diff options
author | Philipp Oeser <info@graphics-engineer.com> | 2019-09-26 15:17:25 +0300 |
---|---|---|
committer | Philipp Oeser <info@graphics-engineer.com> | 2019-09-26 15:19:47 +0300 |
commit | bab6ede28687ff0b6f3cf579652224c7fdd79596 (patch) | |
tree | 90ddc58743e0a433075e90770d79710c24ac45d1 | |
parent | f547c396e19625699bf1b938484feb61b3798517 (diff) |
Fix (unreported) (2d) paint cursor always drawing in half alpha
Own mistake in rB078fcc62534c (should only switch to half alpha if we
draw the second pressure circle as well...)
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_cursor.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c index a90f9d344a7..e30e1c7df72 100644 --- a/source/blender/editors/sculpt_paint/paint_cursor.c +++ b/source/blender/editors/sculpt_paint/paint_cursor.c @@ -1297,9 +1297,9 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused)) if (ups->stroke_active && BKE_brush_use_size_pressure(scene, brush)) { imm_draw_circle_wire_2d( pos, translation[0], translation[1], final_radius * ups->size_pressure_value, 40); + /* outer at half alpha */ + immUniformColor3fvAlpha(outline_col, outline_alpha * 0.5f); } - /* outer at half alpha */ - immUniformColor3fvAlpha(outline_col, outline_alpha * 0.5f); GPU_line_width(1.0f); imm_draw_circle_wire_2d(pos, translation[0], translation[1], final_radius, 40); |