (!bpygpu_stack_is_push_model_view_ok_or_error()) { + if (!py_stack_is_push_model_view_ok_or_error()) { return NULL; } GPU_matrix_push(); self->level = GPU_matrix_stack_level_get_model_view(); } else if (self->type == PYGPU_MATRIX_TYPE_PROJECTION) { - if (!bpygpu_stack_is_push_projection_ok_or_error()) { + if (!py_stack_is_push_projection_ok_or_error()) { return NULL; } GPU_matrix_push_projection(); @@ -206,8 +206,8 @@ static PyObject *bpygpu_matrix_stack_context_enter(BPyGPU_MatrixStackContext *se Py_RETURN_NONE; } -static PyObject *bpygpu_matrix_stack_context_exit(BPyGPU_MatrixStackContext *self, - PyObject *UNUSED(args)) +static PyObject *py_matrix_stack_context_exit(BPyGPU_MatrixStackContext *self, + PyObject *UNUSED(args)) { /* sanity - should never happen */ if (self->level == -1) { @@ -240,7 +240,7 @@ finally: Py_RETURN_NONE; } -static PyObject *bpygpu_matrix_push_pop_impl(int type) +static PyObject *py_matrix_push_pop_impl(int type) { BPyGPU_MatrixStackContext *ret = PyObject_New(BPyGPU_MatrixStackContext, &BPyGPU_matrix_stack_context_Type); @@ -250,23 +250,23 @@ static PyObject *bpygpu_matrix_push_pop_impl(int type) } PyDoc_STRVAR( - bpygpu_matrix_push_pop_doc, + py_matrix_push_pop_doc, ".. function:: push_pop()\n" "\n" " Context manager to ensure balanced push/pop calls, even in the case of an error.\n"); -static PyObject *bpygpu_matrix_push_pop(PyObject *UNUSED(self)) +static PyObject *py_matrix_push_pop(PyObject *UNUSED(self)) { - return bpygpu_matrix_push_pop_impl(PYGPU_MATRIX_TYPE_MODEL_VIEW); + return py_matrix_push_pop_impl(PYGPU_MATRIX_TYPE_MODEL_VIEW); } PyDoc_STRVAR( - bpygpu_matrix_push_pop_projection_doc, + py_matrix_push_pop_projection_doc, ".. function:: push_pop_projection()\n" "\n" " Context manager to ensure balanced push/pop calls, even in the case of an error.\n"); -static PyObject *bpygpu_matrix_push_pop_projection(PyObject *UNUSED(self)) +static PyObject *py_matrix_push_pop_projection(PyObject *UNUSED(self)) { - return bpygpu_matrix_push_pop_impl(PYGPU_MATRIX_TYPE_PROJECTION); + return py_matrix_push_pop_impl(PYGPU_MATRIX_TYPE_PROJECTION); } /** \} */ @@ -275,14 +275,14 @@ static PyObject *bpygpu_matrix_push_pop_projection(PyObject *UNUSED(self)) /** \name Manipulate State * \{ */ -PyDoc_STRVAR(bpygpu_matrix_multiply_matrix_doc, +PyDoc_STRVAR(py_matrix_multiply_matrix_doc, ".. function:: multiply_matrix(matrix)\n" "\n" " Multiply the current stack matrix.\n" "\n" " :param matrix: A 4x4 matrix.\n" " :type matrix: :class:`mathutils.Matrix`\n"); -static PyObject *bpygpu_matrix_multiply_matrix(PyObject *UNUSED(self), PyObject *value) +static PyObject *py_matrix_multiply_matrix(PyObject *UNUSED(self), PyObject *value) { MatrixObject *pymat; if (!Matrix_Parse4x4(value, &pymat)) { @@ -292,14 +292,14 @@ static PyObject *bpygpu_matrix_multiply_matrix(PyObject *UNUSED(self), PyObject Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_matrix_scale_doc, +PyDoc_STRVAR(py_matrix_scale_doc, ".. function:: scale(scale)\n" "\n" " Scale the current stack matrix.\n" "\n" " :param scale: Scale the current stack matrix.\n" " :type scale: sequence of 2 or 3 floats\n"); -static PyObject *bpygpu_matrix_scale(PyObject *UNUSED(self), PyObject *value) +static PyObject *py_matrix_scale(PyObject *UNUSED(self), PyObject *value) { float scale[3]; int len; @@ -316,12 +316,12 @@ static PyObject *bpygpu_matrix_scale(PyObject *UNUSED(self), PyObject *value) Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_matrix_scale_uniform_doc, +PyDoc_STRVAR(py_matrix_scale_uniform_doc, ".. function:: scale_uniform(scale)\n" "\n" " :param scale: Scale the current stack matrix.\n" " :type scale: float\n"); -static PyObject *bpygpu_matrix_scale_uniform(PyObject *UNUSED(self), PyObject *value) +static PyObject *py_matrix_scale_uniform(PyObject *UNUSED(self), PyObject *value) { float scalar; if ((scalar = PyFloat_AsDouble(value)) == -1.0f && PyErr_Occurred()) { @@ -332,14 +332,14 @@ static PyObject *bpygpu_matrix_scale_uniform(PyObject *UNUSED(self), PyObject *v Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_matrix_translate_doc, +PyDoc_STRVAR(py_matrix_translate_doc, ".. function:: translate(offset)\n" "\n" " Scale the current stack matrix.\n" "\n" " :param offset: Translate the current stack matrix.\n" " :type offset: sequence of 2 or 3 floats\n"); -static PyObject *bpygpu_matrix_translate(PyObject *UNUSED(self), PyObject *value) +static PyObject *py_matrix_translate(PyObject *UNUSED(self), PyObject *value) { float offset[3]; int len; @@ -362,34 +362,34 @@ static PyObject *bpygpu_matrix_translate(PyObject *UNUSED(self), PyObject *value /** \name Write State * \{ */ -PyDoc_STRVAR(bpygpu_matrix_reset_doc, +PyDoc_STRVAR(py_matrix_reset_doc, ".. function:: reset()\n" "\n" " Empty stack and set to identity.\n"); -static PyObject *bpygpu_matrix_reset(PyObject *UNUSED(self)) +static PyObject *py_matrix_reset(PyObject *UNUSED(self)) { GPU_matrix_reset(); Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_matrix_load_identity_doc, +PyDoc_STRVAR(py_matrix_load_identity_doc, ".. function:: load_identity()\n" "\n" " Empty stack and set to identity.\n"); -static PyObject *bpygpu_matrix_load_identity(PyObject *UNUSED(self)) +static PyObject *py_matrix_load_identity(PyObject *UNUSED(self)) { GPU_matrix_identity_set(); Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_matrix_load_matrix_doc, +PyDoc_STRVAR(py_matrix_load_matrix_doc, ".. function:: load_matrix(matrix)\n" "\n" " Load a matrix into the stack.\n" "\n" " :param matrix: A 4x4 matrix.\n" " :type matrix: :class:`mathutils.Matrix`\n"); -static PyObject *bpygpu_matrix_load_matrix(PyObject *UNUSED(self), PyObject *value) +static PyObject *py_matrix_load_matrix(PyObject *UNUSED(self), PyObject *value) { MatrixObject *pymat; if (!Matrix_Parse4x4(value, &pymat)) { @@ -399,14 +399,14 @@ static PyObject *bpygpu_matrix_load_matrix(PyObject *UNUSED(self), PyObject *val Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_matrix_load_projection_matrix_doc, +PyDoc_STRVAR(py_matrix_load_projection_matrix_doc, ".. function:: load_projection_matrix(matrix)\n" "\n" " Load a projection matrix into the stack.