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authorClment Foucault <foucault.clem@gmail.com>2022-01-24 20:46:30 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-01-24 20:48:16 +0300
commit263f862ba567a8209ced7d6d6486a1f275578aa4 (patch)
treea889f062de4f034f1888e35563476eb3d715608b
parente2337b53424f7d89ee4fe1ff90b4ab71b6a0a9d7 (diff)
Add workaround for broken interface query functions on Intel HD Graphics 4400 and 4600
Fixes T93680 For current drivers of Intel HD Graphics 4400 and 4600, various Program Introspection functions appear broken and return incorrect values, causing crashes in the current handling of SSBOs. Disable use of this feature on those devices. Add checks to features that use SSBOs (Hair and Subdivision Modifier). Reviewed By: fclem, jbakker Maniphest Tasks: T93680 Differential Revision: https://developer.blender.org/D13806
m---------release/scripts/addons0
-rw-r--r--source/blender/blenkernel/intern/subdiv_modifier.c2
-rw-r--r--source/blender/draw/intern/draw_hair.c2
-rw-r--r--source/blender/gpu/opengl/gl_backend.cc7
4 files changed, 9 insertions, 2 deletions
diff --git a/release/scripts/addons b/release/scripts/addons
-Subproject 6afec05c3286cdea58ab269fb8dd1f5de011de4
+Subproject 67f1fbca1482d9d9362a4001332e785c3fd5d23
diff --git a/source/blender/blenkernel/intern/subdiv_modifier.c b/source/blender/blenkernel/intern/subdiv_modifier.c
index 65809782f8f..525c4837bc4 100644
--- a/source/blender/blenkernel/intern/subdiv_modifier.c
+++ b/source/blender/blenkernel/intern/subdiv_modifier.c
@@ -92,7 +92,7 @@ bool BKE_subsurf_modifier_can_do_gpu_subdiv_ex(const Scene *scene,
return false;
}
- if (!GPU_compute_shader_support()) {
+ if (!(GPU_compute_shader_support() && GPU_shader_storage_buffer_objects_support())) {
return false;
}
diff --git a/source/blender/draw/intern/draw_hair.c b/source/blender/draw/intern/draw_hair.c
index 0abb00a71a9..bf37ea45dda 100644
--- a/source/blender/draw/intern/draw_hair.c
+++ b/source/blender/draw/intern/draw_hair.c
@@ -54,7 +54,7 @@
BLI_INLINE eParticleRefineShaderType drw_hair_shader_type_get(void)
{
#ifdef USE_COMPUTE_SHADERS
- if (GPU_compute_shader_support()) {
+ if (GPU_compute_shader_support() && GPU_shader_storage_buffer_objects_support()) {
return PART_REFINE_SHADER_COMPUTE;
}
#endif
diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc
index 1a445ebd7eb..c32123bc15e 100644
--- a/source/blender/gpu/opengl/gl_backend.cc
+++ b/source/blender/gpu/opengl/gl_backend.cc
@@ -240,6 +240,7 @@ static void detect_workarounds()
GLContext::unused_fb_slot_workaround = true;
/* Turn off extensions. */
GCaps.shader_image_load_store_support = false;
+ GCaps.shader_storage_buffer_objects_support = false;
GLContext::base_instance_support = false;
GLContext::clear_texture_support = false;
GLContext::copy_image_support = false;
@@ -419,6 +420,12 @@ static void detect_workarounds()
strstr(renderer, "HD Graphics 4000")) {
GLContext::generate_mipmap_workaround = true;
}
+
+ /* Buggy interface query functions cause crashes when handling SSBOs (T93680) */
+ if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY) &&
+ (strstr(renderer, "HD Graphics 4400")|| strstr(renderer, "HD Graphics 4600"))) {
+ GCaps.shader_storage_buffer_objects_support = false;
+ }
} // namespace blender::gpu
/** Internal capabilities. */