\n" "\n" " :param matrix: A 4x4 matrix.\n" " :type matrix: :class:`mathutils.Matrix`\n"); -static PyObject *bpygpu_matrix_load_projection_matrix(PyObject *UNUSED(self), PyObject *value) +static PyObject *py_matrix_load_projection_matrix(PyObject *UNUSED(self), PyObject *value) { MatrixObject *pymat; if (!Matrix_Parse4x4(value, &pymat)) { @@ -422,42 +422,42 @@ static PyObject *bpygpu_matrix_load_projection_matrix(PyObject *UNUSED(self), Py /** \name Read State * \{ */ -PyDoc_STRVAR(bpygpu_matrix_get_projection_matrix_doc, +PyDoc_STRVAR(py_matrix_get_projection_matrix_doc, ".. function:: get_projection_matrix()\n" "\n" " Return a copy of the projection matrix.\n" "\n" " :return: A 4x4 projection matrix.\n" " :rtype: :class:`mathutils.Matrix`\n"); -static PyObject *bpygpu_matrix_get_projection_matrix(PyObject *UNUSED(self)) +static PyObject *py_matrix_get_projection_matrix(PyObject *UNUSED(self)) { float matrix[4][4]; GPU_matrix_projection_get(matrix); return Matrix_CreatePyObject(&matrix[0][0], 4, 4, NULL); } -PyDoc_STRVAR(bpygpu_matrix_get_model_view_matrix_doc, +PyDoc_STRVAR(py_matrix_get_model_view_matrix_doc, ".. function:: get_model_view_matrix()\n" "\n" " Return a copy of the model-view matrix.\n" "\n" " :return: A 4x4 view matrix.\n" " :rtype: :class:`mathutils.Matrix`\n"); -static PyObject *bpygpu_matrix_get_model_view_matrix(PyObject *UNUSED(self)) +static PyObject *py_matrix_get_model_view_matrix(PyObject *UNUSED(self)) { float matrix[4][4]; GPU_matrix_model_view_get(matrix); return Matrix_CreatePyObject(&matrix[0][0], 4, 4, NULL); } -PyDoc_STRVAR(bpygpu_matrix_get_normal_matrix_doc, +PyDoc_STRVAR(py_matrix_get_normal_matrix_doc, ".. function:: get_normal_matrix()\n" "\n" " Return a copy of the normal matrix.\n" "\n" " :return: A 3x3 normal matrix.\n" " :rtype: :class:`mathutils.Matrix`\n"); -static PyObject *bpygpu_matrix_get_normal_matrix(PyObject *UNUSED(self)) +static PyObject *py_matrix_get_normal_matrix(PyObject *UNUSED(self)) { float matrix[3][3]; GPU_matrix_normal_get(matrix); @@ -470,81 +470,78 @@ static PyObject *bpygpu_matrix_get_normal_matrix(PyObject *UNUSED(self)) /** \name Module * \{ */ -static struct PyMethodDef bpygpu_matrix_methods[] = { +static struct PyMethodDef py_matrix_methods[] = { /* Manage Stack */ - {"push", (PyCFunction)bpygpu_matrix_push, METH_NOARGS, bpygpu_matrix_push_doc}, - {"pop", (PyCFunction)bpygpu_matrix_pop, METH_NOARGS, bpygpu_matrix_pop_doc}, + {"push", (PyCFunction)py_matrix_push, METH_NOARGS, py_matrix_push_doc}, + {"pop", (PyCFunction)py_matrix_pop, METH_NOARGS, py_matrix_pop_doc}, {"push_projection", - (PyCFunction)bpygpu_matrix_push_projection, + (PyCFunction)py_matrix_push_projection, METH_NOARGS, - bpygpu_matrix_push_projection_doc}, + py_matrix_push_projection_doc}, {"pop_projection", - (PyCFunction)bpygpu_matrix_pop_projection, + (PyCFunction)py_matrix_pop_projection, METH_NOARGS, - bpygpu_matrix_pop_projection_doc}, + py_matrix_pop_projection_doc}, /* Stack (Context Manager) */ - {"push_pop", (PyCFunction)bpygpu_matrix_push_pop, METH_NOARGS, bpygpu_matrix_push_pop_doc}, + {"push_pop", (PyCFunction)py_matrix_push_pop, METH_NOARGS, py_matrix_push_pop_doc}, {"push_pop_projection", - (PyCFunction)bpygpu_matrix_push_pop_projection, + (PyCFunction)py_matrix_push_pop_projection, METH_NOARGS, - bpygpu_matrix_push_pop_projection_doc}, + py_matrix_push_pop_projection_doc}, /* Manipulate State */ {"multiply_matrix", - (PyCFunction)bpygpu_matrix_multiply_matrix, + (PyCFunction)py_matrix_multiply_matrix, METH_O, - bpygpu_matrix_multiply_matrix_doc}, - {"scale", (PyCFunction)bpygpu_matrix_scale, METH_O, bpygpu_matrix_scale_doc}, - {"scale_uniform", - (PyCFunction)bpygpu_matrix_scale_uniform, - METH_O, - bpygpu_matrix_scale_uniform_doc}, - {"translate", (PyCFunction)bpygpu_matrix_translate, METH_O, bpygpu_matrix_translate_doc}, + py_matrix_multiply_matrix_doc}, + {"scale", (PyCFunction)py_matrix_scale, METH_O, py_matrix_scale_doc}, + {"scale_uniform", (PyCFunction)py_matrix_scale_uniform, METH_O, py_matrix_scale_uniform_doc}, + {"translate", (PyCFunction)py_matrix_translate, METH_O, py_matrix_translate_doc}, /* TODO */ #if 0 - {"rotate", (PyCFunction)bpygpu_matrix_rotate, METH_O, bpygpu_matrix_rotate_doc}, - {"rotate_axis", (PyCFunction)bpygpu_matrix_rotate_axis, METH_O, bpygpu_matrix_rotate_axis_doc}, - {"look_at", (PyCFunction)bpygpu_matrix_look_at, METH_O, bpygpu_matrix_look_at_doc}, + {"rotate", (PyCFunction)py_matrix_rotate, METH_O, py_matrix_rotate_doc}, + {"rotate_axis", (PyCFunction)py_matrix_rotate_axis, METH_O, py_matrix_rotate_axis_doc}, + {"look_at", (PyCFunction)py_matrix_look_at, METH_O, py_matrix_look_at_doc}, #endif /* Write State */ - {"reset", (PyCFunction)bpygpu_matrix_reset, METH_NOARGS, bpygpu_matrix_reset_doc}, + {"reset", (PyCFunction)py_matrix_reset, METH_NOARGS, py_matrix_reset_doc}, {"load_identity", - (PyCFunction)bpygpu_matrix_load_identity, + (PyCFunction)py_matrix_load_identity, METH_NOARGS, - bpygpu_matrix_load_identity_doc}, - {"load_matrix", (PyCFunction)bpygpu_matrix_load_matrix, METH_O, bpygpu_matrix_load_matrix_doc}, + py_matrix_load_identity_doc}, + {"load_matrix", (PyCFunction)py_matrix_load_matrix, METH_O, py_matrix_load_matrix_doc}, {"load_projection_matrix", - (PyCFunction)bpygpu_matrix_load_projection_matrix, + (PyCFunction)py_matrix_load_projection_matrix, METH_O, - bpygpu_matrix_load_projection_matrix_doc}, + py_matrix_load_projection_matrix_doc}, /* Read State */ {"get_projection_matrix", - (PyCFunction)bpygpu_matrix_get_projection_matrix, + (PyCFunction)py_matrix_get_projection_matrix, METH_NOARGS, - bpygpu_matrix_get_projection_matrix_doc}, + py_matrix_get_projection_matrix_doc}, {"get_model_view_matrix", - (PyCFunction)bpygpu_matrix_get_model_view_matrix, + (PyCFunction)py_matrix_get_model_view_matrix, METH_NOARGS, - bpygpu_matrix_get_model_view_matrix_doc}, + py_matrix_get_model_view_matrix_doc}, {"get_normal_matrix", - (PyCFunction)bpygpu_matrix_get_normal_matrix, + (PyCFunction)py_matrix_get_normal_matrix, METH_NOARGS, - bpygpu_matrix_get_normal_matrix_doc}, + py_matrix_get_normal_matrix_doc}, {NULL, NULL, 0, NULL}, }; -PyDoc_STRVAR(bpygpu_matrix_doc, "This module provides access to the matrix stack."); +PyDoc_STRVAR(py_matrix_doc, "This module provides access to the matrix stack."); static PyModuleDef BPyGPU_matrix_module_def = { PyModuleDef_HEAD_INIT, .m_name = "gpu.matrix", - .m_doc = bpygpu_matrix_doc, - .m_methods = bpygpu_matrix_methods, + .m_doc = py_matrix_doc, + .m_methods = py_matrix_methods, }; PyObject *BPyInit_gpu_matrix(void) diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c index 6d14dd0de5f..00d367c603b 100644 --- a/source/blender/python/gpu/gpu_py_offscreen.c +++ b/source/blender/python/gpu/gpu_py_offscreen.c @@ -58,9 +58,9 @@ /** \name GPUOffScreen Common Utilities * \{ */ -static int bpygpu_offscreen_valid_check(BPyGPUOffScreen *bpygpu_ofs) +static int py_offscreen_valid_check(BPyGPUOffScreen *py_ofs) { - if (UNLIKELY(bpygpu_ofs->ofs == NULL)) { + if (UNLIKELY(py_ofs->ofs == NULL)) { PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid"); return -1; } @@ -69,7 +69,7 @@ static int bpygpu_offscreen_valid_check(BPyGPUOffScreen *bpygpu_ofs) #define BPY_GPU_OFFSCREEN_CHECK_OBJ(bpygpu) \ { \ - if (UNLIKELY(bpygpu_offscreen_valid_check(bpygpu) == -1)) { \ + if (UNLIKELY(py_offscreen_valid_check(bpygpu) == -1)) { \ return NULL; \ } \ } \ @@ -81,7 +81,7 @@ static int bpygpu_offscreen_valid_check(BPyGPUOffScreen *bpygpu_ofs) /** \name GPUOffscreen Type * \{ */ -static PyObject *bpygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args, PyObject *kwds) +static PyObject *py_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args, PyObject *kwds) { BPYGPU_IS_INIT_OR_ERROR_OBJ; @@ -112,23 +112,23 @@ static PyObject *bpygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args return BPyGPUOffScreen_CreatePyObject(ofs); } -PyDoc_STRVAR(bpygpu_offscreen_width_doc, "Width of the texture.\n\n:type: `int`"); -static PyObject *bpygpu_offscreen_width_get(BPyGPUOffScreen *self, void *UNUSED(type)) +PyDoc_STRVAR(py_offscreen_width_doc, "Width of the texture.\n\n:type: `int`"); +static PyObject *py_offscreen_width_get(BPyGPUOffScreen *self, void *UNUSED(type)) { BPY_GPU_OFFSCREEN_CHECK_OBJ(self); return PyLong_FromLong(GPU_offscreen_width(self->ofs)); } -PyDoc_STRVAR(bpygpu_offscreen_height_doc, "Height of the texture.\n\n:type: `int`"); -static PyObject *bpygpu_offscreen_height_get(BPyGPUOffScreen *self, void *UNUSED(type)) +PyDoc_STRVAR(py_offscreen_height_doc, "Height of the texture.\n\n:type: `int`"); +static PyObject *py_offscreen_height_get(BPyGPUOffScreen *self, void *UNUSED(type)) { BPY_GPU_OFFSCREEN_CHECK_OBJ(self); return PyLong_FromLong(GPU_offscreen_height(self->ofs)); } -PyDoc_STRVAR(bpygpu_offscreen_color_texture_doc, +PyDoc_STRVAR(py_offscreen_color_texture_doc, "OpenGL bindcode for the color texture.\n\n:type: `int`"); -static PyObject *bpygpu_offscreen_color_texture_get(BPyGPUOffScreen *self, void *UNUSED(type)) +static PyObject *py_offscreen_color_texture_get(BPyGPUOffScreen *self, void *UNUSED(type)) { BPY_GPU_OFFSCREEN_CHECK_OBJ(self); GPUTexture *texture = GPU_offscreen_color_texture(self->ofs); @@ -136,7 +136,7 @@ static PyObject *bpygpu_offscreen_color_texture_get(BPyGPUOffScreen *self, void } PyDoc_STRVAR( - bpygpu_offscreen_bind_doc, + py_offscreen_bind_doc, ".. method:: bind(save=True)\n" "\n" " Bind the offscreen object.\n" @@ -145,7 +145,7 @@ PyDoc_STRVAR( "\n" " :arg save: Save the current OpenGL state, so that it can be restored when unbinding.\n" " :type save: `bool`\n"); -static PyObject *bpygpu_offscreen_bind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) +static PyObject *py_offscreen_bind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) { BPY_GPU_OFFSCREEN_CHECK_OBJ(self); bool save = true; @@ -165,7 +165,7 @@ static PyObject *bpygpu_offscreen_bind(BPyGPUOffScreen *self, PyObject *args, Py return (PyObject *)self; } -PyDoc_STRVAR(bpygpu_offscreen_unbind_doc, +PyDoc_STRVAR(py_offscreen_unbind_doc, ".. method:: unbind(restore=True)\n" "\n" " Unbind the offscreen object.\n" @@ -173,7 +173,7 @@ PyDoc_STRVAR(bpygpu_offscreen_unbind_doc, " :arg restore: Restore the OpenGL state, can only be used when the state has been " "saved before.\n" " :type restore: `bool`\n"); -static PyObject *bpygpu_offscreen_unbind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) +static PyObject *py_offscreen_unbind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) { bool restore = true; @@ -191,7 +191,7 @@ static PyObject *bpygpu_offscreen_unbind(BPyGPUOffScreen *self, PyObject *args, } PyDoc_STRVAR( - bpygpu_offscreen_draw_view3d_doc, + py_offscreen_draw_view3d_doc, ".. method:: draw_view3d(scene, view_layer, view3d, region, view_matrix, projection_matrix)\n" "\n" " Draw the 3d viewport in the offscreen object.\n" @@ -208,9 +208,7 @@ PyDoc_STRVAR( " :type view_matrix: :class:`mathutils.Matrix`\n" " :arg projection_matrix: Projection Matrix (e.g. ``camera.calc_matrix_camera(...)``).\n" " :type projection_matrix: :class:`mathutils.Matrix`\n"); -static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, - PyObject *args, - PyObject *kwds) +static PyObject *py_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) { MatrixObject *py_mat_view, *py_mat_projection; PyObject *py_scene, *py_view_layer, *py_region, *py_view3d; @@ -272,12 +270,12 @@ static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_offscreen_free_doc, +PyDoc_STRVAR(py_offscreen_free_doc, ".. method:: free()\n" "\n" " Free the offscreen object.\n" " The framebuffer, texture and render objects will no longer be accessible.\n"); -static PyObject *bpygpu_offscreen_free(BPyGPUOffScreen *self) +static PyObject *py_offscreen_free(BPyGPUOffScreen *self) { BPY_GPU_OFFSCREEN_CHECK_OBJ(self); @@ -286,12 +284,12 @@ static PyObject *bpygpu_offscreen_free(BPyGPUOffScreen *self) Py_RETURN_NONE; } -static PyObject *bpygpu_offscreen_bind_context_enter(BPyGPUOffScreen *UNUSED(self)) +static PyObject *py_offscreen_bind_context_enter(BPyGPUOffScreen *UNUSED(self)) { Py_RETURN_NONE; } -static PyObject *bpygpu_offscreen_bind_context_exit(BPyGPUOffScreen *self, PyObject *UNUSED(args)) +static PyObject *py_offscreen_bind_context_exit(BPyGPUOffScreen *self, PyObject *UNUSED(args)) { GPU_offscreen_unbind(self->ofs, self->is_saved); Py_RETURN_NONE; @@ -305,41 +303,34 @@ static void BPyGPUOffScreen__tp_dealloc(BPyGPUOffScreen *self) Py_TYPE(self)->tp_free((PyObject *)self); } -static PyGetSetDef bpygpu_offscreen_getseters[] = { +static PyGetSetDef py_offscreen_getseters[] = { {"color_texture", - (getter)bpygpu_offscreen_color_texture_get, + (getter)py_offscreen_color_texture_get, (setter)NULL, - bpygpu_offscreen_color_texture_doc, - NULL}, - {"width", (getter)bpygpu_offscreen_width_get, (setter)NULL, bpygpu_offscreen_width_doc, NULL}, - {"height", - (getter)bpygpu_offscreen_height_get, - (setter)NULL, - bpygpu_offscreen_height_doc, + py_offscreen_color_texture_doc, NULL}, + {"width", (getter)py_offscreen_width_get, (setter)NULL, py_offscreen_width_doc, NULL}, + {"height", (getter)py_offscreen_height_get, (setter)NULL, py_offscreen_height_doc, NULL}, {NULL, NULL, NULL, NULL, NULL} /* Sentinel */ }; -static struct PyMethodDef bpygpu_offscreen_methods[] = { - {"bind", - (PyCFunction)bpygpu_offscreen_bind, - METH_VARARGS | METH_KEYWORDS, - bpygpu_offscreen_bind_doc}, +static struct PyMethodDef py_offscreen_methods[] = { + {"bind", (PyCFunction)py_offscreen_bind, METH_VARARGS | METH_KEYWORDS, py_offscreen_bind_doc}, {"unbind", - (PyCFunction)bpygpu_offscreen_unbind, + (PyCFunction)py_offscreen_unbind, METH_VARARGS | METH_KEYWORDS, - bpygpu_offscreen_unbind_doc}, + py_offscreen_unbind_doc}, {"draw_view3d", - (PyCFunction)bpygpu_offscreen_draw_view3d, + (PyCFunction)py_offscreen_draw_view3d, METH_VARARGS | METH_KEYWORDS, - bpygpu_offscreen_draw_view3d_doc}, - {"free", (PyCFunction)bpygpu_offscreen_free, METH_NOARGS, bpygpu_offscreen_free_doc}, - {"__enter__", (PyCFunction)bpygpu_offscreen_bind_context_enter, METH_NOARGS}, - {"__exit__", (PyCFunction)bpygpu_offscreen_bind_context_exit, METH_VARARGS}, + py_offscreen_draw_view3d_doc}, + {"free", (PyCFunction)py_offscreen_free, METH_NOARGS, py_offscreen_free_doc}, + {"__enter__", (PyCFunction)py_offscreen_bind_context_enter, METH_NOARGS}, + {"__exit__", (PyCFunction)py_offscreen_bind_context_exit, METH_VARARGS}, {NULL, NULL, 0, NULL}, }; -PyDoc_STRVAR(bpygpu_offscreen_doc, +PyDoc_STRVAR(py_offscreen_doc, ".. class:: GPUOffScreen(width, height)\n" "\n" " This object gives access to off screen buffers.\n" @@ -353,10 +344,10 @@ PyTypeObject BPyGPUOffScreen_Type = { .tp_basicsize = sizeof(BPyGPUOffScreen), .tp_dealloc = (destructor)BPyGPUOffScreen__tp_dealloc, .tp_flags = Py_TPFLAGS_DEFAULT, - .tp_doc = bpygpu_offscreen_doc, - .tp_methods = bpygpu_offscreen_methods, - .tp_getset = bpygpu_offscreen_getseters, - .tp_new = bpygpu_offscreen_new, + .tp_doc = py_offscreen_doc, + .tp_methods = py_offscreen_methods, + .tp_getset = py_offscreen_getseters, + .tp_new = py_offscreen_new, }; /** \} */ diff --git a/source/blender/python/gpu/gpu_py_select.c b/source/blender/python/gpu/gpu_py_select.c index abe46301abb..4fa9d5ebc7a 100644 --- a/source/blender/python/gpu/gpu_py_select.c +++ b/source/blender/python/gpu/gpu_py_select.c @@ -40,14 +40,14 @@ /** \name Methods * \{ */ -PyDoc_STRVAR(bpygpu_select_load_id_doc, +PyDoc_STRVAR(py_select_load_id_doc, ".. function:: load_id(id)\n" "\n" " Set the selection ID.\n" "\n" " :param id: Number (32-bit uint).\n" " :type select: int\n"); -static PyObject *bpygpu_select_load_id(PyObject *UNUSED(self), PyObject *value) +static PyObject *py_select_load_id(PyObject *UNUSED(self), PyObject *value) { uint id; if ((id = PyC_Long_AsU32(value)) == (uint)-1) { @@ -62,18 +62,18 @@ static PyObject *bpygpu_select_load_id(PyObject *UNUSED(self), PyObject *value) /** \name Module * \{ */ -static struct PyMethodDef bpygpu_select_methods[] = { +static struct PyMethodDef py_select_methods[] = { /* Manage Stack */ - {"load_id", (PyCFunction)bpygpu_select_load_id, METH_O, bpygpu_select_load_id_doc}, + {"load_id", (PyCFunction)py_select_load_id, METH_O, py_select_load_id_doc}, {NULL, NULL, 0, NULL}, }; -PyDoc_STRVAR(bpygpu_select_doc, "This module provides access to selection."); +PyDoc_STRVAR(py_select_doc, "This module provides access to selection."); static PyModuleDef BPyGPU_select_module_def = { PyModuleDef_HEAD_INIT, .m_name = "gpu.select", - .m_doc = bpygpu_select_doc, - .m_methods = bpygpu_select_methods, + .m_doc = py_select_doc, + .m_methods = py_select_methods, }; PyObject *BPyInit_gpu_select(void) diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c index 0e7252bc71a..df864eea99f 100644 --- a/source/blender/python/gpu/gpu_py_shader.c +++ b/source/blender/python/gpu/gpu_py_shader.c @@ -51,9 +51,7 @@ static const struct PyC_StringEnumItems pygpu_bultinshader_items[] = { {0, NULL}, }; -static int bpygpu_uniform_location_get(GPUShader *shader, - const char *name, - const char *error_prefix) +static int py_uniform_location_get(GPUShader *shader, const char *name, const char *error_prefix) { const int uniform = GPU_shader_get_uniform(shader, name); @@ -70,7 +68,7 @@ static int bpygpu_uniform_location_get(GPUShader *shader, /** \name Shader Type * \{ */ -static PyObject *bpygpu_shader_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds) +static PyObject *py_shader_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds) { BPYGPU_IS_INIT_OR_ERROR_OBJ; @@ -109,17 +107,17 @@ static PyObject *bpygpu_shader_new(PyTypeObject *UNUSED(type), PyObject *args, P } PyDoc_STRVAR( - bpygpu_shader_bind_doc, + py_shader_bind_doc, ".. method:: bind()\n" "\n" " Bind the shader object. Required to be able to change uniforms of this shader.\n"); -static PyObject *bpygpu_shader_bind(BPyGPUShader *self) +static PyObject *py_shader_bind(BPyGPUShader *self) { GPU_shader_bind(self->shader); Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_shader_uniform_from_name_doc, +PyDoc_STRVAR(py_shader_uniform_from_name_doc, ".. method:: uniform_from_name(name)\n" "\n" " Get uniform location by name.\n" @@ -128,14 +126,14 @@ PyDoc_STRVAR(bpygpu_shader_uniform_from_name_doc, " :type name: `str`\n" " :return: Location of the uniform variable.\n" " :rtype: `int`\n"); -static PyObject *bpygpu_shader_uniform_from_name(BPyGPUShader *self, PyObject *arg) +static PyObject *py_shader_uniform_from_name(BPyGPUShader *self, PyObject *arg) { const char *name = PyUnicode_AsUTF8(arg); if (name == NULL) { return NULL; } - const int uniform = bpygpu_uniform_location_get(self->shader, name, "GPUShader.get_uniform"); + const int uniform = py_uniform_location_get(self->shader, name, "GPUShader.get_uniform"); if (uniform == -1) { return NULL; @@ -145,7 +143,7 @@ static PyObject *bpygpu_shader_uniform_from_name(BPyGPUShader *self, PyObject *a } PyDoc_STRVAR( - bpygpu_shader_uniform_block_from_name_doc, + py_shader_uniform_block_from_name_doc, ".. method:: uniform_block_from_name(name)\n" "\n" " Get uniform block location by name.\n" @@ -154,7 +152,7 @@ PyDoc_STRVAR( " :type name: `str`\n" " :return: The location of the uniform block variable.\n" " :rtype: `int`\n"); -static PyObject *bpygpu_shader_uniform_block_from_name(BPyGPUShader *self, PyObject *arg) +static PyObject *py_shader_uniform_block_from_name(BPyGPUShader *self, PyObject *arg) { const char *name = PyUnicode_AsUTF8(arg); if (name == NULL) { @@ -171,12 +169,12 @@ static PyObject *bpygpu_shader_uniform_block_from_name(BPyGPUShader *self, PyObj return PyLong_FromLong(uniform); } -static bool bpygpu_shader_uniform_vector_imp(PyObject *args, - int elem_size, - int *r_location, - int *r_length, - int *r_count, - Py_buffer *r_pybuffer) +static bool py_shader_uniform_vector_imp(PyObject *args, + int elem_size, + int *r_location, + int *r_length, + int *r_count, + Py_buffer *r_pybuffer) { PyObject *buffer; @@ -199,7 +197,7 @@ static bool bpygpu_shader_uniform_vector_imp(PyObject *args, return true; } -PyDoc_STRVAR(bpygpu_shader_uniform_vector_float_doc, +PyDoc_STRVAR(py_shader_uniform_vector_float_doc, ".. method:: uniform_vector_float(location, buffer, length, count)\n" "\n" " Set the buffer to fill the uniform.\n" @@ -219,14 +217,13 @@ PyDoc_STRVAR(bpygpu_shader_uniform_vector_float_doc, " :param count: Specifies the number of elements, vector or matrices that are to " "be modified.\n" " :type count: int\n"); -static PyObject *bpygpu_shader_uniform_vector_float(BPyGPUShader *self, PyObject *args) +static PyObject *py_shader_uniform_vector_float(BPyGPUShader *self, PyObject *args) { int location, length, count; Py_buffer pybuffer; - if (!bpygpu_shader_uniform_vector_imp( - args, sizeof(float), &location, &length, &count, &pybuffer)) { + if (!py_shader_uniform_vector_imp(args, sizeof(float), &location, &length, &count, &pybuffer)) { return NULL; } @@ -237,18 +234,17 @@ static PyObject *bpygpu_shader_uniform_vector_float(BPyGPUShader *self, PyObject Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_shader_uniform_vector_int_doc, +PyDoc_STRVAR(py_shader_uniform_vector_int_doc, ".. method:: uniform_vector_int(location, buffer, length, count)\n" "\n" " See GPUShader.uniform_vector_float(...) description.\n"); -static PyObject *bpygpu_shader_uniform_vector_int(BPyGPUShader *self, PyObject *args) +static PyObject *py_shader_uniform_vector_int(BPyGPUShader *self, PyObject *args) { int location, length, count; Py_buffer pybuffer; - if (!bpygpu_shader_uniform_vector_imp( - args, sizeof(int), &location, &length, &count, &pybuffer)) { + if (!py_shader_uniform_vector_imp(args, sizeof(int), &location, &length, &count, &pybuffer)) { return NULL; } @@ -259,7 +255,7 @@ static PyObject *bpygpu_shader_uniform_vector_int(BPyGPUShader *self, PyObject * Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_shader_uniform_bool_doc, +PyDoc_STRVAR(py_shader_uniform_bool_doc, ".. method:: uniform_bool(name, seq)\n" "\n" " Specify the value of a uniform variable for the current program object.\n" @@ -268,7 +264,7 @@ PyDoc_STRVAR(bpygpu_shader_uniform_bool_doc, " :type name: str\n" " :param seq: Value that will be used to update the specified uniform variable.\n" " :type seq: sequence of bools\n"); -static PyObject *bpygpu_shader_uniform_bool(BPyGPUShader *self, PyObject *args) +static PyObject *py_shader_uniform_bool(BPyGPUShader *self, PyObject *args) { const char *error_prefix = "GPUShader.uniform_bool"; @@ -312,7 +308,7 @@ static PyObject *bpygpu_shader_uniform_bool(BPyGPUShader *self, PyObject *args) return NULL; } - const int location = bpygpu_uniform_location_get(self->shader, params.id, error_prefix); + const int location = py_uniform_location_get(self->shader, params.id, error_prefix); if (location == -1) { return NULL; @@ -323,7 +319,7 @@ static PyObject *bpygpu_shader_uniform_bool(BPyGPUShader *self, PyObject *args) Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_shader_uniform_float_doc, +PyDoc_STRVAR(py_shader_uniform_float_doc, ".. method:: uniform_float(name, value)\n" "\n" " Specify the value of a uniform variable for the current program object.\n" @@ -332,7 +328,7 @@ PyDoc_STRVAR(bpygpu_shader_uniform_float_doc, " :type name: str\n" " :param value: Value that will be used to update the specified uniform variable.\n" " :type value: single number or sequence of numbers\n"); -static PyObject *bpygpu_shader_uniform_float(BPyGPUShader *self, PyObject *args) +static PyObject *py_shader_uniform_float(BPyGPUShader *self, PyObject *args) { const char *error_prefix = "GPUShader.uniform_float"; @@ -381,7 +377,7 @@ static PyObject *bpygpu_shader_uniform_float(BPyGPUShader *self, PyObject *args) return NULL; } - const int location = bpygpu_uniform_location_get(self->shader, params.id, error_prefix); + const int location = py_uniform_location_get(self->shader, params.id, error_prefix); if (location == -1) { return NULL; @@ -392,7 +388,7 @@ static PyObject *bpygpu_shader_uniform_float(BPyGPUShader *self, PyObject *args) Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_shader_uniform_int_doc, +PyDoc_STRVAR(py_shader_uniform_int_doc, ".. method:: uniform_int(name, seq)\n" "\n" " Specify the value of a uniform variable for the current program object.\n" @@ -401,7 +397,7 @@ PyDoc_STRVAR(bpygpu_shader_uniform_int_doc, " :type name: str\n" " :param seq: Value that will be used to update the specified uniform variable.\n" " :type seq: sequence of numbers\n"); -static PyObject *bpygpu_shader_uniform_int(BPyGPUShader *self, PyObject *args) +static PyObject *py_shader_uniform_int(BPyGPUShader *self, PyObject *args) { const char *error_prefix = "GPUShader.uniform_int"; @@ -451,7 +447,7 @@ static PyObject *bpygpu_shader_uniform_int(BPyGPUShader *self, PyObject *args) return NULL; } - const int location = bpygpu_uniform_location_get(self->shader, params.id, error_prefix); + const int location = py_uniform_location_get(self->shader, params.id, error_prefix); if (location == -1) { return NULL; @@ -463,7 +459,7 @@ static PyObject *bpygpu_shader_uniform_int(BPyGPUShader *self, PyObject *args) } PyDoc_STRVAR( - bpygpu_shader_attr_from_name_doc, + py_shader_attr_from_name_doc, ".. method:: attr_from_name(name)\n" "\n" " Get attribute location by name.\n" @@ -472,7 +468,7 @@ PyDoc_STRVAR( " :type name: str\n" " :return: The location of an attribute variable.\n" " :rtype: int\n"); -static PyObject *bpygpu_shader_attr_from_name(BPyGPUShader *self, PyObject *arg) +static PyObject *py_shader_attr_from_name(BPyGPUShader *self, PyObject *arg) { const char *name = PyUnicode_AsUTF8(arg); if (name == NULL) { @@ -489,75 +485,69 @@ static PyObject *bpygpu_shader_attr_from_name(BPyGPUShader *self, PyObject *arg) return PyLong_FromLong(attr); } -PyDoc_STRVAR(bpygpu_shader_calc_format_doc, +PyDoc_STRVAR(py_shader_calc_format_doc, ".. method:: calc_format()\n" "\n" " Build a new format based on the attributes of the shader.\n" "\n" " :return: vertex attribute format for the shader\n" " :rtype: GPUVertFormat\n"); -static PyObject *bpygpu_shader_calc_format(BPyGPUShader *self, PyObject *UNUSED(arg)) +static PyObject *py_shader_calc_format(BPyGPUShader *self, PyObject *UNUSED(arg)) { BPyGPUVertFormat *ret = (BPyGPUVertFormat *)BPyGPUVertFormat_CreatePyObject(NULL); GPU_vertformat_from_shader(&ret->fmt, self->shader); return (PyObject *)ret; } -static struct PyMethodDef bpygpu_shader_methods[] = { - {"bind", (PyCFunction)bpygpu_shader_bind, METH_NOARGS, bpygpu_shader_bind_doc}, +static struct PyMethodDef py_shader_methods[] = { + {"bind", (PyCFunction)py_shader_bind, METH_NOARGS, py_shader_bind_doc}, {"uniform_from_name", - (PyCFunction)bpygpu_shader_uniform_from_name, + (PyCFunction)py_shader_uniform_from_name, METH_O, - bpygpu_shader_uniform_from_name_doc}, + py_shader_uniform_from_name_doc}, {"uniform_block_from_name", - (PyCFunction)bpygpu_shader_uniform_block_from_name, + (PyCFunction)py_shader_uniform_block_from_name, METH_O, - bpygpu_shader_uniform_block_from_name_doc}, + py_shader_uniform_block_from_name_doc}, {"uniform_vector_float", - (PyCFunction)bpygpu_shader_uniform_vector_float, + (PyCFunction)py_shader_uniform_vector_float, METH_VARARGS, - bpygpu_shader_uniform_vector_float_doc}, + py_shader_uniform_vector_float_doc}, {"uniform_vector_int", - (PyCFunction)bpygpu_shader_uniform_vector_int, + (PyCFunction)py_shader_uniform_vector_int, METH_VARARGS, - bpygpu_shader_uniform_vector_int_doc}, + py_shader_uniform_vector_int_doc}, {"uniform_bool", - (PyCFunction)bpygpu_shader_uniform_bool, + (PyCFunction)py_shader_uniform_bool, METH_VARARGS, - bpygpu_shader_uniform_bool_doc}, + py_shader_uniform_bool_doc}, {"uniform_float", - (PyCFunction)bpygpu_shader_uniform_float, + (PyCFunction)py_shader_uniform_float, METH_VARARGS, - bpygpu_shader_uniform_float_doc}, - {"uniform_int", - (PyCFunction)bpygpu_shader_uniform_int, - METH_VARARGS, - bpygpu_shader_uniform_int_doc}, + py_shader_uniform_float_doc}, + {"uniform_int", (PyCFunction)py_shader_uniform_int, METH_VARARGS, py_shader_uniform_int_doc}, {"attr_from_name", - (PyCFunction)bpygpu_shader_attr_from_name, + (PyCFunction)py_shader_attr_from_name, METH_O, - bpygpu_shader_attr_from_name_doc}, - {"format_calc", - (PyCFunction)bpygpu_shader_calc_format, - METH_NOARGS, - bpygpu_shader_calc_format_doc}, + py_shader_attr_from_name_doc}, + {"format_calc", (PyCFunction)py_shader_calc_format, METH_NOARGS, py_shader_calc_format_doc}, {NULL, NULL, 0, NULL}, }; PyDoc_STRVAR( - bpygpu_shader_program_doc, + py_shader_program_doc, "The name of the program object for use by the OpenGL API (read-only).\n\n:type: int"); -static PyObject *bpygpu_shader_program_get(BPyGPUShader *self, void *UNUSED(closure)) +static PyObject *py_shader_program_get(BPyGPUShader *self, void *UNUSED(closure)) { return PyLong_FromLong(GPU_shader_get_program(self->shader)); } -static PyGetSetDef bpygpu_shader_getseters[] = { - {"program", (getter)bpygpu_shader_program_get, (setter)NULL, bpygpu_shader_program_doc, NULL}, +static PyGetSetDef py_shader_getseters[] = { + {"program", (getter)py_shader_program_get, (setter)NULL, py_shader_program_doc, NULL}, {NULL, NULL, NULL, NULL, NULL} /* Sentinel */ }; -static void bpygpu_shader_dealloc(BPyGPUShader *self) +static void py_shader_dealloc(BPyGPUShader *self) { if (self->is_builtin == false) { GPU_shader_free(self->shader); @@ -566,7 +556,7 @@ static void bpygpu_shader_dealloc(BPyGPUShader *self) } PyDoc_STRVAR( - bpygpu_shader_doc, + py_shader_doc, ".. class:: GPUShader(vertexcode, fragcode, geocode=None, libcode=None, defines=None)\n" "\n" " GPUShader combines multiple GLSL shaders into a program used for drawing.\n" @@ -600,12 +590,12 @@ PyDoc_STRVAR( PyTypeObject BPyGPUShader_Type = { PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUShader", .tp_basicsize = sizeof(BPyGPUShader), - .tp_dealloc = (destructor)bpygpu_shader_dealloc, + .tp_dealloc = (destructor)py_shader_dealloc, .tp_flags = Py_TPFLAGS_DEFAULT, - .tp_doc = bpygpu_shader_doc, - .tp_methods = bpygpu_shader_methods, - .tp_getset = bpygpu_shader_getseters, - .tp_new = bpygpu_shader_new, + .tp_doc = py_shader_doc, + .tp_methods = py_shader_methods, + .tp_getset = py_shader_getseters, + .tp_new = py_shader_new, }; /** \} */ @@ -614,17 +604,17 @@ PyTypeObject BPyGPUShader_Type = { /** \name gpu.shader Module API * \{ */ -PyDoc_STRVAR(bpygpu_shader_unbind_doc, +PyDoc_STRVAR(py_shader_unbind_doc, ".. function:: unbind()\n" "\n" " Unbind the bound shader object.\n"); -static PyObject *bpygpu_shader_unbind(BPyGPUShader *UNUSED(self)) +static PyObject *py_shader_unbind(BPyGPUShader *UNUSED(self)) { GPU_shader_unbind(); Py_RETURN_NONE; } -PyDoc_STRVAR(bpygpu_shader_from_builtin_doc, +PyDoc_STRVAR(py_shader_from_builtin_doc, ".. function:: from_builtin(shader_name)\n" "\n" " Shaders that are embedded in the blender internal code.\n" @@ -644,11 +634,11 @@ PyDoc_STRVAR(bpygpu_shader_from_builtin_doc, " :type shader_name: str\n" " :return: Shader object corresponding to the given name.\n" " :rtype: :class:`bpy.types.GPUShader`\n"); -static PyObject *bpygpu_shader_from_builtin(PyObject *UNUSED(self), PyObject *arg) +static PyObject *py_shader_from_builtin(PyObject *UNUSED(self), PyObject *arg) { BPYGPU_IS_INIT_OR_ERROR_OBJ; - const struct PyC_StringEnum pygpu_bultinshader = {&pygpu_bultinshader_items, -1}; + struct PyC_StringEnum pygpu_bultinshader = {&pygpu_bultinshader_items}; if (!PyC_ParseStringEnum(arg, &pygpu_bultinshader)) { return NULL; } @@ -658,7 +648,7 @@ static PyObject *bpygpu_shader_from_builtin(PyObject *UNUSED(self), PyObject *ar return BPyGPUShader_CreatePyObject(shader, true); } -PyDoc_STRVAR(bpygpu_shader_code_from_builtin_doc, +PyDoc_STRVAR(py_shader_code_from_builtin_doc, ".. function:: code_from_builtin(shader_name)\n" "\n" " Exposes the internal shader code for query.\n" @@ -674,7 +664,7 @@ PyDoc_STRVAR(bpygpu_shader_code_from_builtin_doc, " :type shader_name: str\n" " :return: Vertex, fragment and geometry shader codes.\n" " :rtype: dict\n"); -static PyObject *bpygpu_shader_code_from_builtin(BPyGPUShader *UNUSED(self), PyObject *arg) +static PyObject *py_shader_code_from_builtin(BPyGPUShader *UNUSED(self), PyObject *arg) { const char *vert; const char *frag; @@ -683,7 +673,7 @@ static PyObject *bpygpu_shader_code_from_builtin(BPyGPUShader *UNUSED(self), PyO PyObject *item, *r_dict; - const struct PyC_StringEnum pygpu_bultinshader = {&pygpu_bultinshader_items, -1}; + struct PyC_StringEnum pygpu_bultinshader = {&pygpu_bultinshader_items}; if (!PyC_ParseStringEnum(arg, &pygpu_bultinshader)) { return NULL; } @@ -710,20 +700,17 @@ static PyObject *bpygpu_shader_code_from_builtin(BPyGPUShader *UNUSED(self), PyO return r_dict; } -static struct PyMethodDef bpygpu_shader_module_methods[] = { - {"unbind", (PyCFunction)bpygpu_shader_unbind, METH_NOARGS, bpygpu_shader_unbind_doc}, - {"from_builtin", - (PyCFunction)bpygpu_shader_from_builtin, - METH_O, - bpygpu_shader_from_builtin_doc}, +static struct PyMethodDef py_shader_module_methods[] = { + {"unbind", (PyCFunction)py_shader_unbind, METH_NOARGS, py_shader_unbind_doc}, + {"from_builtin", (PyCFunction)py_shader_from_builtin, METH_O, py_shader_from_builtin_doc}, {"code_from_builtin", - (PyCFunction)bpygpu_shader_code_from_builtin, + (PyCFunction)py_shader_code_from_builtin, METH_O, - bpygpu_shader_code_from_builtin_doc}, + py_shader_code_from_builtin_doc}, {NULL, NULL, 0, NULL}, }; -PyDoc_STRVAR(bpygpu_shader_module_doc, +PyDoc_STRVAR(py_shader_module_doc, "This module provides access to GPUShader internal functions.\n" "\n" ".. rubric:: Built-in shaders\n" @@ -755,8 +742,8 @@ PyDoc_STRVAR(bpygpu_shader_module_doc, static PyModuleDef BPyGPU_shader_module_def = { PyModuleDef_HEAD_INIT, .m_name = "gpu.shader", - .m_doc = bpygpu_shader_module_doc, - .m_methods = bpygpu_shader_module_methods, + .m_doc = py_shader_module_doc, + .m_methods = py_shader_module_methods, }; /** \} */ diff --git a/source/blender/python/gpu/gpu_py_vertex_buffer.c b/source/blender/python/gpu/gpu_py_vertex_buffer.c index d8c6e67816a..8e19eac76d0 100644 --- a/source/blender/python/gpu/gpu_py_vertex_buffer.c +++ b/source/blender/python/gpu/gpu_py_vertex_buffer.c @@ -116,10 +116,10 @@ static void fill_format_sequence(void *data_dst_void, #undef WARN_TYPE_LIMIT_PUSH #undef WARN_TYPE_LIMIT_POP -static bool bpygpu_vertbuf_fill_impl(GPUVertBuf *vbo, - uint data_id, - PyObject *seq, - const char *error_prefix) +static bool py_vertbuf_fill_impl(GPUVertBuf *vbo, + uint data_id, + PyObject *seq, + const char *error_prefix) { const char *exc_str_size_mismatch = "Expected a %s of size %d, got %u"; @@ -213,10 +213,7 @@ static bool bpygpu_vertbuf_fill_impl(GPUVertBuf *vbo, return ok; } -static int bpygpu_attr_fill(GPUVertBuf *buf, - int id, - PyObject *py_seq_data, - const char *error_prefix) +static int py_attr_fill(GPUVertBuf *buf, int id, PyObject *py_seq_data, const char *error_prefix) { if (id < 0 || id >= GPU_vertbuf_get_format(buf)->attr_len) { PyErr_Format(PyExc_ValueError, "Format id %d out of range", id); @@ -228,7 +225,7 @@ static int bpygpu_attr_fill(GPUVertBuf *buf, return 0; } - if (!bpygpu_vertbuf_fill_impl(buf, (uint)id, py_seq_data, error_prefix)) { + if (!py_vertbuf_fill_impl(buf, (uint)id, py_seq_data, error_prefix)) { return 0; } @@ -241,7 +238,7 @@ static int bpygpu_attr_fill(GPUVertBuf *buf, /** \name VertBuf Type * \{ */ -static PyObject *bpygpu_VertBuf_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds) +static PyObject *py_VertBuf_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds) { struct { PyObject *py_fmt; @@ -263,7 +260,7 @@ static PyObject *bpygpu_VertBuf_new(PyTypeObject *UNUSED(type), PyObject *args, return BPyGPUVertBuf_CreatePyObject(vbo); } -PyDoc_STRVAR(bpygpu_VertBuf_attr_fill_doc, +PyDoc_STRVAR(py_VertBuf_attr_fill_doc, ".. method:: attr_fill(id, data)\n" "\n" " Insert data into the buffer for a single attribute.\n" @@ -272,7 +269,7 @@ PyDoc_STRVAR(bpygpu_VertBuf_attr_fill_doc, " :type id: int or str\n" " :param data: Sequence of data that should be stored in the buffer\n" " :type data: sequence of values or tuples\n"); -static PyObject *bpygpu_VertBuf_attr_fill(BPyGPUVertBuf *self, PyObject *args, PyObject *kwds) +static PyObject *py_VertBuf_attr_fill(BPyGPUVertBuf *self, PyObject *args, PyObject *kwds) { PyObject *data; PyObject *identifier; @@ -302,22 +299,22 @@ static PyObject *bpygpu_VertBuf_attr_fill(BPyGPUVertBuf *self, PyObject *args, P return NULL; } - if (!bpygpu_attr_fill(self->buf, id, data, "GPUVertBuf.attr_fill")) { + if (!py_attr_fill(self->buf, id, data, "GPUVertBuf.attr_fill")) { return NULL; } Py_RETURN_NONE; } -static struct PyMethodDef bpygpu_VertBuf_methods[] = { +static struct PyMethodDef py_VertBuf_methods[] = { {"attr_fill", - (PyCFunction)bpygpu_VertBuf_attr_fill, + (PyCFunction)py_VertBuf_attr_fill, METH_VARARGS | METH_KEYWORDS, - bpygpu_VertBuf_attr_fill_doc}, + py_VertBuf_attr_fill_doc}, {NULL, NULL, 0, NULL}, }; -static void bpygpu_VertBuf_dealloc(BPyGPUVertBuf *self) +static void py_VertBuf_dealloc(BPyGPUVertBuf *self) { GPU_vertbuf_discard(self->buf); Py_TYPE(self)->tp_free(self); @@ -335,11 +332,11 @@ PyDoc_STRVAR(py_gpu_vertex_buffer_doc, PyTypeObject BPyGPUVertBuf_Type = { PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUVertBuf", .tp_basicsize = sizeof(BPyGPUVertBuf), - .tp_dealloc = (destructor)bpygpu_VertBuf_dealloc, + .tp_dealloc = (destructor)py_VertBuf_dealloc, .tp_flags = Py_TPFLAGS_DEFAULT, .tp_doc = py_gpu_vertex_buffer_doc, - .tp_methods = bpygpu_VertBuf_methods, - .tp_new = bpygpu_VertBuf_new, + .tp_methods = py_VertBuf_methods, + .tp_new = py_VertBuf_new, }; /** \} */ diff --git a/source/blender/python/gpu/gpu_py_vertex_format.c b/source/blender/python/gpu/gpu_py_vertex_format.c index 2d45eadcfe3..7d1e4ee4868 100644 --- a/source/blender/python/gpu/gpu_py_vertex_format.c +++ b/source/blender/python/gpu/gpu_py_vertex_format.c @@ -50,7 +50,7 @@ * Use with PyArg_ParseTuple's "O&" formatting. * \{ */ -static int bpygpu_parse_component_type(const char *str, int length) +static int py_parse_component_type(const char *str, int length) { if (length == 2) { switch (*((ushort *)str)) { @@ -83,7 +83,7 @@ static int bpygpu_parse_component_type(const char *str, int length) return -1; } -static int bpygpu_parse_fetch_mode(const char *str, int length) +static int py_parse_fetch_mode(const char *str, int length) { #define MATCH_ID(id) \ if (length == strlen(STRINGIFY(id))) { \ @@ -102,7 +102,7 @@ static int bpygpu_parse_fetch_mode(const char *str, int length) return -1; } -static int bpygpu_ParseVertCompType(PyObject *o, void *p) +static int py_ParseVertCompType(PyObject *o, void *p) { Py_ssize_t length; const char *str = _PyUnicode_AsStringAndSize(o, &length); @@ -112,7 +112,7 @@ static int bpygpu_ParseVertCompType(PyObject *o, void *p) return 0; } - const int comp_type = bpygpu_parse_component_type(str, length); + const int comp_type = py_parse_component_type(str, length); if (comp_type == -1) { PyErr_Format(PyExc_ValueError, "unknown component type: '%s", str); return 0; @@ -122,7 +122,7 @@ static int bpygpu_ParseVertCompType(PyObject *o, void *p) return 1; } -static int bpygpu_ParseVertFetchMode(PyObject *o, void *p) +static int py_ParseVertFetchMode(PyObject *o, void *p) { Py_ssize_t length; const char *str = _PyUnicode_AsStringAndSize(o, &length); @@ -132,7 +132,7 @@ static int bpygpu_ParseVertFetchMode(PyObject *o, void *p) return 0; } - const int fetch_mode = bpygpu_parse_fetch_mode(str, length); + const int fetch_mode = py_parse_fetch_mode(str, length); if (fetch_mode == -1) { PyErr_Format(PyExc_ValueError, "unknown type literal: '%s'", str); return 0; @@ -148,7 +148,7 @@ static int bpygpu_ParseVertFetchMode(PyObject *o, void *p) /** \name VertFormat Type * \{ */ -static PyObject *bpygpu_VertFormat_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds) +static PyObject *py_VertFormat_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds) { if (PyTuple_GET_SIZE(args) || (kwds && PyDict_Size(kwds))) { PyErr_SetString(PyExc_ValueError, "This function takes no arguments"); @@ -158,7 +158,7 @@ static PyObject *bpygpu_VertFormat_new(PyTypeObject *UNUSED(type), PyObject *arg } PyDoc_STRVAR( - bpygpu_VertFormat_attr_add_doc, + py_VertFormat_attr_add_doc, ".. method:: attr_add(id, comp_type, len, fetch_mode)\n" "\n" " Add a new attribute to the format.\n" @@ -177,7 +177,7 @@ PyDoc_STRVAR( " converted to a normal 4 byte float when used.\n" " Possible values are `FLOAT`, `INT`, `INT_TO_FLOAT_UNIT` and `INT_TO_FLOAT`.\n" " :type fetch_mode: `str`\n"); -static PyObject *bpygpu_VertFormat_attr_add(BPyGPUVertFormat *self, PyObject *args, PyObject *kwds) +static PyObject *py_VertFormat_attr_add(BPyGPUVertFormat *self, PyObject *args, PyObject *kwds) { struct { const char *id; @@ -197,10 +197,10 @@ static PyObject *bpygpu_VertFormat_attr_add(BPyGPUVertFormat *self, PyObject *ar kwds, &_parser, ¶ms.id, - bpygpu_ParseVertCompType, + py_ParseVertCompType, ¶ms.comp_type, ¶ms.len, - bpygpu_ParseVertFetchMode, + py_ParseVertFetchMode, ¶ms.fetch_mode)) { return NULL; } @@ -210,31 +210,31 @@ static PyObject *bpygpu_VertFormat_attr_add(BPyGPUVertFormat *self, PyObject *ar return PyLong_FromLong(attr_id); } -static struct PyMethodDef bpygpu_VertFormat_methods[] = { +static struct PyMethodDef py_VertFormat_methods[] = { {"attr_add", - (PyCFunction)bpygpu_VertFormat_attr_add, + (PyCFunction)py_VertFormat_attr_add, METH_VARARGS | METH_KEYWORDS, - bpygpu_VertFormat_attr_add_doc}, + py_VertFormat_attr_add_doc}, {NULL, NULL, 0, NULL}, }; -static void bpygpu_VertFormat_dealloc(BPyGPUVertFormat *self) +static void py_VertFormat_dealloc(BPyGPUVertFormat *self) { Py_TYPE(self)->tp_free(self); } -PyDoc_STRVAR(bpygpu_VertFormat_doc, +PyDoc_STRVAR(py_VertFormat_doc, ".. class:: GPUVertFormat()\n" "\n" " This object contains information about the structure of a vertex buffer.\n"); PyTypeObject BPyGPUVertFormat_Type = { PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUVertFormat", .tp_basicsize = sizeof(BPyGPUVertFormat), - .tp_dealloc = (destructor)bpygpu_VertFormat_dealloc, + .tp_dealloc = (destructor)py_VertFormat_dealloc, .tp_flags = Py_TPFLAGS_DEFAULT, - .tp_doc = bpygpu_VertFormat_doc, - .tp_methods = bpygpu_VertFormat_methods, - .tp_new = bpygpu_VertFormat_new, + .tp_doc = py_VertFormat_doc, + .tp_methods = py_VertFormat_methods, + .tp_new = py_VertFormat_new, }; /** \} */ |